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  1. ---------------------------- OTServ configuration ------------------------------
  2.  
  3. -- datadir
  4. datadir = "data/"
  5.  
  6. -- sets what map to load
  7. map = "data/world/test.otbm"
  8.  
  9. -- OTBM for binary, SQL for SQL map, XML for OTX maps
  10. mapkind = "OTBM"
  11.  
  12. -- SQL for acc/player info from SQL, XML for acc/player info from XML
  13. sourcedata = "XML"
  14.  
  15. -- the message the player gets when he logs in
  16. LOGIN_MESSAGE = "Welcome to YurOTS"
  17.  
  18. -- the port otserv listens on
  19. port = "7171"
  20.  
  21. -- Jaki priorytet ma ustawic OTS podczas startu(0-normal, 1-rzeczywisty, 2-wysoki, 3-najwyzszy)?
  22. priorytet = "1"
  23.  
  24. -- name of our server
  25. servername = "YurOTS"
  26.  
  27. -- name of the owner of our server
  28. ownername = "Yurez"
  29.  
  30. -- email of the owner of our server
  31. owneremail = ""
  32.  
  33. -- the url for more server info
  34. url = ""
  35.  
  36. -- the location of the server
  37. location = "Poland"
  38.  
  39. -- the ip the server should redirect too (auto - set global ip, last one is a local ip)
  40. ip = "81.163.202.146"
  41.  
  42. -- The messagebox you sometimes get before you choose characters
  43. motd = "Welcome to YurOTS"
  44. motdnum="0"
  45.  
  46. -- use md5 passwords for accounts, yes/no
  47. md5passwords = "no"
  48.  
  49. -- world type. options: pvp, no-pvp, pvp-enforced
  50. worldtype = "pvp"
  51.  
  52. -- max number of players allowed
  53. maxplayers = "28"
  54.  
  55. -- Exhausted time for non-healing spells (1.0 = 1sec)
  56. EXHAUSED = "0.5"
  57. -- Exhaustion time for healing spells (1.0 = 1sec)
  58. EXHAUSED_HEAL = "0.5"
  59. -- How many seconds to add if the player is already exhausted and tries to cast a spell (1.0 = 1sec)
  60. EXHAUSED_ADD = "1.0"
  61.  
  62. -- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1sec)
  63. pzlocked = 10*1000
  64.  
  65. -- allow multiple logins of the same char
  66. ALLOW_CLONES_ENABLE = "no"
  67.  
  68. -- vocation names
  69. vocations = {"a sorcerer", "a druid", "a paladin", "a knight"}
  70. promoted_vocations = {"a master sorcerer", "an elder druid", "a royal paladin", "an elite knight"}
  71.  
  72.  
  73. --- SQL part
  74. sql_host = "localhost"
  75. sql_user = "root"
  76. sql_pass = "stokrotka"
  77. sql_db = "dreamthieves"
  78.  
  79.  
  80. --- SQL MAP part
  81. sqlmap = "test_map"
  82. map_host = "localhost"
  83. map_user = "root"
  84. map_pass = ""
  85. map_db = ""
  86.  
  87. ------------------------- YurOTS basic configuration ---------------------------
  88.  
  89. -- name of your world (seen on the character list when logging in)
  90. worldname = "YurOTS"
  91.  
  92. -- how often do server saves it's state (0 = off, 5 = 5min, 60 = hour)
  93. GLOBAL_AUTO_SAVE = 10
  94.  
  95. -- Dynamiczny Zapis Postaci (co ile sekund postać ma być zapisywana od jej zalogowania?)
  96. -- 0 - wyłącz, inna wartość niż 0 powoduje wyłączenie standardowego autoSavePlayers
  97. savePlayerTime = 60
  98.  
  99. -- builtin account maker (rook/main/none)
  100. accmaker = "main"
  101.  
  102. -- do you want to enable cap system? (yes/no)
  103. capsystem = "no"
  104.  
  105. -- do you want players to learn spells before they can use them? (yes/no)
  106. LEARN_SPELLS_ENABLE = "no"
  107.  
  108. -- do you want to give premium account to all players? (yes/no)
  109. freepremmy = "no"
  110.  
  111. -- do you want premium players to wait in queue as others? (yes/no)
  112. queuepremmy = "yes"
  113.  
  114. -- Delay writing on the channels (1 = 1sec)
  115. TRADE_MESSAGE_DELAY = 10
  116. GAME_CHAT_MESSAGE_DELAY = 5
  117.  
  118. -- how much % of {exp, mana, skill, eq, bp} do you lose when dying
  119. diepercent = {"7", "7", "7", "7", "100"}
  120.  
  121. -- how many summons player can have
  122. maxsummons = 2
  123.  
  124. -- do you want to give summons for all vocations? (yes/no)
  125. summonsallvoc = "no"
  126.  
  127. -- chance of losing a spear when shot (0 - none lost, 100000 - all lost)
  128. spearlosechance = 50
  129.  
  130. -- anti-afk - maximum idle time to kick player (1 = 1min)
  131. kicktime = 15
  132.  
