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- 2018-01-27 07:59:46.814> Log Started
- 2018-01-27 07:59:46.815> Timezone (local - UTC): -8h
- 2018-01-27 07:59:46.815> App Version: 0.6.2.41AB9C
- 2018-01-27 07:59:46.815> Steam build: Always true
- 2018-01-27 07:59:46.815> Is official: True [NO][IS][NAMP]
- 2018-01-27 07:59:46.815> Environment.ProcessorCount: 16
- 2018-01-27 07:59:46.815> Environment.OSVersion: Microsoft Windows NT 10.0.16299.0
- 2018-01-27 07:59:46.815> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe"
- 2018-01-27 07:59:46.816> Environment.Version: 4.6.2 or later (461308)
- 2018-01-27 07:59:46.816> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
- 2018-01-27 07:59:46.816> Default Culture: en-US
- 2018-01-27 07:59:46.816> Default UI Culture: en-US
- 2018-01-27 07:59:46.816> IsAdmin: False
- 2018-01-27 07:59:46.822|Main thread> MyConfig.Load() - START
- 2018-01-27 07:59:46.825|Main thread> Path: C:\Users\Luke\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-01-27 07:59:46.860|Main thread> RotationHints: False
- 2018-01-27 07:59:46.860|Main thread> GraphicsRenderer: DirectX 11
- 2018-01-27 07:59:46.861|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-01-27 07:59:46.861|Main thread> Language: 0
- 2018-01-27 07:59:46.861|Main thread> ControlsJoystickName: Disabled
- 2018-01-27 07:59:46.861|Main thread> GameVersion: 0.6.2.4303772
- 2018-01-27 07:59:46.861|Main thread> FirstTimeRun: False
- 2018-01-27 07:59:46.861|Main thread> GameVolume: 0.1248373
- 2018-01-27 07:59:46.861|Main thread> MusicVolume: 0.008192147
- 2018-01-27 07:59:46.861|Main thread> VoiceChatVolume: 0.4964734
- 2018-01-27 07:59:46.861|Main thread> HudWarnings: True
- 2018-01-27 07:59:46.861|Main thread> VoiceChat: False
- 2018-01-27 07:59:46.861|Main thread> EnableMuteWhenNotInFocus: False
- 2018-01-27 07:59:46.861|Main thread> EnableDynamicMusic: True
- 2018-01-27 07:59:46.861|Main thread> VideoAdapter: 0
- 2018-01-27 07:59:46.861|Main thread> ScreenWidth: 1920
- 2018-01-27 07:59:46.861|Main thread> ScreenHeight: 1080
- 2018-01-27 07:59:46.861|Main thread> RefreshRate: 50000
- 2018-01-27 07:59:46.861|Main thread> WindowMode: 1
- 2018-01-27 07:59:46.861|Main thread> VerticalSync: True
- 2018-01-27 07:59:46.861|Main thread> HardwareCursor: True
- 2018-01-27 07:59:46.861|Main thread> RenderQuality: 0
- 2018-01-27 07:59:46.861|Main thread> FieldOfView: 86
- 2018-01-27 07:59:46.861|Main thread> VegetationViewDistance: 1000
- 2018-01-27 07:59:46.861|Main thread> RenderInterpolation: True
- 2018-01-27 07:59:46.861|Main thread> GrassDensity: 0
- 2018-01-27 07:59:46.861|Main thread> AnisotropicFiltering: 4
- 2018-01-27 07:59:46.861|Main thread> FoliageDetails: 3
- 2018-01-27 07:59:46.861|Main thread> VoxelQuality: 0
- 2018-01-27 07:59:46.861|Main thread> LowMemSwitchToLow: 0
- 2018-01-27 07:59:46.861|Main thread> CubeBuilderBuildingMode: 0
- 2018-01-27 07:59:46.861|Main thread> AnimatedRotation: True
- 2018-01-27 07:59:46.861|Main thread> BuildingSizeHint: True
- 2018-01-27 07:59:46.861|Main thread> ShowCrosshair: True
- 2018-01-27 07:59:46.861|Main thread> InteractionHints: True
- 2018-01-27 07:59:46.861|Main thread> CompressSaveGames: True
- 2018-01-27 07:59:46.861|Main thread> ShowPlayerNamesOnHud: True
- 2018-01-27 07:59:46.861|Main thread> ReleasingAltResetsCamera: False
- 2018-01-27 07:59:46.861|Main thread> WorkerThreads: 16
- 2018-01-27 07:59:46.861|Main thread> MutedPlayers:
- 2018-01-27 07:59:46.861|Main thread> CaptureMouse: True
- 2018-01-27 07:59:46.861|Main thread> ScreenshotSizeMultiplier: 1
- 2018-01-27 07:59:46.861|Main thread> MinimalHud: False
- 2018-01-27 07:59:46.861|Main thread> TextureQuality: 2
- 2018-01-27 07:59:46.861|Main thread> ControlsMouseInvertX: False
- 2018-01-27 07:59:46.861|Main thread> ControlsMouseInvertY: False
- 2018-01-27 07:59:46.861|Main thread> ControlsMouseSensitivity: 1.655
- 2018-01-27 07:59:46.861|Main thread> ControlsJoystickSensitivity: 0.2
- 2018-01-27 07:59:46.861|Main thread> Tutorial: 2
- 2018-01-27 07:59:46.861|Main thread> GrassDistance: 0
- 2018-01-27 07:59:46.861|Main thread> TerrainLodQuality: 3
- 2018-01-27 07:59:46.861|Main thread> ShadingQuality: 3
- 2018-01-27 07:59:46.861|Main thread> ModelQuality: 3
- 2018-01-27 07:59:46.861|Main thread> InteractionHint: 2
- 2018-01-27 07:59:46.861|Main thread> DontSendVoicePlayers:
- 2018-01-27 07:59:46.862|Main thread> MyConfig.Load() - END
- 2018-01-27 07:59:47.783|Main thread> AdapterInfo = {
- 2018-01-27 07:59:47.783|Main thread> Name = AMD Radeon (TM) R9 380 Series + DISPLAY1
- 2018-01-27 07:59:47.783|Main thread> Description = dev id: 26936, mem: 4269203456, shared mem: 17154838528, Luid: 57806, rev: 241, subsys id: -1819994494, vendor id: 4098
- 2018-01-27 07:59:47.783|Main thread> Driver version = 23.20.15002.11
- 2018-01-27 07:59:47.783|Main thread> Driver date = 20171206000000.000000-000
- 2018-01-27 07:59:47.783|Main thread> DriverUpdateNecessary = False
- 2018-01-27 07:59:47.783|Main thread> Adapter id = 0
- 2018-01-27 07:59:47.783|Main thread> Supported = True
- 2018-01-27 07:59:47.783|Main thread> RAM = 4269203456
- 2018-01-27 07:59:47.783|Main thread> Priority = 2
- 2018-01-27 07:59:47.783|Main thread> Multithreaded rendering supported = False
- 2018-01-27 07:59:47.783|Main thread> Output is attached = True
- 2018-01-27 07:59:47.783|Main thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2018-01-27 07:59:47.783|Main thread> Display modes = {
- 2018-01-27 07:59:47.784|Main thread> DXGIOutput id = 0
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- 2018-01-27 07:59:47.784|Main thread> 720x480@60Hz
- 2018-01-27 07:59:47.784|Main thread> 720x480@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 720x576@50Hz
- 2018-01-27 07:59:47.784|Main thread> 720x576@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 720x576@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 800x480@60Hz
- 2018-01-27 07:59:47.784|Main thread> 800x480@60Hz
- 2018-01-27 07:59:47.784|Main thread> 800x480@75Hz
- 2018-01-27 07:59:47.784|Main thread> 800x480@75Hz
- 2018-01-27 07:59:47.784|Main thread> 800x480@72Hz
- 2018-01-27 07:59:47.784|Main thread> 800x480@72Hz
- 2018-01-27 07:59:47.784|Main thread> 800x480@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 800x480@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 800x600@60Hz
- 2018-01-27 07:59:47.784|Main thread> 800x600@75Hz
- 2018-01-27 07:59:47.784|Main thread> 800x600@72Hz
- 2018-01-27 07:59:47.784|Main thread> 800x600@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 800x600@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 1024x600@60Hz
- 2018-01-27 07:59:47.784|Main thread> 1024x600@60Hz
- 2018-01-27 07:59:47.784|Main thread> 1024x600@75Hz
- 2018-01-27 07:59:47.784|Main thread> 1024x600@75Hz
- 2018-01-27 07:59:47.784|Main thread> 1024x600@70Hz
- 2018-01-27 07:59:47.784|Main thread> 1024x600@70Hz
- 2018-01-27 07:59:47.784|Main thread> 1024x600@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 1024x600@59.94006Hz
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- 2018-01-27 07:59:47.784|Main thread> 1024x768@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 1024x768@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 1280x720@60Hz
- 2018-01-27 07:59:47.784|Main thread> 1280x720@50Hz
- 2018-01-27 07:59:47.784|Main thread> 1280x720@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 1280x768@60Hz
- 2018-01-27 07:59:47.784|Main thread> 1280x768@60Hz
- 2018-01-27 07:59:47.784|Main thread> 1280x768@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 1280x768@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 1280x800@60Hz
- 2018-01-27 07:59:47.784|Main thread> 1280x800@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 1280x800@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 1280x1024@60Hz
- 2018-01-27 07:59:47.784|Main thread> 1280x1024@60Hz
- 2018-01-27 07:59:47.784|Main thread> 1280x1024@24Hz
- 2018-01-27 07:59:47.784|Main thread> 1280x1024@24Hz
- 2018-01-27 07:59:47.784|Main thread> 1280x1024@50Hz
- 2018-01-27 07:59:47.784|Main thread> 1280x1024@50Hz
- 2018-01-27 07:59:47.784|Main thread> 1280x1024@23.97602Hz
- 2018-01-27 07:59:47.784|Main thread> 1280x1024@23.97602Hz
- 2018-01-27 07:59:47.784|Main thread> 1280x1024@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 1280x1024@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 1360x768@60Hz
- 2018-01-27 07:59:47.784|Main thread> 1360x768@60Hz
- 2018-01-27 07:59:47.784|Main thread> 1360x768@24Hz
- 2018-01-27 07:59:47.784|Main thread> 1360x768@24Hz
- 2018-01-27 07:59:47.784|Main thread> 1360x768@50Hz
- 2018-01-27 07:59:47.784|Main thread> 1360x768@50Hz
- 2018-01-27 07:59:47.784|Main thread> 1360x768@23.97602Hz
- 2018-01-27 07:59:47.784|Main thread> 1360x768@23.97602Hz
- 2018-01-27 07:59:47.784|Main thread> 1360x768@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 1360x768@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 1366x768@60Hz
- 2018-01-27 07:59:47.784|Main thread> 1366x768@60Hz
- 2018-01-27 07:59:47.784|Main thread> 1366x768@24Hz
- 2018-01-27 07:59:47.784|Main thread> 1366x768@24Hz
- 2018-01-27 07:59:47.784|Main thread> 1366x768@50Hz
- 2018-01-27 07:59:47.784|Main thread> 1366x768@50Hz
- 2018-01-27 07:59:47.784|Main thread> 1366x768@23.97602Hz
- 2018-01-27 07:59:47.784|Main thread> 1366x768@23.97602Hz
- 2018-01-27 07:59:47.784|Main thread> 1366x768@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 1366x768@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 1400x1050@60Hz
- 2018-01-27 07:59:47.784|Main thread> 1400x1050@60Hz
- 2018-01-27 07:59:47.784|Main thread> 1400x1050@24Hz
- 2018-01-27 07:59:47.784|Main thread> 1400x1050@24Hz
- 2018-01-27 07:59:47.784|Main thread> 1400x1050@50Hz
- 2018-01-27 07:59:47.784|Main thread> 1400x1050@50Hz
- 2018-01-27 07:59:47.784|Main thread> 1400x1050@23.97602Hz
- 2018-01-27 07:59:47.784|Main thread> 1400x1050@23.97602Hz
- 2018-01-27 07:59:47.784|Main thread> 1400x1050@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 1400x1050@59.94006Hz
- 2018-01-27 07:59:47.784|Main thread> 1600x900@60Hz
- 2018-01-27 07:59:47.784|Main thread> 1600x900@60Hz
- 2018-01-27 07:59:47.784|Main thread> 1600x900@24Hz
- 2018-01-27 07:59:47.784|Main thread> 1600x900@24Hz
- 2018-01-27 07:59:47.784|Main thread> 1600x900@50Hz
- 2018-01-27 07:59:47.784|Main thread> 1600x900@50Hz
- 2018-01-27 07:59:47.785|Main thread> 1600x900@23.97602Hz
- 2018-01-27 07:59:47.785|Main thread> 1600x900@23.97602Hz
- 2018-01-27 07:59:47.785|Main thread> 1600x900@59.94006Hz
- 2018-01-27 07:59:47.785|Main thread> 1600x900@59.94006Hz
- 2018-01-27 07:59:47.785|Main thread> 1600x1200@60Hz
- 2018-01-27 07:59:47.785|Main thread> 1680x1050@60Hz
- 2018-01-27 07:59:47.785|Main thread> 1680x1050@60Hz
- 2018-01-27 07:59:47.785|Main thread> 1680x1050@24Hz
- 2018-01-27 07:59:47.785|Main thread> 1680x1050@24Hz
- 2018-01-27 07:59:47.785|Main thread> 1680x1050@50Hz
- 2018-01-27 07:59:47.785|Main thread> 1680x1050@50Hz
- 2018-01-27 07:59:47.785|Main thread> 1680x1050@23.97602Hz
- 2018-01-27 07:59:47.785|Main thread> 1680x1050@23.97602Hz
- 2018-01-27 07:59:47.785|Main thread> 1680x1050@59.94006Hz
- 2018-01-27 07:59:47.785|Main thread> 1680x1050@59.94006Hz
- 2018-01-27 07:59:47.785|Main thread> 1920x1080@60Hz
- 2018-01-27 07:59:47.785|Main thread> 1920x1080@60Hz
- 2018-01-27 07:59:47.785|Main thread> 1920x1080@24Hz
