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Feb 29th, 2020
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  1. -- Farewell Infortality.
  2. -- Version: 2.82
  3. -- Instances:
  4. local ScreenGui = Instance.new("ScreenGui")
  5. local Open = Instance.new("TextButton")
  6. local Frame = Instance.new("Frame")
  7. local SuperPowerTrainingSimulator = Instance.new("TextLabel")
  8. local AFKAUTOFARM = Instance.new("TextButton")
  9. local TextLabel = Instance.new("TextLabel")
  10. --Properties:
  11. ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
  12.  
  13. Open.Name = "Open"
  14. Open.Parent = ScreenGui
  15. Open.BackgroundColor3 = Color3.new(1, 1, 1)
  16. Open.BorderSizePixel = 3
  17. Open.Position = UDim2.new(0, 0, 0.364864856, 0)
  18. Open.Size = UDim2.new(0, 141, 0, 50)
  19. Open.Font = Enum.Font.ArialBold
  20. Open.Text = "Open"
  21. Open.TextColor3 = Color3.new(0, 0, 0)
  22. Open.TextSize = 14
  23.  
  24. Frame.Parent = ScreenGui
  25. Frame.BackgroundColor3 = Color3.new(1, 1, 1)
  26. Frame.BorderSizePixel = 4
  27. Frame.Position = UDim2.new(0.212445006, 0, 0.449631453, 0)
  28. Frame.Size = UDim2.new(0, 337, 0, 145)
  29. Frame.Visible = false
  30.  
  31. SuperPowerTrainingSimulator.Name = "Super Power Training Simulator"
  32. SuperPowerTrainingSimulator.Parent = Frame
  33. SuperPowerTrainingSimulator.BackgroundColor3 = Color3.new(1, 1, 1)
  34. SuperPowerTrainingSimulator.BackgroundTransparency = 1
  35. SuperPowerTrainingSimulator.Position = UDim2.new(0.112878323, 0, -0.0413793139, 0)
  36. SuperPowerTrainingSimulator.Size = UDim2.new(0, 260, 0, 47)
  37. SuperPowerTrainingSimulator.Font = Enum.Font.ArialBold
  38. SuperPowerTrainingSimulator.Text = " Super Power Training Simulator"
  39. SuperPowerTrainingSimulator.TextColor3 = Color3.new(0, 0, 0)
  40. SuperPowerTrainingSimulator.TextSize = 20
  41.  
  42. AFKAUTOFARM.Name = "AFK AUTO FARM"
  43. AFKAUTOFARM.Parent = Frame
  44. AFKAUTOFARM.BackgroundColor3 = Color3.new(1, 1, 1)
  45. AFKAUTOFARM.BorderSizePixel = 3
  46. AFKAUTOFARM.Position = UDim2.new(0.201780409, 0, 0.324137926, 0)
  47. AFKAUTOFARM.Size = UDim2.new(0, 200, 0, 50)
  48. AFKAUTOFARM.Font = Enum.Font.ArialBold
  49. AFKAUTOFARM.Text = "AFK AUTO FARM"
  50. AFKAUTOFARM.TextColor3 = Color3.new(0, 0, 0)
  51. AFKAUTOFARM.TextSize = 18
  52. AFKAUTOFARM.MouseButton1Down:connect(function()
  53. _G.toggle = true --true ON | false OFF
  54. while _G.toggle do
  55. wait()
  56. local A =
  57. {
  58. [1] = "+JF1"
  59. }
  60. local AA = game:GetService("ReplicatedStorage").RemoteEvent
  61. AA:FireServer(A)
  62. wait()
  63. local B =
  64. {
  65. [1] = "+MS1"
  66. }
  67. local BB = game:GetService("ReplicatedStorage").RemoteEvent
  68. BB:FireServer(B)
  69. wait()
  70. local C =
  71. {
  72. [1] = "+FS1"
  73. }
  74. local CC = game:GetService("ReplicatedStorage").RemoteEvent
  75. CC:FireServer(C)
  76. wait()
  77. local D =
  78. {
  79. [1] = "+BT1"
  80. }
  81. local DD = game:GetService("ReplicatedStorage").RemoteEvent
  82. DD:FireServer(D)
  83. wait()
  84. local E =
  85. {
  86. [1] = "+PP1"
  87. }
  88. local EE = game:GetService("ReplicatedStorage").RemoteEvent
  89. EE:FireServer(E)
  90. wait()
  91. local F =
  92. {
  93. [1] = "+FS2"
  94. }
  95. local FF = game:GetService("ReplicatedStorage").RemoteEvent
  96. FF:FireServer(F)
  97. wait()
  98. local G =
  99. {
  100. [1] = "+FS3"
  101. }
  102. local GG = game:GetService("ReplicatedStorage").RemoteEvent
  103. GG:FireServer(G)
  104. end
  105. end)
  106.  
  107. TextLabel.Parent = Frame
  108. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  109. TextLabel.BackgroundTransparency = 1
  110. TextLabel.Position = UDim2.new(0.201780424, 0, 0.806896567, 0)
  111. TextLabel.Size = UDim2.new(0, 200, 0, 28)
  112. TextLabel.Font = Enum.Font.Fantasy
  113. TextLabel.Text = "Credit to (Bet)  Made The Script"
  114. TextLabel.TextColor3 = Color3.new(0, 0, 0)
  115. TextLabel.TextSize = 14
  116. -- Scripts:
  117. function SCRIPT_XVGS72_FAKESCRIPT() -- Open.LocalScript
  118.     getfenv().script = Instance.new('LocalScript', Open)
  119.  
  120.     script.Parent.MouseButton1Click:connect(function()
  121.         if script.Parent.Parent.Frame.Visible == false then
  122.             script.Parent.Parent.Frame.Visible = true
  123.          script.Parent.Text = 'Close'
  124.      
  125.      else
  126.             script.Parent.Parent.Frame.Visible = false
  127.     end     script.Parent.Text = 'Open'
  128.      end)
  129.  
  130. end
  131. coroutine.resume(coroutine.create(SCRIPT_XVGS72_FAKESCRIPT))
  132. function SCRIPT_YNGB76_FAKESCRIPT() -- Frame.LocalScript
  133.     getfenv().script = Instance.new('LocalScript', Frame)
  134.  
  135.     local UserInputService = game:GetService("UserInputService")
  136.    
  137.     local gui = script.Parent
  138.    
  139.     local dragging
  140.     local dragInput
  141.     local dragStart
  142.     local startPos
  143.    
  144.     local function update(input)
  145.         local delta = input.Position - dragStart
  146.         gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
  147.     end
  148.    
  149.     gui.InputBegan:Connect(function(input)
  150.         if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
  151.             dragging = true
  152.             dragStart = input.Position
  153.             startPos = gui.Position
  154.            
  155.             input.Changed:Connect(function()
  156.                 if input.UserInputState == Enum.UserInputState.End then
  157.                     dragging = false
  158.                 end
  159.             end)
  160.         end
  161.     end)
  162.    
  163.     gui.InputChanged:Connect(function(input)
  164.         if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
  165.             dragInput = input
  166.         end
  167.     end)
  168.    
  169.     UserInputService.InputChanged:Connect(function(input)
  170.         if input == dragInput and dragging then
  171.             update(input)
  172.         end
  173.     end)
  174.  
  175. end
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