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StefkeZ

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Jun 13th, 2018
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  1. BRZINOMER[0][playerid] = CreatePlayerTextDraw(playerid, 613.500000, 346.625213, "LD_SPAC:white");
  2. PlayerTextDrawLetterSize(playerid, BRZINOMER[0][playerid], 0.000000, 0.000000);
  3. PlayerTextDrawTextSize(playerid, BRZINOMER[0][playerid], -117.000000, 70.000000);
  4. PlayerTextDrawAlignment(playerid, BRZINOMER[0][playerid], 1);
  5. PlayerTextDrawColor(playerid, BRZINOMER[0][playerid], 421075967);
  6. PlayerTextDrawSetShadow(playerid, BRZINOMER[0][playerid], 0);
  7. PlayerTextDrawSetOutline(playerid, BRZINOMER[0][playerid], 0);
  8. PlayerTextDrawBackgroundColor(playerid, BRZINOMER[0][playerid], 255);
  9. PlayerTextDrawFont(playerid, BRZINOMER[0][playerid], 4);
  10. PlayerTextDrawSetProportional(playerid, BRZINOMER[0][playerid], 0);
  11. PlayerTextDrawSetShadow(playerid, BRZINOMER[0][playerid], 0);
  12.  
  13. BRZINOMER[1][playerid] = CreatePlayerTextDraw(playerid, 499.000000, 348.812500, "box");
  14. PlayerTextDrawLetterSize(playerid, BRZINOMER[1][playerid], 0.000000, -0.349999);
  15. PlayerTextDrawTextSize(playerid, BRZINOMER[1][playerid], 610.000000, 0.000000);
  16. PlayerTextDrawAlignment(playerid, BRZINOMER[1][playerid], 1);
  17. PlayerTextDrawColor(playerid, BRZINOMER[1][playerid], -1);
  18. PlayerTextDrawUseBox(playerid, BRZINOMER[1][playerid], 1);
  19. PlayerTextDrawBoxColor(playerid, BRZINOMER[1][playerid], 191427839);
  20. PlayerTextDrawSetShadow(playerid, BRZINOMER[1][playerid], 0);
  21. PlayerTextDrawSetOutline(playerid, BRZINOMER[1][playerid], 0);
  22. PlayerTextDrawBackgroundColor(playerid, BRZINOMER[1][playerid], 255);
  23. PlayerTextDrawFont(playerid, BRZINOMER[1][playerid], 1);
  24. PlayerTextDrawSetProportional(playerid, BRZINOMER[1][playerid], 1);
  25. PlayerTextDrawSetShadow(playerid, BRZINOMER[1][playerid], 0);
  26.  
  27. BRZINOMER[2][playerid] = CreatePlayerTextDraw(playerid, 498.500000, 417.500000, "box");
  28. PlayerTextDrawLetterSize(playerid, BRZINOMER[2][playerid], 0.000000, -0.349999);
  29. PlayerTextDrawTextSize(playerid, BRZINOMER[2][playerid], 611.000000, 0.000000);
  30. PlayerTextDrawAlignment(playerid, BRZINOMER[2][playerid], 1);
  31. PlayerTextDrawColor(playerid, BRZINOMER[2][playerid], -1);
  32. PlayerTextDrawUseBox(playerid, BRZINOMER[2][playerid], 1);
  33. PlayerTextDrawBoxColor(playerid, BRZINOMER[2][playerid], 191427839);
  34. PlayerTextDrawSetShadow(playerid, BRZINOMER[2][playerid], 0);
  35. PlayerTextDrawSetOutline(playerid, BRZINOMER[2][playerid], 0);
  36. PlayerTextDrawBackgroundColor(playerid, BRZINOMER[2][playerid], 255);
  37. PlayerTextDrawFont(playerid, BRZINOMER[2][playerid], 1);
  38. PlayerTextDrawSetProportional(playerid, BRZINOMER[2][playerid], 1);
  39. PlayerTextDrawSetShadow(playerid, BRZINOMER[2][playerid], 0);
  40.  
