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- on join:
- wipe player's sidebar
- wait 3 ticks
- set name of sidebar of player to "&2&lHOPE&a&lCRAFT"
- set id score "&8&m--------------" in sidebar of player to 8 with id "ID3"
- set id score "&8&m-------------" in sidebar of player to 7 with id "ID2"
- set id score "&2 Drab &8» &a%{kills::%player's uuid%}%" in sidebar of player to 6 with id "kills::%player%"
- set id score "&2 Døde &8» &a%{deaths::%player's uuid%}%" in sidebar of player to 5 with id "deaths::%player%"
- set id score "&2 Penge &8» &a$%money of player - {money.%player%}%" in sidebar of player to 3 with id "penge::%player%"
- set id score "&2 Online &8» &a%number of all players%" in sidebar of player to 2 with id "online::%player%"
- set id score "&8&m-------------" in sidebar of player to 1 with id "ID1"
- every 5 seconds:
- loop all players:
- replace all "<none>" with "0" in {kills::%loop-player's uuid%}
- replace all "<none>" with "0" in {deaths::%loop-player's uuid%}
- update score id "penge::%loop-player%" to "&2 Penge &8» &a$%money of loop-player - {money.%loop-player%}%" and 3
- update score id "online::%loop-player%" to "&2 Online &8» &a%number of all players%" and 2
- update score id "kills::%loop-player%" to "&2 Drab &8» &a%{kills::%loop-player's uuid%}%" and 6
- update score id "deaths::%loop-player%" to "&2 Døde &8» &a%{deaths::%loop-player's uuid%}%" and 5
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