Advertisement
Guest User

Untitled

a guest
Jan 25th, 2020
93
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.96 KB | None | 0 0
  1. Mono path[0] = 'D:/STEAM/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/STEAM/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: Radeon RX 580 Series (ID=0x67df)
  8. Vendor:
  9. VRAM: 8172 MB
  10. Driver: 26.20.13003.1007
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.150 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.480000 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/25/2020 2:01:08 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: 6b0 -> priority: 1
  32. Thread -> id: 22f8 -> priority: 1
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. Fallback handler could not load library D:/STEAM/steamapps/common/Temtem/Temtem_Data/Mono/libc
  35. Fallback handler could not load library D:/STEAM/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  36. Fallback handler could not load library D:/STEAM/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174120.
  39. Total: 324.411400 ms (FindLiveObjects: 7.786700 ms CreateObjectMapping: 15.267900 ms MarkObjects: 300.935100 ms DeleteObjects: 0.421400 ms)
  40.  
  41. Tamer ID: 391486
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  44.  
  45. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  46.  
  47. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174922.
  48. Total: 325.489100 ms (FindLiveObjects: 7.845900 ms CreateObjectMapping: 14.303400 ms MarkObjects: 303.126800 ms DeleteObjects: 0.212700 ms)
  49.  
  50. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  51.  
  52. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 175451.
  53. Total: 335.234800 ms (FindLiveObjects: 8.966600 ms CreateObjectMapping: 16.755000 ms MarkObjects: 309.275000 ms DeleteObjects: 0.237900 ms)
  54.  
  55. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  56.  
  57. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175469.
  58. Total: 333.722400 ms (FindLiveObjects: 8.492300 ms CreateObjectMapping: 15.995100 ms MarkObjects: 308.998400 ms DeleteObjects: 0.236200 ms)
  59.  
  60. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  61.  
  62. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 175469.
  63. Total: 326.138500 ms (FindLiveObjects: 8.613100 ms CreateObjectMapping: 15.156200 ms MarkObjects: 302.133200 ms DeleteObjects: 0.235300 ms)
  64.  
  65. Close Time: 1/25/2020 2:02:01 PM
  66.  
  67. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement