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- class CfgPatches
- {
- class movieanims
- {
- requiredVersion = 0.100000;
- requiredAddons[]= {"A3_Functions_F","A3_Anims_F"};
- units[]= {};
- weapons[]= {};
- };
- };
- class CfgMovesBasic;
- class CfgMovesMaleSdr: CfgMovesBasic
- {
- class States
- {
- class AmovPercMstpSnonWnonDnon;
- class movie001 : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\movie001.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 0;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 0;
- rightHandIKCurve[] = {0};
- leftHandIKCurve[] = {0};
- canReload = 1;
- showHandgun = 1;
- };
- class movie001_trig : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\movie001_trig.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 1;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 0;
- rightHandIKCurve[] = {0};
- leftHandIKCurve[] = {0};
- canReload = 1;
- showHandgun = 1;
- };
- class movie002 : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\movie002.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 0;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 1;
- rightHandIKCurve[] = {1};
- leftHandIKCurve[] = {1};
- canReload = 1;
- };
- class movie003 : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\movie003.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 1;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 1;
- rightHandIKCurve[] = {1};
- leftHandIKCurve[] = {1};
- canReload = 1;
- };
- class movie004 : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\movie004.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 0;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 1;
- rightHandIKCurve[] = {0};
- leftHandIKCurve[] = {1};
- canReload = 1;
- };
- class movie005 : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\movie005.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 1;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 1;
- rightHandIKCurve[] = {1};
- leftHandIKCurve[] = {1};
- canReload = 1;
- };
- class movie006 : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\movie006.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 0;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 1;
- rightHandIKCurve[] = {1};
- leftHandIKCurve[] = {0};
- canReload = 1;
- };
- class movie007 : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\movie007.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 0;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 1;
- rightHandIKCurve[] = {1};
- leftHandIKCurve[] = {0};
- canReload = 1;
- };
- class movie008 : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\movie008.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 1;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 1;
- rightHandIKCurve[] = {1};
- leftHandIKCurve[] = {1};
- canReload = 1;
- };
- class movie009 : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\movie009.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 1;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 0;
- rightHandIKCurve[] = {0};
- leftHandIKCurve[] = {0};
- canReload = 1;
- showHandgun = 1;
- };
- class movie010 : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\movie010.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 1;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 1;
- rightHandIKCurve[] = {1};
- leftHandIKCurve[] = {0};
- canReload = 1;
- };
- class movie011 : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\movie011.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 0;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 0;
- rightHandIKCurve[] = {0};
- leftHandIKCurve[] = {0};
- canReload = 1;
- };
- class movie012 : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\movie012.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 1;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 0;
- rightHandIKCurve[] = {0};
- leftHandIKCurve[] = {0};
- canReload = 1;
- showHandgun = 1;
- };
- class movie013 : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\movie013.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 0;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 0;
- rightHandIKCurve[] = {0};
- leftHandIKCurve[] = {0};
- canReload = 1;
- showHandgun = 1;
- };
- class movie014 : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\movie014.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 1;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 1;
- rightHandIKCurve[] = {1};
- leftHandIKCurve[] = {1};
- canReload = 1;
- };
- class movie015 : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\movie015.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 0;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 1;
- rightHandIKCurve[] = {1};
- leftHandIKCurve[] = {0};
- canReload = 1;
- };
- class movie016 : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\movie016.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 0;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 1;
- rightHandIKCurve[] = {1};
- leftHandIKCurve[] = {1};
- canReload = 1;
- };
- class movie017 : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\movie017.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 0;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 1;
- rightHandIKCurve[] = {1};
- leftHandIKCurve[] = {1};
- canReload = 1;
- };
- class movie_death001 : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\movie_death001.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 0;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 0;
- rightHandIKCurve[] = {0};
- leftHandIKCurve[] = {0};
- canReload = 1;
- };
- class movie_death002 : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\movie_death002.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 0;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 0;
- rightHandIKCurve[] = {0};
- leftHandIKCurve[] = {0};
- canReload = 1;
- };
- class movie_death003 : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\movie_death003.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 1;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 1;
- rightHandIKCurve[] = {1};
- leftHandIKCurve[] = {0};
- canReload = 1;
- };
- class movie_death004 : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\movie_death004.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 1;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 1;
- rightHandIKCurve[] = {1};
- leftHandIKCurve[] = {0};
- canReload = 1;
- };
- class shooting_behindcover_r : AmovPercMstpSnonWnonDnon
- {
- file = "Movie_Based_Animations\rtm\shooting_behindcover_r.rtm";
- speed = -1e+10;
- looped = "true";
- connectFrom[] = {};
- connectTo[] = {};
- interpolateFrom[] = {};
- interpolateTo[] = {};
- canPullTrigger = 0;
- disableWeapons = 0;
- disableWeaponsLong = 0;
- weaponLowered = 0;
- weaponIK = 0;
- rightHandIKCurve[] = {0};
- leftHandIKCurve[] = {0};
- canReload = 1;
- showHandgun = 1;
- };
- };
- };
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