- 2018-01-27 07:59:47.785|Main thread> 1920x1080@50Hz
- 2018-01-27 07:59:47.785|Main thread> 1920x1080@50Hz
- 2018-01-27 07:59:47.785|Main thread> 1920x1080@23.97602Hz
- 2018-01-27 07:59:47.785|Main thread> 1920x1080@59.94006Hz
- 2018-01-27 07:59:47.785|Main thread> 1920x1080@59.94006Hz
- 2018-01-27 07:59:47.785|Main thread> 1920x1200@60Hz
- 2018-01-27 07:59:47.785|Main thread> 1920x1200@59.94006Hz
- 2018-01-27 07:59:47.785|Main thread> 2048x1536@60Hz
- 2018-01-27 07:59:47.785|Main thread> 2048x1536@59.94006Hz
- 2018-01-27 07:59:47.785|Main thread> 2560x1440@60Hz
- 2018-01-27 07:59:47.785|Main thread> 2560x1440@59.94006Hz
- 2018-01-27 07:59:47.785|Main thread> 3200x1800@60Hz
- 2018-01-27 07:59:47.785|Main thread> 3200x1800@59.94006Hz
- 2018-01-27 07:59:47.785|Main thread> 3840x2160@60Hz
- 2018-01-27 07:59:47.785|Main thread> 3840x2160@59.94006Hz
- 2018-01-27 07:59:47.785|Main thread> }
- 2018-01-27 07:59:47.785|Main thread> }
- 2018-01-27 07:59:47.786|Main thread> AdapterInfo = {
- 2018-01-27 07:59:47.786|Main thread> Name = AMD Radeon (TM) R9 380 Series + DISPLAY2
- 2018-01-27 07:59:47.786|Main thread> Description = dev id: 26936, mem: 4269203456, shared mem: 17154838528, Luid: 57806, rev: 241, subsys id: -1819994494, vendor id: 4098
- 2018-01-27 07:59:47.786|Main thread> Driver version = 23.20.15002.11
- 2018-01-27 07:59:47.786|Main thread> Driver date = 20171206000000.000000-000
- 2018-01-27 07:59:47.786|Main thread> DriverUpdateNecessary = False
- 2018-01-27 07:59:47.786|Main thread> Adapter id = 0
- 2018-01-27 07:59:47.786|Main thread> Supported = True
- 2018-01-27 07:59:47.786|Main thread> RAM = 4269203456
- 2018-01-27 07:59:47.786|Main thread> Priority = 2
- 2018-01-27 07:59:47.786|Main thread> Multithreaded rendering supported = False
- 2018-01-27 07:59:47.786|Main thread> Output is attached = True
- 2018-01-27 07:59:47.786|Main thread> DesktopBounds = {X:1920 Y:-326 Width:1080 Height:1920}
- 2018-01-27 07:59:47.786|Main thread> Display modes = {
- 2018-01-27 07:59:47.787|Main thread> DXGIOutput id = 1
- 2018-01-27 07:59:47.787|Main thread> 480x640@60Hz
- 2018-01-27 07:59:47.787|Main thread> 480x640@75Hz
- 2018-01-27 07:59:47.787|Main thread> 480x640@59.94006Hz
- 2018-01-27 07:59:47.787|Main thread> 480x720@60Hz
- 2018-01-27 07:59:47.787|Main thread> 480x720@60Hz
- 2018-01-27 07:59:47.787|Main thread> 480x720@75Hz
- 2018-01-27 07:59:47.787|Main thread> 480x720@75Hz
- 2018-01-27 07:59:47.787|Main thread> 480x800@60Hz
- 2018-01-27 07:59:47.787|Main thread> 480x800@60Hz
- 2018-01-27 07:59:47.787|Main thread> 480x800@75Hz
- 2018-01-27 07:59:47.787|Main thread> 480x800@75Hz
- 2018-01-27 07:59:47.787|Main thread> 576x720@60Hz
- 2018-01-27 07:59:47.787|Main thread> 576x720@60Hz
- 2018-01-27 07:59:47.787|Main thread> 576x720@75Hz
- 2018-01-27 07:59:47.787|Main thread> 576x720@75Hz
- 2018-01-27 07:59:47.787|Main thread> 600x800@60Hz
- 2018-01-27 07:59:47.787|Main thread> 600x800@75Hz
- 2018-01-27 07:59:47.787|Main thread> 600x1024@60Hz
- 2018-01-27 07:59:47.787|Main thread> 600x1024@60Hz
- 2018-01-27 07:59:47.787|Main thread> 600x1024@75Hz
- 2018-01-27 07:59:47.787|Main thread> 600x1024@75Hz
- 2018-01-27 07:59:47.787|Main thread> 720x1280@60Hz
- 2018-01-27 07:59:47.787|Main thread> 720x1280@50Hz
- 2018-01-27 07:59:47.787|Main thread> 720x1280@59.94006Hz
- 2018-01-27 07:59:47.787|Main thread> 768x1024@60Hz
- 2018-01-27 07:59:47.787|Main thread> 768x1024@75Hz
- 2018-01-27 07:59:47.787|Main thread> 768x1280@60Hz
- 2018-01-27 07:59:47.787|Main thread> 768x1280@60Hz
- 2018-01-27 07:59:47.787|Main thread> 768x1360@60Hz
- 2018-01-27 07:59:47.787|Main thread> 768x1360@60Hz
- 2018-01-27 07:59:47.787|Main thread> 768x1366@60Hz
- 2018-01-27 07:59:47.787|Main thread> 768x1366@60Hz
- 2018-01-27 07:59:47.787|Main thread> 800x1280@60Hz
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- 2018-01-27 07:59:47.787|Main thread> 1024x1280@75Hz
- 2018-01-27 07:59:47.787|Main thread> 1050x1400@60Hz
- 2018-01-27 07:59:47.787|Main thread> 1050x1400@60Hz
- 2018-01-27 07:59:47.787|Main thread> 1050x1680@60Hz
- 2018-01-27 07:59:47.787|Main thread> 1080x1920@60Hz
- 2018-01-27 07:59:47.787|Main thread> 1080x1920@50Hz
- 2018-01-27 07:59:47.787|Main thread> 1080x1920@50Hz
- 2018-01-27 07:59:47.787|Main thread> 1080x1920@59.94006Hz
- 2018-01-27 07:59:47.787|Main thread> 1080x1920@59.94006Hz
- 2018-01-27 07:59:47.787|Main thread> }
- 2018-01-27 07:59:47.787|Main thread> }
- 2018-01-27 07:59:47.788|Main thread> AdapterInfo = {
- 2018-01-27 07:59:47.788|Main thread> Name = AMD Radeon (TM) R9 380 Series + DISPLAY3
- 2018-01-27 07:59:47.788|Main thread> Description = dev id: 26936, mem: 4269203456, shared mem: 17154838528, Luid: 57806, rev: 241, subsys id: -1819994494, vendor id: 4098
- 2018-01-27 07:59:47.788|Main thread> Driver version = 23.20.15002.11
- 2018-01-27 07:59:47.788|Main thread> Driver date = 20171206000000.000000-000
- 2018-01-27 07:59:47.788|Main thread> DriverUpdateNecessary = False
- 2018-01-27 07:59:47.788|Main thread> Adapter id = 0
- 2018-01-27 07:59:47.788|Main thread> Supported = True
- 2018-01-27 07:59:47.788|Main thread> RAM = 4269203456
- 2018-01-27 07:59:47.788|Main thread> Priority = 2
- 2018-01-27 07:59:47.788|Main thread> Multithreaded rendering supported = False
- 2018-01-27 07:59:47.789|Main thread> Output is attached = True
- 2018-01-27 07:59:47.789|Main thread> DesktopBounds = {X:-1080 Y:-320 Width:1080 Height:1920}
- 2018-01-27 07:59:47.789|Main thread> Display modes = {
- 2018-01-27 07:59:47.789|Main thread> DXGIOutput id = 2
- 2018-01-27 07:59:47.789|Main thread> 480x640@60Hz
- 2018-01-27 07:59:47.789|Main thread> 480x640@75Hz
- 2018-01-27 07:59:47.789|Main thread> 480x640@59.94006Hz
- 2018-01-27 07:59:47.789|Main thread> 480x720@60Hz
- 2018-01-27 07:59:47.789|Main thread> 480x720@60Hz
- 2018-01-27 07:59:47.789|Main thread> 480x720@75Hz
- 2018-01-27 07:59:47.789|Main thread> 480x720@75Hz
- 2018-01-27 07:59:47.789|Main thread> 480x800@60Hz
- 2018-01-27 07:59:47.789|Main thread> 480x800@60Hz
- 2018-01-27 07:59:47.789|Main thread> 480x800@75Hz
- 2018-01-27 07:59:47.789|Main thread> 480x800@75Hz
- 2018-01-27 07:59:47.789|Main thread> 576x720@60Hz
- 2018-01-27 07:59:47.789|Main thread> 576x720@60Hz
- 2018-01-27 07:59:47.789|Main thread> 576x720@75Hz
- 2018-01-27 07:59:47.789|Main thread> 576x720@75Hz
- 2018-01-27 07:59:47.789|Main thread> 600x800@60Hz
- 2018-01-27 07:59:47.789|Main thread> 600x800@75Hz
- 2018-01-27 07:59:47.789|Main thread> 600x1024@60Hz
- 2018-01-27 07:59:47.789|Main thread> 600x1024@60Hz
- 2018-01-27 07:59:47.789|Main thread> 600x1024@75Hz
- 2018-01-27 07:59:47.789|Main thread> 600x1024@75Hz
- 2018-01-27 07:59:47.789|Main thread> 720x1280@60Hz
- 2018-01-27 07:59:47.789|Main thread> 720x1280@50Hz
- 2018-01-27 07:59:47.789|Main thread> 720x1280@59.94006Hz
- 2018-01-27 07:59:47.789|Main thread> 768x1024@60Hz
- 2018-01-27 07:59:47.789|Main thread> 768x1024@75Hz
- 2018-01-27 07:59:47.789|Main thread> 768x1280@60Hz
- 2018-01-27 07:59:47.789|Main thread> 768x1280@60Hz
- 2018-01-27 07:59:47.789|Main thread> 768x1360@60Hz
- 2018-01-27 07:59:47.789|Main thread> 768x1360@60Hz
- 2018-01-27 07:59:47.789|Main thread> 768x1366@60Hz
- 2018-01-27 07:59:47.789|Main thread> 768x1366@60Hz
- 2018-01-27 07:59:47.789|Main thread> 800x1280@60Hz
- 2018-01-27 07:59:47.789|Main thread> 900x1600@60Hz
- 2018-01-27 07:59:47.789|Main thread> 1024x1280@60Hz
- 2018-01-27 07:59:47.789|Main thread> 1024x1280@75Hz
- 2018-01-27 07:59:47.789|Main thread> 1050x1400@60Hz
- 2018-01-27 07:59:47.789|Main thread> 1050x1400@60Hz
- 2018-01-27 07:59:47.789|Main thread> 1050x1680@60Hz
- 2018-01-27 07:59:47.789|Main thread> 1080x1920@60Hz
- 2018-01-27 07:59:47.789|Main thread> 1080x1920@50Hz
- 2018-01-27 07:59:47.789|Main thread> 1080x1920@50Hz
- 2018-01-27 07:59:47.789|Main thread> 1080x1920@59.94006Hz
- 2018-01-27 07:59:47.789|Main thread> 1080x1920@59.94006Hz
- 2018-01-27 07:59:47.789|Main thread> }
- 2018-01-27 07:59:47.789|Main thread> }
- 2018-01-27 07:59:47.854|Main thread> Steam.IsActive: True
- 2018-01-27 07:59:47.855|Main thread> Steam.IsOnline: True
- 2018-01-27 07:59:47.855|Main thread> Steam.OwnsGame: False
- 2018-01-27 07:59:47.855|Main thread> Steam.UserId: 76561198022648306
- 2018-01-27 07:59:47.855|Main thread> Steam.UserName: =Nexus=
- 2018-01-27 07:59:47.855|Main thread> Steam.Branch: default
- 2018-01-27 07:59:47.855|Main thread> Build date: 2018-01-23 10:32
- 2018-01-27 07:59:47.855|Main thread> Build version: 0.1.6597.40570
- 2018-01-27 07:59:47.905|Main thread> MySandboxGame.Constructor() - START
- 2018-01-27 07:59:48.734|Main thread> Game dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
- 2018-01-27 07:59:48.734|Main thread> Content dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content
- 2018-01-27 07:59:48.735|Main thread> Found processor count: 16
- 2018-01-27 07:59:48.735|Main thread> Using processor count: 16
- 2018-01-27 07:59:53.618|Main thread> Info: Type metadata loaded in 4.7615878s.
- 2018-01-27 07:59:53.619|Main thread> Preallocate - START
- 2018-01-27 07:59:53.620|Main thread> MyEntities - START
- 2018-01-27 07:59:53.624|Main thread> MyEntities - END
- 2018-01-27 07:59:53.624|Main thread> MyObjectBuilder_Base - START
- 2018-01-27 07:59:53.624|Main thread> MyObjectBuilder_Base - END
- 2018-01-27 07:59:53.624|Main thread> MyTransparentGeometry - START
- 2018-01-27 07:59:53.671|Main thread> MyTransparentGeometry - END
- 2018-01-27 07:59:53.671|Main thread> MyCubeGridDeformationTables - START
- 2018-01-27 07:59:53.677|Main thread> MyCubeGridDeformationTables - END
- 2018-01-27 07:59:53.677|Main thread> MyMath - START
- 2018-01-27 07:59:53.680|Main thread> MyMath - END
- 2018-01-27 07:59:53.680|Main thread> MySimpleObjectDraw - START
- 2018-01-27 07:59:53.680|Main thread> MySimpleObjectDraw - END
- 2018-01-27 07:59:53.680|Main thread> Preallocate - END
- 2018-01-27 07:59:53.746|Main thread> Info: Worker Configuration {
- Total: 15,
- Default: Logic
- Groups: [
- Group Background, BelowNormal, 1 Workers,
- Group Logic, Normal, 11 Workers,
- Group Render, AboveNormal, 3 Workers
- ]
- }
- 2018-01-27 07:59:53.769|Main thread> MySandboxGame.Constructor() - END
- 2018-01-27 07:59:53.985|Main thread> Performing start-up memory test...
- 2018-01-27 07:59:53.987|Main thread> Physical memory is 34,309,677,056 bytes.
- 2018-01-27 07:59:53.987|Main thread> Minimum requirement is 8,000,000,000 bytes.
- 2018-01-27 07:59:53.987|Main thread> System meets minimum memory requirements.
- 2018-01-27 07:59:53.991|Main thread> MyVideoModeManager.LogApplicationInformation - START
- 2018-01-27 07:59:53.992|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6597.40570, Culture=neutral, PublicKeyToken=null
- 2018-01-27 07:59:53.992|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6597.40570, Culture=neutral, PublicKeyToken=null
- 2018-01-27 07:59:53.992|Main thread> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
- 2018-01-27 07:59:53.992|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
- 2018-01-27 07:59:53.992|Main thread> MyVideoModeManager.LogApplicationInformation - END
- 2018-01-27 07:59:53.994|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
- 2018-01-27 07:59:54.014|Main thread> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M.
- 2018-01-27 07:59:54.014|Main thread> Win32_ComputerSystem.Model: To Be Filled By O.E.M.
- 2018-01-27 07:59:54.015|Main thread> Virtualized: False
- 2018-01-27 07:59:54.018|Main thread> Environment.ProcessorName: AMD Ryzen 7 1800X Eight-Core Processor
- 2018-01-27 07:59:54.018|Main thread> ComputerInfo.TotalPhysicalMemory: 34,309,677,056 bytes
- 2018-01-27 07:59:54.018|Main thread> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2018-01-27 07:59:54.018|Main thread> ComputerInfo.AvailablePhysicalMemory: 28,745,068,544 bytes
- 2018-01-27 07:59:54.018|Main thread> ComputerInfo.AvailableVirtualMemory: 140,736,363,753,472 bytes
- 2018-01-27 07:59:54.022|Main thread> Drive C: | Capacity: 239,462,248,448 bytes | Free space: 65,309,962,240 bytes
- 2018-01-27 07:59:54.022|Main thread> Drive E: | Capacity: 3,000,585,154,560 bytes | Free space: 2,526,667,759,616 bytes
- 2018-01-27 07:59:54.022|Main thread> Drive F: | Capacity: 547,899,830,272 bytes | Free space: 85,274,157,056 bytes
- 2018-01-27 07:59:54.022|Main thread> Drive G: | Capacity: 452,089,344,000 bytes | Free space: 69,655,519,232 bytes
- 2018-01-27 07:59:54.022|Main thread> Drive H: | Capacity: 1,000,196,796,416 bytes | Free space: 57,810,644,992 bytes
- 2018-01-27 07:59:54.023|Main thread> Drive I: | Capacity: 240,054,693,888 bytes | Free space: 106,255,392,768 bytes
- 2018-01-27 07:59:54.023|Main thread> Drive J: | Capacity: 3,000,587,251,712 bytes | Free space: 2,762,986,446,848 bytes
- 2018-01-27 07:59:54.023|Main thread> Drive R: | Capacity: 8,589,930,496 bytes | Free space: 2,913,964,032 bytes
- 2018-01-27 07:59:54.023|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
- 2018-01-27 07:59:54.025|Main thread> MySandboxGame.Initialize() - START
- 2018-01-27 07:59:54.323|Main thread> Havok: Physics.Init
- 2018-01-27 07:59:54.323|Main thread> Havok: Version: Release(0), 1800, [S]
- 2018-01-27 07:59:54.329|Main thread> HkGameName: MedievalEngineers Release
- 2018-01-27 07:59:54.357|Main thread> MySandboxGame.LoadData() - START
- 2018-01-27 07:59:54.364|Main thread> MyDefinitionManager.PreloadDefinitions() - START
- 2018-01-27 07:59:54.365|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2018-01-27 07:59:55.729|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2018-01-27 08:00:00.260|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2018-01-27 08:00:00.359|Main thread> Loading scenarios
- 2018-01-27 08:00:00.362|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2018-01-27 08:00:00.362|Main thread> MyDefinitionManager.PreloadDefinitions() - END
- 2018-01-27 08:00:00.370|Main thread> MyAudio.LoadData - START
- 2018-01-27 08:00:00.416|Main thread> MyAudio.CreateX3DAudio - Device: Speakers (6- USB Audio Device) - Channel #: 2
- 2018-01-27 08:00:00.483|Main thread> MyAudio.LoadData - END
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudUse'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudColorBlock'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'PlayDropItem'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'None'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'QuestCompleted'
- 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
- 2018-01-27 08:00:00.494|Main thread> MyGuiManager()
- 2018-01-27 08:00:00.560|Main thread> MyScreenManager()
- 2018-01-27 08:00:00.641|Main thread> MyGuiManager.LoadContent() - START
- 2018-01-27 08:00:00.661|Main thread> MyGuiManager.LoadContent() - START
- 2018-01-27 08:00:00.662|Main thread> MyGuiManager.LoadContent() - END
- 2018-01-27 08:00:00.662|Main thread> MyGuiManager.LoadContent() - END
- 2018-01-27 08:00:00.906|Main thread> MySandboxGame.LoadData() - END
- 2018-01-27 08:00:01.969|Main thread> Analytics helper process start reported
- 2018-01-27 08:00:01.972|Main thread> MySandboxGame.Initialize() - END
- 2018-01-27 08:00:01.977|Main thread> Timer Frequency: 3515819
- 2018-01-27 08:00:01.977|Main thread> Ticks per frame: 58842
- 2018-01-27 08:00:02.041|Worker Logic 0> Loading available saves - START
- 2018-01-27 08:00:02.080|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Luke\AppData\Roaming\MedievalEngineers\Saves\76561198022648306'
- 2018-01-27 08:00:02.113|Worker Logic 1> Loading available saves - START
- 2018-01-27 08:00:02.114|Worker Logic 1> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Luke\AppData\Roaming\MedievalEngineers\Saves\76561198022648306'
- 2018-01-27 08:00:02.136|Worker Logic 0> Loading available saves - END
- 2018-01-27 08:00:02.136|Worker Logic 1> Loading available saves - END
- 2018-01-27 08:00:33.964|Main thread>
- 2018-01-27 08:00:33.964|Main thread> LoadSession() - Start
- 2018-01-27 08:00:33.964|Main thread> C:\Users\Luke\AppData\Roaming\MedievalEngineers\Saves\76561198022648306\SaveWorld 9
- 2018-01-27 08:00:34.024|Worker Logic 0> Downloading world mods - START
- 2018-01-27 08:00:34.032|Worker Logic 0> MyWorkshop.GetItemsBlocking: getting 10 items
- 2018-01-27 08:00:34.299|Main thread> Mod query successful
- 2018-01-27 08:00:34.299|Worker Logic 0> Downloading world mods - END
- 2018-01-27 08:00:34.322|Worker Logic 1> Up to date mod: Id = 891646972, title = '1 Ore to 1 Ingot'
- 2018-01-27 08:00:34.322|Worker Logic 4> Up to date mod: Id = 944685912, title = 'DF - Free Wood & Stone'
- 2018-01-27 08:00:34.322|Worker Logic 9> Up to date mod: Id = 1216267158, title = 'Fast Gather'
- 2018-01-27 08:00:34.322|Worker Logic 2> Up to date mod: Id = 1214386074, title = '2x Stats'
- 2018-01-27 08:00:34.323|Worker Logic 7> Up to date mod: Id = 875189305, title = 'Chat History'
- 2018-01-27 08:00:34.323|Worker Logic 6> Up to date mod: Id = 1213943231, title = 'Pumpkins, Cabbage and Herbs in Forset x.25'
- 2018-01-27 08:00:34.323|Worker Logic 10> Up to date mod: Id = 1209317331, title = 'Faster Cooking Time 5 Sec'
- 2018-01-27 08:00:34.323|Worker Logic 8> Up to date mod: Id = 1214416461, title = 'Fast Build'
- 2018-01-27 08:00:34.323|Worker Logic 5> Up to date mod: Id = 1209334224, title = '5x Timbers in Crafting'
- 2018-01-27 08:00:34.324|Worker Logic 3> Up to date mod: Id = 1138947228, title = 'Manual Ore Crusher -- Double Ore Output'
- 2018-01-27 08:00:34.393|Worker Logic 0> Mod download time: 0.08 seconds
- 2018-01-27 08:00:34.413|Main thread> LoadSession() - End
- 2018-01-27 08:00:34.721|Main thread> Loading session: C:\Users\Luke\AppData\Roaming\MedievalEngineers\Saves\76561198022648306\SaveWorld 9
- 2018-01-27 08:00:34.907|Main thread> Process information Session Start:
- 2018-01-27 08:00:34.907|Main thread> Managed Memory: 305,962,048 B
- 2018-01-27 08:00:34.913|Main thread> Private Memory: 1,508,708,352 B
- 2018-01-27 08:00:34.914|Main thread> Nr of Threads: 55
- 2018-01-27 08:00:34.914|Main thread> Simulation Speed: 0.01
- 2018-01-27 08:00:34.914|Main thread> Current:
- 2018-01-27 08:00:34.914|Main thread> Paged Memory: 1,508,708,352 B
- 2018-01-27 08:00:34.914|Main thread> Working Set: 744,501,248 B
- 2018-01-27 08:00:34.914|Main thread> Virtual Memory: 2,768,977,920 B
- 2018-01-27 08:00:34.914|Main thread> Peak:
- 2018-01-27 08:00:34.915|Main thread> Paged Memory: 1,703,006,208 B
- 2018-01-27 08:00:34.915|Main thread> Working Set: 916,664,320 B
- 2018-01-27 08:00:34.915|Main thread> Virtual Memory: 3,032,375,296 B
- 2018-01-27 08:00:34.923|Main thread> MyModManager.LoadData() - START
- 2018-01-27 08:00:34.934|Main thread> Loading mod: 1 Ore to 1 Ingot
- 2018-01-27 08:00:34.939|Main thread> Loading mod: 2x Stats
- 2018-01-27 08:00:34.940|Main thread> Loading mod: 5x Timbers in Crafting
- 2018-01-27 08:00:34.941|Main thread> Loading mod: Chat History
- 2018-01-27 08:00:37.522|Main thread> Mod Script Assembly loaded: 875189305, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2018-01-27 08:00:37.522|Main thread> Loading mod: DF - Free Wood & Stone
- 2018-01-27 08:00:37.677|Main thread> Mod Script Assembly loaded: 944685912, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2018-01-27 08:00:37.677|Main thread> Loading mod: Fast Build
- 2018-01-27 08:00:37.678|Main thread> Loading mod: Fast Gather
- 2018-01-27 08:00:37.679|Main thread> Loading mod: Faster Cooking Time 5 Sec
- 2018-01-27 08:00:37.679|Main thread> Loading mod: Manual Ore Crusher -- Double Ore Output
- 2018-01-27 08:00:38.039|Main thread> Mod Script Assembly loaded: 1138947228, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2018-01-27 08:00:38.039|Main thread> Loading mod: Pumpkins, Cabbage and Herbs in Forset x.25
- 2018-01-27 08:00:38.048|Main thread> Finished loading mods.
- 2018-01-27 08:00:38.048|Main thread> MyModManager.LoadData() - END
- 2018-01-27 08:00:38.313|Main thread> Finished loading stage Initializing session, elapsed time: 3.39402 seconds
- 2018-01-27 08:00:49.746|Main thread> MyDefinitionManager.LoadData() - START
- 2018-01-27 08:00:49.758|Main thread> List of used mods (10) - START
- 2018-01-27 08:00:49.759|Main thread> Id = '891646972', Name = '1 Ore to 1 Ingot'
- 2018-01-27 08:00:49.759|Main thread> Id = '1214386074', Name = '2x Stats'
- 2018-01-27 08:00:49.759|Main thread> Id = '1209334224', Name = '5x Timbers in Crafting'
- 2018-01-27 08:00:49.759|Main thread> Id = '875189305', Name = 'Chat History'
- 2018-01-27 08:00:49.759|Main thread> Id = '944685912', Name = 'DF - Free Wood & Stone'
- 2018-01-27 08:00:49.759|Main thread> Id = '1214416461', Name = 'Fast Build'
- 2018-01-27 08:00:49.759|Main thread> Id = '1216267158', Name = 'Fast Gather'
- 2018-01-27 08:00:49.759|Main thread> Id = '1209317331', Name = 'Faster Cooking Time 5 Sec'
- 2018-01-27 08:00:49.759|Main thread> Id = '1138947228', Name = 'Manual Ore Crusher -- Double Ore Output'
- 2018-01-27 08:00:49.759|Main thread> Id = '1213943231', Name = 'Pumpkins, Cabbage and Herbs in Forset x.25'
- 2018-01-27 08:00:49.759|Main thread> List of used mods - END
- 2018-01-27 08:00:49.761|Main thread> Error: Crafting\Materials.sbc, Checksum mismatch.
- 2018-01-27 08:00:49.765|Main thread> Error: Stats.sbc, Checksum mismatch.
- 2018-01-27 08:00:49.770|Main thread> Error: Crafting\Materials.sbc, Checksum mismatch.
- 2018-01-27 08:00:49.785|Main thread> Error: Items\Equipment\Bronze\HammerBronze.sbc, Checksum mismatch.
- 2018-01-27 08:00:49.787|Main thread> Error: Items\Equipment\Copper\HammerCopper.sbc, Checksum mismatch.
- 2018-01-27 08:00:49.788|Main thread> Error: Items\Equipment\Iron\HammerIron.sbc, Checksum mismatch.
- 2018-01-27 08:00:49.790|Main thread> Error: Items\Equipment\Steel\HammerSteel.sbc, Checksum mismatch.
- 2018-01-27 08:00:49.792|Main thread> Error: Items\Equipment\Wooden\HammerWood.sbc, Checksum mismatch.
- 2018-01-27 08:00:49.794|Main thread> Error: Crafting\Materials.sbc, Checksum mismatch.
- 2018-01-27 08:00:49.796|Main thread> Error: CubeBlocks\CarpentryStock\Planks.sbc, Checksum mismatch.
- 2018-01-27 08:00:49.800|Main thread> Error: Environment\FarmableEnvironmentItems.sbc, Checksum mismatch.
- 2018-01-27 08:00:49.801|Main thread> Error: Environment\GrowableEnvironmentItems.sbc, Checksum mismatch.
- 2018-01-27 08:00:49.804|Main thread> Error: Environment\TreeEnvironmentItems.sbc, Checksum mismatch.
- 2018-01-27 08:00:49.807|Main thread> Error: WorldInteraction\Mining.sbc, Checksum mismatch.
- 2018-01-27 08:00:49.812|Main thread> Error: Crafting\Food.sbc, Checksum mismatch.
- 2018-01-27 08:00:49.822|Main thread> Error: Crafting\Materials.sbc, Checksum mismatch.
- 2018-01-27 08:00:49.825|Main thread> Error: Items\ItemTags.sbc, Checksum mismatch.
- 2018-01-27 08:00:49.855|Main thread> Error: Environment\GrowableEnvironmentItems.sbc, Checksum mismatch.
- 2018-01-27 08:00:49.889|Main thread> Error: Environment\PhysicalModels_Trees.sbc, Checksum mismatch.
- 2018-01-27 08:00:49.901|Main thread> Error: Environment\ProceduralEnvironmentsEarthSecond.sbc, Checksum mismatch.
- 2018-01-27 08:00:49.904|Main thread> Error: Environment\TreeEnvironmentItems.sbc, Checksum mismatch.
- 2018-01-27 08:00:49.938|Main thread> mod_warning: Manual Ore Crusher -- Double Ore Output
- 2018-01-27 08:00:49.938|Main thread> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\333950\1138947228\884258877074250820_legacy.bin\Data\Research.sbc
- 2018-01-27 08:00:49.938|Main thread> Subpart Component with issues: OreCrusher
- Missing model for subpart OreCrusher_Grindstones (This affects game performance when the block is first placed)
- Missing model for subpart OreCrusher_Crank (This affects game performance when the block is first placed)
- Missing model for subpart OreCrusher_OreGround (This affects game performance when the block is first placed)
- 2018-01-27 08:00:50.886|Main thread> Warning: Cannot find sound cue named
- 2018-01-27 08:00:50.887|Main thread> Warning: Cannot find sound cue named
- 2018-01-27 08:00:50.887|Main thread> Warning: Cannot find sound cue named
- 2018-01-27 08:00:50.887|Main thread> Warning: Cannot find sound cue named
- 2018-01-27 08:00:50.887|Main thread> Warning: Cannot find sound cue named
- 2018-01-27 08:00:50.887|Main thread> Warning: Cannot find sound cue named
- 2018-01-27 08:00:50.888|Main thread> Warning: Cannot find sound cue named
- 2018-01-27 08:00:50.955|Main thread> Error: Voxel material named 'IronOre_RichYield' could not be found.
- 2018-01-27 08:00:50.955|Main thread> Error: Voxel material named 'IronOre_RichYield' could not be found.
- 2018-01-27 08:00:50.955|Main thread> Error: Voxel material named 'IronOre_RichYield' could not be found.
- 2018-01-27 08:00:50.955|Main thread> Error: Voxel material named 'IronOre_RichYield' could not be found.
- 2018-01-27 08:00:50.955|Main thread> Error: Voxel material named 'IronOre_RichYield' could not be found.
- 2018-01-27 08:00:51.102|Main thread> MyAudio.UnloadData - START
- 2018-01-27 08:00:51.125|Main thread> MyAudio.UnloadData - END
- 2018-01-27 08:00:51.125|Main thread> MyAudio.LoadData - START
- 2018-01-27 08:00:51.150|Main thread> MyAudio.CreateX3DAudio - Device: Speakers (6- USB Audio Device)finition Audio Device) - Channel #: 2
- 2018-01-27 08:00:52.956|Main thread> MyAudio.LoadData - END
- 2018-01-27 08:00:52.956|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2018-01-27 08:00:52.985|Main thread> Loading scenarios
- 2018-01-27 08:00:52.985|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2018-01-27 08:00:52.985|Main thread> MyDefinitionManager.LoadData() - END
- 2018-01-27 08:00:52.988|Main thread> Finished loading stage Loading definitions, elapsed time: 3.2454807 seconds
- 2018-01-27 08:00:52.989|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
- 2018-01-27 08:00:53.129|Main thread> MyTransparentGeometry.LoadData - START
- 2018-01-27 08:00:53.156|External Debugging Listener> External debugger: listening...
- 2018-01-27 08:00:54.551|Main thread> MyLights.LoadData() - START
- 2018-01-27 08:00:54.554|Main thread> MyLights.LoadData() - END
- 2018-01-27 08:00:54.630|Main thread> Finished loading stage Loading session components, elapsed time: 1.6414967 seconds
- 2018-01-27 08:00:58.397|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
- 2018-01-27 08:01:05.466|Main thread> Finished loading stage Loading models, elapsed time: 10.8336709 seconds
- 2018-01-27 08:01:05.466|Main thread> Finished loading stage Loading data, elapsed time: 27.1534971 seconds
- 2018-01-27 08:01:05.485|Main thread> Finished loading stage Loading character data, elapsed time: 0.0155522 seconds
- 2018-01-27 08:01:05.550|Main thread> Loading voxel storage from file 'C:\Users\Luke\AppData\Roaming\MedievalEngineers\Saves\76561198022648306\SaveWorld 9\EarthSecond-1251102759r5000.vx2'
- 2018-01-27 08:01:07.186|Worker Logic 1> Models\Cubes\Small\TorchWall.mwm does not have destruction data
- 2018-01-27 08:01:08.907|Worker Logic 6> Models\Cubes\Small\DeerPelt.mwm does not have destruction data
- 2018-01-27 08:01:12.041|Worker Logic 9> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
- 2018-01-27 08:01:21.494|Worker Logic 9> Models\Cubes\small\SpinningWheel.mwm does not have destruction data
- 2018-01-27 08:01:22.844|Worker Logic 10> Models\Cubes\large\Doors\WoodenCeilingDoor.mwm does not have destruction data
- 2018-01-27 08:01:40.769|Main thread> Finished loading stage Loading 853 objects, elapsed time: 33.0030368 seconds
- 2018-01-27 08:01:42.744|Main thread> Checkpoint.CameraAttach success: entity id132162445386359979, camera subtype DefaultFirstPerson
- 2018-01-27 08:01:42.745|Main thread> Finished loading stage Loading final details, elapsed time: 1.9753204 seconds
- 2018-01-27 08:01:42.746|Main thread> MySession.Static.LogSettings - START
- 2018-01-27 08:01:42.746|Main thread> Name = SaveWorld 9
- 2018-01-27 08:01:42.746|Main thread> Description =
- 2018-01-27 08:01:42.747|Main thread> InGameTime = 07/01/1081 07:00:00
- 2018-01-27 08:01:42.747|Main thread> Password =
- 2018-01-27 08:01:42.747|Main thread> CurrentPath = C:\Users\Luke\AppData\Roaming\MedievalEngineers\Saves\76561198022648306\SaveWorld 9
- 2018-01-27 08:01:42.747|Main thread> WorkshopId =
- 2018-01-27 08:01:42.747|Main thread> CameraController = 1D5890B39E6A4AB:Camera 1st - DefaultFirstPerson
- 2018-01-27 08:01:42.747|Main thread> ThumbPath = C:\Users\Luke\AppData\Roaming\MedievalEngineers\Saves\76561198022648306\SaveWorld 9\thumb.jpg
- 2018-01-27 08:01:42.748|Main thread> Settings:
- 2018-01-27 08:01:42.749|Main thread> Auto-Save Time (Minutes) = 5
- 2018-01-27 08:01:42.749|Main thread> Cut, Copy and Paste = True
- 2018-01-27 08:01:42.749|Main thread> Days per season = 7
- 2018-01-27 08:01:42.749|Main thread> Game Mode = Survival
- 2018-01-27 08:01:42.749|Main thread> Inventory size multiplier = 10
- 2018-01-27 08:01:42.749|Main thread> Maximum Backup Saves = 53
- 2018-01-27 08:01:42.749|Main thread> Maximum Floating Objects = 6
- 2018-01-27 08:01:42.749|Main thread> Maximum Fracture Pieces = 16
- 2018-01-27 08:01:42.749|Main thread> Maximum Players = 7
- 2018-01-27 08:01:42.749|Main thread> Maximum Solar Altitude = 0.4101524
- 2018-01-27 08:01:42.749|Main thread> Online Mode = FRIENDS
- 2018-01-27 08:01:42.749|Main thread> Show player names on HUD = True
- 2018-01-27 08:01:42.749|Main thread> Spectator = True
- 2018-01-27 08:01:42.749|Main thread> Structural Integrity = False
- 2018-01-27 08:01:42.749|Main thread> Sun rotation interval = 604
- 2018-01-27 08:01:42.749|Main thread> View distance = 2600
- 2018-01-27 08:01:42.749|Main thread> MySession.Static.LogSettings - END
- 2018-01-27 08:01:42.749|Main thread> Finished loading stage Loading planet, elapsed time: 37.2824469 seconds
- 2018-01-27 08:01:42.751|Main thread> Setting update order on ChatHistory to AfterSimulation
- 2018-01-27 08:01:42.752|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
- 2018-01-27 08:01:42.752|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
- 2018-01-27 08:01:42.752|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
- 2018-01-27 08:01:42.752|Main thread> Setting update order on MyParticlesManager to AfterSimulation
- 2018-01-27 08:01:42.752|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
- 2018-01-27 08:01:42.752|Main thread> Setting update order on MyDestructionData to AfterSimulation
- 2018-01-27 08:01:42.752|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
- 2018-01-27 08:01:42.752|Main thread> Setting update order on MyToolbarComponent to BeforeSimulation
- 2018-01-27 08:01:42.752|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
- 2018-01-27 08:01:43.430|Main thread> Setting update order on MyCubeGrids to NoUpdate
- 2018-01-27 08:01:43.430|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
- 2018-01-27 08:01:43.430|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
- 2018-01-27 08:01:43.430|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
- 2018-01-27 08:01:46.871|Main thread> Setting update order on MyPlanets to NoUpdate
- 2018-01-27 08:01:46.871|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
- 2018-01-27 08:01:46.871|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
- 2018-01-27 08:01:46.871|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
- 2018-01-27 08:01:46.871|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
- 2018-01-27 08:01:46.871|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
- 2018-01-27 08:01:46.871|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
- 2018-01-27 08:01:46.873|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
- 2018-01-27 08:01:46.873|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
- 2018-01-27 08:01:46.873|Main thread> Setting update order on MySoundSystem to Simulation
- 2018-01-27 08:01:46.874|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
- 2018-01-27 08:01:46.875|Main thread> Setting update order on MyDamageSystem to NoUpdate
- 2018-01-27 08:01:46.875|Main thread> Setting update order on MyPlaceAreas to NoUpdate
- 2018-01-27 08:01:46.875|Main thread> Setting update order on MyChatSystem to AfterSimulation
- 2018-01-27 08:01:46.875|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
- 2018-01-27 08:01:46.875|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
- 2018-01-27 08:01:46.875|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
- 2018-01-27 08:01:46.875|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
- 2018-01-27 08:01:46.875|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
- 2018-01-27 08:01:46.875|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
- 2018-01-27 08:01:46.875|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
- 2018-01-27 08:01:46.875|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
- 2018-01-27 08:01:46.875|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
- 2018-01-27 08:01:46.875|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
- 2018-01-27 08:01:46.875|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
- 2018-01-27 08:01:46.875|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
- 2018-01-27 08:01:46.875|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
- 2018-01-27 08:01:46.875|Main thread> Setting update order on MyHudWarnings to AfterSimulation
- 2018-01-27 08:01:46.875|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
- 2018-01-27 08:01:46.875|Main thread> Setting update order on MyHud to BeforeSimulation
- 2018-01-27 08:01:46.875|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
- 2018-01-27 08:01:46.875|Main thread> Setting update order on MyProjectiles to BeforeSimulation
- 2018-01-27 08:01:46.875|Main thread> Setting update order on MyGamePruningStructure to Simulation
- 2018-01-27 08:01:46.876|Main thread> Setting update order on MyLights to NoUpdate
- 2018-01-27 08:01:46.876|Main thread> Setting update order on MyPhysics to Simulation
- 2018-01-27 08:01:46.876|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
- 2018-01-27 08:01:46.876|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
- 2018-01-27 08:01:46.876|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
- 2018-01-27 08:01:46.876|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
- 2018-01-27 08:01:46.876|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
- 2018-01-27 08:01:46.876|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
- 2018-01-27 08:01:46.876|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
- 2018-01-27 08:01:46.878|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
- 2018-01-27 08:01:46.879|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
- 2018-01-27 08:01:46.879|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
- 2018-01-27 08:01:46.879|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
- 2018-01-27 08:01:46.879|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
- 2018-01-27 08:01:46.879|Main thread> Setting update order on MyFactionManager to NoUpdate
- 2018-01-27 08:01:46.882|Main thread> Setting update order on MyFarmingSystem to NoUpdate
- 2018-01-27 08:01:46.883|Main thread> Setting update order on MyKeychainSystem to NoUpdate
- 2018-01-27 08:01:46.883|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
- 2018-01-27 08:01:46.885|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
- 2018-01-27 08:01:46.885|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
- 2018-01-27 08:01:46.885|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
- 2018-01-27 08:01:46.885|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
- 2018-01-27 08:01:46.885|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
- 2018-01-27 08:01:46.885|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
- 2018-01-27 08:01:46.885|Main thread> Setting update order on MySearchSystem to NoUpdate
- 2018-01-27 08:01:46.885|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
- 2018-01-27 08:01:46.889|Main thread> Setting update order on MyWaypointSystem to NoUpdate
- 2018-01-27 08:01:46.889|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
- 2018-01-27 08:01:46.889|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
- 2018-01-27 08:01:46.889|Main thread> Setting update order on MyMapDataComponent to NoUpdate
- 2018-01-27 08:01:46.889|Main thread> Finished loading stage Starting Components, elapsed time: 4.1393112 seconds
- 2018-01-27 08:01:46.909|Main thread>
- 2018-01-27 08:01:46.909|Main thread> Session loaded
- 2018-01-27 08:01:46.909|Main thread> Finished loading stage Finished loading, elapsed time: 71.9938569 seconds
- 2018-01-27 08:01:46.981|Main thread> Process information Periodic Check:
- 2018-01-27 08:01:46.981|Main thread> Managed Memory: 2,861,067,480 B
- 2018-01-27 08:01:46.985|Main thread> Private Memory: 5,764,382,720 B
- 2018-01-27 08:01:46.985|Main thread> Nr of Threads: 72
- 2018-01-27 08:01:46.985|Main thread> Simulation Speed: 0.01
- 2018-01-27 08:01:46.985|Main thread> Current:
- 2018-01-27 08:01:46.985|Main thread> Paged Memory: 5,764,382,720 B
- 2018-01-27 08:01:46.985|Main thread> Working Set: 3,901,685,760 B
- 2018-01-27 08:01:46.985|Main thread> Virtual Memory: 6,780,891,136 B
- 2018-01-27 08:01:46.985|Main thread> Peak:
- 2018-01-27 08:01:46.986|Main thread> Paged Memory: 6,178,222,080 B
- 2018-01-27 08:01:46.986|Main thread> Working Set: 4,314,189,824 B
- 2018-01-27 08:01:46.986|Main thread> Virtual Memory: 7,319,662,592 B
- 2018-01-27 08:01:46.987|Main thread> Number of Worlds: 1
- 2018-01-27 08:01:46.988|Main thread> 0) RigidBodies: 2462, ActiveRigidBodies: 1448, CharacterRigidBodies: 17
- 2018-01-27 08:01:46.989|Main thread> 0) Constraints: 0
- 2018-01-27 08:01:47.971|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-27 08:01:47.972|Main thread> MySessionLoading status:
- 2018-01-27 08:01:47.973|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-27 08:01:49.025|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-27 08:01:49.025|Main thread> MySessionLoading status:
- 2018-01-27 08:01:49.026|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-27 08:01:50.079|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-27 08:01:50.079|Main thread> MySessionLoading status:
- 2018-01-27 08:01:50.080|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-27 08:01:50.868|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: True
- 2018-01-27 08:01:58.039|Render thread> Warning: Clipmap work potentially lost, no changes in the last 5.0198832 seconds.
- 2018-01-27 08:01:58.040|Render thread> Warning: Pending Work: Calculate: 10447, Sew: 0, Sew Dependencies: 0, Precalc Jobs Enqueued: 10568
- 2018-01-27 08:01:58.040|Render thread> Info: Worker Thread state:
- 2018-01-27 08:01:58.041|Render thread> Info: Group Background:
- 2018-01-27 08:01:58.042|Render thread> Info: Worker Background 0: Idle, Background, WaitSleepJoin
- 2018-01-27 08:01:58.042|Render thread> Info: Group Logic:
- 2018-01-27 08:01:58.042|Render thread> Info: Worker Logic 0: Working, Background
- 2018-01-27 08:01:58.042|Render thread> Info: Worker Logic 1: Working, Background
- 2018-01-27 08:01:58.042|Render thread> Info: Worker Logic 2: Idle, Background, WaitSleepJoin
- 2018-01-27 08:01:58.042|Render thread> Info: Worker Logic 3: Idle, Background, WaitSleepJoin
- 2018-01-27 08:01:58.042|Render thread> Info: Worker Logic 4: Idle, Background, WaitSleepJoin
- 2018-01-27 08:01:58.042|Render thread> Info: Worker Logic 5: Idle, Background, WaitSleepJoin
- 2018-01-27 08:01:58.042|Render thread> Info: Worker Logic 6: Idle, Background, WaitSleepJoin
- 2018-01-27 08:01:58.042|Render thread> Info: Worker Logic 7: Idle, Background, WaitSleepJoin
- 2018-01-27 08:01:58.042|Render thread> Info: Worker Logic 8: Idle, Background, WaitSleepJoin
- 2018-01-27 08:01:58.042|Render thread> Info: Worker Logic 9: Idle, Background, WaitSleepJoin
- 2018-01-27 08:01:58.042|Render thread> Info: Worker Logic 10: Idle, Background, WaitSleepJoin
- 2018-01-27 08:01:58.042|Render thread> Info: Group Render:
- 2018-01-27 08:01:58.042|Render thread> Info: Worker Render 0: Idle, Background, WaitSleepJoin
- 2018-01-27 08:01:58.042|Render thread> Info: Worker Render 1: Idle, Background, WaitSleepJoin
- 2018-01-27 08:01:58.042|Render thread> Info: Worker Render 2: Idle, Background, WaitSleepJoin
- 2018-01-27 08:02:01.645|Render thread> Info: Clipmap Pending Work changed after 8.6248916s.
- 2018-01-27 08:02:47.003|Main thread> Process information Periodic Check:
- 2018-01-27 08:02:47.004|Main thread> Managed Memory: 4,324,509,464 B
- 2018-01-27 08:02:47.007|Main thread> Private Memory: 9,658,241,024 B
- 2018-01-27 08:02:47.007|Main thread> Nr of Threads: 54
- 2018-01-27 08:02:47.007|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:02:47.007|Main thread> Current:
- 2018-01-27 08:02:47.007|Main thread> Paged Memory: 9,658,241,024 B
- 2018-01-27 08:02:47.007|Main thread> Working Set: 6,468,288,512 B
- 2018-01-27 08:02:47.007|Main thread> Virtual Memory: 10,911,850,496 B
- 2018-01-27 08:02:47.007|Main thread> Peak:
- 2018-01-27 08:02:47.008|Main thread> Paged Memory: 9,665,691,648 B
- 2018-01-27 08:02:47.008|Main thread> Working Set: 6,475,526,144 B
- 2018-01-27 08:02:47.008|Main thread> Virtual Memory: 10,920,181,760 B
- 2018-01-27 08:02:47.008|Main thread> Number of Worlds: 1
- 2018-01-27 08:02:47.008|Main thread> 0) RigidBodies: 2467, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:02:47.008|Main thread> 0) Constraints: 0
- 2018-01-27 08:03:47.020|Main thread> Process information Periodic Check:
- 2018-01-27 08:03:47.021|Main thread> Managed Memory: 3,293,387,680 B
- 2018-01-27 08:03:47.024|Main thread> Private Memory: 9,205,739,520 B
- 2018-01-27 08:03:47.024|Main thread> Nr of Threads: 55
- 2018-01-27 08:03:47.024|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:03:47.024|Main thread> Current:
- 2018-01-27 08:03:47.024|Main thread> Paged Memory: 9,205,739,520 B
- 2018-01-27 08:03:47.024|Main thread> Working Set: 5,930,795,008 B
- 2018-01-27 08:03:47.024|Main thread> Virtual Memory: 10,546,552,832 B
- 2018-01-27 08:03:47.024|Main thread> Peak:
- 2018-01-27 08:03:47.025|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:03:47.025|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:03:47.025|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:03:47.025|Main thread> Number of Worlds: 1
- 2018-01-27 08:03:47.025|Main thread> 0) RigidBodies: 2468, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:03:47.025|Main thread> 0) Constraints: 0
- 2018-01-27 08:04:47.036|Main thread> Process information Periodic Check:
- 2018-01-27 08:04:47.037|Main thread> Managed Memory: 3,317,666,208 B
- 2018-01-27 08:04:47.041|Main thread> Private Memory: 9,234,825,216 B
- 2018-01-27 08:04:47.041|Main thread> Nr of Threads: 54
- 2018-01-27 08:04:47.041|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:04:47.041|Main thread> Current:
- 2018-01-27 08:04:47.041|Main thread> Paged Memory: 9,234,825,216 B
- 2018-01-27 08:04:47.041|Main thread> Working Set: 5,959,655,424 B
- 2018-01-27 08:04:47.041|Main thread> Virtual Memory: 10,558,939,136 B
- 2018-01-27 08:04:47.041|Main thread> Peak:
- 2018-01-27 08:04:47.042|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:04:47.042|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:04:47.042|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:04:47.042|Main thread> Number of Worlds: 1
- 2018-01-27 08:04:47.042|Main thread> 0) RigidBodies: 2467, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:04:47.042|Main thread> 0) Constraints: 0
- 2018-01-27 08:05:34.517|Main thread> Autosave initiated
- 2018-01-27 08:05:34.517|Main thread> Character state: True
- 2018-01-27 08:05:34.517|Main thread> IsServer: True
- 2018-01-27 08:05:34.517|Main thread> MyAsyncSaving.InProgress: False
- 2018-01-27 08:05:34.517|Main thread> Autosave
- 2018-01-27 08:05:34.523|Main thread> Saving world - START
- 2018-01-27 08:05:34.524|Main thread> Making world state snapshot.
- 2018-01-27 08:05:34.524|Main thread> Process information Before snapshot.:
- 2018-01-27 08:05:34.524|Main thread> Managed Memory: 3,326,563,624 B
- 2018-01-27 08:05:34.527|Main thread> Private Memory: 9,252,478,976 B
- 2018-01-27 08:05:34.527|Main thread> Nr of Threads: 53
- 2018-01-27 08:05:34.527|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:05:34.527|Main thread> Current:
- 2018-01-27 08:05:34.528|Main thread> Paged Memory: 9,252,478,976 B
- 2018-01-27 08:05:34.528|Main thread> Working Set: 5,976,772,608 B
- 2018-01-27 08:05:34.528|Main thread> Virtual Memory: 10,587,906,048 B
- 2018-01-27 08:05:34.528|Main thread> Peak:
- 2018-01-27 08:05:34.528|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:05:34.528|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:05:34.528|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:05:34.695|Main thread> Process information After snapshot.:
- 2018-01-27 08:05:34.695|Main thread> Managed Memory: 3,336,805,104 B
- 2018-01-27 08:05:34.699|Main thread> Private Memory: 9,260,933,120 B
- 2018-01-27 08:05:34.699|Main thread> Nr of Threads: 53
- 2018-01-27 08:05:34.699|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:05:34.699|Main thread> Current:
- 2018-01-27 08:05:34.700|Main thread> Paged Memory: 9,260,933,120 B
- 2018-01-27 08:05:34.700|Main thread> Working Set: 5,985,329,152 B
- 2018-01-27 08:05:34.700|Main thread> Virtual Memory: 10,589,085,696 B
- 2018-01-27 08:05:34.700|Main thread> Peak:
- 2018-01-27 08:05:34.700|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:05:34.700|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:05:34.700|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:05:34.700|Main thread> Process information Directory cleanup:
- 2018-01-27 08:05:34.701|Main thread> Managed Memory: 3,337,386,216 B
- 2018-01-27 08:05:34.704|Main thread> Private Memory: 9,261,522,944 B
- 2018-01-27 08:05:34.704|Main thread> Nr of Threads: 53
- 2018-01-27 08:05:34.704|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:05:34.704|Main thread> Current:
- 2018-01-27 08:05:34.705|Main thread> Paged Memory: 9,261,522,944 B
- 2018-01-27 08:05:34.705|Main thread> Working Set: 5,985,918,976 B
- 2018-01-27 08:05:34.705|Main thread> Virtual Memory: 10,589,085,696 B
- 2018-01-27 08:05:34.705|Main thread> Peak:
- 2018-01-27 08:05:34.705|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:05:34.705|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:05:34.705|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:05:34.705|Main thread> Saving world - END
- 2018-01-27 08:05:34.713|Worker Logic 0> Session snapshot save - START
- 2018-01-27 08:05:34.713|Worker Logic 0> Checking file access for files in target dir.
- 2018-01-27 08:05:34.715|Worker Logic 0> Cleaning up old save.
- 2018-01-27 08:05:34.715|Worker Logic 0> Saving snapshot files to drive.
- 2018-01-27 08:05:35.783|Worker Logic 0> Core Data success: True
- 2018-01-27 08:05:35.827|Worker Logic 0> Voxel success: True
- 2018-01-27 08:05:35.827|Worker Logic 0> SaveLastSessionInfo success: True
- 2018-01-27 08:05:35.827|Worker Logic 0> Saving success: True
- 2018-01-27 08:05:35.827|Worker Logic 0> Saving succeeded, moving files from .new into save folder.
- 2018-01-27 08:05:35.832|Worker Logic 0> Making backup.
- 2018-01-27 08:05:35.860|Worker Logic 0> Session snapshot save - END
- 2018-01-27 08:05:47.048|Main thread> Process information Periodic Check:
- 2018-01-27 08:05:47.048|Main thread> Managed Memory: 3,346,359,440 B
- 2018-01-27 08:05:47.052|Main thread> Private Memory: 9,350,156,288 B
- 2018-01-27 08:05:47.052|Main thread> Nr of Threads: 53
- 2018-01-27 08:05:47.052|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:05:47.052|Main thread> Current:
- 2018-01-27 08:05:47.052|Main thread> Paged Memory: 9,350,156,288 B
- 2018-01-27 08:05:47.052|Main thread> Working Set: 5,993,943,040 B
- 2018-01-27 08:05:47.052|Main thread> Virtual Memory: 10,691,309,568 B
- 2018-01-27 08:05:47.052|Main thread> Peak:
- 2018-01-27 08:05:47.053|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:05:47.053|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:05:47.053|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:05:47.053|Main thread> Number of Worlds: 1
- 2018-01-27 08:05:47.053|Main thread> 0) RigidBodies: 2466, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:05:47.053|Main thread> 0) Constraints: 0
- 2018-01-27 08:06:47.065|Main thread> Process information Periodic Check:
- 2018-01-27 08:06:47.065|Main thread> Managed Memory: 3,385,988,768 B
- 2018-01-27 08:06:47.071|Main thread> Private Memory: 9,403,895,808 B
- 2018-01-27 08:06:47.071|Main thread> Nr of Threads: 53
- 2018-01-27 08:06:47.071|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:06:47.071|Main thread> Current:
- 2018-01-27 08:06:47.072|Main thread> Paged Memory: 9,403,895,808 B
- 2018-01-27 08:06:47.072|Main thread> Working Set: 6,046,875,648 B
- 2018-01-27 08:06:47.072|Main thread> Virtual Memory: 10,741,051,392 B
- 2018-01-27 08:06:47.072|Main thread> Peak:
- 2018-01-27 08:06:47.072|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:06:47.072|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:06:47.072|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:06:47.072|Main thread> Number of Worlds: 1
- 2018-01-27 08:06:47.073|Main thread> 0) RigidBodies: 2467, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:06:47.073|Main thread> 0) Constraints: 0
- 2018-01-27 08:07:47.081|Main thread> Process information Periodic Check:
- 2018-01-27 08:07:47.082|Main thread> Managed Memory: 3,370,409,352 B
- 2018-01-27 08:07:47.085|Main thread> Private Memory: 9,400,373,248 B
- 2018-01-27 08:07:47.085|Main thread> Nr of Threads: 53
- 2018-01-27 08:07:47.085|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:07:47.085|Main thread> Current:
- 2018-01-27 08:07:47.085|Main thread> Paged Memory: 9,400,373,248 B
- 2018-01-27 08:07:47.085|Main thread> Working Set: 6,042,968,064 B
- 2018-01-27 08:07:47.085|Main thread> Virtual Memory: 10,741,051,392 B
- 2018-01-27 08:07:47.085|Main thread> Peak:
- 2018-01-27 08:07:47.086|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:07:47.086|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:07:47.086|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:07:47.086|Main thread> Number of Worlds: 1
- 2018-01-27 08:07:47.086|Main thread> 0) RigidBodies: 2470, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:07:47.087|Main thread> 0) Constraints: 0
- 2018-01-27 08:08:47.097|Main thread> Process information Periodic Check:
- 2018-01-27 08:08:47.098|Main thread> Managed Memory: 3,371,175,000 B
- 2018-01-27 08:08:47.101|Main thread> Private Memory: 9,401,184,256 B
- 2018-01-27 08:08:47.101|Main thread> Nr of Threads: 54
- 2018-01-27 08:08:47.101|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:08:47.101|Main thread> Current:
- 2018-01-27 08:08:47.102|Main thread> Paged Memory: 9,401,184,256 B
- 2018-01-27 08:08:47.102|Main thread> Working Set: 6,043,525,120 B
- 2018-01-27 08:08:47.102|Main thread> Virtual Memory: 10,745,245,696 B
- 2018-01-27 08:08:47.102|Main thread> Peak:
- 2018-01-27 08:08:47.102|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:08:47.102|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:08:47.102|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:08:47.102|Main thread> Number of Worlds: 1
- 2018-01-27 08:08:47.103|Main thread> 0) RigidBodies: 2473, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:08:47.103|Main thread> 0) Constraints: 0
- 2018-01-27 08:09:47.114|Main thread> Process information Periodic Check:
- 2018-01-27 08:09:47.115|Main thread> Managed Memory: 3,378,378,848 B
- 2018-01-27 08:09:47.121|Main thread> Private Memory: 9,402,527,744 B
- 2018-01-27 08:09:47.121|Main thread> Nr of Threads: 53
- 2018-01-27 08:09:47.121|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:09:47.121|Main thread> Current:
- 2018-01-27 08:09:47.121|Main thread> Paged Memory: 9,402,527,744 B
- 2018-01-27 08:09:47.121|Main thread> Working Set: 6,045,040,640 B
- 2018-01-27 08:09:47.121|Main thread> Virtual Memory: 10,741,051,392 B
- 2018-01-27 08:09:47.121|Main thread> Peak:
- 2018-01-27 08:09:47.122|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:09:47.122|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:09:47.122|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:09:47.122|Main thread> Number of Worlds: 1
- 2018-01-27 08:09:47.122|Main thread> 0) RigidBodies: 2470, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:09:47.122|Main thread> 0) Constraints: 0
- 2018-01-27 08:10:34.528|Main thread> Autosave initiated
- 2018-01-27 08:10:34.528|Main thread> Character state: True
- 2018-01-27 08:10:34.528|Main thread> IsServer: True
- 2018-01-27 08:10:34.528|Main thread> MyAsyncSaving.InProgress: False
- 2018-01-27 08:10:34.528|Main thread> Autosave
- 2018-01-27 08:10:34.528|Main thread> Saving world - START
- 2018-01-27 08:10:34.529|Main thread> Making world state snapshot.
- 2018-01-27 08:10:34.529|Main thread> Process information Before snapshot.:
- 2018-01-27 08:10:34.529|Main thread> Managed Memory: 3,375,486,040 B
- 2018-01-27 08:10:34.533|Main thread> Private Memory: 9,403,482,112 B
- 2018-01-27 08:10:34.533|Main thread> Nr of Threads: 53
- 2018-01-27 08:10:34.533|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:10:34.533|Main thread> Current:
- 2018-01-27 08:10:34.533|Main thread> Paged Memory: 9,403,482,112 B
- 2018-01-27 08:10:34.533|Main thread> Working Set: 6,045,982,720 B
- 2018-01-27 08:10:34.533|Main thread> Virtual Memory: 10,741,051,392 B
- 2018-01-27 08:10:34.533|Main thread> Peak:
- 2018-01-27 08:10:34.534|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:10:34.534|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:10:34.534|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:10:34.613|Main thread> Process information After snapshot.:
- 2018-01-27 08:10:34.614|Main thread> Managed Memory: 3,385,552,928 B
- 2018-01-27 08:10:34.617|Main thread> Private Memory: 9,411,915,776 B
- 2018-01-27 08:10:34.617|Main thread> Nr of Threads: 53
- 2018-01-27 08:10:34.617|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:10:34.617|Main thread> Current:
- 2018-01-27 08:10:34.617|Main thread> Paged Memory: 9,411,915,776 B
- 2018-01-27 08:10:34.617|Main thread> Working Set: 6,054,416,384 B
- 2018-01-27 08:10:34.617|Main thread> Virtual Memory: 10,741,051,392 B
- 2018-01-27 08:10:34.617|Main thread> Peak:
- 2018-01-27 08:10:34.618|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:10:34.618|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:10:34.618|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:10:34.618|Main thread> Process information Directory cleanup:
- 2018-01-27 08:10:34.618|Main thread> Managed Memory: 3,386,112,184 B
- 2018-01-27 08:10:34.621|Main thread> Private Memory: 9,411,915,776 B
- 2018-01-27 08:10:34.621|Main thread> Nr of Threads: 53
- 2018-01-27 08:10:34.621|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:10:34.621|Main thread> Current:
- 2018-01-27 08:10:34.622|Main thread> Paged Memory: 9,411,915,776 B
- 2018-01-27 08:10:34.622|Main thread> Working Set: 6,054,416,384 B
- 2018-01-27 08:10:34.622|Main thread> Virtual Memory: 10,741,051,392 B
- 2018-01-27 08:10:34.622|Main thread> Peak:
- 2018-01-27 08:10:34.622|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:10:34.622|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:10:34.622|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:10:34.622|Main thread> Saving world - END
- 2018-01-27 08:10:34.623|Worker Logic 0> Session snapshot save - START
- 2018-01-27 08:10:34.624|Worker Logic 0> Checking file access for files in target dir.
- 2018-01-27 08:10:34.624|Worker Logic 0> Cleaning up old save.
- 2018-01-27 08:10:34.624|Worker Logic 0> Saving snapshot files to drive.
- 2018-01-27 08:10:35.488|Worker Logic 0> Core Data success: True
- 2018-01-27 08:10:35.508|Worker Logic 0> Voxel success: True
- 2018-01-27 08:10:35.508|Worker Logic 0> SaveLastSessionInfo success: True
- 2018-01-27 08:10:35.508|Worker Logic 0> Saving success: True
- 2018-01-27 08:10:35.508|Worker Logic 0> Saving succeeded, moving files from .new into save folder.
- 2018-01-27 08:10:35.513|Worker Logic 0> Making backup.
- 2018-01-27 08:10:35.525|Worker Logic 0> Session snapshot save - END
- 2018-01-27 08:10:47.131|Main thread> Process information Periodic Check:
- 2018-01-27 08:10:47.131|Main thread> Managed Memory: 3,387,781,896 B
- 2018-01-27 08:10:47.134|Main thread> Private Memory: 9,456,377,856 B
- 2018-01-27 08:10:47.134|Main thread> Nr of Threads: 53
- 2018-01-27 08:10:47.135|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:10:47.135|Main thread> Current:
- 2018-01-27 08:10:47.135|Main thread> Paged Memory: 9,456,377,856 B
- 2018-01-27 08:10:47.135|Main thread> Working Set: 6,049,566,720 B
- 2018-01-27 08:10:47.135|Main thread> Virtual Memory: 10,806,734,848 B
- 2018-01-27 08:10:47.135|Main thread> Peak:
- 2018-01-27 08:10:47.135|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:10:47.135|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:10:47.135|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:10:47.136|Main thread> Number of Worlds: 1
- 2018-01-27 08:10:47.136|Main thread> 0) RigidBodies: 2471, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:10:47.136|Main thread> 0) Constraints: 0
- 2018-01-27 08:11:47.147|Main thread> Process information Periodic Check:
- 2018-01-27 08:11:47.147|Main thread> Managed Memory: 3,395,749,632 B
- 2018-01-27 08:11:47.150|Main thread> Private Memory: 9,453,785,088 B
- 2018-01-27 08:11:47.150|Main thread> Nr of Threads: 53
- 2018-01-27 08:11:47.150|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:11:47.150|Main thread> Current:
- 2018-01-27 08:11:47.151|Main thread> Paged Memory: 9,453,785,088 B
- 2018-01-27 08:11:47.151|Main thread> Working Set: 6,046,932,992 B
- 2018-01-27 08:11:47.151|Main thread> Virtual Memory: 10,806,734,848 B
- 2018-01-27 08:11:47.151|Main thread> Peak:
- 2018-01-27 08:11:47.151|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:11:47.151|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:11:47.151|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:11:47.151|Main thread> Number of Worlds: 1
- 2018-01-27 08:11:47.152|Main thread> 0) RigidBodies: 2472, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:11:47.152|Main thread> 0) Constraints: 0
- 2018-01-27 08:12:47.164|Main thread> Process information Periodic Check:
- 2018-01-27 08:12:47.164|Main thread> Managed Memory: 3,381,773,616 B
- 2018-01-27 08:12:47.167|Main thread> Private Memory: 9,454,137,344 B
- 2018-01-27 08:12:47.168|Main thread> Nr of Threads: 53
- 2018-01-27 08:12:47.168|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:12:47.168|Main thread> Current:
- 2018-01-27 08:12:47.168|Main thread> Paged Memory: 9,454,137,344 B
- 2018-01-27 08:12:47.168|Main thread> Working Set: 6,047,186,944 B
- 2018-01-27 08:12:47.168|Main thread> Virtual Memory: 10,806,734,848 B
- 2018-01-27 08:12:47.168|Main thread> Peak:
- 2018-01-27 08:12:47.168|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:12:47.169|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:12:47.169|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:12:47.169|Main thread> Number of Worlds: 1
- 2018-01-27 08:12:47.169|Main thread> 0) RigidBodies: 2472, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:12:47.169|Main thread> 0) Constraints: 0
- 2018-01-27 08:13:47.180|Main thread> Process information Periodic Check:
- 2018-01-27 08:13:47.181|Main thread> Managed Memory: 3,381,605,944 B
- 2018-01-27 08:13:47.184|Main thread> Private Memory: 9,454,817,280 B
- 2018-01-27 08:13:47.184|Main thread> Nr of Threads: 54
- 2018-01-27 08:13:47.184|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:13:47.184|Main thread> Current:
- 2018-01-27 08:13:47.184|Main thread> Paged Memory: 9,454,817,280 B
- 2018-01-27 08:13:47.185|Main thread> Working Set: 6,047,887,360 B
- 2018-01-27 08:13:47.185|Main thread> Virtual Memory: 10,810,929,152 B
- 2018-01-27 08:13:47.185|Main thread> Peak:
- 2018-01-27 08:13:47.185|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:13:47.185|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:13:47.185|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:13:47.185|Main thread> Number of Worlds: 1
- 2018-01-27 08:13:47.185|Main thread> 0) RigidBodies: 2471, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:13:47.186|Main thread> 0) Constraints: 0
- 2018-01-27 08:14:47.197|Main thread> Process information Periodic Check:
- 2018-01-27 08:14:47.198|Main thread> Managed Memory: 3,388,953,776 B
- 2018-01-27 08:14:47.203|Main thread> Private Memory: 9,433,186,304 B
- 2018-01-27 08:14:47.203|Main thread> Nr of Threads: 53
- 2018-01-27 08:14:47.203|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:14:47.203|Main thread> Current:
- 2018-01-27 08:14:47.204|Main thread> Paged Memory: 9,433,186,304 B
- 2018-01-27 08:14:47.204|Main thread> Working Set: 6,048,182,272 B
- 2018-01-27 08:14:47.204|Main thread> Virtual Memory: 10,806,734,848 B
- 2018-01-27 08:14:47.204|Main thread> Peak:
- 2018-01-27 08:14:47.204|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:14:47.204|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:14:47.205|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:14:47.205|Main thread> Number of Worlds: 1
- 2018-01-27 08:14:47.205|Main thread> 0) RigidBodies: 2469, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:14:47.205|Main thread> 0) Constraints: 0
- 2018-01-27 08:15:34.545|Main thread> Autosave initiated
- 2018-01-27 08:15:34.545|Main thread> Character state: True
- 2018-01-27 08:15:34.545|Main thread> IsServer: True
- 2018-01-27 08:15:34.545|Main thread> MyAsyncSaving.InProgress: False
- 2018-01-27 08:15:34.545|Main thread> Autosave
- 2018-01-27 08:15:34.545|Main thread> Saving world - START
- 2018-01-27 08:15:34.546|Main thread> Making world state snapshot.
- 2018-01-27 08:15:34.546|Main thread> Process information Before snapshot.:
- 2018-01-27 08:15:34.546|Main thread> Managed Memory: 3,387,603,464 B
- 2018-01-27 08:15:34.549|Main thread> Private Memory: 9,433,657,344 B
- 2018-01-27 08:15:34.549|Main thread> Nr of Threads: 53
- 2018-01-27 08:15:34.549|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:15:34.549|Main thread> Current:
- 2018-01-27 08:15:34.550|Main thread> Paged Memory: 9,433,657,344 B
- 2018-01-27 08:15:34.550|Main thread> Working Set: 6,048,657,408 B
- 2018-01-27 08:15:34.550|Main thread> Virtual Memory: 10,806,734,848 B
- 2018-01-27 08:15:34.550|Main thread> Peak:
- 2018-01-27 08:15:34.550|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:15:34.550|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:15:34.550|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:15:34.623|Main thread> Process information After snapshot.:
- 2018-01-27 08:15:34.623|Main thread> Managed Memory: 3,397,964,960 B
- 2018-01-27 08:15:34.627|Main thread> Private Memory: 9,443,422,208 B
- 2018-01-27 08:15:34.627|Main thread> Nr of Threads: 53
- 2018-01-27 08:15:34.627|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:15:34.627|Main thread> Current:
- 2018-01-27 08:15:34.627|Main thread> Paged Memory: 9,443,422,208 B
- 2018-01-27 08:15:34.627|Main thread> Working Set: 6,058,446,848 B
- 2018-01-27 08:15:34.627|Main thread> Virtual Memory: 10,806,734,848 B
- 2018-01-27 08:15:34.627|Main thread> Peak:
- 2018-01-27 08:15:34.628|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:15:34.628|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:15:34.628|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:15:34.628|Main thread> Process information Directory cleanup:
- 2018-01-27 08:15:34.628|Main thread> Managed Memory: 3,398,529,520 B
- 2018-01-27 08:15:34.631|Main thread> Private Memory: 9,443,946,496 B
- 2018-01-27 08:15:34.631|Main thread> Nr of Threads: 53
- 2018-01-27 08:15:34.631|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:15:34.631|Main thread> Current:
- 2018-01-27 08:15:34.632|Main thread> Paged Memory: 9,443,946,496 B
- 2018-01-27 08:15:34.632|Main thread> Working Set: 6,058,979,328 B
- 2018-01-27 08:15:34.632|Main thread> Virtual Memory: 10,806,734,848 B
- 2018-01-27 08:15:34.632|Main thread> Peak:
- 2018-01-27 08:15:34.632|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:15:34.632|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:15:34.632|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:15:34.632|Main thread> Saving world - END
- 2018-01-27 08:15:34.633|Worker Logic 0> Session snapshot save - START
- 2018-01-27 08:15:34.633|Worker Logic 0> Checking file access for files in target dir.
- 2018-01-27 08:15:34.634|Worker Logic 0> Cleaning up old save.
- 2018-01-27 08:15:34.634|Worker Logic 0> Saving snapshot files to drive.
- 2018-01-27 08:15:35.498|Worker Logic 0> Core Data success: True
- 2018-01-27 08:15:35.527|Worker Logic 0> Voxel success: True
- 2018-01-27 08:15:35.527|Worker Logic 0> SaveLastSessionInfo success: True
- 2018-01-27 08:15:35.527|Worker Logic 0> Saving success: True
- 2018-01-27 08:15:35.527|Worker Logic 0> Saving succeeded, moving files from .new into save folder.
- 2018-01-27 08:15:35.532|Worker Logic 0> Making backup.
- 2018-01-27 08:15:35.545|Worker Logic 0> Session snapshot save - END
- 2018-01-27 08:15:47.213|Main thread> Process information Periodic Check:
- 2018-01-27 08:15:47.214|Main thread> Managed Memory: 3,401,146,856 B
- 2018-01-27 08:15:47.217|Main thread> Private Memory: 9,462,267,904 B
- 2018-01-27 08:15:47.217|Main thread> Nr of Threads: 53
- 2018-01-27 08:15:47.217|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:15:47.217|Main thread> Current:
- 2018-01-27 08:15:47.218|Main thread> Paged Memory: 9,462,267,904 B
- 2018-01-27 08:15:47.218|Main thread> Working Set: 6,050,557,952 B
- 2018-01-27 08:15:47.218|Main thread> Virtual Memory: 10,826,301,440 B
- 2018-01-27 08:15:47.218|Main thread> Peak:
- 2018-01-27 08:15:47.218|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:15:47.218|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:15:47.218|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:15:47.218|Main thread> Number of Worlds: 1
- 2018-01-27 08:15:47.218|Main thread> 0) RigidBodies: 2470, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:15:47.219|Main thread> 0) Constraints: 0
- 2018-01-27 08:16:47.231|Main thread> Process information Periodic Check:
- 2018-01-27 08:16:47.231|Main thread> Managed Memory: 3,405,730,920 B
- 2018-01-27 08:16:47.238|Main thread> Private Memory: 9,461,944,320 B
- 2018-01-27 08:16:47.238|Main thread> Nr of Threads: 53
- 2018-01-27 08:16:47.238|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:16:47.238|Main thread> Current:
- 2018-01-27 08:16:47.238|Main thread> Paged Memory: 9,461,944,320 B
- 2018-01-27 08:16:47.238|Main thread> Working Set: 6,050,283,520 B
- 2018-01-27 08:16:47.238|Main thread> Virtual Memory: 10,842,882,048 B
- 2018-01-27 08:16:47.238|Main thread> Peak:
- 2018-01-27 08:16:47.239|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:16:47.239|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:16:47.239|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:16:47.239|Main thread> Number of Worlds: 1
- 2018-01-27 08:16:47.239|Main thread> 0) RigidBodies: 2470, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:16:47.239|Main thread> 0) Constraints: 0
- 2018-01-27 08:17:47.246|Main thread> Process information Periodic Check:
- 2018-01-27 08:17:47.247|Main thread> Managed Memory: 3,391,759,312 B
- 2018-01-27 08:17:47.250|Main thread> Private Memory: 9,462,603,776 B
- 2018-01-27 08:17:47.250|Main thread> Nr of Threads: 53
- 2018-01-27 08:17:47.250|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:17:47.250|Main thread> Current:
- 2018-01-27 08:17:47.250|Main thread> Paged Memory: 9,462,603,776 B
- 2018-01-27 08:17:47.250|Main thread> Working Set: 6,050,615,296 B
- 2018-01-27 08:17:47.250|Main thread> Virtual Memory: 10,842,882,048 B
- 2018-01-27 08:17:47.250|Main thread> Peak:
- 2018-01-27 08:17:47.251|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:17:47.251|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:17:47.251|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:17:47.251|Main thread> Number of Worlds: 1
- 2018-01-27 08:17:47.251|Main thread> 0) RigidBodies: 2469, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:17:47.251|Main thread> 0) Constraints: 0
- 2018-01-27 08:18:47.264|Main thread> Process information Periodic Check:
- 2018-01-27 08:18:47.264|Main thread> Managed Memory: 3,392,488,552 B
- 2018-01-27 08:18:47.270|Main thread> Private Memory: 9,463,271,424 B
- 2018-01-27 08:18:47.270|Main thread> Nr of Threads: 54
- 2018-01-27 08:18:47.270|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:18:47.270|Main thread> Current:
- 2018-01-27 08:18:47.270|Main thread> Paged Memory: 9,463,271,424 B
- 2018-01-27 08:18:47.270|Main thread> Working Set: 6,051,074,048 B
- 2018-01-27 08:18:47.270|Main thread> Virtual Memory: 10,847,076,352 B
- 2018-01-27 08:18:47.270|Main thread> Peak:
- 2018-01-27 08:18:47.271|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:18:47.271|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:18:47.271|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:18:47.271|Main thread> Number of Worlds: 1
- 2018-01-27 08:18:47.271|Main thread> 0) RigidBodies: 2467, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:18:47.271|Main thread> 0) Constraints: 0
- 2018-01-27 08:19:47.280|Main thread> Process information Periodic Check:
- 2018-01-27 08:19:47.281|Main thread> Managed Memory: 3,397,549,264 B
- 2018-01-27 08:19:47.284|Main thread> Private Memory: 9,463,672,832 B
- 2018-01-27 08:19:47.284|Main thread> Nr of Threads: 53
- 2018-01-27 08:19:47.284|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:19:47.284|Main thread> Current:
- 2018-01-27 08:19:47.284|Main thread> Paged Memory: 9,463,672,832 B
- 2018-01-27 08:19:47.284|Main thread> Working Set: 6,051,594,240 B
- 2018-01-27 08:19:47.284|Main thread> Virtual Memory: 10,842,882,048 B
- 2018-01-27 08:19:47.284|Main thread> Peak:
- 2018-01-27 08:19:47.284|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:19:47.284|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:19:47.284|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:19:47.284|Main thread> Number of Worlds: 1
- 2018-01-27 08:19:47.285|Main thread> 0) RigidBodies: 2468, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:19:47.285|Main thread> 0) Constraints: 0
- 2018-01-27 08:20:34.546|Main thread> Autosave initiated
- 2018-01-27 08:20:34.546|Main thread> Character state: True
- 2018-01-27 08:20:34.546|Main thread> IsServer: True
- 2018-01-27 08:20:34.546|Main thread> MyAsyncSaving.InProgress: False
- 2018-01-27 08:20:34.546|Main thread> Autosave
- 2018-01-27 08:20:34.547|Main thread> Saving world - START
- 2018-01-27 08:20:34.547|Main thread> Making world state snapshot.
- 2018-01-27 08:20:34.547|Main thread> Process information Before snapshot.:
- 2018-01-27 08:20:34.547|Main thread> Managed Memory: 3,395,229,952 B
- 2018-01-27 08:20:34.550|Main thread> Private Memory: 9,463,828,480 B
- 2018-01-27 08:20:34.550|Main thread> Nr of Threads: 53
- 2018-01-27 08:20:34.550|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:20:34.550|Main thread> Current:
- 2018-01-27 08:20:34.551|Main thread> Paged Memory: 9,463,828,480 B
- 2018-01-27 08:20:34.551|Main thread> Working Set: 6,051,950,592 B
- 2018-01-27 08:20:34.551|Main thread> Virtual Memory: 10,842,882,048 B
- 2018-01-27 08:20:34.551|Main thread> Peak:
- 2018-01-27 08:20:34.551|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:20:34.551|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:20:34.551|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:20:34.614|Main thread> Process information After snapshot.:
- 2018-01-27 08:20:34.615|Main thread> Managed Memory: 3,406,221,832 B
- 2018-01-27 08:20:34.618|Main thread> Private Memory: 9,472,806,912 B
- 2018-01-27 08:20:34.618|Main thread> Nr of Threads: 53
- 2018-01-27 08:20:34.618|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:20:34.618|Main thread> Current:
- 2018-01-27 08:20:34.618|Main thread> Paged Memory: 9,472,806,912 B
- 2018-01-27 08:20:34.618|Main thread> Working Set: 6,060,933,120 B
- 2018-01-27 08:20:34.618|Main thread> Virtual Memory: 10,842,882,048 B
- 2018-01-27 08:20:34.618|Main thread> Peak:
- 2018-01-27 08:20:34.619|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:20:34.619|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:20:34.619|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:20:34.619|Main thread> Process information Directory cleanup:
- 2018-01-27 08:20:34.619|Main thread> Managed Memory: 3,406,754,312 B
- 2018-01-27 08:20:34.638|Main thread> Private Memory: 9,473,396,736 B
- 2018-01-27 08:20:34.638|Main thread> Nr of Threads: 53
- 2018-01-27 08:20:34.638|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:20:34.638|Main thread> Current:
- 2018-01-27 08:20:34.639|Main thread> Paged Memory: 9,473,396,736 B
- 2018-01-27 08:20:34.639|Main thread> Working Set: 6,061,465,600 B
- 2018-01-27 08:20:34.639|Main thread> Virtual Memory: 10,842,882,048 B
- 2018-01-27 08:20:34.639|Main thread> Peak:
- 2018-01-27 08:20:34.639|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:20:34.639|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:20:34.639|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:20:34.639|Main thread> Saving world - END
- 2018-01-27 08:20:34.639|Worker Logic 0> Session snapshot save - START
- 2018-01-27 08:20:34.640|Worker Logic 0> Checking file access for files in target dir.
- 2018-01-27 08:20:34.641|Worker Logic 0> Cleaning up old save.
- 2018-01-27 08:20:34.641|Worker Logic 0> Saving snapshot files to drive.
- 2018-01-27 08:20:35.495|Worker Logic 0> Core Data success: True
- 2018-01-27 08:20:35.514|Worker Logic 0> Voxel success: True
- 2018-01-27 08:20:35.514|Worker Logic 0> SaveLastSessionInfo success: True
- 2018-01-27 08:20:35.514|Worker Logic 0> Saving success: True
- 2018-01-27 08:20:35.514|Worker Logic 0> Saving succeeded, moving files from .new into save folder.
- 2018-01-27 08:20:35.520|Worker Logic 0> Making backup.
- 2018-01-27 08:20:35.539|Worker Logic 0> Session snapshot save - END
- 2018-01-27 08:20:47.299|Main thread> Process information Periodic Check:
- 2018-01-27 08:20:47.300|Main thread> Managed Memory: 3,409,632,736 B
- 2018-01-27 08:20:47.303|Main thread> Private Memory: 9,491,832,832 B
- 2018-01-27 08:20:47.303|Main thread> Nr of Threads: 53
- 2018-01-27 08:20:47.303|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:20:47.303|Main thread> Current:
- 2018-01-27 08:20:47.303|Main thread> Paged Memory: 9,491,832,832 B
- 2018-01-27 08:20:47.303|Main thread> Working Set: 6,072,188,928 B
- 2018-01-27 08:20:47.303|Main thread> Virtual Memory: 10,863,140,864 B
- 2018-01-27 08:20:47.303|Main thread> Peak:
- 2018-01-27 08:20:47.304|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:20:47.304|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:20:47.304|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:20:47.304|Main thread> Number of Worlds: 1
- 2018-01-27 08:20:47.304|Main thread> 0) RigidBodies: 2467, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:20:47.304|Main thread> 0) Constraints: 0
- 2018-01-27 08:21:47.316|Main thread> Process information Periodic Check:
- 2018-01-27 08:21:47.317|Main thread> Managed Memory: 3,411,335,544 B
- 2018-01-27 08:21:47.320|Main thread> Private Memory: 9,491,279,872 B
- 2018-01-27 08:21:47.320|Main thread> Nr of Threads: 53
- 2018-01-27 08:21:47.320|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:21:47.320|Main thread> Current:
- 2018-01-27 08:21:47.321|Main thread> Paged Memory: 9,491,279,872 B
- 2018-01-27 08:21:47.321|Main thread> Working Set: 6,071,549,952 B
- 2018-01-27 08:21:47.321|Main thread> Virtual Memory: 10,863,140,864 B
- 2018-01-27 08:21:47.321|Main thread> Peak:
- 2018-01-27 08:21:47.321|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:21:47.321|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:21:47.321|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:21:47.321|Main thread> Number of Worlds: 1
- 2018-01-27 08:21:47.321|Main thread> 0) RigidBodies: 2466, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:21:47.322|Main thread> 0) Constraints: 0
- 2018-01-27 08:22:47.333|Main thread> Process information Periodic Check:
- 2018-01-27 08:22:47.333|Main thread> Managed Memory: 3,409,509,784 B
- 2018-01-27 08:22:47.336|Main thread> Private Memory: 9,491,734,528 B
- 2018-01-27 08:22:47.336|Main thread> Nr of Threads: 53
- 2018-01-27 08:22:47.336|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:22:47.336|Main thread> Current:
- 2018-01-27 08:22:47.337|Main thread> Paged Memory: 9,491,734,528 B
- 2018-01-27 08:22:47.337|Main thread> Working Set: 6,071,848,960 B
- 2018-01-27 08:22:47.337|Main thread> Virtual Memory: 10,863,140,864 B
- 2018-01-27 08:22:47.337|Main thread> Peak:
- 2018-01-27 08:22:47.337|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:22:47.337|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:22:47.337|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:22:47.337|Main thread> Number of Worlds: 1
- 2018-01-27 08:22:47.337|Main thread> 0) RigidBodies: 2466, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:22:47.338|Main thread> 0) Constraints: 0
- 2018-01-27 08:23:47.349|Main thread> Process information Periodic Check:
- 2018-01-27 08:23:47.350|Main thread> Managed Memory: 3,401,251,424 B
- 2018-01-27 08:23:47.355|Main thread> Private Memory: 9,492,054,016 B
- 2018-01-27 08:23:47.355|Main thread> Nr of Threads: 54
- 2018-01-27 08:23:47.355|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:23:47.355|Main thread> Current:
- 2018-01-27 08:23:47.356|Main thread> Paged Memory: 9,492,054,016 B
- 2018-01-27 08:23:47.356|Main thread> Working Set: 6,072,176,640 B
- 2018-01-27 08:23:47.356|Main thread> Virtual Memory: 10,867,335,168 B
- 2018-01-27 08:23:47.356|Main thread> Peak:
- 2018-01-27 08:23:47.356|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:23:47.356|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:23:47.356|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:23:47.356|Main thread> Number of Worlds: 1
- 2018-01-27 08:23:47.356|Main thread> 0) RigidBodies: 2470, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:23:47.357|Main thread> 0) Constraints: 0
- 2018-01-27 08:24:47.371|Main thread> Process information Periodic Check:
- 2018-01-27 08:24:47.372|Main thread> Managed Memory: 3,405,337,288 B
- 2018-01-27 08:24:47.375|Main thread> Private Memory: 9,483,698,176 B
- 2018-01-27 08:24:47.375|Main thread> Nr of Threads: 53
- 2018-01-27 08:24:47.375|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:24:47.375|Main thread> Current:
- 2018-01-27 08:24:47.375|Main thread> Paged Memory: 9,483,698,176 B
- 2018-01-27 08:24:47.375|Main thread> Working Set: 6,084,534,272 B
- 2018-01-27 08:24:47.375|Main thread> Virtual Memory: 10,852,007,936 B
- 2018-01-27 08:24:47.375|Main thread> Peak:
- 2018-01-27 08:24:47.376|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:24:47.376|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:24:47.376|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:24:47.376|Main thread> Number of Worlds: 1
- 2018-01-27 08:24:47.376|Main thread> 0) RigidBodies: 2470, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:24:47.376|Main thread> 0) Constraints: 0
- 2018-01-27 08:25:34.551|Main thread> Autosave initiated
- 2018-01-27 08:25:34.551|Main thread> Character state: True
- 2018-01-27 08:25:34.551|Main thread> IsServer: True
- 2018-01-27 08:25:34.551|Main thread> MyAsyncSaving.InProgress: False
- 2018-01-27 08:25:34.551|Main thread> Autosave
- 2018-01-27 08:25:34.551|Main thread> Saving world - START
- 2018-01-27 08:25:34.551|Main thread> Making world state snapshot.
- 2018-01-27 08:25:34.551|Main thread> Process information Before snapshot.:
- 2018-01-27 08:25:34.552|Main thread> Managed Memory: 3,407,378,136 B
- 2018-01-27 08:25:34.555|Main thread> Private Memory: 9,484,095,488 B
- 2018-01-27 08:25:34.555|Main thread> Nr of Threads: 53
- 2018-01-27 08:25:34.555|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:25:34.555|Main thread> Current:
- 2018-01-27 08:25:34.555|Main thread> Paged Memory: 9,484,095,488 B
- 2018-01-27 08:25:34.555|Main thread> Working Set: 6,084,755,456 B
- 2018-01-27 08:25:34.555|Main thread> Virtual Memory: 10,852,007,936 B
- 2018-01-27 08:25:34.555|Main thread> Peak:
- 2018-01-27 08:25:34.556|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:25:34.556|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:25:34.556|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:25:34.627|Main thread> Process information After snapshot.:
- 2018-01-27 08:25:34.628|Main thread> Managed Memory: 3,416,875,304 B
- 2018-01-27 08:25:34.631|Main thread> Private Memory: 9,494,581,248 B
- 2018-01-27 08:25:34.631|Main thread> Nr of Threads: 53
- 2018-01-27 08:25:34.631|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:25:34.631|Main thread> Current:
- 2018-01-27 08:25:34.632|Main thread> Paged Memory: 9,494,581,248 B
- 2018-01-27 08:25:34.632|Main thread> Working Set: 6,095,261,696 B
- 2018-01-27 08:25:34.632|Main thread> Virtual Memory: 10,852,007,936 B
- 2018-01-27 08:25:34.632|Main thread> Peak:
- 2018-01-27 08:25:34.632|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:25:34.632|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:25:34.632|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:25:34.632|Main thread> Process information Directory cleanup:
- 2018-01-27 08:25:34.633|Main thread> Managed Memory: 3,417,440,472 B
- 2018-01-27 08:25:34.636|Main thread> Private Memory: 9,495,171,072 B
- 2018-01-27 08:25:34.636|Main thread> Nr of Threads: 53
- 2018-01-27 08:25:34.636|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:25:34.636|Main thread> Current:
- 2018-01-27 08:25:34.637|Main thread> Paged Memory: 9,495,171,072 B
- 2018-01-27 08:25:34.637|Main thread> Working Set: 6,095,818,752 B
- 2018-01-27 08:25:34.637|Main thread> Virtual Memory: 10,852,007,936 B
- 2018-01-27 08:25:34.637|Main thread> Peak:
- 2018-01-27 08:25:34.637|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:25:34.637|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:25:34.637|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:25:34.637|Main thread> Saving world - END
- 2018-01-27 08:25:34.638|Worker Logic 0> Session snapshot save - START
- 2018-01-27 08:25:34.638|Worker Logic 0> Checking file access for files in target dir.
- 2018-01-27 08:25:34.639|Worker Logic 0> Cleaning up old save.
- 2018-01-27 08:25:34.639|Worker Logic 0> Saving snapshot files to drive.
- 2018-01-27 08:25:35.515|Worker Logic 0> Core Data success: True
- 2018-01-27 08:25:35.543|Worker Logic 0> Voxel success: True
- 2018-01-27 08:25:35.543|Worker Logic 0> SaveLastSessionInfo success: True
- 2018-01-27 08:25:35.543|Worker Logic 0> Saving success: True
- 2018-01-27 08:25:35.543|Worker Logic 0> Saving succeeded, moving files from .new into save folder.
- 2018-01-27 08:25:35.549|Worker Logic 0> Making backup.
