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Untitled

Mar 24th, 2020
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  1. wait(0.5)
  2. shops = {}
  3. doctors = {}
  4. skills = {}
  5. levels = {}
  6. local trades = {}
  7. function find(x)
  8. for a,b in pairs(x:GetChildren()) do
  9. if b.Name == "ShopData" and b.Parent:findFirstChild("BasicShop",true) then
  10. shops[#shops+1] = b.Parent
  11. elseif b.Name == "Visit Doctor" then
  12. doctors[#doctors+1] = b.Head
  13. elseif b.Name == "ShopData" and b.Parent:findFirstChild("SkillShop",true) then
  14. skills[#skills+1] = b.Parent
  15. elseif b.Name == "ShopData" and b.Parent:findFirstChild("LevelShop",true) then
  16. levels[#levels+1] = b.Parent
  17. elseif b.Name == "ShopData" and b.Parent:findFirstChild("Trade",true) then
  18. trades[#trades+1] = b.Parent
  19. elseif b:IsA("BasePart") and b.Name == "Head" then
  20. find(b)
  21. elseif b:IsA("Model") then
  22. find(b)
  23. end
  24. end
  25. end
  26.  
  27. find(game.Workspace)
  28.  
  29. function setupshop(part)
  30. local en = true
  31. if part.ShopData:findFirstChild("MarineOnly") then
  32. part.BrickColor = BrickColor.new("Bright blue")
  33. else
  34. part.BrickColor = BrickColor.new("Bright green")
  35. end
  36. part.ShopData.Cost.Value = math.floor(part.ShopData.Cost.Value * (math.random(1,2) + math.random()))
  37. part.Parent.Name = ""..part.ShopData.Item.Value.." $"..part.ShopData.Cost.Value..""
  38. part.ClickDetector.MouseClick:connect(function(play)
  39. if play ~= nil then
  40. if not en then return end
  41. en = false
  42.  
  43. part.BrickColor = BrickColor.new("Bright red")
  44. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(play.Name)
  45. if part:findFirstChild(pfolder.Race.Value,true) then
  46. part.Parent.Name = "Not allowed for "..pfolder.Race.Value.."s" wait(1)
  47. part.Parent.Name = ""..part.ShopData.Item.Value.." $"..part.ShopData.Cost.Value..""
  48. if part.ShopData:findFirstChild("MarineOnly") then
  49. part.BrickColor = BrickColor.new("Bright blue")
  50. else
  51. part.BrickColor = BrickColor.new("Bright green")
  52. end
  53. en = true
  54. return
  55. end
  56. if pfolder then
  57. local go = true
  58. local req = nil
  59. local skills = nil
  60. local skillreq = true
  61. skills = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  62. if part.ShopData:findFirstChild("Req") then
  63. skills = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  64. req = game:GetService("HttpService"):JSONDecode(part.ShopData.Req.Value)
  65. for a,b in pairs(req) do
  66. if skills[a] and skills[a] >= b then
  67. else
  68. go = false
  69. skillreq = false
  70. end
  71. end
  72. end
  73. if part.ShopData:findFirstChild("OneType") then
  74. for a,b in pairs(play.Backpack:GetChildren()) do
  75. if b:findFirstChild("Type") and b.Type.Value == part.ShopData.OneType.Value then
  76. go = false
  77. end
  78. end
  79.  
  80. if play.Character:findFirstChild("Type",true) and play.Character:findFirstChild("Type",true).Value == part.ShopData.OneType.Value then
  81. go =false
  82. end
  83.  
  84. if skills["Arsenal"] and not play.Backpack:FindFirstChild(part.ShopData.Item.Value) and not play.Character:FindFirstChild(part.ShopData.Item.Value) then
  85. go = true
  86. end
  87. end
  88. if part.ShopData:findFirstChild("MarineOnly") and pfolder.Class.Value ~= "Marine" then
  89. go =false
  90. end
  91. if part.ShopData:findFirstChild("RebelOnly") and pfolder.Class.Value ~= "Revolutionary" then
  92. go =false
  93. end
  94.  
  95. if pfolder.Gold.Value >= part.ShopData.Cost.Value and go then
  96. local ring = play.Character:FindFirstChild("Rings")
  97. if ring and ring:FindFirstChild("Bargain Ring") and math.random(1,2) == 1 then
  98. pfolder.Gold.Value = pfolder.Gold.Value - (part.ShopData.Cost.Value / 2)
  99. else
  100. pfolder.Gold.Value = pfolder.Gold.Value - part.ShopData.Cost.Value
  101. end
  102.  
  103. part.Parent.Name = "Bought "..part.ShopData.Item.Value..""
  104. if game.ServerStorage.Tools:FindFirstChild(part.ShopData.Item.Value,true) then
  105. game.ServerStorage.Tools:FindFirstChild(part.ShopData.Item.Value,true):clone().Parent = play.Backpack
  106. end
  107. elseif go == false then
  108.  
  109. if skillreq == false then
  110.  
  111. part.Parent.Name = "Skill in this field isnt high enough!"
  112. wait(0.3)
  113.  
  114. elseif part.ShopData:findFirstChild("MarineOnly") and pfolder.Class.Value ~= "Marine" then
  115. part.Parent.Name = "Marines only!"
  116. wait(0.3)
  117.  
  118. elseif part.ShopData:findFirstChild("RebelOnly") and pfolder.Class.Value ~= "Revolutionary" then
  119. part.Parent.Name = "Revolutionaries only!"
  120. wait(0.3)
  121. else
  122. part.Parent.Name = "You can only have one!"
  123. wait(0.3)
  124.  
  125. end
  126. else
  127. part.Parent.Name = "Can't afford "..part.ShopData.Item.Value.."!"
  128. wait(0.3)
  129.  
  130. end
  131. end
  132. wait(0.3)
  133. part.Parent.Name = ""..part.ShopData.Item.Value.." $"..part.ShopData.Cost.Value..""
  134. if part.ShopData:findFirstChild("MarineOnly") then
  135. part.BrickColor = BrickColor.new("Bright blue")
  136. else
  137. part.BrickColor = BrickColor.new("Bright green")
  138. end
  139. en = true
  140. end
  141. end)
  142. end
  143.  
  144. prices={
  145. ["Cut"]=500,
  146. ["Bruise"]=600,
  147. ["Puncture"]=700,
  148. ["Cold"]=700,
  149. ["Infection"]=1100,
  150. ["Cough"]=1700,
  151. ["Large Cut"]=2500,
  152. ["Scurvy"] = 5000,
  153. ["Malnutrition"] = 6000
  154. }
  155. function setupdoc(part)
  156. local shop = part.Parent
  157. local en = true
  158. shop.Name = "Visit Doctor"
  159. part.ClickDetector.MouseClick:connect(function(play)
  160. if play ~= nil then
  161. if not en then return end
  162. en = false
  163. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(play.Name)
  164. if pfolder then
  165. local price = 0
  166. part.BrickColor = BrickColor.new("Bright red")
  167. local disease = game:GetService("HttpService"):JSONDecode(pfolder.HealthConditions.Value)
  168. for a,b in pairs(disease) do
  169. if prices[b] and pfolder.Gold.Value >= prices[b] then
  170. pfolder.Gold.Value = pfolder.Gold.Value - prices[b]
  171. table.remove(disease,a)
  172. elseif prices[b] then
  173. price = price + prices[b]
  174. else
  175. end
  176. end
  177. if price ~= 0 then
  178. shop.Name = "You still need $"..price
  179. end
  180. pfolder.HealthConditions.Value = game:GetService("HttpService"):JSONEncode(disease)
  181. wait(1)
  182. shop.Name = "Visit Doctor"
  183. part.BrickColor = BrickColor.new("Bright green")
  184. en = true
  185. end
  186. end
  187. end)
  188. end
  189.  
  190.  
  191.  
  192. function setuptrade(part)
  193. local shop = part.Parent
  194. local en = true
  195. shop.Name = part.ShopData.Item.Value .. " : " ..part.ShopData.Trade.Value.. " (x"..part.ShopData.Amount.Value..") "
  196. part.ClickDetector.MouseClick:connect(function(play)
  197. if play ~= nil then
  198. if not en then return end
  199.  
  200. en = false
  201.  
  202. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(play.Name)
  203. if pfolder then
  204. local am = 0
  205. for a,b in pairs(play.Backpack:GetChildren()) do
  206. if b.Name == part.ShopData.Trade.Value then
  207. am = am + 1
  208. end
  209. end
  210. if am >= part.ShopData.Amount.Value then
  211. for i=1,part.ShopData.Amount.Value do
  212. if play.Backpack:findFirstChild(part.ShopData.Trade.Value) then
  213. play.Backpack:findFirstChild(part.ShopData.Trade.Value):Destroy()
  214. end
  215. end
  216. local tol = game.ServerStorage.Tools:FindFirstChild(part.ShopData.Item.Value,true):clone()
  217. tol.Parent = play.Backpack
  218. end
  219. end
  220. wait(0.5)
  221. en = true
  222. end
  223. end)
  224. end
  225.  
  226. function commaValue(amount)
  227. local formatted = amount
  228. local k
  229. repeat
  230. formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2')
  231. until k == 0
  232. return formatted
  233. end
  234.  
  235. function setupskill(part)
  236. local en = true
  237. part.BrickColor = BrickColor.new("Bright yellow")
  238.  
  239.  
  240. part.Parent.Name = ""..part.ShopData.Item.Value.." $"..commaValue(part.ShopData.Cost.Value)..", "..commaValue(part.ShopData.CostB.Value*10).."B"
  241. part.ClickDetector.MouseClick:connect(function(play)
  242. if play ~= nil then
  243. if not en then return end
  244. en = false
  245. part.BrickColor = BrickColor.new("Bright yellow")
  246. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(play.Name)
  247. if pfolder then
  248. if part:findFirstChild(pfolder.Race.Value,true) then part.Parent.Name = "Not allowed for "..pfolder.Race.Value.."s" wait(1) en = true return end
  249. local go = true
  250. local race = true
  251. local pathbad = true
  252. local skills = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  253. local req = game:GetService("HttpService"):JSONDecode(part.ShopData.Req.Value)
  254. for a,b in pairs(req) do
  255. if (skills[a] and skills[a] >= b) or (skills[a] == nil and b == 0) then
  256. if a == "Mirage" and skills["Cannon"] or a == "Cannon" and skills["Mirage"]
  257. or a == "Impact" and skills["Barrage"] or a == "Barrage" and skills["Impact"]
  258. or a == "1sProjectile" and skills["1sParry"] or a == "1sParry" and skills["1sProjectile"]
  259. or a == "Yeet" and skills["Heavy"] or a == "Heavy" and skills["Yeet"]
  260. or a == "Reload" and skills["CannonMaster"] or a == "CannonMaster" and skills["Reload"]
  261. or a == "Spin" and skills["Pound"] or a == "Pound" and skills["Spin"]
  262. or a == "SamuraiAOE" and skills["Slice"] or a == "Slice" and skills["SamuraiAOE"]
  263. or a == "Slashes" and not skills["Cannon"]
  264. or a =="DragonsBreath" and not skills["Barrage"]
  265. or a =="SamuraiAOE" and not skills["SamuraiCounter"]
  266. or a =="WaterDash" and not skills["Wavey"] or a =="Wavey" and not skills["WaterDash"]
  267. or a == "Blocker" and not skills["Reload"] or a == "Arsenal" and not skills["CannonMaster"] then
  268. pathbad = false
  269. end
  270. else
  271. go = false
  272. end
  273. end
  274. if req["Rokushiki"] and pfolder.Race.Value ~= "Human" or req["Fishman Karate"] and pfolder.Race.Value ~= "Fishman" or req["Dwarf"] and pfolder.Race.Value ~= "Dwarf" then
  275. race = false
  276. end
  277.  
  278. if pfolder.Race.Value == "Human" then
  279. pathbad = true
  280. end
  281.  
  282. if pfolder.Gold.Value >= part.ShopData.Cost.Value and pfolder.Bounty.Value >= part.ShopData.CostB.Value and go and race and pathbad then
  283. if pfolder.SkillsLeft.Value == 0 then en = true return end
  284. if pfolder.Race.Value == "Giant" then return end
  285. pfolder.SkillsLeft.Value = pfolder.SkillsLeft.Value - 1
  286. part.Parent.Name = "Learned "..part.ShopData.Item.Value..""
  287. pfolder.EXP.Value = pfolder.EXP.Value + 500
  288. for a,b in pairs(req) do
  289. if skills[a] and skills[a] == b then
  290. skills[a] = b+1 -- laerna new level...
  291. elseif not skills[a] then --they dont have that skill yet
  292. skills[a] = 1
  293. end
  294. end
  295. pfolder.Skills.Value = game:GetService("HttpService"):JSONEncode(skills)
  296. pfolder.Bounty.Value = pfolder.Bounty.Value - (part.ShopData.CostB.Value/2)
  297. pfolder.Gold.Value = pfolder.Gold.Value - part.ShopData.Cost.Value
  298. elseif go == false then
  299.  
  300. part.Parent.Name = "Skill in this field isnt high enough!"
  301. --cant buy?
  302. elseif not race then
  303. part.Parent.Name = pfolder.Race.Value .. "'s cannot obtain this skill!"
  304. elseif pathbad == false then
  305. part.Parent.Name = "You can only go one path!"
  306. elseif pfolder.Gold.Value < part.ShopData.Cost.Value then
  307.  
  308. part.Parent.Name = "Can't afford "..part.ShopData.Item.Value.."!"
  309. elseif pfolder.Bounty.Value < part.ShopData.CostB.Value then
  310.  
  311. part.Parent.Name = "Need more bounty!"
  312.  
  313. end
  314. end
  315. wait(2)
  316. part.Parent.Name = ""..part.ShopData.Item.Value.." $"..commaValue(part.ShopData.Cost.Value)..", "..commaValue(part.ShopData.CostB.Value*10).."B"
  317.  
  318. part.BrickColor = BrickColor.new("Bright yellow")
  319.  
  320. en = true
  321. end
  322. end)
  323. end
  324.  
  325. skillys = {["Soru"]=true,["Geppo"]=true}
  326. function setupslevl(part)
  327. local en = true
  328. part.BrickColor = BrickColor.new("Hot pink")
  329.  
  330.  
  331. part.Parent.Name = part.ShopData.Item.Value .. "| 35k Bounty"
  332.  
  333. part.ClickDetector.MouseClick:connect(function(play)
  334. if play ~= nil then
  335. if not en then return end
  336. en = false
  337. part.BrickColor = BrickColor.new("Hot pink")
  338. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(play.Name)
  339. if pfolder then
  340. local go = true
  341. local skills = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  342. local req = game:GetService("HttpService"):JSONDecode(part.ShopData.Req.Value)
  343. for a,b in pairs(skills) do
  344. if skillys[a] and (not skills["Rokushiki"] or skills["Rokushiki"] ~= 4) then
  345. go = false
  346. end
  347. end
  348. if pfolder.LVL.Value >= part.ShopData.LevelShop.Value and go and pfolder.Bounty.Value >= 3500 then
  349. if pfolder.Race.Value == "Giant" then return end
  350. part.Parent.Name = "Learned "..part.ShopData.Item.Value..""
  351. for a,b in pairs(req) do
  352. if skills[a] and skills[a] == b then
  353. skills[a] = b+1 -- laerna new level...
  354. elseif not skills[a] then --they dont have that skill yet
  355. skills[a] = 1
  356. end
  357. end
  358. pfolder.Skills.Value = game:GetService("HttpService"):JSONEncode(skills)
  359. elseif go == false then
  360.  
  361. part.Parent.Name = "Only 1 purple skill allowed!"
  362. --cant buy?
  363. elseif pfolder.Bounty.Value < 3500 then
  364.  
  365. part.Parent.Name = "Not enough bounty!"
  366.  
  367. elseif pfolder.LVL.Value < part.ShopData.LevelShop.Value then
  368.  
  369. part.Parent.Name = "Level not high enough!"
  370.  
  371.  
  372. end
  373. end
  374. wait(2)
  375. part.BrickColor = BrickColor.new("Hot pink")
  376. part.Parent.Name = part.ShopData.Item.Value .. "| 35k Bounty"
  377. en = true
  378. end
  379. end)
  380. end
  381.  
  382. for a,b in pairs(shops) do
  383. setupshop(b)
  384. end
  385.  
  386. for a,b in pairs(trades) do
  387. setuptrade(b)
  388. end
  389.  
  390. for a,b in pairs(doctors) do
  391. setupdoc(b)
  392. end
  393. for a,b in pairs(skills) do
  394. setupskill(b)
  395. end
  396.  
  397. for a,b in pairs(levels) do
  398. setupslevl(b)
  399. end
  400.  
  401. --[[spawn(function()
  402. local Spawned = false
  403. local SpawnLocations = {Vector3.new(866.763, 37.908, -7957.939),Vector3.new(5980.527, 15.501, -6393.399),Vector3.new(3618, 4.764, -5111),Vector3.new(2176, 10.301, 738), Vector3.new(-2810.5, 44.291, 5880.5), Vector3.new(7369.897, 16.586, 1687.807), Vector3.new(1043.417, 55.557, 1724.539)}
  404. local Rayleigh = game.ServerStorage.Rayleigh
  405. local Clicked = false
  406. local Ken = false
  407. local Buso = false
  408.  
  409. Rayleigh.Torso.ClickDetector.MouseClick:Connect(function(plr)
  410. if not Clicked and plr then
  411. Clicked = true
  412. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(plr.Name)
  413. if pfolder then
  414. skills = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  415. if skills["Ken"] then
  416. Ken = true
  417. end
  418. if skills["Buso"] then
  419. Buso = true
  420. end
  421. end
  422. if Buso and Ken or pfolder.Bounty.Value < 1500 then
  423. Clicked = false
  424. else
  425. if Buso then
  426. Rayleigh.Torso.Ken:Play()
  427. skills["Ken"] = 1
  428. elseif Ken then
  429. Rayleigh.Torso.Buso:Play()
  430. skills["Buso"] = 1
  431. else
  432. if math.random(1,2) == 1 then
  433. Rayleigh.Torso.Buso:Play()
  434. skills["Buso"] = 1
  435. else
  436. Rayleigh.Torso.Ken:Play()
  437. skills["Ken"] = 1
  438. end
  439. end
  440. pfolder.Skills.Value = game:GetService("HttpService"):JSONEncode(skills)
  441. pfolder.EXP.Value = pfolder.EXP.Value + 1000
  442. workspace.HAKITOOK:Play()
  443. wait(3)
  444. Rayleigh.Parent = game.ServerStorage
  445. Spawned = false
  446. Clicked = false
  447. end
  448. end
  449. end)
  450.  
  451. game.Players.PlayerAdded:Connect(function(Plr)
  452. if Plr.Name == "123imnotmomo" or Plr.Name == "MomoAscension" or Plr.Name == "SiIozi" then
  453. Plr.Chatted:Connect(function(MSG)
  454. if MSG == "APPLEFRUITPIE2000" and not Spawned then
  455. Spawned = true
  456. Rayleigh.Parent = workspace
  457. Rayleigh:SetPrimaryPartCFrame(CFrame.new(SpawnLocations[math.random(1,#SpawnLocations)] + Vector3.new(0,3,0)))
  458. workspace.HAKI:Play()
  459. wait(5)
  460. workspace.HAKI:Stop()
  461. end
  462. end)
  463. end
  464. end)
  465.  
