G4U55

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Aug 10th, 2018
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  1. Update v1.55:
  2.  
  3. Bug fixes:
  4. Fixed a memory leak in the UI
  5. Fixed a number of crashes to do with freighters
  6. Fixed a crash that affected particular planets
  7. Fixed a crash that could occur while creating a race track in a borrowed Exocraft
  8. Reduced texture memory usage to improve overall stability
  9. Fixed an issue where players would get stuck in The Purge mission
  10. Fixed an issue where players would get stuck in the Ghost in the Machine mission
  11. Fixed an issue where players would receive incorrect mission instructions while returning with the Mind-Arc
  12. Fixed an issue where Sentinels would chase players forever if they did not complete the final Weapon Specialist mission
  13. Fixed an issue that was causing dialogue and rewards at certain found buildings to repeat (including Traveller graves and portal glyphs)
  14. Fixed an issue that caused players upgrading their save to not have any primary missions if they were on the tutorial for expanding their inventory when they upgraded to NEXT
  15. Fixed an issue that prevented pre-NEXT saves from accessing the Base Computer Archive missions
  16. Fixed an issue where some non-existent base parts were showing in the Guide
  17. Fixed an issue where legacy saves would not know the recipe for microchips, the large refiner and some advanced survival products
  18. Fixed an issue where trade commodities were not available for sale in the space station
  19. Fixed an issue where player ships could shoot themselves in multiplayer
  20. Fixed an issue where some base parts were not available in the blueprint analyser
  21. Fixed an issue where players would get stuck if they died before using the Navigation Data in the tutorial
  22. Fixed an issue where the labels of hot / cold thermal protection upgrades were the wrong way around
  23. Fixed an issue where the Efficient Launch Thruster upgrade was not learnable in space stations
  24. Fixed an issue where terrain edits caused by building parts would regenerate in multiplayer
  25. Fixed an issue where Base Computers placed inside other bases could not be deleted
  26. Fixed some instances of an issue where ships would all spawn on the same landing pad
  27. Fixed a number of incorrect refiner recipes
  28. Expanded the available refiner recipes
  29. Removed the chance to get nanites from Buried Technology Modules
  30. Reduced the frequency of storms in some situations
  31. Slightly increased the cost of launch fuel, but made one canister entirely refill the thrusters
  32. In normal mode, slightly reduced the base rates of hazard and life support fuel usage
  33. Slightly reduced the radius at which Sentinel drones will investigate players
  34. Reduced the time required to scan discoveries with the Analysis Visor
  35. Increased the recharge rate of the jetpack when onboard a Space Station
  36. Since the release of No Man’s Sky NEXT, farm plants have grown in real-world time (rather than game time), allowing farms to continue growing while you are away from the game. As a consequence, adjusted farming times + prices.
  37. Placed the Space Anomaly marker on the entrance to the Anomaly rather than the centre of the model
  38. Fixed an issue where mission markers would not attach to the correct base
  39. Reduced the number of whispering eggs around Abandoned Buildings
  40. Fixed an issue with rain audio
  41. Added audio to the target tagging UI
  42. Fixed a bug in the auto-aim system concerning large creatures
  43. Reduced the critical hit zone for biological horrors
  44. Fixed an issue in creature replication that could cause creatures to freeze
  45. Fixed an issue where mordite would not be awarded to the correct player when killing creatures in multiplayer
  46. Fixed an issue that could cause the third person camera to turn sluggishly
  47. Fixed an issue where players respawning in Survival mode would have no life support and rapidly die again
  48. Fixed an issue where some of Nada + Polo’s missions had untranslated text
  49. Fixed an issue where some of the procedural missions given by NPCs had untranslated text
  50. Fixed an issue where some exotic biomes incorrectly reported their weather as fine or calm
  51. Fixed an issue where chairs did not display their text correctly
  52. Fixed an issue where the launch fuel tutorial did not trigger correctly
  53. Fixed a number of incorrect timings of mission update messages
  54. Fixed an issue where activating the torch did not close the quick menu
  55. Fixed an issue where Infra-Knife accelerator projectiles would originate from behind the player’s ship.
  56. Fixed an issue where the freighter would not be visible to other players in multiplayer
  57. Fixed a number of issues where expeditions would reward the wrong player in multiplayer
  58. Fixed an issue where fleet frigates would return to the wrong location on completion of an expedition.
  59. Fixed an issue where changing between first and third person camera while on a ladder would break player animations.
  60. Fixed an issue where players would lose access to the main menu after reloading a save just after upgrading to NEXT
  61. On PC, pressing P will default to opening the Log rather than Options. Options continues to be the default option for Esc.
  62. Fixed an issue where Korvax eye textures would become misaligned.
  63. Fixed an issue where falling animations would not play
  64. Fixed an issue where the player would play the sliding animation while swimming
  65. Fixed an issue that would stop players from firing or reloading their Multi-Tool in specific situations
  66. Fixed an issue where Multi-Tool lasers would bend in the wrong direction.
  67. Fixed an issue where the Multi-Tool glitched while going into the Analysis Visor
  68. Fixed a number of issues for players in specific timezones
  69.  
  70. Update v1.54:
  71. Bug fixes:
  72. Fix for crash while reloading mission markers from save
  73. Fix for issue where invalid characters could be inserted into a save, causing it to fail to load
  74. Switched to using lockless small block allocator for physics to reduce memory footprint
  75. Fix for occasional crash when looking up data about substances in UI pages
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