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Jun 19th, 2018
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  1. //Global Textdraws:
  2.  
  3. new Text:Textdraw0;
  4. new Text:Textdraw1;
  5. new Text:Textdraw2;
  6. new Text:Textdraw3;
  7.  
  8.  
  9. Textdraw0 = TextDrawCreate(558.888854, 0.000000, "ld_pool:ball");
  10. TextDrawLetterSize(Textdraw0, 0.000000, 0.000000);
  11. TextDrawTextSize(Textdraw0, -12.222229, 16.074073);
  12. TextDrawAlignment(Textdraw0, 1);
  13. TextDrawColor(Textdraw0, 8421631);
  14. TextDrawSetShadow(Textdraw0, 0);
  15. TextDrawSetOutline(Textdraw0, 0);
  16. TextDrawFont(Textdraw0, 4);
  17.  
  18. Textdraw1 = TextDrawCreate(565.555419, 0.518499, "Red Skill");
  19. TextDrawLetterSize(Textdraw1, 0.477777, 1.434073);
  20. TextDrawAlignment(Textdraw1, 1);
  21. TextDrawColor(Textdraw1, 8421631);
  22. TextDrawSetShadow(Textdraw1, 0);
  23. TextDrawSetOutline(Textdraw1, 1);
  24. TextDrawBackgroundColor(Textdraw1, 51);
  25. TextDrawFont(Textdraw1, 1);
  26. TextDrawSetProportional(Textdraw1, 1);
  27.  
  28. Textdraw2 = TextDrawCreate(610.000000, 17.629629, "LD_SPAC:white");
  29. TextDrawLetterSize(Textdraw2, 0.000000, 0.000000);
  30. TextDrawTextSize(Textdraw2, 30.000000, 12.444444);
  31. TextDrawAlignment(Textdraw2, 1);
  32. TextDrawColor(Textdraw2, 255);
  33. TextDrawSetShadow(Textdraw2, 0);
  34. TextDrawSetOutline(Textdraw2, 0);
  35. TextDrawFont(Textdraw2, 4);
  36.  
  37. Textdraw3 = TextDrawCreate(617.777648, 17.629615, "RS");
  38. TextDrawLetterSize(Textdraw3, 0.499999, 1.133333);
  39. TextDrawAlignment(Textdraw3, 1);
  40. TextDrawColor(Textdraw3, 8421631);
  41. TextDrawSetShadow(Textdraw3, 0);
  42. TextDrawSetOutline(Textdraw3, 1);
  43. TextDrawBackgroundColor(Textdraw3, 51);
  44. TextDrawFont(Textdraw3, 1);
  45. TextDrawSetProportional(Textdraw3, 1);
  46.  
  47.  
  48. //Player Textdraws:
  49.  
  50. new PlayerText:Textdraw0[MAX_PLAYERS];
  51. new PlayerText:Textdraw1[MAX_PLAYERS];
  52. new PlayerText:Textdraw2[MAX_PLAYERS];
  53. new PlayerText:Textdraw3[MAX_PLAYERS];
  54. new PlayerText:Textdraw4[MAX_PLAYERS];
  55. new PlayerText:Textdraw5[MAX_PLAYERS];
  56. new PlayerText:Textdraw6[MAX_PLAYERS];
  57. new PlayerText:Textdraw7[MAX_PLAYERS];
  58. new PlayerText:Textdraw8[MAX_PLAYERS];
  59. new PlayerText:Textdraw9[MAX_PLAYERS];
  60. new PlayerText:Textdraw10[MAX_PLAYERS];
  61. new PlayerText:Textdraw11[MAX_PLAYERS];
  62. new PlayerText:Textdraw12[MAX_PLAYERS];
  63. new PlayerText:Textdraw13[MAX_PLAYERS];
  64. new PlayerText:Textdraw14[MAX_PLAYERS];
  65. new PlayerText:Textdraw15[MAX_PLAYERS];
  66. new PlayerText:Textdraw16[MAX_PLAYERS];
  67. new PlayerText:Textdraw17[MAX_PLAYERS];
  68. new PlayerText:Textdraw18[MAX_PLAYERS];
  69. new PlayerText:Textdraw19[MAX_PLAYERS];
  70. new PlayerText:Textdraw20[MAX_PLAYERS];
  71. new PlayerText:Textdraw21[MAX_PLAYERS];
  72. new PlayerText:Textdraw22[MAX_PLAYERS];
  73. new PlayerText:Textdraw23[MAX_PLAYERS];
  74. new PlayerText:Textdraw24[MAX_PLAYERS];
  75. new PlayerText:Textdraw25[MAX_PLAYERS];
  76. new PlayerText:Textdraw26[MAX_PLAYERS];
  77. new PlayerText:Textdraw27[MAX_PLAYERS];
  78. new PlayerText:Textdraw28[MAX_PLAYERS];
  79. new PlayerText:Textdraw29[MAX_PLAYERS];
  80. new PlayerText:Textdraw30[MAX_PLAYERS];
  81.  
  82.  
  83. Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 0.000000, 428.296295, "LD_SPAC:white");
  84. PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 0.000000);
  85. PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 640.000000, 19.703704);
  86. PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
  87. PlayerTextDrawColor(playerid, Textdraw0[playerid], 255);
  88. PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
  89. PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
  90. PlayerTextDrawFont(playerid, Textdraw0[playerid], 4);
  91.  
  92. Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 0.000000, 428.814819, "LD_SPAC:white");
  93. PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 0.000000);
  94. PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 65.555557, 19.185180);
  95. PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
  96. PlayerTextDrawColor(playerid, Textdraw1[playerid], 8421631);
  97. PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
  98. PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
  99. PlayerTextDrawFont(playerid, Textdraw1[playerid], 4);
  100.  
  101. Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 639.444458, 428.296295, "LD_SPAC:white");
  102. PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.000000, 0.000000);
  103. PlayerTextDrawTextSize(playerid, Textdraw2[playerid], -65.555541, 19.703704);
  104. PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
  105. PlayerTextDrawColor(playerid, Textdraw2[playerid], 8421631);
  106. PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
  107. PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
  108. PlayerTextDrawFont(playerid, Textdraw2[playerid], 4);
  109.  
  110. Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 585.555541, 428.296295, "ld_pool:Ball");
  111. PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.000000, 0.000000);
  112. PlayerTextDrawTextSize(playerid, Textdraw3[playerid], -18.888916, 19.703704);
  113. PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
  114. PlayerTextDrawColor(playerid, Textdraw3[playerid], 8421631);
  115. PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
  116. PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
  117. PlayerTextDrawFont(playerid, Textdraw3[playerid], 4);
  118.  
  119. Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 56.111106, 428.814819, "ld_pool:ball");
  120. PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, 0.000000);
  121. PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 18.333335, 19.185180);
  122. PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
  123. PlayerTextDrawColor(playerid, Textdraw4[playerid], 8421631);
  124. PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
  125. PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
  126. PlayerTextDrawFont(playerid, Textdraw4[playerid], 4);
  127.  
  128. Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 64.444442, 428.296295, "LD_SPAC:white");
  129. PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.000000, 0.000000);
  130. PlayerTextDrawTextSize(playerid, Textdraw5[playerid], 575.555541, 1.037017);
  131. PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
  132. PlayerTextDrawColor(playerid, Textdraw5[playerid], 8421631);
  133. PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
  134. PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 0);
  135. PlayerTextDrawFont(playerid, Textdraw5[playerid], 4);
  136.  
  137. Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 62.777778, 447.481475, "LD_SPAC:white");
  138. PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.000000, 0.000000);
  139. PlayerTextDrawTextSize(playerid, Textdraw6[playerid], 577.222229, 0.518524);
  140. PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
  141. PlayerTextDrawColor(playerid, Textdraw6[playerid], 8421631);
  142. PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
  143. PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 0);
  144. PlayerTextDrawFont(playerid, Textdraw6[playerid], 4);
  145.  
  146. Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 16.111064, 427.777618, "Red");
  147. PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.372222, 2.248147);
  148. PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
  149. PlayerTextDrawColor(playerid, Textdraw7[playerid], -1);
  150. PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
  151. PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 1);
  152. PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 51);
  153. PlayerTextDrawFont(playerid, Textdraw7[playerid], 1);
  154. PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);
  155.  
  156. Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 60.555526, 429.333190, "R");
  157. PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.475000, 1.807407);
  158. PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
  159. PlayerTextDrawColor(playerid, Textdraw8[playerid], -1);
  160. PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
  161. PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], -1);
  162. PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 51);
  163. PlayerTextDrawFont(playerid, Textdraw8[playerid], 1);
  164. PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1);
  165.  
  166. Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 594.444335, 428.296203, "Skill");
  167. PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.488888, 2.092594);
  168. PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
  169. PlayerTextDrawColor(playerid, Textdraw9[playerid], -1);
  170. PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
  171. PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 1);
  172. PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51);
  173. PlayerTextDrawFont(playerid, Textdraw9[playerid], 1);
  174. PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);
  175.  
  176. Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 572.221862, 429.333190, "S");
  177. PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.505555, 2.014814);
  178. PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
  179. PlayerTextDrawColor(playerid, Textdraw10[playerid], -1);
  180. PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
  181. PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 1);
  182. PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51);
  183. PlayerTextDrawFont(playerid, Textdraw10[playerid], 1);
  184. PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);
  185.  
  186. Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 76.111106, 429.333374, "Ako vam je potrebna pomoc /pitaj");
  187. PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.231666, 1.574075);
  188. PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
  189. PlayerTextDrawColor(playerid, Textdraw11[playerid], 8421631);
  190. PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
  191. PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 1);
  192. PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 51);
  193. PlayerTextDrawFont(playerid, Textdraw11[playerid], 1);
  194. PlayerTextDrawSetProportional(playerid, Textdraw11[playerid], 1);
  195.  
  196. Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 220.555557, 428.814819, "LD_SPAC:white");
  197. PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.000000, 0.000000);
  198. PlayerTextDrawTextSize(playerid, Textdraw12[playerid], 1.111099, 19.185180);
  199. PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
  200. PlayerTextDrawColor(playerid, Textdraw12[playerid], 8421631);
  201. PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
  202. PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 0);
  203. PlayerTextDrawFont(playerid, Textdraw12[playerid], 4);
  204.  
  205. Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 225.555557, 429.851837, "ld_chat:badchat");
  206. PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.000000, 0.000000);
  207. PlayerTextDrawTextSize(playerid, Textdraw13[playerid], 12.777786, 16.592620);
  208. PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1);
  209. PlayerTextDrawColor(playerid, Textdraw13[playerid], 8421631);
  210. PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
  211. PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 0);
  212. PlayerTextDrawFont(playerid, Textdraw13[playerid], 4);
  213.  
  214. Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 240.000000, 429.333312, "LD_SPAC:white");
  215. PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.000000, 0.000000);
  216. PlayerTextDrawTextSize(playerid, Textdraw14[playerid], 1.111114, 18.666687);
  217. PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 1);
  218. PlayerTextDrawColor(playerid, Textdraw14[playerid], 8421631);
  219. PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0);
  220. PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 0);
  221. PlayerTextDrawFont(playerid, Textdraw14[playerid], 4);
  222.  
  223. Textdraw15[playerid] = CreatePlayerTextDraw(playerid, 243.888885, 413.777679, "New Textdraw");
  224. PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.449999, 1.600000);
  225. PlayerTextDrawTextSize(playerid, Textdraw15[playerid], 27.777765, 46.666671);
  226. PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 1);
  227. PlayerTextDrawColor(playerid, Textdraw15[playerid], -1);
  228. PlayerTextDrawUseBox(playerid, Textdraw15[playerid], true);
  229. PlayerTextDrawBoxColor(playerid, Textdraw15[playerid], 0);
  230. PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0);
  231. PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 1);
  232. PlayerTextDrawFont(playerid, Textdraw15[playerid], 5);
  233. PlayerTextDrawSetProportional(playerid, Textdraw15[playerid], 1);
  234.  
  235. Textdraw16[playerid] = CreatePlayerTextDraw(playerid, 271.666625, 428.814880, "10000000$");
  236. PlayerTextDrawLetterSize(playerid, Textdraw16[playerid], 0.224999, 1.522221);
  237. PlayerTextDrawAlignment(playerid, Textdraw16[playerid], 1);
  238. PlayerTextDrawColor(playerid, Textdraw16[playerid], 8421631);
  239. PlayerTextDrawSetShadow(playerid, Textdraw16[playerid], 0);
  240. PlayerTextDrawSetOutline(playerid, Textdraw16[playerid], 1);
  241. PlayerTextDrawBackgroundColor(playerid, Textdraw16[playerid], 51);
  242. PlayerTextDrawFont(playerid, Textdraw16[playerid], 1);
  243. PlayerTextDrawSetProportional(playerid, Textdraw16[playerid], 1);
  244.  
  245. Textdraw17[playerid] = CreatePlayerTextDraw(playerid, 349.999969, 410.148132, "New Textdraw");
  246. PlayerTextDrawLetterSize(playerid, Textdraw17[playerid], 0.449999, 1.600000);
  247. PlayerTextDrawTextSize(playerid, Textdraw17[playerid], 27.777770, 54.444442);
  248. PlayerTextDrawAlignment(playerid, Textdraw17[playerid], 1);
  249. PlayerTextDrawColor(playerid, Textdraw17[playerid], -1);
  250. PlayerTextDrawUseBox(playerid, Textdraw17[playerid], true);
  251. PlayerTextDrawBoxColor(playerid, Textdraw17[playerid], 0);
  252. PlayerTextDrawSetShadow(playerid, Textdraw17[playerid], 0);
  253. PlayerTextDrawSetOutline(playerid, Textdraw17[playerid], 1);
  254. PlayerTextDrawFont(playerid, Textdraw17[playerid], 5);
  255. PlayerTextDrawSetProportional(playerid, Textdraw17[playerid], 1);
  256.  
  257. Textdraw18[playerid] = CreatePlayerTextDraw(playerid, 380.555389, 431.925750, "255g");
  258. PlayerTextDrawLetterSize(playerid, Textdraw18[playerid], 0.444444, 1.314814);
  259. PlayerTextDrawAlignment(playerid, Textdraw18[playerid], 1);
  260. PlayerTextDrawColor(playerid, Textdraw18[playerid], 8421631);
  261. PlayerTextDrawSetShadow(playerid, Textdraw18[playerid], 0);
  262. PlayerTextDrawSetOutline(playerid, Textdraw18[playerid], 1);
  263. PlayerTextDrawBackgroundColor(playerid, Textdraw18[playerid], 51);
  264. PlayerTextDrawFont(playerid, Textdraw18[playerid], 1);
  265. PlayerTextDrawSetProportional(playerid, Textdraw18[playerid], 1);
  266.  
  267. Textdraw19[playerid] = CreatePlayerTextDraw(playerid, 433.888854, 429.333312, "LD_SPAC:white");
  268. PlayerTextDrawLetterSize(playerid, Textdraw19[playerid], 0.000000, 0.000000);
  269. PlayerTextDrawTextSize(playerid, Textdraw19[playerid], 1.666656, 18.666687);
  270. PlayerTextDrawAlignment(playerid, Textdraw19[playerid], 1);
  271. PlayerTextDrawColor(playerid, Textdraw19[playerid], 8421631);
  272. PlayerTextDrawSetShadow(playerid, Textdraw19[playerid], 0);
  273. PlayerTextDrawSetOutline(playerid, Textdraw19[playerid], 0);
  274. PlayerTextDrawFont(playerid, Textdraw19[playerid], 4);
  275.  
  276. Textdraw20[playerid] = CreatePlayerTextDraw(playerid, 440.555572, 431.925933, "ld_grav:timer");
  277. PlayerTextDrawLetterSize(playerid, Textdraw20[playerid], 0.000000, 0.000000);
  278. PlayerTextDrawTextSize(playerid, Textdraw20[playerid], 10.555541, 10.888885);
  279. PlayerTextDrawAlignment(playerid, Textdraw20[playerid], 1);
  280. PlayerTextDrawColor(playerid, Textdraw20[playerid], 8421631);
  281. PlayerTextDrawSetShadow(playerid, Textdraw20[playerid], 0);
  282. PlayerTextDrawSetOutline(playerid, Textdraw20[playerid], 0);
  283. PlayerTextDrawFont(playerid, Textdraw20[playerid], 4);
  284.  
