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Primalcyndaquil

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Oct 15th, 2020
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  1. Isle of Spirits
  2.  
  3. islegendary=False
  4. requiredquestpoints=500
  5. rewardquestpoints=0
  6. canpreview=false
  7. previewtext=Limited-Time Quest: Help retrieve a precious heirloom from the depths of the Isle of Spirits.
  8. ignoresquestlimit=False
  9. repeatdays=-1
  10. objectives
  11. {
  12. stage=0
  13. {
  14. {
  15. description=charlie
  16. hint=An optional hint
  17. timestocomplete=1
  18. hidden=True
  19. infinite=False
  20. triggers
  21. {
  22. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Limited-time Quest Start!;subtitlecolour=white)
  23. }
  24. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You there! Yes, you, trainer.;chatline2=I have a favour to ask. You shall be handsomely rewarded, of course.;chatline3=My manor, just north of here, has been run amok by ghouls and ghosts of the Pokemon variety.;chatline4=You trainers can deal with such beasts, yes? You see, they have stole something from me.;chatline5=Not just my autumn-season home, but my most prized of posessions.;chatline6=A piece of chinaware from Kuan-ti, one that has been in my family for generations.;chatline7=I desperately require your assistance, trainer. Please, would you mind retrieving the heirloom for me?)
  25. }
  26. }
  27. stage=1
  28. {
  29. {
  30. description=Head to the Manor Island.
  31. hint=It's in the North part of the Battle Frontier, a large forest.
  32. timestocomplete=1
  33. hidden=False
  34. infinite=False
  35. triggers
  36. {
  37. send_chat(delay=4;message=&bAfter a few moments within the forest, you begin to feel a pounding headache as a heavy fog rolls into the area...)
  38. fire_command(delay=3;command=playsound pixelmon:pixelmon.mob.litwick master PLAYER ~ ~ ~ 10 1 1)
  39. fire_command(delay=5;command=playsound pixelmon:pixelmon.mob.litwick master PLAYER ~ ~ ~ 10 1 1)
  40. fire_command(delay=4;command=effect PLAYER minecraft:blindness 3000 0 hideparticles)
  41. send_chat(delay=1;message=&l&6Note: Leaving this dungeon at any point will result in all progress being reset, including collected items.)
  42. }
  43. type=enter_zone(minx=-1385;maxx=-1382;miny=62;maxy=65;minz=-823;maxz=-820;world=Vanha)
  44. }
  45. }
  46. stage=2
  47. {
  48. {
  49. description=Progress through the forest.
  50. hint=Explore a bit, yknow?
  51. timestocomplete=1
  52. hidden=False
  53. infinite=False
  54. triggers
  55. {
  56. send_chat(delay=0;message=&bSomething seems wrong... You look around, and every exit appears near identical. Seems a puzzle is afoot.)
  57. skip_to_stage(delay=3;stage=3)
  58. }
  59. type=enter_zone(minx=-1368;maxx=-1358;miny=65;maxy=69;minz=-818;maxz=-805;world=Vanha)
  60. }
  61. {
  62. description=exitzone
  63. hint=An optional hint
  64. timestocomplete=1
  65. hidden=True
  66. infinite=False
  67. triggers
  68. {
  69. skip_to_stage(delay=2;stage=0)
  70. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  71. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  72. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  73. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  74. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  75. }
  76. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  77. }
  78. {
  79. description=fail
  80. hint=An optional hint
  81. timestocomplete=1
  82. hidden=True
  83. infinite=False
  84. triggers
  85. {
  86. skip_to_stage(delay=2;stage=0)
  87. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  88. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  89. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  90. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  91. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  92. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  93. }
  94. type=run_out_of_pokemon()
  95. }
  96. {
  97. description=KeytoHiddenBoss
  98. hint=An optional hint
  99. timestocomplete=1
  100. hidden=True
  101. infinite=False
  102. triggers
  103. {
  104. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  105. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  106. }
  107. conditions
  108. {
  109. has_completed(flipped=True;completedquestname=IoS Key Check)
  110. }
  111. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
  112. }
  113. }
  114. stage=3
  115. {
  116. {
  117. description=Try and escape the Lost Woods Trap.
  118. hint=Pay close attention to the sounds...
  119. timestocomplete=1
  120. hidden=False
  121. infinite=False
  122. triggers
  123. {
  124. fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
  125. warp(delay=0;world=Vanha;x=-1365;y=67;z=-811)
  126. skip_to_stage(delay=1;stage=4)
  127. }
  128. type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  129. }
  130. {
  131. description=Incorrect-Path EAST
  132. hint=An optional hint
  133. timestocomplete=1
  134. hidden=True
  135. infinite=True
  136. triggers
  137. {
  138. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  139. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  140. skip_to_stage(delay=1;stage=3)
  141. }
  142. type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  143. }
  144. {
  145. description=Incorrect-Path SOUTH
  146. hint=An optional hint
  147. timestocomplete=1
  148. hidden=True
  149. infinite=True
  150. triggers
  151. {
  152. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  153. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  154. skip_to_stage(delay=1;stage=3)
  155. }
  156. type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
  157. }
  158. {
  159. description=Incorrect-Path NORTH
  160. hint=An optional hint
  161. timestocomplete=1
  162. hidden=True
  163. infinite=True
  164. triggers
  165. {
  166. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  167. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  168. skip_to_stage(delay=1;stage=3)
  169. }
  170. type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
  171. }
  172. {
  173. description=fail
  174. hint=An optional hint
  175. timestocomplete=1
  176. hidden=True
  177. infinite=False
  178. triggers
  179. {
  180. skip_to_stage(delay=2;stage=0)
  181. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  182. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  183. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  184. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  185. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  186. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  187. }
  188. type=run_out_of_pokemon()
  189. }
  190. {
  191. description=exitzone
  192. hint=An optional hint
  193. timestocomplete=1
  194. hidden=True
  195. infinite=False
  196. triggers
  197. {
  198. skip_to_stage(delay=2;stage=0)
  199. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  200. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  201. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  202. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  203. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  204. }
  205. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  206. }
  207. }
  208. stage=4
  209. {
  210. {
  211. description=Try and escape the Lost Woods Trap.
  212. hint=Pay close attention to the sounds...
  213. timestocomplete=1
  214. hidden=False
  215. infinite=False
  216. triggers
  217. {
  218. fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
  219. warp(delay=0;world=Vanha;x=-1365;y=67;z=-811)
  220. skip_to_stage(delay=1;stage=5)
  221. }
  222. type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  223. }
  224. {
  225. description=Incorrect-Path WEST
  226. hint=
  227. timestocomplete=1
  228. hidden=True
  229. infinite=True
  230. triggers
  231. {
  232. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  233. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  234. skip_to_stage(delay=1;stage=3)
  235. }
  236. type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  237. }
  238. {
  239. description=Incorrect-Path SOUTH
  240. hint=An optional hint
  241. timestocomplete=1
  242. hidden=True
  243. infinite=True
  244. triggers
  245. {
  246. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  247. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  248. skip_to_stage(delay=1;stage=3)
  249. }
  250. type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
  251. }
  252. {
  253. description=Incorrect-Path NORTH
  254. hint=An optional hint
  255. timestocomplete=1
  256. hidden=True
  257. infinite=True
  258. triggers
  259. {
  260. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  261. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  262. skip_to_stage(delay=1;stage=3)
  263. }
  264. type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
  265. }
  266. {
  267. description=fail
  268. hint=An optional hint
  269. timestocomplete=1
  270. hidden=True
  271. infinite=False
  272. triggers
  273. {
  274. skip_to_stage(delay=2;stage=0)
  275. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  276. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  277. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  278. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  279. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  280. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  281. }
  282. type=run_out_of_pokemon()
  283. }
  284. {
  285. description=exitzone
  286. hint=An optional hint
  287. timestocomplete=1
  288. hidden=True
  289. infinite=False
  290. triggers
  291. {
  292. skip_to_stage(delay=2;stage=0)
  293. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  294. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  295. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  296. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  297. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  298. }
  299. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  300. }
  301. }
  302. stage=5
  303. {
  304. {
  305. description=Try and escape the Lost Woods Trap.
  306. hint=Pay close attention to the sounds...
