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Aug 19th, 2018
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  1. local gPlayers = game:GetService("Players")
  2. local admin = gPlayers.LocalPlayer.Name
  3. local bannedplyrs = {'PeopleYouHate','MorePeopleYouHate'}
  4.  
  5. local admins = {'Friend, Friend'} -- names here of people who have access to your commands! (Future Feature)
  6.  
  7. local services={}
  8. local cmds={}
  9. local std={}
  10.  
  11. local serverLocked = false
  12.  
  13. function FIX_LIGHTING()
  14. game.Lighting.Ambient = Color3.new(0.5, 0.5, 0.5)
  15. game.Lighting.Brightness = 1
  16. game.Lighting.GlobalShadows = true
  17. game.Lighting.Outlines = false
  18. game.Lighting.TimeOfDay = 14
  19. game.Lighting.FogEnd = 100000
  20. end
  21.  
  22. services.players=gPlayers
  23. services.lighting=gameGetService('Lighting')
  24. services.workspace=gameGetService('Workspace')
  25. services.events = {}
  26. local user = gPlayers.LocalPlayer
  27.  
  28. local cmdprefix = ';'
  29. local scriptprefix = ''
  30. local split =
  31.  
  32.  
  33. updateevents=function()
  34. for i,v in pairs(services.events) do services.eventsremove(i) vdisconnect() end
  35. for i,v in pairs(gPlayersplayers())do
  36. local ev = v.Chattedconnect(function(msg) do_exec(msg,v) end)
  37. services.events[#services.events+1] = ev
  38. end
  39. end
  40.  
  41. std.inTable=function(tbl,val)
  42. if tbl==nil then return false end
  43.  
  44. for _,v in pairs(tbl)do
  45. if v==val then return true end
  46. end
  47. return false
  48. end
  49.  
  50. std.out=function(str)
  51. print(str)
  52. end
  53.  
  54. std.list=function(tbl) --turns table into list with commas
  55. local str=''
  56. for i,v in pairs(tbl)do
  57. str=str..tostring(v)
  58. if i~=#tbl then str=str..', ' end
  59. end
  60. return str
  61. end
  62.  
  63. std.endat=function(str,val)
  64. local z=strfind(val)
  65. if z then
  66. return strsub(0,z-string.len(val)),true
  67. else
  68. return str,false
  69. end
  70. end
  71.  
  72. std.first=function(str) return strsub(1,1) end
  73.  
  74. isAdmin=function(name)
  75. if name==admin then
  76. return true
  77. elseif admins[name]==true then
  78. return true
  79. end
  80. return false
  81. end
  82.  
  83. gPlayers.PlayerAddedconnect(function(player)
  84. for i,v in pairs(bannedplyrs) do
  85. game.ReplicatedStorage.EventFireServer(TPD, 2000, gPlayers[v].Character.Humanoid)
  86. end
  87. end)
  88.  
  89. local exec=function(str)
  90. spawn(function()
  91. local script, loaderr = loadstring(str)
  92. if not script then
  93. error(loaderr)
  94. else
  95. script()
  96. end
  97. end)
  98. end
  99.  
  100. local findCmd=function(cmd_name)
  101. for i,v in pairs(cmds)do
  102. if v.NAMElower()==cmd_namelower() or std.inTable(v.ALIAS,cmd_namelower())then
  103. return v
  104. end
  105. end
  106. end
  107.  
  108. local getCmd=function(msg)
  109. local cmd,hassplit=std.endat(msglower(),split)
  110. if hassplit then
  111. return {cmd,true}
  112. else
  113. return {cmd,false}
  114. end
  115. end
  116.  
  117. local getprfx=function(strn)
  118. if strnsub(1,string.len(cmdprefix))==cmdprefix then return{'cmd',string.len(cmdprefix)+1}
  119. elseif strnsub(1,string.len(scriptprefix))==scriptprefix then return{'exec',string.len(scriptprefix)+1}
  120. end return
  121. end
  122.  
  123. local getArgs=function(str)
  124. local args={}
  125. local new_arg=nil
  126. local hassplit=nil
  127. local s=str
  128. repeat
  129. new_arg,hassplit=std.endat(slower(),split)
  130. if new_arg~='' then
  131. args[#args+1]=new_arg
  132. s=ssub(string.len(new_arg)+string.len(split)+1)
  133. end
  134. until hassplit==false
  135. return args
  136. end
  137.  
  138. local function execCmd(str, plr)
  139. local s_cmd
  140. local a
  141. local cmd
  142. s_cmd = getCmd(str) --separate command from string using split {command name,arg bool (for arg system)}
  143. cmd = findCmd(s_cmd[1]) --get command object {NAME,DESC,{ALIASES},function(args)}
  144. if cmd == nil then return end
  145. a = strsub(string.len(s_cmd[1]) + string.len(split) + 1)--start string a after command and split
  146. local args=getArgs(a)--gets us a nice table of arguments
  147.  
  148. pcall(function()
  149. cmd.FUNC(args, plr)
  150. end)
  151. end
  152.  
  153. function do_exec(str,plr)
  154. if not isAdmin(plr.Name)then return end
  155.  
  156. str=strgsub('e ','')--remove e the easy way!
  157.  
  158. local t=getprfx(str)
  159. if t==nil then return end
  160. str=strsub(t[2])
  161. if t[1]=='exec' then
  162. exec(str)
  163. elseif t[1]=='cmd' then
  164. execCmd(str, plr)
  165. end
  166. end
  167.  
  168. updateevents()
  169. _G.exec_cmd = execCmd
  170. --game.Players.LocalPlayer.Chattedconnect(doexec)
  171.  
  172. local _char=function(plr_name)
  173. for i,v in pairs(game.PlayersGetChildren())do
  174. if vIsA'Player'then
  175. if v.Name==plr_name then return v.Character end
  176. end
  177. end
  178. return
  179. end
  180.  
  181. local _plr=function(plr_name)
  182. for i,v in pairs(game.PlayersGetChildren())do
  183. if vIsA'Player'then
  184. if v.Name==plr_name then return v end
  185. end
  186. end
  187. return
  188. end
  189.  
  190. function addcmd(name,desc,alias,func)
  191. cmds[#cmds+1]=
  192. {
  193. NAME=name;
  194. DESC=desc;
  195. ALIAS=alias;
  196. FUNC=func;
  197. }
  198. end
  199.  
  200. local function getPlayer(name)
  201. local nameTable = {}
  202. name=namelower()
  203. if name == me then
  204. return {admin}
  205. elseif name == others then
  206. for i,v in pairs(gPlayersGetChildren()) do
  207. if vIsA'Player'then
  208. if v.Name~=admin then
  209. nameTable[#nameTable+1]=v.Name
  210. end
  211. end
  212. end
  213. elseif name == all then
  214. for i,v in pairs(gPlayersGetChildren()) do
  215. if vIsA'Player'then
  216. nameTable[#nameTable+1]=v.Name
  217. end
  218. end
  219. else
  220. for i,v in pairs(gPlayersGetChildren()) do
  221. local lname = v.Namelower()
  222. local i,j = lnamefind(name)
  223. if i == 1 then
  224. return {v.Name}
  225. end
  226. end
  227. end
  228. return nameTable
  229. end
  230.  
  231. -- commands --
  232.  
  233. addcmd('Vip','Gives u VIP',nil,
  234. function(args)
  235. name = gameGetService(Players).LocalPlayer.Name
  236. local PATH = gameGetService(ReplicatedStorage).PlayerData[name].CachedPasses
  237.  
  238. local Folder1 = Instance.new(Folder)
  239. Folder1.Parent = PATH
  240. Folder1.Name = 1056689214
  241.  
  242. local Folder2 = Instance.new(Folder)
  243. Folder2.Parent = PATH
  244. Folder2.Name = 449630072
  245.  
  246. local Folder3 = Instance.new(Folder)
  247. Folder3.Parent = PATH
  248. Folder3.Name = 451671148
  249.  
  250. local Folder4 = Instance.new(Folder)
  251. Folder4.Parent = PATH
  252. Folder4.Name = 629102188
  253.  
  254. local Folder5 = Instance.new(Folder)
  255. Folder5.Parent = PATH
  256. Folder5.Name = 748170248
  257.  
  258. local Folder6 = Instance.new(Folder)
  259. Folder6.Parent = PATH
  260. Folder6.Name = 752909285
  261.  
  262. local Folder7 = Instance.new(Folder)
  263. Folder7.Parent = PATH
  264. Folder7.Name = 790960993
  265.  
  266. local Folder8 = Instance.new(Folder)
  267. Folder8.Parent = PATH
  268. Folder8.Name = 859238750
  269.  
  270. local Folder9 = Instance.new(Folder)
  271. Folder9.Parent = PATH
  272. Folder9.Name = 449630210
  273.  
  274. local Folder10 = Instance.new(Folder)
  275. Folder10.Parent = PATH
  276. Folder10.Name = 1404986936
  277. end)
  278.  
  279. addcmd('Meme','HMPH',nil,
  280. function(args)
  281. --Made by N3xul.
