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  1. Set current directory to /root/7d2d_server
  2. Found path: /root/7d2d_server/7DaysToDieServer.x86_64
  3. Mono path[0] = '/root/7d2d_server/7DaysToDieServer_Data/Managed'
  4. Mono config path = '/root/7d2d_server/7DaysToDieServer_Data/MonoBleedingEdge/etc'
  5. Preloaded 'libMagick.so'
  6. eac_server.so [x64] :: OnLoad()
  7. Preloaded 'libeac_server.so'
  8. Preloaded 'libeasyanticheat.so'
  9. Preloaded 'libgetrss.so'
  10. Preloaded 'libsteam_api.so'
  11. Preloaded 'steamclient.so'
  12. Unable to preload the following plugins:
  13. libMouseLib.so
  14. libeac_server.so
  15. libeasyanticheat.so
  16. libgetrss.so
  17. libsteam_api.so
  18. steamclient.so
  19. libMouseLib.so
  20. PlayerPrefs - Creating folder: /root/.config/unity3d/The Fun Pimps
  21. PlayerPrefs - Creating folder: /root/.config/unity3d/The Fun Pimps/7 Days To Die - Dedicated
  22. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  23. Forcing GfxDevice: Null
  24. GfxDevice: creating device client; threaded=0
  25. NullGfxDevice:
  26. Version: NULL 1.0 [1.0]
  27. Renderer: Null Device
  28. Vendor: Unity Technologies
  29. Begin MonoManager ReloadAssembly
  30. - Completed reload, in 0.407 seconds
  31. UnloadTime: 1.379669 ms
  32. 2020-01-02T23:48:32 0.137 INF Awake
  33. 2020-01-02T23:48:33 0.277 INF Version: Alpha 18.2 (b5) Compatibility Version: Alpha 18.2, Build: Linux 64 Bit
  34. 2020-01-02T23:48:33 0.278 INF System information:
  35. 2020-01-02T23:48:33 0.482 INF OS: Linux 4.15 Ubuntu 16.04 64bit
  36. 2020-01-02T23:48:33 0.483 INF CPU: Intel(R) Xeon(R) CPU E5-2630 v4 @ 2.20GHz (cores: 4)
  37. 2020-01-02T23:48:33 0.483 INF RAM: 7976 MB
  38. 2020-01-02T23:48:33 0.483 INF GPU: Null Device (128 MB)
  39. 2020-01-02T23:48:33 0.485 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
  40. 2020-01-02T23:48:33 0.509 INF Last played version: Alpha 18.2
  41. 2020-01-02T23:48:33 0.510 INF Local UTC offset: 1 hours
  42. 2020-01-02T23:48:33 0.522 INF Command line arguments: ./7DaysToDieServer.x86_64 -configfile=serverconfig.xml -logfile update.txt
  43. 2020-01-02T23:48:33 0.526 INF Parsing server configfile: /root/7d2d_server/7DaysToDieServer_Data/../serverconfig.xml
  44. 2020-01-02T23:48:33 0.645 INF Parsing server configfile successfully completed
  45. 2020-01-02T23:48:33 0.646 INF Starting dedicated server level=Navezgane game name=My Game
  46. 2020-01-02T23:48:33 0.647 INF Maximum allowed players: 8
  47. 2020-01-02T23:48:33 0.647 INF Game mode: GameModeSurvival
  48. 2020-01-02T23:48:33 0.647 INF Dedicated server only build
  49. 2020-01-02T23:48:33 0.649 INF Not running in Big Picture Mode, no on-screen keyboard available
  50. 2020-01-02T23:48:33 0.650 INF Starting PlayerInputManager...
  51. 2020-01-02T23:48:33 0.689 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
  52. 2020-01-02T23:48:33 0.988 INF Starting UserProfileManager...
  53. 2020-01-02T23:48:34 1.362 INF Occlusion: Awake
  54. 2020-01-02T23:48:34 1.367 INF Texture quality is set to 3
  55. 2020-01-02T23:48:34 1.461 INF [MODS] No mods folder found
  56. 2020-01-02T23:48:34 1.477 INF Permissions file 'serveradmin.xml' not found, creating.
