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- CistacTD[playerid][playerid][0] = CreatePlayerTextDraw(playerid, 479.400054, 172.173370, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, CistacTD[playerid][0], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, CistacTD[playerid][0], 176.000000, 71.000000);
- PlayerTextDrawAlignment(playerid, CistacTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, CistacTD[playerid][0], 362271231);
- PlayerTextDrawSetShadow(playerid, CistacTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, CistacTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, CistacTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, CistacTD[playerid][0], 4);
- PlayerTextDrawSetProportional(playerid, CistacTD[playerid][0], 0);
- PlayerTextDrawSetShadow(playerid, CistacTD[playerid][0], 0);
- CistacTD[playerid][playerid][1] = CreatePlayerTextDraw(playerid, 479.399841, 184.866668, "LD_SPAC:white");
- PlayerPlayerTextDrawLetterSize(playerid, CistacTD[playerid][1], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, CistacTD[playerid][1], 162.000000, 1.000000);
- PlayerTextDrawAlignment(playerid, CistacTD[playerid][1], 1);
- PlayerTextDrawColor(playerid, CistacTD[playerid][1], -1);
- PlayerTextDrawSetShadow(playerid, CistacTD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, CistacTD[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, CistacTD[playerid][1], 255);
- PlayerTextDrawFont(playerid, CistacTD[playerid][1], 4);
- PlayerTextDrawSetProportional(playerid, CistacTD[playerid][1], 0);
- PlayerTextDrawSetShadow(playerid, CistacTD[playerid][1], 0);
- CistacTD[playerid][playerid][2] = CreatePlayerTextDraw(playerid, 502.799896, 173.573318, "CISTAC_PARKA");
- PlayerTextDrawLetterSize(playerid, CistacTD[playerid][2], 0.351999, 0.995199);
- PlayerTextDrawAlignment(playerid, CistacTD[playerid][2], 1);
- PlayerTextDrawColor(playerid, CistacTD[playerid][2], -1);
- PlayerTextDrawSetShadow(playerid, CistacTD[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, CistacTD[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, CistacTD[playerid][2], 255);
- PlayerTextDrawFont(playerid, CistacTD[playerid][2], 2);
- PlayerTextDrawSetProportional(playerid, CistacTD[playerid][2], 1);
- PlayerTextDrawSetShadow(playerid, CistacTD[playerid][2], 0);
- CistacTD[playerid][playerid][3] = CreatePlayerTextDraw(playerid, 501.199951, 191.493270, "0/100%_OCISCENO");
- PlayerTextDrawLetterSize(playerid, CistacTD[playerid][3], 0.319199, 0.927999);
- PlayerTextDrawAlignment(playerid, CistacTD[playerid][3], 1);
- PlayerTextDrawColor(playerid, CistacTD[playerid][3], -1);
- PlayerTextDrawSetShadow(playerid, CistacTD[playerid][3], 0);
- PlayerTextDrawSetOutline(playerid, CistacTD[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, CistacTD[playerid][3], 255);
- PlayerTextDrawFont(playerid, CistacTD[playerid][3], 2);
- PlayerTextDrawSetProportional(playerid, CistacTD[playerid][3], 1);
- PlayerTextDrawSetShadow(playerid, CistacTD[playerid][3], 0);
- CistacTD[playerid][playerid][4] = CreatePlayerTextDraw(playerid, 500.399902, 201.200012, "Checkpoint:_1");
- PlayerTextDrawLetterSize(playerid, CistacTD[playerid][4], 0.279999, 1.032532);
- PlayerTextDrawAlignment(playerid, CistacTD[playerid][4], 1);
- PlayerTextDrawColor(playerid, CistacTD[playerid][4], -1);
- PlayerTextDrawSetShadow(playerid, CistacTD[playerid][4], 0);
- PlayerTextDrawSetOutline(playerid, CistacTD[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, CistacTD[playerid][4], 255);
- PlayerTextDrawFont(playerid, CistacTD[playerid][4], 2);
- PlayerTextDrawSetProportional(playerid, CistacTD[playerid][4], 1);
- PlayerTextDrawSetShadow(playerid, CistacTD[playerid][4], 0);
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