ArseneLupin32

Greater Glyphbane Gloves

Aug 3rd, 2019 (edited)
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  1. Original:
  2. Aura moderate abjuration; CL 7th; Slot hands; Price 9,000 gp; Weight —
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  4. DESCRIPTION
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  6. These dark-brown, leather gloves are etched over their entire surface with arcane insignia.
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  8. The wearer gains a +5 competence bonus on Disable Device checks made to disable magical traps. Once per day, if the wearer’s check to disarm a glyph, rune, or similar writing-based magical trap exceeds the DC by 10 or more, she may change the trigger condition of the trap instead of disabling it. The new trigger condition must be one allowed by the magical trap; for example, a glyph of warding cannot be set according to class, HD, or level, even when manipulated by the gloves.
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  10. CONSTRUCTION REQUIREMENTS
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  12. Craft Wondrous Item, find traps, dispel magic; Cost 4,500 gp.
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  17. Greater Glyphbane Gloves:
  18. Aura moderate abjuration; CL 7th(No clue what's appropriate here); Slot hands; Price 34,000 gp(Glyphbane Gloves Price+Slave Color Price); Weight —
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  20. DESCRIPTION
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  22. These dark-brown, leather gloves are etched over their entire surface with arcane insignia with 6 collar like rings set into it at various points, 1 around each finger and one set onto the beck of the hand.
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  24. The wearer gains a +5 competence bonus on Disable Device checks made to disable magical traps. If the wearer’s check to disarm a magical trap exceeds the DC by 10 or more, she may change the trigger condition and parameters of the trap instead of disabling it. The new trigger condition can be one allowed by the magical trap. In addition the wearer may also change parameters of the trap that are not allowed by the trap as long as it makes sense in regards to the trap at hand, this cannot add parameters to the spell however. If the magical trap has divination components, you may instead trick the sensor into observing something that does not exist, such as an item that gives the user a Status of a certain creature you can lock the reading so it doesnt change even if that creature is no longer being observed. Similarly static sensors can be forced into a repeating loop. (Examples of parameter changes include: Changing the element of a spell attached to the trap, set a custom trigger, and more decided by GM Fiat.) Finally the wearer is immediately made aware if their altered trap is triggered or disarmed
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  26. CONSTRUCTION REQUIREMENTS
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  28. Craft Wondrous Item, find traps, dispel magic, status; Cost 17,000 gp.
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