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- Error: PB invoked from parallel thread (logged only once)!
- at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
- at System.Environment.get_StackTrace()
- at Sandbox.Game.Entities.Blocks.MyProgrammableBlock.RunSandboxedProgramAction(Action`1 action, String& response)
- at Sandbox.Game.Entities.Blocks.MyProgrammableBlock.UpdateStorage()
- at Sandbox.Game.Entities.Blocks.MyProgrammableBlock.GetObjectBuilderCubeBlock(Boolean copy)
- at Sandbox.Game.Entities.Cube.MySlimBlock.GetObjectBuilderInternal(Boolean copy)
- at Sandbox.Game.Entities.MyCubeGrid.GetObjectBuilderInternal(MyObjectBuilder_CubeGrid ob, Boolean copy)
- at Sandbox.Game.Entities.MyCubeGrid.GetObjectBuilder(Boolean copy)
- at NaniteConstructionSystem.Extensions.Conveyor.RebuildConveyorList(HashSet`1 entities)
- at NaniteConstructionSystem.Entities.NaniteConstructionInventory.RebuildConveyorList()
- at NaniteConstructionSystem.Entities.NaniteConstructionBlock.<ScanForTargets>b__47_0()
- at ParallelTasks.DelegateWork.DoWork(WorkData workData)
- at ParallelTasks.WorkItem.DoWork(Int32 expectedID)
- at ParallelTasks.BackgroundWorker.WorkLoop()
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
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