Advertisement
yougotoof

Untitled

Dec 21st, 2018
110
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 170.60 KB | None | 0 0
  1. -- This script has been converted to FE by iPxter
  2.  
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. do
  6. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  7. script.Parent = Player.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent and t.Function then
  33. t.Function(...)
  34. end
  35. end
  36. m.TrigEvent = te
  37. UIS.TrigEvent = te
  38.  
  39. Event.OnServerEvent:Connect(function(plr,io)
  40. if plr~=Player then return end
  41. if io.isMouse then
  42. m.Target = io.Target
  43. m.Hit = io.Hit
  44. else
  45. local b = io.UserInputState == Enum.UserInputState.Begin
  46. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  47. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  48. end
  49. for _,t in pairs(CAS.Actions) do
  50. for _,k in pairs(t.Keys) do
  51. if k==io.KeyCode then
  52. t.Function(t.Name,io.UserInputState,io)
  53. end
  54. end
  55. end
  56. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  57. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  58. end
  59. end)
  60. Event.Parent = NLS([==[
  61. local Player = owner
  62. local game.Players.LocalPlayer = owner
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local h,t
  75. --Give the server mouse data 30 times every second, but only if the values changed
  76. --If player is not moving their mouse, client won't fire events
  77. while wait(1/30) do
  78. if h~=Mouse.Hit or t~=Mouse.Target then
  79. h,t=Mouse.Hit,Mouse.Target
  80. Event:FireServer({isMouse=true,Target=t,Hit=h})
  81. end
  82. end]==],Player.Character)
  83. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  84. end
  85. wait(2.0)
  86. local char = owner.Character
  87. for i,v in pairs(char:children()) do
  88. if v:IsA("Accessory") then
  89. v:Destroy()
  90. end
  91. end
  92. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  93. aura.Size = NumberSequence.new(0)
  94. aura.Lifetime = NumberRange.new(0)
  95. aura.LightEmission = 0
  96. local jun = game.Players.LocalPlayer
  97. local p = game.Players.LocalPlayer
  98. local char = p.Character
  99. local larm = char["Left Arm"]
  100. local rarm = char["Right Arm"]
  101. local lleg = char["Left Leg"]
  102. local rleg = char["Right Leg"]
  103. local hed = char.Head
  104. local torso = char.Torso
  105. local hum = char.Humanoid
  106. local cam = game.Workspace.CurrentCamera
  107. local root = char.HumanoidRootPart
  108. local deb = false
  109. local shot = 0
  110. local debris=game:service"Debris"
  111. local l = game:GetService("Lighting")
  112. local rs = game:GetService("RunService").RenderStepped
  113.  
  114. ypcall(function()
  115. shirt = Instance.new("Shirt", char)
  116. shirt.Name = "Shirt"
  117. pants = Instance.new("Pants", char)
  118. pants.Name = "Pants"
  119. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
  120. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
  121. end)
  122. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  123. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  124. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  125. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  126. Hair99 = Instance.new("Part")
  127.  
  128. Hair99.Parent = jun.Character
  129. Hair99.Name = "Hair"
  130. Hair99.formFactor = "Symmetric"
  131. Hair99.Size = Vector3.new(1, 1, 1)
  132. Hair99.CFrame = jun.Character.Head.CFrame
  133. Hair99:BreakJoints()
  134. Hair99.CanCollide = false
  135. Hair99.TopSurface = "Smooth"
  136. Hair99.BottomSurface = "Smooth"
  137. Hair99.BrickColor = BrickColor.new("New Yeller")
  138. Hair99.Transparency = 1
  139.  
  140. Weld = Instance.new("Weld")
  141. Weld.Part0 = jun.Character.Head
  142. Weld.Part1 = Hair99
  143. Weld.Parent = jun.Character.Head
  144. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  145.  
  146. Hair7 = Instance.new("Part")
  147. Hair7.Parent = jun.Character
  148. Hair7.Name = "Hair"
  149. Hair7.CanCollide = false
  150. Hair7.Locked = true
  151. Hair7.TopSurface = "Smooth"
  152. Hair7.BottomSurface = "Smooth"
  153. Hair7.formFactor = "Symmetric"
  154. Hair7.Material = "Neon"
  155. Hair7.BrickColor = BrickColor.new("Black")
  156. Hair7.CFrame = jun.Character.Torso.CFrame
  157. Hair7.Size = Vector3.new(1, 1, 1)
  158. Hair7.Transparency = 1
  159.  
  160. Mesh = Instance.new("SpecialMesh")
  161. Mesh.Parent = Hair99
  162. Mesh.MeshType = "Sphere"
  163. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  164. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  165.  
  166.  
  167. Weld = Instance.new("Weld")
  168. Weld.Parent = jun.Character.Head
  169. Weld.Part0 = jun.Character.Head
  170. Weld.Part1 = Hair7
  171. Weld.C0 = CFrame.new(0, 1, 0)
  172.  
  173. Mesh = Instance.new("SpecialMesh")
  174. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  175. Mesh.Parent = Hair7
  176. Mesh.Scale = Vector3.new(1, 1, 1)
  177. Mesh.MeshType = "FileMesh"
  178. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  179. Mesh.TextureId = ""
  180.  
  181.  
  182. for i = 1, 6 do
  183. Hair99.Transparency = Hair99.Transparency - .2
  184. Hair7.Transparency = Hair7.Transparency - .2
  185. wait(0)
  186. end
  187. local m = Instance.new("Model")
  188. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://0"
  189. local p = game.Players.LocalPlayer
  190. local char = p.Character
  191. local larm = char["Left Arm"]
  192. local rarm = char["Right Arm"]
  193. local lleg = char["Left Leg"]
  194. local rleg = char["Right Leg"]
  195. local hed = char.Head
  196. local torso = char.Torso
  197. local hum = char.Humanoid
  198. local cam = game.Workspace.CurrentCamera
  199. local root = char.HumanoidRootPart
  200. local deb = false
  201. local shot = 0
  202. local debris=game:service"Debris"
  203. local l = game:GetService("Lighting")
  204. local rs = game:GetService("RunService").RenderStepped
  205.  
  206.  
  207. local p = game.Players.LocalPlayer
  208. local char = p.Character
  209. z = Instance.new("Sound", char)
  210. z.SoundId = "rbxassetid://740161429"
  211. z.Pitch = 1
  212. z.Volume = 999
  213. wait(.1)
  214. z:Play()
  215. Vegeta = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  216. Vegeta.Name = "Vegeta"
  217. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.Vegeta)
  218. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.Vegeta)
  219. shirt.Name = "Shirt"
  220. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.Vegeta)
  221. pants.Name = "Pants"
  222. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  223. torso.Size = Vector3.new(2,2,1)
  224. torso.Rotation = Vector3.new(0,180,0)
  225. torso.Position = Vector3.new(0,4,0)
  226. torso.BrickColor = BrickColor.new("Pastel brown")
  227. torso.Name = "Torso"
  228. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  229. head.Size = Vector3.new(1.25,1.25,1.25)
  230. head.BrickColor = BrickColor.new("Pastel brown")
  231. head.Name = "Head"
  232. head.Position = Vector3.new(0,6,0)
  233. headmesh = Instance.new("SpecialMesh",head)
  234. headmesh.MeshType = "Head"
  235. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  236. larm.Size = Vector3.new(1,2,1)
  237. larm.BrickColor = BrickColor.new("Pastel brown")
  238. larm.Name = "Left Arm"
  239. larm.Position = Vector3.new(-2,4,0)
  240. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  241. rarm.Size = Vector3.new(1,2,1)
  242. rarm.BrickColor = BrickColor.new("Pastel brown")
  243. rarm.Name = "Right Arm"
  244. rarm.Position = Vector3.new(2,4,0)
  245. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  246. lleg.Size = Vector3.new(1,2,1)
  247. lleg.Name = "Left Leg"
  248. lleg.Position = Vector3.new(1,2,0)
  249. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  250. rleg.Size = Vector3.new(1,2,1)
  251. rleg.Name = "Right Leg"
  252. rleg.Position = Vector3.new(-1,2,0)
  253. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  254. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  255. headweld.Part1 = torso
  256. headweld.C0 = CFrame.new(0, -1.5, 0)
  257. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  258. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  259. larmweld.Part1 = larm
  260. larmweld.C0 = CFrame.new(1.5, 0, 0)
  261. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  262. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  263. rarmweld.Part1 = rarm
  264. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  265. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  266. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  267. rlegweld.Part1 = rleg
  268. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  269. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  270. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  271. llegweld.Part1 = lleg
  272. llegweld.C0 = CFrame.new(0.5, -2, 0)
  273. modelhair = Instance.new("Model",game.Players.LocalPlayer.Character.Torso.Vegeta)
  274. modelhair.Name = "Hair"
  275. hair = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  276. hair.Name = "hair"
  277. hair.BrickColor = BrickColor.new("Black")
  278. hairmesh = Instance.new("SpecialMesh",hair)
  279. hairmesh.Scale = Vector3.new(7,7,7)
  280. hairmesh.Offset = Vector3.new(0, 0.8, 0.7)
  281. hairmesh.MeshType = "FileMesh"
  282. hairmesh.MeshId = "http://www.roblox.com/asset/?id=560180459"
  283. hairweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  284. hairweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  285. hairweld.Part1 = hair
  286. hairweld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  287. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  288. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  289. npctoplayer.Part1 = torso
  290. npctoplayer.C0 = CFrame.new(5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  291. game.Players.LocalPlayer.Character.Torso.Vegeta.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=268667762"
  292. game.Players.LocalPlayer.Character.Torso.Vegeta.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=268667843"
  293. hum.WalkSpeed = 0
  294.  
  295.  
  296. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  297. earring1.Size = Vector3.new(2,2,2)
  298. earring1.CanCollide = false
  299. earring1.Position = earring1.Position + Vector3.new(999,999,999)
  300. earring1.BrickColor = BrickColor.new("New Yeller")
  301. earmesh1 = Instance.new("SpecialMesh",earring1)
  302. earmesh1.MeshType = "Sphere"
  303. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  304. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  305. earweld1.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  306. earweld1.Part1 = earring1
  307. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  308. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  309. earring2.Size = Vector3.new(2,2,2)
  310. earring2.Position = earring2.Position + Vector3.new(999,999,999)
  311. earring2.CanCollide = false
  312. earring2.BrickColor = BrickColor.new("New Yeller")
  313. earmesh2 = Instance.new("SpecialMesh",earring2)
  314. earmesh2.MeshType = "Sphere"
  315. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  316. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  317. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  318. earweld2.Part1 = earring2
  319. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  320. wait(3)
  321. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Lets Go","Red")
  322. wait(2.0)
  323. earring5 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  324. earring5.Size = Vector3.new(2,2,2)
  325. earring5.CanCollide = false
  326. earring5.Position = earring5.Position + Vector3.new(999,999,999)
  327. earring5.BrickColor = BrickColor.new("White")
  328. earmesh5 = Instance.new("SpecialMesh",earring5)
  329. earmesh5.MeshType = "Sphere"
  330. earring5.TopSurface = "Smooth"
  331. earring5.BottomSurface = "Smooth"
  332. earmesh5.Scale = Vector3.new(0.15,0.15,0.15)
  333. earweld5 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  334. earweld5.Part0 = game.Players.LocalPlayer.Character.Torso
  335. earweld5.Part1 = earring5
  336. earweld5.C0 = CFrame.new(2.5, 1, 0)
  337.  
  338. for i=1,5 do
  339. wait(0.1)
  340. earmesh5.Scale = earmesh5.Scale + Vector3.new(1,1,1)
  341. end
  342.  
  343. wait(0.1)
  344.  
  345. game.Players.LocalPlayer.Character.Torso.Vegeta:Destroy()
  346.  
  347.  
  348. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  349. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  350. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  351. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  352. local p = game.Players.LocalPlayer
  353. local char = p.Character
  354. local larm = char["Left Arm"]
  355. local rarm = char["Right Arm"]
  356. local lleg = char["Left Leg"]
  357. local rleg = char["Right Leg"]
  358. local hed = char.Head
  359. local torso = char.Torso
  360. local hum = char.Humanoid
  361. local cam = game.Workspace.CurrentCamera
  362. local root = char.HumanoidRootPart
  363. local deb = false
  364. local shot = 0
  365. local debris=game:service"Debris"
  366. local l = game:GetService("Lighting")
  367. local rs = game:GetService("RunService").RenderStepped
  368. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  369. function lerp(a, b, t) -- Linear interpolation
  370. return a + (b - a)*t
  371. end
  372.  
  373. function slerp(a, b, t) --Spherical interpolation
  374. dot = a:Dot(b)
  375. if dot > 0.99999 or dot < -0.99999 then
  376. return t <= 0.5 and a or b
  377. else
  378. r = math.acos(dot)
  379. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  380. end
  381. end
  382. function matrixInterpolate(a, b, t)
  383. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  384. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  385. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  386. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  387. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  388. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  389. local t = v1:Dot(v2)
  390. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  391. return CFrame.new()
  392. end
  393. return CFrame.new(
  394. v0.x, v0.y, v0.z,
  395. v1.x, v1.y, v1.z,
  396. v2.x, v2.y, v2.z,
  397. v3.x, v3.y, v3.z)
  398. end
  399. ----------------------------------------------------
  400. function genWeld(a,b)
  401. local w = Instance.new("Weld",a)
  402. w.Part0 = a
  403. w.Part1 = b
  404. return w
  405. end
  406. function weld(a, b)
  407. local weld = Instance.new("Weld")
  408. weld.Name = "W"
  409. weld.Part0 = a
  410. weld.Part1 = b
  411. weld.C0 = a.CFrame:inverse() * b.CFrame
  412. weld.Parent = a
  413. return weld;
  414. end
  415. ----------------------------------------------------
  416. function Lerp(c1,c2,al)
  417. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  418. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  419. for i,v in pairs(com1) do
  420. com1[i] = v+(com2[i]-v)*al
  421. end
  422. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  423. end
  424. ----------------------------------------------------
  425. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  426. local wld = Instance.new("Weld", wp1)
  427. wld.Part0 = wp0
  428. wld.Part1 = wp1
  429. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  430. end
  431. ----------------------------------------------------
  432. function weld5(part0, part1, c0, c1)
  433. weeld=Instance.new("Weld", part0)
  434. weeld.Part0=part0
  435. weeld.Part1=part1
  436. weeld.C0=c0
  437. weeld.C1=c1
  438. return weeld
  439. end
  440. ----------------------------------------------------
  441. function HasntTouched(plrname)
  442. local ret = true
  443. for _, v in pairs(Touche) do
  444. if v == plrname then
  445. ret = false
  446. end
  447. end
  448. return ret
  449. end
  450. newWeld(torso, larm, -1.5, 0.5, 0)
  451. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  452. newWeld(torso, rarm, 1.5, 0.5, 0)
  453. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  454. newWeld(torso, hed, 0, 1.5, 0)
  455. newWeld(torso, lleg, -0.5, -1, 0)
  456. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  457. newWeld(torso, rleg, 0.5, -1, 0)
  458. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  459. newWeld(root, torso, 0, -1, 0)
  460. torso.Weld.C1 = CFrame.new(0, -1, 0)
  461. hum.MaxHealth = math.huge
  462. wait(1)
  463. hum.Health = math.huge
  464. ----------------------------------------------------
  465. local p = game.Players.LocalPlayer
  466. local char = p.Character
  467. local larm = char["Left Arm"]
  468. local rarm = char["Right Arm"]
  469. local lleg = char["Left Leg"]
  470. local rleg = char["Right Leg"]
  471. local hed = char.Head
  472. local torso = char.Torso
  473. local hum = char.Humanoid
  474. local cam = game.Workspace.CurrentCamera
  475. local root = char.HumanoidRootPart
  476. local deb = false
  477. local shot = 0
  478. local debris=game:service"Debris"
  479. local l = game:GetService("Lighting")
  480. local rs = game:GetService("RunService").RenderStepped
  481. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  482. math.randomseed(os.time())
  483. for i,v in pairs(char:children()) do
  484. if v:IsA("Hat") then
  485. v:Destroy()
  486. end
  487. end
  488. for i,v in pairs (hed:GetChildren()) do
  489. if v:IsA("Sound") then
  490. v:Destroy()
  491. end
  492. end
  493. ----------------------------------------------------
  494. Debounces = {
  495. CanAttack = true;
  496. NoIdl = false;
  497. Slashing = false;
  498. Slashed = false;
  499. RPunch = false;
  500. RPunched = false;
  501. LPunch = false;
  502. LPunched = false;
  503. }
  504. local Touche = {char.Name, }
  505. ----------------------------------------------------
  506.  
  507. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  508. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  509. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  510. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  511. ----------------------------------------------------
  512.  
  513. ----------------------------------------------------
  514. function lerp(a, b, t) -- Linear interpolation
  515. return a + (b - a)*t
  516. end
  517.  
  518. function slerp(a, b, t) --Spherical interpolation
  519. dot = a:Dot(b)
  520. if dot > 0.99999 or dot < -0.99999 then
  521. return t <= 0.5 and a or b
  522. else
  523. r = math.acos(dot)
  524. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  525. end
  526. end
  527.  
  528. function matrixInterpolate(a, b, t)
  529. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  530. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  531. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  532. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  533. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  534. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  535. local t = v1:Dot(v2)
  536. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  537. return CFrame.new()
  538. end
  539. return CFrame.new(
  540. v0.x, v0.y, v0.z,
  541. v1.x, v1.y, v1.z,
  542. v2.x, v2.y, v2.z,
  543. v3.x, v3.y, v3.z)
  544. end
  545. ----------------------------------------------------
  546. function genWeld(a,b)
  547. local w = Instance.new("Weld",a)
  548. w.Part0 = a
  549. w.Part1 = b
  550. return w
  551. end
  552. function weld(a, b)
  553. local weld = Instance.new("Weld")
  554. weld.Name = "W"
  555. weld.Part0 = a
  556. weld.Part1 = b
  557. weld.C0 = a.CFrame:inverse() * b.CFrame
  558. weld.Parent = a
  559. return weld;
  560. end
  561. ----------------------------------------------------
  562. function Lerp(c1,c2,al)
  563. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  564. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  565. for i,v in pairs(com1) do
  566. com1[i] = v+(com2[i]-v)*al
  567. end
  568. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  569. end
  570. ----------------------------------------------------
  571. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  572. local wld = Instance.new("Weld", wp1)
  573. wld.Part0 = wp0
  574. wld.Part1 = wp1
  575. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  576. end
  577. ----------------------------------------------------
  578. function weld5(part0, part1, c0, c1)
  579. weeld=Instance.new("Weld", part0)
  580. weeld.Part0=part0
  581. weeld.Part1=part1
  582. weeld.C0=c0
  583. weeld.C1=c1
  584. return weeld
  585. end
  586. ----------------------------------------------------
  587. function HasntTouched(plrname)
  588. local ret = true
  589. for _, v in pairs(Touche) do
  590. if v == plrname then
  591. ret = false
  592. end
  593. end
  594. return ret
  595. end
  596. ----------------------------------------------------
  597.  
  598. ----------------------------------------------------
  599.  
  600. ----------------------------------------------------
  601. local Transforming = true
  602.  
  603.  
  604.  
  605.  
  606. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  607. if c.className == "Hat" then -- base form hair.
  608. c.Handle.Transparency = 0 -- Put after transformation
  609. end
  610. if c.Name == "Hair" then
  611. c:Remove()
  612. end
  613. end
  614. wait(1.0)
  615. ypcall(function()
  616.  
  617. shirt = Instance.new("Shirt", char)
  618. shirt.Name = "Shirt"
  619. pants = Instance.new("Pants", char)
  620. pants.Name = "Pants"
  621. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=276106335"
  622. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=254301872"
  623. end)
  624. ----------------------------------------------------
  625. local m = Instance.new("Model")
  626. m.Name = "Hair"
  627. b1 = Instance.new("SpecialMesh", p)
  628. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  629. b1.TextureId = ""
  630. b1.MeshType = Enum.MeshType.FileMesh
  631. b1.Name = "Mesh"
  632. b1.VertexColor = Vector3.new(0, 0, 0)
  633. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  634. p2 = Instance.new("Part", m)
  635. p2.BrickColor = BrickColor.new("Pastel brown")
  636. p2.Transparency = 1
  637. p2.Name = "Head"
  638. p2.FormFactor = Enum.FormFactor.Symmetric
  639. p2.Size = Vector3.new(2, 1, 1)
  640. p2.CFrame = CFrame.new(9,9,9)
  641. p2.CanCollide = false
  642. p2.Locked = true
  643. p2.TopSurface = Enum.SurfaceType.Smooth
  644. b2 = Instance.new("SpecialMesh", p2)
  645. b2.MeshType = Enum.MeshType.Head
  646. b2.Name = "Mesh"
  647. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  648. p3 = Instance.new("Part", m)
  649. p3.BrickColor = BrickColor.new("Dark red")
  650. p3.FormFactor = Enum.FormFactor.Symmetric
  651. p3.Size = Vector3.new(3,3,3)
  652. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  653. p3.CanCollide = false
  654. p3.Locked = true
  655. p3.BottomSurface = Enum.SurfaceType.Smooth
  656. p3.TopSurface = Enum.SurfaceType.Smooth
  657. b3 = Instance.new("SpecialMesh", p3)
  658. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  659. b3.TextureId = ""
  660. b3.MeshType = Enum.MeshType.FileMesh
  661. b3.Name = "Mesh"
  662. b3.VertexColor = Vector3.new(0, 0, 0)
  663. b3.Scale = Vector3.new(6.2,6.2,6.2)
  664. w1 = Instance.new("Weld", p1)
  665. w1.Name = "Head_Weld"
  666. w1.Part0 = p1
  667. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  668. w1.Part1 = p2
  669. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  670. w2 = Instance.new("Weld", p2)
  671. w2.Name = "Part_Weld"
  672. w2.Part0 = p2
  673. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  674. w2.Part1 = p3
  675. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  676. w3 = Instance.new("Weld", p3)
  677. w3.Name = "Part_Weld"
  678. w3.Part0 = p3
  679. w3.C0 = CFrame.new()
  680. w3.Part1 = p4
  681. w3.C1 = CFrame.new()
  682.  
  683. m.Parent = char
  684. m:MakeJoints()
  685. ----------------------------------------------------
  686. local cor = Instance.new("Part", char.Hair)
  687. cor.Name = "Link"
  688. cor.Locked = true
  689. cor.BottomSurface = 0
  690. cor.CanCollide = false
  691. cor.Size = Vector3.new(1, 9, 1)
  692. cor.Transparency = 1
  693. cor.TopSurface = 0
  694. corw = Instance.new("Weld", cor)
  695. corw.Part0 = hed
  696. corw.Part1 = cor
  697. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  698. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  699. weld1 = Instance.new("Weld", char.Hair)
  700. weld1.Part0 = cor
  701. weld1.Part1 = char.Hair.Head
  702. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  703. ----------------------------------------------------
  704. GroundWave1 = function()
  705. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  706. local Colors = {"New Yeller", "New Yeller"}
  707. local wave = Instance.new("Part", torso)
  708. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  709. wave.Anchored = true
  710. wave.CanCollide = false
  711. wave.Locked = true
  712. wave.Size = Vector3.new(1, 1, 1)
  713. wave.TopSurface = "Smooth"
  714. wave.BottomSurface = "Smooth"
  715. wave.Transparency = 0.35
  716. wave.CFrame = HandCF
  717. wm = Instance.new("SpecialMesh", wave)
  718. wm.MeshId = "rbxassetid://3270017"
  719. coroutine.wrap(function()
  720. for i = 1, 30, 1 do
  721. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  722. wave.Size = wm.Scale
  723. wave.CFrame = HandCF
  724. wave.Transparency = i/30
  725. wait()
  726. end
  727. wait()
  728. wave:Destroy()
  729. end)()
  730. end
  731. ----------------------------------------------------
  732. GroundWave = function()
  733. if Transforming == true then
  734. local wave = Instance.new("Part", torso)
  735. wave.BrickColor = BrickColor.new("Teal")
  736. wave.Anchored = true
  737. wave.CanCollide = false
  738. wave.Locked = true
  739. wave.Size = Vector3.new(1, 1, 1)
  740. wave.TopSurface = "Smooth"
  741. wave.BottomSurface = "Smooth"
  742. wave.Transparency = 0.35
  743. wm = Instance.new("SpecialMesh", wave)
  744. wm.MeshType = "Sphere"
  745. wm.Scale = Vector3.new(1,1,1)
  746. coroutine.wrap(function()
  747.  
  748. wait()
  749. wave:Destroy()
  750. end)()
  751. elseif Transforming == false then
  752. wait()
  753. end
  754. end
  755.  
  756.  
  757.  
  758. spawn(function()
  759. while wait(1) do
  760. GroundWave()
  761. end
  762. end)
  763.  
  764. wait(4)
  765.  
  766. Transforming = false
  767. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  768. earring1.Size = Vector3.new(2,2,2)
  769. earring1.CanCollide = false
  770. earring1.Position = Vector3.new(999,999,999)
  771. earring1.BrickColor = BrickColor.new("New Yeller")
  772. earmesh1 = Instance.new("SpecialMesh",earring1)
  773. earmesh1.MeshType = "Sphere"
  774. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  775. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  776. earweld1.Part0 = game.Players.LocalPlayer.Character.Head
  777. earweld1.Part1 = earring1
  778. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  779. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  780. earring2.Size = Vector3.new(2,2,2)
  781. earring2.CanCollide = false
  782. earring2.Position = Vector3.new(999,999,999)
  783. earring2.BrickColor = BrickColor.new("New Yeller")
  784. earmesh2 = Instance.new("SpecialMesh",earring2)
  785. earmesh2.MeshType = "Sphere"
  786. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  787. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  788. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  789. earweld2.Part1 = earring2
  790. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  791. earring5:Destroy()
  792. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Alright!","Red")
  793. hum.Jump = true
  794. burst = Instance.new("BodyThrust",torso)
  795. burst.Force = Vector3.new(0,5000,-8000)
  796. for i = 1,20 do
  797.  
  798. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  799. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  800. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  803. end
  804. wait(1)
  805. for i = 1,20 do
  806. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  807. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  808. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  809.  
  810. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  811. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  812.  
  813. end
  814. burst:Destroy()
  815. wait(11)
  816. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"I am the one that will defeat you","Red")
  817. wait(4.5)
  818. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Im the fusion between vegeta and kakarot","Red")
  819. wait(3.2)
  820. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Vegito","Red")
  821. wait(2)
  822. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"And This Is","Red")
  823. wait(1.3)
  824. for i = 1,20 do
  825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  826.  
  827. end
  828. wait(0.4)
  829. for i = 1,20 do
  830.  
  831. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  832. end
  833. wait(0.8)
  834. for i = 1,20 do
  835. wait()
  836. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  837. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  838. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  839. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  840. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  841. end
  842. wait(0.5)
  843. for i = 1,20 do
  844. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  845. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  846. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  847.  
  848. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  849. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  850.  
  851. end
  852. wait()
  853. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Vegito Blue!","Red")
  854. bomb = Instance.new("Explosion",torso)
  855. bomb.BlastRadius = 0
  856. bomb.DestroyJointRadiusPercent = 100
  857. bomb.ExplosionType = "CratersAndDebris"
  858. bomb = Instance.new("Explosion",torso)
  859. bomb.BlastRadius = 0
  860. bomb.DestroyJointRadiusPercent = 100
  861. bomb.ExplosionType = "CratersAndDebris"
  862. bomb = Instance.new("Explosion",torso)
  863. bomb.BlastRadius = 0
  864. bomb.DestroyJointRadiusPercent = 100
  865. bomb.ExplosionType = "CratersAndDebris"
  866. bomb = Instance.new("Explosion",torso)
  867. bomb.BlastRadius = 0
  868. bomb.DestroyJointRadiusPercent = 100
  869. bomb.ExplosionType = "CratersAndDebris"
  870. wait()
  871.  
  872. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  873. if c.className == "Hat" then -- base form hair.
  874. c.Handle.Transparency = 0 -- Put after transformation
  875. end
  876. if c.Name == "Hair" then
  877. c:Remove()
  878. end
  879. end
  880. wait(0.00001)
  881. local m = Instance.new("Model")
  882. m.Name = "Hair"
  883. b1 = Instance.new("SpecialMesh", p)
  884. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  885. b1.TextureId = ""
  886. b1.MeshType = Enum.MeshType.FileMesh
  887. b1.Name = "Mesh"
  888. b1.VertexColor = Vector3.new(0, 0, 0)
  889. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  890. p2 = Instance.new("Part", m)
  891. p2.BrickColor = BrickColor.new("Pastel brown")
  892. p2.Transparency = 1
  893. p2.Name = "Head"
  894. p2.FormFactor = Enum.FormFactor.Symmetric
  895. p2.Size = Vector3.new(2, 1, 1)
  896. p2.CFrame = CFrame.new(9,9,9)
  897. p2.CanCollide = false
  898. p2.Locked = true
  899. p2.TopSurface = Enum.SurfaceType.Smooth
  900. b2 = Instance.new("SpecialMesh", p2)
  901. b2.MeshType = Enum.MeshType.Head
  902. b2.Name = "Mesh"
  903. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  904. p3 = Instance.new("Part", m)
  905. p3.BrickColor = BrickColor.new("Teal")
  906. p3.FormFactor = Enum.FormFactor.Symmetric
  907. p3.Size = Vector3.new(3,3,3)
  908. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  909. p3.CanCollide = false
  910. p3.Locked = true
  911. p3.BottomSurface = Enum.SurfaceType.Smooth
  912. p3.TopSurface = Enum.SurfaceType.Smooth
  913. b3 = Instance.new("SpecialMesh", p3)
  914. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  915. b3.TextureId = ""
  916. b3.MeshType = Enum.MeshType.FileMesh
  917. b3.Name = "Mesh"
  918. b3.VertexColor = Vector3.new(0, 0, 0)
  919. b3.Scale = Vector3.new(6.2,6.2,6.2)
  920. w1 = Instance.new("Weld", p1)
  921. w1.Name = "Head_Weld"
  922. w1.Part0 = p1
  923. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  924. w1.Part1 = p2
  925. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  926. w2 = Instance.new("Weld", p2)
  927. w2.Name = "Part_Weld"
  928. w2.Part0 = p2
  929. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  930. w2.Part1 = p3
  931. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  932. w3 = Instance.new("Weld", p3)
  933. w3.Name = "Part_Weld"
  934. w3.Part0 = p3
  935. w3.C0 = CFrame.new()
  936. w3.Part1 = p4
  937. w3.C1 = CFrame.new()
  938.  
  939. m.Parent = char
  940. m:MakeJoints()
  941. ----------------------------------------------------
  942. local cor = Instance.new("Part", char.Hair)
  943. cor.Name = "Link"
  944. cor.Locked = true
  945. cor.BottomSurface = 0
  946. cor.CanCollide = false
  947. cor.Size = Vector3.new(1, 9, 1)
  948. cor.Transparency = 1
  949. cor.TopSurface = 0
  950. corw = Instance.new("Weld", cor)
  951. corw.Part0 = hed
  952. corw.Part1 = cor
  953. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  954. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  955. weld1 = Instance.new("Weld", char.Hair)
  956. weld1.Part0 = cor
  957. weld1.Part1 = char.Hair.Head
  958. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  959.  
  960. local torso = game.Players.LocalPlayer.Character.Torso
  961. local block = Instance.new("Part",torso)
  962. block.Size = Vector3.new(0.1,0.1,0.1)
  963. block.Position = block.Position + Vector3.new(2,2,2)
  964. block.Transparency = 1
  965. local weld = Instance.new("Weld",torso)
  966. weld.Part0 = torso
  967. weld.Part1 = block
  968. weld.C0 = CFrame.new(0,5,0)
  969. local tables = {5,4,3,2,1}
  970. local part = Instance.new("ParticleEmitter")
  971. part.Parent = game.Players.LocalPlayer.Character.Torso
  972. part.LockedToPart = true
  973.  
  974. part.Texture = "rbxassetid://300899323"
  975. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  976. part.Transparency = NumberSequence.new(0.7)
  977. part.Lifetime = NumberRange.new(2)
  978. part.Rate = 30
  979. local part2 = Instance.new("ParticleEmitter",block)
  980. part2.Lifetime = NumberRange.new(5)
  981. part2.Speed = NumberRange.new(0)
  982. part2.Size = NumberSequence.new(18)
  983. part2.LockedToPart = true
  984. part2.Transparency = NumberSequence.new(0.5)
  985. part2.Rate = 3
  986. part2.Color = ColorSequence.new(Color3.fromRGB(83,215,255))
  987. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  988. local model = Instance.new("Model",torso)
  989.  
  990. local ball0 = Instance.new("Part",model)
  991. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  992. ball0.Transparency = 0.5
  993. ball0.BrickColor = BrickColor.new("Teal")
  994. ball0.Size = Vector3.new(1,1,1)
  995. ball0mesh = Instance.new("SpecialMesh",ball0)
  996. ball0mesh.MeshType = "Sphere"
  997. ball0mesh.Scale = Vector3.new(1,1,1)
  998. ballweld = Instance.new("Weld",model)
  999. ballweld.Part0 = torso
  1000. ballweld.Part1 = ball0
  1001. for i = 1,15 do
  1002. wait(0.1)
  1003. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1004. part2.Size = NumberSequence.new(15)
  1005. for i = 1 , 3 do
  1006. wait()
  1007. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1008.  
  1009. end
  1010.  
  1011. wait(0.1)
  1012. part2.Size = NumberSequence.new(8)
  1013. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1014. ball0mesh.Scale = Vector3.new(1,1,1)
  1015.  
  1016. end
  1017.  
  1018. hum.WalkSpeed = 16
  1019. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1020. local wave = Instance.new("Part", torso)
  1021. wave.BrickColor = BrickColor.new("Institutional white")
  1022. wave.Anchored = true
  1023. wave.CanCollide = false
  1024. wave.Locked = true
  1025. wave.Size = Vector3.new(1, 1, 1)
  1026. wave.TopSurface = "Smooth"
  1027. wave.BottomSurface = "Smooth"
  1028. wave.Transparency = 0.35
  1029. wave.CFrame = HandCF
  1030. wm = Instance.new("SpecialMesh", wave)
  1031. wm.MeshId = "rbxassetid://3270017"
  1032. coroutine.wrap(function()
  1033. for i = 1, 14, 1 do
  1034. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1035. wave.Size = wm.Scale
  1036. wave.CFrame = HandCF
  1037. wave.Transparency = i/14
  1038. wait()
  1039. end
  1040. wait()
  1041. wave:Destroy()
  1042. end)()
  1043.  
  1044.  
  1045. z1 = Instance.new("Sound", char)
  1046. z1.SoundId = "rbxassetid://600060450"
  1047. z1.Pitch = 1
  1048. z1.Volume = 1
  1049. z1.Looped = true
  1050. wait(.1)
  1051. z1:Play()
  1052. ----------------------------------------------------
  1053. Blast = function()
  1054. local Colors = {"New Yeller", "New Yeller"}
  1055. local wave = Instance.new("Part", torso)
  1056. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1057. wave.Anchored = true
  1058. wave.CanCollide = false
  1059. wave.Locked = true
  1060. wave.Size = Vector3.new(1, 1, 1)
  1061. wave.TopSurface = "Smooth"
  1062. wave.BottomSurface = "Smooth"
  1063. wave.Transparency = 0.35
  1064. wave.CFrame = rarm.CFrame
  1065. wm = Instance.new("SpecialMesh", wave)
  1066. wm.MeshType = "Sphere"
  1067. wm.Scale = Vector3.new(1,1,1)
  1068. z = Instance.new("Sound",wave)
  1069. z.SoundId = "rbxassetid://237035051"
  1070. z.Volume = 1
  1071. z.Pitch = .9
  1072. z:Play()
  1073. coroutine.wrap(function()
  1074. for i = 1, 30, 1 do
  1075. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1076. --wave.Size = wm.Scale
  1077. wave.CFrame = rarm.CFrame
  1078. wave.Transparency = (1/14)
  1079. rs:wait()
  1080. end
  1081. rs:wait()
  1082. wave:Destroy()
  1083. z:Destroy()
  1084. end)()
  1085. end
  1086. ----------------------------------------------------
  1087. rarm.Touched:connect(function(ht)
  1088. hit = ht.Parent
  1089. if ht and hit:IsA("Model") then
  1090. if hit:FindFirstChild("Humanoid") then
  1091. if hit.Name ~= p.Name then
  1092. if Debounces.RPunch == true and Debounces.RPunched == false then
  1093. Debounces.RPunched = true
  1094. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1095. if Debounces.ks==true then
  1096. z = Instance.new("Sound",hed)
  1097. z.SoundId = "rbxassetid://169380525"
  1098. z.Pitch = ptz[math.random(1,#ptz)]
  1099. z.Volume = 1
  1100. z:Play()
  1101. end
  1102. wait(.2)
  1103. Debounces.RPunched = false
  1104. end
  1105. end
  1106. end
  1107. elseif ht and hit:IsA("Hat") then
  1108. if hit.Parent.Name ~= p.Name then
  1109. if hit.Parent:FindFirstChild("Humanoid") then
  1110. if Debounces.RPunch == true and Debounces.RPunched == false then
  1111. Debounces.RPunched = true
  1112. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1113. if Debounces.ks==true then
  1114. z = Instance.new("Sound",hed)
  1115. z.SoundId = "rbxassetid://169380525"
  1116. z.Pitch = ptz[math.random(1,#ptz)]
  1117. z.Volume = 1
  1118. z:Play()
  1119. end
  1120. wait(.2)
  1121. Debounces.RPunched = false
  1122. end
  1123. end
  1124. end
  1125. end
  1126. end)
  1127. larm.Touched:connect(function(ht)
  1128. hit = ht.Parent
  1129. if ht and hit:IsA("Model") then
  1130. if hit:FindFirstChild("Humanoid") then
  1131. if hit.Name ~= p.Name then
  1132. if Debounces.LPunch == true and Debounces.LPunched == false then
  1133. Debounces.LPunched = true
  1134. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1135. if Debounces.ks2==true then
  1136. z = Instance.new("Sound",hed)
  1137. z.SoundId = "rbxassetid://169380525"
  1138. z.Pitch = ptz[math.random(1,#ptz)]
  1139. z.Volume = 1
  1140. z:Play()
  1141. end
  1142. wait(.2)
  1143. Debounces.LPunched = false
  1144. end
  1145. end
  1146. end
  1147. elseif ht and hit:IsA("Hat") then
  1148. if hit.Parent.Name ~= p.Name then
  1149. if hit.Parent:FindFirstChild("Humanoid") then
  1150. if Debounces.LPunch == true and Debounces.LPunched == false then
  1151. Debounces.LPunched = true
  1152. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1153. if Debounces.ks2==true then
  1154. z = Instance.new("Sound",hed)
  1155. z.SoundId = "rbxassetid://169380525"
  1156. z.Pitch = ptz[math.random(1,#ptz)]
  1157. z.Volume = 1
  1158. z:Play()
  1159. end
  1160. wait(.2)
  1161. Debounces.LPunched = false
  1162. end
  1163. end
  1164. end
  1165. end
  1166. end)
  1167. ----------------------------------------------------
  1168. mod4 = Instance.new("Model",char)
  1169.  
  1170. ptez = {0.7, 0.8, 0.9, 1}
  1171.  
  1172. function FindNearestTorso(Position,Distance,SinglePlayer)
  1173. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1174. local List = {}
  1175. for i,v in pairs(workspace:GetChildren())do
  1176. if v:IsA("Model")then
  1177. if v:findFirstChild("Torso")then
  1178. if v ~= char then
  1179. if(v.Torso.Position -Position).magnitude <= Distance then
  1180. table.insert(List,v)
  1181. end
  1182. end
  1183. end
  1184. end
  1185. end
  1186. return List
  1187. end
  1188.  
  1189. function Punch()
  1190. part=Instance.new('Part',mod4)
  1191. part.Anchored=true
  1192. part.CanCollide=false
  1193. part.FormFactor='Custom'
  1194. part.Size=Vector3.new(.2,.2,.2)
  1195. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1196. part.Transparency=.7
  1197. part.BrickColor=BrickColor.new('New Yeller')
  1198. mesh=Instance.new('SpecialMesh',part)
  1199. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1200. mesh.Scale=Vector3.new(3,3,3)
  1201. part2=Instance.new('Part',mod4)
  1202. part2.Anchored=true
  1203. part2.CanCollide=false
  1204. part2.FormFactor='Custom'
  1205. part2.Size=Vector3.new(.2,.2,.2)
  1206. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1207. part2.Transparency=.7
  1208. part2.BrickColor=BrickColor.new('New Yeller')
  1209. mesh2=Instance.new('SpecialMesh',part2)
  1210. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1211. mesh2.Scale=Vector3.new(3,1.5,3)
  1212. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1213. if v:FindFirstChild('Humanoid') then
  1214. v.Humanoid:TakeDamage(math.random(9999,9999))
  1215. end
  1216. end
  1217. coroutine.resume(coroutine.create(function()
  1218. for i=0,0.62,0.4 do
  1219. wait()
  1220. part.CFrame=part.CFrame
  1221. part.Transparency=i
  1222. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1223. part2.CFrame=part2.CFrame
  1224. part2.Transparency=i
  1225. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1226. end
  1227. part.Parent=nil
  1228. part2.Parent=nil
  1229. end))
  1230. end
  1231. ----------------------------------------------------
  1232. rarm.Touched:connect(function(ht)
  1233. hit = ht.Parent
  1234. if ht and hit:IsA("Model") then
  1235. if hit:FindFirstChild("Humanoid") then
  1236. if hit.Name ~= p.Name then
  1237. if Debounces.RPunch == true and Debounces.RPunched == false then
  1238. Debounces.RPunched = true
  1239. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1240. if Debounces.ks==true then
  1241. z = Instance.new("Sound",hed)
  1242. z.SoundId = "rbxassetid://169380525"
  1243. z.Pitch = ptz[math.random(1,#ptz)]
  1244. z.Volume = 1
  1245. z:Play()
  1246. end
  1247. wait(.2)
  1248. Debounces.RPunched = false
  1249. end
  1250. end
  1251. end
  1252. elseif ht and hit:IsA("Hat") then
  1253. if hit.Parent.Name ~= p.Name then
  1254. if hit.Parent:FindFirstChild("Humanoid") then
  1255. if Debounces.RPunch == true and Debounces.RPunched == false then
  1256. Debounces.RPunched = true
  1257. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1258. if Debounces.ks==true then
  1259. z = Instance.new("Sound",hed)
  1260. z.SoundId = "rbxassetid://169380525"
  1261. z.Pitch = ptz[math.random(1,#ptz)]
  1262. z.Volume = 1
  1263. z:Play()
  1264. end
  1265. wait(.2)
  1266. Debounces.RPunched = false
  1267. end
  1268. end
  1269. end
  1270. end
  1271. end)
  1272. larm.Touched:connect(function(ht)
  1273. hit = ht.Parent
  1274. if ht and hit:IsA("Model") then
  1275. if hit:FindFirstChild("Humanoid") then
  1276. if hit.Name ~= p.Name then
  1277. if Debounces.LPunch == true and Debounces.LPunched == false then
  1278. Debounces.LPunched = true
  1279. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1280. if Debounces.ks2==true then
  1281. z = Instance.new("Sound",hed)
  1282. z.SoundId = "rbxassetid://169380525"
  1283. z.Pitch = ptz[math.random(1,#ptz)]
  1284. z.Volume = 1
  1285. z:Play()
  1286. end
  1287. wait(.2)
  1288. Debounces.LPunched = false
  1289. end
  1290. end
  1291. end
  1292. elseif ht and hit:IsA("Hat") then
  1293. if hit.Parent.Name ~= p.Name then
  1294. if hit.Parent:FindFirstChild("Humanoid") then
  1295. if Debounces.LPunch == true and Debounces.LPunched == false then
  1296. Debounces.LPunched = true
  1297. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1298. if Debounces.ks2==true then
  1299. z = Instance.new("Sound",hed)
  1300. z.SoundId = "rbxassetid://169380525"
  1301. z.Pitch = ptz[math.random(1,#ptz)]
  1302. z.Volume = 1
  1303. z:Play()
  1304. end
  1305. wait(.2)
  1306. Debounces.LPunched = false
  1307. end
  1308. end
  1309. end
  1310. end
  1311. end)
  1312. ----------------------------------------------------
  1313. local player = owner
  1314. local pchar = player.Character
  1315. local cam = workspace.CurrentCamera
  1316.  
  1317. local rad = math.rad
  1318.  
  1319. local keysDown = {}
  1320. local flySpeed = 0
  1321. local MAX_FLY_SPEED = 150
  1322.  
  1323. local canFly = false
  1324. local flyToggled = false
  1325.  
  1326. local forward, side = 0, 0
  1327. local lastForward, lastSide = 0, 0
  1328.  
  1329. local floatBP = Instance.new("BodyPosition")
  1330. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1331. local flyBV = Instance.new("BodyVelocity")
  1332. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1333. local turnBG = Instance.new("BodyGyro")
  1334. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1335.  
  1336. mouse.KeyDown:connect(function(key)
  1337. keysDown[key] = true
  1338.  
  1339. if key == "f" then
  1340. flyToggled = not flyToggled
  1341.  
  1342. if not flyToggled then
  1343. stanceToggle = "Normal"
  1344. floatBP.Parent = nil
  1345. flyBV.Parent = nil
  1346. turnBG.Parent = nil
  1347. root.Velocity = Vector3.new()
  1348. pchar.Humanoid.PlatformStand = false
  1349. end
  1350. end
  1351.  
  1352. end)
  1353. mouse.KeyUp:connect(function(key)
  1354. keysDown[key] = nil
  1355. end)
  1356.  
  1357. local function updateFly()
  1358.  
  1359. if not flyToggled then return end
  1360.  
  1361. lastForward = forward
  1362. lastSide = side
  1363.  
  1364. forward = 0
  1365. side = 0
  1366.  
  1367. if keysDown.w then
  1368. forward = forward + 1
  1369. end
  1370. if keysDown.s then
  1371. forward = forward - 1
  1372. end
  1373. if keysDown.a then
  1374. side = side - 1
  1375. end
  1376. if keysDown.d then
  1377. side = side + 1
  1378. end
  1379.  
  1380. canFly = (forward ~= 0 or side ~= 0)
  1381.  
  1382. if canFly then
  1383. stanceToggle = "Floating"
  1384. turnBG.Parent = root
  1385. floatBP.Parent = nil
  1386. flyBV.Parent = root
  1387.  
  1388. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1389. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1390. else
  1391. floatBP.position = root.Position
  1392. floatBP.Parent = root
  1393.  
  1394. flySpeed = flySpeed - 1
  1395. if flySpeed < 0 then flySpeed = 0 end
  1396. end
  1397.  
  1398. local camCF = cam.CoordinateFrame
  1399. local in_forward = canFly and forward or lastForward
  1400. local in_side = canFly and side or lastSide
  1401.  
  1402. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1403. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1404.  
  1405. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1406. 0)
  1407. end
  1408.  
  1409. game:service'RunService'.RenderStepped:connect(function()
  1410. if flyToggled then
  1411. pchar.Humanoid.PlatformStand = true
  1412. end
  1413. updateFly()
  1414. end)
  1415. -------------------------------
  1416. mouse.KeyDown:connect(function(key)
  1417. if key == "q" then
  1418.  
