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mr2meows

Cylinders

Mar 16th, 2023
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  1. for i,v in pairs(owner.Character:GetDescendants()) do
  2. if v:IsA("BasePart") then do
  3. v.Shape = "Cylinder"
  4. end
  5. if v:IsA("Mesh") then do
  6. v:Destroy()
  7. end
  8. end
  9. end
  10. end
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