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  1. mzxrules08/12/2018
  2. at least it's a simple actor
  3. only 300 lines of disassembly
  4. lhu t6, 0x0F06(v1) ## 8011B4D6
  5. lhu t8, 0x0EDC(v1) ## 8011B4AC
  6. andi t9, t8, 0x0020 ## t9 = 00000000
  7. beql t9, $zero, lbl_80A50B2C
  8. @TestRunner flag 0x20 on EDC
  9. fire medallion?
  10. TestRunner08/12/2018
  11. write_bits_to_save(0x0ED5, 0x20) # "Deku Tree Opened Mouth""
  12. sorry one sec i'm dumb
  13. mzxrules08/12/2018
  14. write_bits_to_save(0x0EDD, 0x20) # "Pulled Master Sword from Pedestal"
  15. that's the one you want
  16. TestRunner08/12/2018
  17. EDD?
  18. mzxrules08/12/2018
  19. yea, i go by the real variable start
  20. not your wrong half variable stuffs
  21. :smile:
  22. TestRunner08/12/2018
  23. oh i see it's lhu
  24. well
  25. is this flag shared or documented wrong
  26. ie. Do I need to remove the asm, or remove the flag
  27. hmm, it might be that pulling the mastersword opens the gate, so that it'll be open as adult
  28. mzxrules08/12/2018
  29. when you pull the master sword, do you normally go to the chamber of sages
  30. TestRunner08/12/2018
  31. not in rando
  32. mzxrules08/12/2018
  33. flag is doc'd correctly
  34. TestRunner08/12/2018
  35. well, that or two flags are doc'd wrong :P
  36. but yeah i'm going to assume this is a open as adult thing
  37. SpringStingray08/12/2018
  38. As adult in vanilla, Is the gate open, or just plain not there?
  39. mzxrules08/12/2018
  40. in vanilla, I believe that pulling the ms forces the gate open
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