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- 0.001 2017-12-16 09:43:54; Factorio 0.15.40 (build 30950, win64, steam)
- 0.001 Operating system: Windows 7 Service Pack 1
- 0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
- 0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
- 0.002 Write data path: C:/Users/DanWilson/AppData/Roaming/Factorio
- 0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
- 0.027 System info: [CPU: Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz, 8 cores, RAM: 16018MB]
- 0.027 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255] [Lang: en]
- 0.028 Available display adapters: 1
- 0.028 [0]: \\.\DISPLAY1 - NVIDIA Quadro K1000M {0x05, [0,0], 3440x1440, 32bit, 30Hz}
- 0.029 Create display on adapter 0. Size 1280x720 at position [1070, 342].
- 0.485 Initialised Direct3D:[0] NVIDIA Quadro K1000M; driver: nvd3dumx.dll 10.18.13.5445
- 0.489 Video memory size (dedicated video/dedicated system/shared system/available): 1990/0/7753/1533 MB
- 0.517 DSound: Starting _dsound_update thread
- 0.517 Device reset internal.
- 0.517 DSound: Enter _dsound_update; tid=27320
- 0.519 Desktop composition is active.
- 0.519 Graphics settings preset: high
- 0.521 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false] [Shader: 1]
- 1.000 Loading mod settings even-distribution 0.2.5 (settings.lua)
- 1.000 Loading mod settings PickerExtended 2.8.1 (settings.lua)
- 1.007 Loading mod core 0.0.0 (data.lua)
- 1.062 Loading mod base 0.15.40 (data.lua)
- 1.597 Loading mod even-distribution 0.2.5 (data.lua)
- 1.620 Loading mod PickerExtended 2.8.1 (data.lua)
- 1.651 Loading mod upgrade-planner 1.4.11 (data.lua)
- 1.674 Loading mod Warehousing 0.0.13 (data.lua)
- 1.699 Loading mod base 0.15.40 (data-updates.lua)
- 1.730 Loading mod PickerExtended 2.8.1 (data-updates.lua)
- 1.753 Loading mod even-distribution 0.2.5 (data-final-fixes.lua)
- 1.776 Loading mod PickerExtended 2.8.1 (data-final-fixes.lua)
- 1.811 Checksum for core: 3865022077
- 1.811 Checksum of base: 1503927233
- 1.811 Checksum of even-distribution: 2812055171
- 1.811 Checksum of PickerExtended: 1476725735
- 1.811 Checksum of upgrade-planner: 2070181918
- 1.811 Checksum of Warehousing: 606039864
- 2.270 Info PlayerData.cpp:58: Local player-data.json available, timestamp 1513308686
- 2.271 Info PlayerData.cpp:63: Cloud player-data.json available, timestamp 1511212823
- 2.488 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
- 2.492 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
- 2.505 Initial atlas bitmap size is 16384
- 2.507 Created atlas bitmap 16384x5082
- 2.949 Created atlas bitmap 8192x2034
- 3.082 Created atlas bitmap 8192x1444
- 3.099 Created atlas bitmap 4096x3648
- 3.339 Created atlas bitmap 4096x1568
- 3.349 Created atlas bitmap 4096x1868
- 18.163 Sprites loaded
- 18.163 Convert atlas 4096x3648 to: mipmap
- 18.478 Convert atlas 4096x1568 to: mipmap
- 18.574 Convert atlas 4096x1868 to: trilinear-filtering
- 19.033 Loading sounds...
- 24.175 Custom inputs active: 32
- 24.260 Factorio initialised
- 24.283 Game is running on selected version branch on Steam.
- 38.254 Loading map C:\Users\DanWilson\AppData\Roaming\Factorio\saves\_autosave2.zip: 32525207 bytes.
- 38.421 Loading Level.dat: 74817157 bytes.
- 38.428 Info Scenario.cpp:135: Map version 0.15.40-0
- 40.490 Info BlueprintLibrary.cpp:226: Loaded library shelves:
- 40.490 Info BlueprintLibrary.cpp:794: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1505295911; records:
- 40.490 Info BlueprintLibrary.cpp:796: Player shelf: playerIndex = 0, nextRecordID = 17; timestamp = 1512822576; records: (id: 0, 11; label: "", preview: false, empty: false; book) (id: 0, 0; label: "Base-in-a-Book 13. Engines and Blue Science", preview: false, empty: false; book [id: 0, 1; label: "13. Engines", preview: false, empty: false] [id: 0, 2; label: "13. Electric Mining Drills", preview: false, empty: false] [id: 0, 3; label: "13. Blue Science", preview: false, empty: false]) (id: 0, 4; label: "Base-in-a-Book 14. Electric Engines and Purple Science", preview: false, empty: false; book [id: 0, 5; label: "14. Electric Engines", preview: false, empty: false] [id: 0, 6; label: "14. Electric Furnace", preview: false, empty: false] [id: 0, 7; label: "14. Assembling Machine", preview: false, empty: false] [id: 0, 8; label: "14. Purple Science", preview: false, empty: false]) (id: 0, 13; label: "", preview: false, empty: false; single) (id: 0, 14; label: "", preview: false, empty: false; single) (id: 0, 15; label: "", preview: false, empty: false; single) (id: 0, 16; label: "", preview: false, empty: false; single) (id: 0, 9; label: "16. Yellow Science", preview: false, empty: false; single) (id: 0, 10; label: "Red circuit", preview: false, empty: false; single) (id: 0, 12; label: "STK - 4x Reactor 0.5GW", preview: false, empty: false; single)
- 40.490 Info BlueprintLibrary.cpp:796: Player shelf: playerIndex = 1, nextRecordID = 2; timestamp = 1511218376; records: (id: 1, 1; label: "Compact All Sciences", preview: true, empty: true; single) (id: 1, 0; label: "Early Game Smelting", preview: true, empty: true; single)
- 40.724 Info BlueprintLibrary.cpp:49: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 17; timestamp = 1513382106; records: (id: 0, 11; label: "", preview: false, empty: false; book) (id: 0, 0; label: "Base-in-a-Book 13. Engines and Blue Science", preview: false, empty: false; book [id: 0, 1; label: "13. Engines", preview: false, empty: false] [id: 0, 2; label: "13. Electric Mining Drills", preview: false, empty: false] [id: 0, 3; label: "13. Blue Science", preview: false, empty: false]) (id: 0, 4; label: "Base-in-a-Book 14. Electric Engines and Purple Science", preview: false, empty: false; book [id: 0, 5; label: "14. Electric Engines", preview: false, empty: false] [id: 0, 6; label: "14. Electric Furnace", preview: false, empty: false] [id: 0, 7; label: "14. Assembling Machine", preview: false, empty: false] [id: 0, 8; label: "14. Purple Science", preview: false, empty: false]) (id: 0, 13; label: "", preview: false, empty: false; single) (id: 0, 14; label: "", preview: false, empty: false; single) (id: 0, 15; label: "", preview: false, empty: false; single) (id: 0, 16; label: "", preview: false, empty: false; single) (id: 0, 9; label: "16. Yellow Science", preview: false, empty: false; single) (id: 0, 10; label: "Red circuit", preview: false, empty: false; single) (id: 0, 12; label: "STK - 4x Reactor 0.5GW", preview: false, empty: false; single)
- 40.725 Loading script.dat: 4593 bytes.
- 40.738 Checksum for script C:/Users/DanWilson/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 282129324
- 40.741 Checksum for script __even-distribution__/control.lua: 1107275409
- 40.884 Script @__PickerExtended__/blueprints/balancers.lua:29: Imported 55 Balancers
- 40.888 Checksum for script __PickerExtended__/control.lua: 3766956299
- 40.891 Checksum for script __upgrade-planner__/control.lua: 2708626077
- 40.892 Checksum for script __Warehousing__/control.lua: 3292265664
- 220.790 Error CrashHandler.cpp:254: Exception Code: c0000005, Address: 0x000000013fd45622
- ModuleBase: 0x000000013f2a0000, ImageSize: 0122c000, RelativeAddress: 00aa5622
- 220.790 Error CrashHandler.cpp:260: Access Violation: Read at address FFFFFFFFFFFFFFFF
- 220.790 Error CrashHandler.cpp:276: Exception Context:
- rax=fffffffffffffffc, rbx=0200000000000000, rcx=0000000000000001,
- rdx=000000009daa23d0, rsi=0000000000000004, rdi=000000009dcf0c18,
- rip=000000013fd45622, rsp=00000000138deeb0, rbp=fffffffffffffffb,
- r8=0000000000000000, r9=0000000000000022, r10=000000009dbecb00,
- r11=0000000000000000, r12=0000000000000000, r13=0000ed2c030ca0b9,
- r14=000000009dbecbd8, r15=00000000000000c8
- 220.790 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x000000013f2a0000 - 0x00000001404cc000)
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- c:\cygwin64\tmp\factorio-ybqgaw\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
- c:\cygwin64\tmp\factorio-ybqgaw\src\util\logger.cpp (381): Logger::writeStacktrace
- c:\cygwin64\tmp\factorio-ybqgaw\src\util\logger.cpp (438): Logger::logStacktrace
- c:\cygwin64\tmp\factorio-ybqgaw\src\util\crashhandler.cpp (122): CrashHandler::writeStackTrace
- c:\cygwin64\tmp\factorio-ybqgaw\src\util\crashhandler.cpp (302): CrashHandler::SehHandler
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076CBBC10)
- 0000000076CBBC10 (kernel32): (filename not available): UnhandledExceptionFilter
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076EC0108)
- 0000000076EC0108 (ntdll): (filename not available): EtwEventSetInformation
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076E57958)
- 0000000076E57958 (ntdll): (filename not available): _C_specific_handler
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076E6812D)
- 0000000076E6812D (ntdll): (filename not available): RtlDecodePointer
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076E5855F)
- 0000000076E5855F (ntdll): (filename not available): RtlUnwindEx
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076E8BCB8)
- 0000000076E8BCB8 (ntdll): (filename not available): KiUserExceptionDispatcher
- c:\cygwin64\tmp\factorio-ybqgaw\libraries\lua\lgc.c (745): sweeplist
- c:\cygwin64\tmp\factorio-ybqgaw\libraries\lua\lgc.c (1164): incstep
- c:\cygwin64\tmp\factorio-ybqgaw\libraries\lua\lgc.c (1184): luaC_forcestep
- c:\cygwin64\tmp\factorio-ybqgaw\libraries\lua\lapi.c (1087): lua_gc
- c:\cygwin64\tmp\factorio-ybqgaw\src\script\luacontext.cpp (158): LuaContext::clearTemporaryStateIncremental
- c:\cygwin64\tmp\factorio-ybqgaw\src\script\luacontext.cpp (134): LuaContext::update
- c:\cygwin64\tmp\factorio-ybqgaw\src\scenario\scenario.cpp (784): Scenario::update
- c:\cygwin64\tmp\factorio-ybqgaw\src\mainloop.cpp (912): MainLoop::gameUpdateStep
- c:\cygwin64\tmp\factorio-ybqgaw\src\mainloop.cpp (780): MainLoop::gameUpdateLoop
- c:\cygwin64\tmp\factorio-ybqgaw\src\util\workerthread.cpp (35): WorkerThread::loop
- c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RouterBase::*)(void) __ptr64,ServerRouter * __ptr64>,std::default_delete<std::tuple<void (__cdecl RouterBase::*)(void) __ptr64,ServerRouter * __ptr64> > > >::_Run
- c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
- d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076C359CD)
- 0000000076C359CD (kernel32): (filename not available): BaseThreadInitThunk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076E6A561)
- 0000000076E6A561 (ntdll): (filename not available): RtlUserThreadStart
- 224.305 Error CrashHandler.cpp:123: Map tick at moment of crash: 40193780
- 224.305 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
- Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
- Da
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