  466. while true do
  467. wait(3600)
  468. if math.random(1,100) == 1 and not Spawned then
  469. Spawned = true
  470. Rayleigh.Parent = workspace
  471. Rayleigh:SetPrimaryPartCFrame(CFrame.new(SpawnLocations[math.random(1,#SpawnLocations)] + Vector3.new(0,3,0)))
  472. workspace.HAKI:Play()
  473. wait(5)
  474. workspace.HAKI:Stop()
  475. end
  476. repeat wait() until Spawned == false
  477. Clicked = false
  478. end
  479. end)]]
  480.  
  481. local Debounce = false
  482. RebirthPart = workspace:WaitForChild("Rebirth")
  483.  
  484. workspace.Rebirth.Head.ClickDetector.MouseClick:Connect(function(Plr)
  485. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(Plr.Name)
  486. local Skillsdab = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  487.  
  488. if pfolder.Bounty.Value >= 5000 and pfolder.LVL.Value >= 15 and not Debounce and pfolder.Rebirth.Value < 5 then
  489. Debounce = true
  490.  
  491.  
  492. local Continue = false
  493. for a,b in pairs(Skillsdab) do
  494. print(b)
  495. if b >= 3 then
  496. Continue = true
  497. end
  498. end
  499.  
  500. if Continue == true then
  501. pfolder.Bounty.Value = 0
  502. pfolder.Skills.Value = "[]"
  503. pfolder.Gold.Value = 5000
  504. pfolder.GiantCutlass.Value = false
  505. pfolder.DwarfUpgrade.Value = false
  506. pfolder.DwarfUpgrade2.Value = false
  507. pfolder.DwarfUpgrade3.Value = false
  508. pfolder.SkypieanUpgrade.Value = false
  509. pfolder.SkypieanUpgrade2.Value = false
  510. pfolder.SkypeianUpgrade3.Value = false
  511. pfolder.CyborgUpgrade3.Value = false
  512. pfolder.CyborgUpgrade2.Value = false
  513. pfolder.CyborgUpgrade.Value = false
  514. pfolder.FishmanUpgrade.Value = false
  515. pfolder.GiantUpgrade.Value = false
  516. pfolder.GiantUpgrade2.Value = false
  517. pfolder.GiantCutlass2.Value = false
  518. pfolder.MinkUpgradee.Value = false
  519. pfolder.Buso3.Value = false
  520. pfolder.Ken3.Value = false
  521. pfolder.Muscle.Value = 0
  522. pfolder.Fat.Value = 0
  523. pfolder.LVL.Value = 1
  524. pfolder.EXP.Value = 0
  525. pfolder.BankGold.Value = 10000
  526. pfolder.Stomach.Value = pfolder.Stomach.MaxValue
  527. pfolder.HealthConditions.Value = "[]"
  528. pfolder.Rebirth.Value = pfolder.Rebirth.Value + 1
  529. pfolder.SkillsLeft.Value = 5 + pfolder.Rebirth.Value
  530. if math.random(1,50/pfolder.Rebirth.Value) == 1 then
  531. pfolder.HaoBorn.Value = true
  532. end
  533. Plr:LoadCharacter()
  534. RebirthPart.Name = "REBORNNNNNNNNNNNNNNNNNNNN!"
  535. wait(2)
  536. RebirthPart.Name = "Rebirth"
  537. Debounce = false
  538. else
  539. RebirthPart.Name = "..."
  540. wait(2)
  541. Debounce = false
  542. RebirthPart.Name = "Rebirth"
  543. end
  544.  
  545. elseif not Debounce then
  546. RebirthPart.Name = "..."
  547. wait(2)
  548. Debounce = false
  549. RebirthPart.Name = "Rebirth"
  550. end
  551. end)
  552.  
  553. local Debounce2 = false
  554.  
  555. workspace["Cyborg Upgrade3 [40k Beli] [Level 15]"].Head.ClickDetector.MouseClick:Connect(function(Plr)
  556. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(Plr.Name)
  557. local Skillsdab = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  558.  
  559. if not Debounce2 then
  560. CyborgPart = workspace["Cyborg Upgrade3 [40k Beli] [Level 15]"]
  561. end
  562.  
  563. if pfolder.Gold.Value >= 40000 and pfolder.LVL.Value >= 15 and not Debounce2 and pfolder.Race.Value == "Cyborg" and pfolder.CyborgUpgrade2.Value == true then
  564. Debounce2 = true
  565. CyborgPart.Name = "SUUUPPPEEEEEEERRRRRRRRR!"
  566. pfolder.Gold.Value = pfolder.Gold.Value - 40000
  567. pfolder.CyborgUpgrade3.Value = true
  568. wait(2)
  569. Debounce2 = false
  570. CyborgPart.Name = "Cyborg Upgrade3 [40k Beli] [Level 15]"
  571. elseif not Debounce2 then
  572.  
  573. Debounce2 = true
  574. if pfolder.Gold.Value < 40000 then
  575. CyborgPart.Name = "Need more gold."
  576. elseif pfolder.Race.Value ~= "Cyborg" then
  577. CyborgPart.Name = "Cyborg's only loser!"
  578. else
  579. CyborgPart.Name = "Need higher level."
  580. end
  581.  
  582. wait(2)
  583. Debounce2 = false
  584. CyborgPart.Name = "Cyborg Upgrade3 [40k Beli] [Level 15]"
  585. end
  586. end)
  587.  
  588. local Debounce3 = false
  589.  
  590. workspace["Cyborg Upgrade2 [20k Beli] [Level 10]"].Head.ClickDetector.MouseClick:Connect(function(Plr)
  591. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(Plr.Name)
  592. local Skillsdab = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  593.  
  594. if not Debounce3 then
  595. CyborgPart = workspace["Cyborg Upgrade2 [20k Beli] [Level 10]"]
  596. end
  597.  
  598. if pfolder.Gold.Value >= 20000 and pfolder.LVL.Value >= 10 and not Debounce3 and pfolder.Race.Value == "Cyborg" and pfolder.CyborgUpgrade.Value == true then
  599. Debounce3 = true
  600. CyborgPart.Name = "SUUUPPPEEEEEEERRRRRRRRR!"
  601. pfolder.Gold.Value = pfolder.Gold.Value - 20000
  602. pfolder.CyborgUpgrade2.Value = true
  603. wait(2)
  604. Debounce3 = false
  605. CyborgPart.Name = "Cyborg Upgrade2 [20k Beli] [Level 10]"
  606. elseif not Debounce3 then
  607.  
  608. Debounce3 = true
  609. if pfolder.Gold.Value < 20000 then
  610. CyborgPart.Name = "Need more gold."
  611. elseif pfolder.Race.Value ~= "Cyborg" then
  612. CyborgPart.Name = "Cyborg's only loser!"
  613. else
  614. CyborgPart.Name = "Need higher level."
  615. end
  616.  
  617. wait(2)
  618. Debounce3 = false
  619. CyborgPart.Name = "Cyborg Upgrade2 [20k Beli] [Level 10]"
  620. end
  621. end)
  622. local Debounce4 = false
  623.  
  624. workspace["Cyborg Upgrade [10k Beli] [Level 5]"].Head.ClickDetector.MouseClick:Connect(function(Plr)
  625. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(Plr.Name)
  626. local Skillsdab = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  627.  
  628. if not Debounce4 then
  629. CyborgPart = workspace["Cyborg Upgrade [10k Beli] [Level 5]"]
  630. end
  631.  
  632. if pfolder.Gold.Value >= 10000 and pfolder.LVL.Value >= 5 and not Debounce4 and pfolder.Race.Value == "Cyborg" then
  633. Debounce4 = true
  634. CyborgPart.Name = "SUUUPPPEEEEEEERRRRRRRRR!"
  635. pfolder.Gold.Value = pfolder.Gold.Value - 10000
  636. pfolder.CyborgUpgrade.Value = true
  637. wait(2)
  638. Debounce4 = false
  639. CyborgPart.Name = "Cyborg Upgrade [10k Beli] [Level 5]"
  640. elseif not Debounce4 then
  641.  
  642. Debounce4 = true
  643. if pfolder.Gold.Value < 10000 then
  644. CyborgPart.Name = "Need more gold."
  645. elseif pfolder.Race.Value ~= "Cyborg" then
  646. CyborgPart.Name = "Cyborg's only loser!"
  647. else
  648. CyborgPart.Name = "Need higher level."
  649. end
  650.  
  651. wait(2)
  652. Debounce4 = false
  653. CyborgPart.Name = "Cyborg Upgrade [10k Beli] [Level 5]"
  654. end
  655. end)
  656.  
  657. local Debounce5 = false
  658.  
  659. workspace["Skypiean Upgrade [20k Beli] [Level 5]"].Head.ClickDetector.MouseClick:Connect(function(Plr)
  660. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(Plr.Name)
  661. local Skillsdab = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  662.  
  663. if not Debounce5 then
  664. CyborgPart = workspace["Skypiean Upgrade [20k Beli] [Level 5]"]
  665. end
  666.  
  667. if pfolder.Gold.Value >= 20000 and pfolder.LVL.Value >= 5 and not Debounce5 and pfolder.Race.Value == "Skypeian" then
  668. Debounce5 = true
  669. CyborgPart.Name = "GRAVITY!"
  670. pfolder.Gold.Value = pfolder.Gold.Value - 20000
  671. pfolder.SkypieanUpgrade.Value = true
  672. wait(2)
  673. Debounce5 = false
  674. CyborgPart.Name = "Skypiean Upgrade [20k Beli] [Level 5]"
  675. elseif not Debounce5 then
  676.  
  677. Debounce5 = true
  678. if pfolder.Gold.Value < 20000 then
  679. CyborgPart.Name = "Need more gold."
  680. elseif pfolder.Race.Value ~= "Skypeian" then
  681. CyborgPart.Name = "Skypeian's only loser!"
  682. else
  683. CyborgPart.Name = "Need higher level."
  684. end
  685.  
  686. wait(2)
  687. Debounce5 = false
  688. CyborgPart.Name = "Skypiean Upgrade [20k Beli] [Level 5]"
  689. end
  690. end)
  691.  
  692. local Debounce6 = false
  693.  
  694. workspace["Skypiean Upgrade2 [30k Beli] [Level 10]"].Head.ClickDetector.MouseClick:Connect(function(Plr)
  695. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(Plr.Name)
  696. local Skillsdab = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  697.  
  698. if not Debounce6 then
  699. CyborgPart = workspace["Skypiean Upgrade2 [30k Beli] [Level 10]"]
  700. end
  701.  
  702. if pfolder.Gold.Value >= 30000 and pfolder.LVL.Value >= 10 and not Debounce6 and pfolder.Race.Value == "Skypeian" and pfolder.SkypieanUpgrade.Value == true then
  703. Debounce6 = true
  704. CyborgPart.Name = "FRICTION!"
  705. pfolder.Gold.Value = pfolder.Gold.Value - 30000
  706. pfolder.SkypieanUpgrade2.Value = true
  707. wait(2)
  708. Debounce6 = false
  709. CyborgPart.Name = "Skypiean Upgrade2 [30k Beli] [Level 10]"
  710. elseif not Debounce6 then
  711.  
  712. Debounce6 = true
  713. if pfolder.Gold.Value < 30000 then
  714. CyborgPart.Name = "Need more gold."
  715. elseif pfolder.Race.Value ~= "Skypeian" then
  716. CyborgPart.Name = "Skypeian's only loser!"
  717. else
  718. CyborgPart.Name = "Need higher level."
  719. end
  720.  
  721. wait(2)
  722. Debounce6 = false
  723. CyborgPart.Name = "Skypiean Upgrade2 [30k Beli] [Level 10]"
  724. end
  725. end)
  726. local Debounce7 = false
  727.  
  728. workspace["Fishman Upgrade [30k Beli] [Level 5]"].Head.ClickDetector.MouseClick:Connect(function(Plr)
  729. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(Plr.Name)
  730. local Skillsdab = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  731.  
  732. if not Debounce7 then
  733. CyborgPart = workspace["Fishman Upgrade [30k Beli] [Level 5]"]
  734. end
  735.  
  736. if pfolder.Gold.Value >= 30000 and pfolder.LVL.Value >= 5 and not Debounce7 and pfolder.Race.Value == "Fishman" then
  737. Debounce7 = true
  738. CyborgPart.Name = "SPEEDY!"
  739. pfolder.Gold.Value = pfolder.Gold.Value - 30000
  740. pfolder.FishmanUpgrade.Value = true
  741. wait(2)
  742. Debounce7 = false
  743. CyborgPart.Name = "Fishman Upgrade [30k Beli] [Level 5]"
  744. elseif not Debounce7 then
  745.  
  746. Debounce7 = true
  747. if pfolder.Gold.Value < 30000 then
  748. CyborgPart.Name = "Need more gold."
  749. elseif pfolder.Race.Value ~= "Fishman" then
  750. CyborgPart.Name = "Fishman's only loser!"
  751. else
  752. CyborgPart.Name = "Need higher level."
  753. end
  754.  
  755. wait(2)
  756. Debounce7 = false
  757. CyborgPart.Name = "Fishman Upgrade [30k Beli] [Level 5]"
  758. end
  759. end)
  760.  
  761. local Debounce8 = false
  762.  
  763. workspace["Giant Upgrade [30k Beli] [Level 5]"].Head.ClickDetector.MouseClick:Connect(function(Plr)
  764. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(Plr.Name)
  765. local Skillsdab = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  766.  
  767. if not Debounce8 then
  768. CyborgPart = workspace["Giant Upgrade [30k Beli] [Level 5]"]
  769. end
  770.  
  771. if pfolder.Gold.Value >= 30000 and pfolder.LVL.Value >= 5 and not Debounce8 and pfolder.Race.Value == "Giant" then
  772. Debounce8 = true
  773. CyborgPart.Name = "SPEEDY!"
  774. pfolder.Gold.Value = pfolder.Gold.Value - 30000
  775. pfolder.GiantUpgrade.Value = true
  776. wait(2)
  777. Debounce8 = false
  778. CyborgPart.Name = "Giant Upgrade [30k Beli] [Level 5]"
  779. elseif not Debounce8 then
  780.  
  781. Debounce8 = true
  782. if pfolder.Gold.Value < 30000 then
  783. CyborgPart.Name = "Need more gold."
  784. elseif pfolder.Race.Value ~= "Giant" then
  785. CyborgPart.Name = "Giant's only loser!"
  786. else
  787. CyborgPart.Name = "Need higher level."
  788. end
  789.  
  790. wait(2)
  791. Debounce8 = false
  792. CyborgPart.Name = "Giant Upgrade [30k Beli] [Level 5]"
  793. end
  794. end)
  795. local Debounce9 = false
  796.  
  797. workspace["Giant Upgrade2 [40k Beli] [Level 10]"].Head.ClickDetector.MouseClick:Connect(function(Plr)
  798. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(Plr.Name)
  799. local Skillsdab = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  800.  
  801. if not Debounce9 then
  802. CyborgPart = workspace["Giant Upgrade2 [40k Beli] [Level 10]"]
  803. end
  804.  
  805. if pfolder.Gold.Value >= 40000 and pfolder.LVL.Value >= 10 and not Debounce9 and pfolder.Race.Value == "Giant" then
  806. Debounce9 = true
  807. CyborgPart.Name = "SPEEDY!"
  808. pfolder.Gold.Value = pfolder.Gold.Value - 40000
  809. pfolder.GiantUpgrade.Value = true
  810. wait(2)
  811. Debounce9 = false
  812. CyborgPart.Name = "Giant Upgrade2 [40k Beli] [Level 10]"
  813. elseif not Debounce9 then
  814.  
  815. Debounce9 = true
  816. if pfolder.Gold.Value < 40000 then
  817. CyborgPart.Name = "Need more gold."
  818. elseif pfolder.Race.Value ~= "Giant" then
  819. CyborgPart.Name = "Giant's only loser!"
  820. else
  821. CyborgPart.Name = "Need higher level."
  822. end
  823.  
  824. wait(2)
  825. Debounce9 = false
  826. CyborgPart.Name = "Giant Upgrade2 [40k Beli] [Level 10]"
  827. end
  828. end)
  829.  
  830. local Debounce10 = false
  831. workspace["Giant Sword Upgrade [20k Beli] [15k Bounty]"].Head.ClickDetector.MouseClick:Connect(function(Plr)
  832. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(Plr.Name)
  833. local Skillsdab = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  834.  
  835. if not Debounce10 then
  836. CyborgPart = workspace["Giant Sword Upgrade [20k Beli] [15k Bounty]"]
  837. end
  838.  
  839. if pfolder.Gold.Value >= 20000 and pfolder.Bounty.Value >= 1500 and not Debounce10 and pfolder.Race.Value == "Giant" then
  840. Debounce10 = true
  841. CyborgPart.Name = "SPEEDY!"
  842. pfolder.Gold.Value = pfolder.Gold.Value - 20000
  843. pfolder.Bounty.Value = pfolder.Bounty.Value - 750
  844. pfolder.GiantCutlass.Value = true
  845. wait(2)
  846. Debounce10 = false
  847. CyborgPart.Name = "Giant Sword Upgrade [20k Beli] [15k Bounty]"
  848. elseif not Debounce10 then
  849.  
  850. Debounce10 = true
  851. if pfolder.Gold.Value < 20000 then
  852. CyborgPart.Name = "Need more gold."
  853. elseif pfolder.Race.Value ~= "Giant" then
  854. CyborgPart.Name = "Giant's only loser!"
  855. elseif pfolder.Bounty.Value < 1500 then
  856. CyborgPart.Name = "YOU FOOLISH BEING, YOU NEED MORE BOUNTY! REEEEEEEEEEEEEEEEEEEEE!"
  857. else
  858. CyborgPart.Name = "Need higher level."
  859. end
  860.  
  861. wait(2)
  862. Debounce10 = false
  863. CyborgPart.Name = "Giant Sword Upgrade [20k Beli] [15k Bounty]"
  864. end
  865. end)
  866. local Debounce11 = false
  867. workspace["Mink Upgrade [35k Beli] [Level 15]"].Head.ClickDetector.MouseClick:Connect(function(Plr)
  868. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(Plr.Name)
  869. local Skillsdab = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  870.  
  871. if not Debounce11 then
  872. CyborgPart = workspace["Mink Upgrade [35k Beli] [Level 15]"]
  873. end
  874.  
  875. if pfolder.Gold.Value >= 3500 and pfolder.LVL.Value >= 15 and not Debounce11 and pfolder.Race.Value == "Mink" then
  876. Debounce11 = true
  877. CyborgPart.Name = "SPEEDY!"
  878. pfolder.Gold.Value = pfolder.Gold.Value - 35000
  879. pfolder.MinkUpgradee.Value = true
  880. wait(2)
  881. Debounce11 = false
  882. CyborgPart.Name = "Mink Upgrade [35k Beli] [Level 15]"
  883. elseif not Debounce11 then
  884.  
  885. Debounce11 = true
  886. if pfolder.Gold.Value < 35000 then
  887. CyborgPart.Name = "Need more beli."
  888. elseif pfolder.Race.Value ~= "Mink" then
  889. CyborgPart.Name = "Mink's only loser!"
  890. else
  891. CyborgPart.Name = "Need higher level."
  892. end
  893.  
  894. wait(2)
  895. Debounce11 = false
  896. CyborgPart.Name = "Mink Upgrade [35k Beli] [Level 15]"
  897. end
  898. end)
  899. local Debounce12 = false
  900. workspace["Dwarf Upgrade [20k Beli] [Level 5]"].Head.ClickDetector.MouseClick:Connect(function(Plr)
  901. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(Plr.Name)
  902. local Skillsdab = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  903.  
  904. if not Debounce12 then
  905. CyborgPart = workspace["Dwarf Upgrade [20k Beli] [Level 5]"]
  906. end
  907.  
  908. if pfolder.Gold.Value >= 20000 and pfolder.LVL.Value >= 5 and not Debounce12 and pfolder.Race.Value == "Dwarf" then
  909. Debounce12 = true
  910. CyborgPart.Name = "SPEEDY!"
  911. pfolder.Gold.Value = pfolder.Gold.Value - 20000
  912. pfolder.DwarfUpgrade.Value = true
  913. wait(2)
  914. Debounce12 = false
  915. CyborgPart.Name = "Dwarf Upgrade [20k Beli] [Level 5]"
  916. elseif not Debounce12 then
  917.  
  918. Debounce12 = true
  919. if pfolder.Gold.Value < 20000 then
  920. CyborgPart.Name = "Need more gold."
  921. elseif pfolder.Race.Value ~= "Dwarf" then
  922. CyborgPart.Name = "Dwarf's only loser!"
  923. else
  924. CyborgPart.Name = "Need higher level."
  925. end
  926.  
  927. wait(2)
  928. Debounce12 = false
  929. CyborgPart.Name = "Dwarf Upgrade [20k Beli] [Level 5]"
  930. end
  931. end)
  932. local Debounce13 = false
  933. workspace["Dwarf Upgrade2 [40k Beli] [Level 10]"].Head.ClickDetector.MouseClick:Connect(function(Plr)
  934. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(Plr.Name)
  935. local Skillsdab = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  936.  
  937. if not Debounce13 then
  938. CyborgPart = workspace["Dwarf Upgrade2 [40k Beli] [Level 10]"]
  939. end
  940.  
  941. if pfolder.Gold.Value >= 40000 and pfolder.LVL.Value >= 10 and not Debounce13 and pfolder.Race.Value == "Dwarf" and pfolder.DwarfUpgrade.Value == true then
  942. Debounce13 = true
  943. CyborgPart.Name = "SPEEDY!"
  944. pfolder.Gold.Value = pfolder.Gold.Value - 40000
  945. pfolder.DwarfUpgrade2.Value = true
  946. wait(2)
  947. Debounce13 = false
  948. CyborgPart.Name = "Dwarf Upgrade2 [40k Beli] [Level 10]"
  949. elseif not Debounce13 then
  950.  
  951. Debounce13 = true
  952. if pfolder.Gold.Value < 40000 then
  953. CyborgPart.Name = "Need more gold."
  954. elseif pfolder.Race.Value ~= "Dwarf" then
  955. CyborgPart.Name = "Dwarf's only loser!"
  956. else
  957. CyborgPart.Name = "Need higher level."
  958. end
  959.  
  960. wait(2)
  961. Debounce13 = false
  962. CyborgPart.Name = "Dwarf Upgrade2 [40k Beli] [Level 10]"
  963. end
  964. end)
  965. local Debounce14 = false
  966. workspace["Dwarf Upgrade3 [60k Beli] [Level 15]"].Head.ClickDetector.MouseClick:Connect(function(Plr)
  967. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(Plr.Name)
  968. local Skillsdab = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  969.  
  970. if not Debounce14 then
  971. CyborgPart = workspace["Dwarf Upgrade3 [60k Beli] [Level 15]"]
  972. end
  973.  
  974. if pfolder.Gold.Value >= 60000 and pfolder.LVL.Value >= 15 and not Debounce14 and pfolder.Race.Value == "Dwarf" and pfolder.DwarfUpgrade2.Value == true then
  975. Debounce14 = true
  976. CyborgPart.Name = "SPEEDY!"
  977. pfolder.Gold.Value = pfolder.Gold.Value - 60000
  978. pfolder.DwarfUpgrade3.Value = true
  979. wait(2)
  980. Debounce14 = false
  981. CyborgPart.Name = "Dwarf Upgrade3 [60k Beli] [Level 15]"
  982. elseif not Debounce13 then
  983.  
  984. Debounce14 = true
  985. if pfolder.Gold.Value < 60000 then
  986. CyborgPart.Name = "Need more gold."
  987. elseif pfolder.Race.Value ~= "Dwarf" then
  988. CyborgPart.Name = "Dwarf's only loser!"
  989. else
  990. CyborgPart.Name = "Need higher level."
  991. end
  992.  
  993. wait(2)
  994. Debounce14 = false
  995. CyborgPart.Name = "Dwarf Upgrade3 [60k Beli] [Level 15]"
  996. end
  997. end)
  998. local Debounce15 = false
  999. workspace["Giant Sword Upgrade2 [40k Beli] [30k Bounty]"].Head.ClickDetector.MouseClick:Connect(function(Plr)
  1000. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(Plr.Name)
  1001. local Skillsdab = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  1002.  
  1003. if not Debounce15 then
  1004. CyborgPart = workspace["Giant Sword Upgrade2 [40k Beli] [30k Bounty]"]
  1005. end
  1006.  
  1007. if pfolder.Gold.Value >= 40000 and pfolder.Bounty.Value >= 3000 and not Debounce15 and pfolder.Race.Value == "Giant" then
  1008. Debounce15 = true
  1009. CyborgPart.Name = "SPEEDY!"
  1010. pfolder.Gold.Value = pfolder.Gold.Value - 40000
  1011. pfolder.Bounty.Value = pfolder.Bounty.Value - 1500
  1012. pfolder.GiantCutlass2.Value = true
  1013. wait(2)
  1014. Debounce15 = false
  1015. CyborgPart.Name = "Giant Sword Upgrade2 [40k Beli] [30k Bounty]"
  1016. elseif not Debounce15 then
  1017.  
  1018. Debounce15 = true
  1019. if pfolder.Gold.Value < 40000 then
  1020. CyborgPart.Name = "Need more gold."
  1021. elseif pfolder.Race.Value ~= "Giant" then
  1022. CyborgPart.Name = "Giant's only loser!"
  1023. elseif pfolder.Bounty.Value < 1500 then
  1024. CyborgPart.Name = "YOU FOOLISH BEING, YOU NEED MORE BOUNTY! REEEEEEEEEEEEEEEEEEEEE!"
  1025. else
  1026. CyborgPart.Name = "Need higher level."
  1027. end
  1028.  
  1029. wait(2)
  1030. Debounce15 = false
  1031. CyborgPart.Name = "Giant Sword Upgrade2 [40k Beli] [30k Bounty]"
  1032. end
  1033. end)
  1034.  
  1035. local Debounce16 = false
  1036.  
  1037. workspace["Skypiean Upgrade3 [60k Beli] [Level 15]"].Head.ClickDetector.MouseClick:Connect(function(Plr)
  1038. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(Plr.Name)
  1039. local Skillsdab = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  1040.  
  1041. if not Debounce16 then
  1042. CyborgPart = workspace["Skypiean Upgrade3 [60k Beli] [Level 15]"]
  1043. end
  1044.  
  1045. if pfolder.Gold.Value >= 60000 and pfolder.LVL.Value >= 15 and not Debounce16 and pfolder.Race.Value == "Skypeian" and pfolder.SkypieanUpgrade2.Value == true then
  1046. Debounce16 = true
  1047. CyborgPart.Name = "Bounce!"
  1048. pfolder.Gold.Value = pfolder.Gold.Value - 60000
  1049. pfolder.SkypieanUpgrade3.Value = true
  1050. wait(2)
  1051. Debounce16 = false
  1052. CyborgPart.Name = "Skypiean Upgrade3 [60k Beli] [Level 15]"
  1053. elseif not Debounce16 then
  1054.  
  1055. Debounce16 = true
  1056. if pfolder.Gold.Value < 60000 then
  1057. CyborgPart.Name = "Need more beli."
  1058. elseif pfolder.Race.Value ~= "Skypeian" then
  1059. CyborgPart.Name = "Skypeian's only loser!"
  1060. else
  1061. CyborgPart.Name = "Need higher level."
  1062. end
  1063.  
  1064. wait(2)
  1065. Debounce16 = false
  1066. CyborgPart.Name = "Skypiean Upgrade3 [60k Beli] [Level 15]"
  1067. end
  1068. end)
  1069.  
  1070. local Debounce17 = false
  1071. workspace["Giant Upgrade3 [60k Beli] [Level 15]"].Head.ClickDetector.MouseClick:Connect(function(Plr)
  1072. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(Plr.Name)
  1073. local Skillsdab = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  1074.  
  1075. if not Debounce17 then
  1076. CyborgPart = workspace["Giant Upgrade3 [60k Beli] [Level 15]"]
  1077. end
  1078.  
  1079. if pfolder.Gold.Value >= 60000 and pfolder.LVL.Value >= 15 and not Debounce17 and pfolder.Race.Value == "Giant" then
  1080. Debounce17 = true
  1081. CyborgPart.Name = "REGENNNNN!"
  1082. pfolder.Gold.Value = pfolder.Gold.Value - 60000
  1083. pfolder.GiantUpgrade3.Value = true
  1084. wait(2)
  1085. Debounce17 = false
  1086. CyborgPart.Name = "Giant Upgrade3 [60k Beli] [Level 15]"
  1087. elseif not Debounce17 then
  1088.  
  1089. Debounce17 = true
  1090. if pfolder.Gold.Value < 60000 then
  1091. CyborgPart.Name = "Need more gold."
  1092. elseif pfolder.Race.Value ~= "Giant" then
  1093. CyborgPart.Name = "Giant's only loser!"
  1094. elseif pfolder.LVL.Value < 15 then
  1095. CyborgPart.Name = "YOU FOOLISH BEING, YOU NEED MORE LVLS! REEEEEEEEEEEEEEEEEEEEE!"
  1096. else
  1097. CyborgPart.Name = "Need higher level."
  1098. end
  1099.  
  1100. wait(2)
  1101. Debounce17 = false
  1102. CyborgPart.Name = "Giant Upgrade3 [60k Beli] [Level 15]"
  1103. end
  1104. end)
  1105.  
  1106. local Debounce18 = false
  1107. workspace["Mink Upgrade 2 [60k Beli] [Level 25]"].Head.ClickDetector.MouseClick:Connect(function(Plr)
  1108. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(Plr.Name)
  1109. local Skillsdab = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  1110.  
  1111. if not Debounce18 then
  1112. CyborgPart = workspace["Mink Upgrade 2 [60k Beli] [Level 25]"]
  1113. end
  1114.  
  1115. if pfolder.Gold.Value >= 60000 and pfolder.LVL.Value >= 25 and not Debounce18 and pfolder.Race.Value == "Mink" and pfolder.MinkUpgradee.Value == true then
  1116. Debounce18 = true
  1117. CyborgPart.Name = "the boy cried wolf"
  1118. pfolder.Gold.Value = pfolder.Gold.Value - 60000
  1119. pfolder.MinkUpgradee2.Value = true
  1120. wait(2)
  1121. Debounce18 = false
  1122. CyborgPart.Name = "Mink Upgrade 2 [60k Beli] [Level 25]"
  1123. elseif not Debounce18 then
  1124.  
  1125. Debounce18 = true
  1126. if pfolder.Gold.Value < 60000 then
  1127. CyborgPart.Name = "Need more beli."
  1128. elseif pfolder.Race.Value ~= "Mink" then
  1129. CyborgPart.Name = "Mink's only loser!"
  1130. else
  1131. CyborgPart.Name = "Need higher level."
  1132. end
  1133.  
  1134. wait(2)
  1135. Debounce18 = false
  1136. CyborgPart.Name = "Mink Upgrade 2 [60k Beli] [Level 25]"
  1137. end
  1138. end)
  1139. local Debounce19 = false
  1140. workspace["Fishman Upgrade 2 [30k Beli] [Level 10]"].Head.ClickDetector.MouseClick:Connect(function(Plr)
  1141. local pfolder = game.ServerStorage.PlayerFolders:WaitForChild(Plr.Name)
  1142. local Skillsdab = game:GetService("HttpService"):JSONDecode(pfolder.Skills.Value)
  1143.  
  1144. if not Debounce19 then
  1145. CyborgPart = workspace["Fishman Upgrade 2 [30k Beli] [Level 10]"]
  1146. end
  1147.  
  1148. if pfolder.Gold.Value >= 30000 and pfolder.LVL.Value >= 10 and not Debounce19 and pfolder.Race.Value == "Fishman" then
  1149. Debounce19 = true
  1150. CyborgPart.Name = "Weak humans!"
  1151. pfolder.Gold.Value = pfolder.Gold.Value - 30000
  1152. pfolder.FishmanUpgrade2.Value = true
  1153. wait(2)
  1154. Debounce19 = false
  1155. CyborgPart.Name = "Fishman Upgrade 2 [30k Beli] [Level 10]"
  1156. elseif not Debounce19 then
  1157.  
  1158. Debounce19 = true
  1159. if pfolder.Gold.Value < 30000 then
  1160. CyborgPart.Name = "Need more gold."
  1161. elseif pfolder.Race.Value ~= "Fishman" then
  1162. CyborgPart.Name = "Fishman's only loser!"
  1163. else
  1164. CyborgPart.Name = "Need higher level."
  1165. end
  1166.  
  1167. wait(2)
  1168. Debounce19 = false
  1169. CyborgPart.Name = "Fishman Upgrade 2 [30k Beli] [Level 10]"
  1170. end
  1171. end)
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