  282. local weird =
  283. {
  284. [assets] =
  285. {
  286. [1] =
  287. {
  288. [drotation] =
  289. {
  290. [y] = 90,
  291. [x] = 90,
  292. [z] = 90
  293. },
  294. [dposition] =
  295. {
  296. [y] = 200,
  297. [x] = 200,
  298. [z] = 200
  299. },
  300. [scale] =
  301. {
  302. [y] = 100,
  303. [x] = 100,
  304. [z] = 100
  305. },
  306. [dscale] =
  307. {
  308. [y] = 500,
  309. [x] = 500,
  310. [z] = 500
  311. },
  312. [vscale] =
  313. {
  314. [y] = 1,
  315. [x] = 1,
  316. [z] = 1
  317. },
  318. [rotation] =
  319. {
  320. [y] = 0,
  321. [x] = 0,
  322. [z] = 0
  323. },
  324. [assetId] = 616980142,
  325. [changedFX] = false,
  326. [position] =
  327. {
  328. [y] = 0,
  329. [x] = 0,
  330. [z] = 0
  331. },
  332. [fx] =
  333. {
  334. [1] = true,
  335. [2] = true,
  336. [3] = true,
  337. [4] = true,
  338. [5] = true
  339. },
  340. [vrotation] =
  341. {
  342. [y] = 0,
  343. [x] = 0,
  344. [z] = 0
  345. },
  346. [vposition] =
  347. {
  348. [y] = 0,
  349. [x] = -0,
  350. [z] = -0
  351. }
  352. },
  353. [2] =
  354. {
  355. [drotation] =
  356. {
  357. [y] = 90,
  358. [x] = 90,
  359. [z] = 90
  360. },
  361. [dposition] =
  362. {
  363. [y] = 200,
  364. [x] = 200,
  365. [z] = 200
  366. },
  367. [scale] =
  368. {
  369. [y] = 100,
  370. [x] = 100,
  371. [z] = 100
  372. },
  373. [dscale] =
  374. {
  375. [y] = 500,
  376. [x] = 500,
  377. [z] = 500
  378. },
  379. [vscale] =
  380. {
  381. [y] = 1,
  382. [x] = 1,
  383. [z] = 1
  384. },
  385. [rotation] =
  386. {
  387. [y] = 0,
  388. [x] = 0,
  389. [z] = 0
  390. },
  391. [assetId] = 602599987,
  392. [changedFX] = false,
  393. [position] =
  394. {
  395. [y] = 0,
  396. [x] = 0,
  397. [z] = 0
  398. },
  399. [fx] =
  400. {
  401. [1] = true,
  402. [2] = true,
  403. [3] = true,
  404. [4] = true,
  405. [5] = true
  406. },
  407. [vrotation] =
  408. {
  409. [y] = 0,
  410. [x] = 0,
  411. [z] = 0
  412. },
  413. [vposition] =
  414. {
  415. [y] = 0,
  416. [x] = -0,
  417. [z] = -0
  418. }
  419. },
  420. [3] =
  421. {
  422. [drotation] =
  423. {
  424. [y] = 180,
  425. [x] = 90,
  426. [z] = 90
  427. },
  428. [dposition] =
  429. {
  430. [y] = 100,
  431. [x] = 200,
  432. [z] = 200
  433. },
  434. [scale] =
  435. {
  436. [y] = 100,
  437. [x] = 100,
  438. [z] = 100
  439. },
  440. [dscale] =
  441. {
  442. [y] = 500,
  443. [x] = 500,
  444. [z] = 500
  445. },
  446. [vscale] =
  447. {
  448. [y] = 1,
  449. [x] = 1,
  450. [z] = 1
  451. },
  452. [rotation] =
  453. {
  454. [y] = 0,
  455. [x] = 0,
  456. [z] = 0
  457. },
  458. [assetId] = 244159819,
  459. [changedFX] = false,
  460. [position] =
  461. {
  462. [y] = 0,
  463. [x] = 0,
  464. [z] = 0
  465. },
  466. [fx] =
  467. {
  468. [1] = true,
  469. [2] = true,
  470. [3] = true,
  471. [4] = true,
  472. [5] = true
  473. },
  474. [vrotation] =
  475. {
  476. [y] = 0,
  477. [x] = 0,
  478. [z] = 0
  479. },
  480. [vposition] =
  481. {
  482. [y] = 0,
  483. [x] = -0,
  484. [z] = -0
  485. }
  486. },
  487. [4] =
  488. {
  489. [drotation] =
  490. {
  491. [y] = 90,
  492. [x] = 90,
  493. [z] = 90
  494. },
  495. [dposition] =
  496. {
  497. [y] = 200,
  498. [x] = 200,
  499. [z] = 200
  500. },
  501. [scale] =
  502. {
  503. [y] = 100,
  504. [x] = 100,
  505. [z] = 100
  506. },
  507. [dscale] =
  508. {
  509. [y] = 500,
  510. [x] = 500,
  511. [z] = 500
  512. },
  513. [vscale] =
  514. {
  515. [y] = 1,
  516. [x] = 1,
  517. [z] = 1
  518. },
  519. [rotation] =
  520. {
  521. [y] = 0,
  522. [x] = 0,
  523. [z] = 0
  524. },
  525. [assetId] = 7075502,
  526. [changedFX] = false,
  527. [position] =
  528. {
  529. [y] = 0,
  530. [x] = 0,
  531. [z] = 0
  532. },
  533. [fx] =
  534. {
  535. [1] = true,
  536. [2] = true,
  537. [3] = true,
  538. [4] = true,
  539. [5] = true
  540. },
  541. [vrotation] =
  542. {
  543. [y] = 0,
  544. [x] = 0,
  545. [z] = 0
  546. },
  547. [vposition] =
  548. {
  549. [y] = 0,
  550. [x] = -0,
  551. [z] = -0
  552. }
  553. },
  554. [5] =
  555. {
  556. [drotation] =
  557. {
  558. [y] = 90,
  559. [x] = 90,
  560. [z] = 90
  561. },
  562. [dposition] =
  563. {
  564. [y] = 200,
  565. [x] = 200,
  566. [z] = 200
  567. },
  568. [scale] =
  569. {
  570. [y] = 100,
  571. [x] = 100,
  572. [z] = 100
  573. },
  574. [dscale] =
  575. {
  576. [y] = 500,
  577. [x] = 500,
  578. [z] = 500
  579. },
  580. [vscale] =
  581. {
  582. [y] = 1,
  583. [x] = 1,
  584. [z] = 1
  585. },
  586. [rotation] =
  587. {
  588. [y] = 0,
  589. [x] = 0,
  590. [z] = 0
  591. },
  592. [assetId] = 916733101,
  593. [changedFX] = false,
  594. [position] =
  595. {
  596. [y] = 0,
  597. [x] = 0,
  598. [z] = 0
  599. },
  600. [fx] =
  601. {
  602. [1] = true,
  603. [2] = true,
  604. [3] = true,
  605. [4] = true,
  606. [5] = true
  607. },
  608. [vrotation] =
  609. {
  610. [y] = 0,
  611. [x] = 0,
  612. [z] = 0
  613. },
  614. [vposition] =
  615. {
  616. [y] = 0,
  617. [x] = -0,
  618. [z] = -0
  619. }
  620. }
  621. },
  622. [description] = ,
  623. [createdDate] = 1000,
  624. [lowerDesc] = ,
  625. [bodyColors] =
  626. {
  627. [HeadColor] = Color3.new(1, 0, 0),
  628. [TorsoColor] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  629. [LeftArmColor] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  630. [RightLegColor] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  631. [RightArmColor] = Color3.new(1, 0, 0),
  632. [LeftLegColor] = Color3.new(1, 0, 0)
  633. },
  634. [scales] =
  635. {
  636. [LowerLegHeight] = 5,
  637. [UpperTorsoWidth] = 5,
  638. [UpperArmHeight] = 5,
  639. [HandHeight] = 5,
  640. [UpperLegWidth] = -1,
  641. [LowerArmWidth] = -1,
  642. [FootWidth] = 5,
  643. [LowerArmHeight] = -1,
  644. [UpperArmWidth] = -1,
  645. [FootHeight] = 5,
  646. [LowerTorsoWidth] = -1,
  647. [UpperTorsoHeight] = -1,
  648. [HandWidth] = -1,
  649. [HeadScale] = -1,
  650. [UpperLegHeight] = -1,
  651. [LowerTorsoHeight] = -1,
  652. [LowerLegWidth] = -1
  653. },
  654. [name] = ,
  655. [outfitId] = 1,
  656. [isOutfit] = true,
  657. [collageSeed] = 0,
  658. [lowerName] =
  659. }
  660. local Event = gameGetService(ReplicatedStorage).AvatarEditor.Remote.CommitCharacterAppearance
  661. EventFireServer(weird)
  662. end)
  663.  
  664. addcmd('Jeff','Makes sound SMH',nil,
  665. function(args)
  666. local remote = Game[ReplicatedStorage][ClientRequests][Music][PlayRadioSong]
  667. local args = {
  668. [1] = 333637668
  669. }
  670. remoteInvokeServer(unpack(args))
  671. end)
  672.  
  673. addcmd('Pawnshop','Pawned NOOB',nil,
  674. function(args)
  675. local remote = Game[ReplicatedStorage][ClientRequests][Music][PlayRadioSong]
  676. local args = {
  677. [1] = 482683318
  678. }
  679. remoteInvokeServer(unpack(args))
  680. end)
  681.  
  682. addcmd('Bighead','BOOM your dead',nil,
  683. function(args)
  684. --Brought to you by N3xul.
  685. local OOF =
  686. {
  687. [assets] =
  688. {
  689. [1] =
  690. {
  691. [drotation] =
  692. {
  693. [y] = 90,
  694. [x] = 90,
  695. [z] = 90
  696. },
  697. [dposition] =
  698. {
  699. [y] = 200,
  700. [x] = 200,
  701. [z] = 200
  702. },
  703. [scale] =
  704. {
  705. [y] = 10000,
  706. [x] = 10000,
  707. [z] = 10000
  708. },
  709. [dscale] =
  710. {
  711. [y] = 500,
  712. [x] = 500,
  713. [z] = 500
  714. },
  715. [vscale] =
  716. {
  717. [y] = 1,
  718. [x] = 1,
  719. [z] = 1
  720. },
  721. [rotation] =
  722. {
  723. [y] = 0,
  724. [x] = 0,
  725. [z] = 0
  726. },
  727. [assetId] = 916733101,
  728. [changedFX] = false,
  729. [position] =
  730. {
  731. [y] = 0,
  732. [x] = 0,
  733. [z] = 0
  734. },
  735. [fx] =
  736. {
  737. [1] = true,
  738. [2] = true,
  739. [3] = true,
  740. [4] = true,
  741. [5] = true
  742. },
  743. [vrotation] =
  744. {
  745. [y] = 0,
  746. [x] = 0,
  747. [z] = 0
  748. },
  749. [vposition] =
  750. {
  751. [y] = 0,
  752. [x] = -0,
  753. [z] = -0
  754. }
  755. },
  756. [2] =
  757. {
  758. [drotation] =
  759. {
  760. [y] = 90,
  761. [x] = 90,
  762. [z] = 90
  763. },
  764. [dposition] =
  765. {
  766. [y] = 20000,
  767. [x] = 20000,
  768. [z] = 20000
  769. },
  770. [scale] =
  771. {
  772. [y] = 100,
  773. [x] = 100,
  774. [z] = 100
  775. },
  776. [dscale] =
  777. {
  778. [y] = 500,
  779. [x] = 500,
  780. [z] = 500
  781. },
  782. [vscale] =
  783. {
  784. [y] = 1,
  785. [x] = 1,
  786. [z] = 1
  787. },
  788. [rotation] =
  789. {
  790. [y] = 0,
  791. [x] = 0,
  792. [z] = 0
  793. },
  794. [assetId] = 602599987,
  795. [changedFX] = false,
  796. [position] =
  797. {
  798. [y] = 0,
  799. [x] = 0,
  800. [z] = 0
  801. },
  802. [fx] =
  803. {
  804. [1] = true,
  805. [2] = true,
  806. [3] = true,
  807. [4] = true,
  808. [5] = true
  809. },
  810. [vrotation] =
  811. {
  812. [y] = 0,
  813. [x] = 0,
  814. [z] = 0
  815. },
  816. [vposition] =
  817. {
  818. [y] = 0,
  819. [x] = -0,
  820. [z] = -0
  821. }
  822. },
  823. [3] =
  824. {
  825. [drotation] =
  826. {
  827. [y] = 90,
  828. [x] = 90,
  829. [z] = 90
  830. },
  831. [dposition] =
  832. {
  833. [y] = 200,
  834. [x] = 200,
  835. [z] = 200
  836. },
  837. [scale] =
  838. {
  839. [y] = 10000,
  840. [x] = 10000,
  841. [z] = 10000
  842. },
  843. [dscale] =
  844. {
  845. [y] = 500,
  846. [x] = 500,
  847. [z] = 500
  848. },
  849. [vscale] =
  850. {
  851. [y] = 1,
  852. [x] = 1,
  853. [z] = 1
  854. },
  855. [rotation] =
  856. {
  857. [y] = 0,
  858. [x] = 0,
  859. [z] = 0
  860. },
  861. [assetId] = 616980142,
  862. [changedFX] = false,
  863. [position] =
  864. {
  865. [y] = 0,
  866. [x] = 0,
  867. [z] = 0
  868. },
  869. [fx] =
  870. {
  871. [1] = true,
  872. [2] = true,
  873. [3] = true,
  874. [4] = true,
  875. [5] = true
  876. },
  877. [vrotation] =
  878. {
  879. [y] = 0,
  880. [x] = 0,
  881. [z] = 0
  882. },
  883. [vposition] =
  884. {
  885. [y] = 0,
  886. [x] = -0,
  887. [z] = -0
  888. }
  889. },
  890. [4] =
  891. {
  892. [drotation] =
  893. {
  894. [y] = 180,
  895. [x] = 90,
  896. [z] = 90
  897. },
  898. [dposition] =
  899. {
  900. [y] = 100,
  901. [x] = 200,
  902. [z] = 200
  903. },
  904. [scale] =
  905. {
  906. [y] = 1250,
  907. [x] = 1250,
  908. [z] = 12500
  909. },
  910. [dscale] =
  911. {
  912. [y] = 750,
  913. [x] = 750,
  914. [z] = 750
  915. },
  916. [vscale] =
  917. {
  918. [y] = 1.25,
  919. [x] = 1.25,
  920. [z] = 1.25
  921. },
  922. [rotation] =
  923. {
  924. [y] = 0,
  925. [x] = 0,
  926. [z] = 0
  927. },
  928. [assetId] = 244159819,
  929. [changedFX] = false,
  930. [position] =
  931. {
  932. [y] = 0,
  933. [x] = 0,
  934. [z] = 0
  935. },
  936. [fx] =
  937. {
  938. [1] = true,
  939. [2] = true,
  940. [3] = true,
  941. [4] = true,
  942. [5] = true
  943. },
  944. [vrotation] =
  945. {
  946. [y] = 0,
  947. [x] = 0,
  948. [z] = 0
  949. },
  950. [vposition] =
  951. {
  952. [y] = 0,
  953. [x] = -0,
  954. [z] = -0
  955. }
  956. },
  957. [5] =
  958. {
  959. [drotation] =
  960. {
  961. [y] = 90,
  962. [x] = 90,
  963. [z] = 90
  964. },
  965. [dposition] =
  966. {
  967. [y] = 200,
  968. [x] = 200,
  969. [z] = 200
  970. },
  971. [scale] =
  972. {
  973. [y] = 5000,
  974. [x] = 5000,
  975. [z] = 5000
  976. },
  977. [dscale] =
  978. {
  979. [y] = 5000,
  980. [x] = 5000,
  981. [z] = 5000
  982. },
  983. [vscale] =
  984. {
  985. [y] = 1,
  986. [x] = 1,
  987. [z] = 1
  988. },
  989. [rotation] =
  990. {
  991. [y] = 0,
  992. [x] = 0,
  993. [z] = 0
  994. },
  995. [assetId] = 7075502,
  996. [changedFX] = false,
  997. [position] =
  998. {
  999. [y] = 0,
  1000. [x] = 0,
  1001. [z] = 0
  1002. },
  1003. [fx] =
  1004. {
  1005. [1] = true,
  1006. [2] = true,
  1007. [3] = true,
  1008. [4] = true,
  1009. [5] = true
  1010. },
  1011. [vrotation] =
  1012. {
  1013. [y] = 0,
  1014. [x] = 0,
  1015. [z] = 0
  1016. },
  1017. [vposition] =
  1018. {
  1019. [y] = 0,
  1020. [x] = -0,
  1021. [z] = -0
  1022. }
  1023. }
  1024. },
  1025. [description] = ,
  1026. [createdDate] = 1000,
  1027. [lowerDesc] = ,
  1028. [bodyColors] =
  1029. {
  1030. [HeadColor] = Color3.new(1, 0, 0),
  1031. [TorsoColor] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1032. [LeftArmColor] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1033. [RightLegColor] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1034. [RightArmColor] = Color3.new(1, 0, 0),
  1035. [LeftLegColor] = Color3.new(1, 0, 0)
  1036. },
  1037. [scales] =
  1038. {
  1039. [LowerLegHeight] = 1,
  1040. [UpperTorsoWidth] = 1,
  1041. [UpperArmHeight] = 1,
  1042. [HandHeight] = 1,
  1043. [UpperLegWidth] = 1,
  1044. [LowerArmWidth] = 1,
  1045. [FootWidth] = 1,
  1046. [LowerArmHeight] = 1,
  1047. [UpperArmWidth] = 1,
  1048. [FootHeight] = 1,
  1049. [LowerTorsoWidth] = 1,
  1050. [UpperTorsoHeight] = 1,
  1051. [HandWidth] = 1,
  1052. [HeadScale] = 500,
  1053. [UpperLegHeight] = 1,
  1054. [LowerTorsoHeight] = 1,
  1055. [LowerLegWidth] = 1
  1056. },
  1057. [name] = GAY,
  1058. [outfitId] = 1,
  1059. [isOutfit] = true,
  1060. [collageSeed] = 0,
  1061. [lowerName] =
  1062. }
  1063. local Event = gameGetService(ReplicatedStorage).AvatarEditor.Remote.CommitCharacterAppearance
  1064. EventFireServer(OOF)
  1065. end)
  1066.  
  1067. addcmd('ws','change a players walkspeed',{},
  1068. function(args)
  1069. -- K1LL0X --
  1070.  
  1071. --This may be a little buggy, so beware.
  1072. --Hold Q to speed up
  1073.  
  1074.  
  1075.  
  1076.  
  1077.  
  1078.  
  1079. down = false
  1080. velocity = Instance.new(BodyVelocity)
  1081. velocity.maxForce = Vector3.new(100000, 0, 100000)
  1082. ---vv Use that to change the speed v
  1083. local speed = 150
  1084. gyro = Instance.new(BodyGyro)
  1085. gyro.maxTorque = Vector3.new(100000, 0, 100000)
  1086.  
  1087. local hum = game.Players.LocalPlayer.Character.Humanoid
  1088.  
  1089. function onButton1Down(mouse)
  1090. down = true
  1091. velocity.Parent = game.Players.LocalPlayer.Character.UpperTorso
  1092. velocity.velocity = (hum.MoveDirection) speed
  1093. gyro.Parent = game.Players.LocalPlayer.Character.UpperTorso
  1094. while down do
  1095. if not down then break end
  1096. velocity.velocity = (hum.MoveDirection) speed
  1097. local refpos = gyro.Parent.Position + (gyro.Parent.Position - workspace.CurrentCamera.CoordinateFrame.p).unit 5
  1098. gyro.cframe = CFrame.new(gyro.Parent.Position, Vector3.new(refpos.x, gyro.Parent.Position.y, refpos.z))
  1099. wait(0.1)
  1100. end
  1101. end
  1102.  
  1103. function onButton1Up(mouse)
  1104. velocity.Parent = nil
  1105. gyro.Parent = nil
  1106. down = false
  1107. end
  1108. --To Change the key in those 2 lines, replace the q with your desired key
  1109. function onSelected(mouse)
  1110. mouse.KeyDownconnect(function(k) if klower()==qthen onButton1Down(mouse)end end)
  1111. mouse.KeyUpconnect(function(k) if klower()==qthen onButton1Up(mouse)end end)
  1112. end
  1113.  
  1114. onSelected(game.Players.LocalPlayerGetMouse())
  1115. end)
  1116.  
  1117. addcmd('clicktp','Your GOD',{},
  1118. function(args)
  1119. player1=game.Players.LocalPlayer
  1120.  
  1121. q=Instance.new('HopperBin', player1.Backpack)
  1122. q.Name = 'Click Teleport'
  1123.  
  1124.  
  1125. bin = q
  1126.  
  1127.  
  1128.  
  1129. function teleportPlayer(pos)
  1130. local player = game.Players.LocalPlayer
  1131. if player == nil or player.Character == nil then return end
  1132. player.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(pos.x, pos.y + 7, pos.z))
  1133. end
  1134.  
  1135.  
  1136. enabled = true
  1137. function onButton1Down(mouse)
  1138. if not enabled then
  1139. return
  1140. end
  1141.  
  1142. local player = game.Players.LocalPlayer
  1143. if player == nil then return end
  1144.  
  1145.  
  1146. enabled = false
  1147. local cf = mouse.Hit
  1148. local v = cf.lookVector
  1149.  
  1150. teleportPlayer(cf.p)
  1151.  
  1152. wait()
  1153. enabled = true
  1154.  
  1155. end
  1156.  
  1157. function onSelected(mouse)
  1158. mouse.Icon = rbxassettexturesArrowCursor.png
  1159. mouse.Button1Downconnect(function() onButton1Down(mouse) end)
  1160. end
  1161.  
  1162. bin.Selectedconnect(onSelected)
  1163. end)
  1164.  
  1165.  
  1166. addcmd('titan','Sie sind das Essen und Wir sind die Jaeger!',nil,
  1167. function(args)
  1168. --Made by N3xul.
  1169. local titan =
  1170. {
  1171. [assets] =
  1172. {
  1173. [1] =
  1174. {
  1175. [drotation] =
  1176. {
  1177. [y] = 90,
  1178. [x] = 90,
  1179. [z] = 90
  1180. },
  1181. [dposition] =
  1182. {
  1183. [y] = 200,
  1184. [x] = 200,
  1185. [z] = 200
  1186. },
  1187. [scale] =
  1188. {
  1189. [y] = 100,
  1190. [x] = 100,
  1191. [z] = 100
  1192. },
  1193. [dscale] =
  1194. {
  1195. [y] = 500,
  1196. [x] = 500,
  1197. [z] = 500
  1198. },
  1199. [vscale] =
  1200. {
  1201. [y] = 1,
  1202. [x] = 1,
  1203. [z] = 1
  1204. },
  1205. [rotation] =
  1206. {
  1207. [y] = 0,
  1208. [x] = 0,
  1209. [z] = 0
  1210. },
  1211. [assetId] = 616980142,
  1212. [changedFX] = false,
  1213. [position] =
  1214. {
  1215. [y] = 0,
  1216. [x] = 0,
  1217. [z] = 0
  1218. },
  1219. [fx] =
  1220. {
  1221. [1] = true,
  1222. [2] = true,
  1223. [3] = true,
  1224. [4] = true,
  1225. [5] = true
  1226. },
  1227. [vrotation] =
  1228. {
  1229. [y] = 0,
  1230. [x] = 0,
  1231. [z] = 0
  1232. },
  1233. [vposition] =
  1234. {
  1235. [y] = 0,
  1236. [x] = -0,
  1237. [z] = -0
  1238. }
  1239. },
  1240. [2] =
  1241. {
  1242. [drotation] =
  1243. {
  1244. [y] = 90,
  1245. [x] = 90,
  1246. [z] = 90
  1247. },
  1248. [dposition] =
  1249. {
  1250. [y] = 200,
  1251. [x] = 200,
  1252. [z] = 200
  1253. },
  1254. [scale] =
  1255. {
  1256. [y] = 100,
  1257. [x] = 100,
  1258. [z] = 100
  1259. },
  1260. [dscale] =
  1261. {
  1262. [y] = 500,
  1263. [x] = 500,
  1264. [z] = 500
  1265. },
  1266. [vscale] =
  1267. {
  1268. [y] = 1,
  1269. [x] = 1,
  1270. [z] = 1
  1271. },
  1272. [rotation] =
  1273. {
  1274. [y] = 0,
  1275. [x] = 0,
  1276. [z] = 0
  1277. },
  1278. [assetId] = 602599987,
  1279. [changedFX] = false,
  1280. [position] =
  1281. {
  1282. [y] = 0,
  1283. [x] = 0,
  1284. [z] = 0
  1285. },
  1286. [fx] =
  1287. {
  1288. [1] = true,
  1289. [2] = true,
  1290. [3] = true,
  1291. [4] = true,
  1292. [5] = true
  1293. },
  1294. [vrotation] =
  1295. {
  1296. [y] = 0,
  1297. [x] = 0,
  1298. [z] = 0
  1299. },
  1300. [vposition] =
  1301. {
  1302. [y] = 0,
  1303. [x] = -0,
  1304. [z] = -0
  1305. }
  1306. },
  1307. [3] =
  1308. {
  1309. [drotation] =
  1310. {
  1311. [y] = 180,
  1312. [x] = 90,
  1313. [z] = 90
  1314. },
  1315. [dposition] =
  1316. {
  1317. [y] = 100,
  1318. [x] = 200,
  1319. [z] = 200
  1320. },
  1321. [scale] =
  1322. {
  1323. [y] = 100,
  1324. [x] = 100,
  1325. [z] = 100
  1326. },
  1327. [dscale] =
  1328. {
  1329. [y] = 500,
  1330. [x] = 500,
  1331. [z] = 500
  1332. },
  1333. [vscale] =
  1334. {
  1335. [y] = 1,
  1336. [x] = 1,
  1337. [z] = 1
  1338. },
  1339. [rotation] =
  1340. {
  1341. [y] = 0,
  1342. [x] = 0,
  1343. [z] = 0
  1344. },
  1345. [assetId] = 244159819,
  1346. [changedFX] = false,
  1347. [position] =
  1348. {
  1349. [y] = 0,
  1350. [x] = 0,
  1351. [z] = 0
  1352. },
  1353. [fx] =
  1354. {
  1355. [1] = true,
  1356. [2] = true,
  1357. [3] = true,
  1358. [4] = true,
  1359. [5] = true
  1360. },
  1361. [vrotation] =
  1362. {
  1363. [y] = 0,
  1364. [x] = 0,
  1365. [z] = 0
  1366. },
  1367. [vposition] =
  1368. {
  1369. [y] = 0,
  1370. [x] = -0,
  1371. [z] = -0
  1372. }
  1373. },
  1374. [4] =
  1375. {
  1376. [drotation] =
  1377. {
  1378. [y] = 90,
  1379. [x] = 90,
  1380. [z] = 90
  1381. },
  1382. [dposition] =
  1383. {
  1384. [y] = 200,
  1385. [x] = 200,
  1386. [z] = 200
  1387. },
  1388. [scale] =
  1389. {
  1390. [y] = 100,
  1391. [x] = 100,
  1392. [z] = 100
  1393. },
  1394. [dscale] =
  1395. {
  1396. [y] = 500,
  1397. [x] = 500,
  1398. [z] = 500
  1399. },
  1400. [vscale] =
  1401. {
  1402. [y] = 1,
  1403. [x] = 1,
  1404. [z] = 1
  1405. },
  1406. [rotation] =
  1407. {
  1408. [y] = 0,
  1409. [x] = 0,
  1410. [z] = 0
  1411. },
  1412. [assetId] = 7075502,
  1413. [changedFX] = false,
  1414. [position] =
  1415. {
  1416. [y] = 0,
  1417. [x] = 0,
  1418. [z] = 0
  1419. },
  1420. [fx] =
  1421. {
  1422. [1] = true,
  1423. [2] = true,
  1424. [3] = true,
  1425. [4] = true,
  1426. [5] = true
  1427. },
  1428. [vrotation] =
  1429. {
  1430. [y] = 0,
  1431. [x] = 0,
  1432. [z] = 0
  1433. },
  1434. [vposition] =
  1435. {
  1436. [y] = 0,
  1437. [x] = -0,
  1438. [z] = -0
  1439. }
  1440. },
  1441. [5] =
  1442. {
  1443. [drotation] =
  1444. {
  1445. [y] = 90,
  1446. [x] = 90,
  1447. [z] = 90
  1448. },
  1449. [dposition] =
  1450. {
  1451. [y] = 200,
  1452. [x] = 200,
  1453. [z] = 200
  1454. },
  1455. [scale] =
  1456. {
  1457. [y] = 100,
  1458. [x] = 100,
  1459. [z] = 100
  1460. },
  1461. [dscale] =
  1462. {
  1463. [y] = 500,
  1464. [x] = 500,
  1465. [z] = 500
  1466. },
  1467. [vscale] =
  1468. {
  1469. [y] = 1,
  1470. [x] = 1,
  1471. [z] = 1
  1472. },
  1473. [rotation] =
  1474. {
  1475. [y] = 0,
  1476. [x] = 0,
  1477. [z] = 0
  1478. },
  1479. [assetId] = 916733101,
  1480. [changedFX] = false,
  1481. [position] =
  1482. {
  1483. [y] = 0,
  1484. [x] = 0,
  1485. [z] = 0
  1486. },
  1487. [fx] =
  1488. {
  1489. [1] = true,
  1490. [2] = true,
  1491. [3] = true,
  1492. [4] = true,
  1493. [5] = true
  1494. },
  1495. [vrotation] =
  1496. {
  1497. [y] = 0,
  1498. [x] = 0,
  1499. [z] = 0
  1500. },
  1501. [vposition] =
  1502. {
  1503. [y] = 0,
  1504. [x] = -0,
  1505. [z] = -0
  1506. }
  1507. }
  1508. },
  1509. [description] = ,
  1510. [createdDate] = 1000,
  1511. [lowerDesc] = ,
  1512. [bodyColors] =
  1513. {
  1514. [HeadColor] = Color3.new(1, 0, 0),
  1515. [TorsoColor] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1516. [LeftArmColor] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1517. [RightLegColor] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1518. [RightArmColor] = Color3.new(1, 0, 0),
  1519. [LeftLegColor] = Color3.new(1, 0, 0)
  1520. },
  1521. [scales] =
  1522. {
  1523. [LowerLegHeight] = 5,
  1524. [UpperTorsoWidth] = 5,
  1525. [UpperArmHeight] = 5,
  1526. [HandHeight] = 5,
  1527. [UpperLegWidth] = 5,
  1528. [LowerArmWidth] = 5,
  1529. [FootWidth] = 5,
  1530. [LowerArmHeight] = 5,
  1531. [UpperArmWidth] = 5,
  1532. [FootHeight] = 5,
  1533. [LowerTorsoWidth] = 5,
  1534. [UpperTorsoHeight] = 5,
  1535. [HandWidth] = 5,
  1536. [HeadScale] = 5,
  1537. [UpperLegHeight] = 5,
  1538. [LowerTorsoHeight] = 5,
  1539. [LowerLegWidth] = 5
  1540. },
  1541. [name] = ,
  1542. [outfitId] = 1,
  1543. [isOutfit] = true,
  1544. [collageSeed] = 0,
  1545. [lowerName] =
  1546. }
  1547. local Event = gameGetService(ReplicatedStorage).AvatarEditor.Remote.CommitCharacterAppearance
  1548. EventFireServer(titan)
  1549. end)
  1550.  
  1551.  
  1552. addcmd('Launch','WOOO',nil
  1553. function(args)
  1554. local jp = Vector3.new(0, 2500, 0)
  1555. local obese = gameGetService('Players')
  1556. local a = Instance.new(BodyForce)
  1557. a.Parent = obese.LocalPlayer.Character.HumanoidRootPart
  1558. a.Force = jp
  1559. end)
  1560. [Image: qyJg42g.png]
  1561.  
  1562. Email PM Find Edit Reply Quote Report
  1563. #7 1 minute ago
  1564.  
  1565. Kavos
  1566.  
  1567. Rest In Peace X
  1568. *****
  1569. VIP
  1570. Posts: 3,737
  1571. Threads: 366
  1572. Joined: Oct 2016
  1573. Reputation: 63
  1574. Christmas 2017Christmas 2016Two Factors of Awesome
  1575. (2 hours ago)Vzurxy Wrote:
  1576. Fixed Script boi
  1577. Code:
  1578. local gPlayers = game:GetService("Players")
  1579. local admin = gPlayers.LocalPlayer.Name
  1580. local bannedplyrs = {'PeopleYouHate','MorePeopleYouHate'}
  1581.  
  1582. local admins = {'Friend, Friend'} -- names here of people who have access to your commands! (Future Feature)
  1583.  
  1584. local services={}
  1585. local cmds={}
  1586. local std={}
  1587.  
  1588. local serverLocked = false
  1589.  
  1590. function FIX_LIGHTING()
  1591. game.Lighting.Ambient = Color3.new(0.5, 0.5, 0.5)
  1592. game.Lighting.Brightness = 1
  1593. game.Lighting.GlobalShadows = true
  1594. game.Lighting.Outlines = false
  1595. game.Lighting.TimeOfDay = 14
  1596. game.Lighting.FogEnd = 100000
  1597. end
  1598.  
  1599. services.players=gPlayers
  1600. services.lighting=gameGetService('Lighting')
  1601. services.workspace=gameGetService('Workspace')
  1602. services.events = {}
  1603. local user = gPlayers.LocalPlayer
  1604.  
  1605. local cmdprefix = ';'
  1606. local scriptprefix = ''
  1607. local split =
  1608.  
  1609.  
  1610. updateevents=function()
  1611. for i,v in pairs(services.events) do services.eventsremove(i) vdisconnect() end
  1612. for i,v in pairs(gPlayersplayers())do
  1613. local ev = v.Chattedconnect(function(msg) do_exec(msg,v) end)
  1614. services.events[#services.events+1] = ev
  1615. end
  1616. end
  1617.  
  1618. std.inTable=function(tbl,val)
  1619. if tbl==nil then return false end
  1620.  
  1621. for _,v in pairs(tbl)do
  1622. if v==val then return true end
  1623. end
  1624. return false
  1625. end
  1626.  
  1627. std.out=function(str)
  1628. print(str)
  1629. end
  1630.  
  1631. std.list=function(tbl) --turns table into list with commas
  1632. local str=''
  1633. for i,v in pairs(tbl)do
  1634. str=str..tostring(v)
  1635. if i~=#tbl then str=str..', ' end
  1636. end
  1637. return str
  1638. end
  1639.  
  1640. std.endat=function(str,val)
  1641. local z=strfind(val)
  1642. if z then
  1643. return strsub(0,z-string.len(val)),true
  1644. else
  1645. return str,false
  1646. end
  1647. end
  1648.  
  1649. std.first=function(str) return strsub(1,1) end
  1650.  
  1651. isAdmin=function(name)
  1652. if name==admin then
  1653. return true
  1654. elseif admins[name]==true then
  1655. return true
  1656. end
  1657. return false
  1658. end
  1659.  
  1660. gPlayers.PlayerAddedconnect(function(player)
  1661. for i,v in pairs(bannedplyrs) do
  1662. game.ReplicatedStorage.EventFireServer(TPD, 2000, gPlayers[v].Character.Humanoid)
  1663. end
  1664. end)
  1665.  
  1666. local exec=function(str)
  1667. spawn(function()
  1668. local script, loaderr = loadstring(str)
  1669. if not script then
  1670. error(loaderr)
  1671. else
  1672. script()
  1673. end
  1674. end)
  1675. end
  1676.  
  1677. local findCmd=function(cmd_name)
  1678. for i,v in pairs(cmds)do
  1679. if v.NAMElower()==cmd_namelower() or std.inTable(v.ALIAS,cmd_namelower())then
  1680. return v
  1681. end
  1682. end
  1683. end
  1684.  
  1685. local getCmd=function(msg)
  1686. local cmd,hassplit=std.endat(msglower(),split)
  1687. if hassplit then
  1688. return {cmd,true}
  1689. else
  1690. return {cmd,false}
  1691. end
  1692. end
  1693.  
  1694. local getprfx=function(strn)
  1695. if strnsub(1,string.len(cmdprefix))==cmdprefix then return{'cmd',string.len(cmdprefix)+1}
  1696. elseif strnsub(1,string.len(scriptprefix))==scriptprefix then return{'exec',string.len(scriptprefix)+1}
  1697. end return
  1698. end
  1699.  
  1700. local getArgs=function(str)
  1701. local args={}
  1702. local new_arg=nil
  1703. local hassplit=nil
  1704. local s=str
  1705. repeat
  1706. new_arg,hassplit=std.endat(slower(),split)
  1707. if new_arg~='' then
  1708. args[#args+1]=new_arg
  1709. s=ssub(string.len(new_arg)+string.len(split)+1)
  1710. end
  1711. until hassplit==false
  1712. return args
  1713. end
  1714.  
  1715. local function execCmd(str, plr)
  1716. local s_cmd
  1717. local a
  1718. local cmd
  1719. s_cmd = getCmd(str) --separate command from string using split {command name,arg bool (for arg system)}
  1720. cmd = findCmd(s_cmd[1]) --get command object {NAME,DESC,{ALIASES},function(args)}
  1721. if cmd == nil then return end
  1722. a = strsub(string.len(s_cmd[1]) + string.len(split) + 1)--start string a after command and split
  1723. local args=getArgs(a)--gets us a nice table of arguments
  1724.  
  1725. pcall(function()
  1726. cmd.FUNC(args, plr)
  1727. end)
  1728. end
  1729.  
  1730. function do_exec(str,plr)
  1731. if not isAdmin(plr.Name)then return end
  1732.  
  1733. str=strgsub('e ','')--remove e the easy way!
  1734.  
  1735. local t=getprfx(str)
  1736. if t==nil then return end
  1737. str=strsub(t[2])
  1738. if t[1]=='exec' then
  1739. exec(str)
  1740. elseif t[1]=='cmd' then
  1741. execCmd(str, plr)
  1742. end
  1743. end
  1744.  
  1745. updateevents()
  1746. _G.exec_cmd = execCmd
  1747. --game.Players.LocalPlayer.Chattedconnect(doexec)
  1748.  
  1749. local _char=function(plr_name)
  1750. for i,v in pairs(game.PlayersGetChildren())do
  1751. if vIsA'Player'then
  1752. if v.Name==plr_name then return v.Character end
  1753. end
  1754. end
  1755. return
  1756. end
  1757.  
  1758. local _plr=function(plr_name)
  1759. for i,v in pairs(game.PlayersGetChildren())do
  1760. if vIsA'Player'then
  1761. if v.Name==plr_name then return v end
  1762. end
  1763. end
  1764. return
  1765. end
  1766.  
  1767. function addcmd(name,desc,alias,func)
  1768. cmds[#cmds+1]=
  1769. {
  1770. NAME=name;
  1771. DESC=desc;
  1772. ALIAS=alias;
  1773. FUNC=func;
  1774. }
  1775. end
  1776.  
  1777. local function getPlayer(name)
  1778. local nameTable = {}
  1779. name=namelower()
  1780. if name == me then
  1781. return {admin}
  1782. elseif name == others then
  1783. for i,v in pairs(gPlayersGetChildren()) do
  1784. if vIsA'Player'then
  1785. if v.Name~=admin then
  1786. nameTable[#nameTable+1]=v.Name
  1787. end
  1788. end
  1789. end
  1790. elseif name == all then
  1791. for i,v in pairs(gPlayersGetChildren()) do
  1792. if vIsA'Player'then
  1793. nameTable[#nameTable+1]=v.Name
  1794. end
  1795. end
  1796. else
  1797. for i,v in pairs(gPlayersGetChildren()) do
  1798. local lname = v.Namelower()
  1799. local i,j = lnamefind(name)
  1800. if i == 1 then
  1801. return {v.Name}
  1802. end
  1803. end
  1804. end
  1805. return nameTable
  1806. end
  1807.  
  1808. -- commands --
  1809.  
  1810. addcmd('Vip','Gives u VIP',nil,
  1811. function(args)
  1812. name = gameGetService(Players).LocalPlayer.Name
  1813. local PATH = gameGetService(ReplicatedStorage).PlayerData[name].CachedPasses
  1814.  
  1815. local Folder1 = Instance.new(Folder)
  1816. Folder1.Parent = PATH
  1817. Folder1.Name = 1056689214
  1818.  
  1819. local Folder2 = Instance.new(Folder)
  1820. Folder2.Parent = PATH
  1821. Folder2.Name = 449630072
  1822.  
  1823. local Folder3 = Instance.new(Folder)
  1824. Folder3.Parent = PATH
  1825. Folder3.Name = 451671148
  1826.  
  1827. local Folder4 = Instance.new(Folder)
  1828. Folder4.Parent = PATH
  1829. Folder4.Name = 629102188
  1830.  
  1831. local Folder5 = Instance.new(Folder)
  1832. Folder5.Parent = PATH
  1833. Folder5.Name = 748170248
  1834.  
  1835. local Folder6 = Instance.new(Folder)
  1836. Folder6.Parent = PATH
  1837. Folder6.Name = 752909285
  1838.  
  1839. local Folder7 = Instance.new(Folder)
  1840. Folder7.Parent = PATH
  1841. Folder7.Name = 790960993
  1842.  
  1843. local Folder8 = Instance.new(Folder)
  1844. Folder8.Parent = PATH
  1845. Folder8.Name = 859238750
  1846.  
  1847. local Folder9 = Instance.new(Folder)
  1848. Folder9.Parent = PATH
  1849. Folder9.Name = 449630210
  1850.  
  1851. local Folder10 = Instance.new(Folder)
  1852. Folder10.Parent = PATH
  1853. Folder10.Name = 1404986936
  1854. end)
  1855.  
  1856. addcmd('Meme','HMPH',nil,
  1857. function(args)
  1858. --Made by N3xul.
