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Azery

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Sep 25th, 2018
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  1. ***Round 15***
  2. Initial switchscore building: Statuses (0)
  3. Initial switchscore building: Stat Stages (0)
  4. Initial switchscore building: Healing
  5. Initial switchscore building: fsteak (0)
  6. Initial switchscore building: Specific Switches (0)
  7. Girafarig: initial switchscore: 0
  8.  
  9. Initial noswitchscore building: Stat Stages (0)
  10. Initial noswitchscore building: Entry Hazards (0)
  11. Initial noswitchscore building: Better Switching Options (15)
  12. Initial noswitchscore building: Second Wind Situations (15)
  13. Girafarig: initial noswitchscore: 115
  14.  
  15. {
  16.  
  17. Hyper Voice: initial score: 50
  18. Hyper Voice: final score: 50
  19.  
  20. Psychic: initial score: 1
  21. Psychic: final score: 0
  22.  
  23. Multipulse: initial score: 56
  24. Multipulse: final score: 56
  25.  
  26. Nasty Plot: initial score: 35
  27. Nasty Plot: final score: 10
  28.  
  29. }
  30.  
  31. Girafarig: highest move score: 56
  32. Girafarig: final switching score: -115
  33. 56 > -115, will not switch
  34.  
  35. Hyper Voice: initial score: 50
  36. Hyper Voice: final score: 50
  37.  
  38. Psychic: initial score: 1
  39. Psychic: final score: 0
  40.  
  41. Multipulse: initial score: 56
  42. Multipulse: final score: 56
  43.  
  44. Nasty Plot: initial score: 35
  45. Nasty Plot: final score: 10
  46.  
  47. Beginning AI Item use check.
  48.  
  49. This is a HP-healing item.
  50. Haunted Field Disrupt
  51. Score for Hyper Potion: -100
  52. This is a HP-healing item.
  53. Haunted Field Disrupt
  54. Score for Hyper Potion: -100
  55. This is a HP-healing item.
  56. Haunted Field Disrupt
  57. Score for Hyper Potion: -100
  58. Highest item score: -100
  59. Highest move score: 56
  60. Not using an item.
  61.  
  62. Hyper Voice: initial score: 50
  63. Hyper Voice: final score: 50
  64.  
  65. Psychic: initial score: 1
  66. Psychic: final score: 0
  67.  
  68. Multipulse: initial score: 56
  69. Multipulse: final score: 56
  70.  
  71. Nasty Plot: initial score: 35
  72. Nasty Plot: final score: 10
  73.  
  74. [The foe Girafarig: Hyper Voice=50, Psychic=0, Multipulse=56, Nasty Plot=5]
  75. [Prefer Multipulse]
  76. [The foe Girafarig lost 76 HP, now has 0 HP]
  77. [The foe Girafarig fainted]
  78. Scoring for Girafarig switching to: Ambipom
  79. Defensive: 0
  80. Offensive: 105
  81. Roles: 328
  82. Weather: 328
  83. Moves: 328
  84. Abilities: 328
  85. Items: 328
  86. Fields: 328
  87. Score: 0
  88.  
  89. Scoring for Girafarig switching to: Girafarig
  90. Score: -10000000
  91.  
  92. Scoring for Girafarig switching to: Stantler
  93. Defensive: 0
  94. Offensive: 105
  95. Roles: 288
  96. Weather: 288
  97. Moves: 288
  98. Abilities: 288
  99. Items: 288
  100. Fields: 288
  101. Score: 288
  102.  
  103. Scoring for Girafarig switching to: Porygon2
  104. Defensive: 0
  105. Offensive: 220
  106. Roles: 220
  107. Weather: 220
  108. Moves: 220
  109. Abilities: 280
  110. Items: 280
  111. Fields: 280
  112. Score: 280
  113.  
  114. Scoring for Girafarig switching to: Noctowl
  115. Score: -10000000
  116.  
  117. Scoring for Girafarig switching to: Bewear
  118. Defensive: 30
  119. Offensive: 255
  120. Roles: 483
  121. Weather: 483
  122. Moves: 483
  123. Abilities: 513
  124. Items: 513
  125. Fields: 513
  126. Score: 154
  127.  
  128. [The foe Stantler lost 11 HP, now has 79 HP]
  129. ***Round 16***
  130. Initial switchscore building: Statuses (0)
  131. Initial switchscore building: Stat Stages (0)
  132. Initial switchscore building: Healing
  133. Initial switchscore building: fsteak (0)
  134. Initial switchscore building: Specific Switches (0)
  135. Stantler: initial switchscore: 0
  136.  
  137. Initial noswitchscore building: Stat Stages (0)
  138. Initial noswitchscore building: Entry Hazards (0)
  139. Initial noswitchscore building: Better Switching Options (15)
  140. Initial noswitchscore building: Second Wind Situations (15)
  141. Stantler: initial noswitchscore: 245
  142.  
  143. {
  144.  
  145. Facade: initial score: 15
  146. Facade: final score: 15
  147.  
  148. Work Up: initial score: 10
  149. Work Up: final score: 29
  150.  
  151. Multipulse: initial score: 23
  152. Multipulse: final score: 23
  153.  
  154. Earthquake: initial score: 13
  155. Earthquake: final score: 13
  156.  
  157. }
  158.  
  159. Stantler: highest move score: 29
  160. Stantler: final switching score: -245
  161. 29 > -245, will not switch
  162.  
  163. Facade: initial score: 15
  164. Facade: final score: 15
  165.  
  166. Work Up: initial score: 10
  167. Work Up: final score: 29
  168.  
  169. Multipulse: initial score: 23
  170. Multipulse: final score: 23
  171.  
  172. Earthquake: initial score: 13
  173. Earthquake: final score: 13
  174.  
  175. Beginning AI Item use check.
  176.  
  177. This is a HP-healing item.
  178. Haunted Field Disrupt
  179. Score for Hyper Potion: -98
  180. This is a HP-healing item.
  181. Haunted Field Disrupt
  182. Score for Hyper Potion: -98
  183. This is a HP-healing item.
  184. Haunted Field Disrupt
  185. Score for Hyper Potion: -98
  186. Highest item score: -98
  187. Highest move score: 29
  188. Not using an item.
  189.  
  190. Facade: initial score: 15
  191. Facade: final score: 15
  192.  
  193. Work Up: initial score: 10
  194. Work Up: final score: 29
  195.  
  196. Multipulse: initial score: 23
  197. Multipulse: final score: 23
  198.  
  199. Earthquake: initial score: 13
  200. Earthquake: final score: 13
  201.  
  202. [The foe Stantler: Facade=5, Work Up=29, Multipulse=23, Earthquake=5]
  203. [Prefer Work Up]
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