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Realdude19

Crash-1-27-18

Jan 27th, 2018
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  1. 2018-01-27 07:59:46.814> Log Started
  2. 2018-01-27 07:59:46.815> Timezone (local - UTC): -8h
  3. 2018-01-27 07:59:46.815> App Version: 0.6.2.41AB9C
  4. 2018-01-27 07:59:46.815> Steam build: Always true
  5. 2018-01-27 07:59:46.815> Is official: True [NO][IS][NAMP]
  6. 2018-01-27 07:59:46.815> Environment.ProcessorCount: 16
  7. 2018-01-27 07:59:46.815> Environment.OSVersion: Microsoft Windows NT 10.0.16299.0
  8. 2018-01-27 07:59:46.815> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe"
  9. 2018-01-27 07:59:46.816> Environment.Version: 4.6.2 or later (461308)
  10. 2018-01-27 07:59:46.816> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
  11. 2018-01-27 07:59:46.816> Default Culture: en-US
  12. 2018-01-27 07:59:46.816> Default UI Culture: en-US
  13. 2018-01-27 07:59:46.816> IsAdmin: False
  14. 2018-01-27 07:59:46.822|Main thread> MyConfig.Load() - START
  15. 2018-01-27 07:59:46.825|Main thread> Path: C:\Users\Luke\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  16. 2018-01-27 07:59:46.860|Main thread> RotationHints: False
  17. 2018-01-27 07:59:46.860|Main thread> GraphicsRenderer: DirectX 11
  18. 2018-01-27 07:59:46.861|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  19. 2018-01-27 07:59:46.861|Main thread> Language: 0
  20. 2018-01-27 07:59:46.861|Main thread> ControlsJoystickName: Disabled
  21. 2018-01-27 07:59:46.861|Main thread> GameVersion: 0.6.2.4303772
  22. 2018-01-27 07:59:46.861|Main thread> FirstTimeRun: False
  23. 2018-01-27 07:59:46.861|Main thread> GameVolume: 0.1248373
  24. 2018-01-27 07:59:46.861|Main thread> MusicVolume: 0.008192147
  25. 2018-01-27 07:59:46.861|Main thread> VoiceChatVolume: 0.4964734
  26. 2018-01-27 07:59:46.861|Main thread> HudWarnings: True
  27. 2018-01-27 07:59:46.861|Main thread> VoiceChat: False
  28. 2018-01-27 07:59:46.861|Main thread> EnableMuteWhenNotInFocus: False
  29. 2018-01-27 07:59:46.861|Main thread> EnableDynamicMusic: True
  30. 2018-01-27 07:59:46.861|Main thread> VideoAdapter: 0
  31. 2018-01-27 07:59:46.861|Main thread> ScreenWidth: 1920
  32. 2018-01-27 07:59:46.861|Main thread> ScreenHeight: 1080
  33. 2018-01-27 07:59:46.861|Main thread> RefreshRate: 50000
  34. 2018-01-27 07:59:46.861|Main thread> WindowMode: 1
  35. 2018-01-27 07:59:46.861|Main thread> VerticalSync: True
  36. 2018-01-27 07:59:46.861|Main thread> HardwareCursor: True
  37. 2018-01-27 07:59:46.861|Main thread> RenderQuality: 0
  38. 2018-01-27 07:59:46.861|Main thread> FieldOfView: 86
  39. 2018-01-27 07:59:46.861|Main thread> VegetationViewDistance: 1000
  40. 2018-01-27 07:59:46.861|Main thread> RenderInterpolation: True
  41. 2018-01-27 07:59:46.861|Main thread> GrassDensity: 0
  42. 2018-01-27 07:59:46.861|Main thread> AnisotropicFiltering: 4
  43. 2018-01-27 07:59:46.861|Main thread> FoliageDetails: 3
  44. 2018-01-27 07:59:46.861|Main thread> VoxelQuality: 0
  45. 2018-01-27 07:59:46.861|Main thread> LowMemSwitchToLow: 0
  46. 2018-01-27 07:59:46.861|Main thread> CubeBuilderBuildingMode: 0
  47. 2018-01-27 07:59:46.861|Main thread> AnimatedRotation: True
  48. 2018-01-27 07:59:46.861|Main thread> BuildingSizeHint: True
  49. 2018-01-27 07:59:46.861|Main thread> ShowCrosshair: True
  50. 2018-01-27 07:59:46.861|Main thread> InteractionHints: True
  51. 2018-01-27 07:59:46.861|Main thread> CompressSaveGames: True
  52. 2018-01-27 07:59:46.861|Main thread> ShowPlayerNamesOnHud: True
  53. 2018-01-27 07:59:46.861|Main thread> ReleasingAltResetsCamera: False
  54. 2018-01-27 07:59:46.861|Main thread> WorkerThreads: 16
  55. 2018-01-27 07:59:46.861|Main thread> MutedPlayers:
  56. 2018-01-27 07:59:46.861|Main thread> CaptureMouse: True
  57. 2018-01-27 07:59:46.861|Main thread> ScreenshotSizeMultiplier: 1
  58. 2018-01-27 07:59:46.861|Main thread> MinimalHud: False
  59. 2018-01-27 07:59:46.861|Main thread> TextureQuality: 2
  60. 2018-01-27 07:59:46.861|Main thread> ControlsMouseInvertX: False
  61. 2018-01-27 07:59:46.861|Main thread> ControlsMouseInvertY: False
  62. 2018-01-27 07:59:46.861|Main thread> ControlsMouseSensitivity: 1.655
  63. 2018-01-27 07:59:46.861|Main thread> ControlsJoystickSensitivity: 0.2
  64. 2018-01-27 07:59:46.861|Main thread> Tutorial: 2
  65. 2018-01-27 07:59:46.861|Main thread> GrassDistance: 0
  66. 2018-01-27 07:59:46.861|Main thread> TerrainLodQuality: 3
  67. 2018-01-27 07:59:46.861|Main thread> ShadingQuality: 3
  68. 2018-01-27 07:59:46.861|Main thread> ModelQuality: 3
  69. 2018-01-27 07:59:46.861|Main thread> InteractionHint: 2
  70. 2018-01-27 07:59:46.861|Main thread> DontSendVoicePlayers:
  71. 2018-01-27 07:59:46.862|Main thread> MyConfig.Load() - END
  72. 2018-01-27 07:59:47.783|Main thread> AdapterInfo = {
  73. 2018-01-27 07:59:47.783|Main thread> Name = AMD Radeon (TM) R9 380 Series + DISPLAY1
  74. 2018-01-27 07:59:47.783|Main thread> Description = dev id: 26936, mem: 4269203456, shared mem: 17154838528, Luid: 57806, rev: 241, subsys id: -1819994494, vendor id: 4098
  75. 2018-01-27 07:59:47.783|Main thread> Driver version = 23.20.15002.11
  76. 2018-01-27 07:59:47.783|Main thread> Driver date = 20171206000000.000000-000
  77. 2018-01-27 07:59:47.783|Main thread> DriverUpdateNecessary = False
  78. 2018-01-27 07:59:47.783|Main thread> Adapter id = 0
  79. 2018-01-27 07:59:47.783|Main thread> Supported = True
  80. 2018-01-27 07:59:47.783|Main thread> RAM = 4269203456
  81. 2018-01-27 07:59:47.783|Main thread> Priority = 2
  82. 2018-01-27 07:59:47.783|Main thread> Multithreaded rendering supported = False
  83. 2018-01-27 07:59:47.783|Main thread> Output is attached = True
  84. 2018-01-27 07:59:47.783|Main thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
  85. 2018-01-27 07:59:47.783|Main thread> Display modes = {
  86. 2018-01-27 07:59:47.784|Main thread> DXGIOutput id = 0
  87. 2018-01-27 07:59:47.784|Main thread> 640x480@60Hz
  88. 2018-01-27 07:59:47.784|Main thread> 640x480@75Hz
  89. 2018-01-27 07:59:47.784|Main thread> 640x480@59.94006Hz
  90. 2018-01-27 07:59:47.784|Main thread> 720x480@60Hz
  91. 2018-01-27 07:59:47.784|Main thread> 720x480@59.94006Hz
  92. 2018-01-27 07:59:47.784|Main thread> 720x576@50Hz
  93. 2018-01-27 07:59:47.784|Main thread> 720x576@59.94006Hz
  94. 2018-01-27 07:59:47.784|Main thread> 720x576@59.94006Hz
  95. 2018-01-27 07:59:47.784|Main thread> 800x480@60Hz
  96. 2018-01-27 07:59:47.784|Main thread> 800x480@60Hz
  97. 2018-01-27 07:59:47.784|Main thread> 800x480@75Hz
  98. 2018-01-27 07:59:47.784|Main thread> 800x480@75Hz
  99. 2018-01-27 07:59:47.784|Main thread> 800x480@72Hz
  100. 2018-01-27 07:59:47.784|Main thread> 800x480@72Hz
  101. 2018-01-27 07:59:47.784|Main thread> 800x480@59.94006Hz
  102. 2018-01-27 07:59:47.784|Main thread> 800x480@59.94006Hz
  103. 2018-01-27 07:59:47.784|Main thread> 800x600@60Hz
  104. 2018-01-27 07:59:47.784|Main thread> 800x600@75Hz
  105. 2018-01-27 07:59:47.784|Main thread> 800x600@72Hz
  106. 2018-01-27 07:59:47.784|Main thread> 800x600@59.94006Hz
  107. 2018-01-27 07:59:47.784|Main thread> 800x600@59.94006Hz
  108. 2018-01-27 07:59:47.784|Main thread> 1024x600@60Hz
  109. 2018-01-27 07:59:47.784|Main thread> 1024x600@60Hz
  110. 2018-01-27 07:59:47.784|Main thread> 1024x600@75Hz
  111. 2018-01-27 07:59:47.784|Main thread> 1024x600@75Hz
  112. 2018-01-27 07:59:47.784|Main thread> 1024x600@70Hz
  113. 2018-01-27 07:59:47.784|Main thread> 1024x600@70Hz
  114. 2018-01-27 07:59:47.784|Main thread> 1024x600@59.94006Hz
  115. 2018-01-27 07:59:47.784|Main thread> 1024x600@59.94006Hz
  116. 2018-01-27 07:59:47.784|Main thread> 1024x768@60Hz
  117. 2018-01-27 07:59:47.784|Main thread> 1024x768@75Hz
  118. 2018-01-27 07:59:47.784|Main thread> 1024x768@70Hz
  119. 2018-01-27 07:59:47.784|Main thread> 1024x768@59.94006Hz
  120. 2018-01-27 07:59:47.784|Main thread> 1024x768@59.94006Hz
  121. 2018-01-27 07:59:47.784|Main thread> 1280x720@60Hz
  122. 2018-01-27 07:59:47.784|Main thread> 1280x720@50Hz
  123. 2018-01-27 07:59:47.784|Main thread> 1280x720@59.94006Hz
  124. 2018-01-27 07:59:47.784|Main thread> 1280x768@60Hz
  125. 2018-01-27 07:59:47.784|Main thread> 1280x768@60Hz
  126. 2018-01-27 07:59:47.784|Main thread> 1280x768@59.94006Hz
  127. 2018-01-27 07:59:47.784|Main thread> 1280x768@59.94006Hz
  128. 2018-01-27 07:59:47.784|Main thread> 1280x800@60Hz
  129. 2018-01-27 07:59:47.784|Main thread> 1280x800@59.94006Hz
  130. 2018-01-27 07:59:47.784|Main thread> 1280x800@59.94006Hz
  131. 2018-01-27 07:59:47.784|Main thread> 1280x1024@60Hz
  132. 2018-01-27 07:59:47.784|Main thread> 1280x1024@60Hz
  133. 2018-01-27 07:59:47.784|Main thread> 1280x1024@24Hz
  134. 2018-01-27 07:59:47.784|Main thread> 1280x1024@24Hz
  135. 2018-01-27 07:59:47.784|Main thread> 1280x1024@50Hz
  136. 2018-01-27 07:59:47.784|Main thread> 1280x1024@50Hz
  137. 2018-01-27 07:59:47.784|Main thread> 1280x1024@23.97602Hz
  138. 2018-01-27 07:59:47.784|Main thread> 1280x1024@23.97602Hz
  139. 2018-01-27 07:59:47.784|Main thread> 1280x1024@59.94006Hz
  140. 2018-01-27 07:59:47.784|Main thread> 1280x1024@59.94006Hz
  141. 2018-01-27 07:59:47.784|Main thread> 1360x768@60Hz
  142. 2018-01-27 07:59:47.784|Main thread> 1360x768@60Hz
  143. 2018-01-27 07:59:47.784|Main thread> 1360x768@24Hz
  144. 2018-01-27 07:59:47.784|Main thread> 1360x768@24Hz
  145. 2018-01-27 07:59:47.784|Main thread> 1360x768@50Hz
  146. 2018-01-27 07:59:47.784|Main thread> 1360x768@50Hz
  147. 2018-01-27 07:59:47.784|Main thread> 1360x768@23.97602Hz
  148. 2018-01-27 07:59:47.784|Main thread> 1360x768@23.97602Hz
  149. 2018-01-27 07:59:47.784|Main thread> 1360x768@59.94006Hz
  150. 2018-01-27 07:59:47.784|Main thread> 1360x768@59.94006Hz
  151. 2018-01-27 07:59:47.784|Main thread> 1366x768@60Hz
  152. 2018-01-27 07:59:47.784|Main thread> 1366x768@60Hz
  153. 2018-01-27 07:59:47.784|Main thread> 1366x768@24Hz
  154. 2018-01-27 07:59:47.784|Main thread> 1366x768@24Hz
  155. 2018-01-27 07:59:47.784|Main thread> 1366x768@50Hz
  156. 2018-01-27 07:59:47.784|Main thread> 1366x768@50Hz
  157. 2018-01-27 07:59:47.784|Main thread> 1366x768@23.97602Hz
  158. 2018-01-27 07:59:47.784|Main thread> 1366x768@23.97602Hz
  159. 2018-01-27 07:59:47.784|Main thread> 1366x768@59.94006Hz
  160. 2018-01-27 07:59:47.784|Main thread> 1366x768@59.94006Hz
  161. 2018-01-27 07:59:47.784|Main thread> 1400x1050@60Hz
  162. 2018-01-27 07:59:47.784|Main thread> 1400x1050@60Hz
  163. 2018-01-27 07:59:47.784|Main thread> 1400x1050@24Hz
  164. 2018-01-27 07:59:47.784|Main thread> 1400x1050@24Hz
  165. 2018-01-27 07:59:47.784|Main thread> 1400x1050@50Hz
  166. 2018-01-27 07:59:47.784|Main thread> 1400x1050@50Hz
  167. 2018-01-27 07:59:47.784|Main thread> 1400x1050@23.97602Hz
  168. 2018-01-27 07:59:47.784|Main thread> 1400x1050@23.97602Hz
  169. 2018-01-27 07:59:47.784|Main thread> 1400x1050@59.94006Hz
  170. 2018-01-27 07:59:47.784|Main thread> 1400x1050@59.94006Hz
  171. 2018-01-27 07:59:47.784|Main thread> 1600x900@60Hz
  172. 2018-01-27 07:59:47.784|Main thread> 1600x900@60Hz
  173. 2018-01-27 07:59:47.784|Main thread> 1600x900@24Hz
  174. 2018-01-27 07:59:47.784|Main thread> 1600x900@24Hz
  175. 2018-01-27 07:59:47.784|Main thread> 1600x900@50Hz
  176. 2018-01-27 07:59:47.784|Main thread> 1600x900@50Hz
  177. 2018-01-27 07:59:47.785|Main thread> 1600x900@23.97602Hz
  178. 2018-01-27 07:59:47.785|Main thread> 1600x900@23.97602Hz
  179. 2018-01-27 07:59:47.785|Main thread> 1600x900@59.94006Hz
  180. 2018-01-27 07:59:47.785|Main thread> 1600x900@59.94006Hz
  181. 2018-01-27 07:59:47.785|Main thread> 1600x1200@60Hz
  182. 2018-01-27 07:59:47.785|Main thread> 1680x1050@60Hz
  183. 2018-01-27 07:59:47.785|Main thread> 1680x1050@60Hz
  184. 2018-01-27 07:59:47.785|Main thread> 1680x1050@24Hz
  185. 2018-01-27 07:59:47.785|Main thread> 1680x1050@24Hz
  186. 2018-01-27 07:59:47.785|Main thread> 1680x1050@50Hz
  187. 2018-01-27 07:59:47.785|Main thread> 1680x1050@50Hz
  188. 2018-01-27 07:59:47.785|Main thread> 1680x1050@23.97602Hz
  189. 2018-01-27 07:59:47.785|Main thread> 1680x1050@23.97602Hz
  190. 2018-01-27 07:59:47.785|Main thread> 1680x1050@59.94006Hz
  191. 2018-01-27 07:59:47.785|Main thread> 1680x1050@59.94006Hz
  192. 2018-01-27 07:59:47.785|Main thread> 1920x1080@60Hz
  193. 2018-01-27 07:59:47.785|Main thread> 1920x1080@60Hz
  194. 2018-01-27 07:59:47.785|Main thread> 1920x1080@24Hz
  195. 2018-01-27 07:59:47.785|Main thread> 1920x1080@50Hz
  196. 2018-01-27 07:59:47.785|Main thread> 1920x1080@50Hz
  197. 2018-01-27 07:59:47.785|Main thread> 1920x1080@23.97602Hz
  198. 2018-01-27 07:59:47.785|Main thread> 1920x1080@59.94006Hz
  199. 2018-01-27 07:59:47.785|Main thread> 1920x1080@59.94006Hz
  200. 2018-01-27 07:59:47.785|Main thread> 1920x1200@60Hz
  201. 2018-01-27 07:59:47.785|Main thread> 1920x1200@59.94006Hz
  202. 2018-01-27 07:59:47.785|Main thread> 2048x1536@60Hz
  203. 2018-01-27 07:59:47.785|Main thread> 2048x1536@59.94006Hz
  204. 2018-01-27 07:59:47.785|Main thread> 2560x1440@60Hz
  205. 2018-01-27 07:59:47.785|Main thread> 2560x1440@59.94006Hz
  206. 2018-01-27 07:59:47.785|Main thread> 3200x1800@60Hz
  207. 2018-01-27 07:59:47.785|Main thread> 3200x1800@59.94006Hz
  208. 2018-01-27 07:59:47.785|Main thread> 3840x2160@60Hz
  209. 2018-01-27 07:59:47.785|Main thread> 3840x2160@59.94006Hz
  210. 2018-01-27 07:59:47.785|Main thread> }
  211. 2018-01-27 07:59:47.785|Main thread> }
  212. 2018-01-27 07:59:47.786|Main thread> AdapterInfo = {
  213. 2018-01-27 07:59:47.786|Main thread> Name = AMD Radeon (TM) R9 380 Series + DISPLAY2
  214. 2018-01-27 07:59:47.786|Main thread> Description = dev id: 26936, mem: 4269203456, shared mem: 17154838528, Luid: 57806, rev: 241, subsys id: -1819994494, vendor id: 4098
  215. 2018-01-27 07:59:47.786|Main thread> Driver version = 23.20.15002.11
  216. 2018-01-27 07:59:47.786|Main thread> Driver date = 20171206000000.000000-000
  217. 2018-01-27 07:59:47.786|Main thread> DriverUpdateNecessary = False
  218. 2018-01-27 07:59:47.786|Main thread> Adapter id = 0
  219. 2018-01-27 07:59:47.786|Main thread> Supported = True
  220. 2018-01-27 07:59:47.786|Main thread> RAM = 4269203456
  221. 2018-01-27 07:59:47.786|Main thread> Priority = 2
  222. 2018-01-27 07:59:47.786|Main thread> Multithreaded rendering supported = False
  223. 2018-01-27 07:59:47.786|Main thread> Output is attached = True
  224. 2018-01-27 07:59:47.786|Main thread> DesktopBounds = {X:1920 Y:-326 Width:1080 Height:1920}
  225. 2018-01-27 07:59:47.786|Main thread> Display modes = {
  226. 2018-01-27 07:59:47.787|Main thread> DXGIOutput id = 1
  227. 2018-01-27 07:59:47.787|Main thread> 480x640@60Hz
  228. 2018-01-27 07:59:47.787|Main thread> 480x640@75Hz
  229. 2018-01-27 07:59:47.787|Main thread> 480x640@59.94006Hz
  230. 2018-01-27 07:59:47.787|Main thread> 480x720@60Hz
  231. 2018-01-27 07:59:47.787|Main thread> 480x720@60Hz
  232. 2018-01-27 07:59:47.787|Main thread> 480x720@75Hz
  233. 2018-01-27 07:59:47.787|Main thread> 480x720@75Hz
  234. 2018-01-27 07:59:47.787|Main thread> 480x800@60Hz
  235. 2018-01-27 07:59:47.787|Main thread> 480x800@60Hz
  236. 2018-01-27 07:59:47.787|Main thread> 480x800@75Hz
  237. 2018-01-27 07:59:47.787|Main thread> 480x800@75Hz
  238. 2018-01-27 07:59:47.787|Main thread> 576x720@60Hz
  239. 2018-01-27 07:59:47.787|Main thread> 576x720@60Hz
  240. 2018-01-27 07:59:47.787|Main thread> 576x720@75Hz
  241. 2018-01-27 07:59:47.787|Main thread> 576x720@75Hz
  242. 2018-01-27 07:59:47.787|Main thread> 600x800@60Hz
  243. 2018-01-27 07:59:47.787|Main thread> 600x800@75Hz
  244. 2018-01-27 07:59:47.787|Main thread> 600x1024@60Hz
  245. 2018-01-27 07:59:47.787|Main thread> 600x1024@60Hz
  246. 2018-01-27 07:59:47.787|Main thread> 600x1024@75Hz
  247. 2018-01-27 07:59:47.787|Main thread> 600x1024@75Hz
  248. 2018-01-27 07:59:47.787|Main thread> 720x1280@60Hz
  249. 2018-01-27 07:59:47.787|Main thread> 720x1280@50Hz
  250. 2018-01-27 07:59:47.787|Main thread> 720x1280@59.94006Hz
  251. 2018-01-27 07:59:47.787|Main thread> 768x1024@60Hz
  252. 2018-01-27 07:59:47.787|Main thread> 768x1024@75Hz
  253. 2018-01-27 07:59:47.787|Main thread> 768x1280@60Hz
  254. 2018-01-27 07:59:47.787|Main thread> 768x1280@60Hz
  255. 2018-01-27 07:59:47.787|Main thread> 768x1360@60Hz
  256. 2018-01-27 07:59:47.787|Main thread> 768x1360@60Hz
  257. 2018-01-27 07:59:47.787|Main thread> 768x1366@60Hz
  258. 2018-01-27 07:59:47.787|Main thread> 768x1366@60Hz
  259. 2018-01-27 07:59:47.787|Main thread> 800x1280@60Hz
  260. 2018-01-27 07:59:47.787|Main thread> 900x1600@60Hz
  261. 2018-01-27 07:59:47.787|Main thread> 1024x1280@60Hz
  262. 2018-01-27 07:59:47.787|Main thread> 1024x1280@75Hz
  263. 2018-01-27 07:59:47.787|Main thread> 1050x1400@60Hz
  264. 2018-01-27 07:59:47.787|Main thread> 1050x1400@60Hz
  265. 2018-01-27 07:59:47.787|Main thread> 1050x1680@60Hz
  266. 2018-01-27 07:59:47.787|Main thread> 1080x1920@60Hz
  267. 2018-01-27 07:59:47.787|Main thread> 1080x1920@50Hz
  268. 2018-01-27 07:59:47.787|Main thread> 1080x1920@50Hz
  269. 2018-01-27 07:59:47.787|Main thread> 1080x1920@59.94006Hz
  270. 2018-01-27 07:59:47.787|Main thread> 1080x1920@59.94006Hz
  271. 2018-01-27 07:59:47.787|Main thread> }
  272. 2018-01-27 07:59:47.787|Main thread> }
  273. 2018-01-27 07:59:47.788|Main thread> AdapterInfo = {
  274. 2018-01-27 07:59:47.788|Main thread> Name = AMD Radeon (TM) R9 380 Series + DISPLAY3
  275. 2018-01-27 07:59:47.788|Main thread> Description = dev id: 26936, mem: 4269203456, shared mem: 17154838528, Luid: 57806, rev: 241, subsys id: -1819994494, vendor id: 4098
  276. 2018-01-27 07:59:47.788|Main thread> Driver version = 23.20.15002.11
  277. 2018-01-27 07:59:47.788|Main thread> Driver date = 20171206000000.000000-000
  278. 2018-01-27 07:59:47.788|Main thread> DriverUpdateNecessary = False
  279. 2018-01-27 07:59:47.788|Main thread> Adapter id = 0
  280. 2018-01-27 07:59:47.788|Main thread> Supported = True
  281. 2018-01-27 07:59:47.788|Main thread> RAM = 4269203456
  282. 2018-01-27 07:59:47.788|Main thread> Priority = 2
  283. 2018-01-27 07:59:47.788|Main thread> Multithreaded rendering supported = False
  284. 2018-01-27 07:59:47.789|Main thread> Output is attached = True
  285. 2018-01-27 07:59:47.789|Main thread> DesktopBounds = {X:-1080 Y:-320 Width:1080 Height:1920}
  286. 2018-01-27 07:59:47.789|Main thread> Display modes = {
  287. 2018-01-27 07:59:47.789|Main thread> DXGIOutput id = 2
  288. 2018-01-27 07:59:47.789|Main thread> 480x640@60Hz
  289. 2018-01-27 07:59:47.789|Main thread> 480x640@75Hz
  290. 2018-01-27 07:59:47.789|Main thread> 480x640@59.94006Hz
  291. 2018-01-27 07:59:47.789|Main thread> 480x720@60Hz
  292. 2018-01-27 07:59:47.789|Main thread> 480x720@60Hz
  293. 2018-01-27 07:59:47.789|Main thread> 480x720@75Hz
  294. 2018-01-27 07:59:47.789|Main thread> 480x720@75Hz
  295. 2018-01-27 07:59:47.789|Main thread> 480x800@60Hz
  296. 2018-01-27 07:59:47.789|Main thread> 480x800@60Hz
  297. 2018-01-27 07:59:47.789|Main thread> 480x800@75Hz
  298. 2018-01-27 07:59:47.789|Main thread> 480x800@75Hz
  299. 2018-01-27 07:59:47.789|Main thread> 576x720@60Hz
  300. 2018-01-27 07:59:47.789|Main thread> 576x720@60Hz
  301. 2018-01-27 07:59:47.789|Main thread> 576x720@75Hz
  302. 2018-01-27 07:59:47.789|Main thread> 576x720@75Hz
  303. 2018-01-27 07:59:47.789|Main thread> 600x800@60Hz
  304. 2018-01-27 07:59:47.789|Main thread> 600x800@75Hz
  305. 2018-01-27 07:59:47.789|Main thread> 600x1024@60Hz
  306. 2018-01-27 07:59:47.789|Main thread> 600x1024@60Hz
  307. 2018-01-27 07:59:47.789|Main thread> 600x1024@75Hz
  308. 2018-01-27 07:59:47.789|Main thread> 600x1024@75Hz
  309. 2018-01-27 07:59:47.789|Main thread> 720x1280@60Hz
  310. 2018-01-27 07:59:47.789|Main thread> 720x1280@50Hz
  311. 2018-01-27 07:59:47.789|Main thread> 720x1280@59.94006Hz
  312. 2018-01-27 07:59:47.789|Main thread> 768x1024@60Hz
  313. 2018-01-27 07:59:47.789|Main thread> 768x1024@75Hz
  314. 2018-01-27 07:59:47.789|Main thread> 768x1280@60Hz
  315. 2018-01-27 07:59:47.789|Main thread> 768x1280@60Hz
  316. 2018-01-27 07:59:47.789|Main thread> 768x1360@60Hz
  317. 2018-01-27 07:59:47.789|Main thread> 768x1360@60Hz
  318. 2018-01-27 07:59:47.789|Main thread> 768x1366@60Hz
  319. 2018-01-27 07:59:47.789|Main thread> 768x1366@60Hz
  320. 2018-01-27 07:59:47.789|Main thread> 800x1280@60Hz
  321. 2018-01-27 07:59:47.789|Main thread> 900x1600@60Hz
  322. 2018-01-27 07:59:47.789|Main thread> 1024x1280@60Hz
  323. 2018-01-27 07:59:47.789|Main thread> 1024x1280@75Hz
  324. 2018-01-27 07:59:47.789|Main thread> 1050x1400@60Hz
  325. 2018-01-27 07:59:47.789|Main thread> 1050x1400@60Hz
  326. 2018-01-27 07:59:47.789|Main thread> 1050x1680@60Hz
  327. 2018-01-27 07:59:47.789|Main thread> 1080x1920@60Hz
  328. 2018-01-27 07:59:47.789|Main thread> 1080x1920@50Hz
  329. 2018-01-27 07:59:47.789|Main thread> 1080x1920@50Hz
  330. 2018-01-27 07:59:47.789|Main thread> 1080x1920@59.94006Hz
  331. 2018-01-27 07:59:47.789|Main thread> 1080x1920@59.94006Hz
  332. 2018-01-27 07:59:47.789|Main thread> }
  333. 2018-01-27 07:59:47.789|Main thread> }
  334. 2018-01-27 07:59:47.854|Main thread> Steam.IsActive: True
  335. 2018-01-27 07:59:47.855|Main thread> Steam.IsOnline: True
  336. 2018-01-27 07:59:47.855|Main thread> Steam.OwnsGame: False
  337. 2018-01-27 07:59:47.855|Main thread> Steam.UserId: 76561198022648306
  338. 2018-01-27 07:59:47.855|Main thread> Steam.UserName: =Nexus=
  339. 2018-01-27 07:59:47.855|Main thread> Steam.Branch: default
  340. 2018-01-27 07:59:47.855|Main thread> Build date: 2018-01-23 10:32
  341. 2018-01-27 07:59:47.855|Main thread> Build version: 0.1.6597.40570
  342. 2018-01-27 07:59:47.905|Main thread> MySandboxGame.Constructor() - START
  343. 2018-01-27 07:59:48.734|Main thread> Game dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
  344. 2018-01-27 07:59:48.734|Main thread> Content dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content
  345. 2018-01-27 07:59:48.735|Main thread> Found processor count: 16
  346. 2018-01-27 07:59:48.735|Main thread> Using processor count: 16
  347. 2018-01-27 07:59:53.618|Main thread> Info: Type metadata loaded in 4.7615878s.
  348. 2018-01-27 07:59:53.619|Main thread> Preallocate - START
  349. 2018-01-27 07:59:53.620|Main thread> MyEntities - START
  350. 2018-01-27 07:59:53.624|Main thread> MyEntities - END
  351. 2018-01-27 07:59:53.624|Main thread> MyObjectBuilder_Base - START
  352. 2018-01-27 07:59:53.624|Main thread> MyObjectBuilder_Base - END
  353. 2018-01-27 07:59:53.624|Main thread> MyTransparentGeometry - START
  354. 2018-01-27 07:59:53.671|Main thread> MyTransparentGeometry - END
  355. 2018-01-27 07:59:53.671|Main thread> MyCubeGridDeformationTables - START
  356. 2018-01-27 07:59:53.677|Main thread> MyCubeGridDeformationTables - END
  357. 2018-01-27 07:59:53.677|Main thread> MyMath - START
  358. 2018-01-27 07:59:53.680|Main thread> MyMath - END
  359. 2018-01-27 07:59:53.680|Main thread> MySimpleObjectDraw - START
  360. 2018-01-27 07:59:53.680|Main thread> MySimpleObjectDraw - END
  361. 2018-01-27 07:59:53.680|Main thread> Preallocate - END
  362. 2018-01-27 07:59:53.746|Main thread> Info: Worker Configuration {
  363. Total: 15,
  364. Default: Logic
  365. Groups: [
  366. Group Background, BelowNormal, 1 Workers,
  367. Group Logic, Normal, 11 Workers,
  368. Group Render, AboveNormal, 3 Workers
  369. ]
  370. }
  371. 2018-01-27 07:59:53.769|Main thread> MySandboxGame.Constructor() - END
  372. 2018-01-27 07:59:53.985|Main thread> Performing start-up memory test...
  373. 2018-01-27 07:59:53.987|Main thread> Physical memory is 34,309,677,056 bytes.
  374. 2018-01-27 07:59:53.987|Main thread> Minimum requirement is 8,000,000,000 bytes.
  375. 2018-01-27 07:59:53.987|Main thread> System meets minimum memory requirements.
  376. 2018-01-27 07:59:53.991|Main thread> MyVideoModeManager.LogApplicationInformation - START
  377. 2018-01-27 07:59:53.992|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6597.40570, Culture=neutral, PublicKeyToken=null
  378. 2018-01-27 07:59:53.992|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6597.40570, Culture=neutral, PublicKeyToken=null
  379. 2018-01-27 07:59:53.992|Main thread> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
  380. 2018-01-27 07:59:53.992|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
  381. 2018-01-27 07:59:53.992|Main thread> MyVideoModeManager.LogApplicationInformation - END
  382. 2018-01-27 07:59:53.994|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
  383. 2018-01-27 07:59:54.014|Main thread> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M.
  384. 2018-01-27 07:59:54.014|Main thread> Win32_ComputerSystem.Model: To Be Filled By O.E.M.