  1859. local weird =
  1860. {
  1861. [assets] =
  1862. {
  1863. [1] =
  1864. {
  1865. [drotation] =
  1866. {
  1867. [y] = 90,
  1868. [x] = 90,
  1869. [z] = 90
  1870. },
  1871. [dposition] =
  1872. {
  1873. [y] = 200,
  1874. [x] = 200,
  1875. [z] = 200
  1876. },
  1877. [scale] =
  1878. {
  1879. [y] = 100,
  1880. [x] = 100,
  1881. [z] = 100
  1882. },
  1883. [dscale] =
  1884. {
  1885. [y] = 500,
  1886. [x] = 500,
  1887. [z] = 500
  1888. },
  1889. [vscale] =
  1890. {
  1891. [y] = 1,
  1892. [x] = 1,
  1893. [z] = 1
  1894. },
  1895. [rotation] =
  1896. {
  1897. [y] = 0,
  1898. [x] = 0,
  1899. [z] = 0
  1900. },
  1901. [assetId] = 616980142,
  1902. [changedFX] = false,
  1903. [position] =
  1904. {
  1905. [y] = 0,
  1906. [x] = 0,
  1907. [z] = 0
  1908. },
  1909. [fx] =
  1910. {
  1911. [1] = true,
  1912. [2] = true,
  1913. [3] = true,
  1914. [4] = true,
  1915. [5] = true
  1916. },
  1917. [vrotation] =
  1918. {
  1919. [y] = 0,
  1920. [x] = 0,
  1921. [z] = 0
  1922. },
  1923. [vposition] =
  1924. {
  1925. [y] = 0,
  1926. [x] = -0,
  1927. [z] = -0
  1928. }
  1929. },
  1930. [2] =
  1931. {
  1932. [drotation] =
  1933. {
  1934. [y] = 90,
  1935. [x] = 90,
  1936. [z] = 90
  1937. },
  1938. [dposition] =
  1939. {
  1940. [y] = 200,
  1941. [x] = 200,
  1942. [z] = 200
  1943. },
  1944. [scale] =
  1945. {
  1946. [y] = 100,
  1947. [x] = 100,
  1948. [z] = 100
  1949. },
  1950. [dscale] =
  1951. {
  1952. [y] = 500,
  1953. [x] = 500,
  1954. [z] = 500
  1955. },
  1956. [vscale] =
  1957. {
  1958. [y] = 1,
  1959. [x] = 1,
  1960. [z] = 1
  1961. },
  1962. [rotation] =
  1963. {
  1964. [y] = 0,
  1965. [x] = 0,
  1966. [z] = 0
  1967. },
  1968. [assetId] = 602599987,
  1969. [changedFX] = false,
  1970. [position] =
  1971. {
  1972. [y] = 0,
  1973. [x] = 0,
  1974. [z] = 0
  1975. },
  1976. [fx] =
  1977. {
  1978. [1] = true,
  1979. [2] = true,
  1980. [3] = true,
  1981. [4] = true,
  1982. [5] = true
  1983. },
  1984. [vrotation] =
  1985. {
  1986. [y] = 0,
  1987. [x] = 0,
  1988. [z] = 0
  1989. },
  1990. [vposition] =
  1991. {
  1992. [y] = 0,
  1993. [x] = -0,
  1994. [z] = -0
  1995. }
  1996. },
  1997. [3] =
  1998. {
  1999. [drotation] =
  2000. {
  2001. [y] = 180,
  2002. [x] = 90,
  2003. [z] = 90
  2004. },
  2005. [dposition] =
  2006. {
  2007. [y] = 100,
  2008. [x] = 200,
  2009. [z] = 200
  2010. },
  2011. [scale] =
  2012. {
  2013. [y] = 100,
  2014. [x] = 100,
  2015. [z] = 100
  2016. },
  2017. [dscale] =
  2018. {
  2019. [y] = 500,
  2020. [x] = 500,
  2021. [z] = 500
  2022. },
  2023. [vscale] =
  2024. {
  2025. [y] = 1,
  2026. [x] = 1,
  2027. [z] = 1
  2028. },
  2029. [rotation] =
  2030. {
  2031. [y] = 0,
  2032. [x] = 0,
  2033. [z] = 0
  2034. },
  2035. [assetId] = 244159819,
  2036. [changedFX] = false,
  2037. [position] =
  2038. {
  2039. [y] = 0,
  2040. [x] = 0,
  2041. [z] = 0
  2042. },
  2043. [fx] =
  2044. {
  2045. [1] = true,
  2046. [2] = true,
  2047. [3] = true,
  2048. [4] = true,
  2049. [5] = true
  2050. },
  2051. [vrotation] =
  2052. {
  2053. [y] = 0,
  2054. [x] = 0,
  2055. [z] = 0
  2056. },
  2057. [vposition] =
  2058. {
  2059. [y] = 0,
  2060. [x] = -0,
  2061. [z] = -0
  2062. }
  2063. },
  2064. [4] =
  2065. {
  2066. [drotation] =
  2067. {
  2068. [y] = 90,
  2069. [x] = 90,
  2070. [z] = 90
  2071. },
  2072. [dposition] =
  2073. {
  2074. [y] = 200,
  2075. [x] = 200,
  2076. [z] = 200
  2077. },
  2078. [scale] =
  2079. {
  2080. [y] = 100,
  2081. [x] = 100,
  2082. [z] = 100
  2083. },
  2084. [dscale] =
  2085. {
  2086. [y] = 500,
  2087. [x] = 500,
  2088. [z] = 500
  2089. },
  2090. [vscale] =
  2091. {
  2092. [y] = 1,
  2093. [x] = 1,
  2094. [z] = 1
  2095. },
  2096. [rotation] =
  2097. {
  2098. [y] = 0,
  2099. [x] = 0,
  2100. [z] = 0
  2101. },
  2102. [assetId] = 7075502,
  2103. [changedFX] = false,
  2104. [position] =
  2105. {
  2106. [y] = 0,
  2107. [x] = 0,
  2108. [z] = 0
  2109. },
  2110. [fx] =
  2111. {
  2112. [1] = true,
  2113. [2] = true,
  2114. [3] = true,
  2115. [4] = true,
  2116. [5] = true
  2117. },
  2118. [vrotation] =
  2119. {
  2120. [y] = 0,
  2121. [x] = 0,
  2122. [z] = 0
  2123. },
  2124. [vposition] =
  2125. {
  2126. [y] = 0,
  2127. [x] = -0,
  2128. [z] = -0
  2129. }
  2130. },
  2131. [5] =
  2132. {
  2133. [drotation] =
  2134. {
  2135. [y] = 90,
  2136. [x] = 90,
  2137. [z] = 90
  2138. },
  2139. [dposition] =
  2140. {
  2141. [y] = 200,
  2142. [x] = 200,
  2143. [z] = 200
  2144. },
  2145. [scale] =
  2146. {
  2147. [y] = 100,
  2148. [x] = 100,
  2149. [z] = 100
  2150. },
  2151. [dscale] =
  2152. {
  2153. [y] = 500,
  2154. [x] = 500,
  2155. [z] = 500
  2156. },
  2157. [vscale] =
  2158. {
  2159. [y] = 1,
  2160. [x] = 1,
  2161. [z] = 1
  2162. },
  2163. [rotation] =
  2164. {
  2165. [y] = 0,
  2166. [x] = 0,
  2167. [z] = 0
  2168. },
  2169. [assetId] = 916733101,
  2170. [changedFX] = false,
  2171. [position] =
  2172. {
  2173. [y] = 0,
  2174. [x] = 0,
  2175. [z] = 0
  2176. },
  2177. [fx] =
  2178. {
  2179. [1] = true,
  2180. [2] = true,
  2181. [3] = true,
  2182. [4] = true,
  2183. [5] = true
  2184. },
  2185. [vrotation] =
  2186. {
  2187. [y] = 0,
  2188. [x] = 0,
  2189. [z] = 0
  2190. },
  2191. [vposition] =
  2192. {
  2193. [y] = 0,
  2194. [x] = -0,
  2195. [z] = -0
  2196. }
  2197. }
  2198. },
  2199. [description] = ,
  2200. [createdDate] = 1000,
  2201. [lowerDesc] = ,
  2202. [bodyColors] =
  2203. {
  2204. [HeadColor] = Color3.new(1, 0, 0),
  2205. [TorsoColor] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  2206. [LeftArmColor] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  2207. [RightLegColor] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  2208. [RightArmColor] = Color3.new(1, 0, 0),
  2209. [LeftLegColor] = Color3.new(1, 0, 0)
  2210. },
  2211. [scales] =
  2212. {
  2213. [LowerLegHeight] = 5,
  2214. [UpperTorsoWidth] = 5,
  2215. [UpperArmHeight] = 5,
  2216. [HandHeight] = 5,
  2217. [UpperLegWidth] = -1,
  2218. [LowerArmWidth] = -1,
  2219. [FootWidth] = 5,
  2220. [LowerArmHeight] = -1,
  2221. [UpperArmWidth] = -1,
  2222. [FootHeight] = 5,
  2223. [LowerTorsoWidth] = -1,
  2224. [UpperTorsoHeight] = -1,
  2225. [HandWidth] = -1,
  2226. [HeadScale] = -1,
  2227. [UpperLegHeight] = -1,
  2228. [LowerTorsoHeight] = -1,
  2229. [LowerLegWidth] = -1
  2230. },
  2231. [name] = ,
  2232. [outfitId] = 1,
  2233. [isOutfit] = true,
  2234. [collageSeed] = 0,
  2235. [lowerName] =
  2236. }
  2237. local Event = gameGetService(ReplicatedStorage).AvatarEditor.Remote.CommitCharacterAppearance
  2238. EventFireServer(weird)
  2239. end)
  2240.  
  2241. addcmd('Jeff','Makes sound SMH',nil,
  2242. function(args)
  2243. local remote = Game[ReplicatedStorage][ClientRequests][Music][PlayRadioSong]
  2244. local args = {
  2245. [1] = 333637668
  2246. }
  2247. remoteInvokeServer(unpack(args))
  2248. end)
  2249.  
  2250. addcmd('Pawnshop','Pawned NOOB',nil,
  2251. function(args)
  2252. local remote = Game[ReplicatedStorage][ClientRequests][Music][PlayRadioSong]
  2253. local args = {
  2254. [1] = 482683318
  2255. }
  2256. remoteInvokeServer(unpack(args))
  2257. end)
  2258.  
  2259. addcmd('Bighead','BOOM your dead',nil,
  2260. function(args)
  2261. --Brought to you by N3xul.
  2262. local OOF =
  2263. {
  2264. [assets] =
  2265. {
  2266. [1] =
  2267. {
  2268. [drotation] =
  2269. {
  2270. [y] = 90,
  2271. [x] = 90,
  2272. [z] = 90
  2273. },
  2274. [dposition] =
  2275. {
  2276. [y] = 200,
  2277. [x] = 200,
  2278. [z] = 200
  2279. },
  2280. [scale] =
  2281. {
  2282. [y] = 10000,
  2283. [x] = 10000,
  2284. [z] = 10000
  2285. },
  2286. [dscale] =
  2287. {
  2288. [y] = 500,
  2289. [x] = 500,
  2290. [z] = 500
  2291. },
  2292. [vscale] =
  2293. {
  2294. [y] = 1,
  2295. [x] = 1,
  2296. [z] = 1
  2297. },
  2298. [rotation] =
  2299. {
  2300. [y] = 0,
  2301. [x] = 0,
  2302. [z] = 0
  2303. },
  2304. [assetId] = 916733101,
  2305. [changedFX] = false,
  2306. [position] =
  2307. {
  2308. [y] = 0,
  2309. [x] = 0,
  2310. [z] = 0
  2311. },
  2312. [fx] =
  2313. {
  2314. [1] = true,
  2315. [2] = true,
  2316. [3] = true,
  2317. [4] = true,
  2318. [5] = true
  2319. },
  2320. [vrotation] =
  2321. {
  2322. [y] = 0,
  2323. [x] = 0,
  2324. [z] = 0
  2325. },
  2326. [vposition] =
  2327. {
  2328. [y] = 0,
  2329. [x] = -0,
  2330. [z] = -0
  2331. }
  2332. },
  2333. [2] =
  2334. {
  2335. [drotation] =
  2336. {
  2337. [y] = 90,
  2338. [x] = 90,
  2339. [z] = 90
  2340. },
  2341. [dposition] =
  2342. {
  2343. [y] = 20000,
  2344. [x] = 20000,
  2345. [z] = 20000
  2346. },
  2347. [scale] =
  2348. {
  2349. [y] = 100,
  2350. [x] = 100,
  2351. [z] = 100
  2352. },
  2353. [dscale] =
  2354. {
  2355. [y] = 500,
  2356. [x] = 500,
  2357. [z] = 500
  2358. },
  2359. [vscale] =
  2360. {
  2361. [y] = 1,
  2362. [x] = 1,
  2363. [z] = 1
  2364. },
  2365. [rotation] =
  2366. {
  2367. [y] = 0,
  2368. [x] = 0,
  2369. [z] = 0
  2370. },
  2371. [assetId] = 602599987,
  2372. [changedFX] = false,
  2373. [position] =
  2374. {
  2375. [y] = 0,
  2376. [x] = 0,
  2377. [z] = 0
  2378. },
  2379. [fx] =
  2380. {
  2381. [1] = true,
  2382. [2] = true,
  2383. [3] = true,
  2384. [4] = true,
  2385. [5] = true
  2386. },
  2387. [vrotation] =
  2388. {
  2389. [y] = 0,
  2390. [x] = 0,
  2391. [z] = 0
  2392. },
  2393. [vposition] =
  2394. {
  2395. [y] = 0,
  2396. [x] = -0,
  2397. [z] = -0
  2398. }
  2399. },
  2400. [3] =
  2401. {
  2402. [drotation] =
  2403. {
  2404. [y] = 90,
  2405. [x] = 90,
  2406. [z] = 90
  2407. },
  2408. [dposition] =
  2409. {
  2410. [y] = 200,
  2411. [x] = 200,
  2412. [z] = 200
  2413. },
  2414. [scale] =
  2415. {
  2416. [y] = 10000,
  2417. [x] = 10000,
  2418. [z] = 10000
  2419. },
  2420. [dscale] =
  2421. {
  2422. [y] = 500,
  2423. [x] = 500,
  2424. [z] = 500
  2425. },
  2426. [vscale] =
  2427. {
  2428. [y] = 1,
  2429. [x] = 1,
  2430. [z] = 1
  2431. },
  2432. [rotation] =
  2433. {
  2434. [y] = 0,
  2435. [x] = 0,
  2436. [z] = 0
  2437. },
  2438. [assetId] = 616980142,
  2439. [changedFX] = false,
  2440. [position] =
  2441. {
  2442. [y] = 0,
  2443. [x] = 0,
  2444. [z] = 0
  2445. },
  2446. [fx] =
  2447. {
  2448. [1] = true,
  2449. [2] = true,
  2450. [3] = true,
  2451. [4] = true,
  2452. [5] = true
  2453. },
  2454. [vrotation] =
  2455. {
  2456. [y] = 0,
  2457. [x] = 0,
  2458. [z] = 0
  2459. },
  2460. [vposition] =
  2461. {
  2462. [y] = 0,
  2463. [x] = -0,
  2464. [z] = -0
  2465. }
  2466. },
  2467. [4] =
  2468. {
  2469. [drotation] =
  2470. {
  2471. [y] = 180,
  2472. [x] = 90,
  2473. [z] = 90
  2474. },
  2475. [dposition] =
  2476. {
  2477. [y] = 100,
  2478. [x] = 200,
  2479. [z] = 200
  2480. },
  2481. [scale] =
  2482. {
  2483. [y] = 1250,
  2484. [x] = 1250,
  2485. [z] = 12500
  2486. },
  2487. [dscale] =
  2488. {
  2489. [y] = 750,
  2490. [x] = 750,
  2491. [z] = 750
  2492. },
  2493. [vscale] =
  2494. {
  2495. [y] = 1.25,
  2496. [x] = 1.25,
  2497. [z] = 1.25
  2498. },
  2499. [rotation] =
  2500. {
  2501. [y] = 0,
  2502. [x] = 0,
  2503. [z] = 0
  2504. },
  2505. [assetId] = 244159819,
  2506. [changedFX] = false,
  2507. [position] =
  2508. {
  2509. [y] = 0,
  2510. [x] = 0,
  2511. [z] = 0
  2512. },
  2513. [fx] =
  2514. {
  2515. [1] = true,
  2516. [2] = true,
  2517. [3] = true,
  2518. [4] = true,
  2519. [5] = true
  2520. },
  2521. [vrotation] =
  2522. {
  2523. [y] = 0,
  2524. [x] = 0,
  2525. [z] = 0
  2526. },
  2527. [vposition] =
  2528. {
  2529. [y] = 0,
  2530. [x] = -0,
  2531. [z] = -0
  2532. }
  2533. },
  2534. [5] =
  2535. {
  2536. [drotation] =
  2537. {
  2538. [y] = 90,
  2539. [x] = 90,
  2540. [z] = 90
  2541. },
  2542. [dposition] =
  2543. {
  2544. [y] = 200,
  2545. [x] = 200,
  2546. [z] = 200
  2547. },
  2548. [scale] =
  2549. {
  2550. [y] = 5000,
  2551. [x] = 5000,
  2552. [z] = 5000
  2553. },
  2554. [dscale] =
  2555. {
  2556. [y] = 5000,
  2557. [x] = 5000,
  2558. [z] = 5000
  2559. },
  2560. [vscale] =
  2561. {
  2562. [y] = 1,
  2563. [x] = 1,
  2564. [z] = 1
  2565. },
  2566. [rotation] =
  2567. {
  2568. [y] = 0,
  2569. [x] = 0,
  2570. [z] = 0
  2571. },
  2572. [assetId] = 7075502,
  2573. [changedFX] = false,
  2574. [position] =
  2575. {
  2576. [y] = 0,
  2577. [x] = 0,
  2578. [z] = 0
  2579. },
  2580. [fx] =
  2581. {
  2582. [1] = true,
  2583. [2] = true,
  2584. [3] = true,
  2585. [4] = true,
  2586. [5] = true
  2587. },
  2588. [vrotation] =
  2589. {
  2590. [y] = 0,
  2591. [x] = 0,
  2592. [z] = 0
  2593. },
  2594. [vposition] =
  2595. {
  2596. [y] = 0,
  2597. [x] = -0,
  2598. [z] = -0
  2599. }
  2600. }
  2601. },
  2602. [description] = ,
  2603. [createdDate] = 1000,
  2604. [lowerDesc] = ,
  2605. [bodyColors] =
  2606. {
  2607. [HeadColor] = Color3.new(1, 0, 0),
  2608. [TorsoColor] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  2609. [LeftArmColor] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  2610. [RightLegColor] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  2611. [RightArmColor] = Color3.new(1, 0, 0),
  2612. [LeftLegColor] = Color3.new(1, 0, 0)
  2613. },
  2614. [scales] =
  2615. {
  2616. [LowerLegHeight] = 1,
  2617. [UpperTorsoWidth] = 1,
  2618. [UpperArmHeight] = 1,
  2619. [HandHeight] = 1,
  2620. [UpperLegWidth] = 1,
  2621. [LowerArmWidth] = 1,
  2622. [FootWidth] = 1,
  2623. [LowerArmHeight] = 1,
  2624. [UpperArmWidth] = 1,
  2625. [FootHeight] = 1,
  2626. [LowerTorsoWidth] = 1,
  2627. [UpperTorsoHeight] = 1,
  2628. [HandWidth] = 1,
  2629. [HeadScale] = 500,
  2630. [UpperLegHeight] = 1,
  2631. [LowerTorsoHeight] = 1,
  2632. [LowerLegWidth] = 1
  2633. },
  2634. [name] = GAY,
  2635. [outfitId] = 1,
  2636. [isOutfit] = true,
  2637. [collageSeed] = 0,
  2638. [lowerName] =
  2639. }
  2640. local Event = gameGetService(ReplicatedStorage).AvatarEditor.Remote.CommitCharacterAppearance
  2641. EventFireServer(OOF)
  2642. end)
  2643.  
  2644. addcmd('ws','change a players walkspeed',{},
  2645. function(args)
  2646. -- K1LL0X --
  2647.  
  2648. --This may be a little buggy, so beware.
  2649. --Hold Q to speed up
  2650.  
  2651.  
  2652.  
  2653.  
  2654.  
  2655.  
  2656. down = false
  2657. velocity = Instance.new(BodyVelocity)
  2658. velocity.maxForce = Vector3.new(100000, 0, 100000)
  2659. ---vv Use that to change the speed v
  2660. local speed = 150
  2661. gyro = Instance.new(BodyGyro)
  2662. gyro.maxTorque = Vector3.new(100000, 0, 100000)
  2663.  
  2664. local hum = game.Players.LocalPlayer.Character.Humanoid
  2665.  
  2666. function onButton1Down(mouse)
  2667. down = true
  2668. velocity.Parent = game.Players.LocalPlayer.Character.UpperTorso
  2669. velocity.velocity = (hum.MoveDirection) speed
  2670. gyro.Parent = game.Players.LocalPlayer.Character.UpperTorso
  2671. while down do
  2672. if not down then break end
  2673. velocity.velocity = (hum.MoveDirection) speed
  2674. local refpos = gyro.Parent.Position + (gyro.Parent.Position - workspace.CurrentCamera.CoordinateFrame.p).unit 5
  2675. gyro.cframe = CFrame.new(gyro.Parent.Position, Vector3.new(refpos.x, gyro.Parent.Position.y, refpos.z))
  2676. wait(0.1)
  2677. end
  2678. end
  2679.  
  2680. function onButton1Up(mouse)
  2681. velocity.Parent = nil
  2682. gyro.Parent = nil
  2683. down = false
  2684. end
  2685. --To Change the key in those 2 lines, replace the q with your desired key
  2686. function onSelected(mouse)
  2687. mouse.KeyDownconnect(function(k) if klower()==qthen onButton1Down(mouse)end end)
  2688. mouse.KeyUpconnect(function(k) if klower()==qthen onButton1Up(mouse)end end)
  2689. end
  2690.  
  2691. onSelected(game.Players.LocalPlayerGetMouse())
  2692. end)
  2693.  
  2694. addcmd('clicktp','Your GOD',{},
  2695. function(args)
  2696. player1=game.Players.LocalPlayer
  2697.  
  2698. q=Instance.new('HopperBin', player1.Backpack)
  2699. q.Name = 'Click Teleport'
  2700.  
  2701.  
  2702. bin = q
  2703.  
  2704.  
  2705.  
  2706. function teleportPlayer(pos)
  2707. local player = game.Players.LocalPlayer
  2708. if player == nil or player.Character == nil then return end
  2709. player.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(pos.x, pos.y + 7, pos.z))
  2710. end
  2711.  
  2712.  
  2713. enabled = true
  2714. function onButton1Down(mouse)
  2715. if not enabled then
  2716. return
  2717. end
  2718.  
  2719. local player = game.Players.LocalPlayer
  2720. if player == nil then return end
  2721.  
  2722.  
  2723. enabled = false
  2724. local cf = mouse.Hit
  2725. local v = cf.lookVector
  2726.  