  285. Textdraw21[playerid] = CreatePlayerTextDraw(playerid, 459.444335, 428.814758, "20:25");
  286. PlayerTextDrawLetterSize(playerid, Textdraw21[playerid], 0.277777, 1.677777);
  287. PlayerTextDrawAlignment(playerid, Textdraw21[playerid], 1);
  288. PlayerTextDrawColor(playerid, Textdraw21[playerid], 8421631);
  289. PlayerTextDrawSetShadow(playerid, Textdraw21[playerid], 0);
  290. PlayerTextDrawSetOutline(playerid, Textdraw21[playerid], 1);
  291. PlayerTextDrawBackgroundColor(playerid, Textdraw21[playerid], 51);
  292. PlayerTextDrawFont(playerid, Textdraw21[playerid], 1);
  293. PlayerTextDrawSetProportional(playerid, Textdraw21[playerid], 1);
  294.  
  295. Textdraw22[playerid] = CreatePlayerTextDraw(playerid, 513.333251, 430.370300, "2/3/2018");
  296. PlayerTextDrawLetterSize(playerid, Textdraw22[playerid], 0.299999, 1.496296);
  297. PlayerTextDrawAlignment(playerid, Textdraw22[playerid], 1);
  298. PlayerTextDrawColor(playerid, Textdraw22[playerid], 8421631);
  299. PlayerTextDrawUseBox(playerid, Textdraw22[playerid], true);
  300. PlayerTextDrawBoxColor(playerid, Textdraw22[playerid], 0);
  301. PlayerTextDrawSetShadow(playerid, Textdraw22[playerid], 0);
  302. PlayerTextDrawSetOutline(playerid, Textdraw22[playerid], 1);
  303. PlayerTextDrawBackgroundColor(playerid, Textdraw22[playerid], 51);
  304. PlayerTextDrawFont(playerid, Textdraw22[playerid], 1);
  305. PlayerTextDrawSetProportional(playerid, Textdraw22[playerid], 1);
  306.  
  307. Textdraw23[playerid] = CreatePlayerTextDraw(playerid, 253.888885, 427.777770, "LD_SPAC:white");
  308. PlayerTextDrawLetterSize(playerid, Textdraw23[playerid], 0.000000, 0.000000);
  309. PlayerTextDrawTextSize(playerid, Textdraw23[playerid], 107.222229, -11.407409);
  310. PlayerTextDrawAlignment(playerid, Textdraw23[playerid], 1);
  311. PlayerTextDrawColor(playerid, Textdraw23[playerid], 255);
  312. PlayerTextDrawSetShadow(playerid, Textdraw23[playerid], 0);
  313. PlayerTextDrawSetOutline(playerid, Textdraw23[playerid], 0);
  314. PlayerTextDrawFont(playerid, Textdraw23[playerid], 4);
  315.  
  316. Textdraw24[playerid] = CreatePlayerTextDraw(playerid, 255.000000, 418.444458, "LD_SPAC:white");
  317. PlayerTextDrawLetterSize(playerid, Textdraw24[playerid], 0.000000, 0.000000);
  318. PlayerTextDrawTextSize(playerid, Textdraw24[playerid], 104.444427, 8.296295);
  319. PlayerTextDrawAlignment(playerid, Textdraw24[playerid], 1);
  320. PlayerTextDrawColor(playerid, Textdraw24[playerid], 8421631);
  321. PlayerTextDrawSetShadow(playerid, Textdraw24[playerid], 0);
  322. PlayerTextDrawSetOutline(playerid, Textdraw24[playerid], 0);
  323. PlayerTextDrawFont(playerid, Textdraw24[playerid], 4);
  324.  
  325. Textdraw25[playerid] = CreatePlayerTextDraw(playerid, 256.111114, 414.815032, "online gaming community");
  326. PlayerTextDrawLetterSize(playerid, Textdraw25[playerid], 0.233888, 1.309631);
  327. PlayerTextDrawAlignment(playerid, Textdraw25[playerid], 1);
  328. PlayerTextDrawColor(playerid, Textdraw25[playerid], -1);
  329. PlayerTextDrawSetShadow(playerid, Textdraw25[playerid], 0);
  330. PlayerTextDrawSetOutline(playerid, Textdraw25[playerid], 1);
  331. PlayerTextDrawBackgroundColor(playerid, Textdraw25[playerid], 51);
  332. PlayerTextDrawFont(playerid, Textdraw25[playerid], 1);
  333. PlayerTextDrawSetProportional(playerid, Textdraw25[playerid], 1);
  334.  
