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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
  8. Vendor:
  9. VRAM: 2007 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.152 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.681800 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 2:12:39 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 4c60 -> priority: 1
  32. Thread -> id: 4a8c -> priority: 1
  33. Thread -> id: dc0 -> priority: 1
  34. Thread -> id: 20cc -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174272.
  41. Total: 375.624800 ms (FindLiveObjects: 9.383800 ms CreateObjectMapping: 16.750500 ms MarkObjects: 349.062800 ms DeleteObjects: 0.427200 ms)
  42.  
  43. Tamer ID: 41065
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175078.
  50. Total: 324.090600 ms (FindLiveObjects: 9.203600 ms CreateObjectMapping: 15.126900 ms MarkObjects: 299.472500 ms DeleteObjects: 0.287200 ms)
  51.  
  52. Unloading 14 Unused Serialized files (Serialized files now loaded: 3)
  53.  
  54. Unloading 1263 unused Assets to reduce memory usage. Loaded Objects now: 187974.
  55. Total: 326.465400 ms (FindLiveObjects: 9.333400 ms CreateObjectMapping: 17.363500 ms MarkObjects: 297.559000 ms DeleteObjects: 2.209300 ms)
  56.  
  57. Unloading 8 Unused Serialized files (Serialized files now loaded: 5)
  58.  
  59. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 196897.
  60. Total: 334.289700 ms (FindLiveObjects: 10.016400 ms CreateObjectMapping: 17.592800 ms MarkObjects: 306.418500 ms DeleteObjects: 0.261700 ms)
  61.  
  62. Unloading 0 Unused Serialized files (Serialized files now loaded: 5)
  63.  
  64. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 196897.
  65. Total: 333.887200 ms (FindLiveObjects: 10.154500 ms CreateObjectMapping: 15.833100 ms MarkObjects: 307.676900 ms DeleteObjects: 0.222300 ms)
  66.  
  67. Unloading 0 Unused Serialized files (Serialized files now loaded: 5)
  68.  
  69. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 196897.
  70. Total: 329.281000 ms (FindLiveObjects: 10.141600 ms CreateObjectMapping: 15.593100 ms MarkObjects: 303.311500 ms DeleteObjects: 0.234300 ms)
  71.  
  72. Unloading 9 Unused Serialized files (Serialized files now loaded: 23)
  73.  
  74. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 216516.
  75. Total: 366.331200 ms (FindLiveObjects: 14.074000 ms CreateObjectMapping: 22.066100 ms MarkObjects: 329.889200 ms DeleteObjects: 0.301700 ms)
  76.  
  77. Unloading 5 Unused Serialized files (Serialized files now loaded: 23)
  78.  
  79. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 216540.
  80. Total: 358.176800 ms (FindLiveObjects: 11.292800 ms CreateObjectMapping: 23.001600 ms MarkObjects: 323.609100 ms DeleteObjects: 0.273000 ms)
  81.  
  82. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  83.  
  84. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 216540.
  85. Total: 353.006700 ms (FindLiveObjects: 11.259500 ms CreateObjectMapping: 21.714300 ms MarkObjects: 319.784400 ms DeleteObjects: 0.248100 ms)
  86.  
  87. Close Time: 1/23/2020 2:17:34 PM
  88.  
  89. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  90.  
  91. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
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