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  1. Decommitting host memory for virtual systems...
  2. EE/iR5900-32 Recompiler Reset
  3. iR3000A Recompiler reset.
  4. HLE Host: Will load ELF:
  5.  
  6. HLE Notice: ELF does not have a path.
  7.  
  8. Opening plugins...
  9. Opening GS
  10. Opening PAD
  11. Opening SPU2
  12. Current Renderer: OpenGL (Hardware mode)
  13. 3.x GL context successfully created
  14. OpenGL information. GPU: GeForce GTX 750/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 364.51
  15. INFO: GL_EXT_texture_filter_anisotropic is available
  16. INFO: GL_ARB_gpu_shader5 is available
  17. INFO: GL_ARB_draw_buffers_blend is available
  18. INFO: GL_ARB_viewport_array is available
  19. INFO: GL_ARB_separate_shader_objects is available
  20. INFO: GL_ARB_shader_image_load_store is available
  21. INFO: GL_ARB_copy_image is available
  22. INFO: GL_ARB_buffer_storage is available
  23. INFO: GL_ARB_clear_texture is available
  24. INFO: GL_ARB_clip_control is available
  25. INFO: GL_ARB_direct_state_access is available
  26. INFO: GL_ARB_texture_barrier is available
  27.  
  28. Opening CDVD
  29. isoFile open ok: C:\Program Files (x86)\PCSX2 1.2.1\rippedgames\GH3.ISO
  30. Image type = DVD
  31. blocks = 2116528
  32. offset = 0
  33. blocksize = 2048
  34. blockoffset = 24
  35. * CDVD Disk Open: DVD, Single layer or unknown:
  36. * * Track 1: Data (Mode 1) (2116528 sectors)
  37. (IsoFS) Block 0x10: Primary partition info.
  38. (IsoFS) Filesystem is ISO9660
  39. Opening USB
  40. Opening FW
  41. Opening DEV9
  42. McdSlot 0 [File]: C:\Program Files (x86)\PCSX2 1.2.1\memcards\Mcd001.ps2
  43. McdSlot 1 [File]: C:\Program Files (x86)\PCSX2 1.2.1\memcards\Mcd002.ps2
  44. Plugins opened successfully.
  45. Allocating host memory for virtual systems...
  46. iR3000A Recompiler reset.
  47. Resetting host memory for virtual systems...
  48. Bios Found: USA v02.20(10/02/2006) Console
  49. BIOS rom1 module not found, skipping...
  50. BIOS rom2 module not found, skipping...
  51. BIOS erom module not found, skipping...
  52. # Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)
  53. MDEC IN (DMA0) Started
  54. MDEC IN (DMA1) Started
  55.  
  56. PlayStation 2 ======== Hard reset boot
  57. ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
  58. <20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
  59. # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
  60. # TLB spad=0 kernel=1:12 default=13:30 extended=31:38
  61. # Initialize Start.
  62. # Initialize GS ...
  63. # Initialize INTC ...
  64. # Initialize TIMER ...
  65. # Initialize DMAC ...
  66. # Initialize VU1 ...
  67. # Initialize VIF1 ...
  68. # Initialize GIF ...
  69. # Initialize VU0 ...
  70. # Initialize VIF0 ...
  71. # Initialize IPU ...
  72. # Initialize FPU ...
  73. # Initialize User Memory ...
  74. # Initialize Scratch Pad ...
  75. # Initialize Done.
  76.  
  77. EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14
  78. CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M
  79.  
  80. (IsoFS) Block 0x10: Primary partition info.
  81. (IsoFS) Filesystem is ISO9660
  82. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.72;1
  83. (SYSTEM.CNF) Software version = 1.00
  84. (SYSTEM.CNF) Disc region type = NTSC
  85. (IsoFS) Block 0x10: Primary partition info.
  86. (IsoFS) Filesystem is ISO9660
  87. Initializing Elf: 2625152 bytes
  88. ELF (cdrom0:\SLUS_216.72;1) Game CRC = 0xA46E2D44, EntryPoint = 0x00103D08
  89. (IsoFS) Block 0x10: Primary partition info.
  90. (IsoFS) Filesystem is ISO9660
  91. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.72;1
  92. (SYSTEM.CNF) Software version = 1.00
  93. (SYSTEM.CNF) Disc region type = NTSC
  94.  
  95.  
  96. IOP Realtime Kernel Ver.0.9.1
  97.  
  98. Copyright 1999 (C) Sony Computer Entertainment Inc.
  99.  
  100. Reboot service module.(99/11/10)
  101. cdvd driver module version 0.1.1 (C)SCEI
  102. Load File service.(99/11/05)
  103. Multi Threaded Fileio module.(99/11/15)
  104. iop heap service (99/11/03)
  105. loadelf: fname cdrom0:¥SLUS_216.72;1 secname all
  106. loadelf version 3.30
  107. Input ELF format filename = cdrom0:¥SLUS_216.72;1
  108. 0 00100000 00003e88 .
  109. 1 0010c000 00266a40 .......................................
  110. Loaded, cdrom0:¥SLUS_216.72;1
  111. start address 0x103d08
  112. gp address 00000000
  113. # Restart Without Memory Clear.
  114. # Initialize GS ...
  115. # Initialize INTC ...
  116. # Initialize TIMER ...
  117. # Initialize DMAC ...
  118. # Initialize VU1 ...
  119. # Initialize VIF1 ...
  120. # Initialize GIF ...
  121. # Initialize VU0 ...
  122. # Initialize VIF0 ...
  123. # Initialize IPU ...
  124. # Initialize FPU ...
  125. # Initialize Scratch Pad ...
  126. # Restart Without Memory Clear Done.
  127. sce_fileio: unrecognized code ff
  128. microVU0: Cached Prog = [000] [PC=0da0] [List=01] (Cache=0.000%) [0.0mb]
  129. Set GS CRTC configuration. Interlace Interlaced. Field Type FIELD. Mode NTSC 640x448 @ 59.940 (59.82)
  130. Get Reboot Request From EE
  131. MDEC IN (DMA0) Started
  132. MDEC IN (DMA1) Started
  133. MDEC IN (DMA0) Started
  134. MDEC IN (DMA1) Started
  135. ROM directory not found
  136.  
  137. PlayStation 2 ======== Update rebooting..
  138. MDEC IN (DMA0) Started
  139. MDEC IN (DMA1) Started
  140.  
  141. PlayStation 2 ======== Update reboot complete
  142. cdvdman Init
  143.  
  144.  
  145. IOP Realtime Kernel Ver. 2.2
  146.  
  147. Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
  148.  
  149. Reboot service module.(99/11/10)
  150. cdvd driver module version 0.1.1 (C)SCEI
  151. Load File service.(99/11/05)
  152. Multi Threaded Fileio module.(99/11/15)
  153. iop heap service (99/11/03)
  154. CDGetToc Param[0]=0, Param[1]=1
  155. loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX args 0 arg
  156. loadmodule: id 25, ret 0
  157. loadmodule: fname cdrom0:¥IOP¥SIO2D.IRX args 0 arg
  158. loadmodule: id 26, ret 0
  159. loadmodule: fname cdrom0:¥IOP¥DBCMAN.IRX args 0 arg
  160. loadmodule: id 27, ret 0
  161. loadmodule: fname cdrom0:¥IOP¥MC2_D.IRX args 0 arg
  162. loadmodule: id 28, ret 2
  163. loadmodule: fname cdrom0:¥IOP¥DS2U_D.IRX args 0 arg
  164. loadmodule: id 29, ret 0
  165. loadmodule: fname cdrom0:¥IOP¥CDVDSTM.IRX args 0 arg
  166. loadmodule: id 30, ret 2
  167. loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX args 0 arg
  168. loadmodule: id 31, ret 0
  169. loadmodule: fname cdrom0:¥IOP¥FILEIO.IRX args 0 arg
  170. FileIO driver version 0.1
  171. loadmodule: id 32, ret 0
  172. Starting FileIO_Init
  173. Done FileIO_Init
  174. loadmodule: fname cdrom0:¥IOP¥MSTREAM.IRX args 0 arg
  175. Exit MultiStream V7.3 Thread Load
  176. loadmodule: id 33, ret 0
  177. Allocation successful. I am shocked. Shocked!
  178. microVU0: Cached Prog = [001] [PC=0000] [List=01] (Cache=0.003%) [0.0mb]
  179. microVU1: Cached Prog = [000] [PC=0260] [List=01] (Cache=0.000%) [0.0mb]
  180. microVU1: Cached Prog = [001] [PC=02f0] [List=01] (Cache=0.000%) [0.0mb]
  181. microVU1: Cached Prog = [002] [PC=05b8] [List=01] (Cache=0.000%) [0.0mb]
  182. Allocation successful. I am shocked. Shocked!
  183. IPU1 running when IPU1 DMA disabled! CHCR 1 QWC 0
  184. Allocation successful. I am shocked. Shocked!
  185. IPU1 running when IPU1 DMA disabled! CHCR 1 QWC 0
  186. Allocation successful. I am shocked. Shocked!
  187. IPU1 running when IPU1 DMA disabled! CHCR 1 QWC 0
  188. Allocation successful. I am shocked. Shocked!
  189. IPU1 running when IPU1 DMA disabled! CHCR 1 QWC 0
  190. microVU0: Cached Prog = [002] [PC=0b30] [List=01] (Cache=0.025%) [0.0mb]
  191. microVU1: Cached Prog = [003] [PC=03c0] [List=01] (Cache=0.006%) [0.0mb]
  192. microVU1: Cached Prog = [004] [PC=0040] [List=01] (Cache=0.012%) [0.0mb]
  193. microVU1: Cached Prog = [005] [PC=03f0] [List=01] (Cache=0.012%) [0.0mb]
  194. microVU1: Cached Prog = [006] [PC=01c0] [List=01] (Cache=0.012%) [0.0mb]
  195. microVU1: Cached Prog = [007] [PC=01e0] [List=01] (Cache=0.012%) [0.0mb]
  196. microVU1: D-bit set! PC = ab8
  197. microVU1: Branch Optimization
  198. microVU1: D-bit set! PC = ab8
  199. microVU1: Branch Optimization
  200. microVU1: D-bit set! PC = ab8
  201. microVU1: Branch Optimization
  202. microVU1: D-bit set! PC = b10
  203. microVU1: Cached Prog = [008] [PC=0a00] [List=01] (Cache=0.012%) [0.0mb]
  204. microVU1: D-bit set! PC = ab8
  205. microVU1: Branch Optimization
  206. microVU1: D-bit set! PC = ab8
  207. microVU1: Branch Optimization
  208. microVU1: D-bit set! PC = ab8
  209. microVU1: Branch Optimization
  210. microVU1: D-bit set! PC = b10
  211. microVU1: Cached Prog = [009] [PC=2008] [List=01] (Cache=0.306%) [0.2mb]
  212. microVU1: BAL in IBNE delay slot! [2ff8] - If game broken report to PCSX2 Team
  213. microVU1: BAL in IBNE delay slot! [2ff8] - If game broken report to PCSX2 Team
  214. microVU1: BAL in IBNE delay slot! [2ff8] - If game broken report to PCSX2 Team
  215. microVU1: Cached Prog = [010] [PC=3408] [List=01] (Cache=0.306%) [0.2mb]
  216. microVU1: Cached Prog = [011] [PC=2fe8] [List=01] (Cache=0.306%) [0.2mb]
  217. microVU1: BAL in IBNE delay slot! [2ff8] - If game broken report to PCSX2 Team
  218. microVU1: Cached Prog = [012] [PC=3000] [List=01] (Cache=0.306%) [0.2mb]
  219. microVU1: BAL in IBNE delay slot! [3088] - If game broken report to PCSX2 Team
  220. microVU1: Cached Prog = [013] [PC=3078] [List=01] (Cache=0.306%) [0.2mb]
  221. microVU1: BAL in IBNE delay slot! [3088] - If game broken report to PCSX2 Team
  222. microVU1: Cached Prog = [014] [PC=3090] [List=01] (Cache=0.306%) [0.2mb]
  223. microVU1: BAL in IBNE delay slot! [3118] - If game broken report to PCSX2 Team
  224. microVU1: Cached Prog = [015] [PC=3108] [List=01] (Cache=0.306%) [0.2mb]
  225. microVU1: BAL in IBNE delay slot! [3118] - If game broken report to PCSX2 Team
  226. microVU1: Cached Prog = [016] [PC=3538] [List=01] (Cache=0.306%) [0.2mb]
  227. microVU1: Cached Prog = [017] [PC=34c8] [List=01] (Cache=0.306%) [0.2mb]
  228. microVU1: BAL in IBNE delay slot! [3118] - If game broken report to PCSX2 Team
  229. microVU1: Cached Prog = [018] [PC=3120] [List=01] (Cache=0.306%) [0.2mb]
  230. microVU1: BAL in IBNE delay slot! [31a8] - If game broken report to PCSX2 Team
  231. microVU1: Cached Prog = [019] [PC=3198] [List=01] (Cache=0.306%) [0.2mb]
  232. microVU1: BAL in IBNE delay slot! [31a8] - If game broken report to PCSX2 Team
  233. microVU1: Cached Prog = [020] [PC=31b0] [List=01] (Cache=0.306%) [0.2mb]
  234. microVU1: BAL in IBNE delay slot! [3238] - If game broken report to PCSX2 Team
  235. microVU1: Cached Prog = [021] [PC=3228] [List=01] (Cache=0.306%) [0.2mb]
  236. microVU1: BAL in IBNE delay slot! [3238] - If game broken report to PCSX2 Team
  237. microVU1: Cached Prog = [022] [PC=3240] [List=01] (Cache=0.306%) [0.2mb]
  238. microVU1: BAL in IBNE delay slot! [32c8] - If game broken report to PCSX2 Team
  239. microVU1: Cached Prog = [023] [PC=32b8] [List=01] (Cache=0.306%) [0.2mb]
  240. microVU1: BAL in IBNE delay slot! [32c8] - If game broken report to PCSX2 Team
  241. microVU1: Cached Prog = [024] [PC=32d0] [List=01] (Cache=0.306%) [0.2mb]
  242. microVU1: Cached Prog = [025] [PC=1888] [List=01] (Cache=0.306%) [0.2mb]
  243. microVU1: Cached Prog = [026] [PC=0eb0] [List=01] (Cache=0.306%) [0.2mb]
  244. microVU1: BAL in IBNE delay slot! [31a8] - If game broken report to PCSX2 Team
  245. microVU1: Cached Prog = [027] [PC=36d8] [List=01] (Cache=0.423%) [0.3mb]
  246. microVU1: BAL in IBNE delay slot! [3088] - If game broken report to PCSX2 Team
  247. microVU1: BAL in IBNE delay slot! [3118] - If game broken report to PCSX2 Team
  248. microVU1: BAL in IBNE delay slot! [32c8] - If game broken report to PCSX2 Team
  249. microVU1: Cached Prog = [028] [PC=3670] [List=01] (Cache=0.423%) [0.3mb]
  250. microVU1: BAL in IBNE delay slot! [32c8] - If game broken report to PCSX2 Team
  251. microVU1: BAL in IBNE delay slot! [3088] - If game broken report to PCSX2 Team
  252. microVU1: BAL in IBNE delay slot! [31a8] - If game broken report to PCSX2 Team
  253. microVU1: Cached Prog = [029] [PC=0010] [List=01] (Cache=0.438%) [0.3mb]
  254. microVU1: Cached Prog = [030] [PC=0000] [List=01] (Cache=0.443%) [0.3mb]
  255. microVU1: Cached Prog = [031] [PC=00f8] [List=01] (Cache=0.443%) [0.3mb]
  256. microVU1: Branch VI-Delay (3) [0148][031]
  257. microVU1: Backing Up VF Reg [0558]
  258. microVU1: Backing Up VF Reg [0710]
  259. microVU1: Backing Up VF Reg [0710]
  260. microVU1: Backing Up VF Reg [0558]
  261. microVU1: Backing Up VF Reg [0710]
  262. microVU1: Backing Up VF Reg [0710]
  263. microVU1: Backing Up VF Reg [0558]
  264. microVU1: Backing Up VF Reg [0710]
  265. microVU1: Backing Up VF Reg [0710]
  266. microVU1: Backing Up VF Reg [0558]
  267. microVU1: Backing Up VF Reg [0710]
  268. microVU1: Backing Up VF Reg [0710]
  269. microVU1: Cached Prog = [032] [PC=1028] [List=01] (Cache=0.680%) [0.4mb]
  270. microVU1: Branch VI-Delay (3) [0148][032]
  271. microVU1: Backing Up VF Reg [0558]
  272. microVU1: Backing Up VF Reg [0710]
  273. microVU1: Backing Up VF Reg [0710]
  274. microVU1: Backing Up VF Reg [0558]
  275. microVU1: Backing Up VF Reg [0710]
  276. microVU1: Backing Up VF Reg [0710]
  277. microVU1: Backing Up VF Reg [0558]
  278. microVU1: Backing Up VF Reg [0710]
  279. microVU1: Backing Up VF Reg [0710]
  280. microVU1: Backing Up VF Reg [0558]
  281. microVU1: Backing Up VF Reg [0710]
  282. microVU1: Backing Up VF Reg [0710]
  283. microVU1: BAL in IBNE delay slot! [3238] - If game broken report to PCSX2 Team
  284. microVU1: BAL in IBNE delay slot! [3238] - If game broken report to PCSX2 Team
  285. microVU1: Cached Prog = [033] [PC=0350] [List=01] (Cache=0.917%) [0.6mb]
  286. microVU1: Cached Prog = [034] [PC=0110] [List=01] (Cache=0.918%) [0.6mb]
  287. microVU1: Cached Prog = [035] [PC=0010] [List=02] (Cache=0.922%) [0.6mb]
  288. microVU1: Cached Prog = [036] [PC=0278] [List=01] (Cache=0.926%) [0.6mb]
  289. microVU1: Cached Prog = [037] [PC=03a0] [List=01] (Cache=0.927%) [0.6mb]
  290. microVU1: Cached Prog = [038] [PC=0410] [List=01] (Cache=0.928%) [0.6mb]
  291. microVU1: Cached Prog = [039] [PC=04e0] [List=01] (Cache=0.928%) [0.6mb]
  292. microVU1: Cached Prog = [040] [PC=04f0] [List=01] (Cache=0.928%) [0.6mb]
  293. microVU1: D-bit set! PC = b70
  294. microVU1: D-bit set! PC = bb0
  295. microVU1: D-bit set! PC = b70
  296. microVU1: D-bit set! PC = bb0
  297. microVU1: Branch Optimization
  298. microVU1: D-bit set! PC = b70
  299. microVU1: D-bit set! PC = bb0
  300. microVU1: Branch Optimization
  301. microVU1: D-bit set! PC = b70
  302. microVU1: D-bit set! PC = bb0
  303. microVU1: Branch Optimization
  304. microVU1: Branch Optimization
  305. microVU1: Cached Prog = [041] [PC=13e8] [List=01] (Cache=0.928%) [0.6mb]
  306. microVU1: Cached Prog = [042] [PC=1448] [List=01] (Cache=0.928%) [0.6mb]
  307. microVU1: Cached Prog = [043] [PC=14a8] [List=01] (Cache=0.928%) [0.6mb]
  308. microVU1: Cached Prog = [044] [PC=1508] [List=01] (Cache=0.928%) [0.6mb]
  309. microVU1: Cached Prog = [045] [PC=1568] [List=01] (Cache=0.928%) [0.6mb]
  310. microVU1: Cached Prog = [046] [PC=15c8] [List=01] (Cache=0.928%) [0.6mb]
  311. microVU1: Cached Prog = [047] [PC=1920] [List=01] (Cache=0.928%) [0.6mb]
  312. microVU1: Cached Prog = [048] [PC=1838] [List=01] (Cache=0.928%) [0.6mb]
  313. microVU0: Cached Prog = [003] [PC=0af0] [List=01] (Cache=0.030%) [0.0mb]
  314. microVU1: Cached Prog = [049] [PC=0000] [List=02] (Cache=1.459%) [0.9mb]
  315. microVU1: Cached Prog = [050] [PC=0020] [List=01] (Cache=1.460%) [0.9mb]
  316. microVU1: Cached Prog = [051] [PC=0130] [List=01] (Cache=1.467%) [0.9mb]
  317. recVifUnpk: Bucket 0x2c01 has 4 micro-programs
  318. recVifUnpk: Bucket 0x2c01 has 5 micro-programs
  319. microVU1: Cached Prog = [052] [PC=0240] [List=01] (Cache=1.540%) [0.9mb]
  320. microVU1: D-bit set! PC = ab8
  321. microVU1: Branch Optimization
  322. microVU1: D-bit set! PC = ab8
  323. microVU1: Branch Optimization
  324. microVU1: D-bit set! PC = ab8
  325. microVU1: Branch Optimization
  326. microVU1: D-bit set! PC = b10
  327. microVU1: D-bit set! PC = ab8
  328. microVU1: Branch Optimization
  329. microVU1: D-bit set! PC = b10
  330. microVU1: D-bit set! PC = b10
  331. microVU1: D-bit set! PC = b10
  332. recVifUnpk: Bucket 0x2e04 has 4 micro-programs
  333. microVU1: Cached Prog = [053] [PC=3800] [List=01] (Cache=1.780%) [1.1mb]
  334. microVU1: Cached Prog = [054] [PC=04a0] [List=01] (Cache=1.812%) [1.1mb]
  335. microVU1: Cached Prog = [055] [PC=02a0] [List=01] (Cache=1.812%) [1.1mb]
  336. microVU1: Cached Prog = [056] [PC=2ba0] [List=01] (Cache=1.812%) [1.1mb]
  337. recVifUnpk: Bucket 0x0d24 has 4 micro-programs
  338. recVifUnpk: Bucket 0x0d03 has 4 micro-programs
  339. recVifUnpk: Bucket 0x0d18 has 4 micro-programs
  340. recVifUnpk: Bucket 0x2c01 has 6 micro-programs
  341. microVU1: Cached Prog = [057] [PC=0230] [List=01] (Cache=1.901%) [1.2mb]
  342. microVU1: D-bit set! PC = ab8
  343. microVU1: Branch Optimization
  344. microVU1: D-bit set! PC = ab8
  345. microVU1: Branch Optimization
  346. microVU1: D-bit set! PC = ab8
  347. microVU1: Branch Optimization
  348. microVU1: D-bit set! PC = b10
  349. microVU1: Cached Prog = [058] [PC=0280] [List=01] (Cache=2.075%) [1.3mb]
  350. microVU1: Cached Prog = [059] [PC=26f0] [List=01] (Cache=2.075%) [1.3mb]
  351. microVU1: Cached Prog = [060] [PC=0220] [List=01] (Cache=2.100%) [1.3mb]
  352. microVU1: D-bit set! PC = ab8
  353. microVU1: Branch Optimization
  354. microVU1: D-bit set! PC = ab8
  355. microVU1: Branch Optimization
  356. microVU1: D-bit set! PC = ab8
  357. microVU1: Branch Optimization
  358. microVU1: D-bit set! PC = b10
  359. recVifUnpk: Bucket 0x0d18 has 5 micro-programs
  360. recVifUnpk: Bucket 0x0d04 has 4 micro-programs
  361. memcardErase cmd: A9??
  362.  
  363. memcardErase cmd: A9??
  364.  
  365. memcardErase cmd: A9??
  366.  
  367. memcardErase cmd: A9??
  368.  
  369. memcardErase cmd: A9??
  370.  
  371. memcardErase cmd: A9??
  372.  
  373. memcardErase cmd: A9??
  374.  
  375. memcardErase cmd: A9??
  376.  
  377. memcardErase cmd: A9??
  378.  
  379. memcardErase cmd: A9??
  380.  
  381. memcardErase cmd: A9??
  382.  
  383. memcardErase cmd: A9??
  384.  
  385. memcardErase cmd: 81??
  386.  
  387. memcardErase cmd: 81??
  388.  
  389. memcardErase cmd: 00??
  390.  
  391. memcardErase cmd: A9??
  392.  
  393. memcardErase cmd: E4??
  394.  
  395. memcardErase cmd: E4??
  396.  
  397. Closing plugins...
  398. Closing DEV9
  399. Closing FW
  400. Closing USB
  401. Closing CDVD
  402. Closing SPU2
  403. Closing PAD
  404. Closing GS
  405. Plugins closed successfully.
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