Advertisement
Guest User

Untitled

a guest
Dec 5th, 2019
109
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.04 KB | None | 0 0
  1.  
  2. cl_bobup "0"
  3. cl_autohelp "0" // No help
  4. cl_showhelp "0" // No help
  5. cc_subtitles "0" // No subs
  6. c_thirdpersonshoulder "0" // Blocks 3rd person
  7. cl_ragdoll_limit "0" // Removes ragdolls, makes game more clean
  8. cl_forcepreload "1" // Pre-load levels entirely into RAM, reduces in-game stuttering
  9. cl_detail_max_sway "0" // Amplitude of the detail prop sway
  10. cl_predictweapons "1"
  11. cl_phys_timescale "1"
  12. cl_ragdoll_physics "0"
  13. r_dynamic "0" // Disables dynamic shadows
  14. r_PhysPropStaticLighting "0" // Faster lighting on phys objects
  15. r_ambientfraction "0.2" // Fraction of direct lighting used to boost lighting when model requests
  16. r_cheapwaterend "1" // Worse water rendering
  17. r_cheapwaterstart "1" // Worse water rendering 2
  18. r_skyboxfogfactor "0" // Skybox fogs
  19. r_eyemove "0" // Disables survivors eye movement
  20. r_eyesize "0" // Disables survivors eye movement
  21. r_eyeshift_z "0" // Disables survivors eye movement
  22. r_eyeshift_y "0" // Disables survivors eye movement
  23. r_eyeshift_x "0" // Disables survivors eye movement
  24. r_radiosity "4"
  25. r_shadowdist "200"
  26. crosshair "1"
  27. mat_monitorgamma "1.6" // Increases brightness
  28. mat_monitorgamma_tv_enabled "1.6" // Increases brightness
  29. mat_bloom_scalefactor_scalar "0" // Disables bloom scaling
  30. mat_grain_scale_override "0" // Disables the film grain effect
  31. mat_hdr_level "0"
  32. mat_queue_mode "2"
  33. mat_queue_report "0"
  34. mat_showmiplevels "0"
  35. snd_legacy_surround "1"
  36. motd_enabled "0"
  37. func_break_max_pieces "0" // Reduces debris
  38. gameinstructor_enable "0" // Disables gameinstructor
  39. muzzleflash_light "0" // Supposed to remove gunfire
  40. z_wound_client_disabled "0" //
  41. props_break_max_pieces "0"
  42. props_break_max_pieces_perframe "0"
  43. precache_all_survivors "1"
  44. cl_crosshair_dynamic "0"
  45.  
  46. //# Audio settings
  47. //# > audioz
  48.  
  49. snd_pitchquality "0" //
  50. voice_enable "1" // Enable mics
  51. voice_vox "0" //
  52. voice_threshold "1" //
  53. voice_scale "1" //
  54.  
  55. //# Mouse settings
  56. m_filter "0" // Removes mouse input lag
  57. m_filter2 "0" // Removes mouse input lag
  58. m_customaccel "0" // Remove accel
  59. m_mouseaccel1 "0" // Remove accel
  60. m_mouseaccel2 "0" // Remove accel
  61. m_mousespeed "0" // Force windows mouse accel
  62. m_customaccel_exponent "0" // Mouse move is raised to this power before being scaled by scale factor
  63. m_customaccel_max "0" // Max mouse move scale factor, 0 for no limit
  64. m_customaccel_scale "0" // Custom mouse acceleration value
  65. m_rawinput "1" // Ignores the Mouse Driver and Windows Settings
  66.  
  67. //# Net settings
  68.  
  69. rate "10000"
  70. cl_cmdrate "100"
  71. cl_updaterate "100"
  72. cl_interp_ratio "0"
  73. cl_interp "0.0"
  74. cl_lagcomp_errorcheck "1"
  75. cl_lagcompensation "1"
  76. cl_resend "1.5"
  77. cl_timeout "10"
  78. net_maxroutable "1280"
  79. net_splitrate "1"
  80. net_splitpacket_maxrate "100000"
  81. net_graphshowlatency "0"
  82. budget_show_history "0"
  83.  
  84. // Binds
  85. bind mwheelup +jump
  86. bind space +jump
  87. bind o openserverbrowser
  88. bind p "say_team /pause"
  89. bind [ "say_team /unpause"
  90. bind i "clear; status; ping; sm plugins list"
  91. unbind mwheeldown
  92. net_graph 1
  93. alias +movenetgraph "net_graphheight 125"
  94. alias -movenetgraph "net_graphheight 2000"
  95. alias +showinfo "+showscores; +movenetgraph"
  96. alias -showinfo "-showscores; -movenetgraph"
  97. Bind tab "+showinfo"
  98. bind f3 "sm_ready"
  99. bind f4 "sm_unready"
  100. bind F7 "snd_restart"
  101.  
  102. //#Custom glows
  103.  
  104. alias GlowItem0;
  105. alias GlowItem1;
  106. alias GlowItem2;
  107. alias GlowItemPart0;
  108. alias GlowItemPart1;
  109. alias GlowItemRestart;
  110.  
  111. alias GlowItemFar0;
  112. alias GlowItemFar1;
  113. alias GlowItemFar2;
  114. alias GlowItemFarPart0;
  115. alias GlowItemFarPart1;
  116. alias GlowItemFarRestart;
  117.  
  118.  
  119. alias survivorHurt;
  120.  
  121. alias GlowThirdStrikeItem0;
  122. alias GlowThirdStrikeItem1;
  123. alias GlowThirdStrikeItem2;
  124. alias GlowThirdStrikeItemPart0;
  125. alias GlowThirdStrikeItemPart1;
  126. alias GlowThirdStrikeItemRestart;
  127.  
  128. alias GlowIncludeBuffer;
  129.  
  130.  
  131. cl_glow_ability_r 0; cl_glow_ability_g 1; cl_glow_ability_b 1
  132. cl_glow_ghost_infected_r 0; cl_glow_ghost_infected_g 1; cl_glow_ghost_infected_b 0.5
  133. cl_glow_infected_r 0; cl_glow_infected_g 0; cl_glow_infected_b 1
  134. cl_glow_infected_vomit_r 0.25; cl_glow_infected_vomit_g 0.75; cl_glow_infected_vomit_b 1
  135. cl_glow_item_r 1; cl_glow_item_g 0; cl_glow_item_b 1
  136. cl_glow_item_far_r 0; cl_glow_item_far_g 1; cl_glow_item_far_b 1
  137. cl_glow_survivor_r 1; cl_glow_survivor_g 0.5; cl_glow_survivor_b 0
  138. cl_glow_survivor_health_high_r 0; cl_glow_survivor_health_high_g 1; cl_glow_survivor_health_high_b 0
  139. cl_glow_survivor_health_med_r 1; cl_glow_survivor_health_med_g 1; cl_glow_survivor_health_med_b 0
  140. cl_glow_survivor_health_low_r 1; cl_glow_survivor_health_low_g 0; cl_glow_survivor_health_low_b 0
  141. cl_glow_survivor_hurt_r 1; cl_glow_survivor_hurt_g 1; cl_glow_survivor_hurt_b 1
  142. cl_glow_survivor_vomit_r 0.25; cl_glow_survivor_vomit_g 0.75; cl_glow_survivor_vomit_b 1
  143. cl_glow_thirdstrike_item_r 1; cl_glow_thirdstrike_item_g 0; cl_glow_thirdstrike_item_b 1
  144. cl_glow_survivor_health_bleed_pulse_amount 0;cl_glow_survivor_health_bleed_pulse 0
  145. cl_glow_survivor_health_include_buffer 0
  146. bind "W" "+mfwd"
  147. bind "A" "+mleft"
  148. bind "S" "+mback"
  149. bind "D" "+mright"
  150.  
  151. alias +mfwd "dsp_volume 0;-back;+forward;alias checkfwd +forward"
  152. alias +mback "dsp_volume 0;-forward;+back;alias checkback +back"
  153. alias +mleft "dsp_volume 0;-moveright;+moveleft;alias checkleft +moveleft"
  154. alias +mright "dsp_volume 0;-moveleft;+moveright;alias checkright +moveright"
  155. alias -mfwd "-forward;checkback;alias checkfwd none"
  156. alias -mback "-back;checkfwd;alias checkback none"
  157. alias -mleft "-moveleft;checkright;alias checkleft none"
  158. alias -mright "-moveright;checkleft;alias checkright none"
  159. alias checkfwd "none"
  160. alias checkback "none"
  161. alias checkleft "none"
  162. alias checkright "none"
  163. alias none ""
  164.  
  165. dsp_enhance_stereo "0"
  166. dsp_slow_cpu "1"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement