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Aug 3rd, 2018
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  1. function onPlayerArmourChange( player, oldarm, newarm )
  2. {
  3.     if ( newarm > 0 )  
  4.     {  
  5.             AssignBan( player, "Server", "Armour detected" );
  6.         }
  7. }
  8.  
  9. function onPlayerHealthChange( player, oldhp, newhp )
  10. {
  11.     if ( newhp > 100 )
  12.     {
  13.            AssignBan( player, "Server", "HP Hack" );
  14.     }
  15. }
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