  1419. if Debounces.CanAttack == true then
  1420. Debounces.CanAttack = false
  1421. Debounces.NoIdl = true
  1422. Debounces.on = true
  1423. game:GetService("Chat"):Chat(owner,"Here is all of my energy","Red")
  1424. function FindNearestTorso(Position,Distance,SinglePlayer)
  1425. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1426. local List = {}
  1427. for i,v in pairs(workspace:GetChildren())do
  1428. if v:IsA("Model")then
  1429. if v:findFirstChild("Torso")then
  1430. if v ~= char then
  1431. if(v.Torso.Position -Position).magnitude <= Distance then
  1432. table.insert(List,v)
  1433. end
  1434. end
  1435. end
  1436. end
  1437. end
  1438. return List
  1439. end
  1440. z = Instance.new("Sound",hed)
  1441. z.SoundId = "rbxassetid://232213955"
  1442. z.Pitch = 1
  1443. z.Volume = 1
  1444. wait(0.2)
  1445. z:Play()
  1446. sp = Instance.new("Part",hed)
  1447. sp.Anchored = true
  1448. sp.CanCollide = false
  1449. sp.Locked = false
  1450. sp.Transparency = 0
  1451. sp.Material = "Neon"
  1452. sp.Size = Vector3.new(1,1,1)
  1453. sp.TopSurface = "SmoothNoOutlines"
  1454. sp.BottomSurface = "SmoothNoOutlines"
  1455. sp.BrickColor = BrickColor.new("Teal")
  1456. spm = Instance.new("SpecialMesh",sp)
  1457. spm.MeshType = "Sphere"
  1458. spm.Scale = Vector3.new(1,1,1)
  1459. sp2 = Instance.new("Part", rarm)
  1460. sp2.Name = "Energy"
  1461. sp2.BrickColor = BrickColor.new("New Yeller")
  1462. sp2.Size = Vector3.new(1,1,1)
  1463. sp2.Shape = "Ball"
  1464. sp2.CanCollide = false
  1465. sp2.Anchored = true
  1466. sp2.Locked = true
  1467. sp2.TopSurface = 0
  1468. sp2.BottomSurface = 0
  1469. sp2.Transparency = 1
  1470. spm2 = Instance.new("SpecialMesh",sp2)
  1471. spm2.MeshId = "rbxassetid://9982590"
  1472. spm2.Scale = Vector3.new(1,1,1)
  1473. for i = 1, 20 do
  1474. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1475. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1476. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1477. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1478. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1479. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1480. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1481. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1482. if Debounces.on == false then break end
  1483. rs:wait()
  1484. end
  1485. for i = 1, 100, 20 do rs:wait()
  1486. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1487. end
  1488. for i = 1, 20 do
  1489. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1490. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1491. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1492. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1493. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1494. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1495. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1496. if Debounces.on == false then break end
  1497. rs:wait()
  1498. end
  1499. sp.Transparency = 0
  1500. for i = 1, 20 do
  1501. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1502. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1503. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1504. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1505. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1506. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1507. if Debounces.on == false then break end
  1508. rs:wait()
  1509. end
  1510. wait(1)
  1511. sp.Transparency = 0
  1512. sp2.Transparency = 0.84
  1513. for i = 1, 20 do
  1514. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  1515. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1516. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1517. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1518. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  1519. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1520. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1521. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  1522. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  1523. if Debounces.on == false then break end
  1524. rs:wait()
  1525. end
  1526. for i = 1, 2880, 50 do
  1527. rs:wait()
  1528. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1529. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  1530. rs:wait()
  1531. end
  1532. sp:Destroy()
  1533. sp2:Destroy()
  1534. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  1535. local X = Instance.new("Part",char)
  1536. local O = Instance.new("ObjectValue",X)
  1537. O.Name = "creator"
  1538. X.Locked = true
  1539. X.Name = "Shell"
  1540. X.Anchored = false
  1541. X.CanCollide = false
  1542. X.Transparency = 0
  1543. X.Reflectance = 0
  1544. X.BottomSurface = 0
  1545. X.TopSurface = 0
  1546. X.Shape = 0
  1547. local V = Instance.new("ObjectValue",X)
  1548. V.Value = char
  1549. V.Name = "creator"
  1550. X.BrickColor = BrickColor.new("Teal")
  1551. X.Size = Vector3.new(1,1,1)
  1552. X.Material = "Neon"
  1553. local Z = Instance.new("SpecialMesh",X)
  1554. Z.MeshType = "Sphere"
  1555. Z.Scale = Vector3.new(15,15,15)
  1556. X.CFrame = rarm.CFrame*CFrame.new(4,4,4)
  1557. local bv = Instance.new("BodyVelocity",X)
  1558. bv.maxForce = Vector3.new(99999,99999,99999)
  1559. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1560. bv.velocity = X.CFrame.lookVector*65
  1561.  
  1562. Explode = X.Touched:connect(function(hit)
  1563.  
  1564. local cf = X.CFrame
  1565. bv:Destroy()
  1566. X.Anchored = true
  1567. Z:Remove()
  1568. Explode:disconnect()
  1569. X.Size = Vector3.new(3,3,3)
  1570. X.Touched:connect(function(hit) end)
  1571. X.CanCollide = false
  1572. local part3 = Instance.new("Part", rarm)
  1573. part3.Anchored=true
  1574. part3.CanCollide=false
  1575. part3.Locked = true
  1576. part3.TopSurface = "SmoothNoOutlines"
  1577. part3.BottomSurface = "SmoothNoOutlines"
  1578. part3.FormFactor='Custom'
  1579. part3.Size=Vector3.new(1,1, 1)
  1580. part3.CFrame=X.CFrame
  1581. part3.Transparency=0
  1582. part3.BrickColor=BrickColor.new("Teal")
  1583. local mesh3 = Instance.new("SpecialMesh",part3)
  1584. mesh3.MeshType = "Sphere"
  1585. mesh3.Scale = Vector3.new(1,1,1)
  1586. --debris:AddItem(X,8)
  1587. local part4 = Instance.new("Part", rarm)
  1588. part4.Material = "Neon"
  1589. part4.Anchored=true
  1590. part4.CanCollide=false
  1591. part4.Locked = true
  1592. part4.TopSurface = "SmoothNoOutlines"
  1593. part4.BottomSurface = "SmoothNoOutlines"
  1594. part4.FormFactor='Custom'
  1595. part4.Size=Vector3.new(1,1, 1)
  1596. part4.CFrame=X.CFrame
  1597. part4.Transparency=0
  1598. part4.BrickColor=BrickColor.new("Teal")
  1599. local mesh4 = Instance.new("SpecialMesh",part4)
  1600. mesh4.MeshType = "Sphere"
  1601. mesh4.Scale = Vector3.new(.5,.5,.5)
  1602. local part7 = Instance.new("Part", rarm)
  1603. part7.Material = "Neon"
  1604. part7.Anchored=true
  1605. part7.CanCollide=false
  1606. part7.Locked = true
  1607. part7.TopSurface = "SmoothNoOutlines"
  1608. part7.BottomSurface = "SmoothNoOutlines"
  1609. part7.FormFactor='Custom'
  1610. part7.Size=Vector3.new(1,1, 1)
  1611. part7.CFrame=X.CFrame
  1612. part7.Transparency=0
  1613. part7.BrickColor=BrickColor.new("Teal")
  1614. local mesh7 = Instance.new("SpecialMesh",part7)
  1615. mesh7.MeshType = "Sphere"
  1616. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1617. --[[X.Touched:connect(function(ht)
  1618. hit = ht.Parent
  1619. if ht and hit:IsA("Model") then
  1620. if hit:FindFirstChild("Humanoid") then
  1621. if hit.Name ~= p.Name then
  1622. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1623. wait(.3)
  1624. end
  1625. end
  1626. elseif ht and hit:IsA("Hat") then
  1627. if hit.Parent.Name ~= p.Name then
  1628. if hit.Parent:FindFirstChild("Humanoid") then
  1629. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1630. wait(.3)
  1631. end
  1632. end
  1633. end
  1634. end)
  1635. part3.Touched:connect(function(ht)
  1636. hit = ht.Parent
  1637. if ht and hit:IsA("Model") then
  1638. if hit:FindFirstChild("Humanoid") then
  1639. if hit.Name ~= p.Name then
  1640. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999,9999))
  1641. wait(.3)
  1642. end
  1643. end
  1644. elseif ht and hit:IsA("Hat") then
  1645. if hit.Parent.Name ~= p.Name then
  1646. if hit.Parent:FindFirstChild("Humanoid") then
  1647. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1648. wait(.3)
  1649. end
  1650. end
  1651. end
  1652. end)]]--
  1653. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1654. if v:FindFirstChild('Humanoid') then
  1655. v.Humanoid:TakeDamage(math.random(100,100))
  1656. v.Humanoid.PlatformStand = true
  1657. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1658. end
  1659. end
  1660.  
  1661. local acos = math.acos
  1662. local sqrt = math.sqrt
  1663. local Vec3 = Vector3.new
  1664. local fromAxisAngle = CFrame.fromAxisAngle
  1665.  
  1666. local function toAxisAngle(CFr)
  1667. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1668. local Angle = math.acos((R00+R11+R22-1)/2)
  1669. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1670. A = A == 0 and 0.00001 or A
  1671. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1672. B = B == 0 and 0.00001 or B
  1673. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1674. C = C == 0 and 0.00001 or C
  1675. local x = (R21-R12)/sqrt(A)
  1676. local y = (R02-R20)/sqrt(B)
  1677. local z = (R10-R01)/sqrt(C)
  1678. return Vec3(x,y,z),Angle
  1679. end
  1680.  
  1681. function ApplyTrig(Num,Func)
  1682. local Min,Max = Func(0),Func(1)
  1683. local i = Func(Num)
  1684. return (i-Min)/(Max-Min)
  1685. end
  1686.  
  1687. function LerpCFrame(CFrame1,CFrame2,Num)
  1688. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1689. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1690. end
  1691.  
  1692. function Crater(Torso,Radius)
  1693. Spawn(function()
  1694. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1695. local Ignore = {}
  1696. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1697. if v.Character ~= nil then
  1698. Ignore[#Ignore+1] = v.Character
  1699. end
  1700. end
  1701. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1702. if Hit == nil then return end
  1703. local Parts = {}
  1704. for i = 1,360,10 do
  1705. local P = Instance.new("Part",Torso.Parent)
  1706. P.Anchored = true
  1707. P.FormFactor = "Custom"
  1708. P.BrickColor = Hit.BrickColor
  1709. P.Material = Hit.Material
  1710. P.TopSurface = "Smooth"
  1711. P.BottomSurface = "Smooth"
  1712. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1713. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1714. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1715. if math.random(0,5) == 0 then -- rubble
  1716. local P = Instance.new("Part",Torso.Parent)
  1717. P.Anchored = true
  1718. P.FormFactor = "Custom"
  1719. P.BrickColor = Hit.BrickColor
  1720. P.Material = Hit.Material
  1721. P.TopSurface = "Smooth"
  1722. P.BottomSurface = "Smooth"
  1723. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1724. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1725. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1726. end
  1727. end
  1728. for i = 0,1,0.05 do
  1729. for i2,v in pairs(Parts) do
  1730. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1731. end
  1732. wait(0.02)
  1733. end
  1734. for i,v in pairs(Parts) do
  1735. if v[1].Size.X > 2.1 then
  1736. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1737. end
  1738. v[1].Anchored = false
  1739. end
  1740. for i = 0,1,0.05 do
  1741. for i2,v in pairs(Parts) do
  1742. v[1].Transparency = i
  1743. if i == 1 then
  1744. v[1]:Destroy()
  1745. elseif i >= 0.25 then
  1746. v[1].CanCollide = false
  1747. end
  1748. end
  1749. wait(0.02)
  1750. end
  1751. Parts = nil
  1752. end)
  1753. end
  1754.  
  1755. local ROW = function(out, trans, s, wt, t, ang, plus)
  1756. for i = 1, 360, 360/t do
  1757. local c = Instance.new("Part", game.Workspace)
  1758. c.FormFactor = 3
  1759. c.TopSurface = 0
  1760. c.BottomSurface = 0
  1761. c.Size = s
  1762. c.Anchored = true
  1763. c.CanCollide = wt
  1764. c.Material=workspace.Base.Material
  1765. c.Transparency = trans
  1766. c.BrickColor = workspace.Base.BrickColor
  1767. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1768. c.Locked=true
  1769. game.Debris:AddItem(c,15)
  1770. end
  1771. end
  1772.  
  1773. Part = function(x,y,z,color,tr,cc,an,parent)
  1774. local p = Instance.new('Part',parent or Weapon)
  1775. p.formFactor = 'Custom'
  1776. p.Size = Vector3.new(x,y,z)
  1777. p.BrickColor = BrickColor.new(color)
  1778. p.CanCollide = cc
  1779. p.Transparency = tr
  1780. p.Anchored = an
  1781. p.TopSurface,p.BottomSurface = 0,0
  1782. p.Locked=true
  1783. p:BreakJoints()
  1784. return p end
  1785.  
  1786. Mesh = function(par,num,x,y,z)
  1787. local msh = _
  1788. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1789. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1790. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1791. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1792. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1793. end msh.Scale = Vector3.new(x,y,z)
  1794. return msh end
  1795.  
  1796. function explosion(col1,col2,cfr,sz,rng,dmg)
  1797. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1798. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1799. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1800. v1,v2,v3=sz.x,sz.y,sz.z
  1801. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1802. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1803. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1804. a.CFrame=cfr
  1805. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1806. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1807.  
  1808. spawn(function()
  1809. while wait() do
  1810. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1811. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1812. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1813. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1814. a.Transparency=a.Transparency+0.05
  1815. a2.Transparency=a2.Transparency+0.05
  1816. a3.Transparency=a3.Transparency+0.05
  1817. end
  1818. end)
  1819. end
  1820.  
  1821. Crater(X,20)
  1822. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1823. z = Instance.new("Sound",X)
  1824. z.SoundId = "rbxassetid://231917744"
  1825. z.Pitch = .5
  1826. z.Volume = 10
  1827. z1 = Instance.new("Sound",X)
  1828. z1.SoundId = "rbxassetid://231917744"
  1829. z1.Pitch = .5
  1830. z1.Volume = 10
  1831. z2 = Instance.new("Sound",X)
  1832. z2.SoundId = "rbxassetid://231917744"
  1833. z2.Pitch = .5
  1834. z2.Volume = 10
  1835. z3 = Instance.new("Sound",X)
  1836. z3.SoundId = "rbxassetid://245537790"
  1837. z3.Pitch = .7
  1838. z3.Volume = 1
  1839. z4 = Instance.new("Sound",X)
  1840. z4.SoundId = "rbxassetid://245537790"
  1841. z4.Pitch = .7
  1842. z4.Volume = 1
  1843. wait(0.1)
  1844. z:Play()
  1845. z1:Play()
  1846. z2:Play()
  1847. z3:Play()
  1848. z4:Play()
  1849.  
  1850. local part=Instance.new('Part',rarm)
  1851. part.Anchored=true
  1852. part.CanCollide=false
  1853. part.Locked = true
  1854. part.FormFactor='Custom'
  1855. part.Size=Vector3.new(1,1,1)
  1856. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1857. part.Transparency=0
  1858. part.BrickColor=BrickColor.new('Teal')
  1859. local mesh=Instance.new('SpecialMesh',part)
  1860. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1861. mesh.Scale=Vector3.new(2,2,2)
  1862. local part2=part:clone()
  1863. part2.Parent = rarm
  1864. part2.BrickColor=BrickColor.new("Teal")
  1865. local part5=part:clone()
  1866. part5.Parent = rarm
  1867. part5.BrickColor=BrickColor.new("Teal")
  1868. local part6=part:clone()
  1869. part6.Parent = rarm
  1870. part6.BrickColor=BrickColor.new("Teal")
  1871. local mesh2=mesh:clone()
  1872. mesh2.Parent=part2
  1873. mesh2.Scale=Vector3.new(3, 3, 3)
  1874. local mesh5=mesh:clone()
  1875. mesh5.Parent=part5
  1876. mesh5.Scale=Vector3.new(3, 3, 3)
  1877. local mesh6=mesh:clone()
  1878. mesh6.Parent=part6
  1879. mesh6.Scale=Vector3.new(3, 3, 3)
  1880. local blast = Instance.new("Part", rarm)
  1881. blast.BrickColor = BrickColor.new("New Yeller")
  1882. blast.Anchored = true
  1883. blast.CanCollide = false
  1884. blast.Locked = true
  1885. blast.Size = Vector3.new(1, 1, 1)
  1886. blast.TopSurface = "Smooth"
  1887. blast.BottomSurface = "Smooth"
  1888. blast.Transparency = 0
  1889. blast.CFrame = HandCF
  1890. local bm = Instance.new("SpecialMesh", blast)
  1891. bm.Scale = Vector3.new(5,1,5)
  1892. bm.MeshId = "rbxassetid://3270017"
  1893. local blast2 = Instance.new("Part", rarm)
  1894. blast2.BrickColor = BrickColor.new("New Yeller")
  1895. blast2.Anchored = true
  1896. blast2.CanCollide = false
  1897. blast2.Locked = true
  1898. blast2.Size = Vector3.new(1, 1, 1)
  1899. blast2.TopSurface = "Smooth"
  1900. blast2.BottomSurface = "Smooth"
  1901. blast2.Transparency = 0
  1902. blast2.CFrame = HandCF
  1903. local bm2 = Instance.new("SpecialMesh", blast2)
  1904. bm2.Scale = Vector3.new(3,1,3)
  1905. bm2.MeshId = "rbxassetid://3270017"
  1906. local blast3 = Instance.new("Part", rarm)
  1907. blast3.BrickColor = BrickColor.new("New Yeller")
  1908. blast3.Anchored = true
  1909. blast3.CanCollide = false
  1910. blast3.Locked = true
  1911. blast3.Size = Vector3.new(1, 1, 1)
  1912. blast3.TopSurface = "Smooth"
  1913. blast3.BottomSurface = "Smooth"
  1914. blast3.Transparency = 0
  1915. blast3.CFrame = HandCF
  1916. local bm3 = Instance.new("SpecialMesh", blast3)
  1917. bm3.Scale = Vector3.new(3,1,3)
  1918. bm3.MeshId = "rbxassetid://3270017"
  1919. for i = 1,120 do rs:wait()
  1920.  
  1921. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1922. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1923. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1924. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1925. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1926. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1927. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1928. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1929. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1930. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1931. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1932. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1933. X.CFrame = cf
  1934. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1935. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1936. part3.CFrame=X.CFrame
  1937. part4.CFrame=X.CFrame
  1938. part7.CFrame=X.CFrame
  1939. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1940. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1941. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1942. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1943. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1944. rs:wait()
  1945. end
  1946. X:Destroy()
  1947. part:Destroy()
  1948. part2:Destroy()
  1949. part3:Destroy()
  1950. part4:Destroy()
  1951. part5:Destroy()
  1952. part6:Destroy()
  1953. blast:Destroy()
  1954. blast2:Destroy()
  1955. blast3:Destroy()
  1956. z:Destroy()
  1957. z1:Destroy()
  1958. z2:Destroy()
  1959. z3:Destroy()
  1960. z4:Destroy()
  1961.  
  1962. end)
  1963. for i = 1, 20 do
  1964. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1965. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1966. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1967. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1968. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1969. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1970. if Debounces.on == false then break end
  1971. rs:wait()
  1972. end
  1973. if Debounces.CanAttack == false then
  1974. Debounces.CanAttack = true
  1975. Debounces.NoIdl = false
  1976. Debounces.on = false
  1977. end
  1978. end
  1979. end
  1980. end)
  1981. ----------------------------------------------------
  1982. mouse.KeyDown:connect(function(key)
  1983. if key == "e" then
  1984. if Debounces.CanAttack == true then
  1985. Debounces.CanAttack = false
  1986. Debounces.on = true
  1987. Debounces.NoIdl = true
  1988. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1989. z = Instance.new("Sound", rarm)
  1990. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1991. z.Volume = .6
  1992. z.Pitch = pt[math.random(1,#pt)]
  1993. z.Looped = false
  1994. z:Play()
  1995. Debounces.RPunch = true
  1996. Debounces.LPunch = true
  1997. Debounces.ks = true
  1998. Debounces.ks2 = true
  1999. for i = 1, 3 do
  2000. wait()
  2001. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2002. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2003. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2004. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2005. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2006. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2007.  
  2008. end
  2009. z2 = Instance.new("Sound", larm)
  2010. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2011. z2.Volume = .6
  2012. z2.Pitch = pt[math.random(1,#pt)]
  2013. z2.Looped = false
  2014. z2:Play()
  2015. for i = 1, 3 do
  2016. wait()
  2017. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2018. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2019. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2020. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2021. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2022. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2023.  
  2024. end
  2025. z3 = Instance.new("Sound", rarm)
  2026. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2027. z3.Volume = 0.6
  2028. z3.Pitch = pt[math.random(1,#pt)]
  2029. z3.Looped = false
  2030. z3:Play()
  2031. for i = 1, 3 do
  2032. wait()
  2033. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2034. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2035. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2036. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2037. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2038. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2039.  
  2040. end
  2041. z4 = Instance.new("Sound", larm)
  2042. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2043. z4.Volume = .6
  2044. z4.Pitch = pt[math.random(1,#pt)]
  2045. z4.Looped = false
  2046. z4:Play()
  2047. for i = 1, 3 do
  2048. wait()
  2049. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2050. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2051. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2052. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2053. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2054. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2055.  
  2056. end
  2057. z5 = Instance.new("Sound", rarm)
  2058. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2059. z5.Volume = .6
  2060. z5.Pitch = pt[math.random(1,#pt)]
  2061. z5.Looped = false
  2062. z5:Play()
  2063. for i = 1, 3 do
  2064. wait()
  2065. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2066. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2067. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2068. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2069. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2070. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2071.  
  2072. end
  2073. z6 = Instance.new("Sound", larm)
  2074. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2075. z6.Volume = .6
  2076. z6.Pitch = pt[math.random(1,#pt)]
  2077. z6.Looped = false
  2078. z6:Play()
  2079. for i = 1, 3 do
  2080. wait()
  2081. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2082. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2083. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2084. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2085. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2086. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2087.  
  2088. end
  2089. z7 = Instance.new("Sound", rarm)
  2090. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2091. z7.Volume = .6
  2092. z7.Pitch = pt[math.random(1,#pt)]
  2093. z7.Looped = false
  2094. z7:Play()
  2095. for i = 1, 3 do
  2096. wait()
  2097. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2098. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2099. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2100. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2101. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2102. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2103.  
  2104. end
  2105. z8 = Instance.new("Sound", larm)
  2106. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2107. z8.Volume = .6
  2108. z8.Pitch = pt[math.random(1,#pt)]
  2109. z8.Looped = false
  2110. z8:Play()
  2111. for i = 1, 3 do
  2112. wait()
  2113. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2114. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2115. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2116. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2117. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2118. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2119.  
  2120. end
  2121. z9 = Instance.new("Sound", rarm)
  2122. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2123. z9.Volume = 0.6
  2124. z9.Pitch = pt[math.random(1,#pt)]
  2125. z9.Looped = false
  2126. z9:Play()
  2127. for i = 1, 3 do
  2128. wait()
  2129. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2130. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2131. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2132. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2133. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2134. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2135.  
  2136. end
  2137. z10 = Instance.new("Sound", larm)
  2138. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2139. z10.Volume = .6
  2140. z10.Pitch = pt[math.random(1,#pt)]
  2141. z10.Looped = false
  2142. z10:Play()
  2143. for i = 1, 3 do
  2144. wait()
  2145. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2146. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2147. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2148. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2149. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2150. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2151.  
  2152. end
  2153. z11 = Instance.new("Sound", rarm)
  2154. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2155. z11.Volume = .6
  2156. z11.Pitch = pt[math.random(1,#pt)]
  2157. z11.Looped = false
  2158. z11:Play()
  2159. for i = 1, 3 do
  2160. wait()
  2161. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2162. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2163. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2164. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2165. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2166. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2167.  
  2168. end
  2169. z12 = Instance.new("Sound", larm)
  2170. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2171. z12.Volume = .6
  2172. z12.Pitch = pt[math.random(1,#pt)]
  2173. z12.Looped = false
  2174. z12:Play()
  2175. for i = 1, 3 do
  2176. wait()
  2177. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2178. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2179. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2180. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2181. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2182. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2183.  
  2184.  
  2185. end
  2186. z13 = Instance.new("Sound", rarm)
  2187. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2188. z13.Volume = 0.6
  2189. z13.Pitch = pt[math.random(1,#pt)]
  2190. z13.Looped = false
  2191. z13:Play()
  2192. for i = 1, 3 do
  2193. wait()
  2194. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2195. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2196. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2197. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2198. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2199. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2200.  
  2201. end
  2202. z14 = Instance.new("Sound", larm)
  2203. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2204. z14.Volume = .6
  2205. z14.Pitch = pt[math.random(1,#pt)]
  2206. z14.Looped = false
  2207. z14:Play()
  2208. for i = 1, 3 do
  2209. wait()
  2210. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2211. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2212. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2213. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2214. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2215. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2216.  
  2217. end
  2218. z15 = Instance.new("Sound", rarm)
  2219. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2220. z15.Volume = .6
  2221. z15.Pitch = pt[math.random(1,#pt)]
  2222. z15.Looped = false
  2223. z15:Play()
  2224. for i = 1, 3 do
  2225. wait()
  2226. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2227. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2228. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2229. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2230. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2231. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2232.  
  2233. end
  2234. z16 = Instance.new("Sound", larm)
  2235. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2236. z16.Volume = .6
  2237. z16.Pitch = pt[math.random(1,#pt)]
  2238. z16.Looped = false
  2239. z16:Play()
  2240. for i = 1, 3 do
  2241. wait()
  2242. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2243. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2244. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2245. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2246. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2247. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2248.  
  2249. end
  2250. z17 = Instance.new("Sound", rarm)
  2251. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2252. z17.Volume = .6
  2253. z17.Pitch = pt[math.random(1,#pt)]
  2254. z17.Looped = false
  2255. z17:Play()
  2256. for i = 1, 3 do
  2257. wait()
  2258. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2259. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2260. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2261. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2262. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2263. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2264.  
  2265. end
  2266. z18 = Instance.new("Sound", larm)
  2267. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2268. z18.Volume = .6
  2269. z18.Pitch = pt[math.random(1,#pt)]
  2270. z18.Looped = false
  2271. z18:Play()
  2272. for i = 1, 3 do
  2273. wait()
  2274. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2275. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2276. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2277. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2278. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2279. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2280.  
  2281. end
  2282. z19 = Instance.new("Sound", rarm)
  2283. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2284. z19.Volume = 0.6
  2285. z19.Pitch = pt[math.random(1,#pt)]
  2286. z19.Looped = false
  2287. z19:Play()
  2288. for i = 1, 3 do
  2289. wait()
  2290. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2291. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2292. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2293. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2294. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2295. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2296.  
  2297. end
  2298. z20 = Instance.new("Sound", larm)
  2299. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2300. z20.Volume = .6
  2301. z20.Pitch = pt[math.random(1,#pt)]
  2302. z20.Looped = false
  2303. z20:Play()
  2304. for i = 1, 3 do
  2305. wait()
  2306. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2307. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2308. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2309. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2310. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2311. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2312.  
  2313. end
  2314. z:Destroy()
  2315. z2:Destroy()
  2316. z3:Destroy()
  2317. z4:Destroy()
  2318. z5:Destroy()
  2319. z6:Destroy()
  2320. z7:Destroy()
  2321. z8:Destroy()
  2322. z9:Destroy()
  2323. z10:Destroy()
  2324. z11:Destroy()
  2325. z12:Destroy()
  2326. z13:Destroy()
  2327. z14:Destroy()
  2328. z15:Destroy()
  2329. z16:Destroy()
  2330. z17:Destroy()
  2331. z18:Destroy()
  2332. z19:Destroy()
  2333. z20:Destroy()
  2334. Debounces.LPunch = false
  2335. Debounces.RPunch = false
  2336. Debounces.ks = false
  2337. Debounces.ks2 = false
  2338. if Debounces.CanAttack == false then
  2339. Debounces.CanAttack = true
  2340. Debounces.on = false
  2341. Debounces.NoIdl = false
  2342. end
  2343. end
  2344. end
  2345. end)
  2346. -------------------------------
  2347. mouse.KeyDown:connect(function(key)
  2348. if key == "t" then
  2349. if Debounces.CanAttack == true then
  2350. Debounces.CanAttack = false
  2351. Debounces.NoIdl = true
  2352. Debounces.on = true
  2353. Debounces.ks = true
  2354. kik = rleg.Touched:connect(function(ht)
  2355. hit = ht.Parent
  2356. if ht and hit:IsA("Model") then
  2357. if hit:FindFirstChild("Humanoid") then
  2358. if hit.Name ~= p.Name then
  2359. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2360. Debounces.Slashed = true]]--
  2361. if Debounces.ks==true then
  2362. z = Instance.new("Sound",hed)
  2363. z.SoundId = "rbxassetid://169380525"
  2364. z.Volume = 1
  2365. z:Play()
  2366. Debounces.ks=false
  2367. end
  2368. hit:FindFirstChild("Humanoid"):TakeDamage(9999)
  2369. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2370. --Debounces.Slashed = false
  2371. --end
  2372. end
  2373. end
  2374. elseif ht and hit:IsA("Hat") then
  2375. if hit.Parent.Name ~= p.Name then
  2376. if hit.Parent:FindFirstChild("Humanoid") then
  2377. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2378. Debounces.Slashed = true]]--
  2379. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(9999)
  2380. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2381. --Debounces.Slashed = false
  2382. --end
  2383. end
  2384. end
  2385. end
  2386. end)
  2387. for i = 1,20 do
  2388. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2389. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2390. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2391. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2392. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2393. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2394. if Debounces.on == false then break end
  2395. rs:wait()
  2396. end
  2397. kik:disconnect()
  2398. if Debounces.CanAttack == false then
  2399. Debounces.CanAttack = true
  2400. Debounces.NoIdl = false
  2401. Debounces.on = false
  2402. end
  2403. end
  2404. end
  2405. end)
  2406. ----------------------------------------------------
  2407.  
  2408. mouse.KeyDown:connect(function(key)
  2409. if key == "y" then
  2410.  
  2411.  
  2412.  
  2413. if Debounces.CanAttack == true then
  2414. Debounces.CanAttack = false
  2415. Debounces.on = true
  2416. Debounces.NoIdl = true
  2417. for i = 1, 15 do
  2418. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2419. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2420. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2421. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2422. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2423. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2424. if Debounces.on == false then break end
  2425. rs:wait(7.7)
  2426. end
  2427. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2428. wait(1.0)
  2429.  
  2430.  
  2431. Debounces.on = false
  2432. Debounces.Here = false
  2433. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"KAME","Red")
  2434. wait(1.8)
  2435. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAME","Red")
  2436. wait(1.8)
  2437. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2438. shot = shot + 1
  2439. for i = 1, 15 do
  2440. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.2)
  2441. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-90)), 0.6)
  2442. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2443. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2444. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2445. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2446.  