  307. timestocomplete=1
  308. hidden=False
  309. infinite=False
  310. triggers
  311. {
  312. skip_to_stage(delay=1;stage=6)
  313. fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
  314. warp(delay=0;world=Vanha;x=-1365;y=67;z=-811)
  315. }
  316. type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
  317. }
  318. {
  319. description=Incorrect-Path WEST
  320. hint=
  321. timestocomplete=1
  322. hidden=True
  323. infinite=True
  324. triggers
  325. {
  326. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  327. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  328. skip_to_stage(delay=1;stage=3)
  329. }
  330. type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  331. }
  332. {
  333. description=Incorrect-Path NORTH
  334. hint=An optional hint
  335. timestocomplete=1
  336. hidden=True
  337. infinite=True
  338. triggers
  339. {
  340. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  341. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  342. skip_to_stage(delay=1;stage=3)
  343. }
  344. type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
  345. }
  346. {
  347. description=Incorrect-Path EAST
  348. hint=An optional hint
  349. timestocomplete=1
  350. hidden=True
  351. infinite=True
  352. triggers
  353. {
  354. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  355. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  356. skip_to_stage(delay=1;stage=3)
  357. }
  358. type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  359. }
  360. {
  361. description=fail
  362. hint=An optional hint
  363. timestocomplete=1
  364. hidden=True
  365. infinite=False
  366. triggers
  367. {
  368. skip_to_stage(delay=2;stage=0)
  369. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  370. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  371. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  372. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  373. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  374. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  375. }
  376. type=run_out_of_pokemon()
  377. }
  378. {
  379. description=exitzone
  380. hint=An optional hint
  381. timestocomplete=1
  382. hidden=True
  383. infinite=False
  384. triggers
  385. {
  386. skip_to_stage(delay=2;stage=0)
  387. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  388. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  389. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  390. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  391. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  392. }
  393. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  394. }
  395. }
  396. stage=6
  397. {
  398. {
  399. description=Try and escape the Lost Woods Trap.
  400. hint=Pay close attention to the sounds...
  401. timestocomplete=1
  402. hidden=False
  403. infinite=False
  404. triggers
  405. {
  406. fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
  407. warp(delay=0;world=Vanha;x=-1353;y=67;z=-813)
  408. skip_to_stage(delay=1;stage=7)
  409. send_chat(delay=2;message=&bSeems you managed to get away from that horrid trap, though you can still sense the fog looming behind you. Guess the only choice is forward.)
  410. }
  411. type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  412. }
  413. {
  414. description=Incorrect-Path EAST
  415. hint=An optional hint
  416. timestocomplete=1
  417. hidden=True
  418. infinite=True
  419. triggers
  420. {
  421. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  422. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  423. skip_to_stage(delay=1;stage=3)
  424. }
  425. type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  426. }
  427. {
  428. description=Incorrect-Path SOUTH
  429. hint=An optional hint
  430. timestocomplete=1
  431. hidden=True
  432. infinite=True
  433. triggers
  434. {
  435. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  436. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  437. skip_to_stage(delay=1;stage=3)
  438. }
  439. type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
  440. }
  441. {
  442. description=Incorrect-Path NORTH
  443. hint=An optional hint
  444. timestocomplete=1
  445. hidden=True
  446. infinite=True
  447. triggers
  448. {
  449. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  450. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  451. skip_to_stage(delay=1;stage=3)
  452. }
  453. type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
  454. }
  455. {
  456. description=fail
  457. hint=An optional hint
  458. timestocomplete=1
  459. hidden=True
  460. infinite=False
  461. triggers
  462. {
  463. skip_to_stage(delay=2;stage=0)
  464. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  465. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  466. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  467. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  468. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  469. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  470. }
  471. type=run_out_of_pokemon()
  472. }
  473. {
  474. description=exitzone
  475. hint=An optional hint
  476. timestocomplete=1
  477. hidden=True
  478. infinite=False
  479. triggers
  480. {
  481. skip_to_stage(delay=2;stage=0)
  482. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  483. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  484. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  485. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  486. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  487. }
  488. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  489. }
  490. }
  491. stage=7
  492. {
  493. {
  494. description=Go Further East.
  495. hint=Turning around will trap you again, so don't.
  496. timestocomplete=1
  497. hidden=False
  498. infinite=False
  499. triggers
  500. {
  501. show_chat_gui(delay=5;name=Vengeful Banette;chatline1=Halt! Cursed trainer, progress no further!;chatline2=Do no bidding of that wretched thief's spawn.;chatline3=You'll never leave these woods!)
  502. send_chat(delay=10;message=&bBanette is furious...!)
  503. send_chat(delay=1;message=&bIt's a vengeful Banette, it's spirit amplified by countless souls and ghosts powering it. It speaks in a thousand voices.)
  504. fire_command(delay=4;command=playsound pixelmon:pixelmon.mob.banette master PLAYER ~ ~ ~ 10 1 1)
  505. spawn_and_battle(delay=12;spec=Banette b:3 helditem:leftovers n:adamant ivatk:31 ivspe:31 ivdef:31 evatk:252 evspe:252 evdef:252 evspdef:252 move1:destiny_bond move2:spectral_thief move3:recover move4:sacred_sword;name=Banette;level=100;shiny=false;bossLevel=3)
  506. skip_to_stage(delay=12;stage=8)
  507. }
  508. type=enter_zone(minx=-1342;maxx=-1334;miny=65;maxy=70;minz=-823;maxz=-814;world=Vanha)
  509. }
  510. {
  511. description=Progress through the forest.
  512. hint=Explore a bit, yknow?
  513. timestocomplete=1
  514. hidden=True
  515. infinite=False
  516. triggers
  517. {
  518. send_chat(delay=0;message=&bYou re-enter the room in which you just got trapped. The predictable happens.)
  519. skip_to_stage(delay=3;stage=3)
  520. }
  521. type=enter_zone(minx=-1368;maxx=-1358;miny=65;maxy=69;minz=-818;maxz=-805;world=Vanha)
  522. }
  523. {
  524. description=fail
  525. hint=An optional hint
  526. timestocomplete=1
  527. hidden=True
  528. infinite=False
  529. triggers
  530. {
  531. skip_to_stage(delay=2;stage=0)
  532. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  533. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  534. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  535. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  536. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  537. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  538. }
  539. type=run_out_of_pokemon()
  540. }
  541. {
  542. description=exitzone
  543. hint=An optional hint
  544. timestocomplete=1
  545. hidden=True
  546. infinite=False
  547. triggers
  548. {
  549. skip_to_stage(delay=2;stage=0)
  550. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  551. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  552. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  553. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  554. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  555. }
  556. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  557. }
  558. }
  559. stage=8
  560. {
  561. {
  562. description=Defeat Banette!
  563. hint=
  564. timestocomplete=1
  565. hidden=False
  566. infinite=False
  567. triggers
  568. {
  569. skip_to_stage(delay=1;stage=9)
  570. send_chat(delay=2;message=&bBanette fades into shadow. You feel your head clear significantly. What's more, it seems that the Lost Woods Trap is no longer active... However, Banette did not have the Heirloom on them.)
  571. }
  572. type=kill_pokemon(spec=Banette b:3)
  573. }
  574. {
  575. description=exitzone
  576. hint=An optional hint
  577. timestocomplete=1
  578. hidden=True
  579. infinite=False
  580. triggers
  581. {
  582. skip_to_stage(delay=2;stage=0)
  583. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  584. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  585. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  586. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  587. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  588. }
  589. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  590. }
  591. {
  592. description=fail
  593. hint=An optional hint
  594. timestocomplete=1
  595. hidden=True
  596. infinite=False
  597. triggers
  598. {
  599. skip_to_stage(delay=2;stage=0)
  600. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  601. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  602. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  603. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  604. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  605. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  606. }
  607. type=run_out_of_pokemon()
  608. }
  609. {
  610. description=fail
  611. hint=An optional hint
  612. timestocomplete=1
  613. hidden=True
  614. infinite=False
  615. triggers
  616. {
  617. skip_to_stage(delay=2;stage=0)
  618. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  619. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  620. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  621. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  622. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  623. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  624. }
  625. type=flee_from_pokemon(spec=Banette)
  626. }
  627. {
  628. description=fail
  629. hint=An optional hint
  630. timestocomplete=1
  631. hidden=True
  632. infinite=False
  633. triggers
  634. {
  635. skip_to_stage(delay=2;stage=0)
  636. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  637. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  638. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  639. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  640. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  641. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  642. }
  643. type=battle_end_abnormal()
  644. }
  645. {
  646. description=KeytoHiddenBoss
  647. hint=An optional hint
  648. timestocomplete=1
  649. hidden=True
  650. infinite=False
  651. triggers
  652. {
  653. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  654. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  655. }
  656. conditions
  657. {
  658. has_completed(flipped=True;completedquestname=IoS Key Check)
  659. }
  660. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
  661. }
  662. }
  663. stage=9
  664. {
  665. {
  666. description=Explore the Isle of Spirits further.
  667. hint=Try heading North.
  668. timestocomplete=1
  669. hidden=False
  670. infinite=False
  671. triggers
  672. {
  673. skip_to_stage(delay=1;stage=10)
  674. send_chat(delay=1;message=&bSeems to be some sort of temple...)
  675. }
  676. type=enter_zone(minx=-1372;maxx=-1352;miny=65;maxy=70;minz=-841;maxz=-823;world=Vanha)
  677. }
  678. {
  679. description=exitzone
  680. hint=An optional hint
  681. timestocomplete=1
  682. hidden=True
  683. infinite=False
  684. triggers
  685. {
  686. skip_to_stage(delay=2;stage=0)
  687. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  688. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  689. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  690. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  691. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  692. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  693. }
  694. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  695. }
  696. {
  697. description=fail
  698. hint=An optional hint
  699. timestocomplete=1
  700. hidden=True
  701. infinite=False
  702. triggers
  703. {
  704. skip_to_stage(delay=2;stage=0)
  705. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  706. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  707. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  708. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  709. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  710. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  711. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  712. }
  713. type=run_out_of_pokemon()
  714. }
  715. {
  716. description=KeytoHiddenBoss
  717. hint=An optional hint
  718. timestocomplete=1
  719. hidden=True
  720. infinite=False
  721. triggers
  722. {
  723. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  724. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  725. }
  726. conditions
  727. {
  728. has_completed(flipped=True;completedquestname=IoS Key Check)
  729. }
  730. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
  731. }
  732. {
  733. description=LesserKey1
  734. hint=An optional hint
  735. timestocomplete=1
  736. hidden=True
  737. infinite=False
  738. triggers
  739. {
  740. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  741. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  742. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  743. }
  744. conditions
  745. {
  746. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  747. }
  748. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  749. }
  750. }
  751. stage=10
  752. {
  753. {
  754. description=Enter the Temple.
  755. hint=Through the warp plate.
  756. timestocomplete=1
  757. hidden=False
  758. infinite=False
  759. triggers
  760. {
  761. send_chat(delay=1;message=&bThis temple seems rather eerie. You could swear the statues are looking right at you.)
  762. skip_to_stage(delay=1;stage=11)
  763. }
  764. type=enter_zone(minx=-1395;maxx=-1390;miny=9;maxy=20;minz=-841;maxz=-835;world=Vanha)
  765. }
  766. {
  767. description=exitzone
  768. hint=An optional hint
  769. timestocomplete=1
  770. hidden=True
  771. infinite=False
  772. triggers
  773. {
  774. skip_to_stage(delay=2;stage=0)
  775. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  776. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  777. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  778. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  779. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  780. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  781. }
  782. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  783. }
  784. {
  785. description=fail
  786. hint=An optional hint
  787. timestocomplete=1
  788. hidden=True
  789. infinite=False
  790. triggers
  791. {
  792. skip_to_stage(delay=2;stage=0)
  793. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  794. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  795. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  796. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  797. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  798. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  799. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  800. }
  801. type=run_out_of_pokemon()
  802. }
  803. {
  804. description=KeytoHiddenBoss
  805. hint=An optional hint
  806. timestocomplete=1
  807. hidden=True
  808. infinite=False
  809. triggers
  810. {
  811. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  812. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  813. }
  814. conditions
  815. {
  816. has_completed(flipped=True;completedquestname=IoS Key Check)
  817. }
  818. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
  819. }
  820. {
  821. description=LesserKey1
  822. hint=An optional hint
  823. timestocomplete=1
  824. hidden=True
  825. infinite=False
  826. triggers
  827. {
  828. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  829. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  830. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  831. }
  832. conditions
  833. {
  834. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  835. }
  836. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  837. }
  838. }
  839. stage=11
  840. {
  841. {
  842. description=Approach the Alter.
  843. hint=It's at the back of the temple.
  844. timestocomplete=1
  845. hidden=False
  846. infinite=False
  847. triggers
  848. {
  849. send_chat(delay=1;message=&bJust as you spot the silver glint of a key lying on the alter, a flash of blue swips the key from before your eyes! These statues may be more than they seem...)
  850. skip_to_stage(delay=1;stage=12)
  851. }
  852. type=enter_zone(minx=-1370;maxx=-1360;miny=9;maxy=20;minz=-841;maxz=-835;world=Vanha)
  853. }
  854. {
  855. description=exitzone
  856. hint=An optional hint
  857. timestocomplete=1
  858. hidden=True
  859. infinite=False
  860. triggers
  861. {
  862. skip_to_stage(delay=2;stage=0)
  863. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  864. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  865. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  866. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  867. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  868. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  869. }
  870. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  871. }
  872. {
  873. description=fail
  874. hint=An optional hint
  875. timestocomplete=1
  876. hidden=True
  877. infinite=False
  878. triggers
  879. {
  880. skip_to_stage(delay=2;stage=0)
  881. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  882. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  883. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  884. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  885. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  886. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  887. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  888. }
  889. type=run_out_of_pokemon()
  890. }
  891. {
  892. description=KeytoHiddenBoss
  893. hint=An optional hint
  894. timestocomplete=1
  895. hidden=True
  896. infinite=False
  897. triggers
  898. {
  899. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  900. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  901. }
  902. conditions
  903. {
  904. has_completed(flipped=True;completedquestname=IoS Key Check)
  905. }
  906. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
  907. }
  908. {
  909. description=LesserKey1
  910. hint=An optional hint
  911. timestocomplete=1
  912. hidden=True
  913. infinite=False
  914. triggers
  915. {
  916. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  917. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  918. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  919. }
  920. conditions
  921. {
  922. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  923. }
  924. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  925. }
  926. }
  927. stage=12
  928. {
  929. {
  930. description=Approach the Alter.
  931. hint=It's at the back of the temple.
  932. timestocomplete=1
  933. hidden=False
  934. infinite=False
  935. triggers
  936. {
  937. send_chat(delay=1;message=&bThis statue is clutching something. It blinks...! It seems to have noticed you've noticed, and attacks!)
  938. skip_to_stage(delay=1;stage=13)
  939. spawn_and_battle(delay=4;spec=Darmanitan f:1 b:2 helditem:power_herb move1:geomancy move2:photon_geyser move3:fiery_dance move4:sunny_day;name=Darmanitan;level=100;shiny=false;bossLevel=2)
  940. }
  941. type=enter_zone(minx=-1390;maxx=-1382;miny=9;maxy=20;minz=-851;maxz=-847;world=Vanha)
  942. }
  943. {
  944. description=exitzone
  945. hint=An optional hint
  946. timestocomplete=1
  947. hidden=True
  948. infinite=False
  949. triggers
  950. {
  951. skip_to_stage(delay=2;stage=0)
  952. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  953. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  954. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  955. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  956. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  957. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  958. }
  959. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  960. }
  961. {
  962. description=fail
  963. hint=An optional hint
  964. timestocomplete=1
  965. hidden=True
  966. infinite=False
  967. triggers
  968. {
  969. skip_to_stage(delay=2;stage=0)
  970. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  971. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  972. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  973. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  974. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  975. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  976. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  977. }
  978. type=run_out_of_pokemon()
  979. }
  980. {
  981. description=KeytoHiddenBoss
  982. hint=An optional hint
  983. timestocomplete=1
  984. hidden=True
  985. infinite=False
  986. triggers
  987. {
  988. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  989. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  990. }
  991. conditions
  992. {
  993. has_completed(flipped=True;completedquestname=IoS Key Check)
  994. }
  995. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
  996. }
  997. {
  998. description=LesserKey1
  999. hint=An optional hint
  1000. timestocomplete=1
  1001. hidden=True
  1002. infinite=False
  1003. triggers
  1004. {
  1005. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1006. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1007. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1008. }
  1009. conditions
  1010. {
  1011. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1012. }
  1013. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1014. }
  1015. }
  1016. stage=13
  1017. {
  1018. {
  1019. description=Approach the Alter.
  1020. hint=It's at the back of the temple.
  1021. timestocomplete=1
  1022. hidden=False
  1023. infinite=False
  1024. triggers
  1025. {
  1026. send_chat(delay=1;message=&bThis statue is clutching something. It blinks...! It seems to have noticed you've noticed, and attacks!)
  1027. skip_to_stage(delay=1;stage=13)
  1028. spawn_and_battle(delay=4;spec=Darmanitan f:1 b:2 helditem:power_herb move1:geomancy move2:photon_geyser move3:fiery_dance move4:sunny_day;name=Darmanitan;level=100;shiny=false;bossLevel=2)
  1029. }
  1030. type=enter_zone(minx=-1390;maxx=-1382;miny=9;maxy=20;minz=-851;maxz=-847;world=Vanha)
  1031. }
  1032. {
  1033. description=exitzone
  1034. hint=An optional hint
  1035. timestocomplete=1
  1036. hidden=True
  1037. infinite=False
  1038. triggers
  1039. {
  1040. skip_to_stage(delay=2;stage=0)
  1041. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1042. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1043. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1044. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1045. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1046. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1047. }
  1048. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1049. }
  1050. {
  1051. description=fail
  1052. hint=An optional hint
  1053. timestocomplete=1
  1054. hidden=True
  1055. infinite=False
  1056. triggers
  1057. {
  1058. skip_to_stage(delay=2;stage=0)
  1059. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1060. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1061. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1062. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1063. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1064. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1065. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1066. }
  1067. type=run_out_of_pokemon()
  1068. }
  1069. {
  1070. description=KeytoHiddenBoss
  1071. hint=An optional hint
  1072. timestocomplete=1
  1073. hidden=True
  1074. infinite=False
  1075. triggers
  1076. {
  1077. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1078. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1079. }
  1080. conditions
  1081. {
  1082. has_completed(flipped=True;completedquestname=IoS Key Check)
  1083. }
  1084. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
  1085. }
  1086. {
  1087. description=LesserKey1
  1088. hint=An optional hint
  1089. timestocomplete=1
  1090. hidden=True
  1091. infinite=False
  1092. triggers
  1093. {
  1094. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1095. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1096. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1097. }
  1098. conditions
  1099. {
  1100. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1101. }
  1102. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1103. }
  1104. }
  1105. stage=14
  1106. {
  1107. {
  1108. description=Defeat Darmanitan!
  1109. hint=An optional hint
  1110. timestocomplete=1
  1111. hidden=False
  1112. infinite=False
  1113. triggers
  1114. {
  1115. send_chat(delay=1;message=&bDarmanitan turns back into a statue and falls onto the floor with a "Clunk!". It drops a key!)
  1116. give_item(delay=0;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1117. skip_to_stage(delay=1;stage=15)
  1118. send_chat(delay=4;message=&6&lYou hear that something else has changed, too. There was a ca-clunk sound from above you...!)
  1119. }
  1120. type=kill_pokemon(spec=Darmanitan)
  1121. }
  1122. {
  1123. description=exitzone
  1124. hint=An optional hint
  1125. timestocomplete=1
  1126. hidden=True
  1127. infinite=False
  1128. triggers
  1129. {
  1130. skip_to_stage(delay=2;stage=0)
  1131. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1132. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1133. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1134. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1135. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1136. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1137. }
  1138. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1139. }
  1140. {
  1141. description=fail
  1142. hint=An optional hint
  1143. timestocomplete=1
  1144. hidden=True
  1145. infinite=False
  1146. triggers
  1147. {
  1148. skip_to_stage(delay=2;stage=0)
  1149. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1150. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1151. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1152. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1153. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1154. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1155. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1156. }
  1157. type=run_out_of_pokemon()
  1158. }
  1159. {
  1160. description=fail
  1161. hint=An optional hint
  1162. timestocomplete=1
  1163. hidden=True
  1164. infinite=False
  1165. triggers
  1166. {
  1167. skip_to_stage(delay=2;stage=0)
  1168. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1169. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1170. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1171. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1172. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1173. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1174. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1175. }
  1176. type=flee_from_pokemon(spec=Darmanitan)
  1177. }
  1178. {
  1179. description=fail
  1180. hint=An optional hint
  1181. timestocomplete=1
  1182. hidden=True
  1183. infinite=False
  1184. triggers
  1185. {
  1186. skip_to_stage(delay=2;stage=0)
  1187. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1188. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1189. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1190. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1191. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1192. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1193. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1194. }
  1195. type=battle_end_abnormal()
  1196. }
  1197. }
  1198. stage=15
  1199. {
  1200. {
  1201. description=Return to the Barrier.
  1202. hint=The yellow one, closer to the entrance.
  1203. timestocomplete=1
  1204. hidden=False
  1205. infinite=False
  1206. triggers
  1207. {
  1208. send_chat(delay=1;message=&bThe key glows for a little while, before flickering and allowing passage.)
  1209. warp(delay=3;world=Vanha;x=-1349;y=68;z=-796)
  1210. skip_to_stage(delay=1;stage=16)
  1211. }
  1212. type=right_click_block(minx=-1353;maxx=-1351;miny=67;maxy=72;minz=-798;maxz=-791;world=Vanha)
  1213. }
  1214. {
  1215. description=exitzone
  1216. hint=An optional hint
  1217. timestocomplete=1
  1218. hidden=True
  1219. infinite=False
  1220. triggers
  1221. {
  1222. skip_to_stage(delay=2;stage=0)
  1223. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1224. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1225. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1226. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1227. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1228. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1229. }
  1230. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1231. }
  1232. {
  1233. description=fail
  1234. hint=An optional hint
  1235. timestocomplete=1
  1236. hidden=True
  1237. infinite=False
  1238. triggers
  1239. {
  1240. skip_to_stage(delay=2;stage=0)
  1241. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1242. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1243. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1244. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1245. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1246. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1247. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1248. }
  1249. type=run_out_of_pokemon()
  1250. }
  1251. {
  1252. description=LesserKey1
  1253. hint=An optional hint
  1254. timestocomplete=1
  1255. hidden=True
  1256. infinite=False
  1257. triggers
  1258. {
  1259. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1260. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1261. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1262. }
  1263. conditions
  1264. {
  1265. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1266. }
  1267. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1268. }
  1269. {
  1270. description=KeytoHiddenBoss
  1271. hint=An optional hint
  1272. timestocomplete=1
  1273. hidden=True
  1274. infinite=False
  1275. triggers
  1276. {
  1277. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1278. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1279. }
  1280. conditions
  1281. {
  1282. has_completed(flipped=True;completedquestname=IoS Key Check)
  1283. }
  1284. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
  1285. }
  1286. {
  1287. description=HiddenBoss
  1288. hint=
  1289. timestocomplete=1
  1290. hidden=True
  1291. infinite=False
  1292. triggers
  1293. {
  1294. warp(delay=1;world=Vanha;x=-1395;y=23;z=-839)
  1295. send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
  1296. spawn_and_battle(delay=3;spec=Ninetales b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
  1297. }
  1298. conditions
  1299. {
  1300. has_completed(flipped=False;completedquestname=IoS Key Check)
  1301. }
  1302. type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
  1303. }
  1304. {
  1305. description=DefeatNintales
  1306. hint=An optional hint
  1307. timestocomplete=1
  1308. hidden=True
  1309. infinite=False
  1310. triggers
  1311. {
  1312. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
  1313. send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
  1314. warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
  1315. }
  1316. type=kill_pokemon(spec=Ninetales b:4)
  1317. }
  1318. {
  1319. description=fail
  1320. hint=An optional hint
  1321. timestocomplete=1
  1322. hidden=True
  1323. infinite=False
  1324. triggers
  1325. {
  1326. skip_to_stage(delay=2;stage=0)
  1327. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1328. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1329. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1330. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1331. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1332. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1333. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1334. }
  1335. type=flee_from_pokemon(spec=Ninetales b:4)
  1336. }
  1337. {
  1338. description=fail
  1339. hint=An optional hint
  1340. timestocomplete=1
  1341. hidden=True
  1342. infinite=False
  1343. triggers
  1344. {
  1345. skip_to_stage(delay=2;stage=0)
  1346. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1347. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1348. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1349. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1350. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1351. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1352. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1353. }
  1354. type=battle_end_abnormal()
  1355. }
  1356. }
  1357. stage=16
  1358. {
  1359. {
  1360. description=Enter the Manor.
  1361. hint=It's behind the yellow barrier.
  1362. timestocomplete=1
  1363. hidden=False
  1364. infinite=False
  1365. triggers
  1366. {
  1367. send_chat(delay=0;message=&bThe manor is coated in a thin layer of dust. There are condensed patches of fog blocking certain paths. You hear a raspy voice in your ear... "&5&lWhere gray blocks the way, Seek the Key in the dark, blue will show the way.&b".)
  1368. skip_to_stage(delay=1;stage=17)
  1369. fire_command(delay=2;command=playsound record.ward music PLAYER ~ ~ ~ 10 1 1)
  1370. fire_command(delay=1;command=stopsound PLAYER music)
  1371. }
  1372. type=enter_zone(minx=-1347;maxx=-1337;miny=32;maxy=37;minz=-803;maxz=-794;world=Vanha)
  1373. }
  1374. {
  1375. description=exitzone
  1376. hint=An optional hint
  1377. timestocomplete=1
  1378. hidden=True
  1379. infinite=False
  1380. triggers
  1381. {
  1382. skip_to_stage(delay=2;stage=0)
  1383. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1384. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1385. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1386. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1387. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1388. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1389. }
  1390. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1391. }
  1392. {
  1393. description=fail
  1394. hint=An optional hint
  1395. timestocomplete=1
  1396. hidden=True
  1397. infinite=False
  1398. triggers
  1399. {
  1400. skip_to_stage(delay=2;stage=0)
  1401. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1402. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1403. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1404. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1405. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1406. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1407. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1408. }
  1409. type=run_out_of_pokemon()
  1410. }
  1411. {
  1412. description=KeytoHiddenBoss
  1413. hint=An optional hint
  1414. timestocomplete=1
  1415. hidden=True
  1416. infinite=False
  1417. triggers
  1418. {
  1419. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1420. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1421. }
  1422. conditions
  1423. {
  1424. has_completed(flipped=True;completedquestname=IoS Key Check)
  1425. }
  1426. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
  1427. }
  1428. {
  1429. description=LesserKey1
  1430. hint=An optional hint
  1431. timestocomplete=1
  1432. hidden=True
  1433. infinite=False
  1434. triggers
  1435. {
  1436. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1437. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1438. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1439. }
  1440. conditions
  1441. {
  1442. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1443. }
  1444. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1445. }
  1446. {
  1447. description=HiddenBoss
  1448. hint=
  1449. timestocomplete=1
  1450. hidden=True
  1451. infinite=False
  1452. triggers
  1453. {
  1454. warp(delay=1;world=Vanha;x=-1395;y=23;z=-839)
  1455. send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
  1456. spawn_and_battle(delay=3;spec=Ninetales b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
  1457. }
  1458. conditions
  1459. {
  1460. has_completed(flipped=False;completedquestname=IoS Key Check)
  1461. }
  1462. type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
  1463. }
  1464. {
  1465. description=DefeatNintales
  1466. hint=An optional hint
  1467. timestocomplete=1
  1468. hidden=True
  1469. infinite=False
  1470. triggers
  1471. {
  1472. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
  1473. send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
  1474. warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
  1475. }
  1476. type=kill_pokemon(spec=Ninetales b:4)
  1477. }
  1478. {
  1479. description=fail
  1480. hint=An optional hint
  1481. timestocomplete=1
  1482. hidden=True
  1483. infinite=False
  1484. triggers
  1485. {
  1486. skip_to_stage(delay=2;stage=0)
  1487. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1488. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1489. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1490. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1491. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1492. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1493. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1494. }
  1495. type=flee_from_pokemon(spec=Ninetales b:4)
  1496. }
  1497. {
  1498. description=fail
  1499. hint=An optional hint
  1500. timestocomplete=1
  1501. hidden=True
  1502. infinite=False
  1503. triggers
  1504. {
  1505. skip_to_stage(delay=2;stage=0)
  1506. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1507. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1508. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1509. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1510. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1511. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1512. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1513. }
  1514. type=battle_end_abnormal()
  1515. }
  1516. }
  1517. stage=17
  1518. {
  1519. {
  1520. description=Investigate the Manor.
  1521. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1522. timestocomplete=1
  1523. hidden=False
  1524. infinite=False
  1525. triggers
  1526. {
  1527. send_chat(delay=0;message=&bYou pass through the blue fog, feeling suddenly lightheaded...)
  1528. warp(delay=2;world=Vanha;x=-1349;y=33;z=-784)
  1529. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1530. skip_to_stage(delay=1;stage=18)
  1531. }
  1532. type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
  1533. }
  1534. {
  1535. description=exitzone
  1536. hint=An optional hint
  1537. timestocomplete=1
  1538. hidden=True
  1539. infinite=False
  1540. triggers
  1541. {
  1542. skip_to_stage(delay=2;stage=0)
  1543. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1544. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1545. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1546. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1547. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1548. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1549. }
  1550. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1551. }
  1552. {
  1553. description=fail
  1554. hint=An optional hint
  1555. timestocomplete=1
  1556. hidden=True
  1557. infinite=False
  1558. triggers
  1559. {
  1560. skip_to_stage(delay=2;stage=0)
  1561. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1562. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1563. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1564. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1565. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1566. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1567. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1568. }
  1569. type=run_out_of_pokemon()
  1570. }
  1571. {
  1572. description=KeytoHiddenBoss
  1573. hint=An optional hint
  1574. timestocomplete=1
  1575. hidden=True
  1576. infinite=False
  1577. triggers
  1578. {
  1579. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1580. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1581. }
  1582. conditions
  1583. {
  1584. has_completed(flipped=True;completedquestname=IoS Key Check)
  1585. }
  1586. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
  1587. }
  1588. {
  1589. description=LesserKey1
  1590. hint=An optional hint
  1591. timestocomplete=1
  1592. hidden=True
  1593. infinite=False
  1594. triggers
  1595. {
  1596. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1597. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1598. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1599. }
  1600. conditions
  1601. {
  1602. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1603. }
  1604. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1605. }
  1606. {
  1607. description=HiddenBoss
  1608. hint=
  1609. timestocomplete=1
  1610. hidden=True
  1611. infinite=False
  1612. triggers
  1613. {
  1614. warp(delay=1;world=Vanha;x=-1395;y=23;z=-839)
  1615. send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
  1616. spawn_and_battle(delay=3;spec=Ninetales b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
  1617. }
  1618. conditions
  1619. {
  1620. has_completed(flipped=False;completedquestname=IoS Key Check)
  1621. }
  1622. type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
  1623. }
  1624. {
  1625. description=DefeatNintales
  1626. hint=An optional hint
  1627. timestocomplete=1
  1628. hidden=True
  1629. infinite=False
  1630. triggers
  1631. {
  1632. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
  1633. send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
  1634. warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
  1635. }
  1636. type=kill_pokemon(spec=Ninetales b:4)
  1637. }
  1638. {
  1639. description=fail
  1640. hint=An optional hint
  1641. timestocomplete=1
  1642. hidden=True
  1643. infinite=False
  1644. triggers
  1645. {
  1646. skip_to_stage(delay=2;stage=0)
  1647. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1648. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1649. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1650. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1651. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1652. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1653. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1654. }
  1655. type=flee_from_pokemon(spec=Ninetales b:4)
  1656. }
  1657. {
  1658. description=fail
  1659. hint=An optional hint
  1660. timestocomplete=1
  1661. hidden=True
  1662. infinite=False
  1663. triggers
  1664. {
  1665. skip_to_stage(delay=2;stage=0)
  1666. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1667. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1668. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1669. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1670. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1671. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1672. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1673. }
  1674. type=battle_end_abnormal()
  1675. }
  1676. }
  1677. stage=18
  1678. {
  1679. {
  1680. description=Investigate the Manor.
  1681. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1682. timestocomplete=1
  1683. hidden=False
  1684. infinite=False
  1685. triggers
  1686. {
  1687. send_chat(delay=0;message=&bThis time, you feel more confident as you phase through the blue fog...)
  1688. warp(delay=2;world=Vanha;x=-1340;y=34;z=-815)
  1689. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1690. skip_to_stage(delay=1;stage=19)
  1691. send_chat(delay=3;message=&bThis room seems slightly different... Were all the other rooms this tall?)
  1692. }
  1693. type=right_click_block(minx=-1359;maxx=-1355;miny=33;maxy=38;minz=-790;maxz=-788;world=Vanha)
  1694. }
  1695. {
  1696. description=exitzone
  1697. hint=An optional hint
  1698. timestocomplete=1
  1699. hidden=True
  1700. infinite=False
  1701. triggers
  1702. {
  1703. skip_to_stage(delay=2;stage=0)
  1704. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1705. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1706. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1707. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1708. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1709. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1710. }
  1711. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1712. }
  1713. {
  1714. description=fail
  1715. hint=An optional hint
  1716. timestocomplete=1
  1717. hidden=True
  1718. infinite=False
  1719. triggers
  1720. {
  1721. skip_to_stage(delay=2;stage=0)
  1722. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1723. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1724. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1725. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1726. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1727. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1728. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1729. }
  1730. type=run_out_of_pokemon()
  1731. }
  1732. }
  1733. stage=19
  1734. {
  1735. {
  1736. description=Investigate the Manor.
  1737. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1738. timestocomplete=1
  1739. hidden=False
  1740. infinite=False
  1741. triggers
  1742. {
  1743. send_chat(delay=0;message=&bLet's see what's on the other side...)
  1744. warp(delay=2;world=Vanha;x=-1351;y=32;z=-813)
  1745. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1746. skip_to_stage(delay=1;stage=20)
  1747. }
  1748. type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
  1749. }
  1750. {
  1751. description=exitzone
  1752. hint=An optional hint
  1753. timestocomplete=1
  1754. hidden=True
  1755. infinite=False
  1756. triggers
  1757. {
  1758. skip_to_stage(delay=2;stage=0)
  1759. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1760. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1761. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1762. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1763. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1764. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1765. }
  1766. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1767. }
  1768. {
  1769. description=fail
  1770. hint=An optional hint
  1771. timestocomplete=1
  1772. hidden=True
  1773. infinite=False
  1774. triggers
  1775. {
  1776. skip_to_stage(delay=2;stage=0)
  1777. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1778. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1779. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1780. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1781. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1782. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1783. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1784. }
  1785. type=run_out_of_pokemon()
  1786. }
  1787. }
  1788. stage=20
  1789. {
  1790. {
  1791. description=Investigate the Manor.
  1792. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1793. timestocomplete=1
  1794. hidden=False
  1795. infinite=False
  1796. triggers
  1797. {
  1798. send_chat(delay=0;message=&bLet's see what's on the other side...)
  1799. warp(delay=2;world=Vanha;x=-1343;y=32;z=-785)
  1800. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1801. skip_to_stage(delay=1;stage=21)
  1802. send_chat(delay=4;message=&bThere's no obvious blue fog in this room, too. Could there be a secret here?)
  1803. }
  1804. type=right_click_block(minx=-1352;maxx=-1350;miny=34;maxy=38;minz=-809;maxz=-807;world=Vanha)
  1805. }
  1806. {
  1807. description=exitzone
  1808. hint=An optional hint
  1809. timestocomplete=1
  1810. hidden=True
  1811. infinite=False
  1812. triggers
  1813. {
  1814. skip_to_stage(delay=2;stage=0)
  1815. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1816. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1817. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1818. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1819. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1820. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1821. }
  1822. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1823. }
  1824. {
  1825. description=fail
  1826. hint=An optional hint
  1827. timestocomplete=1
  1828. hidden=True
  1829. infinite=False
  1830. triggers
  1831. {
  1832. skip_to_stage(delay=2;stage=0)
  1833. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1834. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1835. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1836. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1837. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1838. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1839. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1840. }
  1841. type=run_out_of_pokemon()
  1842. }
  1843. }
  1844. stage=21
  1845. {
  1846. {
  1847. description=Investigate the Manor.
  1848. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1849. timestocomplete=1
  1850. hidden=False
  1851. infinite=False
  1852. triggers
  1853. {
  1854. send_chat(delay=0;message=&bLet's see what's on the other side...)
  1855. warp(delay=2;world=Vanha;x=-1343;y=32;z=-785)
  1856. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1857. skip_to_stage(delay=1;stage=22)
  1858. }
  1859. type=right_click_block(minx=-1340;maxx=-1338;miny=28;maxy=30;minz=-788;maxz=-786;world=Vanha)
  1860. }
  1861. {
  1862. description=exitzone
  1863. hint=An optional hint
  1864. timestocomplete=1
  1865. hidden=True
  1866. infinite=False
  1867. triggers
  1868. {
  1869. skip_to_stage(delay=2;stage=0)
  1870. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1871. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1872. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1873. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1874. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1875. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1876. }
  1877. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1878. }
  1879. {
  1880. description=fail
  1881. hint=An optional hint
  1882. timestocomplete=1
  1883. hidden=True
  1884. infinite=False
  1885. triggers
  1886. {
  1887. skip_to_stage(delay=2;stage=0)
  1888. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1889. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1890. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1891. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1892. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1893. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1894. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1895. }
  1896. type=run_out_of_pokemon()
  1897. }
  1898. }
  1899. stage=22
  1900. {
  1901. {
  1902. description=Investigate the Manor.
  1903. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1904. timestocomplete=1
  1905. hidden=False
  1906. infinite=False
  1907. triggers
  1908. {
  1909. send_chat(delay=0;message=&bEw... let's hope that was cleaned beforehand.)
  1910. warp(delay=2;world=Vanha;x=-1351;y=32;z=-818)
  1911. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1912. skip_to_stage(delay=1;stage=23)
  1913. }
  1914. type=enter_zone(minx=-1322;maxx=-1320;miny=30;maxy=35;minz=-814;maxz=-812;world=Vanha)
  1915. }
  1916. {
  1917. description=exitzone
  1918. hint=An optional hint
  1919. timestocomplete=1
  1920. hidden=True
  1921. infinite=False
  1922. triggers
  1923. {
  1924. skip_to_stage(delay=2;stage=0)
  1925. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1926. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1927. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1928. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1929. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1930. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1931. }
  1932. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1933. }
  1934. {
  1935. description=fail
  1936. hint=An optional hint
  1937. timestocomplete=1
  1938. hidden=True
  1939. infinite=False
  1940. triggers
  1941. {
  1942. skip_to_stage(delay=2;stage=0)
  1943. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1944. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1945. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1946. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1947. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1948. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1949. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1950. }
  1951. type=run_out_of_pokemon()
  1952. }
  1953. }
  1954. stage=23
  1955. {
  1956. {
  1957. description=Investigate the Manor.
  1958. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1959. timestocomplete=1
  1960. hidden=False
  1961. infinite=False
  1962. triggers
  1963. {
  1964. send_chat(delay=0;message=&bLet's see what's on the other side...)
  1965. warp(delay=2;world=Vanha;x=-1328;y=32;z=-783)
  1966. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1967. skip_to_stage(delay=1;stage=24)
  1968. }
  1969. type=right_click_block(minx=-1352;maxx=-1350;miny=38;maxy=40;minz=-821;maxz=-819;world=Vanha)
  1970. }
  1971. {
  1972. description=exitzone
  1973. hint=An optional hint
  1974. timestocomplete=1
  1975. hidden=True
  1976. infinite=False
  1977. triggers
  1978. {
  1979. skip_to_stage(delay=2;stage=0)
  1980. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1981. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1982. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1983. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1984. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1985. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1986. }
  1987. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1988. }
  1989. {
  1990. description=fail
  1991. hint=An optional hint
  1992. timestocomplete=1
  1993. hidden=True
  1994. infinite=False
  1995. triggers
  1996. {
  1997. skip_to_stage(delay=2;stage=0)
  1998. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1999. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2000. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2001. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2002. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2003. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2004. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2005. }
  2006. type=run_out_of_pokemon()
  2007. }
  2008. }
  2009. stage=24
  2010. {
  2011. {
  2012. description=Investigate the Manor.
  2013. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  2014. timestocomplete=1
  2015. hidden=False
  2016. infinite=False
  2017. triggers
  2018. {
  2019. send_chat(delay=0;message=&bGhostly Fog in the food? That can't be healthy.)
  2020. warp(delay=2;world=Vanha;x=-1352;y=32;z=-778)
  2021. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  2022. skip_to_stage(delay=1;stage=25)
  2023. }
  2024. type=right_click_block(minx=-1329;maxx=-1327;miny=33;maxy=35;minz=-779;maxz=-777;world=Vanha)
  2025. }
  2026. {
  2027. description=exitzone
  2028. hint=An optional hint
  2029. timestocomplete=1
  2030. hidden=True
  2031. infinite=False
  2032. triggers
  2033. {
  2034. skip_to_stage(delay=2;stage=0)
  2035. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2036. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2037. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2038. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2039. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2040. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2041. }
  2042. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2043. }
  2044. {
  2045. description=fail
  2046. hint=An optional hint
  2047. timestocomplete=1
  2048. hidden=True
  2049. infinite=False
  2050. triggers
  2051. {
  2052. skip_to_stage(delay=2;stage=0)
  2053. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2054. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2055. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2056. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2057. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2058. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2059. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2060. }
  2061. type=run_out_of_pokemon()
  2062. }
  2063. }
  2064. stage=25
  2065. {
  2066. {
  2067. description=...?
  2068. hint=This room seems different, somehow...
  2069. timestocomplete=1
  2070. hidden=False
  2071. infinite=False
  2072. triggers
  2073. {
  2074. send_chat(delay=0;message=&bYour mind clears... It seems the grey fog will no longer have an effect on you. From now, simply right click the gray block to pass through them.)
  2075. skip_to_stage(delay=1;stage=26)
  2076. }
  2077. type=right_click_block(minx=-1371;maxx=-1368;miny=32;maxy=36;minz=-774;maxz=-771;world=Vanha)
  2078. }
  2079. {
  2080. description=exitzone
  2081. hint=An optional hint
  2082. timestocomplete=1
  2083. hidden=True
  2084. infinite=False
  2085. triggers
  2086. {
  2087. skip_to_stage(delay=2;stage=0)
  2088. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2089. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2090. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2091. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2092. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2093. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2094. }
  2095. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2096. }
  2097. {
  2098. description=fail
  2099. hint=An optional hint
  2100. timestocomplete=1
  2101. hidden=True
  2102. infinite=False
  2103. triggers
  2104. {
  2105. skip_to_stage(delay=2;stage=0)
  2106. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2107. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2108. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2109. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2110. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2111. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2112. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2113. }
  2114. type=run_out_of_pokemon()
  2115. }
  2116. }
  2117. stage=26
  2118. {
  2119. {
  2120. description=Sbed
  2121. hint=An optional hint
  2122. timestocomplete=1
  2123. hidden=True
  2124. infinite=True
  2125. triggers
  2126. {
  2127. warp(delay=0;world=Vanha;x=-1351;y=32;z=-783)
  2128. }
  2129. conditions
  2130. {
  2131. is_within_zone(flipped=False;minx=-1352;maxx=-1350;minz=-780;maxz=-778;world=Vanha)
  2132. }
  2133. type=right_click_block(minx=-1352;maxx=-1350;miny=33;maxy=35;minz=-782;maxz=-780;world=Vanha)
  2134. }
  2135. {
  2136. description=Sbed
  2137. hint=An optional hint
  2138. timestocomplete=1
  2139. hidden=True
  2140. infinite=True
  2141. triggers
  2142. {
  2143. warp(delay=0;world=Vanha;x=-1352;y=32;z=-778)
  2144. }
  2145. conditions
  2146. {
  2147. is_within_zone(flipped=False;minx=-1352;maxx=-1350;minz=-782;maxz=-784;world=Vanha)
  2148. }
  2149. type=right_click_block(minx=-1352;maxx=-1350;miny=33;maxy=35;minz=-782;maxz=-780;world=Vanha)
  2150. }
  2151. {
  2152. description=Shall
  2153. hint=An optional hint
  2154. timestocomplete=1
  2155. hidden=True
  2156. infinite=True
  2157. triggers
  2158. {
  2159. warp(delay=0;world=Vanha;x=-1344;y=32;z=-785)
  2160. }
  2161. conditions
  2162. {
  2163. is_within_zone(flipped=False;minx=-1350;maxx=-1348;minz=-784;maxz=-786;world=Vanha)
  2164. }
  2165. type=right_click_block(minx=-1348;maxx=-1346;miny=33;maxy=35;minz=-786;maxz=-783;world=Vanha)
  2166. }
  2167. {
  2168. description=Shall
  2169. hint=An optional hint
  2170. timestocomplete=1
  2171. hidden=True
  2172. infinite=True
  2173. triggers
  2174. {
  2175. warp(delay=0;world=Vanha;x=-1349;y=32;z=-785)
  2176. }
  2177. conditions
  2178. {
  2179. is_within_zone(flipped=False;minx=-1346;maxx=-1344;minz=-784;maxz=-786;world=Vanha)
  2180. }
  2181. type=right_click_block(minx=-1348;maxx=-1346;miny=33;maxy=35;minz=-786;maxz=-783;world=Vanha)
  2182. }
  2183. {
  2184. description=dining
  2185. hint=An optional hint
  2186. timestocomplete=1
  2187. hidden=True
  2188. infinite=True
  2189. triggers
  2190. {
  2191. warp(delay=0;world=Vanha;x=-1344;y=32;z=-792)
  2192. }
  2193. conditions
  2194. {
  2195. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-789;maxz=-787;world=Vanha)
  2196. }
  2197. type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-791;maxz=-789;world=Vanha)
  2198. }
  2199. {
  2200. description=dining
  2201. hint=An optional hint
  2202. timestocomplete=1
  2203. hidden=True
  2204. infinite=True
  2205. triggers
  2206. {
  2207. warp(delay=0;world=Vanha;x=-1344;y=32;z=-787)
  2208. }
  2209. conditions
  2210. {
  2211. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-793;maxz=-791;world=Vanha)
  2212. }
  2213. type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-791;maxz=-789;world=Vanha)
  2214. }
  2215. {
  2216. description=Proceed to the study.
  2217. hint=It's at the top of the Foyer. Try right-clicking the Grey Glass.
  2218. timestocomplete=1
  2219. hidden=False
  2220. infinite=False
  2221. triggers
  2222. {
  2223. warp(delay=0;world=Vanha;x=-1334;y=37;z=-798)
  2224. send_chat(delay=1;message=&bYou sense an evil presence up ahead...)
  2225. skip_to_stage(delay=1;stage=27)
  2226. }
  2227. type=right_click_block(minx=-1335;maxx=-1333;miny=38;maxy=41;minz=-801;maxz=-796;world=Vanha)
  2228. }
  2229. {
  2230. description=barrier
  2231. hint=An optional hint
  2232. timestocomplete=1
  2233. hidden=True
  2234. infinite=True
  2235. triggers
  2236. {
  2237. warp(delay=0;world=Vanha;x=-1356;y=67;z=-795)
  2238. }
  2239. conditions
  2240. {
  2241. is_within_zone(flipped=False;minx=-1350;maxx=-1347;minz=-799;maxz=-791;world=Vanha)
  2242. }
  2243. type=right_click_block(minx=-1353;maxx=-1351;miny=68;maxy=73;minz=-799;maxz=-792;world=Vanha)
  2244. }
  2245. {
  2246. description=barrier
  2247. hint=An optional hint
  2248. timestocomplete=1
  2249. hidden=True
  2250. infinite=True
  2251. triggers
  2252. {
  2253. warp(delay=0;world=Vanha;x=-1348;y=67;z=-795)
  2254. }
  2255. conditions
  2256. {
  2257. is_within_zone(flipped=False;minx=-1355;maxx=-1352;minz=-799;maxz=-791;world=Vanha)
  2258. }
  2259. type=right_click_block(minx=-1353;maxx=-1351;miny=68;maxy=73;minz=-799;maxz=-792;world=Vanha)
  2260. }
  2261. {
  2262. description=exitzone
  2263. hint=An optional hint
  2264. timestocomplete=1
  2265. hidden=True
  2266. infinite=False
  2267. triggers
  2268. {
  2269. skip_to_stage(delay=2;stage=0)
  2270. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2271. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2272. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2273. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2274. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2275. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2276. }
  2277. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2278. }
  2279. {
  2280. description=living
  2281. hint=An optional hint
  2282. timestocomplete=1
  2283. hidden=True
  2284. infinite=True
  2285. triggers
  2286. {
  2287. warp(delay=0;world=Vanha;x=-1344;y=32;z=-810)
  2288. }
  2289. conditions
  2290. {
  2291. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-806;maxz=-803;world=Vanha)
  2292. }
  2293. type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-808;maxz=-806;world=Vanha)
  2294. }
  2295. {
  2296. description=living
  2297. hint=An optional hint
  2298. timestocomplete=1
  2299. hidden=True
  2300. infinite=True
  2301. triggers
  2302. {
  2303. warp(delay=0;world=Vanha;x=-1344;y=32;z=-804)
  2304. }
  2305. conditions
  2306. {
  2307. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-811;maxz=-808;world=Vanha)
  2308. }
  2309. type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-808;maxz=-806;world=Vanha)
  2310. }
  2311. {
  2312. description=rafter
  2313. hint=An optional hint
  2314. timestocomplete=1
  2315. hidden=True
  2316. infinite=True
  2317. triggers
  2318. {
  2319. warp(delay=0;world=Vanha;x=-1344;y=32;z=-810)
  2320. }
  2321. conditions
  2322. {
  2323. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-811;maxz=-807;world=Vanha)
  2324. }
  2325. type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
  2326. }
  2327. {
  2328. description=rafter
  2329. hint=An optional hint
  2330. timestocomplete=1
  2331. hidden=True
  2332. infinite=True
  2333. triggers
  2334. {
  2335. warp(delay=0;world=Vanha;x=-1344;y=32;z=-810)
  2336. }
  2337. conditions
  2338. {
  2339. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-806;maxz=-804;world=Vanha)
  2340. }
  2341. type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
  2342. }
  2343. {
  2344. description=lesser2
  2345. hint=An optional hint
  2346. timestocomplete=1
  2347. hidden=True
  2348. infinite=False
  2349. triggers
  2350. {
  2351. send_chat(delay=0;message=&bA wisp floats out of the chest, clouding your vision... It's Banette. It appears more like a regular plushie, and it's stuck in between the crumbling walls of the estate. It cries out of loneliness, and grows angrier by the second. &6&lYou got the second lesser key!)
  2352. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 100)
  2353. }
  2354. type=right_click_block(minx=-1336;maxx=-1334;miny=43;maxy=45;minz=-807;maxz=-805;world=Vanha)
  2355. }
  2356. }
  2357. stage=27
  2358. {
  2359. {
  2360. description=Proceed into the Study.
  2361. hint=No turning back now...
  2362. timestocomplete=1
  2363. hidden=False
  2364. infinite=False
  2365. triggers
  2366. {
  2367. show_chat_gui(delay=2;name=Spiritomb)
  2368. send_chat(delay=10;message=&bSpiritomb/Banette lunges at you!)
  2369. spawn_and_battle(delay=12;spec=Spiritomb b:4 ab:Infiltrator evdef:252 evatk:252 evspe:252 evspdef:252 evhp:252 ivatk:31 ivspe:31 ivhp:31 n:adamant helditem:black_glasses move1:sucker_punch move2:spectral_thief move3:no_retreat move4:recover;name=Spiritomb;level=100;shiny=true;bossLevel=4)
  2370. skip_to_stage(delay=0;stage=28)
  2371. }
  2372. type=enter_zone(minx=-1327;maxx=-1321;miny=37;maxy=40;minz=-804;maxz=-793;world=Vanha)
  2373. }
  2374. {
  2375. description=exitzone
  2376. hint=An optional hint
  2377. timestocomplete=1
  2378. hidden=True
  2379. infinite=False
  2380. triggers
  2381. {
  2382. skip_to_stage(delay=2;stage=0)
  2383. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2384. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2385. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2386. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2387. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2388. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2389. }
  2390. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2391. }
  2392. {
  2393. description=fail
  2394. hint=An optional hint
  2395. timestocomplete=1
  2396. hidden=True
  2397. infinite=False
  2398. triggers
  2399. {
  2400. skip_to_stage(delay=2;stage=0)
  2401. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2402. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2403. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2404. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2405. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2406. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2407. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2408. }
  2409. type=run_out_of_pokemon()
  2410. }
  2411. }
  2412. stage=28
  2413. {
  2414. {
  2415. description=Defeat Spiritomb!
  2416. hint=
  2417. timestocomplete=1
  2418. hidden=False
  2419. infinite=False
  2420. triggers
  2421. {
  2422. send_chat(delay=3;message=&bWith a scream, Spiritomb burns and seperates into dozens of spirits, dropping a single china teapot on the floor. This must be the heirloom.)
  2423. send_chat(delay=7;message=&bWith your work done, the fog fades and you find yourself back outside. Time to return to the Monsieur, if you haven't missed anything...)
