Advertisement
Thrice

Ninja Slight Update

Jul 17th, 2016
158
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.27 KB | None | 0 0
  1. Ninja
  2. [Class] [+Speed] [Gift]
  3. Prerequisites: Novice Stealth
  4. Static
  5. Effect: You learn the Moves Double Team and Poison Powder.
  6. Bonus: You gain the Sneak's Tricks Edge, even if you do not meet the prerequisites.
  7.  
  8. Ninja's Arsenal
  9. Prerequisites: Ninja
  10. At-Will – Extended Action
  11. Effect: You may craft an Antidote, Smoke Ball, Caltrops, or Toxic Caltrops for $100. You are treated as if you know the Moves Smokescreen, Spikes, and Toxic Spikes for any Features or Prerequisites.
  12.  
  13. Note: This means Ninja can actually get STAB on Poison through Type Expertise now.
  14.  
  15. Poison Weapons
  16. [+Speed] [Weapon]
  17. Prerequisites: Ninja, Adept Stealth
  18. 1 AP – Free Action
  19. Trigger: You make a Weapon Attack.
  20. Effect: The attack gains a +1 bonus to Accuracy and a +3 bonus to Damage, and you may have it deal Poison-Type Damage if you wish. The attack Poisons its targets on 16+.
  21.  
  22. Genjutsu
  23. [+Speed]
  24. Prerequisites: Ninja, Adept Stealth
  25. At-Will – Standard Action
  26. Effect: You form an Illusion around yourself. This Illusion may be used to hide yourself in a shroud of darkness if in darkness, or to make yourself look like a mundane object (such as a crate, potted plant, or similar). The Illusion can even fool Aura, concealing you from Aura Sight for its duration. However, the Illusion requires complete concentration, and is broken if you take any actions at all. Anyone that interacts with the Illusion directly may make an Occult Education or Intuition Check with a DC equal to 10 plus your Stealth Rank; if they succeed, the Illusion is broken. Additionally, you gain the Blender Capability.
  27.  
  28. Utility Drop
  29. [+Speed]
  30. Prerequisites: Ninja's Arsenal, Expert Stealth
  31. At-Will – Swift Action
  32. Trigger: You Shift
  33. Effect: You may use a Smoke Ball, Caltrops, or Toxic Caltrops as a Free Action during your Shift. Instead of the Move's usual area of effect, you leave one square of Smokescreen, Spikes, or Toxic Spikes on each square you leave as you Shift. Once you have placed 8 meters of Smoke, Spikes, or Toxic Spikes, you may not place any more.
  34.  
  35. Weightless Step
  36. [+Speed]
  37. Prerequisites: Ninja, Expert Stealth
  38. Static
  39. Effect: Choose Infiltrator or Quick Feet. You gain the chosen Ability.
  40.  
  41. Kinjutsu
  42. [+Speed]
  43. Prerequisites: Poison Weapons, Master Stealth
  44. Static
  45. Effect: You learn the Moves Substitute and Toxic.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement