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Dec 16th, 2017
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  1.  
  2. //Player Textdraws:
  3.  
  4. new PlayerText:Textdraw0[MAX_PLAYERS];
  5. new PlayerText:Textdraw1[MAX_PLAYERS];
  6. new PlayerText:Textdraw2[MAX_PLAYERS];
  7. new PlayerText:Textdraw3[MAX_PLAYERS];
  8. new PlayerText:Textdraw4[MAX_PLAYERS];
  9. new PlayerText:Textdraw5[MAX_PLAYERS];
  10. new PlayerText:Textdraw6[MAX_PLAYERS];
  11. new PlayerText:Textdraw7[MAX_PLAYERS];
  12. new PlayerText:Textdraw8[MAX_PLAYERS];
  13. new PlayerText:Textdraw9[MAX_PLAYERS];
  14. new PlayerText:Textdraw10[MAX_PLAYERS];
  15. new PlayerText:Textdraw11[MAX_PLAYERS];
  16. new PlayerText:Textdraw12[MAX_PLAYERS];
  17. new PlayerText:Textdraw13[MAX_PLAYERS];
  18. new PlayerText:Textdraw14[MAX_PLAYERS];
  19. new PlayerText:Textdraw15[MAX_PLAYERS];
  20. new PlayerText:Textdraw16[MAX_PLAYERS];
  21. new PlayerText:Textdraw17[MAX_PLAYERS];
  22. new PlayerText:Textdraw18[MAX_PLAYERS];
  23. new PlayerText:Textdraw19[MAX_PLAYERS];
  24. new PlayerText:Textdraw20[MAX_PLAYERS];
  25. new PlayerText:Textdraw21[MAX_PLAYERS];
  26. new PlayerText:Textdraw22[MAX_PLAYERS];
  27. new PlayerText:Textdraw23[MAX_PLAYERS];
  28. new PlayerText:Textdraw24[MAX_PLAYERS];
  29. new PlayerText:Textdraw25[MAX_PLAYERS];
  30. new PlayerText:Textdraw26[MAX_PLAYERS];
  31.  
  32.  
  33. Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 641.531494, 151.416656, "usebox");
  34. PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 1.368520);
  35. PlayerTextDrawTextSize(playerid, Textdraw0[playerid], -2.000000, 0.000000);
  36. PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
  37. PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
  38. PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
  39. PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 102);
  40. PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
  41. PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
  42. PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);
  43.  
  44. Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 0.000000, 147.000000, "LD_SPAC:white");
  45. PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 0.000000);
  46. PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 640.000000, 2.333343);
  47. PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
  48. PlayerTextDrawColor(playerid, Textdraw1[playerid], 255);
  49. PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
  50. PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
  51. PlayerTextDrawFont(playerid, Textdraw1[playerid], 4);
  52.  
  53. Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 0.000000, 301.583312, "LD_SPAC:white");
  54. PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.000000, 0.000000);
  55. PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 640.000000, -2.333312);
  56. PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
  57. PlayerTextDrawColor(playerid, Textdraw2[playerid], 255);
  58. PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
  59. PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
  60. PlayerTextDrawFont(playerid, Textdraw2[playerid], 4);
  61.  
  62. Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 211.771591, 180.833312, "ld_beat:chit");
  63. PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.000000, 0.000000);
  64. PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 70.278182, 72.916687);
  65. PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
  66. PlayerTextDrawColor(playerid, Textdraw3[playerid], -2147483393);
  67. PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
  68. PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
  69. PlayerTextDrawFont(playerid, Textdraw3[playerid], 4);
  70.  
  71. Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 356.607849, 181.250030, "ld_beat:chit");
  72. PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, 0.000000);
  73. PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 70.278182, 72.916687);
  74. PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
  75. PlayerTextDrawColor(playerid, Textdraw4[playerid], -2147483393);
  76. PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
  77. PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
  78. PlayerTextDrawFont(playerid, Textdraw4[playerid], 4);
  79.  
  80. Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 389.872650, 242.500000, "Ukoliko_vec_imate~n~registrovan_racun");
  81. PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.110790, 0.935000);
  82. PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 2);
  83. PlayerTextDrawColor(playerid, Textdraw5[playerid], -1);
  84. PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
  85. PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 0);
  86. PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 51);
  87. PlayerTextDrawFont(playerid, Textdraw5[playerid], 2);
  88. PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);
  89.  
  90. Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 209.897521, 179.666656, "LD_SPAC:white"); //klik za register
  91. PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 0);
  92. PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.000000, 0.000000);
  93. PlayerTextDrawTextSize(playerid, Textdraw6[playerid], 72.620788, 71.750015);
  94. PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
  95. PlayerTextDrawColor(playerid, Textdraw6[playerid], 255);
  96. PlayerTextDrawUseBox(playerid, Textdraw6[playerid], true);
  97. PlayerTextDrawBoxColor(playerid, Textdraw6[playerid], 0);
  98. PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
  99. PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 0);
  100. PlayerTextDrawFont(playerid, Textdraw6[playerid], 5);
  101. PlayerTextDrawSetPreviewModel(playerid, Textdraw6[playerid], 19804);
  102. PlayerTextDrawSetPreviewRot(playerid, Textdraw6[playerid], 0.000000, 0.000000, 0.000000, 1.000000);
  103. PlayerTextDrawSetSelectable(playerid, Textdraw6[playerid], true);
  104.  
  105. Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 355.607604, 182.583343, "LD_SPAC:white"); //klik za login
  106. PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 0);
  107. PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.000000, 0.000000);
  108. PlayerTextDrawTextSize(playerid, Textdraw7[playerid], 73.557861, 68.833328);
  109. PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
  110. PlayerTextDrawColor(playerid, Textdraw7[playerid], 255);
  111. PlayerTextDrawUseBox(playerid, Textdraw7[playerid], true);
  112. PlayerTextDrawBoxColor(playerid, Textdraw7[playerid], 0);
  113. PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
  114. PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 0);
  115. PlayerTextDrawFont(playerid, Textdraw7[playerid], 5);
  116. PlayerTextDrawSetPreviewModel(playerid, Textdraw7[playerid], 11746);
  117. PlayerTextDrawSetPreviewRot(playerid, Textdraw7[playerid], 0.000000, 0.000000, 0.000000, 1.000000);
  118. PlayerTextDrawSetSelectable(playerid, Textdraw7[playerid], true);
  119.  
  120. Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 247.379196, 242.083343, "Ukoliko_ste~n~novi_igrac");
  121. PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.110790, 0.935000);
  122. PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 2);
  123. PlayerTextDrawColor(playerid, Textdraw8[playerid], -1);
  124. PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
  125. PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 0);
  126. PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 51);
  127. PlayerTextDrawFont(playerid, Textdraw8[playerid], 2);
  128. PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1);
  129.  
  130. Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 245.973648, 242.083328, "LD_SPAC:white");
  131. PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.000000, 0.000000);
  132. PlayerTextDrawTextSize(playerid, Textdraw9[playerid], 143.835983, -5.833328);
  133. PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
  134. PlayerTextDrawColor(playerid, Textdraw9[playerid], -2147483393);
  135. PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
  136. PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 0);
  137. PlayerTextDrawFont(playerid, Textdraw9[playerid], 4);
  138.  
  139. Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 292.420013, 187.083343, "A");
  140. PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.621479, 2.959166);
  141. PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
  142. PlayerTextDrawColor(playerid, Textdraw10[playerid], -2147483393);
  143. PlayerTextDrawUseBox(playerid, Textdraw10[playerid], true);
  144. PlayerTextDrawBoxColor(playerid, Textdraw10[playerid], 0);
  145. PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
  146. PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 0);
  147. PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51);
  148. PlayerTextDrawFont(playerid, Textdraw10[playerid], 0);
  149. PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);
  150.  
  151. Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 308.881286, 197.416763, "thens");
  152. PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.310849, 1.810000);
  153. PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
  154. PlayerTextDrawColor(playerid, Textdraw11[playerid], -1);
  155. PlayerTextDrawUseBox(playerid, Textdraw11[playerid], true);
  156. PlayerTextDrawBoxColor(playerid, Textdraw11[playerid], 0);
  157. PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
  158. PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 0);
  159. PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 51);
  160. PlayerTextDrawFont(playerid, Textdraw11[playerid], 2);
  161. PlayerTextDrawSetProportional(playerid, Textdraw11[playerid], 1);
  162.  
