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- Cloud Meadow Hotfix: Alpha v2.02.4E
- Picture completely unrelated to content of the hotfix. Hotfixes will resume on Monday.
- Additions
- Added new UI assets to combat including new status effect icons and a new health bar.
- Unity Analytics Expanded, letting us keep track of certain things such as what choices players are making and where.
- Changes
- Made improvements to screen shake during combat.
- Fixes
- Fixed an error that happened sometimes when feeding a monster.
- Fixed an error when trying to apply a debuff to a dead enemy.
- Fixed an error when the game tries to end the turn of a dead unit.
- Fixed an error where a monster would try to get more than one of the same trait.
- Fixed a bug where when buying monster or hatching a wild egg, it tried finding the parents that don’t exist.
- Fixed a bug with the Lamia’s mind
- Fixed a bug where the construction UI buttons where disappearing
- Fixed a bug where the game was trying to make a human egg.
- Fixed a bug where mating with a human made it so the bloodline was incomplete.
- Fixed a bug where the cat wouldn’t have her fourth ability
- Fixed a bug where the cistern would change your zoom level.
- Fixed a bug where in-combat health was not properly linked to the character’s health.
- Fixed a bug where the spiked coat had a value of 0 instead of 200
- Fixed a bug where the inventory window would not reset the scroll making it look like you had no items.
- Fixed a bug where equipping an item that provided extra health, it would not provide that mount to your current health.
- Fixed a bug where the feed menu wouldn’t disappear correctly.
- Fixed a grammar error in Jaero introduction.
- Fixed a bug where Plemon were not healing if the monster had 0 health.
- Fixed a bug where monsters would double their stats on a reload.
- Picture completely unrelated to content of the hotfix. Hotfixes will resume on Monday.
- Additions
- Added new UI assets to combat including new status effect icons and a new health bar.
- Unity Analytics Expanded, letting us keep track of certain things such as what choices players are making and where.
- Changes
- Made improvements to screen shake during combat.
- Fixes
- Fixed an error that happened sometimes when feeding a monster.
- Fixed an error when trying to apply a debuff to a dead enemy.
- Fixed an error when the game tries to end the turn of a dead unit.
- Fixed an error where a monster would try to get more than one of the same trait.
- Fixed a bug where when buying monster or hatching a wild egg, it tried finding the parents that don’t exist.
- Fixed a bug with the Lamia’s mind
- Fixed a bug where the construction UI buttons where disappearing
- Fixed a bug where the game was trying to make a human egg.
- Fixed a bug where mating with a human made it so the bloodline was incomplete.
- Fixed a bug where the cat wouldn’t have her fourth ability
- Fixed a bug where the cistern would change your zoom level.
- Fixed a bug where in-combat health was not properly linked to the character’s health.
- Fixed a bug where the spiked coat had a value of 0 instead of 200
- Fixed a bug where the inventory window would not reset the scroll making it look like you had no items.
- Fixed a bug where equipping an item that provided extra health, it would not provide that mount to your current health.
- Fixed a bug where the feed menu wouldn’t disappear correctly.
- Fixed a grammar error in Jaero introduction.
- Fixed a bug where Plemon were not healing if the monster had 0 health.
- Fixed a bug where monsters would double their stats on a reload.
- Changes
- Capped frame rate at about 60 fps to prevent overworking your GPU.
- Changed the names of a few items.
- Added a short 0.1 second cooldown to farm actions to prevent spam clicking.
- QOL
- Added the ability to click and skip the text scroll
- Sprite Sex:
- Added Jubelle X Evan
- Added Jubelle X EVe
- Fixes
- Fixed an error with the cat trait 9 lives.
- Fixed an error with the equipment screen.
- Fixed feeding a monster causing can error.
- Fixed a bug where a monster didn’t know it had already ate food.
- Fixed a bug where a centaur was trying to get the wrong trait.
- Fixed 2 errors with the breeding window.
- Fixed an error where the selected target would not exist in combat.
- Fixed a bug where seed drop was based on crop drop instead.
- Fixed an error when you were harvesting crops with no items equipped.
- Fixed the Plemon and Mado having the wrong sprite.
- Fixed a bug where monsters would get stat points from leveling.
- Fixed a bug where healing a party members was not saved.
- Potentially fixed enemies starting with damaged HP.
- Fixed a bug where when selling a monster it would think that it had more traits than it did.
- Fixed bugs with eggs.
- Made some changes to the monster mixer dealing with bloodline trait calculations.
- Fixed universal & bloodline traits not generating.
- Fixed the scrollbar in the album not snapping to the grid correctly.
- Notes
- I noticed an error where someone’s save were corrupted because they moved the game’s file location while it was running.
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