Advertisement
ElegantOGC

Untitled

Nov 21st, 2018
129
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 14.50 KB | None | 0 0
  1.  
  2. new PlayerText:TDEditor_PTD[MAX_PLAYERS][17];
  3.  
  4. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 547.055236, 15.126666, "box");
  5. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 2.295696);
  6. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 664.000000, 0.000000);
  7. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  8. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
  9. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][0], 1);
  10. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][0], 255);
  11. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  12. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  13. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  14. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1);
  15. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
  16. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  17.  
  18. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 550.427368, 15.128915, "box");
  19. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, -0.129056);
  20. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 543.896118, 0.000000);
  21. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  22. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], 626974975);
  23. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][1], 1);
  24. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][1], 626974975);
  25. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  26. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  27. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  28. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 1);
  29. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
  30. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  31.  
  32. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 638.707580, 15.202226, "box");
  33. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, -0.129056);
  34. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 637.899780, 0.000000);
  35. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  36. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1);
  37. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][2], 1);
  38. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][2], -1);
  39. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  40. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  41. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  42. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 1);
  43. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
  44. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  45.  
  46. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 638.907836, 36.200000, "box");
  47. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, -0.129056);
  48. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 638.078002, 0.000000);
  49. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  50. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
  51. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][3], 1);
  52. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][3], 626974975);
  53. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  54. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  55. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  56. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 1);
  57. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
  58. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  59.  
  60. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 547.230224, 36.499996, "box");
  61. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, -0.129056);
  62. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 546.400390, 0.000000);
  63. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  64. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
  65. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][4], 1);
  66. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][4], -1);
  67. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  68. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  69. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  70. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 1);
  71. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
  72. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  73.  
  74. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 552.009460, 15.943311, "box");
  75. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, -0.448020);
  76. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 632.000000, 0.000000);
  77. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  78. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], 626974975);
  79. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][5], 1);
  80. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][5], 626974975);
  81. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  82. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  83. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  84. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 1);
  85. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
  86. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  87.  
  88. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 555.610168, 38.372104, "box");
  89. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.000000, -0.448020);
  90. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 631.000000, 0.000000);
  91. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  92. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
  93. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][6], 1);
  94. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][6], -1);
  95. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  96. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  97. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  98. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 1);
  99. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
  100. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  101.  
  102. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 577.548278, 14.049986, "World");
  103. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.249136, 1.249999);
  104. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 2);
  105. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
  106. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  107. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  108. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  109. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 2);
  110. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
  111. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  112.  
  113. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 611.939880, 15.249992, "Gaming");
  114. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.222335, 1.065821);
  115. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 2);
  116. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], 626974975);
  117. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  118. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  119. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  120. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 2);
  121. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  122. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  123.  
  124. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 557.827514, 27.283380, "box");
  125. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, -0.165204);
  126. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 559.699829, 0.000000);
  127. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  128. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
  129. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][9], 1);
  130. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][9], 626974975);
  131. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  132. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
  133. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  134. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 1);
  135. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
  136. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  137.  
  138. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 625.511230, 27.083379, "box");
  139. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, -0.165204);
  140. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 627.299926, 0.000000);
  141. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  142. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1);
  143. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][10], 1);
  144. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][10], 626974975);
  145. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  146. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  147. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  148. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 1);
  149. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
  150. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  151.  
  152. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 552.603393, 16.683366, "ld_beat:chit");
  153. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.000000);
  154. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 7.000000, 7.660015);
  155. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  156. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], 626974975);
  157. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  158. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
  159. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  160. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 4);
  161. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 0);
  162. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  163.  
  164. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 550.403930, 14.483358, "ld_beat:chit");
  165. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.000000, 0.000000);
  166. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], 5.549989, 5.909975);
  167. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  168. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], 626974975);
  169. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  170. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  171. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  172. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 4);
  173. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 0);
  174. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  175.  
  176. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 630.004333, 14.483359, "ld_beat:chit");
  177. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.000000);
  178. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 5.549989, 5.909975);
  179. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  180. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], 626974975);
  181. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  182. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  183. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  184. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 4);
  185. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 0);
  186. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  187.  
  188. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 564.799438, 28.533357, "Sence_2014_:_V_1.0.0");
  189. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.129999, 0.669155);
  190. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  191. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], -1);
  192. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  193. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 1);
  194. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  195. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 2);
  196. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
  197. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  198.  
  199. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 631.003479, 17.381145, "ld_beat:chit");
  200. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.000000, 0.000000);
  201. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][15], 7.000000, 7.660015);
  202. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  203. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], 626974975);
  204. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  205. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
  206. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  207. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 4);
  208. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 0);
  209. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  210.  
  211. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 562.754577, 27.324504, "box");
  212. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.000000, -0.408019);
  213. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][16], 626.703979, 0.000000);
  214. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  215. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], -1);
  216. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][16], 1);
  217. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][16], 626974975);
  218. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  219. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
  220. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  221. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 1);
  222. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 1);
  223. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement