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- Isle of Spirits
- islegendary=False
- requiredquestpoints=500
- rewardquestpoints=0
- canpreview=false
- previewtext=Limited-Time Quest: Help retrieve a precious heirloom from the depths of the Isle of Spirits.
- ignoresquestlimit=False
- repeatdays=-1
- objectives
- {
- stage=0
- {
- {
- description=charlie
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Limited-time Quest Start!;subtitlecolour=white)
- }
- type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You there! Yes, you, trainer.;chatline2=I have a favour to ask. You shall be handsomely rewarded, of course.;chatline3=My manor, just north of here, has been run amok by ghouls and ghosts of the Pokemon variety.;chatline4=You trainers can deal with such beasts, yes? You see, they have stole something from me.;chatline5=Not just my autumn-season home, but my most prized of posessions.;chatline6=A piece of chinaware from Kuan-ti, one that has been in my family for generations.;chatline7=I desperately require your assistance, trainer. Please, would you mind retrieving the heirloom for me?)
- }
- }
- stage=1
- {
- {
- description=Head to the Manor Island.
- hint=It's in the North part of the Battle Frontier, a large forest.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=4;message=&bAfter a few moments within the forest, you begin to feel a pounding headache as a heavy fog rolls into the area...)
- fire_command(delay=3;command=playsound pixelmon:pixelmon.mob.litwick master PLAYER ~ ~ ~ 10 1 1)
- fire_command(delay=5;command=playsound pixelmon:pixelmon.mob.litwick master PLAYER ~ ~ ~ 10 1 1)
- fire_command(delay=4;command=effect PLAYER minecraft:blindness 3000 0 hideparticles)
- send_chat(delay=1;message=&l&6Note: Leaving this dungeon at any point will result in all progress being reset, including collected items.)
- }
- type=enter_zone(minx=-1385;maxx=-1382;miny=62;maxy=65;minz=-823;maxz=-820;world=Vanha)
- }
- }
- stage=2
- {
- {
- description=Progress through the forest.
- hint=Explore a bit, yknow?
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bSomething seems wrong... You look around, and every exit appears near identical. Seems a puzzle is afoot.)
- skip_to_stage(delay=3;stage=3)
- }
- type=enter_zone(minx=-1368;maxx=-1358;miny=65;maxy=69;minz=-818;maxz=-805;world=Vanha)
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- }
- type=run_out_of_pokemon()
- }
- {
- description=KeytoHiddenBoss
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
- }
- conditions
- {
- has_completed(flipped=True;completedquestname=IoS Key Check)
- }
- type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
- }
- }
- stage=3
- {
- {
- description=Try and escape the Lost Woods Trap.
- hint=Pay close attention to the sounds...
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
- warp(delay=0;world=Vanha;x=-1365;y=67;z=-811)
- skip_to_stage(delay=1;stage=4)
- }
- type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
- }
- {
- description=Incorrect-Path EAST
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
- warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
- skip_to_stage(delay=1;stage=3)
- }
- type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
- }
- {
- description=Incorrect-Path SOUTH
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
- warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
- skip_to_stage(delay=1;stage=3)
- }
- type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
- }
- {
- description=Incorrect-Path NORTH
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
- warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
- skip_to_stage(delay=1;stage=3)
- }
- type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- }
- type=run_out_of_pokemon()
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- }
- stage=4
- {
- {
- description=Try and escape the Lost Woods Trap.
- hint=Pay close attention to the sounds...
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
- warp(delay=0;world=Vanha;x=-1365;y=67;z=-811)
- skip_to_stage(delay=1;stage=5)
- }
- type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
- }
- {
- description=Incorrect-Path WEST
- hint=
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
- warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
- skip_to_stage(delay=1;stage=3)
- }
- type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
- }
- {
- description=Incorrect-Path SOUTH
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
- warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
- skip_to_stage(delay=1;stage=3)
- }
- type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
- }
- {
- description=Incorrect-Path NORTH
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
- warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
- skip_to_stage(delay=1;stage=3)
- }
- type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- }
- type=run_out_of_pokemon()
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- }
- stage=5
- {
- {
- description=Try and escape the Lost Woods Trap.
- hint=Pay close attention to the sounds...
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- skip_to_stage(delay=1;stage=6)
- fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
- warp(delay=0;world=Vanha;x=-1365;y=67;z=-811)
- }
- type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
- }
- {
- description=Incorrect-Path WEST
- hint=
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
- warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
- skip_to_stage(delay=1;stage=3)
- }
- type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
- }
- {
- description=Incorrect-Path NORTH
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
- warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
- skip_to_stage(delay=1;stage=3)
- }
- type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
- }
- {
- description=Incorrect-Path EAST
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
- warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
- skip_to_stage(delay=1;stage=3)
- }
- type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- }
- type=run_out_of_pokemon()
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- }
- stage=6
- {
- {
- description=Try and escape the Lost Woods Trap.
- hint=Pay close attention to the sounds...
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
- warp(delay=0;world=Vanha;x=-1353;y=67;z=-813)
- skip_to_stage(delay=1;stage=7)
- send_chat(delay=2;message=&bSeems you managed to get away from that horrid trap, though you can still sense the fog looming behind you. Guess the only choice is forward.)
- }
- type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
- }
- {
- description=Incorrect-Path EAST
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
- warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
- skip_to_stage(delay=1;stage=3)
- }
- type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
- }
- {
- description=Incorrect-Path SOUTH
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
- warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
- skip_to_stage(delay=1;stage=3)
- }
- type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
- }
- {
- description=Incorrect-Path NORTH
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
- warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
- skip_to_stage(delay=1;stage=3)
- }
- type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- }
- type=run_out_of_pokemon()
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- }
- stage=7
- {
- {
- description=Go Further East.
- hint=Turning around will trap you again, so don't.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- show_chat_gui(delay=5;name=Vengeful Banette;chatline1=Halt! Cursed trainer, progress no further!;chatline2=Do no bidding of that wretched thief's spawn.;chatline3=You'll never leave these woods!)
- send_chat(delay=10;message=&bBanette is furious...!)
- send_chat(delay=1;message=&bIt's a vengeful Banette, it's spirit amplified by countless souls and ghosts powering it. It speaks in a thousand voices.)
- fire_command(delay=4;command=playsound pixelmon:pixelmon.mob.banette master PLAYER ~ ~ ~ 10 1 1)
- spawn_and_battle(delay=12;spec=Banette b:3 helditem:leftovers n:adamant ivatk:31 ivspe:31 ivdef:31 evatk:252 evspe:252 evdef:252 evspdef:252 move1:destiny_bond move2:spectral_thief move3:recover move4:sacred_sword;name=Banette;level=100;shiny=false;bossLevel=3)
- skip_to_stage(delay=12;stage=8)
- }
- type=enter_zone(minx=-1342;maxx=-1334;miny=65;maxy=70;minz=-823;maxz=-814;world=Vanha)
- }
- {
- description=Progress through the forest.
- hint=Explore a bit, yknow?
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bYou re-enter the room in which you just got trapped. The predictable happens.)
- skip_to_stage(delay=3;stage=3)
- }
- type=enter_zone(minx=-1368;maxx=-1358;miny=65;maxy=69;minz=-818;maxz=-805;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- }
- type=run_out_of_pokemon()
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- }
- stage=8
- {
- {
- description=Defeat Banette!
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- skip_to_stage(delay=1;stage=9)
- send_chat(delay=2;message=&bBanette fades into shadow. You feel your head clear significantly. What's more, it seems that the Lost Woods Trap is no longer active... However, Banette did not have the Heirloom on them.)
- }
- type=kill_pokemon(spec=Banette b:3)
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- }
- type=run_out_of_pokemon()
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- }
- type=flee_from_pokemon(spec=Banette)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- }
- type=battle_end_abnormal()
- }
- {
- description=KeytoHiddenBoss
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
- }
- conditions
- {
- has_completed(flipped=True;completedquestname=IoS Key Check)
- }
- type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
- }
- }
- stage=9
- {
- {
- description=Explore the Isle of Spirits further.
