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a guest Jun 19th, 2019 62 Never
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  1. void fixedupdate()
  2. {
  3.  gameover();
  4. }
  5. void gameover()
  6. {
  7.      //some code here
  8.     //camera position change but not move when my game over
  9.     Vector3 positions = cams.transform.position + new Vector3(-12, 0, 0);
  10. }
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