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star glitcher demo edit

Jan 25th, 2019
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  1. -- Created by Nebula_Zorua --
  2. -- NebulaGlitcher Demo --
  3. -- The official second Glitcher's Demo --
  4. -- Discord: Nebula the Zorua#6969
  5. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  6.  
  7. wait(0.2)
  8.  
  9. --Values (EDITED)
  10.  
  11. local plrs = game:GetService("Players")
  12. local plr = plrs.LocalPlayer
  13. local char = plr.Character
  14. local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
  15.  
  16. local ANIM = "Idle"
  17. local ATTACK = false
  18. local EQUIPPED = false
  19. local HOLD = false
  20. local COMBO = 1
  21. local Rooted = false
  22. local SINE = 0
  23. local KEYHOLD = false
  24. local WALKINGANIM = false
  25. local WALK = 0
  26. local VALUE1 = false
  27. local VALUE2 = false
  28.  
  29. local ATTACK = false
  30.  
  31. function MouseDown(Mouse)
  32. if ATTACK == false then
  33. end
  34. end
  35.  
  36. function MouseUp(Mouse)
  37. HOLD = false
  38. end
  39.  
  40. local function weldBetween(a, b)
  41. local weldd = Instance.new("ManualWeld")
  42. weldd.Part0 = a
  43. weldd.Part1 = b
  44. weldd.C0 = CFrame.new()
  45. weldd.C1 = b.CFrame:inverse() * a.CFrame
  46. weldd.Parent = a
  47. return weldd
  48. end
  49.  
  50. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  51. local acs = Instance.new("Part")
  52. acs.CanCollide = false
  53. acs.Anchored = false
  54. acs.Size = Vector3.new(0,0,0)
  55. acs.CFrame = attachmentpart.CFrame
  56. acs.Parent = Character
  57. acs.BrickColor = color
  58. local meshs = Instance.new("SpecialMesh")
  59. meshs.MeshId = mesh
  60. meshs.TextureId = texture
  61. meshs.Parent = acs
  62. meshs.Scale = scale
  63. meshs.Offset = offset
  64. weldBetween(attachmentpart,acs)
  65. end
  66.  
  67. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  68. if TYPE == "Gem" then
  69. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  70. acs.Anchored = false
  71. acs.CanCollide = false
  72. acs.CFrame = PART.CFrame
  73. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  74. weldBetween(PART,acs)
  75. elseif TYPE == "Skull" then
  76. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  77. acs.Anchored = false
  78. acs.CanCollide = false
  79. acs.CFrame = PART.CFrame
  80. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  81. weldBetween(PART,acs)
  82. elseif TYPE == "Eye" then
  83. local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
  84. acs.Anchored = false
  85. acs.CanCollide = false
  86. acs.CFrame = PART.CFrame
  87. local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  88. weldBetween(PART,acs)
  89. end
  90. end
  91.  
  92.  
  93. function MakeForm(PART,TYPE)
  94. if TYPE == "Cyl" then
  95. local MSH = IT("CylinderMesh",PART)
  96. elseif TYPE == "Ball" then
  97. local MSH = IT("SpecialMesh",PART)
  98. MSH.MeshType = "Sphere"
  99. elseif TYPE == "Wedge" then
  100. local MSH = IT("SpecialMesh",PART)
  101. MSH.MeshType = "Wedge"
  102. elseif TYPE == "Head" then
  103. local MSH = IT("SpecialMesh",PART)
  104. MSH.Scale = VT(1.25,1.25,1.25)
  105. end
  106. end
  107.  
  108.  
  109. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  110. local NEWWELD = IT(TYPE)
  111. NEWWELD.Part0 = PART0
  112. NEWWELD.Part1 = PART1
  113. NEWWELD.C0 = C0
  114. NEWWELD.C1 = C1
  115. NEWWELD.Parent = PARENT
  116. return NEWWELD
  117. end
  118.  
  119. Player = game:GetService("Players").LocalPlayer
  120. PlayerGui = Player.PlayerGui
  121. Cam = workspace.CurrentCamera
  122. Backpack = Player.Backpack
  123. Character = Player.Character
  124. Humanoid = Character.Humanoid
  125. Mouse = Player:GetMouse()
  126. RootPart = Character["HumanoidRootPart"]
  127. Torso = Character["Torso"]
  128. Head = Character["Head"]
  129. RightArm = Character["Right Arm"]
  130. LeftArm = Character["Left Arm"]
  131. RightLeg = Character["Right Leg"]
  132. LeftLeg = Character["Left Leg"]
  133. RootJoint = RootPart["RootJoint"]
  134. Neck = Torso["Neck"]
  135. RightShoulder = Torso["Right Shoulder"]
  136. LeftShoulder = Torso["Left Shoulder"]
  137. RightHip = Torso["Right Hip"]
  138. LeftHip = Torso["Left Hip"]
  139.  
  140.  
  141. Class_Name = "Void Face"
  142.  
  143. Player_Size = 1 --Size of the player.
  144. Animation_Speed = 3
  145. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  146.  
  147. local Speed = 16
  148. local Effects2 = {}
  149.  
  150. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  151. local NEWPART = IT("Part")
  152. NEWPART.formFactor = FORMFACTOR
  153. NEWPART.Reflectance = REFLECTANCE
  154. NEWPART.Transparency = TRANSPARENCY
  155. NEWPART.CanCollide = false
  156. NEWPART.Locked = true
  157. NEWPART.Anchored = true
  158. if ANCHOR == false then
  159. NEWPART.Anchored = false
  160. end
  161. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  162. NEWPART.Name = NAME
  163. NEWPART.Size = SIZE
  164. NEWPART.Position = Torso.Position
  165. NEWPART.Material = MATERIAL
  166. NEWPART:BreakJoints()
  167. NEWPART.Parent = PARENT
  168. return NEWPART
  169. end
  170.  
  171. --End of Values
  172.  
  173. --// Shortcut Variables \\--
  174. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  175. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  176. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  177. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  178. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  179. local R3 = {N=Region3.new}
  180. local De = S.Debris
  181. local WS = workspace
  182. local Lght = S.Lighting
  183. local RepS = S.ReplicatedStorage
  184. local IN = Instance.new
  185. local Plrs = S.Players
  186. local UIS = S.UserInputService
  187. local CAS = S.ContextActionService
  188. --// Initializing \\--
  189. local Plr = Plrs.LocalPlayer
  190. local Char = Plr.Character
  191. local Hum = Char:FindFirstChildOfClass'Humanoid'
  192. local RArm = Char["Right Arm"]
  193. local LArm = Char["Left Arm"]
  194. local RLeg = Char["Right Leg"]
  195. local LLeg = Char["Left Leg"]
  196. local Root = Char:FindFirstChild'HumanoidRootPart'
  197. local Torso = Char.Torso
  198. local Head = Char.Head
  199. local NeutralAnims = true
  200. local Attack = false
  201. local Debounces = {Debounces={}}
  202. local Mouse = Plr:GetMouse()
  203. local Hit = {}
  204. local Sine = 0
  205. local Change = 1
  206. local PlrGui = Plr:FindFirstChildOfClass'PlayerGui'
  207. local Hue = 0;
  208. local Combo = 1
  209. local BloodPuddles = {}
  210.  
  211. local DontAttackPlayers = false
  212.  
  213. local BurnInterval = .7
  214.  
  215. local Radioactive = {}
  216.  
  217. local Hits = 0;
  218. local HitTime = time()
  219.  
  220. local MaxHits = 60;
  221.  
  222. local Effects = IN("Folder",Char)
  223. Effects.Name = "Effects"
  224.  
  225. --Invencible Script by 1x1x1x1IAMbck or Shackluster!:
  226.  
  227. function AoEDamage(position,radius,min,max,maxstrength,beserk,critrate,critmultiplier,CanBeDodgedByJumping,DoesWarp,Instakill,HasChain)
  228.  
  229. local dmg = math.random(min,max)
  230. for i,v in ipairs(workspace:GetChildren()) do
  231. if v:FindFirstChild("HitBy"..Player.Name) == nil then
  232. local body = v:GetChildren()
  233. for part = 1, #body do
  234. if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  235. if(body[part].Position - position).Magnitude < radius then
  236. if v.ClassName == "Model" then
  237. if v:FindFirstChildOfClass("Humanoid") then
  238. local HUMAN = v:FindFirstChildOfClass("Humanoid")
  239. if HUMAN.Health ~= 0 then
  240. if HasChain == true then
  241. local defence = Instance.new("BoolValue",v)
  242. defence.Name = ("HitBy"..Player.Name)
  243. game:GetService("Debris"):AddItem(defence, 1)
  244. coroutine.resume(coroutine.create(function()
  245. local TORSO = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  246. if TORSO then
  247. local PART = IT("Part",Effects)
  248. PART.Anchored = true
  249. PART.CanCollide = false
  250. PART.Transparency = 1
  251. PART.CFrame = CF(position)
  252. Debris:AddItem(PART,15)
  253. local A = IT("Attachment",PART)
  254. --TORSO.Anchored = true
  255. local Front = CreatePart(3, Effects, "Neon", 1, 1, "Really black", "Chain head", VT(1,1,1),false)
  256. Front.CFrame = CF(position)
  257. Front.CanCollide = true
  258. CreateSound(HITWEAPONSOUNDS[MRANDOM(1,#HITWEAPONSOUNDS)], Front, 10, 1)
  259. local B = IT("Attachment",Front)
  260. local ChainLink = IT("Beam",Effects)
  261. ChainLink.Texture = "rbxassetid://1262544869"
  262. ChainLink.TextureSpeed = 0
  263. ChainLink.FaceCamera = true
  264. ChainLink.Width0 = 3
  265. ChainLink.Attachment0 = A
  266. ChainLink.Attachment1 = B
  267. ChainLink.TextureMode = "Static"
  268. local bv = Instance.new("BodyVelocity")
  269. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  270. bv.velocity = CF(Front.Position,TORSO.Position).lookVector*500
  271. bv.Parent = Front
  272. bv.Name = "MOVE"
  273. coroutine.resume(coroutine.create(function()
  274. Swait(30)
  275. bv:remove()
  276. local POS = Front.Position
  277. Front.CanCollide = false
  278. local onefourth = POS:Lerp(position, 0.25) + Vector3.new(0,0,0)
  279. local threefourths = POS:Lerp(position, 0.75) + Vector3.new(0,0,0)
  280. for i = 0, 1, 0.07 do
  281. Swait()
  282. Front.CFrame = CFrame.new(newBezier(POS, onefourth, threefourths, position, i))
  283. end
  284. Front:remove()
  285. ChainLink:remove()
  286. end))
  287. local harm = Front.Touched:Connect(function(hit)
  288. impale(Front,hit)
  289. end)
  290. end
  291. end))
  292. elseif DoesWarp == true then
  293. local defence = Instance.new("BoolValue",v)
  294. defence.Name = ("HitBy"..Player.Name)
  295. game:GetService("Debris"):AddItem(defence, 0.001)
  296. local TORSO = v:FindFirstChild("HumanoidRootPart") or v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  297. Warp(TORSO,Instakill)
  298. else
  299. if CanBeDodgedByJumping == true then
  300. if body[part].Position.Y < position.Y+5 then
  301. if math.random(1,100) < critrate+1 then
  302. HUMAN.Health = HUMAN.Health - dmg*critmultiplier
  303. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  304. else
  305. HUMAN.Health = HUMAN.Health - dmg
  306. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
  307. end
  308. local defence = Instance.new("BoolValue",v)
  309. defence.Name = ("HitBy"..Player.Name)
  310. game:GetService("Debris"):AddItem(defence, 0.01)
  311. end
  312. else
  313. if beserk == true then
  314. HUMAN.Health = 0
  315. end
  316. if math.random(1,100) < critrate+1 then
  317. HUMAN.Health = HUMAN.Health - dmg*critmultiplier
  318. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  319. else
  320. HUMAN.Health = HUMAN.Health - dmg
  321. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
  322. end
  323. local defence = Instance.new("BoolValue",v)
  324. defence.Name = ("HitBy"..Player.Name)
  325. game:GetService("Debris"):AddItem(defence, 0.01)
  326. Humanoid.Died:connect(function()
  327. ATTACK = true
  328. end)
  329.  
  330. end
  331. end
  332. end
  333. end
  334. end
  335. --body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  336. end
  337. end
  338. end
  339. if v.ClassName == "Part" then
  340. if v.Anchored == false and (v.Position - position).Magnitude < radius then
  341. v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
  342. end
  343. end
  344. end
  345. end
  346. end
  347.  
  348. function Warp(Victim,WarpToVoid)
  349. Victim.Anchored = true
  350. coroutine.resume(coroutine.create(function()
  351. local GUI,GUI2 = CreateGUICircle(Victim)
  352. CreateSound("1208650519", Victim, 10, 1)
  353. for i = 1, 100 do
  354. Swait()
  355. GUI.Size = GUI.Size + UDim2.new(0.2,0,0.2,0)
  356. GUI2.Rotation = GUI2.Rotation + 4
  357. end
  358. CastWarpOutlines(Victim.Parent)
  359. if WarpToVoid == false then
  360. Victim.CFrame = Victim.CFrame * CF(MRANDOM(-65,65),0,MRANDOM(-65,65))
  361. CreateSound("1177785010", Victim, 10, 1)
  362. local HUMANOID = Victim.Parent:FindFirstChildOfClass("Humanoid")
  363. if HUMANOID ~= nil then
  364. local dmg = MRANDOM(75,95)
  365. HUMANOID.Health = HUMANOID.Health - dmg
  366. StatLabel("Normal", Victim.CFrame * CF(0, 0 + (Victim.Size.z - 1), 0), "WARPED/"..dmg, C3(0.3, 0, 0.3))
  367. end
  368. for i = 1, 50 do
  369. Swait()
  370. GUI.Size = GUI.Size - UDim2.new(0.4,0,0.4,0)
  371. GUI2.Rotation = GUI2.Rotation - 8
  372. end
  373. Victim.Anchored = false
  374. GUI:remove()
  375. elseif WarpToVoid == true then
  376. CastWarpOutlines(Victim.Parent)
  377. q = Victim.Parent:GetChildren()
  378. for i = 1, #q do
  379. if q[i] ~= Victim then
  380. q[i]:remove()
  381. end
  382. end
  383. CreateSound("1177785010", Victim, 10, 1)
  384. Victim.Transparency = 1
  385. for i = 1, 50 do
  386. Swait()
  387. GUI.Size = GUI.Size - UDim2.new(0.4,0,0.4,0)
  388. GUI2.Rotation = GUI2.Rotation - 8
  389. end
  390. Victim.Parent:remove()
  391. end
  392. end))
  393. end
  394.  
  395. function killnearest(position,range,maxstrength)
  396. for i,v in ipairs(workspace:GetChildren()) do
  397. local body = v:GetChildren()
  398. for part = 1, #body do
  399. if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  400. if(body[part].Position - position).Magnitude < range then
  401. if v.ClassName == "Model" then
  402. v:BreakJoints()
  403. end
  404. --table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2})
  405. body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  406. end
  407. end
  408. end
  409. if v.ClassName == "Part" then
  410. if v.Anchored == false and (v.Position - position).Magnitude < range then
  411. --table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2})
  412. v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
  413. end
  414. end
  415. end
  416. end
  417. --End of Ivencible script..
  418.  
  419.  
  420. --// Output Stuff \\--
  421.  
  422. function Output(type,...)
  423. print(table.concat{...,"\t"})
  424. end
  425.  
  426. warn("NEBULAGLITCHER DEMO (EDITED BY FENIX7667 (Imortal edit)")
  427. warn("CONTROLS:")
  428. warn("SOLITUDE - Z, T")
  429. warn("THE BIG BLACK - Z (NOT FINISHED)")
  430. warn("CLARITY - Z")
  431. warn("GLITCHY - Z")
  432. warn("STRESS - Z")
  433. warn("JUSTICE - Z")
  434.  
  435. warn("The real NebulaGlitcher has more modes, and a combo system. This is just a demo.")
  436.  
  437. --// Debounce System \\--
  438.  
  439. function Debounces:New(name,cooldown)
  440. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  441. setmetatable(aaaaa,{__index = Debounces})
  442. Debounces.Debounces[name] = aaaaa
  443. return aaaaa
  444. end
  445.  
  446. function Debounces:Use(overrideUsable)
  447. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  448. if(self.Usable or overrideUsable)then
  449. self.Usable = false
  450. self.CoolingDown = true
  451. local LastUse = time()
  452. self.LastUse = LastUse
  453. delay(self.Cooldown or 2,function()
  454. if(self.LastUse == LastUse)then
  455. self.CoolingDown = false
  456. self.Usable = true
  457. end
  458. end)
  459. end
  460. end
  461.  
  462. function Debounces:Get(name)
  463. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  464. for i,v in next, Debounces.Debounces do
  465. if(i == name)then
  466. return v;
  467. end
  468. end
  469. end
  470.  
  471. function Debounces:GetProgressPercentage()
  472. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  473. if(self.CoolingDown and not self.Usable)then
  474. return math.max(
  475. math.floor(
  476. (
  477. (time()-self.LastUse)/self.Cooldown or 2
  478. )*100
  479. )
  480. )
  481. else
  482. return 100
  483. end
  484. end
  485.  
  486. --// Instance Creation Functions \\--
  487.  
  488. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  489. local Sound = IN("Sound")
  490. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  491. Sound.Pitch = pitch or 1
  492. Sound.Volume = volume or 1
  493. Sound.Looped = looped or false
  494. if(autoPlay)then
  495. coroutine.wrap(function()
  496. repeat wait() until Sound.IsLoaded
  497. Sound.Playing = autoPlay or false
  498. end)()
  499. end
  500. if(not looped and effect)then
  501. Sound.Stopped:connect(function()
  502. Sound.Volume = 0
  503. Sound:destroy()
  504. end)
  505. elseif(effect)then
  506. warn("Sound can't be looped and a sound effect!")
  507. end
  508. Sound.Parent =parent or Torso
  509. return Sound
  510. end
  511. function Part(parent,color,material,size,cframe,anchored,cancollide)
  512. local part = IN("Part")
  513. part.Parent = parent or Char
  514. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  515. part.Material = material or Enum.Material.SmoothPlastic
  516. part.TopSurface,part.BottomSurface=10,10
  517. part.Size = size or V3.N(1,1,1)
  518. part.CFrame = cframe or CF.N(0,0,0)
  519. part.CanCollide = cancollide or false
  520. part.Anchored = anchored or false
  521. return part
  522. end
  523.  
  524. function Weld(part0,part1,c0,c1)
  525. local weld = IN("Weld")
  526. weld.Parent = part0
  527. weld.Part0 = part0
  528. weld.Part1 = part1
  529. weld.C0 = c0 or CF.N()
  530. weld.C1 = c1 or CF.N()
  531. return weld
  532. end
  533.  
  534. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  535. local part = IN("SpecialMesh")
  536. part.MeshId = meshid or ""
  537. part.TextureId = textid or ""
  538. part.Scale = scale or V3.N(1,1,1)
  539. part.Offset = offset or V3.N(0,0,0)
  540. part.MeshType = meshtype or Enum.MeshType.Sphere
  541. part.Parent = parent
  542. return part
  543. end
  544.  
  545. NewInstance = function(instance,parent,properties)
  546. local inst = Instance.new(instance)
  547. inst.Parent = parent
  548. if(properties)then
  549. for i,v in next, properties do
  550. pcall(function() inst[i] = v end)
  551. end
  552. end
  553. return inst;
  554. end
  555.  
  556. function Clone(instance,parent,properties)
  557. local inst = instance:Clone()
  558. inst.Parent = parent
  559. if(properties)then
  560. for i,v in next, properties do
  561. pcall(function() inst[i] = v end)
  562. end
  563. end
  564. return inst;
  565. end
  566.  
  567. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  568. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  569. local Sound = IN("Sound")
  570. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  571. Sound.Pitch = pitch or 1
  572. Sound.Volume = volume or 1
  573. Sound.Looped = looped or false
  574. if(autoPlay)then
  575. coroutine.wrap(function()
  576. repeat wait() until Sound.IsLoaded
  577. Sound.Playing = autoPlay or false
  578. end)()
  579. end
  580. if(not looped and effect)then
  581. Sound.Stopped:connect(function()
  582. Sound.Volume = 0
  583. soundPart:destroy()
  584. end)
  585. elseif(effect)then
  586. warn("Sound can't be looped and a sound effect!")
  587. end
  588. Sound.Parent = soundPart
  589. return Sound,soundPart
  590. end
  591.  
  592.  
  593. --// Extended ROBLOX tables \\--
  594. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  595. --// Require stuff \\--
  596. function CamShake(who,times,intense,origin)
  597. coroutine.wrap(function()
  598. if(script:FindFirstChild'CamShake')then
  599. local cam = script.CamShake:Clone()
  600. cam:WaitForChild'intensity'.Value = intense
  601. cam:WaitForChild'times'.Value = times
  602.  
  603. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  604. cam.Parent = who
  605. wait()
  606. cam.Disabled = false
  607. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  608. local intensity = intense
  609. local cam = workspace.CurrentCamera
  610. for i = 1, times do
  611. local camDistFromOrigin
  612. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  613. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  614. elseif(typeof(origin) == 'Vector3')then
  615. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  616. end
  617. if(camDistFromOrigin)then
  618. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  619. end
  620. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  621. swait()
  622. end
  623. end
  624. end)()
  625. end
  626.  
  627.  
  628. function CamShakeAll(times,intense,origin)
  629. for _,v in next, Plrs:players() do
  630. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  631. end
  632. end
  633.  
  634. function CamShakeAOE(origin,range,times,intense,blacklist)
  635. local hit = {}
  636. for _,v in next, getRegion(origin,range,blacklist or {}) do
  637. if(S.Players:GetPlayerFromCharacter(v.Parent) and v.Parent and not hit[v.Parent] and v.Parent:FindFirstChildOfClass'Humanoid')then
  638. CamShake(v.Parent,times,intense,origin)
  639. hit[v.Parent] = true
  640. end
  641. end
  642. end
  643.  
  644. function ServerScript(code)
  645. if(script:FindFirstChild'Loadstring')then
  646. local load = script.Loadstring:Clone()
  647. load:WaitForChild'Sauce'.Value = code
  648. load.Disabled = false
  649. load.Parent = workspace
  650. elseif(NS and typeof(NS) == 'function')then
  651. NS(code,workspace)
  652. else
  653. warn("no serverscripts lol")
  654. end
  655. end
  656.  
  657. function LocalOnPlayer(who,code)
  658. ServerScript([[
  659. wait()
  660. script.Parent=nil
  661. if(not _G.Http)then _G.Http = game:service'HttpService' end
  662.  
  663. local Http = _G.Http or game:service'HttpService'
  664.  
  665. local source = ]].."[["..code.."]]"..[[
  666. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  667. local asd = Http:PostAsync(link,source)
  668. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  669. local ID = Http:JSONDecode(asd).Result.Require_ID
  670. local vs = require(ID).VORTH_SCRIPT
  671. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  672. ]])
  673. end
  674.  
  675. --// Customization \\--
  676.  
  677. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  678. local Remove_Hats = false
  679. local Remove_Clothing = false
  680. local PlayerSize = 1
  681. local DamageColor = BrickColor.new'Really black'
  682. local MusicID = 1564523997
  683. local Pitch = 1
  684. local VisSong = 511924043;
  685.  
  686. local God = false
  687. local Muted = false
  688.  
  689. local PrimaryParts = {}
  690. local SecondaryParts = {}
  691.  
  692. local WalkSpeed = 16
  693.  
  694. local Mode = 1;
  695.  
  696. --// Weapon and GUI creation, and Character Customization \\--
  697.  
  698. pcall(function()Char.LeftWing:destroy()end)
  699. pcall(function()Char.Halo:destroy()end)
  700. local toggleTag = true
  701. local txt = Instance.new("BillboardGui", PlrGui)
  702. txt.Adornee = Head
  703. txt.Name = "NameDetect"
  704. txt.Size = UDim2.new(4, 0, 1.2, 0)
  705. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  706. local text = Instance.new("TextLabel", txt)
  707. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  708. text.FontSize = "Size8"
  709. text.TextScaled = true
  710. text.TextTransparency = 0
  711. text.BackgroundTransparency = 1
  712. text.TextTransparency = 0
  713. text.TextStrokeTransparency = 0
  714. text.Font = "Fantasy"
  715. text.TextStrokeColor3 = Color3.new(1,1,1)
  716. text.TextColor3 = Color3.new(0,0,0)
  717. text.Text = "Solitude"
  718.  
  719. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  720. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  721.  
  722. function RecolorTextAndRename(name,col1,col2)
  723. text.TextStrokeColor3 = col2
  724. text.TextColor3 = col1
  725. text.Text = name
  726. end
  727.  
  728. New = function(Object, Parent, Name, Data)
  729. local Object = Instance.new(Object)
  730. for Index, Value in pairs(Data or {}) do
  731. Object[Index] = Value
  732. end
  733. Object.Parent = Parent
  734. Object.Name = Name
  735. return Object
  736. end
  737.  
  738. local Feather = New("Model",nil,"Feather",{})
  739. local Main = New("Part",Feather,"Main",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, -0.127610922, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  740. local Meshie = New("SpecialMesh",Main,"Mesh",{MeshType = Enum.MeshType.Brick,})
  741. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, 0.144406915, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  742. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 12.3999977, 10.999999),MeshType = Enum.MeshType.Brick,})
  743. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0, -0.272017837, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  744. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, -0.405595958, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  745. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 12.3999977, 10.999999),MeshType = Enum.MeshType.Brick,})
  746. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  747. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 32.7949944, -0.405595958, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  748. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  749. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.994998932, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  750. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 32.7949944, 0.144407034, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  751. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  752. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.994998932, -0.272017956, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  753. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 34.7849922, -0.405595958, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  754. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  755. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C1 = CFrame.new(0, -0.994998932, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  756. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 34.7849922, 0.144407034, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  757. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  758. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.994998932, -0.272017956, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  759.  
  760. for _,v in next, Feather:children() do v.CanCollide = false v.BrickColor = BrickColor.new'Black' v.Material = Enum.Material.Neon v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) end
  761.  
  762. local Core = New("Model",Char,"Core",{})
  763.  
  764. local Core1 = New("Part",Core,"Core1",{BrickColor = BrickColor.new("Black"),CanCollide=false,Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.5, 0.5, 1.04999959),CFrame = CFrame.new(-11.8130245, 33.4548035, 27.3183327, -8.05594027e-08, 8.28877091e-08, 1.00000942, 0.707106829, 0.707106829, 9.31322575e-10, -0.707110167, 0.707110226, 2.70083547e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  765. local CW1 = New("Motor",Core1,"CW1",{Part0 = Core1,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -3.09086197e-08, 0.707106769, -0.707106769, 3.09086197e-08, 0.707106769, 0.707106769, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.0409317017, 0.453670502, -0.00761127472, -0.0156120239, -4.36557457e-11, 0.999880552, -0.0062853382, 0.999980271, -9.81385238e-05, -0.999863088, -0.0062860758, -0.015611751),})
  766.  
  767. local Core2 = New("Part",Core,"Core2",{BrickColor = BrickColor.new("Black"),CanCollide=false,Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.349999994, 0.349999994, 1.06999981),CFrame = CFrame.new(-11.8130217, 33.4548035, 27.3183327, -8.05594027e-08, 8.28877091e-08, 1.00000942, 0.707106829, 0.707106829, 9.31322575e-10, -0.707110167, 0.707110226, 2.70083547e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  768. local CW2 = New("Motor",Core2,"CW2",{Part0 = Core2,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -3.09086197e-08, 0.707106769, -0.707106769, 3.09086197e-08, 0.707106769, 0.707106769, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.0409317017, 0.453670502, -0.00761413574, -0.0156120239, -4.36557457e-11, 0.999880552, -0.0062853382, 0.999980271, -9.81385238e-05, -0.999863088, -0.0062860758, -0.015611751),})
  769.  
  770. local CoreH = NewInstance("Humanoid",Core,{MaxHealth=500,Health=500})
  771.  
  772. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  773. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  774.  
  775. local Music = Sound(Char,MusicID,1,3,true,false,true)
  776. Music.Name = 'Music'
  777.  
  778. if(PlayerSize ~= 1)then
  779. for _,v in next, Char:GetDescendants() do
  780. if(v:IsA'BasePart')then
  781. v.Size = v.Size * PlayerSize
  782. end
  783. end
  784. end
  785.  
  786. local Halo = NewInstance("Model",Char,{Name='Halo'})
  787.  
  788. local LWing = NewInstance("Model",Char,{Name='LeftWing'})
  789. local RWing = NewInstance("Model",Char,{Name='RightWing'})
  790.  
  791. local LWingEXT = NewInstance("Model",Char,{Name='LeftWingEXT'})
  792. local RWingEXT = NewInstance("Model",Char,{Name='RightWingEXT'})
  793.  
  794. local LWingWelds = {}
  795. local RWingWelds = {}
  796.  
  797. local LWingEWelds = {}
  798. local RWingEWelds = {}
  799.  
  800. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  801. local LWingHandle = NewInstance("Part",Char,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  802. local RWingHandle = NewInstance("Part",Char,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  803.  
  804. for i = 1, 360,5 do
  805. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Black",Material=Enum.Material.Neon,Size=V3.N(0.25,0.1,0.1),Anchored=false,CanCollide=false,Locked=true})
  806. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-1)})
  807. table.insert(PrimaryParts,part)
  808. end
  809.  
  810. for i = 1, 6 do
  811. local cr = Part(Char,BrickColor.new'Black',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CF.N(),false,false)
  812. cr.Transparency = 1
  813. local fuck = Feather:Clone();
  814. local men = fuck.Main
  815. --local mesh = Mesh(cr,Enum.MeshType.FileMesh,'rbxassetid://9756362','',V3.N(.75,2,.2),V3.N())
  816. local weld1 = Weld(cr,men)
  817. local weld = Weld(men,LWingHandle)
  818. if(i > 3)then
  819. for _,v in next, fuck:children() do v.Parent = LWingEXT v.Transparency = 1 end
  820. else
  821. for _,v in next, fuck:children() do v.Parent = LWing end
  822. end
  823.  
  824. table.insert(LWingWelds,weld)
  825. table.insert(PrimaryParts,cr)
  826. end
  827.  
  828. for i = 1, 6 do
  829. local cr = Part(Char,BrickColor.new'Black',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CF.N(),false,false)
  830. cr.Transparency = 1
  831. local fuck = Feather:Clone();
  832. local men = fuck.Main
  833. --local mesh = Mesh(cr,Enum.MeshType.FileMesh,'rbxassetid://9756362','',V3.N(.75,2,.2),V3.N())
  834. local weld1 = Weld(cr,men)
  835. local weld = Weld(men,RWingHandle)
  836.  
  837. if(i > 3)then
  838. for _,v in next, fuck:children() do v.Parent = RWingEXT if(v:IsA'BasePart')then v.Transparency = 1 end end
  839. else
  840. for _,v in next, fuck:children() do v.Parent = RWing if(v:IsA'BasePart')then v.Transparency = 1 end end
  841. end
  842. table.insert(RWingWelds,weld)
  843. table.insert(PrimaryParts,cr)
  844. end
  845.  
  846. for _,v in next, PrimaryParts do
  847. if(v:IsA'BasePart')then
  848. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  849. end
  850. end
  851.  
  852. Core1.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  853. Core2.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  854.  
  855.  
  856. --// Stop animations \\--
  857. for _,v in next, Hum:GetPlayingAnimationTracks() do
  858. v:Stop();
  859. end
  860.  
  861. pcall(game.Destroy,Char:FindFirstChild'Animate')
  862. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  863.  
  864. --// Joints \\--
  865.  
  866. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  867. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  868. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  869. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  870. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  871. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  872. local HW = NewInstance('Motor',Char,{Part0=Torso,Part1=HaloHandle,C0=CF.N(0,1.5,1.5)*CF.A(M.R(90),0,0)})
  873. local LWW = NewInstance('Motor',Char,{Part0=Torso,Part1=LWingHandle,C0=CF.N(0,0,1.5)})
  874. local RWW = NewInstance('Motor',Char,{Part0=Torso,Part1=RWingHandle,C0=CF.N(0,0,1.5)})
  875.  
  876. local LSC0 = LS.C0
  877. local RSC0 = RS.C0
  878. local NKC0 = NK.C0
  879. local LHC0 = LH.C0
  880. local RHC0 = RH.C0
  881. local RJC0 = RJ.C0
  882.  
  883. --// Artificial HB \\--
  884.  
  885. local ArtificialHB = IN("BindableEvent", script)
  886. ArtificialHB.Name = "Heartbeat"
  887.  
  888. script:WaitForChild("Heartbeat")
  889.  
  890. local tf = 0
  891. local allowframeloss = false
  892. local tossremainder = false
  893. local lastframe = tick()
  894. local frame = 1/Frame_Speed
  895. ArtificialHB:Fire()
  896.  
  897. game:GetService("RunService").Heartbeat:connect(function(s, p)
  898. tf = tf + s
  899. if tf >= frame then
  900. if allowframeloss then
  901. script.Heartbeat:Fire()
  902. lastframe = tick()
  903. else
  904. for i = 1, math.floor(tf / frame) do
  905. ArtificialHB:Fire()
  906. end
  907. lastframe = tick()
  908. end
  909. if tossremainder then
  910. tf = 0
  911. else
  912. tf = tf - frame * math.floor(tf / frame)
  913. end
  914. end
  915. end)
  916.  
  917. function swait(num)
  918. if num == 0 or num == nil then
  919. ArtificialHB.Event:wait()
  920. else
  921. for i = 0, num do
  922. ArtificialHB.Event:wait()
  923. end
  924. end
  925. end
  926.  
  927.  
  928. --// Effect Function(s) \\--
  929.  
  930. function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId)
  931. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  932. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  933. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  934. fxP.Color = Core2.Color
  935. end
  936. local Scale = 1
  937. local speeder = Speed
  938. if(Type == "Multiply")then
  939. Scale = 1*Inc
  940. elseif(Type == "Divide")then
  941. Scale = 1/Inc
  942. end
  943. coroutine.wrap(function()
  944. for i = 0,10/Lifetime,.1 do
  945. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  946. fxP.Color = Core2.Color
  947. end
  948.  
  949. if(Type == "Multiply")then
  950. Scale = Scale - 0.01*Inc/Lifetime
  951. elseif(Type == "Divide")then
  952. Scale = Scale - 0.01/Inc*Lifetime
  953. end
  954. speeder = speeder - 0.01*Speed*Lifetime
  955. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  956. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  957. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
  958. if(fxP.Transparency >= 1)then break end
  959. swait()
  960. end
  961. fxP:destroy()
  962. end)()
  963. end
  964.  