  2424. warp(delay=7;world=Vanha;x=-1356;y=67;z=-795)
  2425. skip_to_stage(delay=7;stage=29)
  2426. }
  2427. type=kill_pokemon(spec=Spiritomb)
  2428. }
  2429. {
  2430. description=exitzone
  2431. hint=An optional hint
  2432. timestocomplete=1
  2433. hidden=True
  2434. infinite=False
  2435. triggers
  2436. {
  2437. skip_to_stage(delay=2;stage=0)
  2438. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2439. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2440. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2441. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2442. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2443. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2444. }
  2445. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2446. }
  2447. {
  2448. description=fail
  2449. hint=An optional hint
  2450. timestocomplete=1
  2451. hidden=True
  2452. infinite=False
  2453. triggers
  2454. {
  2455. skip_to_stage(delay=2;stage=0)
  2456. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2457. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2458. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2459. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2460. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2461. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2462. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2463. }
  2464. type=run_out_of_pokemon()
  2465. }
  2466. {
  2467. description=fail
  2468. hint=An optional hint
  2469. timestocomplete=1
  2470. hidden=True
  2471. infinite=False
  2472. triggers
  2473. {
  2474. skip_to_stage(delay=2;stage=0)
  2475. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2476. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2477. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2478. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2479. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2480. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2481. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2482. }
  2483. type=flee_from_pokemon(spec=Spiritomb)
  2484. }
  2485. {
  2486. description=fail
  2487. hint=An optional hint
  2488. timestocomplete=1
  2489. hidden=True
  2490. infinite=False
  2491. triggers
  2492. {
  2493. skip_to_stage(delay=2;stage=0)
  2494. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2495. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2496. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2497. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2498. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2499. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2500. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2501. }
  2502. type=battle_end_abnormal()
  2503. }
  2504. }
  2505. stage=29
  2506. {
  2507. {
  2508. description=Return to the Monsieur.
  2509. hint=You are now free to leave and re-enter the Isle as you wish.
  2510. timestocomplete=1
  2511. hidden=False
  2512. infinite=False
  2513. triggers
  2514. {
  2515. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2516. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2517. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2518. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2519. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2520. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2521. }
  2522. conditions
  2523. {
  2524. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  2525. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2526. has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
  2527. }
  2528. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2529. }
  2530. {
  2531. description=Boss-Only
  2532. hint=You are now free to leave and re-enter the Isle as you wish.
  2533. timestocomplete=1
  2534. hidden=True
  2535. infinite=False
  2536. triggers
  2537. {
  2538. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2539. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2540. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2541. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2542. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2543. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2544. give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
  2545. send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher.)
  2546. }
  2547. conditions
  2548. {
  2549. has_completed(flipped=False;completedquestname=IoS Hidden Check)
  2550. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2551. has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
  2552. }
  2553. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2554. }
  2555. {
  2556. description=Boss+Key1
  2557. hint=You are now free to leave and re-enter the Isle as you wish.
  2558. timestocomplete=1
  2559. hidden=True
  2560. infinite=False
  2561. triggers
  2562. {
  2563. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2564. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2565. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2566. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2567. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2568. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2569. give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
  2570. fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
  2571. send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher, Lesser Key A.)
  2572. }
  2573. conditions
  2574. {
  2575. has_completed(flipped=False;completedquestname=IoS Hidden Check)
  2576. has_completed(flipped=False;completedquestname=IoS Lesser Check)
  2577. has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
  2578. }
  2579. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2580. }
  2581. {
  2582. description=Boss+Key1+Key2
  2583. hint=You are now free to leave and re-enter the Isle as you wish.
  2584. timestocomplete=1
  2585. hidden=True
  2586. infinite=False
  2587. triggers
  2588. {
  2589. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2590. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2591. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2592. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2593. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2594. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2595. give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
  2596. fire_command(delay=9;command=teslacrate key give PLAYER lesser 2)
  2597. send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher, Lesser Key A, Lesser Key B.)
  2598. }
  2599. conditions
  2600. {
  2601. has_completed(flipped=False;completedquestname=IoS Hidden Check)
  2602. has_completed(flipped=False;completedquestname=IoS Lesser Check)
  2603. has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
  2604. }
  2605. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2606. }
  2607. {
  2608. description=Key1
  2609. hint=You are now free to leave and re-enter the Isle as you wish.
  2610. timestocomplete=1
  2611. hidden=True
  2612. infinite=False
  2613. triggers
  2614. {
  2615. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2616. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2617. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2618. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2619. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2620. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2621. fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
  2622. send_chat(delay=16;message=&6&lReceived the following bonus awards: Lesser Key A.)
  2623. }
  2624. conditions
  2625. {
  2626. has_completed(flipped=False;completedquestname=IoS Lesser Check)
  2627. has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
  2628. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  2629. }
  2630. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2631. }
  2632. {
  2633. description=Key2
  2634. hint=You are now free to leave and re-enter the Isle as you wish.
  2635. timestocomplete=1
  2636. hidden=True
  2637. infinite=False
  2638. triggers
  2639. {
  2640. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2641. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2642. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2643. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2644. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2645. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2646. fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
  2647. send_chat(delay=16;message=&6&lReceived the following bonus awards: Lesser Key B.)
  2648. }
  2649. conditions
  2650. {
  2651. has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
  2652. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  2653. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2654. }
  2655. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2656. }
  2657. {
  2658. description=Boss+Key2
  2659. hint=You are now free to leave and re-enter the Isle as you wish.
  2660. timestocomplete=1
  2661. hidden=True
  2662. infinite=False
  2663. triggers
  2664. {
  2665. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2666. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2667. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2668. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2669. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2670. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2671. give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
  2672. fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
  2673. send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher, Lesser Key B.)
  2674. }
  2675. conditions
  2676. {
  2677. has_completed(flipped=False;completedquestname=IoS Hidden Check)
  2678. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2679. has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
  2680. }
  2681. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2682. }
  2683. {
  2684. description=Key1+2
  2685. hint=You are now free to leave and re-enter the Isle as you wish.
  2686. timestocomplete=1
  2687. hidden=True
  2688. infinite=False
  2689. triggers
  2690. {
  2691. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2692. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2693. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2694. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2695. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2696. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2697. fire_command(delay=9;command=teslacrate key give PLAYER lesser 2)
  2698. send_chat(delay=16;message=&6&lReceived the following bonus awards: Lesser Key A, Lesser Key B.)
  2699. }
  2700. conditions
  2701. {
  2702. has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
  2703. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  2704. has_completed(flipped=False;completedquestname=IoS Lesser Check)
  2705. }
  2706. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2707. }
  2708. {
  2709. description=KeytoHiddenBoss
  2710. hint=An optional hint
  2711. timestocomplete=1
  2712. hidden=True
  2713. infinite=False
  2714. triggers
  2715. {
  2716. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  2717. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  2718. }
  2719. conditions
  2720. {
  2721. has_completed(flipped=True;completedquestname=IoS Key Check)
  2722. }
  2723. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-1380;maxz=-1378;world=Vanha)
  2724. }
  2725. {
  2726. description=LesserKey1
  2727. hint=An optional hint
  2728. timestocomplete=1
  2729. hidden=True
  2730. infinite=False
  2731. triggers
  2732. {
  2733. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  2734. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  2735. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  2736. }
  2737. conditions
  2738. {
  2739. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2740. }
  2741. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  2742. }
  2743. {
  2744. description=HiddenBoss
  2745. hint=
  2746. timestocomplete=1
  2747. hidden=True
  2748. infinite=False
  2749. triggers
  2750. {
  2751. warp(delay=1;world=Vanha;x=-1395;y=23;z=-839)
  2752. send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
  2753. spawn_and_battle(delay=3;spec=Ninetales b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
  2754. }
  2755. conditions
  2756. {
  2757. has_completed(flipped=False;completedquestname=IoS Key Check)
  2758. }
  2759. type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
  2760. }
  2761. {
  2762. description=DefeatNintales
  2763. hint=An optional hint
  2764. timestocomplete=1
  2765. hidden=True
  2766. infinite=False
  2767. triggers
  2768. {
  2769. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
  2770. send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
  2771. warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
  2772. }
  2773. type=kill_pokemon(spec=Ninetales b:4)
  2774. }
  2775. {
  2776. description=fail
  2777. hint=An optional hint
  2778. timestocomplete=1
  2779. hidden=True
  2780. infinite=False
  2781. triggers
  2782. {
  2783. skip_to_stage(delay=2;stage=0)
  2784. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2785. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2786. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2787. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2788. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2789. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2790. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2791. }
  2792. type=flee_from_pokemon(spec=Ninetales b:4)
  2793. }
  2794. {
  2795. description=fail
  2796. hint=An optional hint
  2797. timestocomplete=1
  2798. hidden=True
  2799. infinite=False
  2800. triggers
  2801. {
  2802. skip_to_stage(delay=2;stage=0)
  2803. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2804. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2805. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2806. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2807. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2808. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2809. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2810. }
  2811. conditions
  2812. {
  2813. has_completed(flipped=False;completedquestname=IoS Key Check)
  2814. }
  2815. type=run_out_of_pokemon()
  2816. }
  2817. }
  2818. }
  2819.  
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