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RedoGaming

pf inf ammo

Oct 3rd, 2020
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  1. --[[
  2. Credits: Made By Kaeden!
  3. How To Use: Join Game, Deploy, Execute, Shoot Once
  4. ]]
  5.  
  6. _G.LoopEnabled = true -- true = ON, false = OFF
  7. local WaitTime = 5 -- Time In-Between Re-Executing Automatically
  8.  
  9. function ModifyAmmo(ammount)
  10. for i,v in pairs(getgc()) do
  11. if type(v) == "function" then
  12. if getinfo(v).name == "fireround" then
  13. setupvalue(v, 1, ammount)
  14. end
  15. end
  16. end
  17. end
  18.  
  19. ModifyAmmo(9e9)
  20. while _G.LoopEnabled == true do
  21. ModifyAmmo(9e9)
  22. wait(tonumber(WaitTime))
  23. end
  24.  
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