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- #include "zcommon.acs"
- //red sector color script\\
- Script 1 open
- {
- sector_setcolor (9, 128, 0, 0);
- }
- script 2 ( void )
- While((GetInvasionWave() != 2) || (GetInvasionState() != IS_COUNTDOWN))
- {
- Delay(1);
- }
- thing_remove(100);
- }
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