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- function Item2Unit takes integer a, integer p returns integer
- local integer i
- if a==udg_ItemPicks[1] then // murloc
- set udg_BuilderPoints[p] = -5
- set udg_Multiboard_Icons[p] = "ReplaceableTextures\\CommandButtons\\BTNMurgalSlave.blp"
- set udg_BuilderChosen[1] = true
- set i='h04I'
- elseif a==udg_ItemPicks[2] then // gnoll
- set udg_BuilderPoints[p] = -5
- set udg_Multiboard_Icons[p] = "ReplaceableTextures\\CommandButtons\\BTNGnollKing.blp"
- set udg_BuilderChosen[2] = true
- set i='h009'
- elseif a==udg_ItemPicks[3] then //makrura
- set udg_BuilderPoints[p] = -5
- set udg_Multiboard_Icons[p] = "ReplaceableTextures\\CommandButtons\\BTNLobstrokkGreen.blp"
- set udg_BuilderChosen[3] = true
- set i='h008'
- elseif a==udg_ItemPicks[4] then // troll
- set udg_BuilderPoints[p] = -5
- set udg_Multiboard_Icons[p] = "ReplaceableTextures\\CommandButtons\\BTNWitchDoctor.blp"
- set udg_BuilderChosen[4] = true
- set i='h007'
- elseif a==udg_ItemPicks[5] then // radio
- set udg_BuilderPoints[p] = 5
- set udg_Multiboard_Icons[p] = "ReplaceableTextures\\CommandButtons\\BTNInfernalStone.blp"
- set udg_BuilderChosen[5] = true
- set i='u009'
- elseif a==udg_ItemPicks[6] then // Morph
- set udg_BuilderPoints[p] = 0
- set udg_Multiboard_Icons[p] = "ReplaceableTextures\\CommandButtons\\BTNFacelessOne.blp"
- set udg_BuilderChosen[6] = true
- set i='h021'
- elseif a==udg_ItemPicks[7] then //goblin
- set udg_BuilderPoints[p] = 5
- set udg_Multiboard_Icons[p] = "ReplaceableTextures\\CommandButtons\\BTNHeroTinker.blp"
- set udg_BuilderChosen[7] = true
- set i='h00X'
- elseif a==udg_ItemPicks[8] then // nat
- set udg_BuilderPoints[p] = 5
- set udg_Multiboard_Icons[p] = "ReplaceableTextures\\CommandButtons\\BTNAncientOfLore.blp"
- set udg_BuilderChosen[8] = true
- set i='h00Q'
- elseif a==udg_ItemPicks[9] then // mag
- set udg_BuilderPoints[p] = 10
- set udg_Multiboard_Icons[p] = "ReplaceableTextures\\CommandButtons\\BTNBlueMagnataur.blp"
- set udg_BuilderChosen[9] = true
- set i='h01B'
- elseif a==udg_ItemPicks[10] then // Demon
- set udg_BuilderPoints[p] = 10
- set udg_Multiboard_Icons[p] = "ReplaceableTextures\\CommandButtons\\BTNDoomGuard.blp"
- set udg_BuilderChosen[10] = true
- set i='u00I'
- elseif a==udg_ItemPicks[11] then //tauren
- set udg_BuilderPoints[p] = 10
- set udg_Multiboard_Icons[p] = "ReplaceableTextures\\CommandButtons\\BTNSpiritWalker.blp"
- set udg_BuilderChosen[11] = true
- set i='O01Q'
- elseif a==udg_ItemPicks[12] then //faerie
- set udg_BuilderPoints[p] = -5
- set udg_Multiboard_Icons[p] = "ReplaceableTextures\\CommandButtons\\BTNFaerieDragon.blp"
- set udg_BuilderChosen[12] = true
- set i='h02S'
- elseif a==udg_ItemPicks[13] then //satyr
- set udg_BuilderPoints[p] = 15
- set udg_Multiboard_Icons[p] = "ReplaceableTextures\\CommandButtons\\BTNSatyrTrickster.blp"
- set udg_BuilderChosen[13] = true
- set i='h035'
- elseif a==udg_ItemPicks[14] then //ogre
- set udg_BuilderPoints[p] = 0
- set udg_Multiboard_Icons[p] = "ReplaceableTextures\\CommandButtons\\BTNOgreLord.blp"
- set udg_BuilderChosen[14] = true
- set i='h037'
- elseif a==udg_ItemPicks[15] then //pandamine
- set udg_BuilderPoints[p] = 0
- set udg_Multiboard_Icons[p] = "ReplaceableTextures\\CommandButtons\\BTNPandarenBrewmaster.blp"
- set udg_BuilderChosen[15] = true
- set i='h03K'
- elseif a==udg_ItemPicks[16] then //draneie
- set udg_BuilderPoints[p] = -5
- set udg_Multiboard_Icons[p] = "ReplaceableTextures\\CommandButtons\\BTNDranaiMage.blp"
- set udg_BuilderChosen[16] = true
- set i='u00W'
- elseif a==udg_ItemPicks[17] then //pirate
- set udg_BuilderPoints[p] = -5
- set udg_Multiboard_Icons[p] = "ReplaceableTextures\\CommandButtons\\BTNMedivh.blp"
- set udg_BuilderChosen[17] = true
- set i='h043'
- elseif a==udg_ItemPicks[18] then //puppeteer
- set udg_BuilderPoints[p] = 5
- set udg_Multiboard_Icons[p] = "ReplaceableTextures\\CommandButtons\\BTNOrcWarlockRed.blp"
- set udg_BuilderChosen[18] = true
- set i='u00V'
- elseif a==udg_ItemPicks[19] then //arachnid
- set udg_BuilderPoints[p] = -5
- set udg_Multiboard_Icons[p] = "ReplaceableTextures\\CommandButtons\\BTNSpiderBlue.blp"
- set udg_BuilderChosen[19] = true
- set i='h049'
- elseif a==udg_ItemPicks[20] then //Force Of Nature
- set udg_BuilderPoints[p] = 0
- set udg_Multiboard_Icons[p] = "ReplaceableTextures\\CommandButtons\\BTNSpiderBlue.blp"
- set udg_BuilderChosen[20] = true
- set i='h04L'
- elseif a==udg_ItemPicks[21] then //Dark Elve
- set udg_BuilderPoints[p] = 0
- set udg_Multiboard_Icons[p] = "ReplaceableTextures\\CommandButtons\\BTNSpiderBlue.blp"
- set udg_BuilderChosen[21] = true
- set i='h04S'
- elseif a==udg_ItemPicks[32] then
- set udg_WhichMinion='U016' // Lucidious
- set i='E01D'
- elseif a==udg_ItemPicks[33] then
- set udg_WhichMinion='U001' // Sypherious
- set i='E00B'
- elseif a==udg_ItemPicks[34] then
- set udg_WhichMinion='U003'
- set i='E00C'
- elseif a==udg_ItemPicks[35] then
- set udg_WhichMinion='U004'
- set i='E00E'
- elseif a==udg_ItemPicks[36] then
- set udg_WhichMinion='U007'
- set i='E00F'
- elseif a==udg_ItemPicks[37] then
- set udg_WhichMinion='U00B'
- set i='E00I'
- elseif a==udg_ItemPicks[38] then
- set udg_WhichMinion='U00D'
- set i='E00J'
- elseif a==udg_ItemPicks[39] then
- set udg_WhichMinion='U00G'
- set i='E00K'
- elseif a==udg_ItemPicks[40] then
- set udg_WhichMinion='U00Q'
- set i='E00O'
- elseif a==udg_ItemPicks[41] then
- set udg_WhichMinion='U00Y' // Foss
- set i='E016'
- endif
- return(i)
- endfunction
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