- hint=Try heading North.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- skip_to_stage(delay=1;stage=10)
- send_chat(delay=1;message=&bSeems to be some sort of temple...)
- }
- type=enter_zone(minx=-1372;maxx=-1352;miny=65;maxy=70;minz=-841;maxz=-823;world=Vanha)
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=run_out_of_pokemon()
- }
- {
- description=KeytoHiddenBoss
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
- }
- conditions
- {
- has_completed(flipped=True;completedquestname=IoS Key Check)
- }
- type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
- }
- {
- description=LesserKey1
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
- send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
- }
- conditions
- {
- has_completed(flipped=True;completedquestname=IoS Lesser Check)
- }
- type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
- }
- }
- stage=10
- {
- {
- description=Enter the Temple.
- hint=Through the warp plate.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&bThis temple seems rather eerie. You could swear the statues are looking right at you.)
- skip_to_stage(delay=1;stage=11)
- }
- type=enter_zone(minx=-1395;maxx=-1390;miny=9;maxy=20;minz=-841;maxz=-835;world=Vanha)
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=run_out_of_pokemon()
- }
- {
- description=KeytoHiddenBoss
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
- }
- conditions
- {
- has_completed(flipped=True;completedquestname=IoS Key Check)
- }
- type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
- }
- {
- description=LesserKey1
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
- send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
- }
- conditions
- {
- has_completed(flipped=True;completedquestname=IoS Lesser Check)
- }
- type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
- }
- }
- stage=11
- {
- {
- description=Approach the Alter.
- hint=It's at the back of the temple.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&bJust as you spot the silver glint of a key lying on the alter, a flash of blue swips the key from before your eyes! These statues may be more than they seem...)
- skip_to_stage(delay=1;stage=12)
- }
- type=enter_zone(minx=-1370;maxx=-1360;miny=9;maxy=20;minz=-841;maxz=-835;world=Vanha)
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=run_out_of_pokemon()
- }
- {
- description=KeytoHiddenBoss
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
- }
- conditions
- {
- has_completed(flipped=True;completedquestname=IoS Key Check)
- }
- type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
- }
- {
- description=LesserKey1
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
- send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
- }
- conditions
- {
- has_completed(flipped=True;completedquestname=IoS Lesser Check)
- }
- type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
- }
- }
- stage=12
- {
- {
- description=Approach the Alter.
- hint=It's at the back of the temple.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&bThis statue is clutching something. It blinks...! It seems to have noticed you've noticed, and attacks!)
- skip_to_stage(delay=1;stage=13)
- spawn_and_battle(delay=4;spec=Darmanitan f:1 b:2 helditem:power_herb move1:geomancy move2:photon_geyser move3:fiery_dance move4:sunny_day;name=Darmanitan;level=100;shiny=false;bossLevel=2)
- }
- type=enter_zone(minx=-1390;maxx=-1382;miny=9;maxy=20;minz=-851;maxz=-847;world=Vanha)
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=run_out_of_pokemon()
- }
- {
- description=KeytoHiddenBoss
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
- }
- conditions
- {
- has_completed(flipped=True;completedquestname=IoS Key Check)
- }
- type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
- }
- {
- description=LesserKey1
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
- send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
- }
- conditions
- {
- has_completed(flipped=True;completedquestname=IoS Lesser Check)
- }
- type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
- }
- }
- stage=13
- {
- {
- description=Approach the Alter.
- hint=It's at the back of the temple.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&bThis statue is clutching something. It blinks...! It seems to have noticed you've noticed, and attacks!)
- skip_to_stage(delay=1;stage=13)
- spawn_and_battle(delay=4;spec=Darmanitan f:1 b:2 helditem:power_herb move1:geomancy move2:photon_geyser move3:fiery_dance move4:sunny_day;name=Darmanitan;level=100;shiny=false;bossLevel=2)
- }
- type=enter_zone(minx=-1390;maxx=-1382;miny=9;maxy=20;minz=-851;maxz=-847;world=Vanha)
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=run_out_of_pokemon()
- }
- {
- description=KeytoHiddenBoss
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
- }
- conditions
- {
- has_completed(flipped=True;completedquestname=IoS Key Check)
- }
- type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
- }
- {
- description=LesserKey1
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
- send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
- }
- conditions
- {
- has_completed(flipped=True;completedquestname=IoS Lesser Check)
- }
- type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
- }
- }
- stage=14
- {
- {
- description=Defeat Darmanitan!