  41. BRZINOMER[3][playerid] = CreatePlayerTextDraw(playerid, 491.500000, 323.437500, "");
  42. PlayerTextDrawLetterSize(playerid, BRZINOMER[3][playerid], 0.000000, 0.000000);
  43. PlayerTextDrawTextSize(playerid, BRZINOMER[3][playerid], 71.000000, 76.000000);
  44. PlayerTextDrawAlignment(playerid, BRZINOMER[3][playerid], 1);
  45. PlayerTextDrawColor(playerid, BRZINOMER[3][playerid], -1);
  46. PlayerTextDrawSetShadow(playerid, BRZINOMER[3][playerid], 0);
  47. PlayerTextDrawSetOutline(playerid, BRZINOMER[3][playerid], 0);
  48. PlayerTextDrawBackgroundColor(playerid, BRZINOMER[3][playerid], 0);
  49. PlayerTextDrawFont(playerid, BRZINOMER[3][playerid], 5);
  50. PlayerTextDrawSetProportional(playerid, BRZINOMER[3][playerid], 0);
  51. PlayerTextDrawSetShadow(playerid, BRZINOMER[3][playerid], 0);
  52. PlayerTextDrawSetPreviewModel(playerid, BRZINOMER[3][playerid], 560);
  53. PlayerTextDrawSetPreviewRot(playerid, BRZINOMER[3][playerid], 0.000000, 0.000000, -16.000000, 1.000000);
  54. PlayerTextDrawSetPreviewVehCol(playerid, BRZINOMER[3][playerid], 1, 1);
  55.  
  56. BRZINOMER[4][playerid] = CreatePlayerTextDraw(playerid, 521.500000, 346.625000, "");
  57. PlayerTextDrawLetterSize(playerid, BRZINOMER[4][playerid], 0.000000, 0.000000);
  58. PlayerTextDrawTextSize(playerid, BRZINOMER[4][playerid], 51.000000, 27.000000);
  59. PlayerTextDrawAlignment(playerid, BRZINOMER[4][playerid], 1);
  60. PlayerTextDrawColor(playerid, BRZINOMER[4][playerid], -1);
  61. PlayerTextDrawSetShadow(playerid, BRZINOMER[4][playerid], 0);
  62. PlayerTextDrawSetOutline(playerid, BRZINOMER[4][playerid], 0);
  63. PlayerTextDrawBackgroundColor(playerid, BRZINOMER[4][playerid], 0);
  64. PlayerTextDrawFont(playerid, BRZINOMER[4][playerid], 5);
  65. PlayerTextDrawSetProportional(playerid, BRZINOMER[4][playerid], 0);
  66. PlayerTextDrawSetShadow(playerid, BRZINOMER[4][playerid], 0);
  67. PlayerTextDrawSetPreviewModel(playerid, BRZINOMER[4][playerid], 29);
  68. PlayerTextDrawSetPreviewRot(playerid, BRZINOMER[4][playerid], 0.000000, 0.000000, -16.000000, 1.000000);
  69.  
  70. BRZINOMER[5][playerid] = CreatePlayerTextDraw(playerid, 567.500000, 345.750000, "LD_BEAT:CHIT");
  71. PlayerTextDrawLetterSize(playerid, BRZINOMER[5][playerid], 0.000000, 0.000000);
  72. PlayerTextDrawTextSize(playerid, BRZINOMER[5][playerid], 35.000000, 32.000000);
  73. PlayerTextDrawAlignment(playerid, BRZINOMER[5][playerid], 1);
  74. PlayerTextDrawColor(playerid, BRZINOMER[5][playerid], 191427839);
  75. PlayerTextDrawSetShadow(playerid, BRZINOMER[5][playerid], 0);
  76. PlayerTextDrawSetOutline(playerid, BRZINOMER[5][playerid], 0);
  77. PlayerTextDrawBackgroundColor(playerid, BRZINOMER[5][playerid], 255);
  78. PlayerTextDrawFont(playerid, BRZINOMER[5][playerid], 4);
  79. PlayerTextDrawSetProportional(playerid, BRZINOMER[5][playerid], 0);
  80. PlayerTextDrawSetShadow(playerid, BRZINOMER[5][playerid], 0);
  81.  
  82. BRZINOMER[6][playerid] = CreatePlayerTextDraw(playerid, 568.500000, 347.500000, "LD_BEAT:CHIT");
  83. PlayerTextDrawLetterSize(playerid, BRZINOMER[6][playerid], 0.000000, 0.000000);
  84. PlayerTextDrawTextSize(playerid, BRZINOMER[6][playerid], 33.000000, 29.000000);
  85. PlayerTextDrawAlignment(playerid, BRZINOMER[6][playerid], 1);
  86. PlayerTextDrawColor(playerid, BRZINOMER[6][playerid], 255);
  87. PlayerTextDrawSetShadow(playerid, BRZINOMER[6][playerid], 0);
  88. PlayerTextDrawSetOutline(playerid, BRZINOMER[6][playerid], 0);
  89. PlayerTextDrawBackgroundColor(playerid, BRZINOMER[6][playerid], 255);
  90. PlayerTextDrawFont(playerid, BRZINOMER[6][playerid], 4);
  91. PlayerTextDrawSetProportional(playerid, BRZINOMER[6][playerid], 0);
  92. PlayerTextDrawSetShadow(playerid, BRZINOMER[6][playerid], 0);
  93.  
