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- 1) Any Pokémon that faints is considered dead, and must be released or put in the Pokémon Storage System permanently.
- 2) The player may only catch the first wild Pokémon encountered in each area (no duplicates), and none else. If the first wild Pokémon encountered faints or flees, there are no second chances. If the first encounter in the area is a double battle, the player is free to choose which of the two wild Pokémon they would like to catch but may only catch one of them. This restriction does not apply to Pokémon able to be captured during static encounters, nor to Shiny Pokémon.
- 3) The player must nickname all of their Pokémon, for the sake of forming stronger emotional bonds.
- 4) The player may only use Pokémon they have captured themselves, meaning Pokémon acquired through trading, Mystery Gifts, etc., are prohibited.
- 5) The player may not voluntarily reset and reload the game whenever things go wrong. Being able to do so would render all of the other rules pointless.
- 6) The starter will be randomly chosen.0 chat pick 1-3left 4-6 middle one 7-9 right one 10 i pick
- 7) "Set" battle style
- 8) For the sake of content I have 999 rare candy but cant exceed this level cap
- Gym #1: Level 15
- Gym #2: Level 19
- Gym #3: Level 24
- Gym #4: Level 29
- Gym #5: Level 31
- Gym #6: Level 33
- Gym #7: Level 42
- Gym #8: Level 46
- Pokémon League
- Elite Four #1: Level 49
- Elite Four #2: Level 51
- Elite Four #3: Level 53
- Elite Four #4: Level 55
- Champion: Level 58
- Champion in Meteor Falls: Level 78
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