  965. function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId,NotAffect)
  966. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
  967. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  968. if(not NotAffect and (Mode == 6 or Mode == 4 or Mode == 696969))then
  969. fxP.Color = Core2.Color
  970. end
  971. local Scale = 1
  972. if(Type == "Multiply")then
  973. Scale = 1*Inc
  974. elseif(Type == "Divide")then
  975. Scale = 1/Inc
  976. end
  977. coroutine.wrap(function()
  978. for i = 0,10/Lifetime,.1 do
  979. if(not NotAffect and (Mode == 6 or Mode == 4 or Mode == 696969))then
  980. fxP.Color = Core2.Color
  981. end
  982.  
  983. if(Type == "Multiply")then
  984. Scale = Scale - 0.01*Inc/Lifetime
  985. elseif(Type == "Divide")then
  986. Scale = Scale - 0.01/Inc*Lifetime
  987. end
  988. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  989. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  990. swait()
  991. end
  992. fxP:destroy()
  993. end)()
  994. return fxP
  995. end
  996.  
  997. function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
  998. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  999. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  1000. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  1001. fxP.Color = Core2.Color
  1002. end
  1003. local Scale = 1
  1004. local speeder = Speed
  1005. if(Type == "Multiply")then
  1006. Scale = 1*Inc
  1007. elseif(Type == "Divide")then
  1008. Scale = 1/Inc
  1009. end
  1010. coroutine.wrap(function()
  1011. for i = 0,10/Lifetime,.1 do
  1012. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  1013. fxP.Color = Core2.Color
  1014. end
  1015. if(Type == "Multiply")then
  1016. Scale = Scale - 0.01*Inc/Lifetime
  1017. elseif(Type == "Divide")then
  1018. Scale = Scale - 0.01/Inc*Lifetime
  1019. end
  1020. if(Fade)then
  1021. fxP.Transparency = i/(10/Lifetime)
  1022. end
  1023. speeder = speeder - 0.01*Speed*Lifetime/10
  1024. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  1025. fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  1026. swait()
  1027. end
  1028. fxP:destroy()
  1029. end)()
  1030. end
  1031.  
  1032. function Bezier(startpos, pos2, pos3, endpos, t)
  1033. local A = startpos:lerp(pos2, t)
  1034. local B = pos2:lerp(pos3, t)
  1035. local C = pos3:lerp(endpos, t)
  1036. local lerp1 = A:lerp(B, t)
  1037. local lerp2 = B:lerp(C, t)
  1038. local cubic = lerp1:lerp(lerp2, t)
  1039. return cubic
  1040. end
  1041.  
  1042. function SphereFX(duration,color,scale,pos,endScale,increment)
  1043. return Effect{
  1044. Effect='ResizeAndFade',
  1045. Color=color,
  1046. Size=scale,
  1047. Mesh={MeshType=Enum.MeshType.Sphere},
  1048. CFrame=pos,
  1049. FXSettings={
  1050. EndSize=endScale,
  1051. EndIsIncrement=increment
  1052. }
  1053. }
  1054. end
  1055.  
  1056. function BlastFX(duration,color,scale,pos,endScale,increment)
  1057. return Effect{
  1058. Effect='ResizeAndFade',
  1059. Color=color,
  1060. Size=scale,
  1061. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  1062. CFrame=pos,
  1063. FXSettings={
  1064. EndSize=endScale,
  1065. EndIsIncrement=increment
  1066. }
  1067. }
  1068. end
  1069.  
  1070. function BlockFX(duration,color,scale,pos,endScale,increment)
  1071. return Effect{
  1072. Effect='ResizeAndFade',
  1073. Color=color,
  1074. Size=scale,
  1075. CFrame=pos,
  1076. FXSettings={
  1077. EndSize=endScale,
  1078. EndIsIncrement=increment
  1079. }
  1080. }
  1081. end
  1082.  
  1083. function ShootBullet(data)
  1084. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  1085. local Size = data.Size or V3.N(2,2,2)
  1086. local Color = data.Color or BrickColor.new'Crimson'
  1087. local StudsPerFrame = data.Speed or 10
  1088. local Shape = data.Shape or 'Ball'
  1089. local Frames = data.Frames or 160
  1090. local Pos = data.Origin or Torso.CFrame
  1091. local Direction = data.Direction or Mouse.Hit
  1092. local Material = data.Material or Enum.Material.Neon
  1093. local OnUpdate = data.Update or nil
  1094. local OnHit = data.HitFunction or function(hit,pos)
  1095. AOEDamage(pos,10,{MinimumDamage=25,MaximumDamage=60})
  1096. Effect{
  1097. Effect='ResizeAndFade',
  1098. Color=Color,
  1099. Size=V3.N(10,10,10),
  1100. Material=Enum.Material.Neon,
  1101. Mesh={MeshType=Enum.MeshType.Sphere},
  1102. CFrame=CF.N(pos),
  1103. FXSettings={
  1104. EndSize=V3.N(.05,.05,.05),
  1105. EndIsIncrement=true
  1106. }
  1107. }
  1108. for i = 1, 5 do
  1109. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  1110. Effect{
  1111. Effect='Fade',
  1112. Frames=65,
  1113. Size=V3.N(5,5,10),
  1114. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  1115. Mesh = {MeshType=Enum.MeshType.Sphere},
  1116. Material=Enum.Material.Neon,
  1117. Color=Color,
  1118. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  1119. }
  1120. end
  1121. end
  1122.  
  1123. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  1124. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  1125. if(Shape == 'Ball')then
  1126. BMesh.MeshType = Enum.MeshType.Sphere
  1127. elseif(Shape == 'Head')then
  1128. BMesh.MeshType = Enum.MeshType.Head
  1129. elseif(Shape == 'Cylinder')then
  1130. BMesh.MeshType = Enum.MeshType.Cylinder
  1131. end
  1132.  
  1133. coroutine.wrap(function()
  1134. for i = 1, Frames+1 do
  1135. if(OnUpdate and typeof(OnUpdate) == 'function')then
  1136. OnUpdate(Bullet,BMesh,i)
  1137. end
  1138. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  1139. if(hit)then
  1140. OnHit(hit,pos,norm,dist)
  1141. break;
  1142. else
  1143. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  1144. end
  1145. swait()
  1146. end
  1147. Bullet:destroy()
  1148. end)()
  1149.  
  1150. end
  1151.  
  1152. function Puddle(hit,pos,norm,data)
  1153. local material = data.Material or Enum.Material.SmoothPlastic
  1154. local color = data.Color or BrickColor.new'Crimson'
  1155. local size = data.Size or 1
  1156.  
  1157. if(hit.Name ~= 'BloodPuddle')then
  1158. local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  1159. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  1160. BloodPuddles[Puddle] = 0
  1161. else
  1162. local cyl = hit:FindFirstChild'CylinderMesh'
  1163. if(cyl)then
  1164. BloodPuddles[hit] = 0
  1165. cyl.Scale = cyl.Scale + V3.N(size,0,size)
  1166. hit.Transparency = 0
  1167. end
  1168. end
  1169. end
  1170.  
  1171. function Droplet(data)
  1172. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  1173. local Size = data.Size or 1
  1174. local Color = data.Color or BrickColor.new'Crimson'
  1175. local StudsPerFrame = data.Speed or 1
  1176. local Shape = data.Shape or 'Ball'
  1177. local Frames = (data.Frames or 160)+1
  1178. local Pos = data.Origin or Root.CFrame
  1179. local Direction = data.Direction or Root.CFrame.lookVector*100000
  1180. local Material = data.Material or Enum.Material.SmoothPlastic
  1181. local Drop = data.Drop or .05
  1182. local Ignorelist = data.Ignorelist or nil
  1183.  
  1184. local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
  1185. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  1186. if(Shape == 'Ball')then
  1187. BMesh.MeshType = Enum.MeshType.Sphere
  1188. elseif(Shape == 'Head')then
  1189. BMesh.MeshType = Enum.MeshType.Head
  1190. elseif(Shape == 'Cylinder')then
  1191. BMesh.MeshType = Enum.MeshType.Cylinder
  1192. end
  1193.  
  1194. coroutine.wrap(function()
  1195. for i = 1, Frames do
  1196. Pos = Pos * CF.N(0,-(Drop*i),0)
  1197. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
  1198. if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
  1199. Puddle(hit,pos,norm,data)
  1200. break;
  1201. else
  1202. Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
  1203. end
  1204. swait()
  1205. end
  1206. Bullet:destroy()
  1207. end)()
  1208. end
  1209.  
  1210. function Zap(data)
  1211. local sCF,eCF = data.StartCFrame,data.EndCFrame
  1212. assert(sCF,"You need a start CFrame!")
  1213. assert(eCF,"You need an end CFrame!")
  1214. local parts = data.PartCount or 15
  1215. local zapRot = data.ZapRotation or {-5,5}
  1216. local startThick = data.StartSize or 3;
  1217. local endThick = data.EndSize or startThick/2;
  1218. local color = data.Color or BrickColor.new'Electric blue'
  1219. local delay = data.Delay or 35
  1220. local delayInc = data.DelayInc or 0
  1221. local lastLightning;
  1222. local MagZ = (sCF.p - eCF.p).magnitude
  1223. local thick = startThick
  1224. local inc = (startThick/parts)-(endThick/parts)
  1225.  
  1226. for i = 1, parts do
  1227. local pos = sCF.p
  1228. if(lastLightning)then
  1229. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  1230. end
  1231. delay = delay + delayInc
  1232. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  1233. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  1234. if(parts == i)then
  1235. local MagZ = (pos-eCF.p).magnitude
  1236. zapPart.Size = V3.N(endThick,endThick,MagZ)
  1237. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  1238. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  1239. else
  1240. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  1241. end
  1242.  
  1243. lastLightning = zapPart
  1244. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  1245.  
  1246. thick=thick-inc
  1247.  
  1248. end
  1249. end
  1250.  
  1251. function Zap2(data)
  1252. local Color = data.Color or BrickColor.new'Electric blue'
  1253. local StartPos = data.Start or Torso.Position
  1254. local EndPos = data.End or Mouse.Hit.p
  1255. local SegLength = data.SegL or 2
  1256. local Thicc = data.Thickness or 0.5
  1257. local Fades = data.Fade or 45
  1258. local Parent = data.Parent or Effects
  1259. local MaxD = data.MaxDist or 200
  1260. local Branch = data.Branches or false
  1261. local Material = data.Material or Enum.Material.Neon
  1262. local Raycasts = data.Raycasts or false
  1263. local Offset = data.Offset or {0,360}
  1264. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  1265. if((StartPos-EndPos).magnitude > MaxD)then
  1266. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  1267. end
  1268. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  1269. if(Raycasts)then
  1270. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  1271. end
  1272. local segments = dist/SegLength
  1273. local model = IN("Model",Parent)
  1274. model.Name = 'Lightning'
  1275. local Last;
  1276. for i = 1, segments do
  1277. local size = (segments-i)/25
  1278. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  1279. if(AddMesh)then IN("CylinderMesh",prt) end
  1280. if(Last and math.floor(segments) == i)then
  1281. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  1282. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  1283. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  1284. elseif(not Last)then
  1285. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1286. else
  1287. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1288. end
  1289. Last = prt
  1290. if(Branch)then
  1291. local choice = M.RNG(1,7+((segments-i)*2))
  1292. if(choice == 1)then
  1293. local LastB;
  1294. for i2 = 1,M.RNG(2,5) do
  1295. local size2 = ((segments-i)/35)/i2
  1296. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  1297. if(AddMesh)then IN("CylinderMesh",prt) end
  1298. if(not LastB)then
  1299. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1300. else
  1301. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1302. end
  1303. LastB = prt
  1304. end
  1305. end
  1306. end
  1307. end
  1308. if(Fades > 0)then
  1309. coroutine.wrap(function()
  1310. for i = 1, Fades do
  1311. for _,v in next, model:children() do
  1312. if(v:IsA'BasePart')then
  1313. v.Transparency = (i/Fades)
  1314. end
  1315. end
  1316. swait()
  1317. end
  1318. model:destroy()
  1319. end)()
  1320. else
  1321. S.Debris:AddItem(model,.01)
  1322. end
  1323. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  1324. end
  1325.  
  1326. function Tween(obj,props,time,easing,direction,repeats,backwards)
  1327. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  1328. local tween = S.TweenService:Create(obj, info, props)
  1329.  
  1330. tween:Play()
  1331. end
  1332.  
  1333. function Effect(data)
  1334. local FX = data.Effect or 'ResizeAndFade'
  1335. local Parent = data.Parent or Effects
  1336. local Color = data.Color or C3.N(0,0,0)
  1337. local Size = data.Size or V3.N(1,1,1)
  1338. local MoveDir = data.MoveDirection or nil
  1339. local MeshData = data.Mesh or nil
  1340. local SndData = data.Sound or nil
  1341. local Frames = data.Frames or 45
  1342. local Manual = data.Manual or nil
  1343. local Material = data.Material or nil
  1344. local CFra = data.CFrame or Torso.CFrame
  1345. local Settings = data.FXSettings or {}
  1346. local Shape = data.Shape or Enum.PartType.Block
  1347. local Snd,Prt,Msh;
  1348. local RotInc = data.RotInc or {0,0,0}
  1349. if(typeof(RotInc) == 'number')then
  1350. RotInc = {RotInc,RotInc,RotInc}
  1351. end
  1352. coroutine.wrap(function()
  1353. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  1354. Prt = Manual
  1355. else
  1356. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  1357. Prt.Shape = Shape
  1358. end
  1359. if(typeof(MeshData) == 'table')then
  1360. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  1361. elseif(typeof(MeshData) == 'Instance')then
  1362. Msh = MeshData:Clone()
  1363. Msh.Parent = Prt
  1364. elseif(Shape == Enum.PartType.Block)then
  1365. Msh = Mesh(Prt,Enum.MeshType.Brick)
  1366. end
  1367. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  1368. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  1369. end
  1370. if(Snd)then
  1371. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  1372. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  1373. end
  1374. Size = (Msh and Msh.Scale or Size)
  1375. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  1376.  
  1377. local MoveSpeed = nil;
  1378. if(MoveDir)then
  1379. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1380. end
  1381. if(FX ~= 'Arc')then
  1382. for Frame = 1, Frames do
  1383. if(FX == "Fade")then
  1384. Prt.Transparency = (Frame/Frames)
  1385. elseif(FX == "Resize")then
  1386. if(not Settings.EndSize)then
  1387. Settings.EndSize = V3.N(0,0,0)
  1388. end
  1389. if(Settings.EndIsIncrement)then
  1390. if(Msh)then
  1391. Msh.Scale = Msh.Scale + Settings.EndSize
  1392. else
  1393. Prt.Size = Prt.Size + Settings.EndSize
  1394. end
  1395. else
  1396. if(Msh)then
  1397. Msh.Scale = Msh.Scale - grow/Frames
  1398. else
  1399. Prt.Size = Prt.Size - grow/Frames
  1400. end
  1401. end
  1402. elseif(FX == "ResizeAndFade")then
  1403. if(not Settings.EndSize)then
  1404. Settings.EndSize = V3.N(0,0,0)
  1405. end
  1406. if(Settings.EndIsIncrement)then
  1407. if(Msh)then
  1408. Msh.Scale = Msh.Scale + Settings.EndSize
  1409. else
  1410. Prt.Size = Prt.Size + Settings.EndSize
  1411. end
  1412. else
  1413. if(Msh)then
  1414. Msh.Scale = Msh.Scale - grow/Frames
  1415. else
  1416. Prt.Size = Prt.Size - grow/Frames
  1417. end
  1418. end
  1419. Prt.Transparency = (Frame/Frames)
  1420. end
  1421. if(Settings.RandomizeCFrame)then
  1422. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1423. else
  1424. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  1425. end
  1426. if(MoveDir and MoveSpeed)then
  1427. local Orientation = Prt.Orientation
  1428. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1429. Prt.Orientation = Orientation
  1430. end
  1431. swait()
  1432. end
  1433. Prt:destroy()
  1434. else
  1435. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1436. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1437. if(start and endP)then
  1438. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1439. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1440. for Frame = 0, 1, (Settings.Speed or 0.01) do
  1441. if(Settings.Home)then
  1442. endP = Settings.Home.CFrame
  1443. end
  1444. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  1445. end
  1446. if(Settings.RemoveOnGoal)then
  1447. Prt:destroy()
  1448. end
  1449. else
  1450. Prt:destroy()
  1451. assert(start,"You need a start position!")
  1452. assert(endP,"You need a start position!")
  1453. end
  1454. end
  1455. end)()
  1456. return Prt,Msh,Snd
  1457. end
  1458.  
  1459.  
  1460. function SoulSteal(whom)
  1461. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  1462. print(torso)
  1463. if(torso and torso:IsA'BasePart')then
  1464. local Model = Instance.new("Model",Effects)
  1465. Model.Name = whom.Name.."'s Soul"
  1466. whom:BreakJoints()
  1467. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1468. Soul.Name = 'Head'
  1469. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1470. Effect{
  1471. Effect="Arc",
  1472. Manual = Soul,
  1473. FXSettings={
  1474. Start=torso.CFrame,
  1475. Home = Torso,
  1476. RemoveOnGoal = true,
  1477. }
  1478. }
  1479. local lastPoint = Soul.CFrame.p
  1480.  