- hint=An optional hint
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&bDarmanitan turns back into a statue and falls onto the floor with a "Clunk!". It drops a key!)
- give_item(delay=0;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- skip_to_stage(delay=1;stage=15)
- send_chat(delay=4;message=&6&lYou hear that something else has changed, too. There was a ca-clunk sound from above you...!)
- }
- type=kill_pokemon(spec=Darmanitan)
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=run_out_of_pokemon()
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=flee_from_pokemon(spec=Darmanitan)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=battle_end_abnormal()
- }
- }
- stage=15
- {
- {
- description=Return to the Barrier.
- hint=The yellow one, closer to the entrance.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&bThe key glows for a little while, before flickering and allowing passage.)
- warp(delay=3;world=Vanha;x=-1349;y=68;z=-796)
- skip_to_stage(delay=1;stage=16)
- }
- type=right_click_block(minx=-1353;maxx=-1351;miny=67;maxy=72;minz=-798;maxz=-791;world=Vanha)
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=run_out_of_pokemon()
- }
- {
- description=LesserKey1
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
- send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
- }
- conditions
- {
- has_completed(flipped=True;completedquestname=IoS Lesser Check)
- }
- type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
- }
- {
- description=KeytoHiddenBoss
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
- }
- conditions
- {
- has_completed(flipped=True;completedquestname=IoS Key Check)
- }
- type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
- }
- {
- description=HiddenBoss
- hint=
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- warp(delay=1;world=Vanha;x=-1395;y=23;z=-839)
- send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
- spawn_and_battle(delay=3;spec=Ninetales b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
- }
- conditions
- {
- has_completed(flipped=False;completedquestname=IoS Key Check)
- }
- type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
- }
- {
- description=DefeatNintales
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
- send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
- warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
- }
- type=kill_pokemon(spec=Ninetales b:4)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=flee_from_pokemon(spec=Ninetales b:4)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=battle_end_abnormal()
- }
- }
- stage=16
- {
- {
- description=Enter the Manor.
- hint=It's behind the yellow barrier.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bThe manor is coated in a thin layer of dust. There are condensed patches of fog blocking certain paths. You hear a raspy voice in your ear... "&5&lWhere gray blocks the way, Seek the Key in the dark, blue will show the way.&b".)
- skip_to_stage(delay=1;stage=17)
- fire_command(delay=2;command=playsound record.ward music PLAYER ~ ~ ~ 10 1 1)
- fire_command(delay=1;command=stopsound PLAYER music)
- }
- type=enter_zone(minx=-1347;maxx=-1337;miny=32;maxy=37;minz=-803;maxz=-794;world=Vanha)
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=run_out_of_pokemon()
- }
- {
- description=KeytoHiddenBoss
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
- }
- conditions
- {
- has_completed(flipped=True;completedquestname=IoS Key Check)
- }
- type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
- }
- {
- description=LesserKey1
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
- send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
- }
- conditions
- {
- has_completed(flipped=True;completedquestname=IoS Lesser Check)
- }
- type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
- }
- {
- description=HiddenBoss
- hint=
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- warp(delay=1;world=Vanha;x=-1395;y=23;z=-839)
- send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
- spawn_and_battle(delay=3;spec=Ninetales b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
- }
- conditions
- {
- has_completed(flipped=False;completedquestname=IoS Key Check)
- }
- type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
- }
- {
- description=DefeatNintales
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
- send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
- warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
- }
- type=kill_pokemon(spec=Ninetales b:4)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=flee_from_pokemon(spec=Ninetales b:4)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=battle_end_abnormal()
- }
- }
- stage=17
- {
- {
- description=Investigate the Manor.
- hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bYou pass through the blue fog, feeling suddenly lightheaded...)
- warp(delay=2;world=Vanha;x=-1349;y=33;z=-784)
- fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
- skip_to_stage(delay=1;stage=18)
- }
- type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=run_out_of_pokemon()
- }
- {
- description=KeytoHiddenBoss
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
- }
- conditions
- {
- has_completed(flipped=True;completedquestname=IoS Key Check)
- }
- type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
- }
- {
- description=LesserKey1
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
- send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
- }
- conditions
- {
- has_completed(flipped=True;completedquestname=IoS Lesser Check)
- }
- type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
- }
- {
- description=HiddenBoss
- hint=
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- warp(delay=1;world=Vanha;x=-1395;y=23;z=-839)
- send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
- spawn_and_battle(delay=3;spec=Ninetales b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
- }
- conditions
- {
- has_completed(flipped=False;completedquestname=IoS Key Check)
- }
- type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
- }
- {
- description=DefeatNintales
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
- send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
- warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
- }
- type=kill_pokemon(spec=Ninetales b:4)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=flee_from_pokemon(spec=Ninetales b:4)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=battle_end_abnormal()
- }
- }
- stage=18
- {
- {
- description=Investigate the Manor.
- hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bThis time, you feel more confident as you phase through the blue fog...)
- warp(delay=2;world=Vanha;x=-1340;y=34;z=-815)
- fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
- skip_to_stage(delay=1;stage=19)
- send_chat(delay=3;message=&bThis room seems slightly different... Were all the other rooms this tall?)
- }
- type=right_click_block(minx=-1359;maxx=-1355;miny=33;maxy=38;minz=-790;maxz=-788;world=Vanha)
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=run_out_of_pokemon()
- }
- }
- stage=19
- {
- {
- description=Investigate the Manor.
- hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bLet's see what's on the other side...)
- warp(delay=2;world=Vanha;x=-1351;y=32;z=-813)
- fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
- skip_to_stage(delay=1;stage=20)
- }
- type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=run_out_of_pokemon()
- }
- }
- stage=20
- {
- {
- description=Investigate the Manor.
- hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bLet's see what's on the other side...)
- warp(delay=2;world=Vanha;x=-1343;y=32;z=-785)
- fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
- skip_to_stage(delay=1;stage=21)
- send_chat(delay=4;message=&bThere's no obvious blue fog in this room, too. Could there be a secret here?)
- }
- type=right_click_block(minx=-1352;maxx=-1350;miny=34;maxy=38;minz=-809;maxz=-807;world=Vanha)
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=run_out_of_pokemon()
- }
- }
- stage=21
- {
- {
- description=Investigate the Manor.
- hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bLet's see what's on the other side...)
- warp(delay=2;world=Vanha;x=-1343;y=32;z=-785)
- fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
- skip_to_stage(delay=1;stage=22)
- }
- type=right_click_block(minx=-1340;maxx=-1338;miny=28;maxy=30;minz=-788;maxz=-786;world=Vanha)
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=run_out_of_pokemon()
- }
- }
- stage=22
- {
- {
- description=Investigate the Manor.
- hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bEw... let's hope that was cleaned beforehand.)
- warp(delay=2;world=Vanha;x=-1351;y=32;z=-818)
- fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
- skip_to_stage(delay=1;stage=23)
- }
- type=enter_zone(minx=-1322;maxx=-1320;miny=30;maxy=35;minz=-814;maxz=-812;world=Vanha)
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=run_out_of_pokemon()
- }
- }
- stage=23
- {
- {
- description=Investigate the Manor.
- hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bLet's see what's on the other side...)
- warp(delay=2;world=Vanha;x=-1328;y=32;z=-783)
- fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
- skip_to_stage(delay=1;stage=24)
- }
- type=right_click_block(minx=-1352;maxx=-1350;miny=38;maxy=40;minz=-821;maxz=-819;world=Vanha)
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=run_out_of_pokemon()
- }
- }
- stage=24
- {
- {
- description=Investigate the Manor.
- hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bGhostly Fog in the food? That can't be healthy.)
