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- 1.15.0.15 Casual Logic revision 1
- -Added new trick: Harder Long Jumps.
- -Added new trick: Deku Playground Rupee Displacement.
- -Added new trick: GBT Cutscene Diving.
- -Added new trick: Fewer Item Requirements.
- -Added new trick: Difficult Goron Spike Rolls.
- -Deleted Night Inn Access requirement for Toilet Hand because Toilet Hand is hard-coded to never give temporary items. As a result, Toilet Hand's time of day requirements have been adjusted accordingly.
- -Deleted Quest Item Extra Storage due to the above change making the trick completely redundant.
- -Added more long jumps as Fierce Deity with the trick Fierce Deity's Mask Anywhere to substitute for more FD Difficult Jumps and sometimes Zora long jumps.
- -Added FD Jump to jump from Swamp Music Statue to the entrance to Woodfall.
- -Added FD Jump to slide off the ISTT Eyegore Bridge to the left side of ISTT.
- -Added FD Difficult Jump for Deku Playground day 2 and day 3 rupees, and also two rupees on day 1 with the new trick Difficult Goron Spike Rolls.
- -Added FD Difficult Jump for Swamp Skulltula Gold Room Near Ceiling.
- -Added FD Difficult Jump to jump to Goron Racetrack Grotto by retargeting a nearby Tektite. Also requires the new trick Fewer Item Requirements.
- -Added FD Difficult Jump to get to Great Bay Temple Green Pump Barrels.
- -Added FD Difficult Jump to jump from the ISTT Eyegore Bridge to the updraft room via the Dexihand.
- -Added FD Difficult Jump to jump across the Eyegore bridge room in STT backwards without Ice Arrows. The logic for the entire room has also been rewritten from scratch because of the following:
- -Added Goron Bomb Jumps to get over medium sized sun blocks.
- -Added Goron Bomb Jump to get to the platform with the first red turnkey in GBT.
- -Added the Zora High Ledge Grab into logic for Ocean Great Fairy if the trick GBT Iceless is enabled. The parallels of GBT Iceless make this reasonable, right?
- -The trick Powder Keg Challenge with Hot Spring Water now correctly applies to Goron Racetrack pots.
- -Overhauled logic for Snowhead Temple in general to try and make the logic more legible in the editor, and to allow for more flexibility with the trick Powder Kegs as Explosives for long jumps in SHT.
- -Renamed the trick SHT Raise Pillar Fireless to simply SHT Fireless.
- -Fixed various inconsistencies and errors for time sensitive checks according to: https://discord.com/channels/547921289554296832/600932762878476288/955260233708625950
- -Additionally, Goron Shrine pots are now considered only available on day/night 1.
- -Fixed issue with Removed by Royal Wallet not requiring both wallets.
- -Fixed Zora Boomerang Through Walls not actually requiring Zora Mask. Also added more applications for the trick in general.
- -Fixed AreaSouthAccess, AreaSwampSpiderAccess and Near Swamp Spider House Grotto errors and made reductions to conditional entries.
- -Fixed Swamp Music Statue being in logic with a Blast Mask Zora long jump and instead implemented it with the new trick Harder Long Jumps. Also added long jumping as Fierce Deity as a conditional.
- -Deleted entry Woodfall Platforming and made each check in Woodfall more accurately reflect what kind of jumps as FD are required.
- 1.15.0.15 Casual Logic revision 2
- -The trick Fewer Item Requirements has been given lots more uses for freestanding rupees and especially combat.
- -Added some new methods of getting Ocean Skulltulas without Hookshot among some other fixes for the Oceanside Spider House.
- -Added trade items as a method for Deku Playground Rupee Displacement.
- -Song of Storms is now considered for Link Trial.
- -Added FD Jump to get on top of the storage room in OSH.
- -Added FD Jump to get Termina Field Northern Ramp Invisible Item.
- -Added FD Difficult Jump for Deku Trial HP.
- -Added FD Difficult Jump for Goron Trial with sideways long jumps.
- -Added logic entry SHT Jump to 3rd Locked Door.
- -Added logic entry Any Bombchu Pack.
- -Added logic entry Kill Iron Knuckle.
- -Added logic entry All Masks and also reformatted Moon Trial logic.
- -Added killing Iron Knuckles with Light Arrows and a sufficient source of Magic Power as a valid method of combat.
- -Added SHT Zora Jump for SHT Pound Switch Puzzle.
- -Added Long Jump for SHT Compass Room to Twin Block Room and for Snowhead Twin Block.
- -Fixed oversight with Stone Tower Temple Thin Bridge Items without Hookshot.
- -Fixed logic for Woodfall Poison Water Bubble.
- -Actually deleted entry Woodfall Platforming this time.
- -Deleted entry Ocarina of Time or a Transformation Mask.
- 1.15.0.15 Casual Logic revision 3
- -Fixed Ikana Castle Pillar entry which required two Powder Kegs.
- -Fixed Garo Hint on Ikana Castle Roof requiring Castle Pillar access. Also now requires Take Damage with the ceiling room skip enabled.
- -Fixed GossipCanyonRavine logic being out of date.
- 1.15.0.15 Casual Logic revision 4
- -Added new trick: Death Warp.
- -Added new trick: WFT Bow Skip.
- -Added new trick: GBT Hookless Exit.
- -Completely overhauled logic for Great Bay Temple to be easier to understand with the new trick GBT Cutscene Diving.
- -Fixed naming conventions in the editor for the valves/pumps/turnkeys in Great Bay Temple. Great Bay Green Valve still needs to be renamed, however.
- -Reclassified Dog Race Luck as a Very Hard trick to match the tricks Guess Bomber Code and Bio Baba Hive Luck.
- -Added Fewer Item Requirements jump as Zora and FD Difficult Jump for Woodfall Pre-Boss Upper Left Bubble, and deleted the previous FD Difficult Jump which required Clever Ice Platforms.
- -With the new trick Death Warp, additional exit requirements have been added for the following entries:
- +Near Swamp Spider House Grotto
- +Lens of Truth Chest
- +Lens Cave Invisible Chest
- +Lens Cave Rock Chest
- +SHT Compass Room Access
- +Ocean Skulltulas
- +Exit Ocean Spider House
- +GBT Red Valve
- +Great Bay Temple Waterwheel Room
- +Great Bay Temple Seesaw Room
- +Ikana King Pots
- +STT Elegy Maze
- +STT Garo Master Access
- +Stone Tower Map Chest
- +Stone Tower Armos Room Chest
- +Stone Tower Updraft Frozen Eye
- +Stone Tower Boss Key Chest
- +ISTT Eyegore Bridge Access
- +ISTT Updraft Bridge Access
- +ISTT Reverse 2F
- +ISTT Lightless
- -Other minor fixes and adjustments.
- 1.15.0.15 Casual Logic revision 5
- -Deleted trick: Dog Race Luck.
- -Added new trick: Dog Race Luck.
- 1.15.0.15 Casual Logic Revision 6
- -Actually added new trick Dog Race Luck this time.
- -Decided that ISTT Exit Eyegore Bridge is probably safe to be in logic with 1 Stone Tower Key.
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