  1481. for i = 0, 1, 0.01 do
  1482. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1483. local mag = (lastPoint - Soul.Position).magnitude
  1484. Effect{
  1485. Effect = "Fade",
  1486. CFrame = point * CF.N(0, mag/2, 0),
  1487. Size = V3.N(.5,mag+.5,.5),
  1488. Color = Soul.BrickColor
  1489. }
  1490. lastPoint = Soul.CFrame.p
  1491. swait()
  1492. end
  1493. for i = 1, 5 do
  1494. Effect{
  1495. Effect="Fade",
  1496. Color = BrickColor.new'Really red',
  1497. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1498. }
  1499. end
  1500. end
  1501. end
  1502.  
  1503. --// Other Functions \\ --
  1504.  
  1505. function CastRay(startPos,endPos,range,ignoreList)
  1506. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1507. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1508. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1509. end
  1510.  
  1511. function getRegion(point,range,ignore)
  1512. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1513. end
  1514.  
  1515. function clerp(startCF,endCF,alpha)
  1516. return startCF:lerp(endCF, alpha)
  1517. end
  1518.  
  1519. function GetTorso(char)
  1520. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1521. end
  1522.  
  1523.  
  1524. function ShowDamage(Pos, Text, Time, Color)
  1525. coroutine.wrap(function()
  1526. local Rate = (1 / Frame_Speed)
  1527. local Pos = (Pos or Vector3.new(0, 0, 0))
  1528. local Text = (Text or "")
  1529. local Time = (Time or 2)
  1530. local Color = (Color or Color3.new(1, 0, 1))
  1531. local EffectPart = NewInstance("Part",Effects,{
  1532. Material=Enum.Material.SmoothPlastic,
  1533. Reflectance = 0,
  1534. Transparency = 1,
  1535. BrickColor = BrickColor.new(Color),
  1536. Name = "Effect",
  1537. Size = Vector3.new(0,0,0),
  1538. Anchored = true,
  1539. CFrame = CF.N(Pos)
  1540. })
  1541. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1542. Size = UDim2.new(1.25, 0, 1.25, 0),
  1543. Adornee = EffectPart,
  1544. })
  1545. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1546. BackgroundTransparency = 1,
  1547. Size = UDim2.new(1, 0, 1, 0),
  1548. Text = Text,
  1549. Font = "Bodoni",
  1550. TextColor3 = Color,
  1551. TextStrokeColor3 = Color3.new(0,0,0),
  1552. TextStrokeTransparency=0,
  1553. TextScaled = true,
  1554. })
  1555. S.Debris:AddItem(EffectPart, (Time))
  1556. EffectPart.Parent = workspace
  1557. delay(0, function()
  1558. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1559. local Frames = (Time / Rate)
  1560. for Frame = 1, Frames do
  1561. swait()
  1562. local Percent = (Frame / Frames)
  1563. TextLabel.TextTransparency = Percent
  1564. TextLabel.TextStrokeTransparency = Percent
  1565. end
  1566. if EffectPart and EffectPart.Parent then
  1567. EffectPart:Destroy()
  1568. end
  1569. end) end)()
  1570. end
  1571.  
  1572.  
  1573. function DealDamage(data)
  1574. local Who = data.Who;
  1575. local MinDam = data.MinimumDamage or 15;
  1576. local MaxDam = data.MaximumDamage or 30;
  1577. local MaxHP = data.MaxHP or 1e5;
  1578.  
  1579. local DB = data.Debounce or .2;
  1580.  
  1581. local CritData = data.Crit or {}
  1582. local CritChance = CritData.Chance or 0;
  1583. local CritMultiplier = CritData.Multiplier or 1;
  1584.  
  1585. local DamageEffects = data.DamageFX or {}
  1586. local DamageType = DamageEffects.Type or "Normal"
  1587. local DeathFunction = DamageEffects.DeathFunction
  1588.  
  1589. assert(Who,"Specify someone to damage!")
  1590.  
  1591. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  1592. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  1593.  
  1594. local canHit = true
  1595. if(Humanoid)then
  1596. for _, p in pairs(Hit) do
  1597. if p[1] == Humanoid then
  1598. if(time() - p[2] <= DB) then
  1599. canHit = false
  1600. else
  1601. Hit[_] = nil
  1602. end
  1603. end
  1604. end
  1605. if(canHit)then
  1606. table.insert(Hit,{Humanoid,time()})
  1607. local HitTorso = GetTorso(Who)
  1608. local player = S.Players:GetPlayerFromCharacter(Who)
  1609. if(not player or not DontAttackPlayers and player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  1610. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  1611. print'Got kill'
  1612. Humanoid.Health = 0;
  1613. Who:BreakJoints();
  1614. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  1615. else
  1616. local c = Instance.new("ObjectValue",Hum)
  1617. c.Name = "creator"
  1618. c.Value = Plr
  1619. S.Debris:AddItem(c,0.35)
  1620. if(Humanoid.Health > 0)then
  1621. if(Mode == 9 and not Radioactive[Who])then
  1622. Radioactive[Who] = {0,M.RNG(time()+4,time()+14)}
  1623. end
  1624. if(Who:FindFirstChild'Head')then
  1625. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), math.floor(DoneDamage), 1.5, Core2.Color)
  1626. end
  1627. if(Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  1628. Humanoid.Health = Humanoid.Health - DoneDamage
  1629. end
  1630.  
  1631. if(DamageType == 'Knockback' and HitTorso)then
  1632. local up = DamageEffects.KnockUp or 25
  1633. local back = DamageEffects.KnockBack or 25
  1634. local origin = DamageEffects.Origin or Root
  1635. local decay = DamageEffects.Decay or .5;
  1636.  
  1637. local bfos = Instance.new("BodyVelocity",HitTorso)
  1638. bfos.P = 20000
  1639. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1640. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  1641. S.Debris:AddItem(bfos,decay)
  1642. end
  1643. end
  1644. end
  1645. end
  1646. end
  1647. end
  1648.  
  1649. function AOEDamage(where,range,options)
  1650. local hit = {}
  1651. for _,v in next, getRegion(where,range,{Char}) do
  1652. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1653. local callTable = {Who=v.Parent}
  1654. hit[v.Parent] = true
  1655. for _,v in next, options do callTable[_] = v end
  1656. DealDamage(callTable)
  1657. end
  1658. end
  1659. return hit
  1660. end
  1661.  
  1662. function AOEHeal(where,range,amount)
  1663. local healed = {}
  1664. for _,v in next, getRegion(where,range,{Char}) do
  1665. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1666. if(hum and not healed[hum])then
  1667. hum.Health = hum.Health + amount
  1668. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1669. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1670. end
  1671. end
  1672. end
  1673. end
  1674.  
  1675. --// Chat Function \\--
  1676.  
  1677. function Chat(text,color)
  1678. coroutine.wrap(function()
  1679. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  1680. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  1681. local offset = 0;
  1682. local xsize = 0;
  1683. for i = 1, #text do
  1684. offset = offset - 16
  1685. xsize = xsize + 32
  1686. delay(i/25, function()
  1687. local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,0,0,300),BackgroundTransparency=1,TextColor3=(typeof(color) == 'string' and color:lower() == 'rainbow' and C3.HSV(Hue/360,1,1)) or color or Core2.Color,BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  1688. offset = offset + 32
  1689. if(Txt.Parent)then Txt:TweenPosition(UDim2.new(0,offset,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Elastic,1) end
  1690. end)
  1691. end
  1692. BBG.Size = UDim2.new(0,xsize,0,40)
  1693. delay((#text/25)+3, function()
  1694. for _,v in next, BBG:children() do
  1695. v:TweenPosition(UDim2.new(0,0,0,0),Enum.EasingDirection.In,Enum.EasingStyle.Linear,1)
  1696. end
  1697. wait(1.15)
  1698. BBG:destroy()
  1699. end)
  1700. end)()
  1701. end
  1702.  
  1703.  
  1704. --// Everything else \\--
  1705.  
  1706. function ClickGlitch()
  1707. Attack = true
  1708. NeutralAnims = false
  1709. local oWS = WalkSpeed
  1710. WalkSpeed = 0
  1711. Hum.JumpPower = 0
  1712. Hum.AutoRotate = false
  1713. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1714. for i = 0, 2, 0.1 do
  1715. swait()
  1716. local Alpha = .3
  1717. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1718. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417825999, 0.00628786907, -0.00260206894, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  1719. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1720. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1721. LS.C0 = clerp(LS.C0,CFrame.new(-1.30906916, 0.822547674, -0.226739705, -0.481323838, 0.719669759, -0.500402868, -0.832959116, -0.55330795, 0.00544379698, -0.272959113, 0.419435322, 0.865775645),Alpha)
  1722. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  1723. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1724. end
  1725. Sound(LArm,217767125,M.RNG(75,125)/100,10,false,true,true)
  1726. Effect{
  1727. Effect='Fade',
  1728. Size=V3.N(1,1,1),
  1729. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360)),
  1730. Color=Core2.Color,
  1731. Material=Enum.Material.Neon,
  1732. FXSettings = {
  1733. RandomizeCFrame=true
  1734. }
  1735. }
  1736. coroutine.wrap(function()
  1737. local MousePos = Mouse.Hit
  1738. local effect = Part(Effects,Core2.Color,Enum.Material.Neon,V3.N(2.5,2.5,2.5),MousePos,true,false)
  1739. for i = 0, 6, .1 do
  1740. effect.Color = Core2.Color
  1741. MousePos = MousePos * CF.N(M.RNG(-15,15)/100,M.RNG(-15,15)/100,M.RNG(-15,15)/100)
  1742. effect.CFrame = MousePos*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))
  1743. effect.Size = V3.N(2.5,2.5,2.5)+V3.N(M.RNG(-150,150)/100,M.RNG(-150,150)/100,M.RNG(-150,150)/100)
  1744. swait()
  1745. end
  1746. AOEDamage(MousePos.p,30,{MinimumDamage=30,MaximumDamage=75})
  1747. for i = 0, 3, .1 do
  1748. effect.Color = Core2.Color
  1749. effect.CFrame = MousePos*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))
  1750. effect.Size = effect.Size + V3.N(1,1,1)
  1751. effect.Transparency = i/3
  1752. swait()
  1753. end
  1754. effect:destroy()
  1755.  
  1756. end)()
  1757. for i = 0, 1, 0.1 do
  1758. swait()
  1759. local Alpha = .3
  1760. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417744182, 0.00628787512, -0.00260255905, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  1761. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1762. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1763. LS.C0 = clerp(LS.C0,CFrame.new(-1.12360537, 0.516349316, -0.117619619, -0.715893924, 0.486921966, -0.500402868, -0.56499064, -0.825079441, 0.00544379698, -0.410221368, 0.28662011, 0.865775645),Alpha)
  1764. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  1765. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1766. end
  1767. for i = 0, 1, 0.1 do
  1768. swait()
  1769. local Alpha = .3
  1770. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417825999, 0.00628786907, -0.00260206894, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  1771. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1772. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1773. LS.C0 = clerp(LS.C0,CFrame.new(-1.30906916, 0.822547674, -0.226739705, -0.481323838, 0.719669759, -0.500402868, -0.832959116, -0.55330795, 0.00544379698, -0.272959113, 0.419435322, 0.865775645),Alpha)
  1774. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  1775. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1776. end
  1777. WalkSpeed = oWS
  1778. Hum.JumpPower = 50
  1779. Hum.AutoRotate = true
  1780. Attack = false
  1781. NeutralAnims = true
  1782. end
  1783.  
  1784. function PureBomb()
  1785. Attack = true
  1786. NeutralAnims = false
  1787. local orb = Part(Effects,BrickColor.new'Baby blue',Enum.Material.Neon,V3.N(1,1,1),RArm.CFrame*CF.N(0,-1,0),true,false)
  1788. local orbM = Mesh(orb,Enum.MeshType.Sphere,"","",V3.N(.1,.1,.1))
  1789. local Scale = 0.1
  1790. local Pos = 0
  1791. Hum.AutoRotate = false
  1792. Sound(orb,136007472,1,5,false,true,true)
  1793. for i = 0, 10, 0.1 do
  1794. Scale = Scale + .05
  1795. orb.CFrame = RArm.CFrame*CF.N(0,-0.5-(Scale/1.5),0)
  1796. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1797. orbM.Scale = V3.N(Scale,Scale,Scale)
  1798. NoobySphere(4,-.1,'Multiply',orb.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),0,BrickColor.new'Baby blue',5)
  1799. swait()
  1800. local Alpha = .3
  1801. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1802. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990819931, 0.0216189958, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1803. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990974903, 0.0154631026, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1804. LS.C0 = clerp(LS.C0,CFrame.new(-1.42302692, 0.493415803, -0.00359773822, 0.940765917, 0.153064445, 0.30254063, -0.162465662, 0.986695945, 0.00599612948, -0.297597915, -0.0547934212, 0.953117669),Alpha)
  1805. RS.C0 = clerp(RS.C0,CFrame.new(1.49654758, 0.678199768, 0.0230993181, 0.85657078, -0.45250088, 0.248051316, -0.450519741, -0.89016372, -0.0681223199, 0.251631737, -0.0534004271, -0.966348767),Alpha)
  1806. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1807. end
  1808. for i = 0, 2, 0.1 do
  1809. swait()
  1810. orb.CFrame = RArm.CFrame*CF.N(0,-0.5-(Scale/1.5),0)
  1811. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1812. local Alpha = .3
  1813. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00196742709, 0.00628469, -0.000496770546, 0.917528987, -0.00250149658, -0.39766106, 8.55154781e-07, 0.999980211, -0.00628842553, 0.397668958, 0.00576947257, 0.917510867),Alpha)
  1814. LH.C0 = clerp(LH.C0,CFrame.new(-0.496482432, -0.990816116, 0.0216121897, 0.911208749, 0, 0.411944896, -0.00259129796, 0.999980211, 0.00573186669, -0.41193673, -0.006290399, 0.911190748),Alpha)
  1815. RH.C0 = clerp(RH.C0,CFrame.new(0.4985466, -0.990978718, 0.0154598281, 0.911208749, 0, 0.411944896, -0.00259129796, 0.999980211, 0.00573186669, -0.41193673, -0.006290399, 0.911190748),Alpha)
  1816. LS.C0 = clerp(LS.C0,CFrame.new(-1.49955761, 0.50005585, 0.0206508823, 0.931618989, 0, 0.363436669, -0.00228616199, 0.999980211, 0.0058602551, -0.363429457, -0.006290399, 0.931600571),Alpha)
  1817. RS.C0 = clerp(RS.C0,CFrame.new(1.42403603, 0.783231854, 0.129635245, 0.955871105, -0.233268648, 0.178595126, -0.293628395, -0.738623917, 0.60680896, -0.00963485241, -0.63247174, -0.774523556),Alpha)
  1818. NK.C0 = clerp(NK.C0,CFrame.new(3.81190921e-06, 1.49893928, -0.0144081786, 1, -1.86264515e-09, 0, 0, 0.99796468, 0.0637704432, 2.98023224e-08, -0.0637704507, 0.997964561),Alpha)
  1819. end
  1820. Sound(Root,260433768,1,5.25,false,true,true)
  1821. ShootBullet{Size=V3.N(Scale,Scale,Scale),Shape='Ball',Frames=320,Origin=orb.CFrame,Speed=5,Color=BrickColor.new'Baby blue',HitFunction = function(hit,pos)
  1822. local snd, part = SoundPart(151304356,1,5.25,false,true,true,CF.N(pos))
  1823. AOEDamage(pos,Scale*4,{MinimumDamage=25,MaximumDamage=60})
  1824. Effect{
  1825. Effect='ResizeAndFade',
  1826. Color=BrickColor.new'Baby blue',
  1827. Size=V3.N(Scale*2,Scale*2,Scale*2),
  1828. Material=Enum.Material.Neon,
  1829. Mesh={MeshType=Enum.MeshType.Sphere},
  1830. CFrame=CF.N(pos),
  1831. FXSettings={
  1832. EndSize=V3.N(.1,.1,.1),
  1833. EndIsIncrement=true
  1834. }
  1835. }
  1836. Effect{
  1837. Effect='ResizeAndFade',
  1838. Color=BrickColor.new'Pastel light blue',
  1839. Size=V3.N(Scale*1.5,Scale*1.5,Scale*1.5),
  1840. Material=Enum.Material.Neon,
  1841. Mesh={MeshType=Enum.MeshType.Sphere},
  1842. CFrame=CF.N(pos),
  1843. FXSettings={
  1844. EndSize=V3.N(.1,.1,.1),
  1845. EndIsIncrement=true
  1846. }
  1847. }
  1848. for i = 0, 49 do
  1849. NoobyBlock(1,M.RNG(1,10)/2,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(4,4,4),0.08,BrickColor.new('Pastel light blue'),0,true)
  1850. end
  1851. for i = 0, 9 do
  1852. NoobySphere(1,2.5,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,50),-0.05,BrickColor.new'Baby blue',0)
  1853. NoobySphere(2,5,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,50),-0.05,BrickColor.new'Pastel light blue',0)
  1854. end
  1855. end}
  1856. orb:destroy()
  1857. for i = 0, 1, 0.1 do
  1858. swait()
  1859. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1860. local Alpha = .3
  1861. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00500682555, 0.00628831051, 0.00120097224, 0.92018038, 0.00246177102, 0.391486853, -8.42089548e-07, 0.99998033, -0.0062861559, -0.391494602, 0.00578406826, 0.920162261),Alpha)
  1862. LH.C0 = clerp(LH.C0,CFrame.new(-0.498779386, -1.00248599, -0.124541134, 0.959937453, -0.00228470936, 0.280205488, -0.0405473076, 0.988310218, 0.146966696, -0.277265698, -0.152440399, 0.94862318),Alpha)
  1863. RH.C0 = clerp(RH.C0,CFrame.new(0.539460897, -1.00021362, -0.107664183, 0.949007154, 0.0409194157, -0.312587768, 0.00198236411, 0.990746439, 0.135712415, 0.31524843, -0.129411712, 0.940144241),Alpha)
  1864. LS.C0 = clerp(LS.C0,CFrame.new(-1.41884661, 0.577570677, -0.000329867005, 0.959363103, 0.138315558, 0.245949864, -0.144226983, 0.989526033, 0.00609558355, -0.242530614, -0.041320473, 0.969263554),Alpha)
  1865. RS.C0 = clerp(RS.C0,CFrame.new(1.3995322, 0.560555339, 0.0217598975, 0.860549986, -0.340243995, 0.379061729, 0.396351576, -0.0201387759, -0.917877972, 0.319936305, 0.940121651, 0.117525801),Alpha)
  1866. NK.C0 = clerp(NK.C0,CFrame.new(-1.91013669e-06, 1.4989413, -0.0144026726, 1, -1.86264515e-09, 0, 2.32830644e-10, 0.997965097, 0.0637654439, -2.98023224e-08, -0.0637654439, 0.997965038),Alpha)
  1867. end
  1868.  
  1869. Hum.AutoRotate = true
  1870.  
  1871. Attack = false
  1872. NeutralAnims = true
  1873. end
  1874.  
  1875. function Aeroplane()
  1876. Attack = true
  1877. NeutralAnims = false
  1878. NoobySphere2(3,'Multiply',Root.CFrame,V3.N(2,2,2),.5,BrickColor.new'White')
  1879. local rad = 0
  1880. for i = 0, 3, 0.1 do
  1881. AOEDamage(Root.CFrame.p,4,{MinimumDamage=15,MaximumDamage=30})
  1882. swait()
  1883. Root.Velocity = Root.CFrame.lookVector*(350-(i*66))
  1884. local Alpha = .3
  1885. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00760343159, 1, -0.486851215, 0.99976027, -0.0157056805, -0.0152531685, 0.0156109696, 0.022916859, 0.99961555, -0.0153500848, -0.99961406, 0.0231565442),Alpha)
  1886. LH.C0 = clerp(LH.C0,CFrame.new(-0.494159192, -0.989393592, 0.0215745792, 0.998326361, 0.0556856021, 0.0156117883, -0.0557892919, 0.998422861, 0.00628646836, -0.0152371004, -0.00714691728, 0.999858439),Alpha)
  1887. RH.C0 = clerp(RH.C0,CFrame.new(0.467966676, -0.990411818, 0.015948534, 0.997011065, -0.0756644681, 0.0156140458, 0.0755743459, 0.99712044, 0.00628457591, -0.0160446018, -0.00508577004, 0.999858439),Alpha)
  1888. LS.C0 = clerp(LS.C0,CFrame.new(-1.48234439, 0.488731831, 0.0204298086, 1.08988024e-06, 0.999878109, 0.0156131675, -0.999979973, -9.79125834e-05, 0.00634019636, 0.00634095073, -0.0156128611, 0.999858081),Alpha)
  1889. RS.C0 = clerp(RS.C0,CFrame.new(1.44239902, 0.478527635, -0.0251723044, 0.000173310371, -0.999878168, 0.0156102739, 0.999979973, 0.00027231226, 0.00634019636, -0.00634367391, 0.0156088611, 0.999858141),Alpha)
  1890. NK.C0 = clerp(NK.C0,CFrame.new(5.21446054e-06, 1.48825693, 0.499068856, 1, -4.4076296e-07, 3.08027957e-05, 2.98316445e-05, 0.26330927, -0.964711607, -7.68547761e-06, 0.964711607, 0.26330927),Alpha)
  1891. end
  1892. for i = 0, 18, 0.1 do
  1893. AOEDamage(Root.CFrame.p,4,{MinimumDamage=15,MaximumDamage=30})
  1894. swait()
  1895. rad = rad + .1
  1896. local Alpha = .3
  1897. Root.Velocity = Root.CFrame.lookVector*150
  1898. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00760343159, 1, -0.486851215, 0.99976027, -0.0157056805, -0.0152531685, 0.0156109696, 0.022916859, 0.99961555, -0.0153500848, -0.99961406, 0.0231565442)*CF.A(0,M.R((rad*360)),0),Alpha)
  1899. LH.C0 = clerp(LH.C0,CFrame.new(-0.494159192, -0.989393592, 0.0215745792, 0.998326361, 0.0556856021, 0.0156117883, -0.0557892919, 0.998422861, 0.00628646836, -0.0152371004, -0.00714691728, 0.999858439),Alpha)
  1900. RH.C0 = clerp(RH.C0,CFrame.new(0.467966676, -0.990411818, 0.015948534, 0.997011065, -0.0756644681, 0.0156140458, 0.0755743459, 0.99712044, 0.00628457591, -0.0160446018, -0.00508577004, 0.999858439),Alpha)
  1901. LS.C0 = clerp(LS.C0,CFrame.new(-1.48234439, 0.488731831, 0.0204298086, 1.08988024e-06, 0.999878109, 0.0156131675, -0.999979973, -9.79125834e-05, 0.00634019636, 0.00634095073, -0.0156128611, 0.999858081),Alpha)
  1902. RS.C0 = clerp(RS.C0,CFrame.new(1.44239902, 0.478527635, -0.0251723044, 0.000173310371, -0.999878168, 0.0156102739, 0.999979973, 0.00027231226, 0.00634019636, -0.00634367391, 0.0156088611, 0.999858141),Alpha)
  1903. NK.C0 = clerp(NK.C0,CFrame.new(5.21446054e-06, 1.48825693, 0.499068856, 1, -4.4076296e-07, 3.08027957e-05, 2.98316445e-05, 0.26330927, -0.964711607, -7.68547761e-06, 0.964711607, 0.26330927),Alpha)
  1904. end
  1905. Attack = false
  1906. NeutralAnims = true
  1907. end
  1908.  
  1909. function Shrek()
  1910. Attack = true
  1911. NeutralAnims = false
  1912. local oWS = WalkSpeed
  1913. for i = 0, 2, 0.1 do
  1914. swait()
  1915. local Alpha = .3
  1916. RJ.C0 = RJ.C0:lerp(CFrame.new(-0.0045717326, 0.0650117323, -0.292746365, 0.999985039, -0.0054067187, -0.000930163078, 0.00540099945, 0.940456271, 0.339872152, -0.000962814316, -0.339872032, 0.940471232),Alpha)
  1917. LH.C0 = LH.C0:lerp(CFrame.new(-0.497873425, -1.08922517, -0.0665005744, 0.991378665, 0.00540100131, 0.130918339, 0.0394607596, 0.940456986, -0.337614775, -0.124946497, 0.339870125, 0.932135701),Alpha)
  1918. RH.C0 = RH.C0:lerp(CFrame.new(0.497141123, -1.09262908, -0.0732582211, 0.991080165, 0.00540100131, -0.133158669, -0.0502922162, 0.940456986, -0.336171925, 0.123414315, 0.339870125, 0.932339728),Alpha)
  1919. LS.C0 = LS.C0:lerp(CFrame.new(-1.01297855, 0.687084556, -0.109048009, 0.909904242, -0.414624929, -0.0126772588, -0.341911346, -0.732326984, -0.588892102, 0.234885365, 0.540169775, -0.808112383),Alpha)
  1920. RS.C0 = RS.C0:lerp(CFrame.new(1.10972738, 0.686874747, -0.142190307, 0.902195573, 0.431141198, -0.012677161, 0.341730058, -0.732411623, -0.588892102, -0.263180494, 0.526963592, -0.808112264),Alpha)
  1921. NK.C0 = NK.C0:lerp(CFrame.new(1.14651302e-05, 1.49894774, -0.0143921971, 1.00000012, 1.31642446e-06, -5.17815351e-07, -1.28056854e-06, 0.997964919, 0.0637671649, 5.99771738e-07, -0.0637671053, 0.997964978),Alpha)
  1922. end
  1923. WalkSpeed = 0
  1924. Sound(Head,368794903,1.2,10,false,true,true)
  1925. local wo = IN("Model",Effects)
  1926.  
  1927. for i = 1, 3 do
  1928. local wat = 12.5+(i*2)
  1929. local screamPart = Part(wo,BrickColor.new'Pearl',Enum.Material.Neon,V3.N(1,1,1),Head.CFrame,false,false)
  1930. screamPart.Transparency = .6+(i/10)
  1931. Mesh(screamPart,Enum.MeshType.Sphere,"","",V3.N(wat,wat,wat))
  1932. Weld(screamPart,Torso)
  1933. end
  1934.  
  1935. for i = 0, 8, 0.1 do
  1936. swait()
  1937. AOEDamage(Torso.CFrame.p,20,{
  1938. MinimumDamage=5,
  1939. MaximumDamage=10
  1940. })
  1941. local Alpha = .3
  1942. RJ.C0 = RJ.C0:lerp(CFrame.new(0.00617184862, -0.15, 0.395316333, 0.999986708, 0.00508808438, -0.000884585083, -0.00509300316, 0.943203092, -0.332178056, -0.000855805352, 0.332178146, 0.943216264)*CF.A(M.R(20),0,0),Alpha)
  1943. LH.C0 = LH.C0:lerp(CFrame.new(-0.497282684, -1.06256902, -0.0290378034, 0.999878228, -0.00509300316, 0.0147562362, -9.85493534e-05, 0.943203092, 0.332217097, -0.0156101063, -0.332178056, 0.943087518)*CF.A(M.R(-20),0,0),Alpha)
  1944. RH.C0 = RH.C0:lerp(CFrame.new(0.497732252, -1.05967009, -0.03568241, 0.999878228, -0.00509300316, 0.0147562362, -9.85493534e-05, 0.943203092, 0.332217097, -0.0156101063, -0.332178056, 0.943087518)*CF.A(M.R(-20),0,0),Alpha)
  1945. LS.C0 = LS.C0:lerp(CFrame.new(-1.42849481, 0.494048148, -0.00801739097, 0.98822248, 0.134164602, 0.0735954121, -0.152104512, 0.808569551, 0.568401217, 0.0167523213, -0.572901011, 0.819453418),Alpha)
  1946. RS.C0 = RS.C0:lerp(CFrame.new(1.41312766, 0.523678839, 0.0325531065, 0.980119586, -0.184282064, 0.0735261068, 0.110644385, 0.815263927, 0.568421364, -0.164693028, -0.548985541, 0.81944561),Alpha)
  1947. NK.C0 = NK.C0:lerp(CFrame.new(9.04871195e-06, 1.49893618, -0.0143969432, 1.00000012, 9.62987542e-07, -2.71946192e-07, -9.43895429e-07, 0.997964919, 0.0637682378, 3.31550837e-07, -0.063768208, 0.997964799),Alpha)
  1948. end
  1949. wo:breakJoints()
  1950. wo:destroy()
  1951. WalkSpeed = oWS
  1952. Attack = false
  1953. NeutralAnims = true
  1954. end
  1955.  
  1956. function NeckSnap(target)
  1957. if(target)then
  1958. local torso = GetTorso(target)
  1959. local hum = target:FindFirstChildOfClass'Humanoid'
  1960. local hed = target:FindFirstChild'Head'
  1961. if(torso and hum and hum.Health > 0 and hed)then
  1962. local oWS = WalkSpeed
  1963. local oPar = target.Parent
  1964. local originalpos = Root.CFrame
  1965. WalkSpeed = 0
  1966. Hum.JumpPower = 0
  1967. Attack = true
  1968. NeutralAnims = false
  1969. Root.Anchored = true
  1970. torso.Anchored = true
  1971. target.Parent = Char
  1972. Hum.AutoRotate = false
  1973. Root.CFrame = torso.CFrame*CF.N(-0.54454422, 0, 0.987496376)
  1974. for _,v in next, torso:children() do
  1975. if(v:IsA'JointInstance' and (v.Part0 == hed or v.Part1 == hed))then
  1976. v:destroy()
  1977. end
  1978. end
  1979. hed:breakJoints()
  1980. local weld = NewInstance('Motor',torso,{Part0=hed,Part1=torso,C0=CF.N(0,-1.5,0)})
  1981. for i = 0, 1, 0.1 do
  1982. swait()
  1983. local Alpha = .3
  1984. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1985. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1986. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1987. LS.C0 = clerp(LS.C0,CFrame.new(-0.763917506, 0.783056259, -0.756683111, 0.675138593, -0.737685442, 0.00284584239, 0.140656561, 0.124941669, -0.982143223, 0.724157274, 0.663483143, 0.188113257),Alpha)
  1988. RS.C0 = clerp(RS.C0,CFrame.new(1.23871374, 1.09544897, -0.196351975, 0.766011953, 0.365654767, -0.528698623, -0.105766296, -0.739559352, -0.664729595, -0.634065628, 0.565109432, -0.527837396),Alpha)
  1989. NK.C0 = clerp(NK.C0,CFrame.new(1.00737725e-05, 1.4989512, -0.0144016817, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1990. end
  1991. Sound(hed,1093102664,1,5,false,true,true)
  1992. for i = 0, 1.3, 0.1 do
  1993. swait()
  1994. local Alpha = .3
  1995. weld.C0 = weld.C0:lerp(CF.N(0,-1.5,0)*CF.A(0,M.R(-90),0),Alpha)
  1996. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1997. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990818024, 0.0216189846, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1998. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154631399, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1999. LS.C0 = clerp(LS.C0,CFrame.new(-1.38228214, 0.484847993, -0.0603635609, 0.424681932, 0.905338109, 0.00285495515, -0.169125155, 0.0824314952, -0.982141495, -0.889405489, 0.41661495, 0.18812263),Alpha)
  2000. RS.C0 = clerp(RS.C0,CFrame.new(1.40680802, 0.48904568, -0.02736184, 0.441890627, -0.897064447, 0.00284484075, 0.169923306, 0.0805888921, -0.982156575, 0.8808285, 0.43448925, 0.188043654),Alpha)
  2001. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894726, -0.014402397, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2002. end
  2003. target.Parent = oPar
  2004. target:breakJoints()
  2005. WalkSpeed = oWS
  2006. Hum.JumpPower = 50
  2007. Hum.AutoRotate = true
  2008. Root.Anchored = false
  2009. torso.Anchored = false
  2010. Attack = false
  2011. NeutralAnims = true
  2012. end
  2013. end
  2014. end
  2015.  
  2016. function AttackOne()
  2017. Attack = true
  2018. NeutralAnims = false
  2019. for i = 0, .7, 0.1 do
  2020. swait()
  2021. local Alpha = .3
  2022. RJ.C0 = clerp(RJ.C0,CFrame.new(0.054845117, 0.00628340431, 0.0621978641, 0.574560821, -0.00514742406, -0.818445683, 1.76018864e-06, 0.99998033, -0.00628790678, 0.818461895, 0.00361134461, 0.574549437),Alpha)
  2023. LH.C0 = clerp(LH.C0,CFrame.new(-0.525948346, -0.994591057, 0.0135081597, 0.989666939, 0.0856333151, 0.115006924, -0.0869238526, 0.996195495, 0.00624422729, -0.114034653, -0.0161765479, 0.993345082),Alpha)
  2024. RH.C0 = clerp(RH.C0,CFrame.new(0.487148911, -0.967346072, -0.0260838568, 0.964277864, -0.0686885938, 0.255832553, -0.00166595122, 0.964203477, 0.265158683, -0.264888048, -0.256112814, 0.92964536),Alpha)
  2025. LS.C0 = clerp(LS.C0,CFrame.new(-1.38879275, 0.498546124, -0.255748421, 0.692717075, 0.721134841, 0.0103802728, 0.00202227081, 0.0124506345, -0.999920607, -0.721206725, 0.692682922, 0.00716643687),Alpha)
  2026. RS.C0 = clerp(RS.C0,CFrame.new(1.27866459, 0.504911065, -0.181807131, 0.763874948, -0.645362377, -0.00163397193, -0.0634241104, -0.0725510716, -0.995346248, 0.642240286, 0.760423601, -0.0963514596),Alpha)
  2027. NK.C0 = clerp(NK.C0,CFrame.new(-0.0864869878, 1.49901688, -0.00313834194, 0.57456094, -0.0470548049, 0.817108035, -0.00514778076, 0.998118699, 0.0610983856, -0.818445623, -0.0393110402, 0.573237658),Alpha)
  2028. end
  2029. Sound(RArm,200632136,1.1,5,false,true,true)
  2030. for i = 0, .9, 0.1 do
  2031. swait()
  2032. local Alpha = .3
  2033. AOEDamage(RArm.CFrame.p,2,{MinimumDamage=10,MaximumDamage=30})
  2034. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0895246193, 0.00628795894, -0.0240665041, 0.667355478, 0.00468144845, 0.744724631, -1.60177922e-06, 0.99998033, -0.00628458662, -0.744739354, 0.0041928608, 0.667342305),Alpha)
  2035. LH.C0 = clerp(LH.C0,CFrame.new(-0.525933743, -0.994594276, 0.0135074947, 0.995298743, 0.0856334865, -0.0452488065, -0.0847965032, 0.996195495, 0.0201073457, 0.0467984378, -0.0161758773, 0.998773336),Alpha)
  2036. RH.C0 = clerp(RH.C0,CFrame.new(0.490905643, -0.74434638, -0.358290195, 0.993401766, -0.0489627272, -0.103709608, 0.0897386894, 0.894942641, 0.437063992, 0.0714142919, -0.443486929, 0.893431306),Alpha)
  2037. LS.C0 = clerp(LS.C0,CFrame.new(-1.34781098, 0.451429009, 0.184345022, 0.920896769, 0.211902812, 0.327179492, -0.00245033321, 0.842468321, -0.538740575, -0.389798939, 0.495322734, 0.776345491),Alpha)
  2038. RS.C0 = clerp(RS.C0,CFrame.new(1.33741677, 0.579409122, -0.335710943, 0.71467489, -0.698394477, 0.0385371894, -0.0347292982, -0.0904589221, -0.995294571, 0.698594153, 0.709973574, -0.0889034569),Alpha)
  2039. NK.C0 = clerp(NK.C0,CFrame.new(0.0455316827, 1.49947691, 0.069996126, 0.667355359, 0.0428168029, -0.743507743, 0.00468109129, 0.99808526, 0.0616789386, 0.744724751, -0.0446421988, 0.665876985),Alpha)
  2040. end
  2041. Combo = 2
  2042. Attack = false
  2043. NeutralAnims = true
  2044. end
  2045.  
  2046. function AttackTwo()
  2047. Attack = true
  2048. NeutralAnims = false
  2049. for i = 0, 1, 0.1 do
  2050. swait()
  2051. local Alpha = .3
  2052. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00337019563, 0.00628272956, -0.00105122454, 0.788301051, 0.00386909139, 0.615277588, -1.32338778e-06, 0.99998033, -0.00628654705, -0.615289807, 0.00495487731, 0.788285434),Alpha)
  2053. LH.C0 = clerp(LH.C0,CFrame.new(-0.370244205, -1.06356883, -0.0345072895, 0.88316524, 0.227487147, 0.41020599, -0.259257317, 0.965541184, 0.0227174684, -0.390902787, -0.126412138, 0.911709964),Alpha)
  2054. RH.C0 = clerp(RH.C0,CFrame.new(0.39778316, -1.07560706, -0.0971514285, 0.900898933, -0.0766149312, -0.427213579, 0.151964575, 0.977673352, 0.145127282, 0.406556368, -0.195666283, 0.892427385),Alpha)
  2055. LS.C0 = clerp(LS.C0,CFrame.new(-1.47616029, 0.512279212, 0.0670655966, 0.904187679, -0.427135438, 0.00023345463, 0.00958644785, 0.0197467823, -0.999759197, 0.427027881, 0.903972089, 0.0219495054),Alpha)
  2056. RS.C0 = clerp(RS.C0,CFrame.new(1.33361411, 0.488021076, -0.300545812, 0.00661067665, -0.543416262, 0.839437485, 0.976997852, -0.175422177, -0.121254832, 0.213147745, 0.820930004, 0.529756606)*CF.A(0,M.R(-90),0),Alpha)
  2057. NK.C0 = clerp(NK.C0,CFrame.new(-0.000233855098, 1.49894583, -0.0145844966, 0.788300931, 0.0353745371, -0.614272296, 0.0038687347, 0.998041451, 0.062439695, 0.615277767, -0.0515977256, 0.786619961),Alpha)
  2058. end
  2059. Sound(LArm,200632136,.9,5,false,true,true)
  2060. for i = 0, 1, 0.1 do
  2061. swait()
  2062. local Alpha = .3
  2063. AOEDamage(LArm.CFrame.p,2,{MinimumDamage=10,MaximumDamage=30})
  2064. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0139055764, 0.00628619827, -0.0431878939, 0.736094832, -0.0042554969, -0.676865041, 1.4556681e-06, 0.99998033, -0.00628536195, 0.676878333, 0.00462563755, 0.736080408),Alpha)
  2065. LH.C0 = clerp(LH.C0,CFrame.new(-0.370245337, -1.06356549, -0.0345049649, 0.883166075, 0.227488101, 0.410203636, -0.25925675, 0.965541363, 0.0227144919, -0.390901268, -0.126408711, 0.911711276),Alpha)
  2066. RH.C0 = clerp(RH.C0,CFrame.new(0.397780299, -1.07560635, -0.0971318483, 0.900898337, -0.076615192, -0.427214652, 0.151964024, 0.977673769, 0.145124823, 0.406557709, -0.195663959, 0.892427325),Alpha)
  2067. LS.C0 = clerp(LS.C0,CFrame.new(-1.54785693, 0.502721965, -0.369121343, 0.640384734, 0.768054307, 9.36477445e-05, -0.0167029109, 0.0140483743, -0.999761999, -0.767872751, 0.640230715, 0.0218251087),Alpha)
  2068. RS.C0 = clerp(RS.C0,CFrame.new(1.41005266, 0.394677043, -0.101526827, 0.621816397, -0.730075538, 0.283432782, 0.783004642, 0.586830258, -0.206238553, -0.0157571733, 0.350171626, 0.93655318)*CF.A(0,M.R(-90),0),Alpha)
  2069. NK.C0 = clerp(NK.C0,CFrame.new(0.0361058414, 1.49909592, 0.00928576291, 0.736094952, -0.0389148258, 0.67575866, -0.00425585406, 0.998060346, 0.0621110015, -0.676864862, -0.0485955328, 0.7345016),Alpha)
  2070. end
  2071. Combo = 3
  2072. Attack = false
  2073. NeutralAnims = true
  2074. end
  2075.  
  2076. function AttackThree()
  2077. Attack = true
  2078. NeutralAnims = false
  2079. for i = 0, 1, 0.1 do
  2080. swait()
  2081. local Alpha = .3
  2082. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2083. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2084. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2085. LS.C0 = clerp(LS.C0,CFrame.new(-1.12213016, 0.47289753, -0.302224725, 0.912795186, -0.408417523, -7.55176477e-10, 0.00256825075, 0.00573992962, -0.999980211, 0.408409536, 0.912777245, 0.00628829934),Alpha)
  2086. RS.C0 = clerp(RS.C0,CFrame.new(1.11283636, 0.472678095, -0.337120384, 0.899599433, 0.436715961, -7.55176477e-10, -0.00274620112, 0.00565694971, -0.999980211, -0.436707377, 0.89958173, 0.00628829934),Alpha)
  2087. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2088. end
  2089. --for a = 1, 3 do
  2090. local a = 2
  2091. coroutine.wrap(function()
  2092. for i = 5,45,10 do
  2093. local hite = Instance.new("Part",Char)
  2094. hite.Anchored = true
  2095. hite.CanCollide = false
  2096. hite.Material = "Neon"
  2097. hite.Size = V3.N(1, 1, 1)
  2098. hite.Transparency = 1
  2099. hite.CFrame = (Root.CFrame + Root.CFrame.lookVector)*CF.A(0,M.R(90+(a*45)),0)*CF.N(0,0,i)
  2100. CamShakeAOE(hite.CFrame.p,10,30,250)
  2101. NoobySphere2(3,'Multiply',hite.CFrame,V3.N(0,0,0),.15,Core2.Color)
  2102. NoobySphere2(6,'Multiply',hite.CFrame,V3.N(0,0,0),.3,Core2.Color)
  2103. for i = 1, 2 do
  2104. NoobySphere(2,.2,'Multiply',Root.CFrame*CF.N(0,-.5,-.5)*CF.A(M.RRNG(-20,20),M.RRNG(-20,20),M.RRNG(-20,20)),V3.N(.5,.5,5),-.005,Core2.Color,0)
  2105. end
  2106. for i = 1, 5 do
  2107. NoobySphere(2.25,.6,'Multiply',hite.CFrame*CF.N(0,0,0)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(2,2,2),0,Core2.Color,0)
  2108. end
  2109. AOEDamage(hite.CFrame.p,10,{MinimumDamage=25,MaximumDamage=45})
  2110. Sound(hite,183763506,1,5,false,true,true)
  2111. S.Debris:AddItem(hite,2)
  2112. swait()
  2113. end
  2114. end)()
  2115. --end
  2116. for i = 0, 1, 0.1 do
  2117. swait()
  2118. local Alpha = .3
  2119. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00691798097, -0.0495741703, 0.443018734, 0.999998093, -0.00196288247, -0.000110176392, 0.00196200004, 0.992848635, 0.119364031, -0.000124909915, -0.119364008, 0.992850542),Alpha)
  2120. LH.C0 = clerp(LH.C0,CFrame.new(-0.497228384, -0.946920514, -0.0261252522, 0.999878228, 0.0041074818, 0.0150607219, -9.9174933e-05, 0.966415524, -0.256984442, -0.0156104742, 0.25695163, 0.966298223),Alpha)
  2121. RH.C0 = clerp(RH.C0,CFrame.new(0.497788221, -0.949530363, -0.0326310396, 0.999878228, 0.0041074818, 0.0150607219, -9.9174933e-05, 0.966415524, -0.256984442, -0.0156104742, 0.25695163, 0.966298223),Alpha)
  2122. LS.C0 = clerp(LS.C0,CFrame.new(-1.43487072, 0.476260573, 0.232709944, -0.586293817, 0.810098529, 9.3865674e-07, -0.00509618223, -0.00368710607, -0.999980271, -0.810082495, -0.586282253, 0.00629013777),Alpha)
  2123. RS.C0 = clerp(RS.C0,CFrame.new(1.44212484, 0.475975186, 0.187793851, -0.560718656, -0.828006506, -2.90002208e-06, 0.00520995259, -0.00352462381, -0.999980271, 0.827990055, -0.56070751, 0.00629019737),Alpha)
  2124. NK.C0 = clerp(NK.C0,CFrame.new(9.53681956e-06, 1.49895513, -0.0144005343, 1.00000012, 0, 9.31322575e-10, 1.16415322e-10, 0.99796474, 0.0637698025, -9.31322575e-10, -0.0637697875, 0.997964621),Alpha)
  2125. end
  2126. Combo = 1
  2127. Attack = false
  2128. NeutralAnims = true
  2129. end
  2130.  
  2131.  
  2132. local WingSine = 0
  2133. local WingChange = 1
  2134.  
  2135. function SolitudeMode()
  2136. Attack = true
  2137. NeutralAnims = false
  2138. local Sin = 0
  2139. MusicID = 1564523997
  2140. Pitch = 1
  2141. WalkSpeed = 0
  2142. Sound(Core2,136007472,1.25,2.5,false,true,true)
  2143. for i = 0, 4, 0.1 do
  2144. swait()
  2145. NoobySphere(2.5,-1.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(3.5,3.5,45),-.035,Core2.Color,100)
  2146. Sin = Sin + 5
  2147. local Alpha = .1
  2148. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
  2149. LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2150. RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2151. LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  2152. RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  2153. NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  2154. end
  2155. for _,v in next, LWing:children() do
  2156. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Black' end
  2157. end
  2158. for _,v in next, RWing:children() do
  2159. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  2160. end
  2161. for _,v in next, LWingEXT:children() do
  2162. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  2163. end
  2164. for _,v in next, RWingEXT:children() do
  2165. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  2166. end
  2167. for _,v in next, Halo:children() do
  2168. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Black' end
  2169. end
  2170. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,0,0) end)
  2171. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,0,0) end)
  2172. WalkSpeed = 16
  2173. Mode = 1
  2174. Core2.BrickColor = BrickColor.new'Black'
  2175. Core2.Material = Enum.Material.Neon
  2176. Sound(Root,"206082327",1,2.5,false,true,true)
  2177. Sound(Root,"847061203",1,5,false,true,true)
  2178. Sound(Root,"239000203",1,2.5,false,true,true)
  2179. Sound(Root,"579687077",.75,2.5,false,true,true)
  2180. RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
  2181. NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
  2182. for i = 1, 24 do
  2183. NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
  2184. end
  2185. for i = 0, 15 do
  2186. NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
  2187. end
  2188. for i = 0, 1.4, 0.1 do
  2189. swait()
  2190. local Alpha = .3
  2191. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
  2192. LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
  2193. RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
  2194. LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
  2195. RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
  2196. NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
  2197. end
  2198. Attack = false
  2199. NeutralAnims = true
  2200. end
  2201.  
  2202. function PureMode()
  2203. for _,v in next, LWing:children() do
  2204. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Pastel Blue' end
  2205. end
  2206. for _,v in next, RWing:children() do
  2207. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2208. end
  2209. for _,v in next, LWingEXT:children() do
  2210. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2211. end
  2212. for _,v in next, RWingEXT:children() do
  2213. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2214. end
  2215. for _,v in next, Halo:children() do
  2216. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Pastel Blue' end
  2217. end
  2218. WalkSpeed = 16
  2219. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(0,1,1) end)
  2220. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(0,1,1) end)
  2221. RecolorTextAndRename("Clarity",C3.N(1,1,1),BrickColor.new'Pastel Blue'.Color)
  2222. MusicID = 1539245059
  2223. Pitch = 1
  2224. Mode = 2
  2225. Core2.BrickColor = BrickColor.new'Pastel Blue'
  2226. Core2.Material = Enum.Material.Neon
  2227. end
  2228.  
  2229. function GlitchMode()
  2230. for _,v in next, LWing:children() do
  2231. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 0 v.BrickColor = BrickColor.new'White' end
  2232. end
  2233. for _,v in next, RWing:children() do
  2234. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2235. end
  2236. for _,v in next, LWingEXT:children() do
  2237. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2238. end
  2239. for _,v in next, RWingEXT:children() do
  2240. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2241. end
  2242. for _,v in next, Halo:children() do
  2243. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'White' end
  2244. end
  2245. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,1,1) end)
  2246. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,1,1) end)
  2247. WalkSpeed = 16
  2248. RecolorTextAndRename("Glitchy",C3.N(1,1,1),C3.N(1,1,1))
  2249. MusicID = 1274310715
  2250. Pitch = .93
  2251. Mode = 3
  2252. Core2.BrickColor = BrickColor.new'Dark stone grey'
  2253. Core2.Material = Enum.Material.DiamondPlate
  2254. end
  2255.  
  2256. function StressMode()
  2257. for _,v in next, LWing:children() do
  2258. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .25 v.BrickColor = BrickColor.new'Crimson' end
  2259. end
  2260. for _,v in next, RWing:children() do
  2261. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.Color = C3.RGB(16,16,16) end
  2262. end
  2263. for _,v in next, LWingEXT:children() do
  2264. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Crimson' end
  2265. end
  2266. for _,v in next, RWingEXT:children() do
  2267. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Crimson' end
  2268. end
  2269. for _,v in next, Halo:children() do
  2270. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Crimson' end
  2271. end
  2272. WalkSpeed = 14
  2273. RecolorTextAndRename("HATED",C3.N(.6,0,0),C3.N(0,0,0))
  2274. MusicID = 2329042320
  2275. Pitch = 1
  2276. Mode = 4
  2277. Core2.BrickColor = BrickColor.new'Crimson'
  2278. Core2.Material = Enum.Material.Neon
  2279. end
  2280.  
  2281. function JusticeMode()
  2282. for _,v in next, LWing:children() do
  2283. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Institutional white' end
  2284. end
  2285. for _,v in next, RWing:children() do
  2286. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Institutional white' end
  2287. end
  2288. for _,v in next, LWingEXT:children() do
  2289. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Institutional white' end
  2290. end
  2291. for _,v in next, RWingEXT:children() do
  2292. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Institutional white' end
  2293. end
  2294. for _,v in next, Halo:children() do
  2295. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Institutional white' end
  2296. end
  2297. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,1,1) end)
  2298. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,1,1) end)
  2299. WalkSpeed = 50
  2300. RecolorTextAndRename("Justice",C3.N(1,1,1),C3.N(0,0,0))
  2301. MusicID = 1102271169
  2302. Pitch = 1
  2303. Mode = 5
  2304. Core2.BrickColor = BrickColor.new'White'
  2305. Core2.Material = Enum.Material.Neon
  2306. end
  2307.  
  2308. function RiddleMeThis()
  2309. Attack = true
  2310. NeutralAnims = false
  2311. WalkSpeed = 0
  2312. MusicID = 1420353940
  2313. Pitch = 1
  2314. Muted = true
  2315. repeat swait() until Music.IsLoaded
  2316. Muted = false
  2317. Music.TimePosition = 0
  2318. Chat('Riddle me this..')
  2319. for i = 0,14,.1 do
  2320. local Alpha = .1
  2321. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2322. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216199569, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2323. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2324. LS.C0 = clerp(LS.C0,CFrame.new(-1.15619826, 0.410764694, 0.308931053, 0.862226903, -0.506325424, 0.0141164251, 0.451236814, 0.780479908, 0.432708263, -0.230108798, -0.366722882, 0.901423633),Alpha)
  2325. RS.C0 = clerp(RS.C0,CFrame.new(1.48984146, 0.433965802, -0.137121022, 0.754978359, -0.655723989, -0.00581999123, -0.244246826, -0.272958666, -0.930503726, 0.608564973, 0.703931689, -0.366236359),Alpha)
  2326. NK.C0 = clerp(NK.C0,CFrame.new(8.11554492e-06, 1.49894369, -0.0144015253, 0.931422114, -1.17415329e-05, -0.363940746, 0.0232203864, 0.997964501, 0.0593950115, 0.363199264, -0.0637726635, 0.929526567),Alpha)
  2327. swait()
  2328. end
  2329. Chat('Riddle me that..')
  2330. for i = 0,12,.1 do
  2331. local Alpha = .1
  2332. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2333. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990818024, 0.0216189846, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2334. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154631399, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2335. LS.C0 = clerp(LS.C0,CFrame.new(-1.25402236, 0.431008309, 0.117451549, 0.884577334, 0.388638854, 0.257842481, 0.312682211, -0.0839776248, -0.946138322, -0.346053123, 0.917555273, -0.195805177),Alpha)
  2336. RS.C0 = clerp(RS.C0,CFrame.new(1.22954941, 0.384757012, 0.168471783, 0.915931404, 0.401068091, 0.0146304797, -0.379809946, 0.85445267, 0.354478538, 0.129668966, -0.330234885, 0.934949815),Alpha)
  2337. NK.C0 = clerp(NK.C0,CFrame.new(8.37445259e-06, 1.49894357, -0.0144015923, 0.920970619, 2.08709389e-06, 0.389632136, -0.0248486493, 0.99796474, 0.058729209, -0.388839096, -0.063769713, 0.919096231),Alpha)
  2338. swait()
  2339. end
  2340. Chat("Who's afraid of the big black..")
  2341. for i = 0,16,.1 do
  2342. local Alpha = .1
  2343. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00438984111, 0.0221795738, -0.281239897, 0.999988556, -0.00473595224, -0.000703255646, 0.00473099947, 0.954816878, 0.297157228, -0.000735841691, -0.297157168, 0.954828322),Alpha)
  2344. LH.C0 = clerp(LH.C0,CFrame.new(-0.497070849, -1.04715037, -0.0156083405, 0.999878228, 0.00473099947, 0.0148762148, -9.61141777e-05, 0.954816878, -0.297194898, -0.0156100877, 0.297157228, 0.954700947),Alpha)
  2345. RH.C0 = clerp(RH.C0,CFrame.new(0.49794969, -1.05015182, -0.0222227573, 0.999878228, 0.00473099947, 0.0148762148, -9.61141777e-05, 0.954816878, -0.297194898, -0.0156100877, 0.297157228, 0.954700947),Alpha)
  2346. LS.C0 = clerp(LS.C0,CFrame.new(-1.32246351, 0.253595859, 0.199904889, 0.862232804, -0.506315708, 0.0141151678, 0.451225579, 0.780480325, 0.432719588, -0.230109304, -0.366735876, 0.90141809),Alpha)
  2347. RS.C0 = clerp(RS.C0,CFrame.new(1.33073413, 0.290129036, 0.183640629, 0.915928423, 0.401075214, 0.0146333817, -0.379820168, 0.854456067, 0.354459614, 0.129661351, -0.330217659, 0.934956849),Alpha)
  2348. NK.C0 = clerp(NK.C0,CFrame.new(1.58162902e-06, 1.5248462, -0.171738505, 1.00000012, -7.59866089e-06, 1.38636678e-05, -3.15252692e-07, 0.867144346, 0.498057216, -1.58054754e-05, -0.498057246, 0.867144227),Alpha)
  2349. swait()
  2350. end
  2351. for i = 0, .7, 0.1 do
  2352. swait()
  2353. local Alpha = .3
  2354. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
  2355. LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2356. RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2357. LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949),Alpha)
  2358. RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526),Alpha)
  2359. NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942),Alpha)
  2360. end
  2361.  
  2362. for _,v in next, LWing:children() do
  2363. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
  2364. end
  2365. for _,v in next, RWing:children() do
  2366. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
  2367. end
  2368. for _,v in next, LWingEXT:children() do
  2369. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
  2370. end
  2371. for _,v in next, RWingEXT:children() do
  2372. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
  2373. end
  2374. for _,v in next, Halo:children() do
  2375. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Really black' end
  2376. end
  2377. pcall(function() Char.ReaperShadowHead.Eye1.Color = BrickColor.new'Black'.Color end)
  2378. pcall(function() Char.ReaperShadowHead.Eye2.Color = BrickColor.new'Black'.Color end)
  2379. WalkSpeed = 50
  2380. RecolorTextAndRename("The Big Black",BrickColor.new'Really black'.Color,C3.N(1,1,1))
  2381. Core2.BrickColor = BrickColor.new'Really black'
  2382. Core2.Material = Enum.Material.Neon
  2383. Mode = 666666666666
  2384. Sound(Root,"206082327",1,2.5,false,true,true)
  2385. Sound(Root,"847061203",1,5,false,true,true)
  2386. Sound(Root,"239000203",1,2.5,false,true,true)
  2387. Sound(Root,"579687077",.75,2.5,false,true,true)
  2388. NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
  2389. for i = 1, 24 do
  2390. NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
  2391. end
  2392. for i = 0, 15 do
  2393. NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
  2394. end
  2395. for i = 0, .7, 0.1 do
  2396. swait()
  2397. local Alpha = .3
  2398. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
  2399. LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
  2400. RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
  2401. LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
  2402. RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
  2403. NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
  2404. end
  2405. Attack = false
  2406. NeutralAnims = true
  2407. end
  2408.  
  2409. --// Wrap it all up \\--
  2410.  
  2411. function KeyPress(code)
  2412. if(code == Enum.KeyCode.One and Mode ~= 1)then
  2413. SolitudeMode()
  2414. elseif(code == Enum.KeyCode.Two and Mode ~= 2)then
  2415. PureMode()
  2416. elseif(code == Enum.KeyCode.Three and Mode ~= 3)then
  2417. GlitchMode()
  2418. elseif(code == Enum.KeyCode.Four and Mode ~= 4)then
  2419. StressMode()
  2420. elseif(code == Enum.KeyCode.Five and Mode ~= 5)then
  2421. JusticeMode()
  2422. -- Transformations
  2423. elseif(code == Enum.KeyCode.T)then
  2424. if(Mode == 1)then
  2425. RiddleMeThis()
  2426. end
  2427. -- Toggle player attacking
  2428. elseif(code == Enum.KeyCode.Semicolon)then
  2429. DontAttackPlayers = not DontAttackPlayers
  2430. Chat(DontAttackPlayers and "You can no longer attack players" or "You can now attack players")
  2431. -- Attacks
  2432. elseif(code == Enum.KeyCode.Z)then
  2433. if(Mode == 1 or Mode == 666666666666)then
  2434. if(not UIS.TouchEnabled)then NeckSnap((Mouse.Target and Mouse.Target.Parent)) else warn("Tap someone, to snap their neck") MobileNeckSnap() end
  2435. elseif(Mode == 2)then
  2436. PureBomb()
  2437. elseif(Mode == 3)then
  2438. ClickGlitch()
  2439. elseif(Mode == 4)then
  2440. Shrek()
  2441. elseif(Mode == 5)then
  2442. Aeroplane()
  2443. end
  2444. end
  2445. end
  2446.  
  2447. function AttackCombo()
  2448. if(Combo == 1)then AttackOne() elseif(Combo == 2)then AttackTwo() elseif(Combo == 3)then AttackThree() end
  2449. end
  2450.  
  2451. UIS.InputBegan:connect(function(io,gpe)
  2452. if(Attack)then return end
  2453. if(not gpe)then
  2454. local code = io.KeyCode;
  2455. if(io.UserInputType == Enum.UserInputType.Keyboard)then
  2456. KeyPress(code)
  2457. elseif(io.UserInputType == Enum.UserInputType.MouseButton1)then
  2458. AttackCombo()
  2459. end
  2460. end
  2461. end)
  2462.  
  2463.  
  2464. coroutine.wrap(function()
  2465. -- AURAS
  2466. while true do
  2467. if(Mode == 5)then
  2468. NoobySphere(5,0.15,"Multiply",Root.CFrame*CF.N(M.RNG(-5,5),-6,M.RNG(-5,5))*CF.A(M.R(90),0,0),V3.N(1.5,1.5,10),-0.015,BrickColor.new'White',0)
  2469. elseif(Mode == 666666666666)then
  2470. NoobySphere(5,math.random(25,75)/100,"Multiply",Root.CFrame*CF.N(M.RNG(-15,15),-10,M.RNG(-15,15))*CF.A(M.R(90),0,0)*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),V3.N(.75,.75,15),.005,Core2.BrickColor,0)
  2471. end
  2472. if(Mode == 666666666666)then
  2473. NoobySphere(5,math.random(75,150)/100,"Multiply",Root.CFrame*CF.N(M.RNG(-35,35),-10,M.RNG(-35,35))*CF.A(M.R(90),0,0)*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),V3.N(.75,.75,25),.005,Core2.BrickColor,0)
  2474. end
  2475.  
  2476. swait()
  2477. end
  2478. end)()
  2479.  
  2480. while true do
  2481. swait()
  2482. Sine = Sine + Change
  2483. WingSine = WingSine + WingChange
  2484. if(Hue > 360)then Hue = 0 end
  2485. Hue = Hue + 1
  2486.  
  2487. if(not Music or not Music.Parent)then
  2488. local tPos = 0;
  2489. if(Music)then tPos = Music.TimePosition; Music:Stop(); Music:Destroy(); end
  2490. Music = Sound(Char,MusicID,1,3,true,false,true)
  2491. Music.Name = 'Music'
  2492. Music.TimePosition = tPos;
  2493. end
  2494. Music.SoundId = "rbxassetid://"..MusicID
  2495. Music.Parent = Char
  2496. Music.Pitch = Pitch
  2497. Music.Volume = 2
  2498. if(not Muted)then
  2499. Music:Resume()
  2500. else
  2501. Music:Pause()
  2502. end
  2503.  
  2504. if(God)then
  2505. Hum.MaxHealth = 1e100
  2506. Hum.Health = 1e100
  2507. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  2508. Hum.Name = M.RNG()*100
  2509. end
  2510.  
  2511. local hitfloor,posfloor,norm = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  2512.  
  2513. if(Mode == 3)then
  2514. for _,v in next, LWing:children() do
  2515. local what = M.RNG()
  2516. if(v:IsA'BasePart')then
  2517. v.Color = C3.N(what,what,what)
  2518. end
  2519. end
  2520. for _,v in next, RWing:children() do
  2521. local what = M.RNG()
  2522. if(v:IsA'BasePart')then
  2523. v.Color = C3.N(what,what,what)
  2524. end
  2525. end
  2526. for _,v in next, LWingEXT:children() do
  2527. local what = M.RNG()
  2528. if(v:IsA'BasePart')then
  2529. v.Color = C3.N(what,what,what)
  2530. end
  2531. end
  2532. for _,v in next, RWingEXT:children() do
  2533. local what = M.RNG()
  2534. if(v:IsA'BasePart')then
  2535. v.Color = C3.N(what,what,what)
  2536. end
  2537. end
  2538.  
  2539. local what1 = M.RNG()
  2540. local what2 = M.RNG()
  2541. local what3 = M.RNG()
  2542. local what4 = M.RNG()
  2543. Core2.Color = C3.N(what1,what1,what1)
  2544.  
  2545. for _,v in next, Halo:children() do
  2546. if(v:IsA'BasePart')then
  2547. v.Color = C3.N(what1,what1,what1)
  2548. end
  2549. end
  2550.  
  2551. text.TextStrokeColor3 = C3.N(what2,what2,what2)
  2552. text.TextColor3 = C3.N(what3,what3,what3)
  2553. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(what4,what4,what4) end)
  2554. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(what4,what4,what4) end)
  2555. elseif(Mode == 4)then
  2556. for _,v in next, LWing:children() do
  2557. local what = M.RNG()*.5
  2558. if(v:IsA'BasePart')then
  2559. v.Color = C3.N(what,0,0)
  2560. end
  2561. end
  2562. for _,v in next, LWingEXT:children() do
  2563. local what = M.RNG()*.5
  2564. if(v:IsA'BasePart')then
  2565. v.Color = C3.N(what,0,0)
  2566. end
  2567. end
  2568.  
  2569. local what1 = M.RNG()*.5
  2570. local what2 = M.RNG()*.5
  2571. local what3 = M.RNG()*.5
  2572. local what4 = M.RNG()*.5
  2573. Core2.Color = C3.N(what1,0,0)
  2574.  
  2575. for _,v in next, Halo:children() do
  2576. if(v:IsA'BasePart')then
  2577. v.Color = C3.N(what1,0,0)
  2578. end
  2579. end
  2580.  
  2581. text.TextStrokeColor3 = C3.N(what2,0,0)
  2582. text.TextColor3 = C3.N(what3,0,0)
  2583. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(what4,0,0) end)
  2584. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(what4,0,0) end)
  2585. end
  2586.  
  2587. LWingWelds[1].C0 = LWingWelds[1].C0:lerp(CF.N(0,0,2.25)*CF.A(0,M.R(-90),0)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(12.5+5*M.C(WingSine/32))),.1)
  2588. LWingWelds[2].C0 = LWingWelds[2].C0:lerp(CF.N(0,1,3.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(25+7.5*M.C(WingSine/32))),.1)
  2589. LWingWelds[3].C0 = LWingWelds[3].C0:lerp(CF.N(0,2,4.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(37.5+10*M.C(WingSine/32))),.1)
  2590. LWingWelds[4].C0 = LWingWelds[4].C0:lerp(CF.N(0,3,5.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(20+25*M.C(WingSine/32)),0,M.R(50+12.5*M.C(WingSine/32))),.1)
  2591. LWingWelds[5].C0 = LWingWelds[5].C0:lerp(CF.N(0,4,6.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(25+30*M.C(WingSine/32)),0,M.R(62.5+15*M.C(WingSine/32))),.1)
  2592. LWingWelds[6].C0 = LWingWelds[6].C0:lerp(CF.N(0,5,7.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(35+40*M.C(WingSine/32)),0,M.R(75+17.5*M.C(WingSine/32))),.1)
  2593.  
  2594. RWingWelds[1].C0 = RWingWelds[1].C0:lerp(CF.N(0,0,-2.25)*CF.A(0,M.R(-90),0)*CF.A(M.R(5+10*M.C(WingSine/32)),0,-M.R(12.5+5*M.C(WingSine/32))),.1)
  2595. RWingWelds[2].C0 = RWingWelds[2].C0:lerp(CF.N(0,1,-3.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(10+15*M.C(WingSine/32)),0,-M.R(25+7.5*M.C(WingSine/32))),.1)
  2596. RWingWelds[3].C0 = RWingWelds[3].C0:lerp(CF.N(0,2,-4.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(15+20*M.C(WingSine/32)),0,-M.R(37.5+10*M.C(WingSine/32))),.1)
  2597. RWingWelds[4].C0 = RWingWelds[4].C0:lerp(CF.N(0,3,-5.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(20+25*M.C(WingSine/32)),0,-M.R(50+12.5*M.C(WingSine/32))),.1)
  2598. RWingWelds[5].C0 = RWingWelds[5].C0:lerp(CF.N(0,4,-6.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(25+30*M.C(WingSine/32)),0,-M.R(62.5+15*M.C(WingSine/32))),.1)
  2599. RWingWelds[6].C0 = RWingWelds[6].C0:lerp(CF.N(0,5,-7.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(35+40*M.C(WingSine/32)),0,-M.R(75+17.5*M.C(WingSine/32))),.1)
  2600.  
  2601. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2602. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  2603. if(not Effects or not Effects.Parent)then
  2604. Effects = IN("Model",Char)
  2605. Effects.Name = "Effects"
  2606. end
  2607. if(State == 'Run' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2608. local wsVal = 7 / (Hum.WalkSpeed/16)
  2609. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2610. Change = 1
  2611.  
  2612. elseif(State == 'Walk' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2613. local wsVal = 7 / (Hum.WalkSpeed/16)
  2614. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2615. Change = 1
  2616. if(Mode == 7)then
  2617. RH.C1 = RH.C1:lerp(CF.N(0,1-.05*M.C(Sine/wsVal),0+.1*M.C(Sine/wsVal))*CF.A(M.R(8-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/3,0,0),Alpha)
  2618. LH.C1 = LH.C1:lerp(CF.N(0,1+.05*M.C(Sine/wsVal),0-.1*M.C(Sine/wsVal))*CF.A(M.R(8+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/3,0,0),Alpha)
  2619. else
  2620. RH.C1 = RH.C1:lerp(CF.N(0,1-.1*M.C(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(16-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/1.75,0,0),Alpha)
  2621. LH.C1 = LH.C1:lerp(CF.N(0,1+.1*M.C(Sine/wsVal),0-.2*M.C(Sine/wsVal))*CF.A(M.R(16+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/1.75,0,0),Alpha)
  2622. end
  2623. else
  2624. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  2625. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  2626. end
  2627.  
  2628. Hum.WalkSpeed = WalkSpeed
  2629. if(NeutralAnims)then
  2630. if(State == 'Idle')then
  2631. local Alpha = .1
  2632. if(Mode == 1)then
  2633. Change = 1
  2634. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00779043138, -0.0846293643+.1*M.C(Sine/32), -0.204210758, 0.912902117, -0.00691865245, -0.408120036, 0.117574908, 0.961935759, 0.246689886, 0.390878439, -0.273188382, 0.87896657),Alpha)
  2635. LH.C0 = clerp(LH.C0,CFrame.new(-0.587742627, -1.00122428-.1*M.C(Sine/32), -0.165018916, 0.860076427, 0.294745922, 0.416405559, -0.252913684, 0.955196917, -0.15373303, -0.443061411, 0.0269074962, 0.896087468),Alpha)
  2636. RH.C0 = clerp(RH.C0,CFrame.new(0.343915284, -1.07833397-.1*M.C(Sine/32), -0.0402937233, 0.964631855, -0.173768938, -0.198217094, 0.117325157, 0.956397653, -0.26746732, 0.236051857, 0.234751642, 0.942958832),Alpha)
  2637. LS.C0 = clerp(LS.C0,CFrame.new(-1.39700282, 0.545769572, -0.00181379914, 0.907886505, 0.355485201, -0.222199559, -0.405204862, 0.880023003, -0.247727305, 0.107477367, 0.314944565, 0.943005204)*CF.A(0,M.R(16-8*M.C(Sine/32)),M.R(0+12*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.476125))),Alpha)
  2638. RS.C0 = clerp(RS.C0,CFrame.new(0.903979659, 0.624733686, -0.396169931, 0.827836394, 0.560810268, -0.013374418, 0.472599089, -0.7100721, -0.521965444, -0.302220345, 0.42578119, -0.852861941)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2639. NK.C0 = clerp(NK.C0,CFrame.new(-0.0470906645, 1.53467083, -0.115898043, 0.906688511, -0.16142872, 0.389688164, -0.00265284558, 0.921666741, 0.387973785, -0.421792656, -0.352805078, 0.835236311)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2640. elseif(Mode == 2)then
  2641. Change = 1
  2642. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868+.1*M.C(Sine/32), -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2643. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485978, -0.990816116-.1*M.C(Sine/32), 0.0216165781, 0.970629156, 7.27576055e-11, 0.240580648, -0.00151285366, 0.999980211, 0.00610364834, -0.240575925, -0.00628834311, 0.970610023),Alpha)
  2644. RH.C0 = clerp(RH.C0,CFrame.new(0.491330802, -1.06821454-.1*M.C(Sine/32), 0.0589520633, 0.986244023, 0.0538565964, -0.156276181, 0.00103943795, 0.943392873, 0.331676066, 0.165292785, -0.327276021, 0.930359602),Alpha)
  2645. LS.C0 = clerp(LS.C0,CFrame.new(-0.787155986, 0.248306945, -0.683226228, 0.0398273654, -0.999169707, 0.00859495346, 0.554963291, 0.0149663882, -0.831740201, 0.830920994, 0.0378959104, 0.555098593)*CF.A(M.R(0+5*M.C(Sine/32)),0,0),Alpha)
  2646. RS.C0 = clerp(RS.C0,CFrame.new(0.787632346, 0.574486911, -0.794373989, 0.0789790228, 0.995851278, 0.0451963581, 0.631366551, -0.0148838377, -0.775341749, -0.771452367, 0.0897712111, -0.629922688)*CF.A(M.R(0+5*M.C(Sine/32)),0,0),Alpha)
  2647. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894726, -0.014402397, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2648. elseif(Mode == 3)then
  2649. Change = 1
  2650. RJ.C0 = clerp(RJ.C0,CFrame.new(0.022457514, 0.0062841149, -0.00324006379, 0.982301593, 0.00117789698, 0.187302738, -4.02951969e-07, 0.999980211, -0.00628649723, -0.187306449, 0.00617515948, 0.982282162),Alpha)
  2651. LH.C0 = clerp(LH.C0,CFrame.new(-0.539962769, -1.00525093, -0.13583532, 0.998935044, -0.0434875898, 0.0154168755, 0.040365234, 0.985544145, 0.164539278, -0.0223494321, -0.163741738, 0.986250162),Alpha)
  2652. RH.C0 = clerp(RH.C0,CFrame.new(0.498531163, -0.990978718, 0.01546143, 0.985106111, 0, -0.171948016, 0.00108131359, 0.999980211, 0.00619494682, 0.171944603, -0.00628860993, 0.98508662),Alpha)
  2653. LS.C0 = clerp(LS.C0,CFrame.new(-1.42806315, 0.51039964, -0.00658199936, 0.990103781, 0.139778674, -0.0125195384, -0.139578417, 0.97154665, -0.191350713, -0.0145834237, 0.191204533, 0.981441915)*CF.A(0,0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2654. RS.C0 = clerp(RS.C0,CFrame.new(1.42666709, 0.532186806, -0.134510398, 0.990944147, -0.126525059, 0.0449620783, 0.133282125, 0.967499852, -0.214895189, -0.0163111985, 0.218941733, 0.975601614)*CF.A(0,0,M.R(0-6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.012802)),M.R(0-15*M.S(Sine/0.716246))),Alpha)
  2655. NK.C0 = clerp(NK.C0,CFrame.new(2.28285789e-05, 1.49894154, -0.0143941939, 0.984171331, -0.0497024879, -0.170107797, 0.0760453045, 0.985445082, 0.152036116, 0.160075322, -0.162565485, 0.973626494)*CF.A(M.R(0+3*M.C(Sine/32)),0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+16*M.C(Sine/0.98172)),M.R(0+15*M.S(Sine/0.65142))),Alpha)
  2656. elseif(Mode == 4)then
  2657. Change = 1
  2658. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858+.1*M.C(Sine/16), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  2659. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912-.1*M.C(Sine/16), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  2660. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476-.1*M.C(Sine/16), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  2661. LS.C0 = clerp(LS.C0,CFrame.new(-1.42592692, 0.493003547, -0.129623473, 0.987043619, 0.159894824, 0.0133710029, -0.130732149, 0.849730968, -0.51075089, -0.0930281729, 0.502385318, 0.859624803)*CF.A(0,0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.817272)),M.R(0+15*M.S(Sine/0.9872346))),Alpha)
  2662. RS.C0 = clerp(RS.C0,CFrame.new(1.1449033, 0.691183329, -0.239056498, 0.899715602, 0.434673697, 0.0396348648, 0.435808241, -0.899650335, -0.0264700353, 0.024151668, 0.0410887003, -0.998863578)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2663. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2664. elseif(Mode == 5)then
  2665. Change = 1
  2666. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.2571125+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2667. LH.C0 = clerp(LH.C0,CFrame.new(-0.436587602, -0.992619872, 0.0206923336, 0.99808234, 0.0599006973, 0.0156119233, -0.0600048117, 0.998178363, 0.00628757617, -0.0152068557, -0.0072123101, 0.999858439),Alpha)
  2668. RH.C0 = clerp(RH.C0,CFrame.new(0.481217712, -0.504008591, -0.8678087, 0.997120202, -0.0733773932, -0.0191624481, 0.0741236135, 0.889526427, 0.450830936, -0.0160352942, -0.450953096, 0.892403722),Alpha)
  2669. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.1*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(0,0,M.R(0+5*M.C(Sine/32))),Alpha)
  2670. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.1*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(0,0,M.R(0-5*M.C(Sine/32))),Alpha)
  2671. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2672. elseif(Mode == 666666666666)then
  2673. Change = 1
  2674. NoobySphere(4,.025,"Multiply",RArm.CFrame*CF.N(0,-1.25,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,.5),0,BrickColor.new'Black',0)
  2675. RJ.C0 = clerp(RJ.C0,CFrame.new(7.0558559e-11, 1.61628103+.5*M.C(Sine/32), -3.05566937e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2676. LH.C0 = clerp(LH.C0,CFrame.new(-0.473465502, -1.00430846, 0.0547358543, 0.996436775, 0.0789096355, 0.0297838245, -0.0829922184, 0.980262518, 0.179437637, -0.0150366053, -0.181270093, 0.983318448),Alpha)
  2677. RH.C0 = clerp(RH.C0,CFrame.new(0.500664473, -0.996896267, 0.0722374618, 0.994860828, -0.10125193, 0.00038037356, 0.0999543592, 0.982697129, 0.155934408, -0.0161624532, -0.155095011, 0.987767398),Alpha)
  2678. LS.C0 = clerp(LS.C0,CFrame.new(-1.29428089, 0.420441031, 0.493041277, 0.816086888, -0.538787425, 0.209070042, 0.381859779, 0.774240494, 0.504712522, -0.43380329, -0.33205387, 0.837588906)*CF.A(0,0,M.R(0-5*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2679. RS.C0 = clerp(RS.C0,CFrame.new(1.36178303, 0.535555065, 0.0481818169, 0.959323943, -0.276642442, -0.0562722012, -0.281998605, -0.948367953, -0.145173192, -0.0132056763, 0.155136824, -0.98780489)*CF.A(0,0,M.R(0+5*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2680. NK.C0 = clerp(NK.C0,CFrame.new(0.0176411867, 1.49121404, -0.0637010336, 0.942441404, 0.0288463272, -0.333124816, 0.0213407781, 0.989051461, 0.146020114, 0.333689809, -0.144724563, 0.931507409)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+7.5*M.S(Sine/0.01278125))),Alpha)
  2681. else
  2682. Change = .75
  2683. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,.2*M.C(Sine/6),0)*CF.A(M.R(-5+5*M.C(Sine/12)),M.R(-10),0),Alpha)
  2684. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-5+5*M.C(Sine/12)),0,0),Alpha)
  2685. LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-7-5*M.C(Sine/12))),Alpha)
  2686. RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(7+5*M.C(Sine/12))),Alpha)
  2687. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(10),0),Alpha)
  2688. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(-10),0),Alpha)
  2689. end
  2690. -- idle
  2691. elseif(State == 'Run' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2692. local wsVal = 7 / (Hum.WalkSpeed/16)
  2693. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2694. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2695. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2696. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  2697. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  2698. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2699. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2700. elseif(State == 'Walk' and Mode ~= 5 and Mode ~= 7 and Mode ~= 10 and Mode ~= 666666666666)then
  2701. local wsVal = 7 / (Hum.WalkSpeed/16)
  2702. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2703. if(Mode == 4)then
  2704. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858-.1*M.C(Sine/(wsVal)), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  2705. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912+.1*M.C(Sine/(wsVal)), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  2706. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476+.1*M.C(Sine/(wsVal)), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  2707. LS.C0 = clerp(LS.C0,CFrame.new(-1.42592692, 0.493003547, -0.129623473, 0.987043619, 0.159894824, 0.0133710029, -0.130732149, 0.849730968, -0.51075089, -0.0930281729, 0.502385318, 0.859624803)*CF.A(M.R(0+15*M.C(Sine/wsVal)),0,0)*CF.A(0,M.R(0+4*M.C(Sine/0.817272)),M.R(0+15*M.S(Sine/0.9872346))),Alpha)
  2708. RS.C0 = clerp(RS.C0,CFrame.new(1.1449033, 0.691183329, -0.239056498, 0.899715602, 0.434673697, 0.0396348648, 0.435808241, -0.899650335, -0.0264700353, 0.024151668, 0.0410887003, -0.998863578)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2709. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2710. elseif(Mode == 696969)then
  2711. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858-.1*M.C(Sine/(wsVal)), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  2712. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912+.1*M.C(Sine/(wsVal)), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  2713. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476+.1*M.C(Sine/(wsVal)), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  2714. LS.C0 = clerp(LS.C0,CFrame.new(-1.3136189, 0.462844551+.1*M.C(Sine/wsVal), 0.00274867564, 0.929629087, -0.368184805, -0.015158236, -0.360420376, -0.899919868, -0.245441884, 0.0767267719, 0.23363328, -0.969292879)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2715. RS.C0 = clerp(RS.C0,CFrame.new(1.25962329, 0.543387234+.1*M.C(Sine/wsVal), 0.0906403661, 0.898135066, 0.439483941, -0.0144048491, 0.399390757, -0.829028964, -0.391405523, -0.183958456, 0.345781803, -0.920105577)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2716. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2717.  
  2718. elseif(Mode == 1)then
  2719. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2720. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2721. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(0+37*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/(wsVal/2))) ),Alpha)
  2722. RS.C0 = clerp(RS.C0,CFrame.new(1.2, 0.7, -0.396169931, 0.827836394, 0.560810268, -0.013374418, 0.472599089, -0.7100721, -0.521965444, -0.302220345, 0.42578119, -0.852861941)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2723. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2724. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2725. else
  2726. if(hitfloor and Mode == 9)then Effect{Material=Enum.Material.Neon,Effect='Fade',Mesh={MeshType=Enum.MeshType.Cylinder},Size=V3.N(.1,5,5),Frames=120,Color=BrickColor.new'Forest green',CFrame=CF.N(posfloor,posfloor+norm)*CF.A(0,M.R(90),0)} end
  2727. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2728. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2729. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/(wsVal/2))) ),Alpha)
  2730. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.22*M.C(Sine/wsVal))*CF.A(M.R(-37*M.C(Sine/wsVal)),0,M.R(5-10*M.C(Sine/(wsVal/2))) ),Alpha)
  2731. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2732. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2733. end
  2734. elseif(State == 'Walk' and Mode == 7)then
  2735. local wsVal = 7 / (Hum.WalkSpeed/16)
  2736. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  2737. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-2.5-1.25*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2738. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2739. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.11*M.C(Sine/wsVal))*CF.A(M.R(18.5*M.C(Sine/wsVal)),0,M.R(-2.5+5*M.C(Sine/(wsVal/2))) ),Alpha)
  2740. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.11*M.C(Sine/wsVal))*CF.A(M.R(-18.5*M.C(Sine/wsVal)),0,M.R(2.5-5*M.C(Sine/(wsVal/2))) ),Alpha)
  2741. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2742. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2743. elseif((State == 'Walk' or State == 'Run') and Mode == 10)then
  2744. Change = 1
  2745. local Alpha = .1
  2746. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 0.881578624+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-45),0,0),Alpha)
  2747. LH.C0 = clerp(LH.C0,CFrame.new(-0.507622898, -0.617543876, -0.694063663, 0.999877989, -0.00717858272, 0.0138636231, -9.81731864e-05, 0.885106385, 0.465388477, -0.0156116197, -0.465333343, 0.884998262),Alpha)
  2748. RH.C0 = clerp(RH.C0,CFrame.new(0.499199599, -0.96504283, 0.0578122139, 0.999877989, -0.00369151891, 0.0151692061, -9.81731864e-05, 0.970136404, 0.242559701, -0.0156116197, -0.242531747, 0.970018268),Alpha)
  2749. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-45),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  2750. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-45),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  2751. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(45),0,0),Alpha)
  2752. elseif((State == 'Walk' or State == 'Run') and Mode == 666666666666)then
  2753. Change = 1
  2754. local Alpha = .1
  2755. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.61628103+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-65),0,0),Alpha)
  2756. LH.C0 = clerp(LH.C0,CFrame.new(-0.507622898, -0.617543876, -0.694063663, 0.999877989, -0.00717858272, 0.0138636231, -9.81731864e-05, 0.885106385, 0.465388477, -0.0156116197, -0.465333343, 0.884998262),Alpha)
  2757. RH.C0 = clerp(RH.C0,CFrame.new(0.499199599, -0.96504283, 0.0578122139, 0.999877989, -0.00369151891, 0.0151692061, -9.81731864e-05, 0.970136404, 0.242559701, -0.0156116197, -0.242531747, 0.970018268),Alpha)
  2758. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-55),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  2759. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-55),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  2760. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(65),0,0),Alpha)
  2761.  
  2762. elseif((State == 'Walk' or State == 'Run'))then
  2763. Change = 1
  2764. local Alpha = .1
  2765. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.2571125+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-75),0,0),Alpha)
  2766. LH.C0 = clerp(LH.C0,CFrame.new(-0.436587602, -0.992619872, 0.0206923336, 0.99808234, 0.0599006973, 0.0156119233, -0.0600048117, 0.998178363, 0.00628757617, -0.0152068557, -0.0072123101, 0.999858439),Alpha)
  2767. RH.C0 = clerp(RH.C0,CFrame.new(0.481217712, -0.504008591, -0.8678087, 0.997120202, -0.0733773932, -0.0191624481, 0.0741236135, 0.889526427, 0.450830936, -0.0160352942, -0.450953096, 0.892403722),Alpha)
  2768. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-15),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  2769. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-15),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  2770. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(75),0,0),Alpha)
  2771.  
  2772. elseif(State == 'Jump')then
  2773. local Alpha = .1
  2774. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2775. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  2776. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  2777. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2778. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2779. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2780. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2781. elseif(State == 'Fall')then
  2782. local Alpha = .1
  2783. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2784. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  2785. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  2786. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2787. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2788. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2789. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2790. elseif(State == 'Paralyzed')then
  2791. -- paralyzed
  2792. elseif(State == 'Sit')then
  2793. -- sit
  2794. end
  2795. end
  2796.  
  2797.  
  2798.  
  2799. for i,v in next, BloodPuddles do
  2800. local mesh = i:FindFirstChild'CylinderMesh'
  2801. BloodPuddles[i] = v + 1
  2802. if(not mesh or i.Transparency >= 1)then
  2803. i:destroy()
  2804. BloodPuddles[i] = nil
  2805. elseif(v >= Frame_Speed*4)then
  2806. local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
  2807. i.Transparency = trans
  2808. if(mesh.Scale.Z > 0)then
  2809. mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
  2810. end
  2811. else
  2812. i.Transparency = 0
  2813. end
  2814. end
  2815. end
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