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Jul 16th, 2018
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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4.  
  5. public class DialogueMaster : MonoBehaviour {
  6.  
  7. public enum wife{
  8.  
  9. INTRO,
  10. RETURN
  11.  
  12. }
  13.  
  14. public enum barkeep{
  15.  
  16. INTRO,
  17. GOAWAY
  18.  
  19. }
  20.  
  21. void Update () {
  22.  
  23. Wife ();
  24. Barkeep ();
  25.  
  26. }
  27.  
  28. void Wife(){
  29.  
  30. //if( wife.intro){
  31. //display this text}
  32.  
  33. //if(wife.return){
  34. //display this text}
  35.  
  36. }
  37.  
  38. }
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