  335. Textdraw26[playerid] = CreatePlayerTextDraw(playerid, 553.333312, 0.000000, "LD_SPAC:white");
  336. PlayerTextDrawLetterSize(playerid, Textdraw26[playerid], 0.000000, 0.000000);
  337. PlayerTextDrawTextSize(playerid, Textdraw26[playerid], 86.666687, 17.629629);
  338. PlayerTextDrawAlignment(playerid, Textdraw26[playerid], 1);
  339. PlayerTextDrawColor(playerid, Textdraw26[playerid], 255);
  340. PlayerTextDrawSetShadow(playerid, Textdraw26[playerid], 0);
  341. PlayerTextDrawSetOutline(playerid, Textdraw26[playerid], 0);
  342. PlayerTextDrawFont(playerid, Textdraw26[playerid], 4);
  343.  
  344. Textdraw27[playerid] = CreatePlayerTextDraw(playerid, 562.777770, 0.000000, "ld_pool:ball");
  345. PlayerTextDrawLetterSize(playerid, Textdraw27[playerid], 0.000000, 0.000000);
  346. PlayerTextDrawTextSize(playerid, Textdraw27[playerid], -19.444458, 17.111110);
  347. PlayerTextDrawAlignment(playerid, Textdraw27[playerid], 1);
  348. PlayerTextDrawColor(playerid, Textdraw27[playerid], 255);
  349. PlayerTextDrawSetShadow(playerid, Textdraw27[playerid], 0);
  350. PlayerTextDrawSetOutline(playerid, Textdraw27[playerid], 0);
  351. PlayerTextDrawFont(playerid, Textdraw27[playerid], 4);
  352.  
  353. Textdraw28[playerid] = CreatePlayerTextDraw(playerid, 552.777770, 0.000000, "LD_SPAC:white");
  354. PlayerTextDrawLetterSize(playerid, Textdraw28[playerid], 0.000000, 0.000000);
  355. PlayerTextDrawTextSize(playerid, Textdraw28[playerid], 87.222229, 1.037037);
  356. PlayerTextDrawAlignment(playerid, Textdraw28[playerid], 1);
  357. PlayerTextDrawColor(playerid, Textdraw28[playerid], 8421631);
  358. PlayerTextDrawSetShadow(playerid, Textdraw28[playerid], 0);
  359. PlayerTextDrawSetOutline(playerid, Textdraw28[playerid], 0);
  360. PlayerTextDrawFont(playerid, Textdraw28[playerid], 4);
  361.  
  362. Textdraw29[playerid] = CreatePlayerTextDraw(playerid, 639.444458, 0.000000, "LD_SPAC:white");
  363. PlayerTextDrawLetterSize(playerid, Textdraw29[playerid], 0.000000, 0.000000);
  364. PlayerTextDrawTextSize(playerid, Textdraw29[playerid], 0.555541, 16.592592);
  365. PlayerTextDrawAlignment(playerid, Textdraw29[playerid], 1);
  366. PlayerTextDrawColor(playerid, Textdraw29[playerid], 8421631);
  367. PlayerTextDrawSetShadow(playerid, Textdraw29[playerid], 0);
  368. PlayerTextDrawSetOutline(playerid, Textdraw29[playerid], 0);
  369. PlayerTextDrawFont(playerid, Textdraw29[playerid], 4);
  370.  
  371. Textdraw30[playerid] = CreatePlayerTextDraw(playerid, 553.333312, 17.111110, "LD_SPAC:white");
  372. PlayerTextDrawLetterSize(playerid, Textdraw30[playerid], 0.000000, 0.000000);
  373. PlayerTextDrawTextSize(playerid, Textdraw30[playerid], 86.666687, -1.037036);
  374. PlayerTextDrawAlignment(playerid, Textdraw30[playerid], 1);
  375. PlayerTextDrawColor(playerid, Textdraw30[playerid], 8421631);
  376. PlayerTextDrawSetShadow(playerid, Textdraw30[playerid], 0);
  377. PlayerTextDrawSetOutline(playerid, Textdraw30[playerid], 0);
  378. PlayerTextDrawFont(playerid, Textdraw30[playerid], 4);
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