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EffTexAE.txt

Dec 6th, 2016
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  1. ;=======================================================================
  2. ;
  3. ; このファイルはピクチャをコンバートするスクリプトファイルです。
  4. ;
  5. ;=======================================================================
  6. ;
  7. ;<<<ラップの設定をループテクスチャに変更するには?>>>
  8. ;
  9. ; ●image部の「GX_CLAMP」を「GX_REPEAT」と書き換えてください。
  10. ;  左が「X方向」、右が「Y方向」の設定になっています。
  11. ;
  12. ;
  13. ;
  14. ;<<<出力形式を16ビット(RGB4ビット・A3ビット)に変更するには?>>>
  15. ;
  16. ; ●image部の「CMPR」を「RGB5A3」と書き換えてください。
  17. ;  (「RGB4A3」ではありませんのでご注意下さい)
  18. ;
  19. ;=======================================================================
  20.  
  21. ;------------------------------------------------
  22. ; Name = fbarirp1 ID = 0
  23. ;------------------------------------------------
  24. file 0 = fbarirp1.pic
  25. image 0 = 0, 0, CMPR, 0, 7, 0, GX_CLAMP, GX_CLAMP
  26. texture 0 = 0, x, fbarirp1
  27.  
  28. ;------------------------------------------------
  29. ; Name = fbdspcp1 ID = 1
  30. ;------------------------------------------------
  31. file 1 = fbdspcp1.pic
  32. image 1 = 1, 1, CMPR, 0, 7, 0, GX_CLAMP, GX_CLAMP
  33. texture 1 = 1, x, fbdspcp1
  34.  
  35. ;------------------------------------------------
  36. ; Name = fbdspcp2 ID = 2
  37. ;------------------------------------------------
  38. file 2 = fbdspcp2.pic
  39. image 2 = 2, 2, CMPR, 0, 6, 0, GX_CLAMP, GX_CLAMP
  40. texture 2 = 2, x, fbdspcp2
  41.  
  42. ;------------------------------------------------
  43. ; Name = fblcicp0 ID = 3
  44. ;------------------------------------------------
  45. file 3 = fblcicp0.pic
  46. image 3 = 3, 3, CMPR, 0, 7, 0, GX_CLAMP, GX_CLAMP
  47. texture 3 = 3, x, fblcicp0
  48.  
  49. ;------------------------------------------------
  50. ; Name = fblcstp0 ID = 4
  51. ;------------------------------------------------
  52. file 4 = fblcstp0.pic
  53. image 4 = 4, 4, CMPR, 0, 7, 0, GX_CLAMP, GX_CLAMP
  54. texture 4 = 4, x, fblcstp0
  55.  
  56. ;------------------------------------------------
  57. ; Name = fbomefp1 ID = 5
  58. ;------------------------------------------------
  59. file 5 = fbomefp1.pic
  60. image 5 = 5, 5, CMPR, 0, 7, 0, GX_CLAMP, GX_CLAMP
  61. texture 5 = 5, x, fbomefp1
  62.  
  63. ;------------------------------------------------
  64. ; Name = fbomefp2 ID = 6
  65. ;------------------------------------------------
  66. file 6 = fbomefp2.pic
  67. image 6 = 6, 6, CMPR, 0, 7, 0, GX_CLAMP, GX_CLAMP
  68. texture 6 = 6, x, fbomefp2
  69.  
  70. ;------------------------------------------------
  71. ; Name = fbrbdyp1 ID = 7
  72. ;------------------------------------------------
  73. file 7 = fbrbdyp1.pic
  74. image 7 = 7, 7, CMPR, 0, 7, 0, GX_CLAMP, GX_CLAMP
  75. texture 7 = 7, x, fbrbdyp1
  76.  
  77. ;------------------------------------------------
  78. ; Name = fbubshp1 ID = 8
  79. ;------------------------------------------------
  80. file 8 = fbubshp1.pic
  81. image 8 = 8, 8, CMPR, 0, 6, 0, GX_CLAMP, GX_CLAMP
  82. texture 8 = 8, x, fbubshp1
  83.  
  84. ;------------------------------------------------
  85. ; Name = fchagsp1 ID = 9
  86. ;------------------------------------------------
  87. file 9 = fchagsp1.pic
  88. image 9 = 9, 9, CMPR, 0, 6, 0, GX_CLAMP, GX_CLAMP
  89. texture 9 = 9, x, fchagsp1
  90.  
  91. ;------------------------------------------------
  92. ; Name = fchankp1 ID = 10
  93. ;------------------------------------------------
  94. file 10 = fchankp1.pic
  95. image 10 = 10, 10, CMPR, 0, 6, 0, GX_CLAMP, GX_CLAMP
  96. texture 10 = 10, x, fchankp1
  97.  
  98. ;------------------------------------------------
  99. ; Name = fcoinpp1 ID = 11
  100. ;------------------------------------------------
  101. file 11 = fcoinpp1.pic
  102. image 11 = 11, 11, CMPR, 0, 6, 0, GX_CLAMP, GX_CLAMP
  103. texture 11 = 11, x, fcoinpp1
  104.  
  105. ;------------------------------------------------
  106. ; Name = felnmbp1 ID = 12
  107. ;------------------------------------------------
  108. file 12 = felnmbp1.pic
  109. image 12 = 12, 12, CMPR, 0, 7, 0, GX_CLAMP, GX_CLAMP
  110. texture 12 = 12, x, felnmbp1
  111.  
  112. ;------------------------------------------------
  113. ; Name = femshtp1 ID = 13
  114. ;------------------------------------------------
  115. file 13 = femshtp1.pic
  116. image 13 = 13, 13, CMPR, 0, 6, 0, GX_CLAMP, GX_CLAMP
  117. texture 13 = 13, x, femshtp1
  118.  
  119. ;------------------------------------------------
  120. ; Name = femshtp2 ID = 14
  121. ;------------------------------------------------
  122. file 14 = femshtp2.pic
  123. image 14 = 14, 14, CMPR, 0, 6, 0, GX_CLAMP, GX_CLAMP
  124. texture 14 = 14, x, femshtp2
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