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- 01/12/2016 - KTOS Live Maintenance
- ▣ Updates
- 【New Additions】
- New Quests:
- - New Quests have been added for levels 100~250
- New Features:
- - When Automatic Matching has been completed, a sound notification will now play.
- - NPC Search function has been added to the World Map (N).
- - Fedimian's Blacksmith NPC will have the 'Transcendence' function added to it.
- - A 'refresh' feature has been added to the Guild Storage.
- - Blacksmith NPC and Repair Shops can now repair items that are currently equipped.
- - Your past silver transactions will now be displayed in the team warehouse.
- UI:
- - Item Drop effect toggle function (on/off) has been added.
- - The visual effect of the dropped item will display at the same time the item is dropped.
- ETC: Small additions to story.
- 【Changes】
- Item Transcendence Changes:
- Step 1 Transcended Items will no longer be able to be extracted. (Step 2 and beyond are only applicable for extraction.)
- A tip on the Transcendence window will change:
- - "Available from Step 0 Transcendence" → "Extraction is only available from Step 2 and beyond."
- Market Changes:
- - The market will be able to determine a price based upon the levels of Cards & Gems.
- UI:
- - The Inventory has been improved.
- - Premium Items will now be shown at the top in the items tab.
- - A material category has been added to the item tab.
- - Attribute tooltips have been simplified/improved.
- ETC:
- In Keyboard mode, spacebar will now allow the user to access their own personal store.
- 【Skills】
- Barbarian:
- Wild Attribute:
- - Using Barbarians attacking skills will refresh the duration of the buff. ( However, does not increase the amount of stacks of the Wild buff.) * Barbarian Circle 3 Will also have a [Wild:Duration] Attribute added.
- Embowel:
- - Will now also stun enemies for 2 seconds per stack of [Wild].
- Stomping Kick:
- - Skill Attack Range is now also increased by 2 per stack of [Wild].
- Cleave:
- - Critical Rate is increased by 10 per stack of [Wild].
- Helm Chopper:
- - Stun Chance is increased further by 7% per stack of [Wild].
- Seism:
- - When used with 5 stacks of [Wild], Seism will deal 5 consecutive hits.
- Giant Swing:
- - Increases the amount of damage dealt by 2x[Wild] Buff stacks. ( I think ?)
- Pouncing:
- - Stamina Consumption has been reduced.
- - Chance of stunning enemies has been increased to 6% per level.
- - The chance to deal additional damage to stunned enemies is now also increased by 6% per stack of [Wild].
- Corsair:
- Pirate Effects:
- - Corsair Circle 1 'Pillage' Attribute has been added. (The effect of the existing Jolly Roger Loot Effect will be removed)
- - Corsair Rank 1: Existing Jolly Roger Lv 5
- - Corsair Rank 2: Existing Jolly Roger Lv 10
- - Corsair Rank 3: Existing Jolly Roger Lv 15
- Double Weapon Assault:
- - You will now be able to use this ability when a pistol is equipped.
- Pistol Shot:
- - 'Pistol Shot: Ricochet' attribute has been added.
- DoppelSoeldner:
- Cyclone:
- - The base AOE Attack ratio for this ability has been changed from 3 to 8.
- Cryomancer:
- Ice Pike:
- - The overheat for this ability has increased from 2 to 3 Overheat uses.
- Gust:
- - The overheat for this ability has increased from 2 to 3 Overheat uses.
- Frost Pillar:
- - The cooldown for this ability has been reduced from 49 seconds to 35 seconds.
- Snow Rolling:
- - The cooldown for this ability has been reduced from 68 seconds to 50 seconds.
- Psychokino:
- Psychic Pressure:
- - Psychokino Circle 3 - [Psychic Pressure: Concentration] attribute has been added.
- (This attribute allows casting to be maintained even if damaged by an enemy,SP cost increases by 1% and CD is increased by 10 seconds.)
- Gravity Pole:
- - Psychokino Circle 3 - [Gravity Pole: Concentration] attribute has been added.
- ( This attribute allows casting to be maintained even if damaged by an enemy, SP cost increases by 1% and CD is increased by 10 Seconds.)
- Raise:
- - Enemies caught in raise will now have their evasive stats set to 0, and will also be vulnerable to the following ant-air abilities:
- - Hunter's [Snatching]
- - Cannoneer's [Shootdown]
- - Musketeer's [Birdfall]
- Sorcerer:
- Riding:
- - Riding Circle 2: Ability Increase attribute has been added.
- ([Riding] - Increases physical attack power of the summon even further, based upon the sorcerer's magic attack by 1% Per level.)
- - When riding, the character will receive a buff that increases the character's defense based upon the summon's defense
- - Additional SP Consumption is removed whilst riding. (The Summoning SP Cost drain is still persistent, however.)
- Chronomancer:
- Reincarnate:
- - The tooltip will now also mention that the same monster cannot be re-incarnated again when doing a successful reincarnation.
- Wugushi:
- Poison Damage:
- - The enhance attribute for skills Needle Blow & Wuguong Gu will be changed to now apply on the final damage calculation and not just the skill damage.
- Cannoneer:
- General:
- - Cannoneer Skills can now be used whilst in the sate of [Kneeling Shot]. (However, Bazooka and Smoke Grenade can't be used.)
- - Cannoneer's Skill ATK has been increased:
- ♥ Cannon Blast: 300% → 350%
- ♥ Cannon Shot: 150% → 250%
- ♥ Shootdown: 150% → 250%
- ♥ Siege Burst: 150% → 250%
- ♥ Cannon Barrage: 100% → 150%
- You can now also Jump to cancel the state of [Bazooka].
- Musketeer:
- Penetration Shot:
- - The tooltip will now display that the 'Rapidfire' Attribute for this ability will not apply whilst Running Shot is active.
- Kabbalist:
- Ein Sof: Heavy Recovery Attribute has been added.
- (Whilst under the effects of [Ein Sof], HP Recovered from [Heal] and [Mass Heal] is doubled. HP Recovery also is doubled for the duration you are under [Ein Sof], however the bonus that is applied to healing skills doesn't stack with the regeneration.)
- Double Chance:
- - The Cooldown of this abilit has been reduced from 42 seconds to 35 seconds.
- 【Instanced Dungeons / Missions】
- General Change:
- ※ These changes exclude Saalus, Uphill Defense, Library & Earth Tower
- - Experience gain from Dungeons & Missions have been doubled.
- - THe number of dungeons/missions a player can run will be changed to the following:
- (Current State) - 5 Runs available
- (New State) 2 Runs available (Plus One additional entry for token)
- Castle Dungeon:
- - Boss Monster's Silver Drops have been reduced by 20%
- 【Items】
- - Slide-off Glasses: The costume's hair accessory slot has been changed from 2 to 3.
- ▣ Bug Fixes
- General Fix: Fixed problems applying main weapon damage when attacking after equipping a pistol.
- Hoplite:
- Long Stride: Fixed the AOE Ratio tool-tip displaying incorrectly.
- Corsair:
- Fixed issue with displaying secondary weapon after equipping a pistol.
- Doppelsoeldner:
- Cyclone: Fixed the error where attack speed and basic attacks were adding bonus hits.
- Fencer:
- Attaque au Fer: Fixed issue when the opponents weapon is dropped they cannot see their weapon.
- Templar:
- Forge: Fixed issue with the buff lasting less than 24Hrs.
- Cryomancer:
- Snow Rolling: Fixed issue with the positioning of the character being diferent on the snowball than the actual position it has.
- Sorcerer:
- Summon Servant: Fixed error where you could cast this ability whilst jumping.
- Necromancer:
- Flesh Strike: Fixed issue with the skill cast time not being reduced by Quick Cast
- Dirt Pole:Fragment Attribute - Fixed inaccurate tooltip description for the duration, it now correctly states 15 seconds duration instead of 10 seconds.
- Sage:
- Micro Dimension: Fixed issue where it was possible to duplicate Aukuras Torches with the same attributes.
- Rogue:
- Capture: Fixed error where at level 1, you could capture more than 1 ability.
- Priest:
- Monstrance: Tooltip has been updated for each target duration on allies and enemies.
- Sadhu:
- Vasshita Siddhi: Fixed issue where if you are attacked by a monster whilst using the skill, the skill becomes canceled.
- Druid:
- Telepathy: Fixed issue where the character couldn't properly be controlled after the casting of the spell.
- 【Quest/Gimmick Fixes】
- Nobody Expects the Inquisition (1) - Fixed issue where there was no response when pressing the dialogue buttons.
- Positive Evidence (3) - Fixed issue where quest reward list was cut off from the UI Window.
- To the Mines - Fixed issue where monsters don't attack if the player stands in a certain position.
- Nheto Forest - Fixed issue where emoticons were not applying on campfires & hidden areas.
- Taniel I Memorial - Fixed issue where players were able to interact with hidden parchments without meeting the conditions first.
- Residence of the Fallen Legwyn Family - Fixed issue where the gimmick would act abnormally when multiple players try to interact with the gimmick at the same time at a certain stage of the gimmick quest.
- 【Instanced Dungeon & Mission Fixes】
- Castle Dungeon: Fixed issue with the Observation Orb continually regenerating
- Uphill Defense Mission: Fixed issue when if characters stand in certain positions, monsters would become unable to move normally.
- 【Monster Fixes】
- Ferocious Molich - Fixed issue with the icon not displaying properly in the adventure log.
- General Fix : Fixed issue with damage not displaying properly when high defense enemies are under skull swing debuff & hit by vertical slash.
- 【Graphic & UI Fixes】
- Corrected the motion animation for the Reggae Ponytail hairstyle.
- Corrected the issue where using the [Applause] Gesture whilst wearing the [Mannish](F) Costume, the legs would pierce through the costume.
- Some monsters were not disappearing immediately after being killed.
- Corrected abnormal output of character names who are riding a companion.
- Corrected issue where the current map name doesn't appear at the bottom of the mini-map.
- Corrected some issues with the 'Delete' Companion button being cut off abnormally in the lodge menu.
- Corrected some background effects applying on the character creation screen.
- Corrected issue where if you waited enough on the character creation screen, the cat infront of the female cleric would shrink.
- Corrected issue with spaces in purchase lists for NPC Stores.
- Corrected issue when using the market, the texture for the lower part of the card category is cut off.
- Corrected an issue with some monsters health bars displaying abnormally.
- Corrected issue where Roxona Marketplace wasn't appearing as a reccomended leveling location.
- Corrected some textures on flags & signs in orsha displaying the phrase 'AHSRO'
- 【Other Fixes】
- When attacking an opponent's guild tower during guild wars, the tower's health regenerated too quickly.
- Fixed the auto-matching being canceled when using the TP Store or market.
- Fixed some companion related functions, i.e petting & feeding not working.
- Source Post: http://tos.nexon.com/community/tosnotice/view.aspx?n4ArticleSN=563
- Translation by Gwenyth @ToS Forums.
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