  2727. teleportPlayer(cf.p)
  2728.  
  2729. wait()
  2730. enabled = true
  2731.  
  2732. end
  2733.  
  2734. function onSelected(mouse)
  2735. mouse.Icon = rbxassettexturesArrowCursor.png
  2736. mouse.Button1Downconnect(function() onButton1Down(mouse) end)
  2737. end
  2738.  
  2739. bin.Selectedconnect(onSelected)
  2740. end)
  2741.  
  2742.  
  2743. addcmd('titan','Sie sind das Essen und Wir sind die Jaeger!',nil,
  2744. function(args)
  2745. --Made by N3xul.
  2746. local titan =
  2747. {
  2748. [assets] =
  2749. {
  2750. [1] =
  2751. {
  2752. [drotation] =
  2753. {
  2754. [y] = 90,
  2755. [x] = 90,
  2756. [z] = 90
  2757. },
  2758. [dposition] =
  2759. {
  2760. [y] = 200,
  2761. [x] = 200,
  2762. [z] = 200
  2763. },
  2764. [scale] =
  2765. {
  2766. [y] = 100,
  2767. [x] = 100,
  2768. [z] = 100
  2769. },
  2770. [dscale] =
  2771. {
  2772. [y] = 500,
  2773. [x] = 500,
  2774. [z] = 500
  2775. },
  2776. [vscale] =
  2777. {
  2778. [y] = 1,
  2779. [x] = 1,
  2780. [z] = 1
  2781. },
  2782. [rotation] =
  2783. {
  2784. [y] = 0,
  2785. [x] = 0,
  2786. [z] = 0
  2787. },
  2788. [assetId] = 616980142,
  2789. [changedFX] = false,
  2790. [position] =
  2791. {
  2792. [y] = 0,
  2793. [x] = 0,
  2794. [z] = 0
  2795. },
  2796. [fx] =
  2797. {
  2798. [1] = true,
  2799. [2] = true,
  2800. [3] = true,
  2801. [4] = true,
  2802. [5] = true
  2803. },
  2804. [vrotation] =
  2805. {
  2806. [y] = 0,
  2807. [x] = 0,
  2808. [z] = 0
  2809. },
  2810. [vposition] =
  2811. {
  2812. [y] = 0,
  2813. [x] = -0,
  2814. [z] = -0
  2815. }
  2816. },
  2817. [2] =
  2818. {
  2819. [drotation] =
  2820. {
  2821. [y] = 90,
  2822. [x] = 90,
  2823. [z] = 90
  2824. },
  2825. [dposition] =
  2826. {
  2827. [y] = 200,
  2828. [x] = 200,
  2829. [z] = 200
  2830. },
  2831. [scale] =
  2832. {
  2833. [y] = 100,
  2834. [x] = 100,
  2835. [z] = 100
  2836. },
  2837. [dscale] =
  2838. {
  2839. [y] = 500,
  2840. [x] = 500,
  2841. [z] = 500
  2842. },
  2843. [vscale] =
  2844. {
  2845. [y] = 1,
  2846. [x] = 1,
  2847. [z] = 1
  2848. },
  2849. [rotation] =
  2850. {
  2851. [y] = 0,
  2852. [x] = 0,
  2853. [z] = 0
  2854. },
  2855. [assetId] = 602599987,
  2856. [changedFX] = false,
  2857. [position] =
  2858. {
  2859. [y] = 0,
  2860. [x] = 0,
  2861. [z] = 0
  2862. },
  2863. [fx] =
  2864. {
  2865. [1] = true,
  2866. [2] = true,
  2867. [3] = true,
  2868. [4] = true,
  2869. [5] = true
  2870. },
  2871. [vrotation] =
  2872. {
  2873. [y] = 0,
  2874. [x] = 0,
  2875. [z] = 0
  2876. },
  2877. [vposition] =
  2878. {
  2879. [y] = 0,
  2880. [x] = -0,
  2881. [z] = -0
  2882. }
  2883. },
  2884. [3] =
  2885. {
  2886. [drotation] =
  2887. {
  2888. [y] = 180,
  2889. [x] = 90,
  2890. [z] = 90
  2891. },
  2892. [dposition] =
  2893. {
  2894. [y] = 100,
  2895. [x] = 200,
  2896. [z] = 200
  2897. },
  2898. [scale] =
  2899. {
  2900. [y] = 100,
  2901. [x] = 100,
  2902. [z] = 100
  2903. },
  2904. [dscale] =
  2905. {
  2906. [y] = 500,
  2907. [x] = 500,
  2908. [z] = 500
  2909. },
  2910. [vscale] =
  2911. {
  2912. [y] = 1,
  2913. [x] = 1,
  2914. [z] = 1
  2915. },
  2916. [rotation] =
  2917. {
  2918. [y] = 0,
  2919. [x] = 0,
  2920. [z] = 0
  2921. },
  2922. [assetId] = 244159819,
  2923. [changedFX] = false,
  2924. [position] =
  2925. {
  2926. [y] = 0,
  2927. [x] = 0,
  2928. [z] = 0
  2929. },
  2930. [fx] =
  2931. {
  2932. [1] = true,
  2933. [2] = true,
  2934. [3] = true,
  2935. [4] = true,
  2936. [5] = true
  2937. },
  2938. [vrotation] =
  2939. {
  2940. [y] = 0,
  2941. [x] = 0,
  2942. [z] = 0
  2943. },
  2944. [vposition] =
  2945. {
  2946. [y] = 0,
  2947. [x] = -0,
  2948. [z] = -0
  2949. }
  2950. },
  2951. [4] =
  2952. {
  2953. [drotation] =
  2954. {
  2955. [y] = 90,
  2956. [x] = 90,
  2957. [z] = 90
  2958. },
  2959. [dposition] =
  2960. {
  2961. [y] = 200,
  2962. [x] = 200,
  2963. [z] = 200
  2964. },
  2965. [scale] =
  2966. {
  2967. [y] = 100,
  2968. [x] = 100,
  2969. [z] = 100
  2970. },
  2971. [dscale] =
  2972. {
  2973. [y] = 500,
  2974. [x] = 500,
  2975. [z] = 500
  2976. },
  2977. [vscale] =
  2978. {
  2979. [y] = 1,
  2980. [x] = 1,
  2981. [z] = 1
  2982. },
  2983. [rotation] =
  2984. {
  2985. [y] = 0,
  2986. [x] = 0,
  2987. [z] = 0
  2988. },
  2989. [assetId] = 7075502,
  2990. [changedFX] = false,
  2991. [position] =
  2992. {
  2993. [y] = 0,
  2994. [x] = 0,
  2995. [z] = 0
  2996. },
  2997. [fx] =
  2998. {
  2999. [1] = true,
  3000. [2] = true,
  3001. [3] = true,
  3002. [4] = true,
  3003. [5] = true
  3004. },
  3005. [vrotation] =
  3006. {
  3007. [y] = 0,
  3008. [x] = 0,
  3009. [z] = 0
  3010. },
  3011. [vposition] =
  3012. {
  3013. [y] = 0,
  3014. [x] = -0,
  3015. [z] = -0
  3016. }
  3017. },
  3018. [5] =
  3019. {
  3020. [drotation] =
  3021. {
  3022. [y] = 90,
  3023. [x] = 90,
  3024. [z] = 90
  3025. },
  3026. [dposition] =
  3027. {
  3028. [y] = 200,
  3029. [x] = 200,
  3030. [z] = 200
  3031. },
  3032. [scale] =
  3033. {
  3034. [y] = 100,
  3035. [x] = 100,
  3036. [z] = 100
  3037. },
  3038. [dscale] =
  3039. {
  3040. [y] = 500,
  3041. [x] = 500,
  3042. [z] = 500
  3043. },
  3044. [vscale] =
  3045. {
  3046. [y] = 1,
  3047. [x] = 1,
  3048. [z] = 1
  3049. },
  3050. [rotation] =
  3051. {
  3052. [y] = 0,
  3053. [x] = 0,
  3054. [z] = 0
  3055. },
  3056. [assetId] = 916733101,
  3057. [changedFX] = false,
  3058. [position] =
  3059. {
  3060. [y] = 0,
  3061. [x] = 0,
  3062. [z] = 0
  3063. },
  3064. [fx] =
  3065. {
  3066. [1] = true,
  3067. [2] = true,
  3068. [3] = true,
  3069. [4] = true,
  3070. [5] = true
  3071. },
  3072. [vrotation] =
  3073. {
  3074. [y] = 0,
  3075. [x] = 0,
  3076. [z] = 0
  3077. },
  3078. [vposition] =
  3079. {
  3080. [y] = 0,
  3081. [x] = -0,
  3082. [z] = -0
  3083. }
  3084. }
  3085. },
  3086. [description] = ,
  3087. [createdDate] = 1000,
  3088. [lowerDesc] = ,
  3089. [bodyColors] =
  3090. {
  3091. [HeadColor] = Color3.new(1, 0, 0),
  3092. [TorsoColor] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  3093. [LeftArmColor] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  3094. [RightLegColor] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  3095. [RightArmColor] = Color3.new(1, 0, 0),
  3096. [LeftLegColor] = Color3.new(1, 0, 0)
  3097. },
  3098. [scales] =
  3099. {
  3100. [LowerLegHeight] = 5,
  3101. [UpperTorsoWidth] = 5,
  3102. [UpperArmHeight] = 5,
  3103. [HandHeight] = 5,
  3104. [UpperLegWidth] = 5,
  3105. [LowerArmWidth] = 5,
  3106. [FootWidth] = 5,
  3107. [LowerArmHeight] = 5,
  3108. [UpperArmWidth] = 5,
  3109. [FootHeight] = 5,
  3110. [LowerTorsoWidth] = 5,
  3111. [UpperTorsoHeight] = 5,
  3112. [HandWidth] = 5,
  3113. [HeadScale] = 5,
  3114. [UpperLegHeight] = 5,
  3115. [LowerTorsoHeight] = 5,
  3116. [LowerLegWidth] = 5
  3117. },
  3118. [name] = ,
  3119. [outfitId] = 1,
  3120. [isOutfit] = true,
  3121. [collageSeed] = 0,
  3122. [lowerName] =
  3123. }
  3124. local Event = gameGetService(ReplicatedStorage).AvatarEditor.Remote.CommitCharacterAppearance
  3125. EventFireServer(titan)
  3126. end)
  3127.  
  3128.  
  3129. addcmd('Launch','WOOO',nil
  3130. function(args)
  3131. local jp = Vector3.new(0, 2500, 0)
  3132. local obese = gameGetService('Players')
  3133. local a = Instance.new(BodyForce)
  3134. a.Parent = obese.LocalPlayer.Character.HumanoidRootPart
  3135. a.Force = jp
  3136. end)
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