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  1. Cloud Meadow Hotfix: Alpha v2.02.4E
  2. Picture completely unrelated to content of the hotfix. Hotfixes will resume on Monday.
  3.  
  4.  
  5.  
  6. Additions
  7.  
  8.  
  9. Added new UI assets to combat including new status effect icons and a new health bar.
  10.  
  11. Unity Analytics Expanded, letting us keep track of certain things such as what choices players are making and where.
  12.  
  13. Changes
  14.  
  15.  
  16. Made improvements to screen shake during combat.
  17.  
  18. Fixes
  19.  
  20.  
  21. Fixed an error that happened sometimes when feeding a monster.
  22.  
  23. Fixed an error when trying to apply a debuff to a dead enemy.
  24.  
  25. Fixed an error when the game tries to end the turn of a dead unit.
  26.  
  27. Fixed an error where a monster would try to get more than one of the same trait.
  28.  
  29. Fixed a bug where when buying monster or hatching a wild egg, it tried finding the parents that don’t exist.
  30.  
  31. Fixed a bug with the Lamia’s mind
  32.  
  33. Fixed a bug where the construction UI buttons where disappearing
  34.  
  35. Fixed a bug where the game was trying to make a human egg.
  36.  
  37. Fixed a bug where mating with a human made it so the bloodline was incomplete.
  38.  
  39. Fixed a bug where the cat wouldn’t have her fourth ability
  40.  
  41. Fixed a bug where the cistern would change your zoom level.
  42.  
  43. Fixed a bug where in-combat health was not properly linked to the character’s health.
  44.  
  45. Fixed a bug where the spiked coat had a value of 0 instead of 200
  46.  
  47. Fixed a bug where the inventory window would not reset the scroll making it look like you had no items.
  48.  
  49. Fixed a bug where equipping an item that provided extra health, it would not provide that mount to your current health.
  50.  
  51. Fixed a bug where the feed menu wouldn’t disappear correctly.
  52.  
  53. Fixed a grammar error in Jaero introduction.
  54.  
  55. Fixed a bug where Plemon were not healing if the monster had 0 health.
  56.  
  57. Fixed a bug where monsters would double their stats on a reload.
  58.  
  59. Picture completely unrelated to content of the hotfix. Hotfixes will resume on Monday.
  60.  
  61.  
  62.  
  63. Additions
  64.  
  65.  
  66. Added new UI assets to combat including new status effect icons and a new health bar.
  67.  
  68. Unity Analytics Expanded, letting us keep track of certain things such as what choices players are making and where.
  69.  
  70. Changes
  71.  
  72.  
  73. Made improvements to screen shake during combat.
  74.  
  75. Fixes
  76.  
  77.  
  78. Fixed an error that happened sometimes when feeding a monster.
  79.  
  80. Fixed an error when trying to apply a debuff to a dead enemy.
  81.  
  82. Fixed an error when the game tries to end the turn of a dead unit.
  83.  
  84. Fixed an error where a monster would try to get more than one of the same trait.
  85.  
  86. Fixed a bug where when buying monster or hatching a wild egg, it tried finding the parents that don’t exist.
  87.  
  88. Fixed a bug with the Lamia’s mind
  89.  
  90. Fixed a bug where the construction UI buttons where disappearing
  91.  
  92. Fixed a bug where the game was trying to make a human egg.
  93.  
  94. Fixed a bug where mating with a human made it so the bloodline was incomplete.
  95.  
  96. Fixed a bug where the cat wouldn’t have her fourth ability
  97.  
  98. Fixed a bug where the cistern would change your zoom level.
  99.  
  100. Fixed a bug where in-combat health was not properly linked to the character’s health.
  101.  
  102. Fixed a bug where the spiked coat had a value of 0 instead of 200
  103.  
  104. Fixed a bug where the inventory window would not reset the scroll making it look like you had no items.
  105.  
  106. Fixed a bug where equipping an item that provided extra health, it would not provide that mount to your current health.
  107.  
  108. Fixed a bug where the feed menu wouldn’t disappear correctly.
  109.  
  110. Fixed a grammar error in Jaero introduction.
  111.  
  112. Fixed a bug where Plemon were not healing if the monster had 0 health.
  113.  
  114. Fixed a bug where monsters would double their stats on a reload.
  115.  
  116. Changes
  117.  
  118.  
  119. Capped frame rate at about 60 fps to prevent overworking your GPU.
  120.  
  121. Changed the names of a few items.
  122.  
  123. Added a short 0.1 second cooldown to farm actions to prevent spam clicking.
  124.  
  125. QOL
  126.  
  127.  
  128. Added the ability to click and skip the text scroll
  129.  
  130. Sprite Sex:
  131.  
  132.  
  133. Added Jubelle X Evan
  134.  
  135. Added Jubelle X EVe
  136.  
  137. Fixes
  138.  
  139.  
  140. Fixed an error with the cat trait 9 lives.
  141.  
  142. Fixed an error with the equipment screen.
  143.  
  144. Fixed feeding a monster causing can error.
  145.  
  146. Fixed a bug where a monster didn’t know it had already ate food.
  147.  
  148. Fixed a bug where a centaur was trying to get the wrong trait.
  149.  
  150. Fixed 2 errors with the breeding window.
  151.  
  152. Fixed an error where the selected target would not exist in combat.
  153.  
  154. Fixed a bug where seed drop was based on crop drop instead.
  155.  
  156. Fixed an error when you were harvesting crops with no items equipped.
  157.  
  158. Fixed the Plemon and Mado having the wrong sprite.
  159.  
  160. Fixed a bug where monsters would get stat points from leveling.
  161.  
  162. Fixed a bug where healing a party members was not saved.
  163.  
  164. Potentially fixed enemies starting with damaged HP.
  165.  
  166. Fixed a bug where when selling a monster it would think that it had more traits than it did.
  167.  
  168. Fixed bugs with eggs.
  169.  
  170. Made some changes to the monster mixer dealing with bloodline trait calculations.
  171.  
  172. Fixed universal & bloodline traits not generating.
  173.  
  174. Fixed the scrollbar in the album not snapping to the grid correctly.
  175.  
  176. Notes
  177.  
  178.  
  179. I noticed an error where someone’s save were corrupted because they moved the game’s file location while it was running.
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