  94. BRZINOMER[7][playerid] = CreatePlayerTextDraw(playerid, 585.000000, 355.812500, "145");
  95. PlayerTextDrawLetterSize(playerid, BRZINOMER[7][playerid], 0.187500, 1.193125);
  96. PlayerTextDrawAlignment(playerid, BRZINOMER[7][playerid], 2);
  97. PlayerTextDrawColor(playerid, BRZINOMER[7][playerid], -1);
  98. PlayerTextDrawSetShadow(playerid, BRZINOMER[7][playerid], 0);
  99. PlayerTextDrawSetOutline(playerid, BRZINOMER[7][playerid], 0);
  100. PlayerTextDrawBackgroundColor(playerid, BRZINOMER[7][playerid], 255);
  101. PlayerTextDrawFont(playerid, BRZINOMER[7][playerid], 2);
  102. PlayerTextDrawSetProportional(playerid, BRZINOMER[7][playerid], 1);
  103. PlayerTextDrawSetShadow(playerid, BRZINOMER[7][playerid], 0);
  104.  
  105. BRZINOMER[8][playerid] = CreatePlayerTextDraw(playerid, 584.500000, 372.000000, "km/h");
  106. PlayerTextDrawLetterSize(playerid, BRZINOMER[8][playerid], 0.130500, 0.882502);
  107. PlayerTextDrawAlignment(playerid, BRZINOMER[8][playerid], 2);
  108. PlayerTextDrawColor(playerid, BRZINOMER[8][playerid], -1);
  109. PlayerTextDrawSetShadow(playerid, BRZINOMER[8][playerid], 0);
  110. PlayerTextDrawSetOutline(playerid, BRZINOMER[8][playerid], 0);
  111. PlayerTextDrawBackgroundColor(playerid, BRZINOMER[8][playerid], 255);
  112. PlayerTextDrawFont(playerid, BRZINOMER[8][playerid], 2);
  113. PlayerTextDrawSetProportional(playerid, BRZINOMER[8][playerid], 1);
  114. PlayerTextDrawSetShadow(playerid, BRZINOMER[8][playerid], 0);
  115.  
  116. BRZINOMER[9][playerid] = CreatePlayerTextDraw(playerid, 561.750000, 388.712524, "Vozilo:");
  117. PlayerTextDrawLetterSize(playerid, BRZINOMER[9][playerid], 0.142998, 0.800830);
  118. PlayerTextDrawAlignment(playerid, BRZINOMER[9][playerid], 3);
  119. PlayerTextDrawColor(playerid, BRZINOMER[9][playerid], -1);
  120. PlayerTextDrawSetShadow(playerid, BRZINOMER[9][playerid], 0);
  121. PlayerTextDrawSetOutline(playerid, BRZINOMER[9][playerid], 0);
  122. PlayerTextDrawBackgroundColor(playerid, BRZINOMER[9][playerid], 255);
  123. PlayerTextDrawFont(playerid, BRZINOMER[9][playerid], 2);
  124. PlayerTextDrawSetProportional(playerid, BRZINOMER[9][playerid], 1);
  125. PlayerTextDrawSetShadow(playerid, BRZINOMER[9][playerid], 0);
  126.  
  127. BRZINOMER[10][playerid] = CreatePlayerTextDraw(playerid, 562.250000, 396.587524, "Gorivo:");
  128. PlayerTextDrawLetterSize(playerid, BRZINOMER[10][playerid], 0.142998, 0.800830);
  129. PlayerTextDrawAlignment(playerid, BRZINOMER[10][playerid], 3);
  130. PlayerTextDrawColor(playerid, BRZINOMER[10][playerid], -1);
  131. PlayerTextDrawSetShadow(playerid, BRZINOMER[10][playerid], 0);
  132. PlayerTextDrawSetOutline(playerid, BRZINOMER[10][playerid], 0);
  133. PlayerTextDrawBackgroundColor(playerid, BRZINOMER[10][playerid], 255);
  134. PlayerTextDrawFont(playerid, BRZINOMER[10][playerid], 2);
  135. PlayerTextDrawSetProportional(playerid, BRZINOMER[10][playerid], 1);
  136. PlayerTextDrawSetShadow(playerid, BRZINOMER[10][playerid], 0);
  137.  
  138. BRZINOMER[11][playerid] = CreatePlayerTextDraw(playerid, 569.750000, 404.462524, "ostecenje:");
  139. PlayerTextDrawLetterSize(playerid, BRZINOMER[11][playerid], 0.142998, 0.800830);
  140. PlayerTextDrawAlignment(playerid, BRZINOMER[11][playerid], 3);
  141. PlayerTextDrawColor(playerid, BRZINOMER[11][playerid], -1);
  142. PlayerTextDrawSetShadow(playerid, BRZINOMER[11][playerid], 0);
  143. PlayerTextDrawSetOutline(playerid, BRZINOMER[11][playerid], 0);
  144. PlayerTextDrawBackgroundColor(playerid, BRZINOMER[11][playerid], 255);
  145. PlayerTextDrawFont(playerid, BRZINOMER[11][playerid], 2);
  146. PlayerTextDrawSetProportional(playerid, BRZINOMER[11][playerid], 1);
  147. PlayerTextDrawSetShadow(playerid, BRZINOMER[11][playerid], 0);
  148.  
  149. BRZINOMER[12][playerid] = CreatePlayerTextDraw(playerid, 588.750000, 389.587524, "Sultan");
  150. PlayerTextDrawLetterSize(playerid, BRZINOMER[12][playerid], 0.136000, 0.691456);
  151. PlayerTextDrawAlignment(playerid, BRZINOMER[12][playerid], 3);
  152. PlayerTextDrawColor(playerid, BRZINOMER[12][playerid], 191427839);
  153. PlayerTextDrawSetShadow(playerid, BRZINOMER[12][playerid], 0);
  154. PlayerTextDrawSetOutline(playerid, BRZINOMER[12][playerid], 0);
  155. PlayerTextDrawBackgroundColor(playerid, BRZINOMER[12][playerid], 255);
  156. PlayerTextDrawFont(playerid, BRZINOMER[12][playerid], 2);
  157. PlayerTextDrawSetProportional(playerid, BRZINOMER[12][playerid], 1);
  158. PlayerTextDrawSetShadow(playerid, BRZINOMER[12][playerid], 0);
  159.  
  160. BRZINOMER[13][playerid] = CreatePlayerTextDraw(playerid, 578.750000, 397.462524, "45l");
  161. PlayerTextDrawLetterSize(playerid, BRZINOMER[13][playerid], 0.136000, 0.691456);
  162. PlayerTextDrawAlignment(playerid, BRZINOMER[13][playerid], 3);
  163. PlayerTextDrawColor(playerid, BRZINOMER[13][playerid], 191427839);
  164. PlayerTextDrawSetShadow(playerid, BRZINOMER[13][playerid], 0);
  165. PlayerTextDrawSetOutline(playerid, BRZINOMER[13][playerid], 0);
  166. PlayerTextDrawBackgroundColor(playerid, BRZINOMER[13][playerid], 255);
  167. PlayerTextDrawFont(playerid, BRZINOMER[13][playerid], 2);
  168. PlayerTextDrawSetProportional(playerid, BRZINOMER[13][playerid], 1);
  169. PlayerTextDrawSetShadow(playerid, BRZINOMER[13][playerid], 0);
  170.  
  171. BRZINOMER[14][playerid] = CreatePlayerTextDraw(playerid, 590.250000, 405.337524, "1000%");
  172. PlayerTextDrawLetterSize(playerid, BRZINOMER[14][playerid], 0.136000, 0.691456);
  173. PlayerTextDrawAlignment(playerid, BRZINOMER[14][playerid], 3);
  174. PlayerTextDrawColor(playerid, BRZINOMER[14][playerid], 191427839);
  175. PlayerTextDrawSetShadow(playerid, BRZINOMER[14][playerid], 0);
  176. PlayerTextDrawSetOutline(playerid, BRZINOMER[14][playerid], 0);
  177. PlayerTextDrawBackgroundColor(playerid, BRZINOMER[14][playerid], 255);
  178. PlayerTextDrawFont(playerid, BRZINOMER[14][playerid], 2);
  179. PlayerTextDrawSetProportional(playerid, BRZINOMER[14][playerid], 1);
  180. PlayerTextDrawSetShadow(playerid, BRZINOMER[14][playerid], 0);
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