iOSdeveloper

Untitled

Mar 16th, 2025
19
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.46 KB | None | 0 0
  1. local player = game.Players.LocalPlayer
  2. local character = player.Character or player.CharacterAdded:Wait()
  3.  
  4. local function createParticleEmitter(part, name, properties)
  5. local emitter = Instance.new("ParticleEmitter")
  6. emitter.Name = name
  7. emitter.Parent = part
  8.  
  9. for prop, value in pairs(properties) do
  10. emitter[prop] = value
  11. end
  12. end
  13.  
  14. local starsProperties = {
  15. Acceleration = Vector3.new(0, 0, 0),
  16. Brightness = 5,
  17. Color = ColorSequence.new(Color3.fromRGB(128, 0, 0), Color3.fromRGB(255, 0, 0)),
  18. Drag = 0,
  19. EmissionDirection = "Top",
  20. FlipbookFramerate = NumberRange.new(1, 1),
  21. Lifetime = NumberRange.new(0.2, 0.3),
  22. LightEmission = 1,
  23. LightInfluence = 0,
  24. LockedToPart = true,
  25. Rate = 5,
  26. RotSpeed = NumberRange.new(0, 0),
  27. Rotation = NumberRange.new(0, 0),
  28. Shape = Enum.ParticleEmitterShape.Box,
  29. ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward,
  30. ShapePartial = 1,
  31. ShapeStyle = Enum.ParticleEmitterShapeStyle.Volume,
  32. Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.5, 0.5), NumberSequenceKeypoint.new(1, 0)}),
  33. Speed = NumberRange.new(0, 0),
  34. SpreadAngle = Vector2.new(0, 0),
  35. Squash = NumberSequence.new({
  36. NumberSequenceKeypoint.new(0, 0),
  37. NumberSequenceKeypoint.new(0.248, 1.612),
  38. NumberSequenceKeypoint.new(0.506, 0),
  39. NumberSequenceKeypoint.new(1, -3)
  40. }),
  41. Texture = "rbxassetid://13768810492",
  42. Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 0)}),
  43. VelocityInheritance = 0,
  44. VelocitySpread = 0,
  45. ZOffset = 1,
  46. Enabled = true
  47. }
  48.  
  49. local fireProperties = {
  50. Acceleration = Vector3.new(0, 0, 0),
  51. Brightness = 5,
  52. Color = ColorSequence.new(Color3.fromRGB(255, 0, 0), Color3.fromRGB(128, 0, 0)),
  53. Drag = 0,
  54. EmissionDirection = "Top",
  55. FlipbookFramerate = NumberRange.new(1, 1),
  56. FlipBookLayout = Enum.ParticleEmitterFlipbookLayout.Grid4x4, — here is the error 🟥🟨
  57. FlipBookMode = Enum.ParticleEmitterFlipbookMode.OneShot, — here is the error 🟥🟨
  58. Lifetime = NumberRange.new(0.3, 0.5),
  59. LightEmission = -2,
  60. LightInfluence = 0,
  61. LockedToPart = true,
  62. Rate = 35,
  63. RotSpeed = NumberRange.new(0, 0),
  64. Rotation = NumberRange.new(0, 360),
  65. Shape = Enum.ParticleEmitterShape.Box,
  66. ShapeInOut = Enum.ParticleEmitterShapeInOut.Outward,
  67. ShapePartial = 1,
  68. ShapeStyle = Enum.ParticleEmitterShapeStyle.Volume,
  69. Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 1)}),
  70. Speed = NumberRange.new(2, 4),
  71. SpreadAngle = Vector2.new(306, 306),
  72. Squash = NumberSequence.new({
  73. NumberSequenceKeypoint.new(0, 0),
  74. NumberSequenceKeypoint.new(1, 0)
  75. }),
  76. Texture = "rbxassetid://12867598824",
  77. Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 0)}),
  78. VelocityInheritance = 0,
  79. VelocitySpread = 360,
  80. ZOffset = -1,
  81. Enabled = true
  82. }
  83.  
  84. local bodyParts = { character.Head, character.Torso, character["Left Leg"], character["Right Leg"], character["Left Arm"], character["Right Arm"] }
  85.  
  86. for _, part in ipairs(bodyParts) do
  87. createParticleEmitter(part, "Stars", starsProperties)
  88. for i = 1, 4 do
  89. createParticleEmitter(part, "Fire" .. i, fireProperties)
  90. end
  91. end
  92.  
  93. print("Particle emitters created successfully!")
Advertisement
Add Comment
Please, Sign In to add comment