- warp(delay=2;world=Vanha;x=-1352;y=32;z=-778)
- fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
- skip_to_stage(delay=1;stage=25)
- }
- type=right_click_block(minx=-1329;maxx=-1327;miny=33;maxy=35;minz=-779;maxz=-777;world=Vanha)
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=run_out_of_pokemon()
- }
- }
- stage=25
- {
- {
- description=...?
- hint=This room seems different, somehow...
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bYour mind clears... It seems the grey fog will no longer have an effect on you. From now, simply right click the gray block to pass through them.)
- skip_to_stage(delay=1;stage=26)
- }
- type=right_click_block(minx=-1371;maxx=-1368;miny=32;maxy=36;minz=-774;maxz=-771;world=Vanha)
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=run_out_of_pokemon()
- }
- }
- stage=26
- {
- {
- description=Sbed
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- warp(delay=0;world=Vanha;x=-1351;y=32;z=-783)
- }
- conditions
- {
- is_within_zone(flipped=False;minx=-1352;maxx=-1350;minz=-780;maxz=-778;world=Vanha)
- }
- type=right_click_block(minx=-1352;maxx=-1350;miny=33;maxy=35;minz=-782;maxz=-780;world=Vanha)
- }
- {
- description=Sbed
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- warp(delay=0;world=Vanha;x=-1352;y=32;z=-778)
- }
- conditions
- {
- is_within_zone(flipped=False;minx=-1352;maxx=-1350;minz=-782;maxz=-784;world=Vanha)
- }
- type=right_click_block(minx=-1352;maxx=-1350;miny=33;maxy=35;minz=-782;maxz=-780;world=Vanha)
- }
- {
- description=Shall
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- warp(delay=0;world=Vanha;x=-1344;y=32;z=-785)
- }
- conditions
- {
- is_within_zone(flipped=False;minx=-1350;maxx=-1348;minz=-784;maxz=-786;world=Vanha)
- }
- type=right_click_block(minx=-1348;maxx=-1346;miny=33;maxy=35;minz=-786;maxz=-783;world=Vanha)
- }
- {
- description=Shall
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- warp(delay=0;world=Vanha;x=-1349;y=32;z=-785)
- }
- conditions
- {
- is_within_zone(flipped=False;minx=-1346;maxx=-1344;minz=-784;maxz=-786;world=Vanha)
- }
- type=right_click_block(minx=-1348;maxx=-1346;miny=33;maxy=35;minz=-786;maxz=-783;world=Vanha)
- }
- {
- description=dining
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- warp(delay=0;world=Vanha;x=-1344;y=32;z=-792)
- }
- conditions
- {
- is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-789;maxz=-787;world=Vanha)
- }
- type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-791;maxz=-789;world=Vanha)
- }
- {
- description=dining
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- warp(delay=0;world=Vanha;x=-1344;y=32;z=-787)
- }
- conditions
- {
- is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-793;maxz=-791;world=Vanha)
- }
- type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-791;maxz=-789;world=Vanha)
- }
- {
- description=Proceed to the study.
- hint=It's at the top of the Foyer. Try right-clicking the Grey Glass.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- warp(delay=0;world=Vanha;x=-1334;y=37;z=-798)
- send_chat(delay=1;message=&bYou sense an evil presence up ahead...)
