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  1. //LAUNCHOPTIONS
  2. //-freq 60 -console -novid -tickrate 128 +exec autoexec.cfg
  3.  
  4. // 1. Main Settings
  5. con_enable "1" //Enables Console
  6. gameinstructor_enable "0" //Removes in-game instructions
  7. cl_showhelp "0" //Removes on-screen help
  8. cl_autohelp "0" //Removes automatic help
  9. cl_disablefreezecam "1" //Disables Freezecam
  10. cl_disablehtmlmotd "0" //Removes "Message of the day" page when joining a server
  11.  
  12. //Rates (These network settings are optimized for high speed internet)
  13. rate "786432" // Your download rate to the server. Max rate: "786432".
  14. cl_cmdrate "128" //Max number of command packets sent to server per second
  15. cl_updaterate "128" //Number of packets per second you are requesting from the server
  16. cl_interp "0.007813" //Sets the interpolation amount, always set this to 0
  17. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  18. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  19. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  20. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  21.  
  22. //VOLUME
  23. volume 0.5
  24. voice_enable 1
  25. voice_scale 0.3
  26. windows_speaker_config 1
  27. snd_musicvolume 0.3
  28. snd_tensecondwarning_volume 1
  29. snd_menumusic_volume 0
  30. snd_roundend_volume 0
  31. snd_roundstart_volume 0
  32. snd_deathcamera_volume 0
  33. snd_mapobjective_volume 0
  34.  
  35. //CROSSHAIR
  36. cl_crosshairstyle 4
  37. cl_crosshairsize 2.25
  38. cl_crosshairthickness 0
  39. cl_crosshairgap -2
  40. cl_crosshair_drawoutline 1
  41. cl_crosshair_outlinethickness 0.1
  42. cl_crosshairdot 1
  43. cl_crosshair_t 0
  44. cl_crosshaircolor 5
  45. cl_crosshaircolor_r 255
  46. cl_crosshaircolor_g 0
  47. cl_crosshaircolor_b 0
  48. cl_crosshairalpha 200
  49.  
  50. //TRACERS
  51. r_drawtracers_firstperson 0
  52.  
  53. //misc (cl)
  54. cl_loadout_colorweaponnames "1"
  55. +cl_show_team_equipment
  56. bind l "toggle cl_righthand 0 1"
  57. developer 1
  58. con_filter_enable 2
  59. con_filter_text_out "Player:"
  60. con_filter_text "damage Given"
  61.  
  62. //JUMPTHROW BIND
  63. alias "+jumpthrow" "+jump;-attack"
  64. alias "-jumpthrow" "-jump"
  65. bind "mouse3" "+jumpthrow"
  66.  
  67. //MOUSESETTINGS
  68. // DPI = 500
  69. sensitivity 1
  70. zoom_sensitivity_ratio_mouse "1"
  71. m_rawinput "0"
  72. m_customaccel "0"
  73.  
  74. /// 10. Net (Max frames per second and netgraph positioning)
  75. fps_max 150
  76. net_graph "1" //Shows my network usage data
  77. net_graphheight "0" //Changes height
  78. net_graphmsecs "400" //The latency graph represents this many milliseconds
  79. net_graphpos "2" //Positioning of Net Graph
  80. net_graphproportionalfont "0" //Makes font smaller
  81. net_graphshowinterp "1" //Shows interpolation value
  82. net_graphshowlatency "1" //Shows latency value
  83. net_graphsolid "1" //Solid Net Graph
  84. net_graphtext "1" //Shows text fields
  85. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  86. net_scale "5" //Makes font smaller
  87.  
  88. //HUD
  89. hud_scaling "0.95" //Scales hud elements to maximum value
  90. hud_showtargetid "1" //Enables display of target names, important
  91. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  92. cl_hud_color "7" //Makes the hud color yellow, for banana style
  93. cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
  94. cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
  95. cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
  96. cl_hud_background_alpha "0.4" //Hidden but still visible black bars, easy on the eyes
  97. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  98. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  99. cl_teamid_overhead_always 1 //Always show team behind walls
  100. safezonex "0.85"
  101. safezoney "0.85"
  102.  
  103. //Radar (Optimized radar settings)
  104. cl_hud_background_alpha "0.700000"
  105. cl_hud_bomb_under_radar "1"
  106. cl_hud_color "4"
  107. cl_hud_healthammo_style "1"
  108. cl_hud_playercount_pos "0"
  109. cl_hud_playercount_showcount "0"
  110. cl_hud_radar_scale "1.300000"
  111. hud_scaling "0.650000"
  112. hud_showtargetid "1"
  113. hud_takesshots "0"`"
  114. cl_radar_always_centered "1"
  115. cl_radar_icon_scale_min "1.000000"
  116. cl_radar_rotate "1"
  117. cl_radar_scale "0.350000"
  118. cl_radar_square_with_scoreboard "1"
  119. cl_radar_always_centered "1"
  120. cl_radar_icon_scale_min "1.000000"
  121. cl_radar_rotate "1"
  122. cl_radar_scale "0.350000"
  123. cl_radar_square_with_scoreboard "1"
  124. net_graph "1"
  125. net_graphpos "0"
  126. net_graphproportionalfont "0"
  127. cl_loadout_colorweaponnames "1"
  128.  
  129.  
  130. //Viewmodel
  131. viewmodel_fov "68"
  132. viewmodel_offset_x "2.5"
  133. viewmodel_offset_y "0"
  134. viewmodel_offset_z "-1.5"
  135.  
  136.  
  137.  
  138. // 8. Bob (Less movement when you move around with weapons)
  139. viewmodel_recoil 0
  140. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  141. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  142. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  143. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  144. cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
  145. cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
  146. cl_viewmodel_shift_left_amt "0.500000"
  147. cl_viewmodel_shift_right_amt "0.250000"
  148. cl_bob_lower_amt "21"
  149. cl_bobamt_lat "0.33"
  150. cl_bobamt_vert "0.14"
  151.  
  152. // Shortcut for disconnet
  153. alias "dc" "disconnect"
  154.  
  155. // Netgraph inside Scoreboard
  156. alias "+scorenet" "+showscores; net_graphheight 0"
  157. alias "-scorenet" "-showscores; net_graphheight 9999"
  158. bind "TAB" "+scorenet" //Bind to whatever you prefer (Default TAB)
  159.  
  160. // Display Advanced Damage Details
  161. alias displaydamage "displaydamage_on"
  162. alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
  163. alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
  164. bind "F5" "displaydamage" //Bind to whatever you prefer (Default F5)
  165.  
  166. // Voice Toggle
  167. alias "togglevoice" "togglev"
  168. alias "togglev" "voice_1"
  169. alias "voice_1" "voice_scale 0.4; playvol buttons\blip1 0.5; alias togglev voice_0"
  170. alias "voice_0" "voice_scale 0.0; playvol buttons\blip2 0.5; alias togglev voice_1"
  171.  
  172. // Toggle Info Target ID 2017-03-16
  173. alias "ToggleInfo" "info_on"
  174. alias "info_on" "+cl_show_team_equipment; alias ToggleInfo info_off"
  175. alias "info_off" "-cl_show_team_equipment; alias ToggleInfo info_on"
  176. info_on
  177.  
  178. //BUY BINDS
  179. bind "kp_end" "buy deagle;"
  180. bind "kp_ins" "buy ak47; buy m4a1; buy vest; buy vesthelm;"
  181. bind "kp_del" "buy vest; buy vesthelm;"
  182. bind "kp_enter" "buy awp;"
  183. bind "kp_plus" "buy ssg08; buy vest; buy vesthelm;"
  184. bind "kp_pgdn" "buy smokegrenade; buy flashbang; buy molotov; buy incgrenade; buy flashbang; buy hegrenade;"
  185. bind "rightarrow" "buy p250;"
  186. bind "leftarrow" "buy tec9; buy fiveseven;"
  187. bind "uparrow" "buy defuser;"
  188. bind "downarrow" "buy taser 34;"
  189. bind "kp_slash" "buy smokegrenade;"
  190. bind "kp_multiply" "buy hegrenade;"
  191. bind "kp_minus" "buy flashbang;"
  192. bind "kp_home" "buy ump45; buy vesthelm; buy vest;"
  193. bind "kp_uparrow" "buy mp7; buy vesthelm; buy vest;"
  194. bind "kp_pgup" "buy mac10; buy mp9; buy vesthelm;"
  195. bind "kp_5" "buy decoy;"
  196. bind "kp_rightarrow" "buy molotov; buy incgrenade;"
  197.  
  198. //misc perma
  199. viewmodel_recoil "0"
  200.  
  201. //MISC to improve fps/fix issues
  202. //cl_forcepreload 1
  203. //mat_queue_mode 2
  204.  
  205.  
  206.  
  207. //new radar
  208. cl_hud_radar_scale "1.2";
  209. cl_radar_always_centered "1";
  210. cl_radar_icon_scale_min "1";
  211. cl_radar_rotate "1";
  212. cl_radar_scale "0.3";
  213. cl_radar_square_with_scoreboard "0";
  214. cl_hud_bomb_under_radar "1"
  215.  
  216.  
  217. cl_teammate_colors_show 1
  218.  
  219.  
  220. fps_max "900" //Setting this to 0 will uncap it but will load maps 90 seconds slower. 600 gave me the best results.
  221. fps_max_menu "300" //Frame limiting my menu to 300 because I can
  222. host_writeconfig
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