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- # To simulate 1.3, consider how much experience one would need to enchant
- # at the highest level. In 1.2 and below, this number is 4625 exp, which
- # is at level 50. For the most recent snapshop (12w23a), this has been
- # changed to 825 experience (level 30). Thus, we need to multiply
- # experience gain by a factor of 4625 / 825 = 5.61
- #
- # Note: In 12w27a, experience gain is linear at 1 - 17. The leveling will
- # not match up in rate, but the total amount of time should be
- # similar.
- multiplier: 5.61
- default rewards disabled: false
- reward type: experience
- economy drop: slime ball
- economy drop worth: 1
- virtual scan radius: 20
- default channels: [global]
- # No changes from 1.2
- mobs:
- items:
- coal ore:
- block source: [0, 2]
- glowing redstone ore, redstone ore:
- block source: [1, 5]
- lapis ore:
- block source: [2, 5]
- diamond ore:
- block source: [3, 7]
- 129: # Emerald
- block source: [3, 7]
- mob spawner:
- bonus: [18, 40]
- ?:
- smelting result: 1
- # Achievement rewards hasn't been revealed yet.
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