  163. Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 286.923828, 213.583602, "ONLINEGAMINGCOMMUNITY");
  164. PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.151552, 0.690000);
  165. PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
  166. PlayerTextDrawColor(playerid, Textdraw12[playerid], -1);
  167. PlayerTextDrawUseBox(playerid, Textdraw12[playerid], true);
  168. PlayerTextDrawBoxColor(playerid, Textdraw12[playerid], 0);
  169. PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
  170. PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 0);
  171. PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 51);
  172. PlayerTextDrawFont(playerid, Textdraw12[playerid], 1);
  173. PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1);
  174.  
  175. Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 316.783416, 234.333343, "Since_2017");
  176. PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.110790, 0.935000);
  177. PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 2);
  178. PlayerTextDrawColor(playerid, Textdraw13[playerid], 255);
  179. PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
  180. PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 0);
  181. PlayerTextDrawBackgroundColor(playerid, Textdraw13[playerid], 51);
  182. PlayerTextDrawFont(playerid, Textdraw13[playerid], 2);
  183. PlayerTextDrawSetProportional(playerid, Textdraw13[playerid], 1);
  184.  
  185. Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 642.531616, 284.250000, "usebox");
  186. PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.000000, 1.368520);
  187. PlayerTextDrawTextSize(playerid, Textdraw14[playerid], -1.999998, 0.000000);
  188. PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 1);
  189. PlayerTextDrawColor(playerid, Textdraw14[playerid], 0);
  190. PlayerTextDrawUseBox(playerid, Textdraw14[playerid], true);
  191. PlayerTextDrawBoxColor(playerid, Textdraw14[playerid], 102);
  192. PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0);
  193. PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 0);
  194. PlayerTextDrawFont(playerid, Textdraw14[playerid], 0);
  195.  
  196. Textdraw15[playerid] = CreatePlayerTextDraw(playerid, -0.405563, 168.416641, "LD_SPAC:white");
  197. PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.000000, 0.000000);
  198. PlayerTextDrawTextSize(playerid, Textdraw15[playerid], 640.000000, -2.333312);
  199. PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 1);
  200. PlayerTextDrawColor(playerid, Textdraw15[playerid], 255);
  201. PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0);
  202. PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 0);
  203. PlayerTextDrawFont(playerid, Textdraw15[playerid], 4);
  204.  
  205. Textdraw16[playerid] = CreatePlayerTextDraw(playerid, -0.405563, 282.749938, "LD_SPAC:white");
  206. PlayerTextDrawLetterSize(playerid, Textdraw16[playerid], 0.000000, 0.000000);
  207. PlayerTextDrawTextSize(playerid, Textdraw16[playerid], 640.000000, -2.333312);
  208. PlayerTextDrawAlignment(playerid, Textdraw16[playerid], 1);
  209. PlayerTextDrawColor(playerid, Textdraw16[playerid], 255);
  210. PlayerTextDrawSetShadow(playerid, Textdraw16[playerid], 0);
  211. PlayerTextDrawSetOutline(playerid, Textdraw16[playerid], 0);
  212. PlayerTextDrawFont(playerid, Textdraw16[playerid], 4);
  213.  
  214. Textdraw17[playerid] = CreatePlayerTextDraw(playerid, 255.469467, 152.500061, "Dobrodosli_na_Athens_RolePlay");
  215. PlayerTextDrawLetterSize(playerid, Textdraw17[playerid], 0.178257, 1.022500);
  216. PlayerTextDrawAlignment(playerid, Textdraw17[playerid], 1);
  217. PlayerTextDrawColor(playerid, Textdraw17[playerid], -1);
  218. PlayerTextDrawSetShadow(playerid, Textdraw17[playerid], 0);
  219. PlayerTextDrawSetOutline(playerid, Textdraw17[playerid], 0);
  220. PlayerTextDrawBackgroundColor(playerid, Textdraw17[playerid], 51);
  221. PlayerTextDrawFont(playerid, Textdraw17[playerid], 2);
  222. PlayerTextDrawSetProportional(playerid, Textdraw17[playerid], 1);
  223.  
  224. Textdraw18[playerid] = CreatePlayerTextDraw(playerid, 285.517730, 285.333374, "Server_version_1.0");
  225. PlayerTextDrawLetterSize(playerid, Textdraw18[playerid], 0.178257, 1.022500);
  226. PlayerTextDrawAlignment(playerid, Textdraw18[playerid], 1);
  227. PlayerTextDrawColor(playerid, Textdraw18[playerid], -1);
  228. PlayerTextDrawSetShadow(playerid, Textdraw18[playerid], 0);
  229. PlayerTextDrawSetOutline(playerid, Textdraw18[playerid], 0);
  230. PlayerTextDrawBackgroundColor(playerid, Textdraw18[playerid], 51);
  231. PlayerTextDrawFont(playerid, Textdraw18[playerid], 2);
  232. PlayerTextDrawSetProportional(playerid, Textdraw18[playerid], 1);
  233.  
  234. Textdraw19[playerid] = CreatePlayerTextDraw(playerid, 123.003982, 190.083389, "Owner_-_~w~Niko");
  235. PlayerTextDrawLetterSize(playerid, Textdraw19[playerid], 0.178257, 1.022500);
  236. PlayerTextDrawAlignment(playerid, Textdraw19[playerid], 2);
  237. PlayerTextDrawColor(playerid, Textdraw19[playerid], -2147483393);
  238. PlayerTextDrawSetShadow(playerid, Textdraw19[playerid], 0);
  239. PlayerTextDrawSetOutline(playerid, Textdraw19[playerid], -1);
  240. PlayerTextDrawBackgroundColor(playerid, Textdraw19[playerid], 51);
  241. PlayerTextDrawFont(playerid, Textdraw19[playerid], 2);
  242. PlayerTextDrawSetProportional(playerid, Textdraw19[playerid], 1);
  243.  
  244. Textdraw20[playerid] = CreatePlayerTextDraw(playerid, 122.598419, 208.583358, "Owner_-_~w~Niko");
  245. PlayerTextDrawLetterSize(playerid, Textdraw20[playerid], 0.178257, 1.022500);
  246. PlayerTextDrawAlignment(playerid, Textdraw20[playerid], 2);
  247. PlayerTextDrawColor(playerid, Textdraw20[playerid], -2147483393);
  248. PlayerTextDrawSetShadow(playerid, Textdraw20[playerid], 0);
  249. PlayerTextDrawSetOutline(playerid, Textdraw20[playerid], -1);
  250. PlayerTextDrawBackgroundColor(playerid, Textdraw20[playerid], 51);
  251. PlayerTextDrawFont(playerid, Textdraw20[playerid], 2);
  252. PlayerTextDrawSetProportional(playerid, Textdraw20[playerid], 1);
  253.  
  254. Textdraw21[playerid] = CreatePlayerTextDraw(playerid, 122.192855, 228.250015, "Director_-_~w~Niko");
  255. PlayerTextDrawLetterSize(playerid, Textdraw21[playerid], 0.178257, 1.022500);
  256. PlayerTextDrawAlignment(playerid, Textdraw21[playerid], 2);
  257. PlayerTextDrawColor(playerid, Textdraw21[playerid], -2147483393);
  258. PlayerTextDrawSetShadow(playerid, Textdraw21[playerid], 0);
  259. PlayerTextDrawSetOutline(playerid, Textdraw21[playerid], 1);
  260. PlayerTextDrawBackgroundColor(playerid, Textdraw21[playerid], 51);
  261. PlayerTextDrawFont(playerid, Textdraw21[playerid], 2);
  262. PlayerTextDrawSetProportional(playerid, Textdraw21[playerid], 1);
  263.  
  264. Textdraw22[playerid] = CreatePlayerTextDraw(playerid, 122.724334, 247.916656, "Director_-_~w~Niko");
  265. PlayerTextDrawLetterSize(playerid, Textdraw22[playerid], 0.178257, 1.022500);
  266. PlayerTextDrawAlignment(playerid, Textdraw22[playerid], 2);
  267. PlayerTextDrawColor(playerid, Textdraw22[playerid], -2147483393);
  268. PlayerTextDrawSetShadow(playerid, Textdraw22[playerid], 0);
  269. PlayerTextDrawSetOutline(playerid, Textdraw22[playerid], -1);
  270. PlayerTextDrawBackgroundColor(playerid, Textdraw22[playerid], 51);
  271. PlayerTextDrawFont(playerid, Textdraw22[playerid], 2);
  272. PlayerTextDrawSetProportional(playerid, Textdraw22[playerid], 1);
  273.  
  274. Textdraw23[playerid] = CreatePlayerTextDraw(playerid, 509.786254, 187.083312, "Developer_-_~w~Niko");
  275. PlayerTextDrawLetterSize(playerid, Textdraw23[playerid], 0.178257, 1.022500);
  276. PlayerTextDrawAlignment(playerid, Textdraw23[playerid], 2);
  277. PlayerTextDrawColor(playerid, Textdraw23[playerid], -2147483393);
  278. PlayerTextDrawSetShadow(playerid, Textdraw23[playerid], 0);
  279. PlayerTextDrawSetOutline(playerid, Textdraw23[playerid], 1);
  280. PlayerTextDrawBackgroundColor(playerid, Textdraw23[playerid], 51);
  281. PlayerTextDrawFont(playerid, Textdraw23[playerid], 2);
  282. PlayerTextDrawSetProportional(playerid, Textdraw23[playerid], 1);
  283.  
  284. Textdraw24[playerid] = CreatePlayerTextDraw(playerid, 509.380645, 207.916595, "Developer_-_~w~Niko");
  285. PlayerTextDrawLetterSize(playerid, Textdraw24[playerid], 0.178257, 1.022500);
  286. PlayerTextDrawAlignment(playerid, Textdraw24[playerid], 2);
  287. PlayerTextDrawColor(playerid, Textdraw24[playerid], -2147483393);
  288. PlayerTextDrawSetShadow(playerid, Textdraw24[playerid], 0);
  289. PlayerTextDrawSetOutline(playerid, Textdraw24[playerid], -1);
  290. PlayerTextDrawBackgroundColor(playerid, Textdraw24[playerid], 51);
  291. PlayerTextDrawFont(playerid, Textdraw24[playerid], 2);
  292. PlayerTextDrawSetProportional(playerid, Textdraw24[playerid], 1);
  293.  
  294. Textdraw25[playerid] = CreatePlayerTextDraw(playerid, 510.380645, 229.333236, "Mapper_-_~w~Niko");
  295. PlayerTextDrawLetterSize(playerid, Textdraw25[playerid], 0.178257, 1.022500);
  296. PlayerTextDrawAlignment(playerid, Textdraw25[playerid], 2);
  297. PlayerTextDrawColor(playerid, Textdraw25[playerid], -2147483393);
  298. PlayerTextDrawSetShadow(playerid, Textdraw25[playerid], 0);
  299. PlayerTextDrawSetOutline(playerid, Textdraw25[playerid], -1);
  300. PlayerTextDrawBackgroundColor(playerid, Textdraw25[playerid], 51);
  301. PlayerTextDrawFont(playerid, Textdraw25[playerid], 2);
  302. PlayerTextDrawSetProportional(playerid, Textdraw25[playerid], 1);
  303.  
  304. Textdraw26[playerid] = CreatePlayerTextDraw(playerid, 510.912109, 250.166534, "Mapper_-_~w~Niko");
  305. PlayerTextDrawLetterSize(playerid, Textdraw26[playerid], 0.178257, 1.022500);
  306. PlayerTextDrawAlignment(playerid, Textdraw26[playerid], 2);
  307. PlayerTextDrawColor(playerid, Textdraw26[playerid], -2147483393);
  308. PlayerTextDrawSetShadow(playerid, Textdraw26[playerid], 0);
  309. PlayerTextDrawSetOutline(playerid, Textdraw26[playerid], -1);
  310. PlayerTextDrawBackgroundColor(playerid, Textdraw26[playerid], 51);
  311. PlayerTextDrawFont(playerid, Textdraw26[playerid], 2);
  312. PlayerTextDrawSetProportional(playerid, Textdraw26[playerid], 1);
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