  133. -- maximum number of items player can keep in his/her depot
  134. MAX_DEPOT_ITEMS = 1000
  135. MAX_PREMIUM_DEPOT_ITEMS = 2000
  136.  
  137. -- maximum number of items on a house tile (including those in containers)
  138. maxhousetileitems = 10
  139.  
  140. -- how much death entries are saved in players file (old are deleted)
  141. maxdeathentries = 10
  142.  
  143. -- mana consumend by {snakebite, moonlight, volcanic, quagmire, tempest} rod
  144. rodmana = {"2", "3", "5", "8", "13"}
  145.  
  146. -- mana consumed by wand of {vortex, dragonbreath, plague, cosmic energy, inferno}
  147. wandmana = {"2", "3", "5", "8", "13"}
  148.  
  149. -- shooting range of {snakebite, moonlight, volcanic, quagmire, tempest} rod
  150. rodrange = {"4", "3", "2", "1", "3"}
  151.  
  152. -- shooting range of wand of {vortex, dragonbreath, plague, cosmic energy, inferno}
  153. wandrange = {"4", "3", "2", "1", "3"}
  154.  
  155. -- damage of burst arrows blast
  156. -- default is from (1*lvl+5*mlvl)*0.24 to (1*lvl+5*mlvl)*0.55
  157. burstarrowdmg = {"1.0", "5.0", "0.24", "0.55"}
  158.  
  159. --------------------------- Multipliers and gains ------------------------------
  160. -- experience stages(yes/no)
  161. stages_enable = "yes"
  162.  
  163. -- experience multiplier if experience stages = "no" (how much faster you got exp from monsters)
  164. expmul = "50"
  165.  
  166. -- experience multiplier for pvp-enforced (how much faster you got exp from players)
  167. expmulpvp = "20"
  168.  
  169. -- drop multiplier (for drop items from monsters)
  170. droprate = 2
  171.  
  172. -- speed of attack in seconds (no-voc, sorc, druid, pally, knight)
  173. speed = {"1.8", "1.1", "1.0", "0.7", "0.8"}
  174.  
  175. -- skill multipliers: 1 - rl tibia, 10 - ten times faster etc. {no-voc, sorcerer, druid, paladin, knight}
  176. weaponmul = {"1", "1", "1", "1", "80"}
  177. distmul = {"1", "1", "1", "80", "1"}
  178. shieldmul = {"1", "1", "1", "50", "80"}
  179. manamul = {"1", "3", "3", "2", "2"}
  180.  
  181. -- how much points of life,mana,cap do you get when advancing {no-voc, sorcerer, druid, paladin, knight}
  182. capgain = {"10", "10", "10", "20", "25"}
  183. managain = {"5", "30", "30", "15", "5"}
  184. hpgain = {"5", "5", "5", "10", "15"}
  185.  
  186. -- how much faster do you recovery life,mana after eating food (1 - rl tibia)
  187. healthtickmul = 1000
  188. manatickmul = 2500
  189.  
  190. -------------------------------- Skull system ----------------------------------
  191.  
  192. -- how many unjustified kills to get a red skull
  193. redunjust = 3
  194.  
  195. -- how many unjustified kills to get banned
  196. banunjust = 6
  197.  
  198. -- how long do you have to ban for too much unjustified kills (1 = 1hour)
  199. bantime = 7*24
  200.  
  201. -- how long do you have white skull after attacking player (1 = 1min)
  202. hittime = 1
  203.  
  204. -- how long do you have white skull after killing player (1 = 1min)
  205. whitetime = 15
  206.  
  207. -- how long do you have red skull (1 = 1min)
  208. redtime = 6*60
  209.  
  210. -- how long do you have to wait to lose 1 unjustified kill (1 = 1min)
  211. fragtime = 12*60
  212.  
  213. ------------------------------ GM access rights --------------------------------
  214.  
  215. -- access to walk into houses and open house doors
  216. ACCESS_HOUSE = 3
  217.  
  218. -- access to login without waiting in the queue or when server is closed
  219. ACCESS_ENTER = 2
  220.  
  221. -- access to ignore damage, exhaustion, cap limit and be ignored by monsters
  222. ACCESS_PROTECT = 2
  223.  
  224. -- access to broadcast messages and talk in colors (#c blabla - in public channels)
  225. ACCESS_TALK = 1
  226.  
  227. -- access to move distant items from/to distant locations
  228. ACCESS_REMOTE = 3
  229.  
  230. -- access to see id and position of the item you are looking at
  231. ACCESS_LOOK = 2
  232.  
  233. -- access to cannot move, pick up, the item at houses
  234. ACCESS_MOVE = 3
  235.  
  236. -- access to see administration channel
  237. ACCESS_TEAM = 2
  238.  
  239. -- access to allow ctrl+y
  240. ACCESS_CTRLY = 5
  241.  
  242. -- players can send message to administration's?
  243. MESSAGE_TO_ACCESS_ENABLE = "yes"
  244. MESSAGE_TO_ACCESS = 3
  245.  
  246. --------------------------- Other -----------------------------------
  247. --czy efekty są włączone (yes/no)
  248. effects_emblamed = "no"
  249. --czy kolor textu jest losowy(yes/no)
  250. random_colour = "yes"
  251. --czy efekt jest losowy(yes/no)
  252. random_effect = "yes"
  253. --co jaki czas sie wyświetla efekt w sekundach
  254. co_ile = 1
  255. -- {text="tekst", pos={x=pozycja_x, y=pozycja_y, z=pozycja_z}, color=kolor_textu, effect=nr_efektu}
  256. efekty = {
  257. {text="Depo", pos={x=160, y=49, z=6}, color=1, effect=12},
  258. {text="Ammo", pos={x=155, y=49, z=6}, color=2, effect=13},
  259. {text="Aol", pos={x=165, y=49, z=6}, color=3, effect=14}
  260. }
  261.  
  262. -- Maximum magic level for the each vocation
  263. MAX_SORCERER_MAGIC_LEVEL = 200;
  264. MAX_DRUID_MAGIC_LEVEL = 220;
  265. MAX_PALADIN_MAGIC_LEVEL = 45;
  266. MAX_KNIGHT_MAGIC_LEVEL = 15;
  267. MAX_MASTER_SORCERER_MAGIC_LEVEL = 230;
  268. MAX_ELDER_DRUID_MAGIC_LEVEL = 250;
  269. MAX_ROYAL_PALADIN_MAGIC_LEVEL = 75;
  270. MAX_ELITE_KNIGHT_MAGIC_LEVEL = 45;
  271.  
  272. -- Light Spells By Baabuseek
  273. -- seconds to lose 1 lightlevel
  274. lighttime = 20
  275.  
  276. -- Automatic map cleaning (0 - off, 1 - one minute, 60 - one hour)
  277. AUTO_CLEAN_MAP = 60
  278.  
  279. -- czy pokazywany jest animowany tekst z siłą leczenia exury etc.(yes/no)
  280. showHealingDamage = "yes"
  281.  
  282. ---- BBK Training System
  283. -- Training Code
  284. trainingticks = 5 -- in minutes
  285. rewriteticks = 30 -- in seconds
  286.  
  287. -- How much % chance add lootring?
  288. lootringpercent = 25
  289.  
  290. ---- Suspend System
  291. -- Suspend time period (in minuts)
  292. SUSPEND_TIME_MAX = 10
  293. -- Acc tries to be suspended in the period
  294. SUSPEND_ACC_TRIES = 2
  295. -- Same IP loggin tries to be suspended in the period
  296. SUSPEND_IP_TRIES = 4
  297. -- Message to user when he got suspended
  298. SUSPEND_MESSAGE = "Your IP/ACC has been suspended for 10 minuts."
  299.  
  300.  
  301. -- Minimun level for player can yell
  302. minlvltoyell = 500
  303.  
  304. ------ Auto Boardcaster
  305. -- time (0 - off, 1 - one minute, 60 - one hour)
  306. boardcasttime = 15
  307. -- Message
  308. boardcastmessage = "Nie daj sie oszukac, nie wysylaj sms'ow byle gdzie! Zdazaja sie gracze podszywajacy sie pod administracje, pamietaj 100% pewnosci daje Ci tylko SMS Shop!"
  309.  
  310. -- config animated text
  311. animtext = "~"
  312.  
  313. -------------------------Other--------------------------
  314. -- Muted System
  315. mutedsystem = "no"
  316. mutedtime = 4
  317.  
  318. -- Life Ring Configuration
  319. LifeRingHealth = 15
  320. LifeRingMana = 15
  321.  
  322. -- ROH Configuration
  323. RohHealth = 30
  324. RohMana = 30
  325.  
  326. -- Ile HP i many maja dodawac Soft Boots??
  327. softHealth = 1
  328. softMana = 1
  329.  
  330. -- !buyhouse/!domek enabled?
  331. BUY_HOUSE_ENABLE = "yes"
  332. -- house price for 1 sqm
  333. BUY_HOUSE_PRICE = 1000
  334. -- Level to buy house using command !buyhouse
  335. BUY_HOUSE_LEVEL = 100
  336. -- max houses for player
  337. BUY_HOUSE_MAX_HOUSES = 1
  338.  
  339. -- Days of absence to remove the house
  340. CHECK_HOUSES_ABSENCE_DAYS = 7
  341. -- Time to check the houses
  342. CHECK_HOUSES_TIME = 120 -- in minutes
  343.  
  344. -- Czas w sekundach po jakim mozna otwierac ciala (LOOT OWNER)
  345. ownerTime = 10
  346.  
  347. -- pvp stages(yes/no)
  348. PVP_STAGES_ENABLE = "yes"
  349.  
  350. -- Protection of attakcking after login (1 = 1sec)
  351. loginPZ = 10
  352.  
  353. -- Ile hp/many ma dodawac podczas snu?
  354. bedregain = 60
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