  57. 2020-01-02T23:48:34 1.511 INF Command "chunkcache" has no explicit permission level, but a default permission of 1000, adding to permission list
  58. 2020-01-02T23:48:34 1.513 INF Command "debugshot" has no explicit permission level, but a default permission of 1000, adding to permission list
  59. 2020-01-02T23:48:34 1.513 INF Command "debugweather" has no explicit permission level, but a default permission of 1000, adding to permission list
  60. 2020-01-02T23:48:34 1.515 INF Command "getgamepref" has no explicit permission level, but a default permission of 1000, adding to permission list
  61. 2020-01-02T23:48:34 1.515 INF Command "getgamestat" has no explicit permission level, but a default permission of 1000, adding to permission list
  62. 2020-01-02T23:48:34 1.516 INF Command "getoptions" has no explicit permission level, but a default permission of 1000, adding to permission list
  63. 2020-01-02T23:48:34 1.516 INF Command "gettime" has no explicit permission level, but a default permission of 1000, adding to permission list
  64. 2020-01-02T23:48:34 1.516 INF Command "gfx" has no explicit permission level, but a default permission of 1000, adding to permission list
  65. 2020-01-02T23:48:34 1.517 INF Command "help" has no explicit permission level, but a default permission of 1000, adding to permission list
  66. 2020-01-02T23:48:34 1.518 INF Command "listplayerids" has no explicit permission level, but a default permission of 1000, adding to permission list
  67. 2020-01-02T23:48:34 1.518 INF Command "listthreads" has no explicit permission level, but a default permission of 1000, adding to permission list
  68. 2020-01-02T23:48:34 1.519 INF Command "memcl" has no explicit permission level, but a default permission of 1000, adding to permission list
  69. 2020-01-02T23:48:34 1.527 INF Command "settempunit" has no explicit permission level, but a default permission of 1000, adding to permission list
  70. 2020-01-02T23:48:40 7.576 INF UMA Overlay loading took 4136 ms
  71. 2020-01-02T23:48:40 7.580 INF UMA Slot loading took 4 ms
  72. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  73. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  74. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  75. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  76. 2020-01-02T23:48:43 10.190 INF WorldStaticData.Init() needed 2.598s
  77. 2020-01-02T23:48:43 10.205 INF Started Telnet on 8081
  78. 2020-01-02T23:48:43 10.207 INF Awake done in 10071 ms
  79. 2020-01-02T23:48:43 10.247 INF NET: Starting server protocols
  80. 2020-01-02T23:48:43 10.249 INF [NET] Disabling protocol: SteamNetworking
  81. Fallback handler could not load library /root/7d2d_server/7DaysToDieServer_Data/Mono/libKernel32
  82. Fallback handler could not load library /root/7d2d_server/7DaysToDieServer_Data/Mono/libKernel32.so
  83. Fallback handler could not load library /root/7d2d_server/7DaysToDieServer_Data/Mono/Kernel32
  84. Fallback handler could not load library /root/7d2d_server/7DaysToDieServer_Data/Mono/libKernel32
  85. Fallback handler could not load library /root/7d2d_server/7DaysToDieServer_Data/Mono/libKernel32.so
  86. Fallback handler could not load library /root/7d2d_server/7DaysToDieServer_Data/Mono/libKernel32
  87. 2020-01-02T23:48:43 10.307 INF NET: LiteNetLib server started
  88. 2020-01-02T23:48:43 10.313 INF StartGame
  89. 2020-01-02T23:48:43 10.565 INF Persistent GamePrefs saved
  90. GamePref.AdminFileName = serveradmin.xml
  91. GamePref.AirDropFrequency = 72
  92. GamePref.AirDropMarker = False
  93. GamePref.AutopilotMode = 0
  94. GamePref.BedrollDeadZoneSize = 15
  95. GamePref.BedrollExpiryTime = 45
  96. GamePref.BlockDamageAI = 100
  97. GamePref.BlockDamageAIBM = 100