- skip_to_stage(delay=1;stage=27)
- }
- type=right_click_block(minx=-1335;maxx=-1333;miny=38;maxy=41;minz=-801;maxz=-796;world=Vanha)
- }
- {
- description=barrier
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- warp(delay=0;world=Vanha;x=-1356;y=67;z=-795)
- }
- conditions
- {
- is_within_zone(flipped=False;minx=-1350;maxx=-1347;minz=-799;maxz=-791;world=Vanha)
- }
- type=right_click_block(minx=-1353;maxx=-1351;miny=68;maxy=73;minz=-799;maxz=-792;world=Vanha)
- }
- {
- description=barrier
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- warp(delay=0;world=Vanha;x=-1348;y=67;z=-795)
- }
- conditions
- {
- is_within_zone(flipped=False;minx=-1355;maxx=-1352;minz=-799;maxz=-791;world=Vanha)
- }
- type=right_click_block(minx=-1353;maxx=-1351;miny=68;maxy=73;minz=-799;maxz=-792;world=Vanha)
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- {
- description=living
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- warp(delay=0;world=Vanha;x=-1344;y=32;z=-810)
- }
- conditions
- {
- is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-806;maxz=-803;world=Vanha)
- }
- type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-808;maxz=-806;world=Vanha)
- }
- {
- description=living
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- warp(delay=0;world=Vanha;x=-1344;y=32;z=-804)
- }
- conditions
- {
- is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-811;maxz=-808;world=Vanha)
- }
- type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-808;maxz=-806;world=Vanha)
- }
- {
- description=rafter
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- warp(delay=0;world=Vanha;x=-1344;y=32;z=-810)
- }
- conditions
- {
- is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-811;maxz=-807;world=Vanha)
- }
- type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
- }
- {
- description=rafter
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=True
- triggers
- {
- warp(delay=0;world=Vanha;x=-1344;y=32;z=-810)
- }
- conditions
- {
- is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-806;maxz=-804;world=Vanha)
- }
- type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
- }
- {
- description=lesser2
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=0;message=&bA wisp floats out of the chest, clouding your vision... It's Banette. It appears more like a regular plushie, and it's stuck in between the crumbling walls of the estate. It cries out of loneliness, and grows angrier by the second. &6&lYou got the second lesser key!)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 100)
- }
- type=right_click_block(minx=-1336;maxx=-1334;miny=43;maxy=45;minz=-807;maxz=-805;world=Vanha)
- }
- }
- stage=27
- {
- {
- description=Proceed into the Study.
- hint=No turning back now...
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- show_chat_gui(delay=2;name=Spiritomb)
- send_chat(delay=10;message=&bSpiritomb/Banette lunges at you!)
- spawn_and_battle(delay=12;spec=Spiritomb b:4 ab:Infiltrator evdef:252 evatk:252 evspe:252 evspdef:252 evhp:252 ivatk:31 ivspe:31 ivhp:31 n:adamant helditem:black_glasses move1:sucker_punch move2:spectral_thief move3:no_retreat move4:recover;name=Spiritomb;level=100;shiny=true;bossLevel=4)
- skip_to_stage(delay=0;stage=28)
- }
- type=enter_zone(minx=-1327;maxx=-1321;miny=37;maxy=40;minz=-804;maxz=-793;world=Vanha)
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=run_out_of_pokemon()
- }
- }
- stage=28
- {
- {
- description=Defeat Spiritomb!
- hint=
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- send_chat(delay=3;message=&bWith a scream, Spiritomb burns and seperates into dozens of spirits, dropping a single china teapot on the floor. This must be the heirloom.)
- send_chat(delay=7;message=&bWith your work done, the fog fades and you find yourself back outside. Time to return to the Monsieur, if you haven't missed anything...)
- warp(delay=7;world=Vanha;x=-1356;y=67;z=-795)
- skip_to_stage(delay=7;stage=29)
- }
- type=kill_pokemon(spec=Spiritomb)
- }
- {
- description=exitzone
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=run_out_of_pokemon()
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=flee_from_pokemon(spec=Spiritomb)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=battle_end_abnormal()
- }
- }
- stage=29
- {
- {
- description=Return to the Monsieur.
- hint=You are now free to leave and re-enter the Isle as you wish.
- timestocomplete=1
- hidden=False
- infinite=False
- triggers
- {
- give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
- send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
- show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
- send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
- show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
- show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
- }
- conditions
- {
- has_completed(flipped=True;completedquestname=IoS Hidden Check)
- has_completed(flipped=True;completedquestname=IoS Lesser Check)
- has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
- }
- type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
- }
- {
- description=Boss-Only
- hint=You are now free to leave and re-enter the Isle as you wish.
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
- send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
- show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
- send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
- show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
- show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
- give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
- send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher.)
- }
- conditions
- {
- has_completed(flipped=False;completedquestname=IoS Hidden Check)
- has_completed(flipped=True;completedquestname=IoS Lesser Check)
- has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
- }
- type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
- }
- {
- description=Boss+Key1
- hint=You are now free to leave and re-enter the Isle as you wish.
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
- send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
- show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
- send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
- show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
- show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
- give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
- fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
- send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher, Lesser Key A.)
- }
- conditions
- {
- has_completed(flipped=False;completedquestname=IoS Hidden Check)
- has_completed(flipped=False;completedquestname=IoS Lesser Check)
- has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
- }
- type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
- }
- {
- description=Boss+Key1+Key2
- hint=You are now free to leave and re-enter the Isle as you wish.
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
- send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
- show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
- send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
- show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
- show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
- give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
- fire_command(delay=9;command=teslacrate key give PLAYER lesser 2)
- send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher, Lesser Key A, Lesser Key B.)
- }
- conditions
- {
- has_completed(flipped=False;completedquestname=IoS Hidden Check)
- has_completed(flipped=False;completedquestname=IoS Lesser Check)
- has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
- }
- type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
- }
- {
- description=Key1
- hint=You are now free to leave and re-enter the Isle as you wish.
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
- send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
- show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
- send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
- show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
- show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
- fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
- send_chat(delay=16;message=&6&lReceived the following bonus awards: Lesser Key A.)
- }
- conditions
- {
- has_completed(flipped=False;completedquestname=IoS Lesser Check)
- has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
- has_completed(flipped=True;completedquestname=IoS Hidden Check)
- }
- type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
- }
- {
- description=Key2
- hint=You are now free to leave and re-enter the Isle as you wish.
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
- send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
- show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
- send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
- show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
- show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
- fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
- send_chat(delay=16;message=&6&lReceived the following bonus awards: Lesser Key B.)
- }
- conditions
- {
- has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
- has_completed(flipped=True;completedquestname=IoS Hidden Check)
- has_completed(flipped=True;completedquestname=IoS Lesser Check)
- }
- type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
- }
- {
- description=Boss+Key2
- hint=You are now free to leave and re-enter the Isle as you wish.
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
- send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
- show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
- send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
- show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
- show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
- give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
- fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
- send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher, Lesser Key B.)
- }
- conditions
- {
- has_completed(flipped=False;completedquestname=IoS Hidden Check)
- has_completed(flipped=True;completedquestname=IoS Lesser Check)
- has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
- }
- type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
- }
- {
- description=Key1+2
- hint=You are now free to leave and re-enter the Isle as you wish.
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
- send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
- show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
- send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
- show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
- show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
- fire_command(delay=9;command=teslacrate key give PLAYER lesser 2)
- send_chat(delay=16;message=&6&lReceived the following bonus awards: Lesser Key A, Lesser Key B.)
- }
- conditions
- {
- has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
- has_completed(flipped=True;completedquestname=IoS Hidden Check)
- has_completed(flipped=False;completedquestname=IoS Lesser Check)
- }
- type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
- }
- {
- description=KeytoHiddenBoss
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
- }
- conditions
- {
- has_completed(flipped=True;completedquestname=IoS Key Check)
- }
- type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
- }
- {
- description=LesserKey1
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
- send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
- }
- conditions
- {
- has_completed(flipped=True;completedquestname=IoS Lesser Check)
- }
- type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
- }
- {
- description=HiddenBoss
- hint=
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- warp(delay=1;world=Vanha;x=-1395;y=23;z=-839)
- send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
- spawn_and_battle(delay=3;spec=Ninetales b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
- }
- conditions
- {
- has_completed(flipped=False;completedquestname=IoS Key Check)
- }
- type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
- }
- {
- description=DefeatNintales
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
- send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
- warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
- }
- type=kill_pokemon(spec=Ninetales b:4)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- type=flee_from_pokemon(spec=Ninetales b:4)
- }
- {
- description=fail
- hint=An optional hint
- timestocomplete=1
- hidden=True
- infinite=False
- triggers
- {
- skip_to_stage(delay=2;stage=0)
- send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
- show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
- fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
- fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
- take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
- }
- conditions
- {
- has_completed(flipped=False;completedquestname=IoS Key Check)
- }
- type=run_out_of_pokemon()
- }
- }
- }
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