  385. 2018-01-27 07:59:54.015|Main thread> Virtualized: False
  386. 2018-01-27 07:59:54.018|Main thread> Environment.ProcessorName: AMD Ryzen 7 1800X Eight-Core Processor
  387. 2018-01-27 07:59:54.018|Main thread> ComputerInfo.TotalPhysicalMemory: 34,309,677,056 bytes
  388. 2018-01-27 07:59:54.018|Main thread> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
  389. 2018-01-27 07:59:54.018|Main thread> ComputerInfo.AvailablePhysicalMemory: 28,745,068,544 bytes
  390. 2018-01-27 07:59:54.018|Main thread> ComputerInfo.AvailableVirtualMemory: 140,736,363,753,472 bytes
  391. 2018-01-27 07:59:54.022|Main thread> Drive C: | Capacity: 239,462,248,448 bytes | Free space: 65,309,962,240 bytes
  392. 2018-01-27 07:59:54.022|Main thread> Drive E: | Capacity: 3,000,585,154,560 bytes | Free space: 2,526,667,759,616 bytes
  393. 2018-01-27 07:59:54.022|Main thread> Drive F: | Capacity: 547,899,830,272 bytes | Free space: 85,274,157,056 bytes
  394. 2018-01-27 07:59:54.022|Main thread> Drive G: | Capacity: 452,089,344,000 bytes | Free space: 69,655,519,232 bytes
  395. 2018-01-27 07:59:54.022|Main thread> Drive H: | Capacity: 1,000,196,796,416 bytes | Free space: 57,810,644,992 bytes
  396. 2018-01-27 07:59:54.023|Main thread> Drive I: | Capacity: 240,054,693,888 bytes | Free space: 106,255,392,768 bytes
  397. 2018-01-27 07:59:54.023|Main thread> Drive J: | Capacity: 3,000,587,251,712 bytes | Free space: 2,762,986,446,848 bytes
  398. 2018-01-27 07:59:54.023|Main thread> Drive R: | Capacity: 8,589,930,496 bytes | Free space: 2,913,964,032 bytes
  399. 2018-01-27 07:59:54.023|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
  400. 2018-01-27 07:59:54.025|Main thread> MySandboxGame.Initialize() - START
  401. 2018-01-27 07:59:54.323|Main thread> Havok: Physics.Init
  402. 2018-01-27 07:59:54.323|Main thread> Havok: Version: Release(0), 1800, [S]
  403. 2018-01-27 07:59:54.329|Main thread> HkGameName: MedievalEngineers Release
  404. 2018-01-27 07:59:54.357|Main thread> MySandboxGame.LoadData() - START
  405. 2018-01-27 07:59:54.364|Main thread> MyDefinitionManager.PreloadDefinitions() - START
  406. 2018-01-27 07:59:54.365|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
  407. 2018-01-27 07:59:55.729|Main thread> MyDefinitionManager.LoadScenarios() - START
  408. 2018-01-27 08:00:00.260|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
  409. 2018-01-27 08:00:00.359|Main thread> Loading scenarios
  410. 2018-01-27 08:00:00.362|Main thread> MyDefinitionManager.LoadScenarios() - END
  411. 2018-01-27 08:00:00.362|Main thread> MyDefinitionManager.PreloadDefinitions() - END
  412. 2018-01-27 08:00:00.370|Main thread> MyAudio.LoadData - START
  413. 2018-01-27 08:00:00.416|Main thread> MyAudio.CreateX3DAudio - Device: Speakers (6- USB Audio Device) - Channel #: 2
  414. 2018-01-27 08:00:00.483|Main thread> MyAudio.LoadData - END
  415. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudUse'
  416. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
  417. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
  418. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
  419. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudColorBlock'
  420. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'PlayDropItem'
  421. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
  422. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
  423. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
  424. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
  425. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'None'
  426. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
  427. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
  428. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
  429. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
  430. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
  431. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
  432. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
  433. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
  434. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
  435. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
  436. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
  437. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
  438. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
  439. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
  440. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'QuestCompleted'
  441. 2018-01-27 08:00:00.491|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
  442. 2018-01-27 08:00:00.494|Main thread> MyGuiManager()
  443. 2018-01-27 08:00:00.560|Main thread> MyScreenManager()
  444. 2018-01-27 08:00:00.641|Main thread> MyGuiManager.LoadContent() - START
  445. 2018-01-27 08:00:00.661|Main thread> MyGuiManager.LoadContent() - START
  446. 2018-01-27 08:00:00.662|Main thread> MyGuiManager.LoadContent() - END
  447. 2018-01-27 08:00:00.662|Main thread> MyGuiManager.LoadContent() - END
  448. 2018-01-27 08:00:00.906|Main thread> MySandboxGame.LoadData() - END
  449. 2018-01-27 08:00:01.969|Main thread> Analytics helper process start reported
  450. 2018-01-27 08:00:01.972|Main thread> MySandboxGame.Initialize() - END
  451. 2018-01-27 08:00:01.977|Main thread> Timer Frequency: 3515819
  452. 2018-01-27 08:00:01.977|Main thread> Ticks per frame: 58842
  453. 2018-01-27 08:00:02.041|Worker Logic 0> Loading available saves - START
  454. 2018-01-27 08:00:02.080|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Luke\AppData\Roaming\MedievalEngineers\Saves\76561198022648306'
  455. 2018-01-27 08:00:02.113|Worker Logic 1> Loading available saves - START
  456. 2018-01-27 08:00:02.114|Worker Logic 1> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Luke\AppData\Roaming\MedievalEngineers\Saves\76561198022648306'
  457. 2018-01-27 08:00:02.136|Worker Logic 0> Loading available saves - END
  458. 2018-01-27 08:00:02.136|Worker Logic 1> Loading available saves - END
  459. 2018-01-27 08:00:33.964|Main thread>
  460. 2018-01-27 08:00:33.964|Main thread> LoadSession() - Start
  461. 2018-01-27 08:00:33.964|Main thread> C:\Users\Luke\AppData\Roaming\MedievalEngineers\Saves\76561198022648306\SaveWorld 9
  462. 2018-01-27 08:00:34.024|Worker Logic 0> Downloading world mods - START
  463. 2018-01-27 08:00:34.032|Worker Logic 0> MyWorkshop.GetItemsBlocking: getting 10 items
  464. 2018-01-27 08:00:34.299|Main thread> Mod query successful
  465. 2018-01-27 08:00:34.299|Worker Logic 0> Downloading world mods - END
  466. 2018-01-27 08:00:34.322|Worker Logic 1> Up to date mod: Id = 891646972, title = '1 Ore to 1 Ingot'
  467. 2018-01-27 08:00:34.322|Worker Logic 4> Up to date mod: Id = 944685912, title = 'DF - Free Wood & Stone'
  468. 2018-01-27 08:00:34.322|Worker Logic 9> Up to date mod: Id = 1216267158, title = 'Fast Gather'
  469. 2018-01-27 08:00:34.322|Worker Logic 2> Up to date mod: Id = 1214386074, title = '2x Stats'
  470. 2018-01-27 08:00:34.323|Worker Logic 7> Up to date mod: Id = 875189305, title = 'Chat History'
  471. 2018-01-27 08:00:34.323|Worker Logic 6> Up to date mod: Id = 1213943231, title = 'Pumpkins, Cabbage and Herbs in Forset x.25'
  472. 2018-01-27 08:00:34.323|Worker Logic 10> Up to date mod: Id = 1209317331, title = 'Faster Cooking Time 5 Sec'
  473. 2018-01-27 08:00:34.323|Worker Logic 8> Up to date mod: Id = 1214416461, title = 'Fast Build'
  474. 2018-01-27 08:00:34.323|Worker Logic 5> Up to date mod: Id = 1209334224, title = '5x Timbers in Crafting'
  475. 2018-01-27 08:00:34.324|Worker Logic 3> Up to date mod: Id = 1138947228, title = 'Manual Ore Crusher -- Double Ore Output'
  476. 2018-01-27 08:00:34.393|Worker Logic 0> Mod download time: 0.08 seconds
  477. 2018-01-27 08:00:34.413|Main thread> LoadSession() - End
  478. 2018-01-27 08:00:34.721|Main thread> Loading session: C:\Users\Luke\AppData\Roaming\MedievalEngineers\Saves\76561198022648306\SaveWorld 9
  479. 2018-01-27 08:00:34.907|Main thread> Process information Session Start:
  480. 2018-01-27 08:00:34.907|Main thread> Managed Memory: 305,962,048 B
  481. 2018-01-27 08:00:34.913|Main thread> Private Memory: 1,508,708,352 B
  482. 2018-01-27 08:00:34.914|Main thread> Nr of Threads: 55
  483. 2018-01-27 08:00:34.914|Main thread> Simulation Speed: 0.01
  484. 2018-01-27 08:00:34.914|Main thread> Current:
  485. 2018-01-27 08:00:34.914|Main thread> Paged Memory: 1,508,708,352 B
  486. 2018-01-27 08:00:34.914|Main thread> Working Set: 744,501,248 B
  487. 2018-01-27 08:00:34.914|Main thread> Virtual Memory: 2,768,977,920 B
  488. 2018-01-27 08:00:34.914|Main thread> Peak:
  489. 2018-01-27 08:00:34.915|Main thread> Paged Memory: 1,703,006,208 B
  490. 2018-01-27 08:00:34.915|Main thread> Working Set: 916,664,320 B
  491. 2018-01-27 08:00:34.915|Main thread> Virtual Memory: 3,032,375,296 B
  492. 2018-01-27 08:00:34.923|Main thread> MyModManager.LoadData() - START
  493. 2018-01-27 08:00:34.934|Main thread> Loading mod: 1 Ore to 1 Ingot
  494. 2018-01-27 08:00:34.939|Main thread> Loading mod: 2x Stats
  495. 2018-01-27 08:00:34.940|Main thread> Loading mod: 5x Timbers in Crafting
  496. 2018-01-27 08:00:34.941|Main thread> Loading mod: Chat History
  497. 2018-01-27 08:00:37.522|Main thread> Mod Script Assembly loaded: 875189305, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  498. 2018-01-27 08:00:37.522|Main thread> Loading mod: DF - Free Wood & Stone
  499. 2018-01-27 08:00:37.677|Main thread> Mod Script Assembly loaded: 944685912, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  500. 2018-01-27 08:00:37.677|Main thread> Loading mod: Fast Build
  501. 2018-01-27 08:00:37.678|Main thread> Loading mod: Fast Gather
  502. 2018-01-27 08:00:37.679|Main thread> Loading mod: Faster Cooking Time 5 Sec
  503. 2018-01-27 08:00:37.679|Main thread> Loading mod: Manual Ore Crusher -- Double Ore Output
  504. 2018-01-27 08:00:38.039|Main thread> Mod Script Assembly loaded: 1138947228, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  505. 2018-01-27 08:00:38.039|Main thread> Loading mod: Pumpkins, Cabbage and Herbs in Forset x.25
  506. 2018-01-27 08:00:38.048|Main thread> Finished loading mods.
  507. 2018-01-27 08:00:38.048|Main thread> MyModManager.LoadData() - END
  508. 2018-01-27 08:00:38.313|Main thread> Finished loading stage Initializing session, elapsed time: 3.39402 seconds
  509. 2018-01-27 08:00:49.746|Main thread> MyDefinitionManager.LoadData() - START
  510. 2018-01-27 08:00:49.758|Main thread> List of used mods (10) - START
  511. 2018-01-27 08:00:49.759|Main thread> Id = '891646972', Name = '1 Ore to 1 Ingot'
  512. 2018-01-27 08:00:49.759|Main thread> Id = '1214386074', Name = '2x Stats'
  513. 2018-01-27 08:00:49.759|Main thread> Id = '1209334224', Name = '5x Timbers in Crafting'
  514. 2018-01-27 08:00:49.759|Main thread> Id = '875189305', Name = 'Chat History'
  515. 2018-01-27 08:00:49.759|Main thread> Id = '944685912', Name = 'DF - Free Wood & Stone'
  516. 2018-01-27 08:00:49.759|Main thread> Id = '1214416461', Name = 'Fast Build'
  517. 2018-01-27 08:00:49.759|Main thread> Id = '1216267158', Name = 'Fast Gather'
  518. 2018-01-27 08:00:49.759|Main thread> Id = '1209317331', Name = 'Faster Cooking Time 5 Sec'
  519. 2018-01-27 08:00:49.759|Main thread> Id = '1138947228', Name = 'Manual Ore Crusher -- Double Ore Output'
  520. 2018-01-27 08:00:49.759|Main thread> Id = '1213943231', Name = 'Pumpkins, Cabbage and Herbs in Forset x.25'
  521. 2018-01-27 08:00:49.759|Main thread> List of used mods - END
  522. 2018-01-27 08:00:49.761|Main thread> Error: Crafting\Materials.sbc, Checksum mismatch.
  523. 2018-01-27 08:00:49.765|Main thread> Error: Stats.sbc, Checksum mismatch.
  524. 2018-01-27 08:00:49.770|Main thread> Error: Crafting\Materials.sbc, Checksum mismatch.
  525. 2018-01-27 08:00:49.785|Main thread> Error: Items\Equipment\Bronze\HammerBronze.sbc, Checksum mismatch.
  526. 2018-01-27 08:00:49.787|Main thread> Error: Items\Equipment\Copper\HammerCopper.sbc, Checksum mismatch.
  527. 2018-01-27 08:00:49.788|Main thread> Error: Items\Equipment\Iron\HammerIron.sbc, Checksum mismatch.
  528. 2018-01-27 08:00:49.790|Main thread> Error: Items\Equipment\Steel\HammerSteel.sbc, Checksum mismatch.
  529. 2018-01-27 08:00:49.792|Main thread> Error: Items\Equipment\Wooden\HammerWood.sbc, Checksum mismatch.
  530. 2018-01-27 08:00:49.794|Main thread> Error: Crafting\Materials.sbc, Checksum mismatch.
  531. 2018-01-27 08:00:49.796|Main thread> Error: CubeBlocks\CarpentryStock\Planks.sbc, Checksum mismatch.
  532. 2018-01-27 08:00:49.800|Main thread> Error: Environment\FarmableEnvironmentItems.sbc, Checksum mismatch.
  533. 2018-01-27 08:00:49.801|Main thread> Error: Environment\GrowableEnvironmentItems.sbc, Checksum mismatch.
  534. 2018-01-27 08:00:49.804|Main thread> Error: Environment\TreeEnvironmentItems.sbc, Checksum mismatch.
  535. 2018-01-27 08:00:49.807|Main thread> Error: WorldInteraction\Mining.sbc, Checksum mismatch.
  536. 2018-01-27 08:00:49.812|Main thread> Error: Crafting\Food.sbc, Checksum mismatch.
  537. 2018-01-27 08:00:49.822|Main thread> Error: Crafting\Materials.sbc, Checksum mismatch.
  538. 2018-01-27 08:00:49.825|Main thread> Error: Items\ItemTags.sbc, Checksum mismatch.
  539. 2018-01-27 08:00:49.855|Main thread> Error: Environment\GrowableEnvironmentItems.sbc, Checksum mismatch.
  540. 2018-01-27 08:00:49.889|Main thread> Error: Environment\PhysicalModels_Trees.sbc, Checksum mismatch.
  541. 2018-01-27 08:00:49.901|Main thread> Error: Environment\ProceduralEnvironmentsEarthSecond.sbc, Checksum mismatch.
  542. 2018-01-27 08:00:49.904|Main thread> Error: Environment\TreeEnvironmentItems.sbc, Checksum mismatch.
  543. 2018-01-27 08:00:49.938|Main thread> mod_warning: Manual Ore Crusher -- Double Ore Output
  544. 2018-01-27 08:00:49.938|Main thread> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\333950\1138947228\884258877074250820_legacy.bin\Data\Research.sbc
  545. 2018-01-27 08:00:49.938|Main thread> Subpart Component with issues: OreCrusher
  546. Missing model for subpart OreCrusher_Grindstones (This affects game performance when the block is first placed)
  547. Missing model for subpart OreCrusher_Crank (This affects game performance when the block is first placed)
  548. Missing model for subpart OreCrusher_OreGround (This affects game performance when the block is first placed)
  549. 2018-01-27 08:00:50.886|Main thread> Warning: Cannot find sound cue named
  550. 2018-01-27 08:00:50.887|Main thread> Warning: Cannot find sound cue named
  551. 2018-01-27 08:00:50.887|Main thread> Warning: Cannot find sound cue named
  552. 2018-01-27 08:00:50.887|Main thread> Warning: Cannot find sound cue named
  553. 2018-01-27 08:00:50.887|Main thread> Warning: Cannot find sound cue named
  554. 2018-01-27 08:00:50.887|Main thread> Warning: Cannot find sound cue named
  555. 2018-01-27 08:00:50.888|Main thread> Warning: Cannot find sound cue named
  556. 2018-01-27 08:00:50.955|Main thread> Error: Voxel material named 'IronOre_RichYield' could not be found.
  557. 2018-01-27 08:00:50.955|Main thread> Error: Voxel material named 'IronOre_RichYield' could not be found.
  558. 2018-01-27 08:00:50.955|Main thread> Error: Voxel material named 'IronOre_RichYield' could not be found.
  559. 2018-01-27 08:00:50.955|Main thread> Error: Voxel material named 'IronOre_RichYield' could not be found.
  560. 2018-01-27 08:00:50.955|Main thread> Error: Voxel material named 'IronOre_RichYield' could not be found.
  561. 2018-01-27 08:00:51.102|Main thread> MyAudio.UnloadData - START
  562. 2018-01-27 08:00:51.125|Main thread> MyAudio.UnloadData - END
  563. 2018-01-27 08:00:51.125|Main thread> MyAudio.LoadData - START
  564. 2018-01-27 08:00:51.150|Main thread> MyAudio.CreateX3DAudio - Device: Speakers (6- USB Audio Device)finition Audio Device) - Channel #: 2
  565. 2018-01-27 08:00:52.956|Main thread> MyAudio.LoadData - END
  566. 2018-01-27 08:00:52.956|Main thread> MyDefinitionManager.LoadScenarios() - START
  567. 2018-01-27 08:00:52.985|Main thread> Loading scenarios
  568. 2018-01-27 08:00:52.985|Main thread> MyDefinitionManager.LoadScenarios() - END
  569. 2018-01-27 08:00:52.985|Main thread> MyDefinitionManager.LoadData() - END
  570. 2018-01-27 08:00:52.988|Main thread> Finished loading stage Loading definitions, elapsed time: 3.2454807 seconds
  571. 2018-01-27 08:00:52.989|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
  572. 2018-01-27 08:00:53.129|Main thread> MyTransparentGeometry.LoadData - START
  573. 2018-01-27 08:00:53.156|External Debugging Listener> External debugger: listening...
  574. 2018-01-27 08:00:54.551|Main thread> MyLights.LoadData() - START
  575. 2018-01-27 08:00:54.554|Main thread> MyLights.LoadData() - END
  576. 2018-01-27 08:00:54.630|Main thread> Finished loading stage Loading session components, elapsed time: 1.6414967 seconds
  577. 2018-01-27 08:00:58.397|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
  578. 2018-01-27 08:01:05.466|Main thread> Finished loading stage Loading models, elapsed time: 10.8336709 seconds
  579. 2018-01-27 08:01:05.466|Main thread> Finished loading stage Loading data, elapsed time: 27.1534971 seconds
  580. 2018-01-27 08:01:05.485|Main thread> Finished loading stage Loading character data, elapsed time: 0.0155522 seconds
  581. 2018-01-27 08:01:05.550|Main thread> Loading voxel storage from file 'C:\Users\Luke\AppData\Roaming\MedievalEngineers\Saves\76561198022648306\SaveWorld 9\EarthSecond-1251102759r5000.vx2'
  582. 2018-01-27 08:01:07.186|Worker Logic 1> Models\Cubes\Small\TorchWall.mwm does not have destruction data
  583. 2018-01-27 08:01:08.907|Worker Logic 6> Models\Cubes\Small\DeerPelt.mwm does not have destruction data
  584. 2018-01-27 08:01:12.041|Worker Logic 9> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
  585. 2018-01-27 08:01:21.494|Worker Logic 9> Models\Cubes\small\SpinningWheel.mwm does not have destruction data
  586. 2018-01-27 08:01:22.844|Worker Logic 10> Models\Cubes\large\Doors\WoodenCeilingDoor.mwm does not have destruction data
  587. 2018-01-27 08:01:40.769|Main thread> Finished loading stage Loading 853 objects, elapsed time: 33.0030368 seconds
  588. 2018-01-27 08:01:42.744|Main thread> Checkpoint.CameraAttach success: entity id132162445386359979, camera subtype DefaultFirstPerson
  589. 2018-01-27 08:01:42.745|Main thread> Finished loading stage Loading final details, elapsed time: 1.9753204 seconds
  590. 2018-01-27 08:01:42.746|Main thread> MySession.Static.LogSettings - START
  591. 2018-01-27 08:01:42.746|Main thread> Name = SaveWorld 9
  592. 2018-01-27 08:01:42.746|Main thread> Description =
  593. 2018-01-27 08:01:42.747|Main thread> InGameTime = 07/01/1081 07:00:00
  594. 2018-01-27 08:01:42.747|Main thread> Password =
  595. 2018-01-27 08:01:42.747|Main thread> CurrentPath = C:\Users\Luke\AppData\Roaming\MedievalEngineers\Saves\76561198022648306\SaveWorld 9
  596. 2018-01-27 08:01:42.747|Main thread> WorkshopId =
  597. 2018-01-27 08:01:42.747|Main thread> CameraController = 1D5890B39E6A4AB:Camera 1st - DefaultFirstPerson
  598. 2018-01-27 08:01:42.747|Main thread> ThumbPath = C:\Users\Luke\AppData\Roaming\MedievalEngineers\Saves\76561198022648306\SaveWorld 9\thumb.jpg
  599. 2018-01-27 08:01:42.748|Main thread> Settings:
  600. 2018-01-27 08:01:42.749|Main thread> Auto-Save Time (Minutes) = 5
  601. 2018-01-27 08:01:42.749|Main thread> Cut, Copy and Paste = True
  602. 2018-01-27 08:01:42.749|Main thread> Days per season = 7
  603. 2018-01-27 08:01:42.749|Main thread> Game Mode = Survival
  604. 2018-01-27 08:01:42.749|Main thread> Inventory size multiplier = 10
  605. 2018-01-27 08:01:42.749|Main thread> Maximum Backup Saves = 53
  606. 2018-01-27 08:01:42.749|Main thread> Maximum Floating Objects = 6
  607. 2018-01-27 08:01:42.749|Main thread> Maximum Fracture Pieces = 16
  608. 2018-01-27 08:01:42.749|Main thread> Maximum Players = 7
  609. 2018-01-27 08:01:42.749|Main thread> Maximum Solar Altitude = 0.4101524
  610. 2018-01-27 08:01:42.749|Main thread> Online Mode = FRIENDS
  611. 2018-01-27 08:01:42.749|Main thread> Show player names on HUD = True
  612. 2018-01-27 08:01:42.749|Main thread> Spectator = True
  613. 2018-01-27 08:01:42.749|Main thread> Structural Integrity = False
  614. 2018-01-27 08:01:42.749|Main thread> Sun rotation interval = 604
  615. 2018-01-27 08:01:42.749|Main thread> View distance = 2600
  616. 2018-01-27 08:01:42.749|Main thread> MySession.Static.LogSettings - END
  617. 2018-01-27 08:01:42.749|Main thread> Finished loading stage Loading planet, elapsed time: 37.2824469 seconds
  618. 2018-01-27 08:01:42.751|Main thread> Setting update order on ChatHistory to AfterSimulation
  619. 2018-01-27 08:01:42.752|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
  620. 2018-01-27 08:01:42.752|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
  621. 2018-01-27 08:01:42.752|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
  622. 2018-01-27 08:01:42.752|Main thread> Setting update order on MyParticlesManager to AfterSimulation
  623. 2018-01-27 08:01:42.752|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
  624. 2018-01-27 08:01:42.752|Main thread> Setting update order on MyDestructionData to AfterSimulation
  625. 2018-01-27 08:01:42.752|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
  626. 2018-01-27 08:01:42.752|Main thread> Setting update order on MyToolbarComponent to BeforeSimulation
  627. 2018-01-27 08:01:42.752|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
  628. 2018-01-27 08:01:43.430|Main thread> Setting update order on MyCubeGrids to NoUpdate
  629. 2018-01-27 08:01:43.430|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
  630. 2018-01-27 08:01:43.430|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
  631. 2018-01-27 08:01:43.430|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
  632. 2018-01-27 08:01:46.871|Main thread> Setting update order on MyPlanets to NoUpdate
  633. 2018-01-27 08:01:46.871|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
  634. 2018-01-27 08:01:46.871|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
  635. 2018-01-27 08:01:46.871|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
  636. 2018-01-27 08:01:46.871|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
  637. 2018-01-27 08:01:46.871|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
  638. 2018-01-27 08:01:46.871|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
  639. 2018-01-27 08:01:46.873|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
  640. 2018-01-27 08:01:46.873|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
  641. 2018-01-27 08:01:46.873|Main thread> Setting update order on MySoundSystem to Simulation
  642. 2018-01-27 08:01:46.874|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
  643. 2018-01-27 08:01:46.875|Main thread> Setting update order on MyDamageSystem to NoUpdate
  644. 2018-01-27 08:01:46.875|Main thread> Setting update order on MyPlaceAreas to NoUpdate
  645. 2018-01-27 08:01:46.875|Main thread> Setting update order on MyChatSystem to AfterSimulation
  646. 2018-01-27 08:01:46.875|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
  647. 2018-01-27 08:01:46.875|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
  648. 2018-01-27 08:01:46.875|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
  649. 2018-01-27 08:01:46.875|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
  650. 2018-01-27 08:01:46.875|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
  651. 2018-01-27 08:01:46.875|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
  652. 2018-01-27 08:01:46.875|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
  653. 2018-01-27 08:01:46.875|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
  654. 2018-01-27 08:01:46.875|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
  655. 2018-01-27 08:01:46.875|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
  656. 2018-01-27 08:01:46.875|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
  657. 2018-01-27 08:01:46.875|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
  658. 2018-01-27 08:01:46.875|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
  659. 2018-01-27 08:01:46.875|Main thread> Setting update order on MyHudWarnings to AfterSimulation
  660. 2018-01-27 08:01:46.875|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
  661. 2018-01-27 08:01:46.875|Main thread> Setting update order on MyHud to BeforeSimulation
  662. 2018-01-27 08:01:46.875|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
  663. 2018-01-27 08:01:46.875|Main thread> Setting update order on MyProjectiles to BeforeSimulation
  664. 2018-01-27 08:01:46.875|Main thread> Setting update order on MyGamePruningStructure to Simulation
  665. 2018-01-27 08:01:46.876|Main thread> Setting update order on MyLights to NoUpdate
  666. 2018-01-27 08:01:46.876|Main thread> Setting update order on MyPhysics to Simulation
  667. 2018-01-27 08:01:46.876|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
  668. 2018-01-27 08:01:46.876|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
  669. 2018-01-27 08:01:46.876|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
  670. 2018-01-27 08:01:46.876|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
  671. 2018-01-27 08:01:46.876|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
  672. 2018-01-27 08:01:46.876|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
  673. 2018-01-27 08:01:46.876|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
  674. 2018-01-27 08:01:46.878|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
  675. 2018-01-27 08:01:46.879|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
  676. 2018-01-27 08:01:46.879|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
  677. 2018-01-27 08:01:46.879|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
  678. 2018-01-27 08:01:46.879|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
  679. 2018-01-27 08:01:46.879|Main thread> Setting update order on MyFactionManager to NoUpdate
  680. 2018-01-27 08:01:46.882|Main thread> Setting update order on MyFarmingSystem to NoUpdate
  681. 2018-01-27 08:01:46.883|Main thread> Setting update order on MyKeychainSystem to NoUpdate
  682. 2018-01-27 08:01:46.883|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
  683. 2018-01-27 08:01:46.885|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
  684. 2018-01-27 08:01:46.885|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
  685. 2018-01-27 08:01:46.885|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
  686. 2018-01-27 08:01:46.885|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
  687. 2018-01-27 08:01:46.885|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
  688. 2018-01-27 08:01:46.885|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
  689. 2018-01-27 08:01:46.885|Main thread> Setting update order on MySearchSystem to NoUpdate
  690. 2018-01-27 08:01:46.885|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
  691. 2018-01-27 08:01:46.889|Main thread> Setting update order on MyWaypointSystem to NoUpdate
  692. 2018-01-27 08:01:46.889|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
  693. 2018-01-27 08:01:46.889|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
  694. 2018-01-27 08:01:46.889|Main thread> Setting update order on MyMapDataComponent to NoUpdate
  695. 2018-01-27 08:01:46.889|Main thread> Finished loading stage Starting Components, elapsed time: 4.1393112 seconds
  696. 2018-01-27 08:01:46.909|Main thread>
  697. 2018-01-27 08:01:46.909|Main thread> Session loaded
  698. 2018-01-27 08:01:46.909|Main thread> Finished loading stage Finished loading, elapsed time: 71.9938569 seconds
  699. 2018-01-27 08:01:46.981|Main thread> Process information Periodic Check:
  700. 2018-01-27 08:01:46.981|Main thread> Managed Memory: 2,861,067,480 B
  701. 2018-01-27 08:01:46.985|Main thread> Private Memory: 5,764,382,720 B
  702. 2018-01-27 08:01:46.985|Main thread> Nr of Threads: 72
  703. 2018-01-27 08:01:46.985|Main thread> Simulation Speed: 0.01
  704. 2018-01-27 08:01:46.985|Main thread> Current:
  705. 2018-01-27 08:01:46.985|Main thread> Paged Memory: 5,764,382,720 B
  706. 2018-01-27 08:01:46.985|Main thread> Working Set: 3,901,685,760 B
  707. 2018-01-27 08:01:46.985|Main thread> Virtual Memory: 6,780,891,136 B
  708. 2018-01-27 08:01:46.985|Main thread> Peak:
  709. 2018-01-27 08:01:46.986|Main thread> Paged Memory: 6,178,222,080 B
  710. 2018-01-27 08:01:46.986|Main thread> Working Set: 4,314,189,824 B
  711. 2018-01-27 08:01:46.986|Main thread> Virtual Memory: 7,319,662,592 B
  712. 2018-01-27 08:01:46.987|Main thread> Number of Worlds: 1
  713. 2018-01-27 08:01:46.988|Main thread> 0) RigidBodies: 2462, ActiveRigidBodies: 1448, CharacterRigidBodies: 17
  714. 2018-01-27 08:01:46.989|Main thread> 0) Constraints: 0
  715. 2018-01-27 08:01:47.971|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  716. 2018-01-27 08:01:47.972|Main thread> MySessionLoading status:
  717. 2018-01-27 08:01:47.973|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  718. 2018-01-27 08:01:49.025|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  719. 2018-01-27 08:01:49.025|Main thread> MySessionLoading status:
  720. 2018-01-27 08:01:49.026|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  721. 2018-01-27 08:01:50.079|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  722. 2018-01-27 08:01:50.079|Main thread> MySessionLoading status:
  723. 2018-01-27 08:01:50.080|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  724. 2018-01-27 08:01:50.868|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: True
  725. 2018-01-27 08:01:58.039|Render thread> Warning: Clipmap work potentially lost, no changes in the last 5.0198832 seconds.
  726. 2018-01-27 08:01:58.040|Render thread> Warning: Pending Work: Calculate: 10447, Sew: 0, Sew Dependencies: 0, Precalc Jobs Enqueued: 10568
  727. 2018-01-27 08:01:58.040|Render thread> Info: Worker Thread state:
  728. 2018-01-27 08:01:58.041|Render thread> Info: Group Background:
  729. 2018-01-27 08:01:58.042|Render thread> Info: Worker Background 0: Idle, Background, WaitSleepJoin
  730. 2018-01-27 08:01:58.042|Render thread> Info: Group Logic:
  731. 2018-01-27 08:01:58.042|Render thread> Info: Worker Logic 0: Working, Background
  732. 2018-01-27 08:01:58.042|Render thread> Info: Worker Logic 1: Working, Background
  733. 2018-01-27 08:01:58.042|Render thread> Info: Worker Logic 2: Idle, Background, WaitSleepJoin
  734. 2018-01-27 08:01:58.042|Render thread> Info: Worker Logic 3: Idle, Background, WaitSleepJoin
  735. 2018-01-27 08:01:58.042|Render thread> Info: Worker Logic 4: Idle, Background, WaitSleepJoin
  736. 2018-01-27 08:01:58.042|Render thread> Info: Worker Logic 5: Idle, Background, WaitSleepJoin
  737. 2018-01-27 08:01:58.042|Render thread> Info: Worker Logic 6: Idle, Background, WaitSleepJoin
  738. 2018-01-27 08:01:58.042|Render thread> Info: Worker Logic 7: Idle, Background, WaitSleepJoin
  739. 2018-01-27 08:01:58.042|Render thread> Info: Worker Logic 8: Idle, Background, WaitSleepJoin
  740. 2018-01-27 08:01:58.042|Render thread> Info: Worker Logic 9: Idle, Background, WaitSleepJoin
  741. 2018-01-27 08:01:58.042|Render thread> Info: Worker Logic 10: Idle, Background, WaitSleepJoin
  742. 2018-01-27 08:01:58.042|Render thread> Info: Group Render:
  743. 2018-01-27 08:01:58.042|Render thread> Info: Worker Render 0: Idle, Background, WaitSleepJoin
  744. 2018-01-27 08:01:58.042|Render thread> Info: Worker Render 1: Idle, Background, WaitSleepJoin
  745. 2018-01-27 08:01:58.042|Render thread> Info: Worker Render 2: Idle, Background, WaitSleepJoin
  746. 2018-01-27 08:02:01.645|Render thread> Info: Clipmap Pending Work changed after 8.6248916s.
  747. 2018-01-27 08:02:47.003|Main thread> Process information Periodic Check:
  748. 2018-01-27 08:02:47.004|Main thread> Managed Memory: 4,324,509,464 B
  749. 2018-01-27 08:02:47.007|Main thread> Private Memory: 9,658,241,024 B
  750. 2018-01-27 08:02:47.007|Main thread> Nr of Threads: 54
  751. 2018-01-27 08:02:47.007|Main thread> Simulation Speed: 1.00
  752. 2018-01-27 08:02:47.007|Main thread> Current:
  753. 2018-01-27 08:02:47.007|Main thread> Paged Memory: 9,658,241,024 B
  754. 2018-01-27 08:02:47.007|Main thread> Working Set: 6,468,288,512 B
  755. 2018-01-27 08:02:47.007|Main thread> Virtual Memory: 10,911,850,496 B
  756. 2018-01-27 08:02:47.007|Main thread> Peak:
  757. 2018-01-27 08:02:47.008|Main thread> Paged Memory: 9,665,691,648 B
  758. 2018-01-27 08:02:47.008|Main thread> Working Set: 6,475,526,144 B
  759. 2018-01-27 08:02:47.008|Main thread> Virtual Memory: 10,920,181,760 B
  760. 2018-01-27 08:02:47.008|Main thread> Number of Worlds: 1
  761. 2018-01-27 08:02:47.008|Main thread> 0) RigidBodies: 2467, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  762. 2018-01-27 08:02:47.008|Main thread> 0) Constraints: 0
  763. 2018-01-27 08:03:47.020|Main thread> Process information Periodic Check:
  764. 2018-01-27 08:03:47.021|Main thread> Managed Memory: 3,293,387,680 B
  765. 2018-01-27 08:03:47.024|Main thread> Private Memory: 9,205,739,520 B
  766. 2018-01-27 08:03:47.024|Main thread> Nr of Threads: 55
  767. 2018-01-27 08:03:47.024|Main thread> Simulation Speed: 1.00
  768. 2018-01-27 08:03:47.024|Main thread> Current:
  769. 2018-01-27 08:03:47.024|Main thread> Paged Memory: 9,205,739,520 B
  770. 2018-01-27 08:03:47.024|Main thread> Working Set: 5,930,795,008 B
  771. 2018-01-27 08:03:47.024|Main thread> Virtual Memory: 10,546,552,832 B
  772. 2018-01-27 08:03:47.024|Main thread> Peak:
  773. 2018-01-27 08:03:47.025|Main thread> Paged Memory: 9,694,924,800 B
  774. 2018-01-27 08:03:47.025|Main thread> Working Set: 6,499,725,312 B
  775. 2018-01-27 08:03:47.025|Main thread> Virtual Memory: 10,936,795,136 B
  776. 2018-01-27 08:03:47.025|Main thread> Number of Worlds: 1
  777. 2018-01-27 08:03:47.025|Main thread> 0) RigidBodies: 2468, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  778. 2018-01-27 08:03:47.025|Main thread> 0) Constraints: 0
  779. 2018-01-27 08:04:47.036|Main thread> Process information Periodic Check:
  780. 2018-01-27 08:04:47.037|Main thread> Managed Memory: 3,317,666,208 B
  781. 2018-01-27 08:04:47.041|Main thread> Private Memory: 9,234,825,216 B
  782. 2018-01-27 08:04:47.041|Main thread> Nr of Threads: 54
  783. 2018-01-27 08:04:47.041|Main thread> Simulation Speed: 1.00
  784. 2018-01-27 08:04:47.041|Main thread> Current:
  785. 2018-01-27 08:04:47.041|Main thread> Paged Memory: 9,234,825,216 B
  786. 2018-01-27 08:04:47.041|Main thread> Working Set: 5,959,655,424 B
  787. 2018-01-27 08:04:47.041|Main thread> Virtual Memory: 10,558,939,136 B
  788. 2018-01-27 08:04:47.041|Main thread> Peak:
  789. 2018-01-27 08:04:47.042|Main thread> Paged Memory: 9,694,924,800 B
  790. 2018-01-27 08:04:47.042|Main thread> Working Set: 6,499,725,312 B
  791. 2018-01-27 08:04:47.042|Main thread> Virtual Memory: 10,936,795,136 B
  792. 2018-01-27 08:04:47.042|Main thread> Number of Worlds: 1
  793. 2018-01-27 08:04:47.042|Main thread> 0) RigidBodies: 2467, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  794. 2018-01-27 08:04:47.042|Main thread> 0) Constraints: 0
  795. 2018-01-27 08:05:34.517|Main thread> Autosave initiated
  796. 2018-01-27 08:05:34.517|Main thread> Character state: True
  797. 2018-01-27 08:05:34.517|Main thread> IsServer: True
  798. 2018-01-27 08:05:34.517|Main thread> MyAsyncSaving.InProgress: False
  799. 2018-01-27 08:05:34.517|Main thread> Autosave
  800. 2018-01-27 08:05:34.523|Main thread> Saving world - START
  801. 2018-01-27 08:05:34.524|Main thread> Making world state snapshot.
  802. 2018-01-27 08:05:34.524|Main thread> Process information Before snapshot.:
  803. 2018-01-27 08:05:34.524|Main thread> Managed Memory: 3,326,563,624 B
  804. 2018-01-27 08:05:34.527|Main thread> Private Memory: 9,252,478,976 B
  805. 2018-01-27 08:05:34.527|Main thread> Nr of Threads: 53
  806. 2018-01-27 08:05:34.527|Main thread> Simulation Speed: 1.00
  807. 2018-01-27 08:05:34.527|Main thread> Current:
  808. 2018-01-27 08:05:34.528|Main thread> Paged Memory: 9,252,478,976 B
  809. 2018-01-27 08:05:34.528|Main thread> Working Set: 5,976,772,608 B
  810. 2018-01-27 08:05:34.528|Main thread> Virtual Memory: 10,587,906,048 B
  811. 2018-01-27 08:05:34.528|Main thread> Peak:
  812. 2018-01-27 08:05:34.528|Main thread> Paged Memory: 9,694,924,800 B
  813. 2018-01-27 08:05:34.528|Main thread> Working Set: 6,499,725,312 B
  814. 2018-01-27 08:05:34.528|Main thread> Virtual Memory: 10,936,795,136 B
  815. 2018-01-27 08:05:34.695|Main thread> Process information After snapshot.:
  816. 2018-01-27 08:05:34.695|Main thread> Managed Memory: 3,336,805,104 B
  817. 2018-01-27 08:05:34.699|Main thread> Private Memory: 9,260,933,120 B
  818. 2018-01-27 08:05:34.699|Main thread> Nr of Threads: 53
  819. 2018-01-27 08:05:34.699|Main thread> Simulation Speed: 1.00
  820. 2018-01-27 08:05:34.699|Main thread> Current:
  821. 2018-01-27 08:05:34.700|Main thread> Paged Memory: 9,260,933,120 B
  822. 2018-01-27 08:05:34.700|Main thread> Working Set: 5,985,329,152 B
  823. 2018-01-27 08:05:34.700|Main thread> Virtual Memory: 10,589,085,696 B
  824. 2018-01-27 08:05:34.700|Main thread> Peak:
  825. 2018-01-27 08:05:34.700|Main thread> Paged Memory: 9,694,924,800 B
  826. 2018-01-27 08:05:34.700|Main thread> Working Set: 6,499,725,312 B
  827. 2018-01-27 08:05:34.700|Main thread> Virtual Memory: 10,936,795,136 B
  828. 2018-01-27 08:05:34.700|Main thread> Process information Directory cleanup:
  829. 2018-01-27 08:05:34.701|Main thread> Managed Memory: 3,337,386,216 B
  830. 2018-01-27 08:05:34.704|Main thread> Private Memory: 9,261,522,944 B
  831. 2018-01-27 08:05:34.704|Main thread> Nr of Threads: 53
  832. 2018-01-27 08:05:34.704|Main thread> Simulation Speed: 1.00
  833. 2018-01-27 08:05:34.704|Main thread> Current:
  834. 2018-01-27 08:05:34.705|Main thread> Paged Memory: 9,261,522,944 B
  835. 2018-01-27 08:05:34.705|Main thread> Working Set: 5,985,918,976 B
  836. 2018-01-27 08:05:34.705|Main thread> Virtual Memory: 10,589,085,696 B
  837. 2018-01-27 08:05:34.705|Main thread> Peak:
  838. 2018-01-27 08:05:34.705|Main thread> Paged Memory: 9,694,924,800 B
  839. 2018-01-27 08:05:34.705|Main thread> Working Set: 6,499,725,312 B
  840. 2018-01-27 08:05:34.705|Main thread> Virtual Memory: 10,936,795,136 B
  841. 2018-01-27 08:05:34.705|Main thread> Saving world - END
  842. 2018-01-27 08:05:34.713|Worker Logic 0> Session snapshot save - START
  843. 2018-01-27 08:05:34.713|Worker Logic 0> Checking file access for files in target dir.
  844. 2018-01-27 08:05:34.715|Worker Logic 0> Cleaning up old save.
  845. 2018-01-27 08:05:34.715|Worker Logic 0> Saving snapshot files to drive.
  846. 2018-01-27 08:05:35.783|Worker Logic 0> Core Data success: True
  847. 2018-01-27 08:05:35.827|Worker Logic 0> Voxel success: True
  848. 2018-01-27 08:05:35.827|Worker Logic 0> SaveLastSessionInfo success: True
  849. 2018-01-27 08:05:35.827|Worker Logic 0> Saving success: True
  850. 2018-01-27 08:05:35.827|Worker Logic 0> Saving succeeded, moving files from .new into save folder.
  851. 2018-01-27 08:05:35.832|Worker Logic 0> Making backup.
  852. 2018-01-27 08:05:35.860|Worker Logic 0> Session snapshot save - END
  853. 2018-01-27 08:05:47.048|Main thread> Process information Periodic Check:
  854. 2018-01-27 08:05:47.048|Main thread> Managed Memory: 3,346,359,440 B
  855. 2018-01-27 08:05:47.052|Main thread> Private Memory: 9,350,156,288 B
  856. 2018-01-27 08:05:47.052|Main thread> Nr of Threads: 53
  857. 2018-01-27 08:05:47.052|Main thread> Simulation Speed: 1.00
  858. 2018-01-27 08:05:47.052|Main thread> Current:
  859. 2018-01-27 08:05:47.052|Main thread> Paged Memory: 9,350,156,288 B
  860. 2018-01-27 08:05:47.052|Main thread> Working Set: 5,993,943,040 B
  861. 2018-01-27 08:05:47.052|Main thread> Virtual Memory: 10,691,309,568 B
  862. 2018-01-27 08:05:47.052|Main thread> Peak:
  863. 2018-01-27 08:05:47.053|Main thread> Paged Memory: 9,694,924,800 B
  864. 2018-01-27 08:05:47.053|Main thread> Working Set: 6,499,725,312 B
  865. 2018-01-27 08:05:47.053|Main thread> Virtual Memory: 10,936,795,136 B
  866. 2018-01-27 08:05:47.053|Main thread> Number of Worlds: 1
  867. 2018-01-27 08:05:47.053|Main thread> 0) RigidBodies: 2466, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  868. 2018-01-27 08:05:47.053|Main thread> 0) Constraints: 0
  869. 2018-01-27 08:06:47.065|Main thread> Process information Periodic Check:
  870. 2018-01-27 08:06:47.065|Main thread> Managed Memory: 3,385,988,768 B
  871. 2018-01-27 08:06:47.071|Main thread> Private Memory: 9,403,895,808 B
  872. 2018-01-27 08:06:47.071|Main thread> Nr of Threads: 53
  873. 2018-01-27 08:06:47.071|Main thread> Simulation Speed: 1.00
  874. 2018-01-27 08:06:47.071|Main thread> Current:
  875. 2018-01-27 08:06:47.072|Main thread> Paged Memory: 9,403,895,808 B
  876. 2018-01-27 08:06:47.072|Main thread> Working Set: 6,046,875,648 B
  877. 2018-01-27 08:06:47.072|Main thread> Virtual Memory: 10,741,051,392 B
  878. 2018-01-27 08:06:47.072|Main thread> Peak:
  879. 2018-01-27 08:06:47.072|Main thread> Paged Memory: 9,694,924,800 B
  880. 2018-01-27 08:06:47.072|Main thread> Working Set: 6,499,725,312 B
  881. 2018-01-27 08:06:47.072|Main thread> Virtual Memory: 10,936,795,136 B
  882. 2018-01-27 08:06:47.072|Main thread> Number of Worlds: 1
  883. 2018-01-27 08:06:47.073|Main thread> 0) RigidBodies: 2467, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  884. 2018-01-27 08:06:47.073|Main thread> 0) Constraints: 0
  885. 2018-01-27 08:07:47.081|Main thread> Process information Periodic Check:
  886. 2018-01-27 08:07:47.082|Main thread> Managed Memory: 3,370,409,352 B
  887. 2018-01-27 08:07:47.085|Main thread> Private Memory: 9,400,373,248 B
  888. 2018-01-27 08:07:47.085|Main thread> Nr of Threads: 53
  889. 2018-01-27 08:07:47.085|Main thread> Simulation Speed: 1.00
  890. 2018-01-27 08:07:47.085|Main thread> Current:
  891. 2018-01-27 08:07:47.085|Main thread> Paged Memory: 9,400,373,248 B
  892. 2018-01-27 08:07:47.085|Main thread> Working Set: 6,042,968,064 B
  893. 2018-01-27 08:07:47.085|Main thread> Virtual Memory: 10,741,051,392 B
  894. 2018-01-27 08:07:47.085|Main thread> Peak:
  895. 2018-01-27 08:07:47.086|Main thread> Paged Memory: 9,694,924,800 B
  896. 2018-01-27 08:07:47.086|Main thread> Working Set: 6,499,725,312 B
  897. 2018-01-27 08:07:47.086|Main thread> Virtual Memory: 10,936,795,136 B
  898. 2018-01-27 08:07:47.086|Main thread> Number of Worlds: 1
  899. 2018-01-27 08:07:47.086|Main thread> 0) RigidBodies: 2470, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  900. 2018-01-27 08:07:47.087|Main thread> 0) Constraints: 0
  901. 2018-01-27 08:08:47.097|Main thread> Process information Periodic Check:
  902. 2018-01-27 08:08:47.098|Main thread> Managed Memory: 3,371,175,000 B
  903. 2018-01-27 08:08:47.101|Main thread> Private Memory: 9,401,184,256 B
  904. 2018-01-27 08:08:47.101|Main thread> Nr of Threads: 54
  905. 2018-01-27 08:08:47.101|Main thread> Simulation Speed: 1.00
  906. 2018-01-27 08:08:47.101|Main thread> Current:
  907. 2018-01-27 08:08:47.102|Main thread> Paged Memory: 9,401,184,256 B
  908. 2018-01-27 08:08:47.102|Main thread> Working Set: 6,043,525,120 B
  909. 2018-01-27 08:08:47.102|Main thread> Virtual Memory: 10,745,245,696 B
  910. 2018-01-27 08:08:47.102|Main thread> Peak:
  911. 2018-01-27 08:08:47.102|Main thread> Paged Memory: 9,694,924,800 B
  912. 2018-01-27 08:08:47.102|Main thread> Working Set: 6,499,725,312 B
  913. 2018-01-27 08:08:47.102|Main thread> Virtual Memory: 10,936,795,136 B
  914. 2018-01-27 08:08:47.102|Main thread> Number of Worlds: 1
  915. 2018-01-27 08:08:47.103|Main thread> 0) RigidBodies: 2473, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  916. 2018-01-27 08:08:47.103|Main thread> 0) Constraints: 0
  917. 2018-01-27 08:09:47.114|Main thread> Process information Periodic Check:
  918. 2018-01-27 08:09:47.115|Main thread> Managed Memory: 3,378,378,848 B
  919. 2018-01-27 08:09:47.121|Main thread> Private Memory: 9,402,527,744 B
  920. 2018-01-27 08:09:47.121|Main thread> Nr of Threads: 53
  921. 2018-01-27 08:09:47.121|Main thread> Simulation Speed: 1.00
  922. 2018-01-27 08:09:47.121|Main thread> Current:
  923. 2018-01-27 08:09:47.121|Main thread> Paged Memory: 9,402,527,744 B
  924. 2018-01-27 08:09:47.121|Main thread> Working Set: 6,045,040,640 B
  925. 2018-01-27 08:09:47.121|Main thread> Virtual Memory: 10,741,051,392 B
  926. 2018-01-27 08:09:47.121|Main thread> Peak:
  927. 2018-01-27 08:09:47.122|Main thread> Paged Memory: 9,694,924,800 B
  928. 2018-01-27 08:09:47.122|Main thread> Working Set: 6,499,725,312 B
  929. 2018-01-27 08:09:47.122|Main thread> Virtual Memory: 10,936,795,136 B
  930. 2018-01-27 08:09:47.122|Main thread> Number of Worlds: 1
  931. 2018-01-27 08:09:47.122|Main thread> 0) RigidBodies: 2470, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  932. 2018-01-27 08:09:47.122|Main thread> 0) Constraints: 0
  933. 2018-01-27 08:10:34.528|Main thread> Autosave initiated
  934. 2018-01-27 08:10:34.528|Main thread> Character state: True
  935. 2018-01-27 08:10:34.528|Main thread> IsServer: True
  936. 2018-01-27 08:10:34.528|Main thread> MyAsyncSaving.InProgress: False
  937. 2018-01-27 08:10:34.528|Main thread> Autosave
  938. 2018-01-27 08:10:34.528|Main thread> Saving world - START
  939. 2018-01-27 08:10:34.529|Main thread> Making world state snapshot.
  940. 2018-01-27 08:10:34.529|Main thread> Process information Before snapshot.:
  941. 2018-01-27 08:10:34.529|Main thread> Managed Memory: 3,375,486,040 B
  942. 2018-01-27 08:10:34.533|Main thread> Private Memory: 9,403,482,112 B
  943. 2018-01-27 08:10:34.533|Main thread> Nr of Threads: 53
  944. 2018-01-27 08:10:34.533|Main thread> Simulation Speed: 1.00
  945. 2018-01-27 08:10:34.533|Main thread> Current:
  946. 2018-01-27 08:10:34.533|Main thread> Paged Memory: 9,403,482,112 B
  947. 2018-01-27 08:10:34.533|Main thread> Working Set: 6,045,982,720 B
  948. 2018-01-27 08:10:34.533|Main thread> Virtual Memory: 10,741,051,392 B
  949. 2018-01-27 08:10:34.533|Main thread> Peak:
  950. 2018-01-27 08:10:34.534|Main thread> Paged Memory: 9,694,924,800 B
  951. 2018-01-27 08:10:34.534|Main thread> Working Set: 6,499,725,312 B
  952. 2018-01-27 08:10:34.534|Main thread> Virtual Memory: 10,936,795,136 B
  953. 2018-01-27 08:10:34.613|Main thread> Process information After snapshot.:
  954. 2018-01-27 08:10:34.614|Main thread> Managed Memory: 3,385,552,928 B
  955. 2018-01-27 08:10:34.617|Main thread> Private Memory: 9,411,915,776 B
  956. 2018-01-27 08:10:34.617|Main thread> Nr of Threads: 53
  957. 2018-01-27 08:10:34.617|Main thread> Simulation Speed: 1.00
  958. 2018-01-27 08:10:34.617|Main thread> Current:
  959. 2018-01-27 08:10:34.617|Main thread> Paged Memory: 9,411,915,776 B
  960. 2018-01-27 08:10:34.617|Main thread> Working Set: 6,054,416,384 B
  961. 2018-01-27 08:10:34.617|Main thread> Virtual Memory: 10,741,051,392 B
  962. 2018-01-27 08:10:34.617|Main thread> Peak:
  963. 2018-01-27 08:10:34.618|Main thread> Paged Memory: 9,694,924,800 B
  964. 2018-01-27 08:10:34.618|Main thread> Working Set: 6,499,725,312 B
  965. 2018-01-27 08:10:34.618|Main thread> Virtual Memory: 10,936,795,136 B
  966. 2018-01-27 08:10:34.618|Main thread> Process information Directory cleanup:
  967. 2018-01-27 08:10:34.618|Main thread> Managed Memory: 3,386,112,184 B
  968. 2018-01-27 08:10:34.621|Main thread> Private Memory: 9,411,915,776 B
  969. 2018-01-27 08:10:34.621|Main thread> Nr of Threads: 53
  970. 2018-01-27 08:10:34.621|Main thread> Simulation Speed: 1.00
  971. 2018-01-27 08:10:34.621|Main thread> Current:
  972. 2018-01-27 08:10:34.622|Main thread> Paged Memory: 9,411,915,776 B
  973. 2018-01-27 08:10:34.622|Main thread> Working Set: 6,054,416,384 B
  974. 2018-01-27 08:10:34.622|Main thread> Virtual Memory: 10,741,051,392 B
  975. 2018-01-27 08:10:34.622|Main thread> Peak:
  976. 2018-01-27 08:10:34.622|Main thread> Paged Memory: 9,694,924,800 B
  977. 2018-01-27 08:10:34.622|Main thread> Working Set: 6,499,725,312 B
  978. 2018-01-27 08:10:34.622|Main thread> Virtual Memory: 10,936,795,136 B
  979. 2018-01-27 08:10:34.622|Main thread> Saving world - END
  980. 2018-01-27 08:10:34.623|Worker Logic 0> Session snapshot save - START
  981. 2018-01-27 08:10:34.624|Worker Logic 0> Checking file access for files in target dir.
  982. 2018-01-27 08:10:34.624|Worker Logic 0> Cleaning up old save.
  983. 2018-01-27 08:10:34.624|Worker Logic 0> Saving snapshot files to drive.
  984. 2018-01-27 08:10:35.488|Worker Logic 0> Core Data success: True
  985. 2018-01-27 08:10:35.508|Worker Logic 0> Voxel success: True
  986. 2018-01-27 08:10:35.508|Worker Logic 0> SaveLastSessionInfo success: True
  987. 2018-01-27 08:10:35.508|Worker Logic 0> Saving success: True
  988. 2018-01-27 08:10:35.508|Worker Logic 0> Saving succeeded, moving files from .new into save folder.
  989. 2018-01-27 08:10:35.513|Worker Logic 0> Making backup.
  990. 2018-01-27 08:10:35.525|Worker Logic 0> Session snapshot save - END
  991. 2018-01-27 08:10:47.131|Main thread> Process information Periodic Check:
  992. 2018-01-27 08:10:47.131|Main thread> Managed Memory: 3,387,781,896 B
  993. 2018-01-27 08:10:47.134|Main thread> Private Memory: 9,456,377,856 B
  994. 2018-01-27 08:10:47.134|Main thread> Nr of Threads: 53
  995. 2018-01-27 08:10:47.135|Main thread> Simulation Speed: 1.00
  996. 2018-01-27 08:10:47.135|Main thread> Current:
  997. 2018-01-27 08:10:47.135|Main thread> Paged Memory: 9,456,377,856 B
  998. 2018-01-27 08:10:47.135|Main thread> Working Set: 6,049,566,720 B
  999. 2018-01-27 08:10:47.135|Main thread> Virtual Memory: 10,806,734,848 B
  1000. 2018-01-27 08:10:47.135|Main thread> Peak:
  1001. 2018-01-27 08:10:47.135|Main thread> Paged Memory: 9,694,924,800 B
  1002. 2018-01-27 08:10:47.135|Main thread> Working Set: 6,499,725,312 B
  1003. 2018-01-27 08:10:47.135|Main thread> Virtual Memory: 10,936,795,136 B
  1004. 2018-01-27 08:10:47.136|Main thread> Number of Worlds: 1
  1005. 2018-01-27 08:10:47.136|Main thread> 0) RigidBodies: 2471, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  1006. 2018-01-27 08:10:47.136|Main thread> 0) Constraints: 0
  1007. 2018-01-27 08:11:47.147|Main thread> Process information Periodic Check:
  1008. 2018-01-27 08:11:47.147|Main thread> Managed Memory: 3,395,749,632 B
  1009. 2018-01-27 08:11:47.150|Main thread> Private Memory: 9,453,785,088 B
  1010. 2018-01-27 08:11:47.150|Main thread> Nr of Threads: 53
  1011. 2018-01-27 08:11:47.150|Main thread> Simulation Speed: 1.00
  1012. 2018-01-27 08:11:47.150|Main thread> Current:
  1013. 2018-01-27 08:11:47.151|Main thread> Paged Memory: 9,453,785,088 B
  1014. 2018-01-27 08:11:47.151|Main thread> Working Set: 6,046,932,992 B
  1015. 2018-01-27 08:11:47.151|Main thread> Virtual Memory: 10,806,734,848 B
  1016. 2018-01-27 08:11:47.151|Main thread> Peak:
  1017. 2018-01-27 08:11:47.151|Main thread> Paged Memory: 9,694,924,800 B
  1018. 2018-01-27 08:11:47.151|Main thread> Working Set: 6,499,725,312 B
  1019. 2018-01-27 08:11:47.151|Main thread> Virtual Memory: 10,936,795,136 B
  1020. 2018-01-27 08:11:47.151|Main thread> Number of Worlds: 1
  1021. 2018-01-27 08:11:47.152|Main thread> 0) RigidBodies: 2472, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  1022. 2018-01-27 08:11:47.152|Main thread> 0) Constraints: 0
  1023. 2018-01-27 08:12:47.164|Main thread> Process information Periodic Check:
  1024. 2018-01-27 08:12:47.164|Main thread> Managed Memory: 3,381,773,616 B
  1025. 2018-01-27 08:12:47.167|Main thread> Private Memory: 9,454,137,344 B
  1026. 2018-01-27 08:12:47.168|Main thread> Nr of Threads: 53
  1027. 2018-01-27 08:12:47.168|Main thread> Simulation Speed: 1.00
  1028. 2018-01-27 08:12:47.168|Main thread> Current:
  1029. 2018-01-27 08:12:47.168|Main thread> Paged Memory: 9,454,137,344 B
  1030. 2018-01-27 08:12:47.168|Main thread> Working Set: 6,047,186,944 B
  1031. 2018-01-27 08:12:47.168|Main thread> Virtual Memory: 10,806,734,848 B
  1032. 2018-01-27 08:12:47.168|Main thread> Peak:
  1033. 2018-01-27 08:12:47.168|Main thread> Paged Memory: 9,694,924,800 B
  1034. 2018-01-27 08:12:47.169|Main thread> Working Set: 6,499,725,312 B
  1035. 2018-01-27 08:12:47.169|Main thread> Virtual Memory: 10,936,795,136 B
  1036. 2018-01-27 08:12:47.169|Main thread> Number of Worlds: 1
  1037. 2018-01-27 08:12:47.169|Main thread> 0) RigidBodies: 2472, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  1038. 2018-01-27 08:12:47.169|Main thread> 0) Constraints: 0
  1039. 2018-01-27 08:13:47.180|Main thread> Process information Periodic Check:
  1040. 2018-01-27 08:13:47.181|Main thread> Managed Memory: 3,381,605,944 B
  1041. 2018-01-27 08:13:47.184|Main thread> Private Memory: 9,454,817,280 B
  1042. 2018-01-27 08:13:47.184|Main thread> Nr of Threads: 54
  1043. 2018-01-27 08:13:47.184|Main thread> Simulation Speed: 1.00
  1044. 2018-01-27 08:13:47.184|Main thread> Current:
  1045. 2018-01-27 08:13:47.184|Main thread> Paged Memory: 9,454,817,280 B
  1046. 2018-01-27 08:13:47.185|Main thread> Working Set: 6,047,887,360 B
  1047. 2018-01-27 08:13:47.185|Main thread> Virtual Memory: 10,810,929,152 B
  1048. 2018-01-27 08:13:47.185|Main thread> Peak:
  1049. 2018-01-27 08:13:47.185|Main thread> Paged Memory: 9,694,924,800 B
  1050. 2018-01-27 08:13:47.185|Main thread> Working Set: 6,499,725,312 B
  1051. 2018-01-27 08:13:47.185|Main thread> Virtual Memory: 10,936,795,136 B
  1052. 2018-01-27 08:13:47.185|Main thread> Number of Worlds: 1
  1053. 2018-01-27 08:13:47.185|Main thread> 0) RigidBodies: 2471, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  1054. 2018-01-27 08:13:47.186|Main thread> 0) Constraints: 0
  1055. 2018-01-27 08:14:47.197|Main thread> Process information Periodic Check:
  1056. 2018-01-27 08:14:47.198|Main thread> Managed Memory: 3,388,953,776 B
  1057. 2018-01-27 08:14:47.203|Main thread> Private Memory: 9,433,186,304 B
  1058. 2018-01-27 08:14:47.203|Main thread> Nr of Threads: 53
  1059. 2018-01-27 08:14:47.203|Main thread> Simulation Speed: 1.00
  1060. 2018-01-27 08:14:47.203|Main thread> Current:
  1061. 2018-01-27 08:14:47.204|Main thread> Paged Memory: 9,433,186,304 B
  1062. 2018-01-27 08:14:47.204|Main thread> Working Set: 6,048,182,272 B
  1063. 2018-01-27 08:14:47.204|Main thread> Virtual Memory: 10,806,734,848 B
  1064. 2018-01-27 08:14:47.204|Main thread> Peak:
  1065. 2018-01-27 08:14:47.204|Main thread> Paged Memory: 9,694,924,800 B
  1066. 2018-01-27 08:14:47.204|Main thread> Working Set: 6,499,725,312 B
  1067. 2018-01-27 08:14:47.205|Main thread> Virtual Memory: 10,936,795,136 B
  1068. 2018-01-27 08:14:47.205|Main thread> Number of Worlds: 1
  1069. 2018-01-27 08:14:47.205|Main thread> 0) RigidBodies: 2469, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  1070. 2018-01-27 08:14:47.205|Main thread> 0) Constraints: 0
  1071. 2018-01-27 08:15:34.545|Main thread> Autosave initiated
  1072. 2018-01-27 08:15:34.545|Main thread> Character state: True
  1073. 2018-01-27 08:15:34.545|Main thread> IsServer: True
  1074. 2018-01-27 08:15:34.545|Main thread> MyAsyncSaving.InProgress: False
  1075. 2018-01-27 08:15:34.545|Main thread> Autosave
  1076. 2018-01-27 08:15:34.545|Main thread> Saving world - START
  1077. 2018-01-27 08:15:34.546|Main thread> Making world state snapshot.
  1078. 2018-01-27 08:15:34.546|Main thread> Process information Before snapshot.:
  1079. 2018-01-27 08:15:34.546|Main thread> Managed Memory: 3,387,603,464 B
  1080. 2018-01-27 08:15:34.549|Main thread> Private Memory: 9,433,657,344 B
  1081. 2018-01-27 08:15:34.549|Main thread> Nr of Threads: 53
  1082. 2018-01-27 08:15:34.549|Main thread> Simulation Speed: 1.00
  1083. 2018-01-27 08:15:34.549|Main thread> Current:
  1084. 2018-01-27 08:15:34.550|Main thread> Paged Memory: 9,433,657,344 B
  1085. 2018-01-27 08:15:34.550|Main thread> Working Set: 6,048,657,408 B
  1086. 2018-01-27 08:15:34.550|Main thread> Virtual Memory: 10,806,734,848 B
  1087. 2018-01-27 08:15:34.550|Main thread> Peak:
  1088. 2018-01-27 08:15:34.550|Main thread> Paged Memory: 9,694,924,800 B
  1089. 2018-01-27 08:15:34.550|Main thread> Working Set: 6,499,725,312 B
  1090. 2018-01-27 08:15:34.550|Main thread> Virtual Memory: 10,936,795,136 B
  1091. 2018-01-27 08:15:34.623|Main thread> Process information After snapshot.:
  1092. 2018-01-27 08:15:34.623|Main thread> Managed Memory: 3,397,964,960 B
  1093. 2018-01-27 08:15:34.627|Main thread> Private Memory: 9,443,422,208 B
  1094. 2018-01-27 08:15:34.627|Main thread> Nr of Threads: 53
  1095. 2018-01-27 08:15:34.627|Main thread> Simulation Speed: 1.00
  1096. 2018-01-27 08:15:34.627|Main thread> Current:
  1097. 2018-01-27 08:15:34.627|Main thread> Paged Memory: 9,443,422,208 B
  1098. 2018-01-27 08:15:34.627|Main thread> Working Set: 6,058,446,848 B
  1099. 2018-01-27 08:15:34.627|Main thread> Virtual Memory: 10,806,734,848 B
  1100. 2018-01-27 08:15:34.627|Main thread> Peak:
  1101. 2018-01-27 08:15:34.628|Main thread> Paged Memory: 9,694,924,800 B
  1102. 2018-01-27 08:15:34.628|Main thread> Working Set: 6,499,725,312 B
  1103. 2018-01-27 08:15:34.628|Main thread> Virtual Memory: 10,936,795,136 B
  1104. 2018-01-27 08:15:34.628|Main thread> Process information Directory cleanup:
  1105. 2018-01-27 08:15:34.628|Main thread> Managed Memory: 3,398,529,520 B
  1106. 2018-01-27 08:15:34.631|Main thread> Private Memory: 9,443,946,496 B
  1107. 2018-01-27 08:15:34.631|Main thread> Nr of Threads: 53
  1108. 2018-01-27 08:15:34.631|Main thread> Simulation Speed: 1.00
  1109. 2018-01-27 08:15:34.631|Main thread> Current:
  1110. 2018-01-27 08:15:34.632|Main thread> Paged Memory: 9,443,946,496 B
  1111. 2018-01-27 08:15:34.632|Main thread> Working Set: 6,058,979,328 B
  1112. 2018-01-27 08:15:34.632|Main thread> Virtual Memory: 10,806,734,848 B
  1113. 2018-01-27 08:15:34.632|Main thread> Peak:
  1114. 2018-01-27 08:15:34.632|Main thread> Paged Memory: 9,694,924,800 B
  1115. 2018-01-27 08:15:34.632|Main thread> Working Set: 6,499,725,312 B
  1116. 2018-01-27 08:15:34.632|Main thread> Virtual Memory: 10,936,795,136 B
  1117. 2018-01-27 08:15:34.632|Main thread> Saving world - END
  1118. 2018-01-27 08:15:34.633|Worker Logic 0> Session snapshot save - START
  1119. 2018-01-27 08:15:34.633|Worker Logic 0> Checking file access for files in target dir.
  1120. 2018-01-27 08:15:34.634|Worker Logic 0> Cleaning up old save.
  1121. 2018-01-27 08:15:34.634|Worker Logic 0> Saving snapshot files to drive.
  1122. 2018-01-27 08:15:35.498|Worker Logic 0> Core Data success: True
  1123. 2018-01-27 08:15:35.527|Worker Logic 0> Voxel success: True
  1124. 2018-01-27 08:15:35.527|Worker Logic 0> SaveLastSessionInfo success: True
  1125. 2018-01-27 08:15:35.527|Worker Logic 0> Saving success: True
  1126. 2018-01-27 08:15:35.527|Worker Logic 0> Saving succeeded, moving files from .new into save folder.
  1127. 2018-01-27 08:15:35.532|Worker Logic 0> Making backup.
  1128. 2018-01-27 08:15:35.545|Worker Logic 0> Session snapshot save - END
  1129. 2018-01-27 08:15:47.213|Main thread> Process information Periodic Check:
  1130. 2018-01-27 08:15:47.214|Main thread> Managed Memory: 3,401,146,856 B
  1131. 2018-01-27 08:15:47.217|Main thread> Private Memory: 9,462,267,904 B
  1132. 2018-01-27 08:15:47.217|Main thread> Nr of Threads: 53
  1133. 2018-01-27 08:15:47.217|Main thread> Simulation Speed: 1.00
  1134. 2018-01-27 08:15:47.217|Main thread> Current:
  1135. 2018-01-27 08:15:47.218|Main thread> Paged Memory: 9,462,267,904 B
  1136. 2018-01-27 08:15:47.218|Main thread> Working Set: 6,050,557,952 B
  1137. 2018-01-27 08:15:47.218|Main thread> Virtual Memory: 10,826,301,440 B
  1138. 2018-01-27 08:15:47.218|Main thread> Peak:
  1139. 2018-01-27 08:15:47.218|Main thread> Paged Memory: 9,694,924,800 B
  1140. 2018-01-27 08:15:47.218|Main thread> Working Set: 6,499,725,312 B
  1141. 2018-01-27 08:15:47.218|Main thread> Virtual Memory: 10,936,795,136 B
  1142. 2018-01-27 08:15:47.218|Main thread> Number of Worlds: 1
  1143. 2018-01-27 08:15:47.218|Main thread> 0) RigidBodies: 2470, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  1144. 2018-01-27 08:15:47.219|Main thread> 0) Constraints: 0
  1145. 2018-01-27 08:16:47.231|Main thread> Process information Periodic Check:
  1146. 2018-01-27 08:16:47.231|Main thread> Managed Memory: 3,405,730,920 B
  1147. 2018-01-27 08:16:47.238|Main thread> Private Memory: 9,461,944,320 B
  1148. 2018-01-27 08:16:47.238|Main thread> Nr of Threads: 53
  1149. 2018-01-27 08:16:47.238|Main thread> Simulation Speed: 1.00
  1150. 2018-01-27 08:16:47.238|Main thread> Current:
  1151. 2018-01-27 08:16:47.238|Main thread> Paged Memory: 9,461,944,320 B
  1152. 2018-01-27 08:16:47.238|Main thread> Working Set: 6,050,283,520 B
  1153. 2018-01-27 08:16:47.238|Main thread> Virtual Memory: 10,842,882,048 B
  1154. 2018-01-27 08:16:47.238|Main thread> Peak:
  1155. 2018-01-27 08:16:47.239|Main thread> Paged Memory: 9,694,924,800 B
  1156. 2018-01-27 08:16:47.239|Main thread> Working Set: 6,499,725,312 B
  1157. 2018-01-27 08:16:47.239|Main thread> Virtual Memory: 10,936,795,136 B
  1158. 2018-01-27 08:16:47.239|Main thread> Number of Worlds: 1
  1159. 2018-01-27 08:16:47.239|Main thread> 0) RigidBodies: 2470, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  1160. 2018-01-27 08:16:47.239|Main thread> 0) Constraints: 0
  1161. 2018-01-27 08:17:47.246|Main thread> Process information Periodic Check:
  1162. 2018-01-27 08:17:47.247|Main thread> Managed Memory: 3,391,759,312 B
  1163. 2018-01-27 08:17:47.250|Main thread> Private Memory: 9,462,603,776 B
  1164. 2018-01-27 08:17:47.250|Main thread> Nr of Threads: 53
  1165. 2018-01-27 08:17:47.250|Main thread> Simulation Speed: 1.00
  1166. 2018-01-27 08:17:47.250|Main thread> Current:
  1167. 2018-01-27 08:17:47.250|Main thread> Paged Memory: 9,462,603,776 B
  1168. 2018-01-27 08:17:47.250|Main thread> Working Set: 6,050,615,296 B
  1169. 2018-01-27 08:17:47.250|Main thread> Virtual Memory: 10,842,882,048 B
  1170. 2018-01-27 08:17:47.250|Main thread> Peak:
  1171. 2018-01-27 08:17:47.251|Main thread> Paged Memory: 9,694,924,800 B
  1172. 2018-01-27 08:17:47.251|Main thread> Working Set: 6,499,725,312 B
  1173. 2018-01-27 08:17:47.251|Main thread> Virtual Memory: 10,936,795,136 B
  1174. 2018-01-27 08:17:47.251|Main thread> Number of Worlds: 1
  1175. 2018-01-27 08:17:47.251|Main thread> 0) RigidBodies: 2469, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  1176. 2018-01-27 08:17:47.251|Main thread> 0) Constraints: 0
  1177. 2018-01-27 08:18:47.264|Main thread> Process information Periodic Check:
  1178. 2018-01-27 08:18:47.264|Main thread> Managed Memory: 3,392,488,552 B
  1179. 2018-01-27 08:18:47.270|Main thread> Private Memory: 9,463,271,424 B
  1180. 2018-01-27 08:18:47.270|Main thread> Nr of Threads: 54
  1181. 2018-01-27 08:18:47.270|Main thread> Simulation Speed: 1.00
  1182. 2018-01-27 08:18:47.270|Main thread> Current:
  1183. 2018-01-27 08:18:47.270|Main thread> Paged Memory: 9,463,271,424 B
  1184. 2018-01-27 08:18:47.270|Main thread> Working Set: 6,051,074,048 B
  1185. 2018-01-27 08:18:47.270|Main thread> Virtual Memory: 10,847,076,352 B
  1186. 2018-01-27 08:18:47.270|Main thread> Peak:
  1187. 2018-01-27 08:18:47.271|Main thread> Paged Memory: 9,694,924,800 B
  1188. 2018-01-27 08:18:47.271|Main thread> Working Set: 6,499,725,312 B
  1189. 2018-01-27 08:18:47.271|Main thread> Virtual Memory: 10,936,795,136 B
  1190. 2018-01-27 08:18:47.271|Main thread> Number of Worlds: 1
  1191. 2018-01-27 08:18:47.271|Main thread> 0) RigidBodies: 2467, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  1192. 2018-01-27 08:18:47.271|Main thread> 0) Constraints: 0
  1193. 2018-01-27 08:19:47.280|Main thread> Process information Periodic Check:
  1194. 2018-01-27 08:19:47.281|Main thread> Managed Memory: 3,397,549,264 B
  1195. 2018-01-27 08:19:47.284|Main thread> Private Memory: 9,463,672,832 B
  1196. 2018-01-27 08:19:47.284|Main thread> Nr of Threads: 53
  1197. 2018-01-27 08:19:47.284|Main thread> Simulation Speed: 1.00
  1198. 2018-01-27 08:19:47.284|Main thread> Current:
  1199. 2018-01-27 08:19:47.284|Main thread> Paged Memory: 9,463,672,832 B
  1200. 2018-01-27 08:19:47.284|Main thread> Working Set: 6,051,594,240 B
  1201. 2018-01-27 08:19:47.284|Main thread> Virtual Memory: 10,842,882,048 B
  1202. 2018-01-27 08:19:47.284|Main thread> Peak:
  1203. 2018-01-27 08:19:47.284|Main thread> Paged Memory: 9,694,924,800 B
  1204. 2018-01-27 08:19:47.284|Main thread> Working Set: 6,499,725,312 B
  1205. 2018-01-27 08:19:47.284|Main thread> Virtual Memory: 10,936,795,136 B
  1206. 2018-01-27 08:19:47.284|Main thread> Number of Worlds: 1
  1207. 2018-01-27 08:19:47.285|Main thread> 0) RigidBodies: 2468, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  1208. 2018-01-27 08:19:47.285|Main thread> 0) Constraints: 0
  1209. 2018-01-27 08:20:34.546|Main thread> Autosave initiated
  1210. 2018-01-27 08:20:34.546|Main thread> Character state: True
  1211. 2018-01-27 08:20:34.546|Main thread> IsServer: True
  1212. 2018-01-27 08:20:34.546|Main thread> MyAsyncSaving.InProgress: False
  1213. 2018-01-27 08:20:34.546|Main thread> Autosave
  1214. 2018-01-27 08:20:34.547|Main thread> Saving world - START
  1215. 2018-01-27 08:20:34.547|Main thread> Making world state snapshot.
  1216. 2018-01-27 08:20:34.547|Main thread> Process information Before snapshot.:
  1217. 2018-01-27 08:20:34.547|Main thread> Managed Memory: 3,395,229,952 B
  1218. 2018-01-27 08:20:34.550|Main thread> Private Memory: 9,463,828,480 B
  1219. 2018-01-27 08:20:34.550|Main thread> Nr of Threads: 53
  1220. 2018-01-27 08:20:34.550|Main thread> Simulation Speed: 1.00
  1221. 2018-01-27 08:20:34.550|Main thread> Current:
  1222. 2018-01-27 08:20:34.551|Main thread> Paged Memory: 9,463,828,480 B
  1223. 2018-01-27 08:20:34.551|Main thread> Working Set: 6,051,950,592 B
  1224. 2018-01-27 08:20:34.551|Main thread> Virtual Memory: 10,842,882,048 B
  1225. 2018-01-27 08:20:34.551|Main thread> Peak:
  1226. 2018-01-27 08:20:34.551|Main thread> Paged Memory: 9,694,924,800 B
  1227. 2018-01-27 08:20:34.551|Main thread> Working Set: 6,499,725,312 B
  1228. 2018-01-27 08:20:34.551|Main thread> Virtual Memory: 10,936,795,136 B
  1229. 2018-01-27 08:20:34.614|Main thread> Process information After snapshot.:
  1230. 2018-01-27 08:20:34.615|Main thread> Managed Memory: 3,406,221,832 B
  1231. 2018-01-27 08:20:34.618|Main thread> Private Memory: 9,472,806,912 B
  1232. 2018-01-27 08:20:34.618|Main thread> Nr of Threads: 53
  1233. 2018-01-27 08:20:34.618|Main thread> Simulation Speed: 1.00
  1234. 2018-01-27 08:20:34.618|Main thread> Current:
  1235. 2018-01-27 08:20:34.618|Main thread> Paged Memory: 9,472,806,912 B
  1236. 2018-01-27 08:20:34.618|Main thread> Working Set: 6,060,933,120 B
  1237. 2018-01-27 08:20:34.618|Main thread> Virtual Memory: 10,842,882,048 B
  1238. 2018-01-27 08:20:34.618|Main thread> Peak:
  1239. 2018-01-27 08:20:34.619|Main thread> Paged Memory: 9,694,924,800 B
  1240. 2018-01-27 08:20:34.619|Main thread> Working Set: 6,499,725,312 B
  1241. 2018-01-27 08:20:34.619|Main thread> Virtual Memory: 10,936,795,136 B
  1242. 2018-01-27 08:20:34.619|Main thread> Process information Directory cleanup:
  1243. 2018-01-27 08:20:34.619|Main thread> Managed Memory: 3,406,754,312 B
  1244. 2018-01-27 08:20:34.638|Main thread> Private Memory: 9,473,396,736 B
  1245. 2018-01-27 08:20:34.638|Main thread> Nr of Threads: 53
  1246. 2018-01-27 08:20:34.638|Main thread> Simulation Speed: 1.00
  1247. 2018-01-27 08:20:34.638|Main thread> Current:
  1248. 2018-01-27 08:20:34.639|Main thread> Paged Memory: 9,473,396,736 B
  1249. 2018-01-27 08:20:34.639|Main thread> Working Set: 6,061,465,600 B
  1250. 2018-01-27 08:20:34.639|Main thread> Virtual Memory: 10,842,882,048 B
  1251. 2018-01-27 08:20:34.639|Main thread> Peak:
  1252. 2018-01-27 08:20:34.639|Main thread> Paged Memory: 9,694,924,800 B
  1253. 2018-01-27 08:20:34.639|Main thread> Working Set: 6,499,725,312 B
  1254. 2018-01-27 08:20:34.639|Main thread> Virtual Memory: 10,936,795,136 B
  1255. 2018-01-27 08:20:34.639|Main thread> Saving world - END
  1256. 2018-01-27 08:20:34.639|Worker Logic 0> Session snapshot save - START
  1257. 2018-01-27 08:20:34.640|Worker Logic 0> Checking file access for files in target dir.
  1258. 2018-01-27 08:20:34.641|Worker Logic 0> Cleaning up old save.
  1259. 2018-01-27 08:20:34.641|Worker Logic 0> Saving snapshot files to drive.
  1260. 2018-01-27 08:20:35.495|Worker Logic 0> Core Data success: True
  1261. 2018-01-27 08:20:35.514|Worker Logic 0> Voxel success: True
  1262. 2018-01-27 08:20:35.514|Worker Logic 0> SaveLastSessionInfo success: True
  1263. 2018-01-27 08:20:35.514|Worker Logic 0> Saving success: True
  1264. 2018-01-27 08:20:35.514|Worker Logic 0> Saving succeeded, moving files from .new into save folder.
  1265. 2018-01-27 08:20:35.520|Worker Logic 0> Making backup.
  1266. 2018-01-27 08:20:35.539|Worker Logic 0> Session snapshot save - END
  1267. 2018-01-27 08:20:47.299|Main thread> Process information Periodic Check:
  1268. 2018-01-27 08:20:47.300|Main thread> Managed Memory: 3,409,632,736 B
  1269. 2018-01-27 08:20:47.303|Main thread> Private Memory: 9,491,832,832 B
  1270. 2018-01-27 08:20:47.303|Main thread> Nr of Threads: 53
  1271. 2018-01-27 08:20:47.303|Main thread> Simulation Speed: 1.00
  1272. 2018-01-27 08:20:47.303|Main thread> Current:
  1273. 2018-01-27 08:20:47.303|Main thread> Paged Memory: 9,491,832,832 B
  1274. 2018-01-27 08:20:47.303|Main thread> Working Set: 6,072,188,928 B
  1275. 2018-01-27 08:20:47.303|Main thread> Virtual Memory: 10,863,140,864 B
  1276. 2018-01-27 08:20:47.303|Main thread> Peak:
  1277. 2018-01-27 08:20:47.304|Main thread> Paged Memory: 9,694,924,800 B
  1278. 2018-01-27 08:20:47.304|Main thread> Working Set: 6,499,725,312 B
  1279. 2018-01-27 08:20:47.304|Main thread> Virtual Memory: 10,936,795,136 B
  1280. 2018-01-27 08:20:47.304|Main thread> Number of Worlds: 1
  1281. 2018-01-27 08:20:47.304|Main thread> 0) RigidBodies: 2467, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  1282. 2018-01-27 08:20:47.304|Main thread> 0) Constraints: 0
  1283. 2018-01-27 08:21:47.316|Main thread> Process information Periodic Check:
  1284. 2018-01-27 08:21:47.317|Main thread> Managed Memory: 3,411,335,544 B
  1285. 2018-01-27 08:21:47.320|Main thread> Private Memory: 9,491,279,872 B
  1286. 2018-01-27 08:21:47.320|Main thread> Nr of Threads: 53
  1287. 2018-01-27 08:21:47.320|Main thread> Simulation Speed: 1.00
  1288. 2018-01-27 08:21:47.320|Main thread> Current:
  1289. 2018-01-27 08:21:47.321|Main thread> Paged Memory: 9,491,279,872 B
  1290. 2018-01-27 08:21:47.321|Main thread> Working Set: 6,071,549,952 B
  1291. 2018-01-27 08:21:47.321|Main thread> Virtual Memory: 10,863,140,864 B
  1292. 2018-01-27 08:21:47.321|Main thread> Peak:
  1293. 2018-01-27 08:21:47.321|Main thread> Paged Memory: 9,694,924,800 B
  1294. 2018-01-27 08:21:47.321|Main thread> Working Set: 6,499,725,312 B
  1295. 2018-01-27 08:21:47.321|Main thread> Virtual Memory: 10,936,795,136 B
  1296. 2018-01-27 08:21:47.321|Main thread> Number of Worlds: 1
  1297. 2018-01-27 08:21:47.321|Main thread> 0) RigidBodies: 2466, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  1298. 2018-01-27 08:21:47.322|Main thread> 0) Constraints: 0
  1299. 2018-01-27 08:22:47.333|Main thread> Process information Periodic Check:
  1300. 2018-01-27 08:22:47.333|Main thread> Managed Memory: 3,409,509,784 B
  1301. 2018-01-27 08:22:47.336|Main thread> Private Memory: 9,491,734,528 B
  1302. 2018-01-27 08:22:47.336|Main thread> Nr of Threads: 53
  1303. 2018-01-27 08:22:47.336|Main thread> Simulation Speed: 1.00
  1304. 2018-01-27 08:22:47.336|Main thread> Current:
  1305. 2018-01-27 08:22:47.337|Main thread> Paged Memory: 9,491,734,528 B
  1306. 2018-01-27 08:22:47.337|Main thread> Working Set: 6,071,848,960 B
  1307. 2018-01-27 08:22:47.337|Main thread> Virtual Memory: 10,863,140,864 B
  1308. 2018-01-27 08:22:47.337|Main thread> Peak:
  1309. 2018-01-27 08:22:47.337|Main thread> Paged Memory: 9,694,924,800 B
  1310. 2018-01-27 08:22:47.337|Main thread> Working Set: 6,499,725,312 B
  1311. 2018-01-27 08:22:47.337|Main thread> Virtual Memory: 10,936,795,136 B
  1312. 2018-01-27 08:22:47.337|Main thread> Number of Worlds: 1
  1313. 2018-01-27 08:22:47.337|Main thread> 0) RigidBodies: 2466, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  1314. 2018-01-27 08:22:47.338|Main thread> 0) Constraints: 0
  1315. 2018-01-27 08:23:47.349|Main thread> Process information Periodic Check:
  1316. 2018-01-27 08:23:47.350|Main thread> Managed Memory: 3,401,251,424 B
  1317. 2018-01-27 08:23:47.355|Main thread> Private Memory: 9,492,054,016 B
  1318. 2018-01-27 08:23:47.355|Main thread> Nr of Threads: 54
  1319. 2018-01-27 08:23:47.355|Main thread> Simulation Speed: 1.00
  1320. 2018-01-27 08:23:47.355|Main thread> Current:
  1321. 2018-01-27 08:23:47.356|Main thread> Paged Memory: 9,492,054,016 B
  1322. 2018-01-27 08:23:47.356|Main thread> Working Set: 6,072,176,640 B
  1323. 2018-01-27 08:23:47.356|Main thread> Virtual Memory: 10,867,335,168 B
  1324. 2018-01-27 08:23:47.356|Main thread> Peak:
  1325. 2018-01-27 08:23:47.356|Main thread> Paged Memory: 9,694,924,800 B
  1326. 2018-01-27 08:23:47.356|Main thread> Working Set: 6,499,725,312 B
  1327. 2018-01-27 08:23:47.356|Main thread> Virtual Memory: 10,936,795,136 B
  1328. 2018-01-27 08:23:47.356|Main thread> Number of Worlds: 1
  1329. 2018-01-27 08:23:47.356|Main thread> 0) RigidBodies: 2470, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  1330. 2018-01-27 08:23:47.357|Main thread> 0) Constraints: 0
  1331. 2018-01-27 08:24:47.371|Main thread> Process information Periodic Check:
  1332. 2018-01-27 08:24:47.372|Main thread> Managed Memory: 3,405,337,288 B
  1333. 2018-01-27 08:24:47.375|Main thread> Private Memory: 9,483,698,176 B
  1334. 2018-01-27 08:24:47.375|Main thread> Nr of Threads: 53
  1335. 2018-01-27 08:24:47.375|Main thread> Simulation Speed: 1.00
  1336. 2018-01-27 08:24:47.375|Main thread> Current:
  1337. 2018-01-27 08:24:47.375|Main thread> Paged Memory: 9,483,698,176 B
  1338. 2018-01-27 08:24:47.375|Main thread> Working Set: 6,084,534,272 B
  1339. 2018-01-27 08:24:47.375|Main thread> Virtual Memory: 10,852,007,936 B
  1340. 2018-01-27 08:24:47.375|Main thread> Peak:
  1341. 2018-01-27 08:24:47.376|Main thread> Paged Memory: 9,694,924,800 B
  1342. 2018-01-27 08:24:47.376|Main thread> Working Set: 6,499,725,312 B
  1343. 2018-01-27 08:24:47.376|Main thread> Virtual Memory: 10,936,795,136 B
  1344. 2018-01-27 08:24:47.376|Main thread> Number of Worlds: 1
  1345. 2018-01-27 08:24:47.376|Main thread> 0) RigidBodies: 2470, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  1346. 2018-01-27 08:24:47.376|Main thread> 0) Constraints: 0
  1347. 2018-01-27 08:25:34.551|Main thread> Autosave initiated
  1348. 2018-01-27 08:25:34.551|Main thread> Character state: True
  1349. 2018-01-27 08:25:34.551|Main thread> IsServer: True
  1350. 2018-01-27 08:25:34.551|Main thread> MyAsyncSaving.InProgress: False
  1351. 2018-01-27 08:25:34.551|Main thread> Autosave
  1352. 2018-01-27 08:25:34.551|Main thread> Saving world - START
  1353. 2018-01-27 08:25:34.551|Main thread> Making world state snapshot.
  1354. 2018-01-27 08:25:34.551|Main thread> Process information Before snapshot.:
  1355. 2018-01-27 08:25:34.552|Main thread> Managed Memory: 3,407,378,136 B
  1356. 2018-01-27 08:25:34.555|Main thread> Private Memory: 9,484,095,488 B
  1357. 2018-01-27 08:25:34.555|Main thread> Nr of Threads: 53
  1358. 2018-01-27 08:25:34.555|Main thread> Simulation Speed: 1.00
  1359. 2018-01-27 08:25:34.555|Main thread> Current:
  1360. 2018-01-27 08:25:34.555|Main thread> Paged Memory: 9,484,095,488 B
  1361. 2018-01-27 08:25:34.555|Main thread> Working Set: 6,084,755,456 B
  1362. 2018-01-27 08:25:34.555|Main thread> Virtual Memory: 10,852,007,936 B
  1363. 2018-01-27 08:25:34.555|Main thread> Peak:
  1364. 2018-01-27 08:25:34.556|Main thread> Paged Memory: 9,694,924,800 B
  1365. 2018-01-27 08:25:34.556|Main thread> Working Set: 6,499,725,312 B
  1366. 2018-01-27 08:25:34.556|Main thread> Virtual Memory: 10,936,795,136 B
  1367. 2018-01-27 08:25:34.627|Main thread> Process information After snapshot.:
  1368. 2018-01-27 08:25:34.628|Main thread> Managed Memory: 3,416,875,304 B
  1369. 2018-01-27 08:25:34.631|Main thread> Private Memory: 9,494,581,248 B
  1370. 2018-01-27 08:25:34.631|Main thread> Nr of Threads: 53
  1371. 2018-01-27 08:25:34.631|Main thread> Simulation Speed: 1.00
  1372. 2018-01-27 08:25:34.631|Main thread> Current:
  1373. 2018-01-27 08:25:34.632|Main thread> Paged Memory: 9,494,581,248 B
  1374. 2018-01-27 08:25:34.632|Main thread> Working Set: 6,095,261,696 B
  1375. 2018-01-27 08:25:34.632|Main thread> Virtual Memory: 10,852,007,936 B
  1376. 2018-01-27 08:25:34.632|Main thread> Peak:
  1377. 2018-01-27 08:25:34.632|Main thread> Paged Memory: 9,694,924,800 B
  1378. 2018-01-27 08:25:34.632|Main thread> Working Set: 6,499,725,312 B
  1379. 2018-01-27 08:25:34.632|Main thread> Virtual Memory: 10,936,795,136 B
  1380. 2018-01-27 08:25:34.632|Main thread> Process information Directory cleanup:
  1381. 2018-01-27 08:25:34.633|Main thread> Managed Memory: 3,417,440,472 B
  1382. 2018-01-27 08:25:34.636|Main thread> Private Memory: 9,495,171,072 B
  1383. 2018-01-27 08:25:34.636|Main thread> Nr of Threads: 53
  1384. 2018-01-27 08:25:34.636|Main thread> Simulation Speed: 1.00
  1385. 2018-01-27 08:25:34.636|Main thread> Current:
  1386. 2018-01-27 08:25:34.637|Main thread> Paged Memory: 9,495,171,072 B
  1387. 2018-01-27 08:25:34.637|Main thread> Working Set: 6,095,818,752 B
  1388. 2018-01-27 08:25:34.637|Main thread> Virtual Memory: 10,852,007,936 B
  1389. 2018-01-27 08:25:34.637|Main thread> Peak:
  1390. 2018-01-27 08:25:34.637|Main thread> Paged Memory: 9,694,924,800 B
  1391. 2018-01-27 08:25:34.637|Main thread> Working Set: 6,499,725,312 B
  1392. 2018-01-27 08:25:34.637|Main thread> Virtual Memory: 10,936,795,136 B
  1393. 2018-01-27 08:25:34.637|Main thread> Saving world - END
  1394. 2018-01-27 08:25:34.638|Worker Logic 0> Session snapshot save - START
  1395. 2018-01-27 08:25:34.638|Worker Logic 0> Checking file access for files in target dir.
  1396. 2018-01-27 08:25:34.639|Worker Logic 0> Cleaning up old save.
  1397. 2018-01-27 08:25:34.639|Worker Logic 0> Saving snapshot files to drive.
  1398. 2018-01-27 08:25:35.515|Worker Logic 0> Core Data success: True
  1399. 2018-01-27 08:25:35.543|Worker Logic 0> Voxel success: True
  1400. 2018-01-27 08:25:35.543|Worker Logic 0> SaveLastSessionInfo success: True
  1401. 2018-01-27 08:25:35.543|Worker Logic 0> Saving success: True
  1402. 2018-01-27 08:25:35.543|Worker Logic 0> Saving succeeded, moving files from .new into save folder.
  1403. 2018-01-27 08:25:35.549|Worker Logic 0> Making backup.
  1404. 2018-01-27 08:25:35.561|Worker Logic 0> Session snapshot save - END
  1405. 2018-01-27 08:25:47.388|Main thread> Process information Periodic Check:
  1406. 2018-01-27 08:25:47.388|Main thread> Managed Memory: 3,421,811,448 B
  1407. 2018-01-27 08:25:47.391|Main thread> Private Memory: 9,506,095,104 B
  1408. 2018-01-27 08:25:47.391|Main thread> Nr of Threads: 53
  1409. 2018-01-27 08:25:47.391|Main thread> Simulation Speed: 0.77
  1410. 2018-01-27 08:25:47.391|Main thread> Current:
  1411. 2018-01-27 08:25:47.392|Main thread> Paged Memory: 9,506,095,104 B
  1412. 2018-01-27 08:25:47.392|Main thread> Working Set: 6,097,149,952 B
  1413. 2018-01-27 08:25:47.392|Main thread> Virtual Memory: 10,864,590,848 B
  1414. 2018-01-27 08:25:47.392|Main thread> Peak:
  1415. 2018-01-27 08:25:47.392|Main thread> Paged Memory: 9,694,924,800 B
  1416. 2018-01-27 08:25:47.392|Main thread> Working Set: 6,499,725,312 B
  1417. 2018-01-27 08:25:47.392|Main thread> Virtual Memory: 10,936,795,136 B
  1418. 2018-01-27 08:25:47.392|Main thread> Number of Worlds: 1
  1419. 2018-01-27 08:25:47.393|Main thread> 0) RigidBodies: 2473, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  1420. 2018-01-27 08:25:47.393|Main thread> 0) Constraints: 0
  1421. 2018-01-27 08:26:47.409|Main thread> Process information Periodic Check:
  1422. 2018-01-27 08:26:47.409|Main thread> Managed Memory: 3,424,881,520 B
  1423. 2018-01-27 08:26:47.413|Main thread> Private Memory: 9,507,528,704 B
  1424. 2018-01-27 08:26:47.413|Main thread> Nr of Threads: 53
  1425. 2018-01-27 08:26:47.413|Main thread> Simulation Speed: 1.00
  1426. 2018-01-27 08:26:47.413|Main thread> Current:
  1427. 2018-01-27 08:26:47.413|Main thread> Paged Memory: 9,507,528,704 B
  1428. 2018-01-27 08:26:47.413|Main thread> Working Set: 6,097,887,232 B
  1429. 2018-01-27 08:26:47.413|Main thread> Virtual Memory: 10,864,590,848 B
  1430. 2018-01-27 08:26:47.413|Main thread> Peak:
  1431. 2018-01-27 08:26:47.414|Main thread> Paged Memory: 9,694,924,800 B
  1432. 2018-01-27 08:26:47.414|Main thread> Working Set: 6,499,725,312 B
  1433. 2018-01-27 08:26:47.414|Main thread> Virtual Memory: 10,936,795,136 B
  1434. 2018-01-27 08:26:47.414|Main thread> Number of Worlds: 1
  1435. 2018-01-27 08:26:47.414|Main thread> 0) RigidBodies: 2471, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  1436. 2018-01-27 08:26:47.415|Main thread> 0) Constraints: 0
  1437. 2018-01-27 08:27:47.425|Main thread> Process information Periodic Check:
  1438. 2018-01-27 08:27:47.425|Main thread> Managed Memory: 3,409,264,648 B
  1439. 2018-01-27 08:27:47.428|Main thread> Private Memory: 9,508,327,424 B
  1440. 2018-01-27 08:27:47.428|Main thread> Nr of Threads: 54
  1441. 2018-01-27 08:27:47.428|Main thread> Simulation Speed: 1.00
  1442. 2018-01-27 08:27:47.428|Main thread> Current:
  1443. 2018-01-27 08:27:47.429|Main thread> Paged Memory: 9,508,327,424 B
  1444. 2018-01-27 08:27:47.429|Main thread> Working Set: 6,098,558,976 B
  1445. 2018-01-27 08:27:47.429|Main thread> Virtual Memory: 10,868,785,152 B
  1446. 2018-01-27 08:27:47.429|Main thread> Peak:
  1447. 2018-01-27 08:27:47.429|Main thread> Paged Memory: 9,694,924,800 B
  1448. 2018-01-27 08:27:47.429|Main thread> Working Set: 6,499,725,312 B
  1449. 2018-01-27 08:27:47.429|Main thread> Virtual Memory: 10,936,795,136 B
  1450. 2018-01-27 08:27:47.429|Main thread> Number of Worlds: 1
  1451. 2018-01-27 08:27:47.430|Main thread> 0) RigidBodies: 2470, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  1452. 2018-01-27 08:27:47.430|Main thread> 0) Constraints: 0
  1453. 2018-01-27 08:28:47.442|Main thread> Process information Periodic Check:
  1454. 2018-01-27 08:28:47.442|Main thread> Managed Memory: 3,409,113,656 B
  1455. 2018-01-27 08:28:47.446|Main thread> Private Memory: 9,494,540,288 B
  1456. 2018-01-27 08:28:47.446|Main thread> Nr of Threads: 55
  1457. 2018-01-27 08:28:47.446|Main thread> Simulation Speed: 1.00
  1458. 2018-01-27 08:28:47.446|Main thread> Current:
  1459. 2018-01-27 08:28:47.446|Main thread> Paged Memory: 9,494,540,288 B
  1460. 2018-01-27 08:28:47.446|Main thread> Working Set: 6,114,021,376 B
  1461. 2018-01-27 08:28:47.446|Main thread> Virtual Memory: 10,872,979,456 B
  1462. 2018-01-27 08:28:47.446|Main thread> Peak:
  1463. 2018-01-27 08:28:47.447|Main thread> Paged Memory: 9,694,924,800 B
  1464. 2018-01-27 08:28:47.447|Main thread> Working Set: 6,499,725,312 B
  1465. 2018-01-27 08:28:47.447|Main thread> Virtual Memory: 10,936,795,136 B
  1466. 2018-01-27 08:28:47.447|Main thread> Number of Worlds: 1
  1467. 2018-01-27 08:28:47.447|Main thread> 0) RigidBodies: 2472, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  1468. 2018-01-27 08:28:47.447|Main thread> 0) Constraints: 0
  1469. 2018-01-27 08:29:47.459|Main thread> Process information Periodic Check:
  1470. 2018-01-27 08:29:47.459|Main thread> Managed Memory: 3,413,477,728 B
  1471. 2018-01-27 08:29:47.465|Main thread> Private Memory: 9,495,486,464 B
  1472. 2018-01-27 08:29:47.465|Main thread> Nr of Threads: 54
  1473. 2018-01-27 08:29:47.465|Main thread> Simulation Speed: 1.00
  1474. 2018-01-27 08:29:47.465|Main thread> Current:
  1475. 2018-01-27 08:29:47.465|Main thread> Paged Memory: 9,495,486,464 B
  1476. 2018-01-27 08:29:47.465|Main thread> Working Set: 6,131,920,896 B
  1477. 2018-01-27 08:29:47.465|Main thread> Virtual Memory: 10,868,785,152 B
  1478. 2018-01-27 08:29:47.465|Main thread> Peak:
  1479. 2018-01-27 08:29:47.466|Main thread> Paged Memory: 9,694,924,800 B
  1480. 2018-01-27 08:29:47.466|Main thread> Working Set: 6,499,725,312 B
  1481. 2018-01-27 08:29:47.466|Main thread> Virtual Memory: 10,936,795,136 B
  1482. 2018-01-27 08:29:47.466|Main thread> Number of Worlds: 1
  1483. 2018-01-27 08:29:47.466|Main thread> 0) RigidBodies: 2471, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  1484. 2018-01-27 08:29:47.466|Main thread> 0) Constraints: 0
  1485. 2018-01-27 08:30:26.989|Main thread> Player entered: firewalker1959 (76561198019647632)
  1486. 2018-01-27 08:30:32.833|Main thread> World request received: firewalker1959
  1487. 2018-01-27 08:30:32.834|Main thread> ...responding
  1488. 2018-01-27 08:30:34.554|Main thread> Autosave initiated
  1489. 2018-01-27 08:30:34.554|Main thread> Character state: True
  1490. 2018-01-27 08:30:34.554|Main thread> IsServer: True
  1491. 2018-01-27 08:30:34.554|Main thread> MyAsyncSaving.InProgress: False
  1492. 2018-01-27 08:30:34.554|Main thread> Autosave
  1493. 2018-01-27 08:30:34.554|Main thread> Saving world - START
  1494. 2018-01-27 08:30:34.555|Main thread> Making world state snapshot.
  1495. 2018-01-27 08:30:34.555|Main thread> Process information Before snapshot.:
  1496. 2018-01-27 08:30:34.555|Main thread> Managed Memory: 3,428,607,144 B
  1497. 2018-01-27 08:30:34.560|Main thread> Private Memory: 9,487,110,144 B
  1498. 2018-01-27 08:30:34.560|Main thread> Nr of Threads: 54
  1499. 2018-01-27 08:30:34.560|Main thread> Simulation Speed: 1.00
  1500. 2018-01-27 08:30:34.560|Main thread> Current:
  1501. 2018-01-27 08:30:34.560|Main thread> Paged Memory: 9,487,110,144 B
  1502. 2018-01-27 08:30:34.560|Main thread> Working Set: 6,135,439,360 B
  1503. 2018-01-27 08:30:34.560|Main thread> Virtual Memory: 10,863,316,992 B
  1504. 2018-01-27 08:30:34.560|Main thread> Peak:
  1505. 2018-01-27 08:30:34.561|Main thread> Paged Memory: 9,694,924,800 B
  1506. 2018-01-27 08:30:34.561|Main thread> Working Set: 6,499,725,312 B
  1507. 2018-01-27 08:30:34.561|Main thread> Virtual Memory: 10,936,795,136 B
  1508. 2018-01-27 08:30:34.650|Main thread> Process information After snapshot.:
  1509. 2018-01-27 08:30:34.651|Main thread> Managed Memory: 3,438,965,072 B
  1510. 2018-01-27 08:30:34.654|Main thread> Private Memory: 9,492,914,176 B
  1511. 2018-01-27 08:30:34.654|Main thread> Nr of Threads: 54
  1512. 2018-01-27 08:30:34.654|Main thread> Simulation Speed: 1.00
  1513. 2018-01-27 08:30:34.654|Main thread> Current:
  1514. 2018-01-27 08:30:34.655|Main thread> Paged Memory: 9,492,914,176 B
  1515. 2018-01-27 08:30:34.655|Main thread> Working Set: 6,141,243,392 B
  1516. 2018-01-27 08:30:34.655|Main thread> Virtual Memory: 10,863,316,992 B
  1517. 2018-01-27 08:30:34.655|Main thread> Peak:
  1518. 2018-01-27 08:30:34.655|Main thread> Paged Memory: 9,694,924,800 B
  1519. 2018-01-27 08:30:34.655|Main thread> Working Set: 6,499,725,312 B
  1520. 2018-01-27 08:30:34.655|Main thread> Virtual Memory: 10,936,795,136 B
  1521. 2018-01-27 08:30:34.655|Main thread> Process information Directory cleanup:
  1522. 2018-01-27 08:30:34.655|Main thread> Managed Memory: 3,439,532,520 B
  1523. 2018-01-27 08:30:34.658|Main thread> Private Memory: 9,492,914,176 B
  1524. 2018-01-27 08:30:34.658|Main thread> Nr of Threads: 54
  1525. 2018-01-27 08:30:34.658|Main thread> Simulation Speed: 1.00
  1526. 2018-01-27 08:30:34.658|Main thread> Current:
  1527. 2018-01-27 08:30:34.659|Main thread> Paged Memory: 9,492,914,176 B
  1528. 2018-01-27 08:30:34.659|Main thread> Working Set: 6,141,243,392 B
  1529. 2018-01-27 08:30:34.659|Main thread> Virtual Memory: 10,863,316,992 B
  1530. 2018-01-27 08:30:34.659|Main thread> Peak:
  1531. 2018-01-27 08:30:34.659|Main thread> Paged Memory: 9,694,924,800 B
  1532. 2018-01-27 08:30:34.659|Main thread> Working Set: 6,499,725,312 B
  1533. 2018-01-27 08:30:34.659|Main thread> Virtual Memory: 10,936,795,136 B
  1534. 2018-01-27 08:30:34.659|Main thread> Saving world - END
  1535. 2018-01-27 08:30:34.660|Worker Logic 0> Session snapshot save - START
  1536. 2018-01-27 08:30:34.660|Worker Logic 0> Checking file access for files in target dir.
  1537. 2018-01-27 08:30:34.661|Worker Logic 0> Cleaning up old save.
  1538. 2018-01-27 08:30:34.661|Worker Logic 0> Saving snapshot files to drive.
  1539. 2018-01-27 08:30:35.531|Worker Logic 0> Core Data success: True
  1540. 2018-01-27 08:30:35.559|Worker Logic 0> Voxel success: True
  1541. 2018-01-27 08:30:35.559|Worker Logic 0> SaveLastSessionInfo success: True
  1542. 2018-01-27 08:30:35.559|Worker Logic 0> Saving success: True
  1543. 2018-01-27 08:30:35.559|Worker Logic 0> Saving succeeded, moving files from .new into save folder.
  1544. 2018-01-27 08:30:35.565|Worker Logic 0> Making backup.
  1545. 2018-01-27 08:30:35.579|Worker Logic 0> Session snapshot save - END
  1546. 2018-01-27 08:30:47.484|Main thread> Process information Periodic Check:
  1547. 2018-01-27 08:30:47.485|Main thread> Managed Memory: 3,443,523,816 B
  1548. 2018-01-27 08:30:47.488|Main thread> Private Memory: 9,506,009,088 B
  1549. 2018-01-27 08:30:47.488|Main thread> Nr of Threads: 54
  1550. 2018-01-27 08:30:47.488|Main thread> Simulation Speed: 1.00
  1551. 2018-01-27 08:30:47.488|Main thread> Current:
  1552. 2018-01-27 08:30:47.488|Main thread> Paged Memory: 9,506,009,088 B
  1553. 2018-01-27 08:30:47.488|Main thread> Working Set: 6,147,567,616 B
  1554. 2018-01-27 08:30:47.488|Main thread> Virtual Memory: 10,863,316,992 B
  1555. 2018-01-27 08:30:47.488|Main thread> Peak:
  1556. 2018-01-27 08:30:47.489|Main thread> Paged Memory: 9,694,924,800 B
  1557. 2018-01-27 08:30:47.489|Main thread> Working Set: 6,499,725,312 B
  1558. 2018-01-27 08:30:47.489|Main thread> Virtual Memory: 10,936,795,136 B
  1559. 2018-01-27 08:30:47.489|Main thread> Number of Worlds: 1
  1560. 2018-01-27 08:30:47.489|Main thread> 0) RigidBodies: 2474, ActiveRigidBodies: 0, CharacterRigidBodies: 17
  1561. 2018-01-27 08:30:47.489|Main thread> 0) Constraints: 0
  1562. 2018-01-27 08:31:47.496|Main thread> Process information Periodic Check:
  1563. 2018-01-27 08:31:47.497|Main thread> Managed Memory: 3,657,084,424 B
  1564. 2018-01-27 08:31:47.504|Main thread> Private Memory: 9,652,985,856 B
  1565. 2018-01-27 08:31:47.504|Main thread> Nr of Threads: 54
  1566. 2018-01-27 08:31:47.504|Main thread> Simulation Speed: 1.00
  1567. 2018-01-27 08:31:47.504|Main thread> Current:
  1568. 2018-01-27 08:31:47.505|Main thread> Paged Memory: 9,652,985,856 B
  1569. 2018-01-27 08:31:47.505|Main thread> Working Set: 6,184,996,864 B
  1570. 2018-01-27 08:31:47.505|Main thread> Virtual Memory: 10,999,083,008 B
  1571. 2018-01-27 08:31:47.505|Main thread> Peak:
  1572. 2018-01-27 08:31:47.505|Main thread> Paged Memory: 9,694,924,800 B
  1573. 2018-01-27 08:31:47.505|Main thread> Working Set: 6,499,725,312 B
  1574. 2018-01-27 08:31:47.505|Main thread> Virtual Memory: 11,007,447,040 B
  1575. 2018-01-27 08:31:47.505|Main thread> Number of Worlds: 1
  1576. 2018-01-27 08:31:47.505|Main thread> 0) RigidBodies: 2474, ActiveRigidBodies: 0, CharacterRigidBodies: 18
  1577. 2018-01-27 08:31:47.506|Main thread> 0) Constraints: 0
  1578. 2018-01-27 08:31:50.362|Main thread> Player character died. Id : 76561198019647632
  1579. 2018-01-27 08:32:47.513|Main thread> Process information Periodic Check:
  1580. 2018-01-27 08:32:47.514|Main thread> Managed Memory: 3,475,281,816 B
  1581. 2018-01-27 08:32:47.517|Main thread> Private Memory: 9,653,149,696 B
  1582. 2018-01-27 08:32:47.517|Main thread> Nr of Threads: 54
  1583. 2018-01-27 08:32:47.517|Main thread> Simulation Speed: 1.00
  1584. 2018-01-27 08:32:47.517|Main thread> Current:
  1585. 2018-01-27 08:32:47.517|Main thread> Paged Memory: 9,653,149,696 B
  1586. 2018-01-27 08:32:47.517|Main thread> Working Set: 6,185,431,040 B
  1587. 2018-01-27 08:32:47.517|Main thread> Virtual Memory: 10,999,279,616 B
  1588. 2018-01-27 08:32:47.517|Main thread> Peak:
  1589. 2018-01-27 08:32:47.518|Main thread> Paged Memory: 9,694,924,800 B
  1590. 2018-01-27 08:32:47.518|Main thread> Working Set: 6,499,725,312 B
  1591. 2018-01-27 08:32:47.518|Main thread> Virtual Memory: 11,020,152,832 B
  1592. 2018-01-27 08:32:47.518|Main thread> Number of Worlds: 1
  1593. 2018-01-27 08:32:47.518|Main thread> 0) RigidBodies: 2496, ActiveRigidBodies: 0, CharacterRigidBodies: 18
  1594. 2018-01-27 08:32:47.518|Main thread> 0) Constraints: 15
  1595. 2018-01-27 08:33:47.530|Main thread> Process information Periodic Check:
  1596. 2018-01-27 08:33:47.530|Main thread> Managed Memory: 3,474,587,456 B
  1597. 2018-01-27 08:33:47.533|Main thread> Private Memory: 9,653,239,808 B
  1598. 2018-01-27 08:33:47.533|Main thread> Nr of Threads: 55
  1599. 2018-01-27 08:33:47.533|Main thread> Simulation Speed: 1.00
  1600. 2018-01-27 08:33:47.533|Main thread> Current:
  1601. 2018-01-27 08:33:47.534|Main thread> Paged Memory: 9,653,239,808 B
  1602. 2018-01-27 08:33:47.534|Main thread> Working Set: 6,185,623,552 B
  1603. 2018-01-27 08:33:47.534|Main thread> Virtual Memory: 11,003,473,920 B
  1604. 2018-01-27 08:33:47.534|Main thread> Peak:
  1605. 2018-01-27 08:33:47.534|Main thread> Paged Memory: 9,694,924,800 B
  1606. 2018-01-27 08:33:47.534|Main thread> Working Set: 6,499,725,312 B
  1607. 2018-01-27 08:33:47.534|Main thread> Virtual Memory: 11,020,152,832 B
  1608. 2018-01-27 08:33:47.534|Main thread> Number of Worlds: 1
  1609. 2018-01-27 08:33:47.535|Main thread> 0) RigidBodies: 2480, ActiveRigidBodies: 0, CharacterRigidBodies: 18
  1610. 2018-01-27 08:33:47.535|Main thread> 0) Constraints: 0
  1611. 2018-01-27 08:34:03.923|Render thread> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
  1612. at VRage.Library.ParallelWorkers.WorkerManager.JoinInternal(WorkId work)
  1613. at VRageRender.MyRenderingDispatcher.DoRecordingWork(Queue`1 commandListQueue)
  1614. at VRageRender.MyRenderingDispatcher.RecordCommandLists(MyCullQuery processedCullQuery, Queue`1 outCommandLists)
  1615. at VRageRender.MyGeometryRenderer.Render(Queue`1 commandLists)
  1616. at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion)
  1617. at VRageRender.MyRender11.DrawScene()
  1618. at VRageRender.MyRender11.Draw(Boolean draw)
  1619. at VRageRender.ExternalApp.MyRenderThread.Draw()
  1620. at VRageRender.ExternalApp.MyRenderThread.RenderCallback()
  1621. at SharpDX.Windows.RenderLoop.Run(Control form, RenderCallback renderCallback, Boolean useApplicationDoEvents)
  1622. at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param)
  1623. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  1624. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  1625. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  1626. at System.Threading.ThreadHelper.ThreadStart(Object obj)
  1627. 2018-01-27 08:34:03.925|Render thread> Hiding window
  1628. 2018-01-27 08:34:03.927|External Debugging Listener> External debugger: interrupted.
  1629. 2018-01-27 08:34:03.931|Render thread> Network readers disposed
  1630. 2018-01-27 08:34:03.951|Main thread> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
  1631. at Sandbox.Game.EntityComponents.Character.MyCharacterMovementComponent.ApplyNetworkInputs()
  1632. at Sandbox.Game.EntityComponents.Character.MyCharacterMovementComponent.MoveAndRotate()
  1633. at VRage.Systems.MyUpdateScheduler.RunFixedUpdates()
  1634. at VRage.Systems.MyUpdateScheduler.RunUpdates(TimeSpan currentTime)
  1635. at Sandbox.Game.World.MySession.UpdateComponents()
  1636. at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
  1637. at Sandbox.MySandboxGame.Update()
  1638. at Sandbox.Engine.Platform.Game.UpdateInternal()
  1639. at Sandbox.Engine.Platform.Game.RunSingleFrame()
  1640. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  1641. at Sandbox.Engine.Platform.Game.RunLoop()
  1642. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  1643. at Medieval.MyProgram.Main(String[] args)
  1644. 2018-01-27 08:34:04.071|Render thread> Hiding window done
  1645. 2018-01-27 08:34:04.071|Render thread> Showing message
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