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- function onPlayerArmourChange( player, oldarm, newarm )
- {
- if ( newarm > 0 )
- {
- AssignBan( player, "Server", "Armour detected" );
- }
- }
- function onPlayerHealthChange( player, oldhp, newhp )
- {
- if ( newhp > 100 )
- {
- AssignBan( player, "Server", "HP Hack" );
- }
- }
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