- 2018-01-27 08:25:35.561|Worker Logic 0> Session snapshot save - END
- 2018-01-27 08:25:47.388|Main thread> Process information Periodic Check:
- 2018-01-27 08:25:47.388|Main thread> Managed Memory: 3,421,811,448 B
- 2018-01-27 08:25:47.391|Main thread> Private Memory: 9,506,095,104 B
- 2018-01-27 08:25:47.391|Main thread> Nr of Threads: 53
- 2018-01-27 08:25:47.391|Main thread> Simulation Speed: 0.77
- 2018-01-27 08:25:47.391|Main thread> Current:
- 2018-01-27 08:25:47.392|Main thread> Paged Memory: 9,506,095,104 B
- 2018-01-27 08:25:47.392|Main thread> Working Set: 6,097,149,952 B
- 2018-01-27 08:25:47.392|Main thread> Virtual Memory: 10,864,590,848 B
- 2018-01-27 08:25:47.392|Main thread> Peak:
- 2018-01-27 08:25:47.392|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:25:47.392|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:25:47.392|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:25:47.392|Main thread> Number of Worlds: 1
- 2018-01-27 08:25:47.393|Main thread> 0) RigidBodies: 2473, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:25:47.393|Main thread> 0) Constraints: 0
- 2018-01-27 08:26:47.409|Main thread> Process information Periodic Check:
- 2018-01-27 08:26:47.409|Main thread> Managed Memory: 3,424,881,520 B
- 2018-01-27 08:26:47.413|Main thread> Private Memory: 9,507,528,704 B
- 2018-01-27 08:26:47.413|Main thread> Nr of Threads: 53
- 2018-01-27 08:26:47.413|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:26:47.413|Main thread> Current:
- 2018-01-27 08:26:47.413|Main thread> Paged Memory: 9,507,528,704 B
- 2018-01-27 08:26:47.413|Main thread> Working Set: 6,097,887,232 B
- 2018-01-27 08:26:47.413|Main thread> Virtual Memory: 10,864,590,848 B
- 2018-01-27 08:26:47.413|Main thread> Peak:
- 2018-01-27 08:26:47.414|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:26:47.414|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:26:47.414|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:26:47.414|Main thread> Number of Worlds: 1
- 2018-01-27 08:26:47.414|Main thread> 0) RigidBodies: 2471, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:26:47.415|Main thread> 0) Constraints: 0
- 2018-01-27 08:27:47.425|Main thread> Process information Periodic Check:
- 2018-01-27 08:27:47.425|Main thread> Managed Memory: 3,409,264,648 B
- 2018-01-27 08:27:47.428|Main thread> Private Memory: 9,508,327,424 B
- 2018-01-27 08:27:47.428|Main thread> Nr of Threads: 54
- 2018-01-27 08:27:47.428|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:27:47.428|Main thread> Current:
- 2018-01-27 08:27:47.429|Main thread> Paged Memory: 9,508,327,424 B
- 2018-01-27 08:27:47.429|Main thread> Working Set: 6,098,558,976 B
- 2018-01-27 08:27:47.429|Main thread> Virtual Memory: 10,868,785,152 B
- 2018-01-27 08:27:47.429|Main thread> Peak:
- 2018-01-27 08:27:47.429|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:27:47.429|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:27:47.429|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:27:47.429|Main thread> Number of Worlds: 1
- 2018-01-27 08:27:47.430|Main thread> 0) RigidBodies: 2470, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:27:47.430|Main thread> 0) Constraints: 0
- 2018-01-27 08:28:47.442|Main thread> Process information Periodic Check:
- 2018-01-27 08:28:47.442|Main thread> Managed Memory: 3,409,113,656 B
- 2018-01-27 08:28:47.446|Main thread> Private Memory: 9,494,540,288 B
- 2018-01-27 08:28:47.446|Main thread> Nr of Threads: 55
- 2018-01-27 08:28:47.446|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:28:47.446|Main thread> Current:
- 2018-01-27 08:28:47.446|Main thread> Paged Memory: 9,494,540,288 B
- 2018-01-27 08:28:47.446|Main thread> Working Set: 6,114,021,376 B
- 2018-01-27 08:28:47.446|Main thread> Virtual Memory: 10,872,979,456 B
- 2018-01-27 08:28:47.446|Main thread> Peak:
- 2018-01-27 08:28:47.447|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:28:47.447|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:28:47.447|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:28:47.447|Main thread> Number of Worlds: 1
- 2018-01-27 08:28:47.447|Main thread> 0) RigidBodies: 2472, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:28:47.447|Main thread> 0) Constraints: 0
- 2018-01-27 08:29:47.459|Main thread> Process information Periodic Check:
- 2018-01-27 08:29:47.459|Main thread> Managed Memory: 3,413,477,728 B
- 2018-01-27 08:29:47.465|Main thread> Private Memory: 9,495,486,464 B
- 2018-01-27 08:29:47.465|Main thread> Nr of Threads: 54
- 2018-01-27 08:29:47.465|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:29:47.465|Main thread> Current:
- 2018-01-27 08:29:47.465|Main thread> Paged Memory: 9,495,486,464 B
- 2018-01-27 08:29:47.465|Main thread> Working Set: 6,131,920,896 B
- 2018-01-27 08:29:47.465|Main thread> Virtual Memory: 10,868,785,152 B
- 2018-01-27 08:29:47.465|Main thread> Peak:
- 2018-01-27 08:29:47.466|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:29:47.466|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:29:47.466|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:29:47.466|Main thread> Number of Worlds: 1
- 2018-01-27 08:29:47.466|Main thread> 0) RigidBodies: 2471, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:29:47.466|Main thread> 0) Constraints: 0
- 2018-01-27 08:30:26.989|Main thread> Player entered: firewalker1959 (76561198019647632)
- 2018-01-27 08:30:32.833|Main thread> World request received: firewalker1959
- 2018-01-27 08:30:32.834|Main thread> ...responding
- 2018-01-27 08:30:34.554|Main thread> Autosave initiated
- 2018-01-27 08:30:34.554|Main thread> Character state: True
- 2018-01-27 08:30:34.554|Main thread> IsServer: True
- 2018-01-27 08:30:34.554|Main thread> MyAsyncSaving.InProgress: False
- 2018-01-27 08:30:34.554|Main thread> Autosave
- 2018-01-27 08:30:34.554|Main thread> Saving world - START
- 2018-01-27 08:30:34.555|Main thread> Making world state snapshot.
- 2018-01-27 08:30:34.555|Main thread> Process information Before snapshot.:
- 2018-01-27 08:30:34.555|Main thread> Managed Memory: 3,428,607,144 B
- 2018-01-27 08:30:34.560|Main thread> Private Memory: 9,487,110,144 B
- 2018-01-27 08:30:34.560|Main thread> Nr of Threads: 54
- 2018-01-27 08:30:34.560|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:30:34.560|Main thread> Current:
- 2018-01-27 08:30:34.560|Main thread> Paged Memory: 9,487,110,144 B
- 2018-01-27 08:30:34.560|Main thread> Working Set: 6,135,439,360 B
- 2018-01-27 08:30:34.560|Main thread> Virtual Memory: 10,863,316,992 B
- 2018-01-27 08:30:34.560|Main thread> Peak:
- 2018-01-27 08:30:34.561|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:30:34.561|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:30:34.561|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:30:34.650|Main thread> Process information After snapshot.:
- 2018-01-27 08:30:34.651|Main thread> Managed Memory: 3,438,965,072 B
- 2018-01-27 08:30:34.654|Main thread> Private Memory: 9,492,914,176 B
- 2018-01-27 08:30:34.654|Main thread> Nr of Threads: 54
- 2018-01-27 08:30:34.654|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:30:34.654|Main thread> Current:
- 2018-01-27 08:30:34.655|Main thread> Paged Memory: 9,492,914,176 B
- 2018-01-27 08:30:34.655|Main thread> Working Set: 6,141,243,392 B
- 2018-01-27 08:30:34.655|Main thread> Virtual Memory: 10,863,316,992 B
- 2018-01-27 08:30:34.655|Main thread> Peak:
- 2018-01-27 08:30:34.655|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:30:34.655|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:30:34.655|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:30:34.655|Main thread> Process information Directory cleanup:
- 2018-01-27 08:30:34.655|Main thread> Managed Memory: 3,439,532,520 B
- 2018-01-27 08:30:34.658|Main thread> Private Memory: 9,492,914,176 B
- 2018-01-27 08:30:34.658|Main thread> Nr of Threads: 54
- 2018-01-27 08:30:34.658|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:30:34.658|Main thread> Current:
- 2018-01-27 08:30:34.659|Main thread> Paged Memory: 9,492,914,176 B
- 2018-01-27 08:30:34.659|Main thread> Working Set: 6,141,243,392 B
- 2018-01-27 08:30:34.659|Main thread> Virtual Memory: 10,863,316,992 B
- 2018-01-27 08:30:34.659|Main thread> Peak:
- 2018-01-27 08:30:34.659|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:30:34.659|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:30:34.659|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:30:34.659|Main thread> Saving world - END
- 2018-01-27 08:30:34.660|Worker Logic 0> Session snapshot save - START
- 2018-01-27 08:30:34.660|Worker Logic 0> Checking file access for files in target dir.
- 2018-01-27 08:30:34.661|Worker Logic 0> Cleaning up old save.
- 2018-01-27 08:30:34.661|Worker Logic 0> Saving snapshot files to drive.
- 2018-01-27 08:30:35.531|Worker Logic 0> Core Data success: True
- 2018-01-27 08:30:35.559|Worker Logic 0> Voxel success: True
- 2018-01-27 08:30:35.559|Worker Logic 0> SaveLastSessionInfo success: True
- 2018-01-27 08:30:35.559|Worker Logic 0> Saving success: True
- 2018-01-27 08:30:35.559|Worker Logic 0> Saving succeeded, moving files from .new into save folder.
- 2018-01-27 08:30:35.565|Worker Logic 0> Making backup.
- 2018-01-27 08:30:35.579|Worker Logic 0> Session snapshot save - END
- 2018-01-27 08:30:47.484|Main thread> Process information Periodic Check:
- 2018-01-27 08:30:47.485|Main thread> Managed Memory: 3,443,523,816 B
- 2018-01-27 08:30:47.488|Main thread> Private Memory: 9,506,009,088 B
- 2018-01-27 08:30:47.488|Main thread> Nr of Threads: 54
- 2018-01-27 08:30:47.488|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:30:47.488|Main thread> Current:
- 2018-01-27 08:30:47.488|Main thread> Paged Memory: 9,506,009,088 B
- 2018-01-27 08:30:47.488|Main thread> Working Set: 6,147,567,616 B
- 2018-01-27 08:30:47.488|Main thread> Virtual Memory: 10,863,316,992 B
- 2018-01-27 08:30:47.488|Main thread> Peak:
- 2018-01-27 08:30:47.489|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:30:47.489|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:30:47.489|Main thread> Virtual Memory: 10,936,795,136 B
- 2018-01-27 08:30:47.489|Main thread> Number of Worlds: 1
- 2018-01-27 08:30:47.489|Main thread> 0) RigidBodies: 2474, ActiveRigidBodies: 0, CharacterRigidBodies: 17
- 2018-01-27 08:30:47.489|Main thread> 0) Constraints: 0
- 2018-01-27 08:31:47.496|Main thread> Process information Periodic Check:
- 2018-01-27 08:31:47.497|Main thread> Managed Memory: 3,657,084,424 B
- 2018-01-27 08:31:47.504|Main thread> Private Memory: 9,652,985,856 B
- 2018-01-27 08:31:47.504|Main thread> Nr of Threads: 54
- 2018-01-27 08:31:47.504|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:31:47.504|Main thread> Current:
- 2018-01-27 08:31:47.505|Main thread> Paged Memory: 9,652,985,856 B
- 2018-01-27 08:31:47.505|Main thread> Working Set: 6,184,996,864 B
- 2018-01-27 08:31:47.505|Main thread> Virtual Memory: 10,999,083,008 B
- 2018-01-27 08:31:47.505|Main thread> Peak:
- 2018-01-27 08:31:47.505|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:31:47.505|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:31:47.505|Main thread> Virtual Memory: 11,007,447,040 B
- 2018-01-27 08:31:47.505|Main thread> Number of Worlds: 1
- 2018-01-27 08:31:47.505|Main thread> 0) RigidBodies: 2474, ActiveRigidBodies: 0, CharacterRigidBodies: 18
- 2018-01-27 08:31:47.506|Main thread> 0) Constraints: 0
- 2018-01-27 08:31:50.362|Main thread> Player character died. Id : 76561198019647632
- 2018-01-27 08:32:47.513|Main thread> Process information Periodic Check:
- 2018-01-27 08:32:47.514|Main thread> Managed Memory: 3,475,281,816 B
- 2018-01-27 08:32:47.517|Main thread> Private Memory: 9,653,149,696 B
- 2018-01-27 08:32:47.517|Main thread> Nr of Threads: 54
- 2018-01-27 08:32:47.517|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:32:47.517|Main thread> Current:
- 2018-01-27 08:32:47.517|Main thread> Paged Memory: 9,653,149,696 B
- 2018-01-27 08:32:47.517|Main thread> Working Set: 6,185,431,040 B
- 2018-01-27 08:32:47.517|Main thread> Virtual Memory: 10,999,279,616 B
- 2018-01-27 08:32:47.517|Main thread> Peak:
- 2018-01-27 08:32:47.518|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:32:47.518|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:32:47.518|Main thread> Virtual Memory: 11,020,152,832 B
- 2018-01-27 08:32:47.518|Main thread> Number of Worlds: 1
- 2018-01-27 08:32:47.518|Main thread> 0) RigidBodies: 2496, ActiveRigidBodies: 0, CharacterRigidBodies: 18
- 2018-01-27 08:32:47.518|Main thread> 0) Constraints: 15
- 2018-01-27 08:33:47.530|Main thread> Process information Periodic Check:
- 2018-01-27 08:33:47.530|Main thread> Managed Memory: 3,474,587,456 B
- 2018-01-27 08:33:47.533|Main thread> Private Memory: 9,653,239,808 B
- 2018-01-27 08:33:47.533|Main thread> Nr of Threads: 55
- 2018-01-27 08:33:47.533|Main thread> Simulation Speed: 1.00
- 2018-01-27 08:33:47.533|Main thread> Current:
- 2018-01-27 08:33:47.534|Main thread> Paged Memory: 9,653,239,808 B
- 2018-01-27 08:33:47.534|Main thread> Working Set: 6,185,623,552 B
- 2018-01-27 08:33:47.534|Main thread> Virtual Memory: 11,003,473,920 B
- 2018-01-27 08:33:47.534|Main thread> Peak:
- 2018-01-27 08:33:47.534|Main thread> Paged Memory: 9,694,924,800 B
- 2018-01-27 08:33:47.534|Main thread> Working Set: 6,499,725,312 B
- 2018-01-27 08:33:47.534|Main thread> Virtual Memory: 11,020,152,832 B
- 2018-01-27 08:33:47.534|Main thread> Number of Worlds: 1
- 2018-01-27 08:33:47.535|Main thread> 0) RigidBodies: 2480, ActiveRigidBodies: 0, CharacterRigidBodies: 18
- 2018-01-27 08:33:47.535|Main thread> 0) Constraints: 0
- 2018-01-27 08:34:03.923|Render thread> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
- at VRage.Library.ParallelWorkers.WorkerManager.JoinInternal(WorkId work)
- at VRageRender.MyRenderingDispatcher.DoRecordingWork(Queue`1 commandListQueue)
- at VRageRender.MyRenderingDispatcher.RecordCommandLists(MyCullQuery processedCullQuery, Queue`1 outCommandLists)
- at VRageRender.MyGeometryRenderer.Render(Queue`1 commandLists)
- at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion)
- at VRageRender.MyRender11.DrawScene()
- at VRageRender.MyRender11.Draw(Boolean draw)
- at VRageRender.ExternalApp.MyRenderThread.Draw()
- at VRageRender.ExternalApp.MyRenderThread.RenderCallback()
- at SharpDX.Windows.RenderLoop.Run(Control form, RenderCallback renderCallback, Boolean useApplicationDoEvents)
- at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param)
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- at System.Threading.ThreadHelper.ThreadStart(Object obj)
- 2018-01-27 08:34:03.925|Render thread> Hiding window
- 2018-01-27 08:34:03.927|External Debugging Listener> External debugger: interrupted.
- 2018-01-27 08:34:03.931|Render thread> Network readers disposed
- 2018-01-27 08:34:03.951|Main thread> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
- at Sandbox.Game.EntityComponents.Character.MyCharacterMovementComponent.ApplyNetworkInputs()
- at Sandbox.Game.EntityComponents.Character.MyCharacterMovementComponent.MoveAndRotate()
- at VRage.Systems.MyUpdateScheduler.RunFixedUpdates()
- at VRage.Systems.MyUpdateScheduler.RunUpdates(TimeSpan currentTime)
- at Sandbox.Game.World.MySession.UpdateComponents()
- at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
- at Sandbox.MySandboxGame.Update()
- at Sandbox.Engine.Platform.Game.UpdateInternal()
- at Sandbox.Engine.Platform.Game.RunSingleFrame()
- at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
- at Sandbox.Engine.Platform.Game.RunLoop()
- at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
- at Medieval.MyProgram.Main(String[] args)
- 2018-01-27 08:34:04.071|Render thread> Hiding window done
- 2018-01-27 08:34:04.071|Render thread> Showing message
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