  98. GamePref.BlockDamagePlayer = 100
  99. GamePref.BloodMoonEnemyCount = 8
  100. GamePref.BloodMoonFrequency = 7
  101. GamePref.BloodMoonRange = 0
  102. GamePref.BloodMoonWarning = 8
  103. GamePref.BuildCreate = False
  104. GamePref.ConnectToServerIP = 127.0.0.1
  105. GamePref.ConnectToServerPort = 26900
  106. GamePref.ControlPanelEnabled = False
  107. GamePref.ControlPanelPort = 8080
  108. GamePref.CraftTimer =
  109. GamePref.CreateLevelDim = 8
  110. GamePref.CreateLevelName = My Level
  111. GamePref.CreativeMenuEnabled = False
  112. GamePref.DayCount = 3
  113. GamePref.DayLightLength = 18
  114. GamePref.DayNightLength = 60
  115. GamePref.DebugMenuEnabled = False
  116. GamePref.DebugMenuShowTasks = False
  117. GamePref.DebugStopEnemiesMoving = False
  118. GamePref.DropOnDeath = 1
  119. GamePref.DropOnQuit = 0
  120. GamePref.DynamicSpawner =
  121. GamePref.EACEnabled = True
  122. GamePref.EnemyDifficulty = 0
  123. GamePref.EnemySpawnMode = True
  124. GamePref.FavoriteServersList =
  125. GamePref.FragLimit = 20
  126. GamePref.GameDifficulty = 2
  127. GamePref.GameGuidClient =
  128. GamePref.GameMode = GameModeSurvival
  129. GamePref.GameName = My Game
  130. GamePref.GameNameClient = My Game
  131. GamePref.GameVersion = Alpha 18.2
  132. GamePref.GameWorld = Navezgane
  133. GamePref.HideCommandExecutionLog = 0
  134. GamePref.JoiningOptions = True
  135. GamePref.LandClaimCount = 1
  136. GamePref.LandClaimDeadZone = 30
  137. GamePref.LandClaimDecayMode = 0
  138. GamePref.LandClaimExpiryTime = 7
  139. GamePref.LandClaimOfflineDurabilityModifier = 4
  140. GamePref.LandClaimOnlineDurabilityModifier = 4
  141. GamePref.LandClaimSize = 41
  142. GamePref.LastGameResetRevision = 0
  143. GamePref.LastLoadedPrefab =
  144. GamePref.LastLoadedPrefabSize =
  145. GamePref.LootAbundance = 100
  146. GamePref.LootRespawnDays = 30
  147. GamePref.LootTimer =
  148. GamePref.MatchLength = 10
  149. GamePref.MaxSpawnedAnimals = 50
  150. GamePref.MaxSpawnedZombies = 60
  151. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  152. GamePref.NoGraphicsMode = True
  153. GamePref.OptionsAA = 1
  154. GamePref.OptionsAllowController = True
  155. GamePref.OptionsAmbientVolumeLevel = 1
  156. GamePref.OptionsAudioOcclusion = False
  157. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  158. GamePref.OptionsControllerVibration = True
  159. GamePref.OptionsDeferredLighting = True
  160. GamePref.OptionsDisableChunkLODs = False
  161. GamePref.OptionsDynamicMusicDailyTime = 0.3
  162. GamePref.OptionsDynamicMusicEnabled = False
  163. GamePref.OptionsFieldOfView = 65
  164. GamePref.OptionsFieldOfViewNew = 65
  165. GamePref.OptionsForegroundGlobalOpacity = 1
  166. GamePref.OptionsGamma = 0.375
  167. GamePref.OptionsGfxBloom = True
  168. GamePref.OptionsGfxDOF = False
  169. GamePref.OptionsGfxMotionBlur = 1
  170. GamePref.OptionsGfxOcclusion = True
  171. GamePref.OptionsGfxSSAO = True
  172. GamePref.OptionsGfxSSReflections = 1
  173. GamePref.OptionsGfxSunShafts = True
  174. GamePref.OptionsGraphicsQuality = 2
  175. GamePref.OptionsGrassDistance = 1
  176. GamePref.OptionsHudOpacity = 1
  177. GamePref.OptionsHudSize = 2
  178. GamePref.OptionsInterfaceSensitivity = 0.75
  179. GamePref.OptionsInvertMouse = False
  180. GamePref.OptionsJournalPopup = True
  181. GamePref.OptionsLODDistance = 0.5
  182. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  183. GamePref.OptionsMicVolumeLevel = 0.75
  184. GamePref.OptionsMouseSensitivity = 0.5
  185. GamePref.OptionsMusicVolumeLevel = 0.2
  186. GamePref.OptionsOverallAudioVolumeLevel = 1
  187. GamePref.OptionsPlayChanceFrequency = 3
  188. GamePref.OptionsPlayChanceProbability = 0.983
  189. GamePref.OptionsPlayerModel = playerMale
  190. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  191. GamePref.OptionsPOICulling = 1
  192. GamePref.OptionsReflectedShadows = False
  193. GamePref.OptionsReflectionBounces = 0
  194. GamePref.OptionsReflectionCullList = Default
  195. GamePref.OptionsReflectionFarClip = 3000
  196. GamePref.OptionsReflectionQuality = 1
  197. GamePref.OptionsReflectionRefreshMode = ViaScripting
  198. GamePref.OptionsReflectionRefreshRate = 0
  199. GamePref.OptionsReflectionShadowDistance = 60
  200. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  201. GamePref.OptionsResolution = 0
  202. GamePref.OptionsScreenBoundsValue = 1
  203. GamePref.OptionsShadowDistance = 1
  204. GamePref.OptionsShowCompass = True
  205. GamePref.OptionsShowCrosshair = True
  206. GamePref.OptionsStabSpawnBlocksOnGround = True
  207. GamePref.OptionsStreamingMipmapsBudget = 4096
  208. GamePref.OptionsStreamingMipmapsEnabled = True
  209. GamePref.OptionsTempCelsius = False
  210. GamePref.OptionsTerrainQuality = 3
  211. GamePref.OptionsTextureFilter = 1
  212. GamePref.OptionsTextureQuality = 1
  213. GamePref.OptionsTreeDistance = 4
  214. GamePref.OptionsTreeQuality = 1
  215. GamePref.OptionsUMATextureQuality = 1
  216. GamePref.OptionsViewDistance = 6
  217. GamePref.OptionsVoiceChatEnabled = True
  218. GamePref.OptionsVoiceVolumeLevel = 0.75
  219. GamePref.OptionsVsync = 1
  220. GamePref.OptionsWaterParticleLimiter = 0.5
  221. GamePref.OptionsWaterQuality = 1
  222. GamePref.OptionsZoomMouseSensitivity = 0.5
  223. GamePref.PartySharedKillRange = 100
  224. GamePref.PersistentPlayerProfiles = False
  225. GamePref.PlayerAutologin = False
  226. GamePref.PlayerId =
  227. GamePref.PlayerKillingMode = 3
  228. GamePref.PlayerName = Player
  229. GamePref.PlayerSafeZoneHours = 5
  230. GamePref.PlayerSafeZoneLevel = 5
  231. GamePref.PlayerToken =
  232. GamePref.RebuildMap = False
  233. GamePref.SaveGameFolder = /root/.local/share/7DaysToDie/Saves
  234. GamePref.SelectionContextMode = 0
  235. GamePref.SelectionOperationMode = 0
  236. GamePref.ServerAdminSlots = 0
  237. GamePref.ServerAdminSlotsPermission = 0
  238. GamePref.ServerDescription = A 7 Days to Die server
  239. GamePref.ServerDisabledNetworkProtocols = SteamNetworking
  240. GamePref.ServerIP =
  241. GamePref.ServerIsPublic = True
  242. GamePref.ServerLoginConfirmationText =
  243. GamePref.ServerMaxAllowedViewDistance = 12
  244. GamePref.ServerMaxPlayerCount = 8
  245. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  246. GamePref.ServerName = My Game Host
  247. GamePref.ServerPort = 26900
  248. GamePref.ServerReservedSlots = 0
  249. GamePref.ServerReservedSlotsPermission = 100
  250. GamePref.ServerVisibility = 2
  251. GamePref.ServerWebsiteURL =
  252. GamePref.ShowFriendPlayerOnMap = True
  253. GamePref.TelnetEnabled = True
  254. GamePref.TelnetFailedLoginLimit = 10
  255. GamePref.TelnetFailedLoginsBlocktime = 10
  256. GamePref.TelnetPort = 8081
  257. GamePref.TerminalWindowEnabled = True
  258. GamePref.UNUSED_OptionsBloom =
  259. GamePref.UNUSED_OptionsDOF =
  260. GamePref.UNUSED_OptionsImageEffects =
  261. GamePref.UNUSED_OptionsMotionBlur =
  262. GamePref.UNUSED_OptionsObjectBlur =
  263. GamePref.UNUSED_OptionsSSAO =
  264. GamePref.UNUSED_OptionsSunShafts =
  265. GamePref.UserDataFolder = /root/.local/share/7DaysToDie
  266. GamePref.WorldGenSeed = asdf
  267. GamePref.WorldGenSize = 4096
  268. GamePref.XPMultiplier = 100
  269. GamePref.ZombieBMMove = 3
  270. GamePref.ZombieFeralMove = 3
  271. GamePref.ZombieMove = 0
  272. GamePref.ZombieMoveNight = 3
  273. GamePref.ZombiePlayers = True
  274. GameStat.AirDropFrequency = 0
  275. GameStat.AirDropMarker = False
  276. GameStat.AllowedViewDistance = 12
  277. GameStat.AnimalCount = 0
  278. GameStat.AutoParty = False
  279. GameStat.BedrollExpiryTime = 45
  280. GameStat.BlockDamagePlayer = 100
  281. GameStat.BloodMoonDay = 0
  282. GameStat.BloodMoonEnemyCount = 8
  283. GameStat.BloodMoonWarning = 8
  284. GameStat.ChunkStabilityEnabled = True
  285. GameStat.CraftTimer =
  286. GameStat.CurrentRoundIx = 0
  287. GameStat.DayLightLength = 18
  288. GameStat.DayLimitActive = False
  289. GameStat.DayLimitThisRound = 0
  290. GameStat.DropOnDeath = 1
  291. GameStat.DropOnQuit = 0
  292. GameStat.EnemyCount = 0
  293. GameStat.EnemyDifficulty = Normal
  294. GameStat.EnemySpawnMode = True
  295. GameStat.FragLimitActive = False
  296. GameStat.FragLimitThisRound = 0
  297. GameStat.GameDifficulty = 2
  298. GameStat.GameDifficultyBonus = 1
  299. GameStat.GameModeId = 0
  300. GameStat.GameState = 0
  301. GameStat.GlobalMessageToShow =
  302. GameStat.IsCreativeMenuEnabled = False
  303. GameStat.IsFlyingEnabled = False
  304. GameStat.IsPlayerCollisionEnabled = True
  305. GameStat.IsPlayerDamageEnabled = True
  306. GameStat.IsResetMapOnRestart = False
  307. GameStat.IsSaveSupplyCrates = True
  308. GameStat.IsSpawnEnemies = True
  309. GameStat.IsSpawnNearOtherPlayer = False
  310. GameStat.IsTeleportEnabled = False
  311. GameStat.IsVersionCheckDone = False
  312. GameStat.LandClaimCount = 1
  313. GameStat.LandClaimDeadZone = 30
  314. GameStat.LandClaimDecayMode = 0
  315. GameStat.LandClaimExpiryTime = 3
  316. GameStat.LandClaimOfflineDurabilityModifier = 32
  317. GameStat.LandClaimOnlineDurabilityModifier = 32
  318. GameStat.LandClaimSize = 41
  319. GameStat.LoadScene =
  320. GameStat.LootTimer =
  321. GameStat.OptionsPOICulling = 0
  322. GameStat.PartySharedKillRange = 100
  323. GameStat.PlayerKillingMode = KillStrangersOnly
  324. GameStat.ScoreDiedMultiplier = -5
  325. GameStat.ScorePlayerKillMultiplier = 1
  326. GameStat.ScoreZombieKillMultiplier = 1
  327. GameStat.ShowAllPlayersOnMap = False
  328. GameStat.ShowFriendPlayerOnMap = True
  329. GameStat.ShowSpawnWindow = False
  330. GameStat.ShowWindow =
  331. GameStat.ShowZombieCounter = False
  332. GameStat.TimeLimitActive = False
  333. GameStat.TimeLimitThisRound = 0
  334. GameStat.TimeOfDayIncPerSec = 20
  335. GameStat.XPMultiplier = 100
  336. GameStat.ZombieHordeMeter = False
  337. 2020-01-02T23:48:43 10.665 INF StartAsServer
  338. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  339. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  340. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  341. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  342. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  343. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  344. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  345. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  346. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  347. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  348. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  349. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  350. 2020-01-02T23:49:05 33.124 INF Block IDs with mapping
  351. 2020-01-02T23:49:05 33.125 INF BlockIDs from Mapping
  352. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  353. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  354. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  355. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  356. 2020-01-02T23:49:12 39.319 INF Item IDs with mapping
  357. 2020-01-02T23:49:12 39.320 INF ItemIDs from Mapping
  358. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  359. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  360. HDR Render Texture not supported, disabling HDR on reflection probe.
  361.  
  362. (Filename: ./Runtime/Camera/ReflectionProbes.cpp Line: 269)
  363.  
  364. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  365. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  366. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  367. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  368. 2020-01-02T23:49:28 55.677 INF createWorld: Navezgane, My Game, GameModeSurvival
  369. 2020-01-02T23:49:28 55.678 INF Occlusion: Disabled
  370. 2020-01-02T23:49:28 55.745 INF Started thread ChunkRegeneration
  371. 2020-01-02T23:49:28 55.745 INF Started thread ChunkCalc
  372. 2020-01-02T23:49:28 55.863 INF World.Load: Navezgane
  373. 2020-01-02T23:49:28 55.868 INF Loading base world file header...
  374. 2020-01-02T23:49:28 55.884 INF Loaded world file from different version: 'Alpha 18 (b35)'
  375. 2020-01-02T23:49:28 55.895 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  376. 2020-01-02T23:49:28 55.909 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  377. 2020-01-02T23:49:28 55.910 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  378. 2020-01-02T23:49:36 63.330 INF Started thread GenerateChunks
  379. 2020-01-02T23:49:36 64.020 INF Loading dtm raw file took 607ms
  380. 2020-01-02T23:49:37 64.357 INF Biomes image size w= 3072, h = 3072
  381. 2020-01-02T23:49:37 64.746 INF Loading and creating biomes took 726ms
  382. 2020-01-02T23:49:41 68.827 INF Loading and creating shader control textures took 4080ms
  383. 2020-01-02T23:49:42 69.652 INF Loading and parsing of generator took 824ms
  384. 2020-01-02T23:49:42 69.709 INF Started thread SaveChunks /root/.local/share/7DaysToDie/Saves/Navezgane/My Game/Region
  385. 2020-01-02T23:49:44 71.787 INF [DECO] read 0/0
  386. 2020-01-02T23:49:45 72.393 INF AstarManager Init
  387. 2020-01-02T23:49:46 73.322 INF Weather Packages Created FROM BIOMES
  388. 2020-01-02T23:49:46 73.322 INF createWorld() done
  389. 2020-01-02T23:49:46 73.324 INF Calculating world hashes
  390. 2020-01-02T23:49:46 73.330 INF Loading players.xml
  391. 2020-01-02T23:49:46 73.414 INF Loaded player
  392. 2020-01-02T23:49:46 73.634 INF [EAC] Starting EAC server
  393. 2020-01-02T23:49:46 73.658 INF [EAC] Log: [EAC Server] [Info] [SetLogCallback] Procedure: 0x40ecf940 LogLevel: Verb.
  394. 2020-01-02T23:49:46 73.658 INF [EAC] Log: [EAC Server] [Info] [Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
  395. 2020-01-02T23:49:46 73.659 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
  396. 2020-01-02T23:49:46 73.659 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
  397. 2020-01-02T23:49:46 73.659 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
  398. 2020-01-02T23:49:46 73.659 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
  399. 2020-01-02T23:49:46 73.659 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
  400. 2020-01-02T23:49:46 73.659 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
  401. 2020-01-02T23:49:46 73.659 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
  402. 2020-01-02T23:49:46 73.660 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
  403. 2020-01-02T23:49:46 73.660 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
  404. 2020-01-02T23:49:46 73.660 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
  405. 2020-01-02T23:49:46 73.660 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
  406. 2020-01-02T23:49:46 73.786 INF StartGame done
  407. 2020-01-02T23:49:47 74.422 ERR [Steamworks.NET] Could not initialize GameServer
  408. 2020-01-02T23:49:53 80.819 INF Calculating hashes took 7495 ms (world size 683 MiB)
  409. 2020-01-03T00:50:19 3706.902 INF Preparing quit
  410. 2020-01-03T00:50:19 3706.909 INF Disconnect
  411. 2020-01-03T00:50:19 3706.917 INF [NET] ServerShutdown
  412. 2020-01-03T00:50:19 3706.919 INF NET: Stopping server protocols
  413. mono_thread_info_install_interrupt: previous_token should be INTERRUPT_STATE (0xffffffffffffffff), but it was 0x55e759861250
  414. Receiving unhandled NULL exception
  415. #0 0x007f5cedbd802a in abort
  416. #1 0x007f5ceb53912c in mono_dl_fallback_unregister
  417. #2 0x007f5ceb5494d8 in monoeg_g_logv
  418. #3 0x007f5ceb54956b in monoeg_g_log
  419. #4 0x007f5ceb54219a in mono_thread_info_yield
  420. #5 0x007f5ceb53256c in mono_gchandle_free
  421. #6 0x007f5ceb5328ae in mono_gchandle_free
  422. #7 0x007f5ceb542eb9 in mono_thread_info_detach
  423. #8 0x007f5ceb5006bc in mono_thread_cleanup
  424. #9 0x00000040f2de27 in (wrapper managed-to-native) System.Threading.Thread:JoinInternal (System.Threading.Thread,int)
  425. #10 0x00000040f2dba4 in LiteNetLib.NetManager:Stop ()
  426. #11 0x00000040f2d7cc in ConnectionManager:StopServers ()
  427. #12 0x00000040cc2026 in UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
  428. #13 0x007f5ceb37a0ad in mono_print_method_from_ip
  429. #14 0x007f5ceb4e599b in mono_perfcounter_foreach
  430. #15 0x007f5ceb4e6848 in mono_runtime_invoke
  431. #16 0x0055e72cbcfe54 in (Unknown)
  432. #17 0x0055e72cbcbb99 in (Unknown)
  433. #18 0x0055e72cbac921 in (Unknown)
  434. #19 0x0055e72cbb0fd7 in (Unknown)
  435. #20 0x0055e72cbb09a0 in (Unknown)
  436. #21 0x0055e72cbb1167 in (Unknown)
  437. #22 0x0055e72cbb121d in (Unknown)
  438. #23 0x0055e72cc4cddc in (Unknown)
  439. #24 0x00000040cc1f3e in (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutineManaged2 (UnityEngine.MonoBehaviour,System.Collections.IEnumerator)
  440. #25 0x007f5ceb37a0ad in mono_print_method_from_ip
  441. #26 0x007f5ceb4e599b in mono_perfcounter_foreach
  442. #27 0x007f5ceb4e6848 in mono_runtime_invoke
  443. #28 0x0055e72cbcfe54 in (Unknown)
  444. #29 0x0055e72cbcbb99 in (Unknown)
  445. #30 0x0055e72cbb13ae in (Unknown)
  446. #31 0x0055e72c887a0f in (Unknown)
  447. #32 0x0055e72caa114c in (Unknown)
  448. #33 0x0055e72cabafdd in (Unknown)
  449. #34 0x0055e72cabb1b5 in (Unknown)
  450. #35 0x0055e72cc29ff2 in (Unknown)
  451. #36 0x007f5cedf7c390 in funlockfile
  452. #37 0x007f5cedf78709 in pthread_cond_timedwait
  453. #38 0x007f5ceb53ae7a in mono_valloc_aligned
  454. #39 0x007f5ceb5424a1 in mono_thread_info_yield
  455. #40 0x007f5ceb4ffcb8 in mono_thread_stop
  456. #41 0x00000040cc2596 in (wrapper managed-to-native) System.Threading.Thread:SleepInternal (int)
  457. #42 0x007f5ceb37a0ad in mono_print_method_from_ip
  458. #43 0x007f5ceb4e599b in mono_perfcounter_foreach
  459. #44 0x007f5ceb4e6848 in mono_runtime_invoke
  460. #45 0x0055e72cbcfe54 in (Unknown)
  461. #46 0x0055e72cbcbb99 in (Unknown)
  462. #47 0x0055e72cbad3cf in (Unknown)
  463. #48 0x0055e72c94c16a in (Unknown)
  464. #49 0x0055e72cab39fa in (Unknown)
  465. #50 0x0055e72cab3ab8 in (Unknown)
  466. #51 0x0055e72cab6ec0 in (Unknown)
  467. #52 0x0055e72c3e043f in (Unknown)
  468. #53 0x007f5cedbc1830 in __libc_start_main
  469. #54 0x0055e72c3f0403 in (Unknown)
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