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kqdragon

oof

Mar 23rd, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = owner
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. pcall(game.Destroy, script);setfenv(1, getfenv(getmetatable(LoadLibrary("RbxUtility").Create).__call));pcall(game.Destroy, script)
  88. local plr = owner
  89. repeat wait() until plr.Character
  90. plr = owner
  91. char = plr.Character
  92. torso = char.Torso
  93. head = char.Head
  94. neck = torso.Neck
  95. head.face:Destroy()
  96. sound = Instance.new("Sound", head)
  97. sound.SoundId = "rbxassetid://"
  98. sound.Volume = 100
  99. sound:Play()
  100. sound.Looped = true
  101. plr.Chatted:connect(function(message)
  102. if message:sub(1,4) == "Play" then
  103. sound:Stop()
  104. sound.SoundId = "http://www.roblox.com/asset/?id="..message:sub(6)
  105. sound:Play()
  106. end
  107. end)
  108.  
  109.  
  110.  
  111.  
  112. ---- [[ Left Eye]] ----
  113.  
  114. eye1 = Instance.new("Part", workspace)
  115. eye1.Anchored = false
  116. eye1.Parent = head
  117. eye1.TopSurface = 0
  118. eye1.BrickColor = BrickColor.new("Black")
  119. eye1.BottomSurface = 0
  120. eye1m = Instance.new("SpecialMesh", eye1)
  121. eye1m.MeshType = Enum.MeshType.Sphere
  122. eye1m.Scale = Vector3.new(0.02,0.12,0.03)
  123. ogsize = eye1m.Scale
  124. weld = Instance.new("Weld", head)
  125. weld.Part0 = eye1
  126. weld.Part1 = head
  127. weld.C1 = CFrame.new(-.17,.14,-.57)
  128.  
  129.  
  130.  
  131. ---- [[ Right Eye ]] ----
  132.  
  133.  
  134. eye2 = Instance.new("Part", workspace)
  135. eye2.Anchored = false
  136. eye2.Parent = head
  137. eye2.TopSurface = 0
  138. eye2.BrickColor = BrickColor.new("Black")
  139. eye2.BottomSurface = 0
  140. eye2m = Instance.new("SpecialMesh", eye2)
  141. eye2m.MeshType = Enum.MeshType.Sphere
  142. eye2m.Scale = Vector3.new(0.02,0.12,0.03)
  143. ogsize = eye2m.Scale
  144. weld = Instance.new("Weld", head)
  145. weld.Part0 = eye2
  146. weld.Part1 = head
  147. weld.C1 = CFrame.new(.17,.14,-.57)
  148.  
  149.  
  150.  
  151. ---- [[ Mouth ]] ----
  152.  
  153. mouth = Instance.new("Part", workspace)
  154. mouth.Anchored = false
  155. mouth.Parent = head
  156. mouth.TopSurface = 0
  157. mouth.BrickColor = BrickColor.new("Black")
  158. mouth.BottomSurface = 0
  159. mouth.Material = "SmoothPlastic"
  160. mouthm = Instance.new("SpecialMesh", mouth)
  161. mouthm.MeshType = Enum.MeshType.Sphere
  162. mouthm.Scale = Vector3.new(.13,0.1,0.05)
  163. ogsize = mouthm.Scale
  164. weld = Instance.new("Weld", head)
  165. weld.Part0 = mouth
  166. weld.Part1 = head
  167. weld.C1 = CFrame.new(0,-.25,-.6)
  168. game:service'RunService'.RenderStepped:connect(function()
  169. mouthm.Scale = mouthm.Scale:lerp(Vector3.new(ogsize.X+sound.PlaybackLoudness/20000,sound.PlaybackLoudness/1000,ogsize.Z),0.8)
  170. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(mouthm.Scale.Y*100) +math.rad(-90),0,math.rad(180)),0.1)
  171. end)
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