  2447. rs:wait(7.7)
  2448. end
  2449. local rng = Instance.new("Part", larm)
  2450. rng.Anchored = true
  2451. rng.BrickColor = BrickColor.new("New Yeller")
  2452. rng.CanCollide = false
  2453. rng.FormFactor = 3
  2454. rng.Name = "Ring"
  2455. rng.Size = Vector3.new(1, 1, 1)
  2456. rng.Transparency = 0.35
  2457. rng.TopSurface = 0
  2458. rng.BottomSurface = 0
  2459. rng2 = rng:clone()
  2460. rng3 = rng2:clone()
  2461. rng4 = rng2:clone()
  2462. local rngm = Instance.new("SpecialMesh", rng)
  2463. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2464. rngm.Scale = Vector3.new(10, 10, 1)
  2465. rngm2 = rngm:clone()
  2466. rngm2.Scale = Vector3.new(5, 5, 3)
  2467. rngm3=rngm2:clone()
  2468. rngm3.Parent = rng3
  2469. rngm3.Scale = Vector3.new(8, 8, 1)
  2470. rngm4 = rngm2:clone()
  2471. rngm4.Parent = rng4
  2472. rngm4.Scale = Vector3.new(6, 6, 1)
  2473. local bem = Instance.new("Part", larm)
  2474. bem.Anchored = true
  2475. bem.BrickColor = BrickColor.new("New Yeller")
  2476. bem.CanCollide = false
  2477. bem.FormFactor = 3
  2478. bem.Name = "Beam" .. shot
  2479. bem.Size = Vector3.new(1, 1, 1)
  2480. bem.Transparency = 0.35
  2481. bem.TopSurface = 0
  2482. bem.BottomSurface = 0
  2483. local bemm = Instance.new("SpecialMesh", bem)
  2484. bemm.MeshType = 4
  2485. bemm.Scale = Vector3.new(1, 4, 4)
  2486. local out = Instance.new("Part", larm)
  2487. out.Anchored = true
  2488. out.BrickColor = BrickColor.new("New Yeller")
  2489. out.CanCollide = false
  2490. out.FormFactor = 3
  2491. out.Name = "Out"
  2492. out.Size = Vector3.new(4, 4, 4)
  2493. out.Transparency = 0.35
  2494. out.TopSurface = 0
  2495. out.BottomSurface = 0
  2496. local outm = Instance.new("SpecialMesh", out)
  2497. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2498. outm.Scale = Vector3.new(6, 4, 6)
  2499. local bnd = Instance.new("Part", larm)
  2500. bnd.Anchored = true
  2501. bnd.BrickColor = BrickColor.new("New Yeller")
  2502. bnd.CanCollide = false
  2503. bnd.FormFactor = 3
  2504. bnd.Name = "Bend"
  2505. bnd.Size = Vector3.new(1, 1, 1)
  2506. bnd.Transparency = 1
  2507. bnd.TopSurface = 0
  2508. bnd.BottomSurface = 0
  2509. local bndm = Instance.new("SpecialMesh", bnd)
  2510. bndm.MeshType = 3
  2511. bndm.Scale = Vector3.new(8, 8, 8)
  2512. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2513. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2514. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2515. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2516. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2517. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2518. Debounces.Shewt = true
  2519. coroutine.wrap(function()
  2520. for i = 1, 20, 0.2 do
  2521. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2522. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2523. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2524. rng.Transparency = i/20
  2525. rng3.Transparency = 1/24
  2526. rng4.Transparency = i/26
  2527. wait()
  2528. end
  2529. wait(3.0)
  2530. rng:Destroy()
  2531. end)()
  2532. if Debounces.Shewt == true then
  2533. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2534. hit = ht.Parent
  2535. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2536. if HasntTouched(hit.Name) == true and deb == false then
  2537. deb = true
  2538. coroutine.wrap(function()
  2539. hit:FindFirstChild("Humanoid").PlatformStand = true
  2540. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2541. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2542. end)()
  2543. table.insert(Touche, hit.Name)
  2544. deb = false
  2545. end
  2546. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2547. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2548. deb = true
  2549. coroutine.wrap(function()
  2550. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2551. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2552. wait(1)
  2553. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2554. end)()
  2555. table.insert(Touche, hit.Parent.Name)
  2556. deb = false
  2557. for i, v in pairs(Touche) do
  2558. print(v)
  2559. end
  2560. end
  2561. end
  2562. end)
  2563. end
  2564. for i = 0, 260, 8 do
  2565. bem.Size = Vector3.new(i, 3, 3)
  2566. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2567. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2568. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2569. bnd.Size = Vector3.new(1,1,1)
  2570. bndm.Scale = Vector3.new(8,8,8)
  2571. if i % 10 == 0 then
  2572. local newRng = rng2:Clone()
  2573. newRng.Parent = larm
  2574. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2575. local newRngm = rngm2:clone()
  2576. newRngm.Parent=newRng
  2577. coroutine.wrap(function()
  2578. for i = 1, 10, 0.2 do
  2579. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2580. newRng.Transparency = i/10
  2581. wait()
  2582. end
  2583. wait(3.0)
  2584. newRng:Destroy()
  2585. end)()
  2586. end
  2587. wait()
  2588. end
  2589. wait(3.0)
  2590. Debounces.Shewt = false
  2591. bem:Destroy()
  2592. out:Destroy()
  2593. bnd:Destroy()
  2594. Debounces.Ready = false
  2595. for i, v in pairs(Touche) do
  2596. table.remove(Touche, i)
  2597. end
  2598. wait()
  2599. table.insert(Touche, char.Name)
  2600. Debounces.NoIdl = false
  2601. if Debounces.CanAttack == false then
  2602. Debounces.CanAttack = true
  2603. end
  2604. end
  2605. end
  2606. end)
  2607. ----------------------------------------------------
  2608. --[[mouse.KeyDown:connect(function(key)
  2609. if key == "y" then
  2610. if Debounces.CanAttack == true then
  2611. Debounces.CanAttack = false
  2612. Debounces.NoIdl = true
  2613. Debounces.on = true
  2614. local shell = Instance.new("Part",torso)
  2615. shell.BrickColor = BrickColor.new("New Yeller")
  2616. shell.Anchored = false
  2617. shell.CanCollide = false
  2618. shell.Locked = true
  2619. shell.TopSurface = "SmoothNoOutlines"
  2620. shell.BottomSurface = "SmoothNoOutlines"
  2621. shell.Size = Vector3.new(1.2,1.2,1.2)
  2622. shell.FormFactor = 3
  2623. local shellm = Instance.new("SpecialMesh",shell)
  2624. shellm.MeshType = "Sphere"
  2625. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2626. Omega = function()
  2627. local X = Instance.new("Part",char)
  2628. local O = Instance.new("ObjectValue",X)
  2629. O.Name = "creator"
  2630. X.Locked = true
  2631. X.Name = "Shell"
  2632. X.Anchored = false
  2633. X.CanCollide = false
  2634. X.Transparency = 0.5
  2635. X.Reflectance = 0
  2636. X.BottomSurface = 0
  2637. X.TopSurface = 0
  2638. X.Shape = 0
  2639. local V = Instance.new("ObjectValue",X)
  2640. V.Value = char
  2641. V.Name = "creator"
  2642. X.BrickColor = BrickColor.new("New Yeller")
  2643. X.Size = Vector3.new(40,40,40)
  2644. --X.Material = "Neon"
  2645. local Z = Instance.new("SpecialMesh",X)
  2646. Z.MeshType = "Sphere"
  2647. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2648. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2649. local bv = Instance.new("BodyVelocity",X)
  2650. bv.maxForce = Vector3.new(99999,99999,99999)
  2651. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2652. bv.velocity = root.CFrame.lookVector*10
  2653. Explode = X.Touched:connect(function(hit)
  2654. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2655. local cf = X.CFrame
  2656. bv:Destroy()
  2657. X.Anchored = true
  2658. Z:Remove()
  2659. Explode:disconnect()
  2660. X.Size = Vector3.new(3,3,3)
  2661. X.Touched:connect(function(hit) end)
  2662. X.CanCollide = false
  2663. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2664. if v:FindFirstChild('Humanoid') then
  2665. v.Humanoid:TakeDamage(math.random(9999,9999))
  2666. end
  2667. end
  2668. for i = 1, (40) do rs:wait()
  2669. X.Transparency = X.Transparency + (1/40)
  2670. X.Size = X.Size + Vector3.new(1,1,1)
  2671. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2672. end
  2673. X:Destroy()
  2674. end
  2675. end)
  2676. end
  2677. for i = 1,200 do
  2678. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2679. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2680. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2681. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2682. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2683. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2684. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2685. if Debounces.on == false then break end
  2686. rs:wait()
  2687. end
  2688. for i = 1,30 do
  2689. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2696. if Debounces.on == false then break end
  2697. rs:wait()
  2698. end
  2699. for i = 1,40 do
  2700. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2701. shell.Size = shell.Size + Vector3.new(1,1,1)
  2702. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2703. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2705. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2708. if Debounces.on == false then break end
  2709. rs:wait()
  2710. end
  2711. for i = 1,40 do
  2712. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2713. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2715. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2719. if Debounces.on == false then break end
  2720. rs:wait()
  2721. end
  2722. for i = 1,60 do
  2723. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2724. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2725. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2726. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2727. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2728. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2729. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2730. if Debounces.on == false then break end
  2731. rs:wait()
  2732. end
  2733. for i = 1,60 do
  2734. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2735. shell.Size = shell.Size + Vector3.new(1,1,1)
  2736. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2737. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2738. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2739. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2740. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2741. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2742. if Debounces.on == false then break end
  2743. rs:wait()
  2744. end
  2745. if Debounces.CanAttack == false then
  2746. Debounces.CanAttack = true
  2747. Debounces.NoIdl = false
  2748. Debounces.on = false
  2749. end
  2750. end
  2751. end
  2752. end)]]
  2753. ----------------------------------------------------
  2754.  
  2755. mouse.KeyDown:connect(function(key)
  2756. if key == "h" then
  2757.  
  2758.  
  2759.  
  2760. if Debounces.CanAttack == true then
  2761. Debounces.CanAttack = false
  2762. Debounces.on = true
  2763. Debounces.NoIdl = true
  2764. for i = 1, 15 do
  2765. wait()
  2766. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)
  2767. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.6)
  2768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2770. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2771. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2772. if Debounces.on == false then break end
  2773.  
  2774. end
  2775. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2776. wait(1.0)
  2777. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"FINAL!","Red")
  2778.  
  2779. local larm = game.Players.LocalPlayer.Character["Left Arm"]
  2780. local balls = Instance.new("Part",larm)
  2781. balls.Anchored = false
  2782. local aura = Instance.new("ParticleEmitter",balls)
  2783. aura.Size = NumberSequence.new(2)
  2784. aura.Lifetime = NumberRange.new(0.5)
  2785. aura.LightEmission = 1
  2786. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2787. aura.Speed = NumberRange.new(0)
  2788. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2789. aura.Rate = 20
  2790. balls.Material = "Neon"
  2791. balls.CanCollide = false
  2792. balls.Locked = true
  2793. balls.Transparency = 0
  2794. balls.Material = "SmoothPlastic"
  2795. balls.Size = Vector3.new(1,1,1)
  2796. balls.TopSurface = "SmoothNoOutlines"
  2797. balls.BottomSurface = "SmoothNoOutlines"
  2798. balls.BrickColor = BrickColor.new("Teal")
  2799. ballsm = Instance.new("SpecialMesh",balls)
  2800. ballsm.MeshType = "Sphere"
  2801. ballsm.Scale = Vector3.new(2,2,2)
  2802. local cor = Instance.new("Part", larm)
  2803. cor.Name = "Link"
  2804. cor.Locked = true
  2805. cor.BottomSurface = 0
  2806. cor.CanCollide = false
  2807. cor.Size = Vector3.new(1, 9, 1)
  2808. cor.Transparency = 1
  2809. cor.TopSurface = 0
  2810. corw = Instance.new("Weld",larm)
  2811. corw.Part0 = larm
  2812. corw.Part1 = cor
  2813. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2814. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2815. weld1 = Instance.new("Weld",larm)
  2816. weld1.Part0 = balls
  2817. weld1.Part1 = torso
  2818. weld1.C0 = CFrame.new(0,-.5, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2819.  
  2820. x = Instance.new("Sound",char)
  2821. x.SoundId = "rbxassetid://670166779"
  2822. x.Pitch = 1
  2823. x.Volume = 5
  2824. wait(.0000001)
  2825. x:Play()
  2826. for i = 1, 15 do
  2827. wait()
  2828. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-15)), 0.2)
  2829. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(15)), 0.6)
  2830. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2831. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2832. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2833. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2834.  
  2835.  
  2836. end
  2837.  
  2838. wait(0.5)
  2839.  
  2840.  
  2841. Debounces.on = false
  2842. Debounces.Here = false
  2843. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Kameeeeee","Red")
  2844.  
  2845. wait(0.7)
  2846.  
  2847. for i = 1, 15 do
  2848. wait()
  2849. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2850. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2851. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2852. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2853. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2854. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2855. weld1.C0 = CFrame.new(0,1, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2856. end
  2857.  
  2858. wait()
  2859. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Hameeeeee","Red")
  2860. wait()
  2861. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2862. balls:Destroy()
  2863. wait()
  2864. for i = 1, 15 do
  2865. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.6,0)*CFrame.Angles(math.rad(80),math.rad(20),math.rad(-20)), 0.2)
  2866. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.6,0)*CFrame.Angles(math.rad(100),math.rad(-20),math.rad(20)), 0.6)
  2867. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2868. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2869. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2870. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2871.  
  2872.  
  2873. end
  2874. wait(1.6)
  2875. shot = shot + 1
  2876.  
  2877.  
  2878. local rng = Instance.new("Part",larm)
  2879. rng.Anchored = true
  2880. rng.BrickColor = BrickColor.new("New Yeller")
  2881. rng.CanCollide = false
  2882. rng.FormFactor = 3
  2883. rng.Name = "Ring"
  2884. rng.Size = Vector3.new(8,8,8)
  2885. rng.Transparency = 0.35
  2886. rng.TopSurface = 0
  2887. rng.BottomSurface = 0
  2888. rng2 = rng:clone()
  2889. rng3 = rng2:clone()
  2890. rng4 = rng2:clone()
  2891. local rngm = Instance.new("SpecialMesh", rng)
  2892. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2893. rngm.Scale = Vector3.new(1,1,1)
  2894. rngm2 = rngm:clone()
  2895. rngm2.Scale = Vector3.new(1,1,1)
  2896. rngm3=rngm2:clone()
  2897. rngm3.Parent = rng3
  2898. rngm3.Scale = Vector3.new(1,1,1)
  2899. rngm4 = rngm2:clone()
  2900. rngm4.Parent = rng4
  2901. rngm4.Scale = Vector3.new(1,1,1)
  2902. local bem = Instance.new("Part",larm)
  2903. bem.Anchored = true
  2904. bem.Position = bem.Position + Vector3.new(0,0,5)
  2905. bem.BrickColor = BrickColor.new("Teal")
  2906. bem.CanCollide = false
  2907. local aura = Instance.new("ParticleEmitter",bem)
  2908. aura.Size = NumberSequence.new(11)
  2909. aura.Lifetime = NumberRange.new(0.5)
  2910. aura.LightEmission = 1
  2911. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2912. aura.Speed = NumberRange.new(0)
  2913. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2914. aura.Rate = 400
  2915. bem.FormFactor = 3
  2916. bem.Name = "Beam" .. shot
  2917. bem.Size = Vector3.new(50,50,50)
  2918. bem.Transparency = 0.35
  2919. bem.TopSurface = 0
  2920. bem.BottomSurface = 0
  2921. local bemm = Instance.new("SpecialMesh", bem)
  2922. bemm.MeshType = 4
  2923. bemm.Scale = Vector3.new(1, 1, 1)
  2924. local out = Instance.new("Part",char)
  2925. out.Anchored = true
  2926. out.BrickColor = BrickColor.new("Teal")
  2927. out.CanCollide = false
  2928. out.FormFactor = 3
  2929. out.Name = "Out"
  2930. out.Size = Vector3.new(1,1,1)
  2931. out.Transparency = 0.35
  2932. out.TopSurface = 0
  2933. out.BottomSurface = 0
  2934. local outm = Instance.new("SpecialMesh", out)
  2935. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2936. outm.Scale = Vector3.new(1, 1, 1)
  2937. local bnd = Instance.new("Part", larm)
  2938. bnd.Anchored = true
  2939. bnd.BrickColor = BrickColor.new("Teal")
  2940. bnd.CanCollide = false
  2941. bnd.FormFactor = 3
  2942. bnd.Name = "Bend"
  2943. bnd.Size = Vector3.new(10,10,10)
  2944. bnd.Transparency = 1
  2945. bnd.TopSurface = 0
  2946. bnd.BottomSurface = 0
  2947. local bndm = Instance.new("SpecialMesh", bnd)
  2948. bndm.MeshType = 3
  2949. bndm.Scale = Vector3.new(1,1,1)
  2950. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0)
  2951. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  2952. bnd.CFrame = bem.CFrame * CFrame.new(0,0,0)
  2953. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  2954. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2955. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2956. Debounces.Shewt = true
  2957. coroutine.wrap(function()
  2958. for i = 1, 20, 0.2 do
  2959. rngm.Scale = Vector3.new(16 + i*6, 10 + i*6, 2)
  2960. rngm3.Scale = Vector3.new(18 + i*8, 8 + i*8, 2)
  2961. rngm4.Scale = Vector3.new(20 + i*10, 6 + i*10, 2)
  2962. rng.Transparency = i/20
  2963. rng3.Transparency = 1/24
  2964. rng4.Transparency = i/26
  2965. wait()
  2966. end
  2967. wait(5.0)
  2968. rng:Destroy()
  2969. end)()
  2970. if Debounces.Shewt == true then
  2971. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2972. hit = ht.Parent
  2973. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2974. if HasntTouched(hit.Name) == true and deb == false then
  2975. deb = true
  2976. coroutine.wrap(function()
  2977. hit:FindFirstChild("Humanoid").PlatformStand = true
  2978. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2979. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2980. end)()
  2981. table.insert(Touche, hit.Name)
  2982. deb = false
  2983. end
  2984. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2985. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2986. deb = true
  2987. coroutine.wrap(function()
  2988. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2989. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0,0,5)
  2990. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2991. wait(1)
  2992. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2993. end)()
  2994. table.insert(Touche, hit.Parent.Name)
  2995. deb = false
  2996. for i, v in pairs(Touche) do
  2997. print(v)
  2998. end
  2999. end
  3000. end
  3001. end)
  3002. end
  3003. for i = 0, 260, 8 do
  3004. bem.Size = Vector3.new(i, 16,16)
  3005. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  3006. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  3007. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  3008. bnd.Size = Vector3.new(10,10,10)
  3009. bndm.Scale = Vector3.new(10,10,10)
  3010. if i % 10 == 0 then
  3011. local newRng = rng2:Clone()
  3012. newRng.Parent = torso
  3013. newRng.CFrame = torso.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3014. local newRngm = rngm2:clone()
  3015. newRngm.Parent=newRng
  3016. coroutine.wrap(function()
  3017. for i = 1, 10, 0.2 do
  3018. newRngm.Scale = Vector3.new(12 + i*2, 12 + i*2, 3)
  3019. newRng.Transparency = i/10
  3020. wait()
  3021. end
  3022. wait(3.0)
  3023. newRng:Destroy()
  3024. pt:Destroy()
  3025. pt2:Destroy()
  3026. end)()
  3027. end
  3028. wait()
  3029. end
  3030. wait(3.0)
  3031. Debounces.Shewt = false
  3032. bem:Destroy()
  3033. out:Destroy()
  3034. bnd:Destroy()
  3035. Debounces.Ready = false
  3036. for i, v in pairs(Touche) do
  3037. table.remove(Touche, i)
  3038. end
  3039. wait()
  3040. table.insert(Touche, char.Name)
  3041. Debounces.NoIdl = false
  3042. if Debounces.CanAttack == false then
  3043. Debounces.CanAttack = true
  3044. end
  3045. end
  3046. end
  3047. end)
  3048. ----------------------------------------------------
  3049. --[[mouse.KeyDown:connect(function(key)
  3050. if key == "h" then
  3051. if Debounces.CanAttack == true then
  3052. Debounces.CanAttack = false
  3053. Debounces.NoIdl = true
  3054. Debounces.on = true
  3055. local shell = Instance.new("Part",torso)
  3056. shell.BrickColor = BrickColor.new("New Yeller")
  3057. shell.Anchored = false
  3058. shell.CanCollide = false
  3059. shell.Locked = true
  3060. shell.TopSurface = "SmoothNoOutlines"
  3061. shell.BottomSurface = "SmoothNoOutlines"
  3062. shell.Size = Vector3.new(1.2,1.2,1.2)
  3063. shell.FormFactor = 3
  3064. local shellm = Instance.new("SpecialMesh",shell)
  3065. shellm.MeshType = "Sphere"
  3066. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  3067. Omega = function()
  3068. local X = Instance.new("Part",char)
  3069. local O = Instance.new("ObjectValue",X)
  3070. O.Name = "creator"
  3071. X.Locked = true
  3072. X.Name = "Shell"
  3073. X.Anchored = false
  3074. X.CanCollide = false
  3075. X.Transparency = 0.5
  3076. X.Reflectance = 0
  3077. X.BottomSurface = 0
  3078. X.TopSurface = 0
  3079. X.Shape = 0
  3080. local V = Instance.new("ObjectValue",X)
  3081. V.Value = char
  3082. V.Name = "creator"
  3083. X.BrickColor = BrickColor.new("New Yeller")
  3084. X.Size = Vector3.new(40,40,40)
  3085. --X.Material = "Neon"
  3086. local Z = Instance.new("SpecialMesh",X)
  3087. Z.MeshType = "Sphere"
  3088. Z.Scale = Vector3.new(0.2,0.2,0.2)
  3089. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3090. local bv = Instance.new("BodyVelocity",X)
  3091. bv.maxForce = Vector3.new(99999,99999,99999)
  3092. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3093. bv.velocity = root.CFrame.lookVector*10
  3094. Explode = X.Touched:connect(function(hit)
  3095. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  3096. local cf = X.CFrame
  3097. bv:Destroy()
  3098. X.Anchored = true
  3099. Z:Remove()
  3100. Explode:disconnect()
  3101. X.Size = Vector3.new(3,3,3)
  3102. X.Touched:connect(function(hit) end)
  3103. X.CanCollide = false
  3104. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  3105. if v:FindFirstChild('Humanoid') then
  3106. v.Humanoid:TakeDamage(math.random(9999,9999))
  3107. end
  3108. end
  3109. for i = 1, (40) do rs:wait()
  3110. X.Transparency = X.Transparency + (1/40)
  3111. X.Size = X.Size + Vector3.new(1,1,1)
  3112. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3113. end
  3114. X:Destroy()
  3115. end
  3116. end)
  3117. end
  3118. for i = 1,200 do
  3119. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3120. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3121. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3122. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3123. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3124. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3125. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3126. if Debounces.on == false then break end
  3127. rs:wait()
  3128. end
  3129. for i = 1,30 do
  3130. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3131. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3132. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3133. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3134. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3135. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3136. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3137. if Debounces.on == false then break end
  3138. rs:wait()
  3139. end
  3140. for i = 1,40 do
  3141. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3142. shell.Size = shell.Size + Vector3.new(1,1,1)
  3143. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3144. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3145. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3146. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3147. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3148. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3149. if Debounces.on == false then break end
  3150. rs:wait()
  3151. end
  3152. for i = 1,40 do
  3153. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3154. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3155. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3156. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3157. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3158. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3159. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3160. if Debounces.on == false then break end
  3161. rs:wait()
  3162. end
  3163. for i = 1,60 do
  3164. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3165. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3166. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3167. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3168. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3169. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3170. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3171. if Debounces.on == false then break end
  3172. rs:wait()
  3173. end
  3174. for i = 1,60 do
  3175. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3176. shell.Size = shell.Size + Vector3.new(1,1,1)
  3177. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3178. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3179. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3180. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3181. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3182. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3183. if Debounces.on == false then break end
  3184. rs:wait()
  3185. end
  3186. if Debounces.CanAttack == false then
  3187. Debounces.CanAttack = true
  3188. Debounces.NoIdl = false
  3189. Debounces.on = false
  3190. end
  3191. end
  3192. end
  3193. end)]]
  3194. ----------------------------------------------------
  3195. Charging = false
  3196. mouse.KeyDown:connect(function(key)
  3197. if key == "r" then
  3198. if Charging == false then
  3199. Charging = true
  3200. if Debounces.CanAttack == true then
  3201. Debounces.CanAttack = false
  3202. Debounces.NoIdl = true
  3203. Debounces.on = true
  3204. for i = 1,20 do
  3205. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3206. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3207. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3208. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3209. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3210. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3211. if Debounces.on == false then break end
  3212. rs:wait()
  3213. end
  3214. --[[for i = 1,20 do
  3215. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3216. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3217. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3218. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3219. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3220. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3221. if Debounces.on == false then break end
  3222. rs:wait()
  3223. end]]--
  3224. pt=Instance.new('Part',torso)
  3225. pt.Anchored=true
  3226. pt.CanCollide=false
  3227. pt.Locked = true
  3228. pt.FormFactor='Custom'
  3229. pt.Size=Vector3.new(1,1,1)
  3230. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3231. pt.Transparency=.6
  3232. pt.BrickColor=BrickColor.new('New Yeller')
  3233. msh=Instance.new('SpecialMesh',pt)
  3234. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3235. msh.Scale=Vector3.new(8,4,8)
  3236. pt2=pt:clone()
  3237. pt2.Parent = torso
  3238. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3239. pt2.BrickColor=BrickColor.new("New Yeller")
  3240. msh2=msh:clone()
  3241. msh2.Parent=pt2
  3242. msh2.Scale=Vector3.new(10,5,10)
  3243.  
  3244. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3245.  
  3246. bl = Instance.new("Part", char)
  3247. bl.Locked = true
  3248. bl.Name = "Shell"
  3249. bl.BrickColor = BrickColor.new("New Yeller")
  3250. bl.Anchored = true
  3251. bl.CanCollide = false
  3252. bl.Transparency = 0
  3253. bl.Reflectance = 0
  3254. bl.BottomSurface = 0
  3255. bl.TopSurface = 0
  3256. bl.Shape = 0
  3257. blm = Instance.new("SpecialMesh",bl)
  3258. blm.MeshType = "Sphere"
  3259. blm.Scale = Vector3.new(1,1,1)
  3260. blm.MeshId = "rbxassetid://9982590"
  3261.  
  3262. coroutine.resume(coroutine.create(function()
  3263. for i=1, math.huge, 4 do
  3264. if Charging == true then
  3265. rs:wait()
  3266. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3267. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  3268. bl.Transparency = bl.Transparency + 0.005
  3269. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3270. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3271. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  3272. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  3273. elseif Charging == false then break
  3274. end
  3275. end
  3276. end))
  3277.  
  3278. repeat
  3279. local p = Instance.new('Part',torso)
  3280. p.formFactor = 'Custom'
  3281. p.Size = Vector3.new(1,1,1)
  3282. p.BrickColor = workspace.Base.BrickColor
  3283. p.CanCollide = false
  3284. p.Transparency = 0
  3285. p.Anchored = true
  3286. p.Locked=true
  3287. p.Material = workspace.Base.Material
  3288. s = math.random(1,40)/10
  3289. local m = Instance.new("BlockMesh",p)
  3290. m.Scale = Vector3.new(s,s,s)
  3291. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3292. --[[coroutine.wrap(function()
  3293. wait(2)
  3294. while Charging == true do
  3295. wait(2)
  3296. GroundWave1()
  3297. wait(2)
  3298. end
  3299. end)()]]--
  3300. Spawn(function()
  3301. while rs:wait() do
  3302. if Charging == true then
  3303. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3304. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3305. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3306. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3307. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3308. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3309. elseif Charging == false then break
  3310. end
  3311. end
  3312. end)
  3313. Spawn(function()
  3314. while rs:wait() do
  3315. if p.Transparency >= 1 then p:Destroy() break end
  3316. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3317. p.Transparency = p.Transparency+0.01
  3318. end
  3319. end)
  3320. wait(.3)
  3321. until Charging == false
  3322. end
  3323. end
  3324. end
  3325. end)
  3326. ----------------------------------------------------
  3327. mouse.KeyUp:connect(function(key)
  3328. if key == "r" then
  3329. if Charging == true then
  3330. Charging = false
  3331. pt:Destroy()
  3332. pt2:Destroy()
  3333. bl:Destroy()
  3334. if Debounces.CanAttack == false then
  3335. Debounces.CanAttack = true
  3336. Debounces.NoIdl = false
  3337. Debounces.on = false
  3338. end
  3339. end
  3340. end
  3341. end)
  3342. ----------------------------------------------------
  3343. mouse.KeyDown:connect(function(key)
  3344. if key == "g" then
  3345. if Debounces.CanAttack == true then
  3346. Debounces.CanAttack = false
  3347. Debounces.NoIdl = true
  3348. Debounces.on = true
  3349. local shell = Instance.new("Part",torso)
  3350. shell.BrickColor = BrickColor.new("New Yeller")
  3351. shell.Anchored = true
  3352. shell.CanCollide = false
  3353. shell.Locked = true
  3354. shell.TopSurface = "SmoothNoOutlines"
  3355. shell.BottomSurface = "SmoothNoOutlines"
  3356. shell.Size = Vector3.new(1,1,1)
  3357. shellm = Instance.new("SpecialMesh",shell)
  3358. shellm.MeshType = "Sphere"
  3359. shellm.Scale = Vector3.new(1,1,1)
  3360. local shell2 = Instance.new("Part",torso)
  3361. shell2.BrickColor = BrickColor.new("New Yeller")
  3362. shell2.Anchored = true
  3363. shell2.CanCollide = false
  3364. shell2.Locked = true
  3365. shell2.TopSurface = "SmoothNoOutlines"
  3366. shell2.BottomSurface = "SmoothNoOutlines"
  3367. shell2.Size = Vector3.new(1,1,1)
  3368. shellm2 = Instance.new("SpecialMesh",shell2)
  3369. shellm2.MeshType = "Sphere"
  3370. shellm2.Scale = Vector3.new(1,1,1)
  3371.  
  3372. function FindNearestTorso(Position,Distance,SinglePlayer)
  3373. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3374. local List = {}
  3375. for i,v in pairs(workspace:GetChildren())do
  3376. if v:IsA("Model")then
  3377. if v:findFirstChild("Torso")then
  3378. if v ~= char then
  3379. if(v.Torso.Position -Position).magnitude <= Distance then
  3380. table.insert(List,v)
  3381. end
  3382. end
  3383. end
  3384. end
  3385. end
  3386. return List
  3387. end
  3388.  
  3389. Shell = function()
  3390. local X = Instance.new("Part",char)
  3391. local O = Instance.new("ObjectValue",X)
  3392. O.Name = "creator"
  3393. X.Locked = true
  3394. X.Name = "Shell"
  3395. X.Anchored = false
  3396. X.CanCollide = false
  3397. X.Transparency = 0
  3398. X.Reflectance = 0
  3399. X.BottomSurface = 0
  3400. X.TopSurface = 0
  3401. X.Shape = 0
  3402. local V = Instance.new("ObjectValue",X)
  3403. V.Value = char
  3404. V.Name = "creator"
  3405. X.BrickColor = BrickColor.new("New Yeller")
  3406. X.Size = Vector3.new(1,1,1)
  3407. --X.Material = "Neon"
  3408. local Z = Instance.new("SpecialMesh",X)
  3409. Z.MeshType = "Sphere"
  3410. Z.Scale = Vector3.new(1,1,1)
  3411. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3412. local bv = Instance.new("BodyVelocity",X)
  3413. bv.maxForce = Vector3.new(99999,99999,99999)
  3414. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3415. bv.velocity = root.CFrame.lookVector*65
  3416. Explode = X.Touched:connect(function(hit)
  3417. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3418. local cf = X.CFrame
  3419. bv:Destroy()
  3420. X.Anchored = true
  3421. Z:Remove()
  3422. Explode:disconnect()
  3423. X.Size = Vector3.new(3,3,3)
  3424. X.Touched:connect(function(hit) end)
  3425. X.CanCollide = false
  3426. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3427. if v:FindFirstChild('Humanoid') then
  3428. v.Humanoid:TakeDamage(math.random(99999,99999))
  3429. end
  3430. end
  3431. for i = 1, (40) do rs:wait()
  3432. X.Transparency = X.Transparency + (1/40)
  3433. X.Size = X.Size + Vector3.new(1,1,1)
  3434. X.CFrame = cf
  3435. end
  3436. X:Destroy()
  3437. end
  3438. end)
  3439. end
  3440. Shell()
  3441. for i = 1, 10 do
  3442. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3443. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3444. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3445. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3446. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3447. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3448. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3449. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3450. if Debounces.on == false then break end
  3451. rs:wait()
  3452. end
  3453. Shell()
  3454. shell.Transparency = 1
  3455. for i = 1, 10 do
  3456. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3457. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3458. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3459. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3460. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3461. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3462. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3463. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3464. if Debounces.on == false then break end
  3465. rs:wait()
  3466. end
  3467. Shell()
  3468. shell.Transparency = 0
  3469. shell2.Transparency = 1
  3470. for i = 1, 10 do
  3471. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3472. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3473. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3474. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3475. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3476. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3477. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3478. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3479. if Debounces.on == false then break end
  3480. rs:wait()
  3481. end
  3482. Shell()
  3483. shell2.Transparency = 0
  3484. shell.Transparency = 1
  3485. for i = 1, 10 do
  3486. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3487. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3488. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3489. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3490. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3491. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3492. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3493. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3494. if Debounces.on == false then break end
  3495. rs:wait()
  3496. end
  3497. Shell()
  3498. shell.Transparency = 0
  3499. shell2.Transparency = 1
  3500. for i = 1, 10 do
  3501. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3502. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3503. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3504. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3505. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3506. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3507. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3508. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3509. if Debounces.on == false then break end
  3510. rs:wait()
  3511. end
  3512. Shell()
  3513. shell2.Transparency = 0
  3514. shell.Transparency = 1
  3515. for i = 1, 10 do
  3516. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3517. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3518. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3519. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3520. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3521. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3522. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3523. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3524. if Debounces.on == false then break end
  3525. rs:wait()
  3526. end
  3527. Shell()
  3528. shell.Transparency = 0
  3529. shell2.Transparency = 1
  3530. for i = 1, 10 do
  3531. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3532. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3533. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3534. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3535. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3536. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3537. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3538. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3539. if Debounces.on == false then break end
  3540. rs:wait()
  3541. end
  3542. Shell()
  3543. shell2.Transparency = 0
  3544. shell.Transparency = 1
  3545. for i = 1, 10 do
  3546. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3547. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3548. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3549. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3550. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3551. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3552. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3553. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3554. if Debounces.on == false then break end
  3555. rs:wait()
  3556. end
  3557. Shell()
  3558. shell.Transparency = 0
  3559. shell2.Transparency = 1
  3560. for i = 1, 10 do
  3561. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3562. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3563. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3564. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3565. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3566. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3567. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3568. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3569. if Debounces.on == false then break end
  3570. rs:wait()
  3571. end
  3572. Shell()
  3573. shell2.Transparency = 0
  3574. shell.Transparency = 1
  3575. for i = 1, 10 do
  3576. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3577. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3578. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3579. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3580. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3581. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3582. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3583. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3584. if Debounces.on == false then break end
  3585. rs:wait()
  3586. end
  3587. Shell()
  3588. shell.Transparency = 0
  3589. shell2.Transparency = 1
  3590. for i = 1, 10 do
  3591. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3592. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3593. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3594. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3595. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3596. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3597. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3598. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3599. if Debounces.on == false then break end
  3600. rs:wait()
  3601. end
  3602. Shell()
  3603. shell2.Transparency = 0
  3604. shell.Transparency = 1
  3605. for i = 1, 10 do
  3606. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3607. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3608. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3609. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3610. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3611. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3612. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3613. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3614. if Debounces.on == false then break end
  3615. rs:wait()
  3616. end
  3617. Shell()
  3618. shell.Transparency = 0
  3619. shell2.Transparency = 1
  3620. for i = 1, 10 do
  3621. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3622. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3623. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3624. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3625. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3626. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3627. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3628. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3629. if Debounces.on == false then break end
  3630. rs:wait()
  3631. end
  3632. shell.Transparency = 1
  3633. if Debounces.CanAttack == false then
  3634. Debounces.CanAttack = true
  3635. Debounces.NoIdl = false
  3636. Debounces.on = false
  3637. end
  3638. end
  3639. end
  3640. end)
  3641. ----------------------------------------------------
  3642. Search = false
  3643. mouse.KeyDown:connect(function(key)
  3644. if key == "n" then
  3645. if Search == false then
  3646. Search = true
  3647. for i,v in pairs(game.Players:getPlayers()) do
  3648. if v.Name~=char.Name then
  3649. for j,k in pairs(v.Character:GetChildren()) do
  3650. if k:IsA("BasePart") and k.Transparency >= 1 then
  3651. bawx=Instance.new("SelectionBox",cam)
  3652. bawx.Color = BrickColor.new("Bright red")
  3653. bawx.Transparency = .5
  3654. bawx.Adornee = k
  3655. end
  3656. end
  3657. end
  3658. end
  3659. elseif Search == true then
  3660. Search = false
  3661. for i, v in pairs(cam:GetChildren()) do
  3662. if v:IsA("SelectionBox") then
  3663. v:Destroy()
  3664. end
  3665. end
  3666. end
  3667. end
  3668. end)
  3669. ----------------------------------------------------
  3670. Grab = false
  3671. mouse.KeyDown:connect(function(key)
  3672. if key == "z" then
  3673. Debounces.on = true
  3674. Debounces.NoIdl = true
  3675. Debounces.ks = true
  3676. if Grab == false then
  3677. gp = nil
  3678. for i = 1, 20 do
  3679. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3680. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3681. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3682. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3683. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3684. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3685. if Debounces.on == false then break end
  3686. rs:wait()
  3687. end
  3688. con1=larm.Touched:connect(function(hit) -- this is grab
  3689. ht = hit.Parent
  3690. hum1=ht:FindFirstChild('Humanoid')
  3691. if hum1 ~= nil then
  3692. if Debounces.ks==true then
  3693. z = Instance.new("Sound",hed)
  3694. z.SoundId = "rbxassetid://169380525"
  3695. z.Volume = 1
  3696. z:Play()
  3697. Debounces.ks=false
  3698. end
  3699. hum1.PlatformStand=true
  3700. gp = ht
  3701. Grab = true
  3702. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3703. asd.Parent = larm
  3704. asd.Name = "asd"
  3705. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3706. --[[elseif hum1 == nil then
  3707. con1:disconnect()
  3708. wait() return]]--
  3709. end
  3710. end)
  3711. for i = 1, 20 do
  3712. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3713. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3714. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3715. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3716. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3717. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3718. if Debounces.on == false then break end
  3719. rs:wait()
  3720. end
  3721. if hum1 == nil then
  3722. Debounces.on = false
  3723. Debounces.NoIdl = false
  3724. end
  3725. con1:disconnect()
  3726. elseif Grab == true then
  3727. Grab = false
  3728. Punch()
  3729. z = Instance.new("Sound",hed)
  3730. z.SoundId = "rbxassetid://169380525"
  3731. z.Pitch = ptz[math.random(1,#ptz)]
  3732. z.Volume = 1
  3733. z:Play()
  3734. for i = 1, 10 do
  3735. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3737. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3738. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3739. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3740. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3741. if Debounces.on == false then break end
  3742. rs:wait()
  3743. end
  3744. Punch()
  3745. z = Instance.new("Sound",hed)
  3746. z.SoundId = "rbxassetid://169380525"
  3747. z.Pitch = ptz[math.random(1,#ptz)]
  3748. z.Volume = 1
  3749. z:Play()
  3750. for i = 1, 10 do
  3751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3757. if Debounces.on == false then break end
  3758. rs:wait()
  3759. end
  3760. Punch()
  3761. z = Instance.new("Sound",hed)
  3762. z.SoundId = "rbxassetid://169380525"
  3763. z.Pitch = ptz[math.random(1,#ptz)]
  3764. z.Volume = 1
  3765. z:Play()
  3766. for i = 1, 10 do
  3767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3773. if Debounces.on == false then break end
  3774. rs:wait()
  3775. end
  3776. Punch()
  3777. z = Instance.new("Sound",hed)
  3778. z.SoundId = "rbxassetid://169380525"
  3779. z.Pitch = ptz[math.random(1,#ptz)]
  3780. z.Volume = 1
  3781. z:Play()
  3782. for i = 1, 10 do
  3783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3789. if Debounces.on == false then break end
  3790. rs:wait()
  3791. end
  3792. Punch()
  3793. z = Instance.new("Sound",hed)
  3794. z.SoundId = "rbxassetid://169380525"
  3795. z.Pitch = ptz[math.random(1,#ptz)]
  3796. z.Volume = 1
  3797. z:Play()
  3798. for i = 1, 10 do
  3799. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3800. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3801. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3802. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3803. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3804. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3805. if Debounces.on == false then break end
  3806. rs:wait()
  3807. end
  3808. Punch()
  3809. z = Instance.new("Sound",hed)
  3810. z.SoundId = "rbxassetid://169380525"
  3811. z.Pitch = ptz[math.random(1,#ptz)]
  3812. z.Volume = 1
  3813. z:Play()
  3814. for i = 1, 10 do
  3815. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3816. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3817. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3818. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3819. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3820. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3821. if Debounces.on == false then break end
  3822. rs:wait()
  3823. end
  3824. Punch()
  3825. z = Instance.new("Sound",hed)
  3826. z.SoundId = "rbxassetid://169380525"
  3827. z.Pitch = ptz[math.random(1,#ptz)]
  3828. z.Volume = 1
  3829. z:Play()
  3830. for i = 1, 10 do
  3831. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3832. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3833. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3834. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3835. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3836. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3837. if Debounces.on == false then break end
  3838. rs:wait()
  3839. end
  3840. Punch()
  3841. z = Instance.new("Sound",hed)
  3842. z.SoundId = "rbxassetid://169380525"
  3843. z.Pitch = ptz[math.random(1,#ptz)]
  3844. z.Volume = 1
  3845. z:Play()
  3846. for i = 1, 10 do
  3847. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3848. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3849. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3850. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3851. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3852. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3853. if Debounces.on == false then break end
  3854. rs:wait()
  3855. end
  3856. Punch()
  3857. z = Instance.new("Sound",hed)
  3858. z.SoundId = "rbxassetid://169380525"
  3859. z.Pitch = ptz[math.random(1,#ptz)]
  3860. z.Volume = 1
  3861. z:Play()
  3862. for i = 1, 10 do
  3863. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3864. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3865. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3866. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3867. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3868. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3869. if Debounces.on == false then break end
  3870. rs:wait()
  3871. end
  3872. Punch()
  3873. z = Instance.new("Sound",hed)
  3874. z.SoundId = "rbxassetid://169380525"
  3875. z.Pitch = ptz[math.random(1,#ptz)]
  3876. z.Volume = 1
  3877. z:Play()
  3878. for i = 1, 10 do
  3879. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3880. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3881. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3882. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3883. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3884. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3885. if Debounces.on == false then break end
  3886. rs:wait()
  3887. end
  3888. Punch()
  3889. z = Instance.new("Sound",hed)
  3890. z.SoundId = "rbxassetid://169380525"
  3891. z.Pitch = ptz[math.random(1,#ptz)]
  3892. z.Volume = 1
  3893. z:Play()
  3894. for i = 1, 10 do
  3895. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3896. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3897. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3898. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3899. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3900. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3901. if Debounces.on == false then break end
  3902. rs:wait()
  3903. end
  3904. Punch()
  3905. z = Instance.new("Sound",hed)
  3906. z.SoundId = "rbxassetid://169380525"
  3907. z.Pitch = ptz[math.random(1,#ptz)]
  3908. z.Volume = 1
  3909. z:Play()
  3910. for i = 1, 10 do
  3911. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3912. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3913. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3914. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3915. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3916. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3917. if Debounces.on == false then break end
  3918. rs:wait()
  3919. end
  3920. con1:disconnect()
  3921. Debounces.on = false
  3922. Debounces.NoIdl = false
  3923. if gp ~= nil then
  3924. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3925. for i,v in pairs(larm:GetChildren()) do
  3926. if v.Name == "asd" and v:IsA("Weld") then
  3927. v:Remove()
  3928. end
  3929. end
  3930. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3931. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3932. bv.P = 125000
  3933. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3934. hum1=nil
  3935. ht=nil
  3936. Debounces.on = false
  3937. Debounces.NoIdl = false
  3938. elseif ht == nil then wait()
  3939. Grab = false
  3940. Debounces.on = false
  3941. Debounces.NoIdl = false
  3942. end
  3943. end
  3944. end
  3945. end)
  3946. ----------------------------------------------------
  3947. mouse.KeyDown:connect(function(key)
  3948. if string.byte(key) == 52 then
  3949. char.Humanoid.WalkSpeed = 60
  3950. end
  3951. end)
  3952. mouse.KeyUp:connect(function(key)
  3953. if string.byte(key) == 52 then
  3954. char.Humanoid.WalkSpeed = 8
  3955. end
  3956. end)
  3957. -------------------------------
  3958. local animpose = "Idle"
  3959. local lastanimpose = "Idle"
  3960. local sine = 0
  3961. local change = 1
  3962. local val = 0
  3963. local ffing = false
  3964. -------------------------------
  3965. game:GetService("RunService").RenderStepped:connect(function()
  3966. --[[if char.Humanoid.Jump == true then
  3967. jump = true
  3968. else
  3969. jump = false
  3970. end]]
  3971. char.Humanoid.FreeFalling:connect(function(f)
  3972. if f then
  3973. ffing = true
  3974. else
  3975. ffing = false
  3976. end
  3977. end)
  3978. sine = sine + change
  3979. if jumpn == true then
  3980. animpose = "Jumping"
  3981. elseif ffing == true then
  3982. animpose = "Freefalling"
  3983. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3984. animpose = "Idle"
  3985. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3986. animpose = "Walking"
  3987. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3988. animpose = "Running"
  3989. end
  3990. if animpose ~= lastanimpose then
  3991. sine = 0
  3992. if Debounces.NoIdl == false then
  3993. if animpose == "Idle" then
  3994. for i = 1, 2 do
  3995. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3996. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3997. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3998. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3999. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4000. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4001. end
  4002. elseif animpose == "Walking" then
  4003. for i = 1, 2 do
  4004. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4005. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4006. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4007. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4008. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4009. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4010. end
  4011. elseif animpose == "Running" then
  4012. for i = 1, 2 do
  4013. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4014. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4015. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4016. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4017. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4018. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4019. wait()
  4020. end
  4021. end
  4022. else
  4023. end
  4024. end
  4025. lastanimpose = animpose
  4026. if Debounces.NoIdl == false then
  4027. if animpose == "Idle" then
  4028. change = 0.5
  4029. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  4030. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  4031. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  4032. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  4033. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  4034. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  4035. elseif animpose == "Walking" then
  4036. change = 1
  4037. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4038. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4039. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4040. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4041. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4042. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4043. elseif animpose == "Running" then
  4044. change = 1
  4045. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4046. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4047. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4048. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4049. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  4050. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  4051. end
  4052. end
  4053. end)
  4054.  
  4055. hum.MaxHealth = math.huge
  4056. wait(1)
  4057. hum.Health = math.huge
  4058. local p = game.Players.LocalPlayer
  4059. local char = p.Character
  4060. z = Instance.new("Sound", char)
  4061. z.SoundId = "rbxassetid://620889412"
  4062. z.Pitch = 1
  4063. z.Volume = 999
  4064. z.Looped = true
  4065. wait(.1)
  4066. z:Play()
  4067. while true do --Loop
  4068. wait(0.04)
  4069. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4070. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4071. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4072. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4073. wait(0.04)
  4074. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4075. wait(0.04)
  4076. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement