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  1. [General]
  2. SStartingCell=
  3.  
  4. SStartingCellY=
  5. SStartingCellX=
  6. SStartingWorld=
  7.  
  8. STestFile10=
  9. STestFile9=
  10. STestFile8=
  11. STestFile7=
  12. STestFile6=
  13. STestFile5=
  14. STestFile4=
  15. STestFile3=
  16. STestFile2=
  17. STestFile1=
  18.  
  19. bEnableProfile=0
  20. bDrawSpellContact=0
  21. bRunMiddleLowLevelProcess=1
  22. iHoursToSleep=3
  23. bActorLookWithHavok=0
  24. SMainMenuMusicTrack=special\tes4title.mp3
  25. bUseEyeEnvMapping=1
  26. bFixFaceNormals=0
  27. bUseFaceGenHeads=1
  28. bFaceMipMaps=1
  29. bFaceGenTexturing=1
  30. bDefaultCOCPlacement=0
  31. uGridDistantTreeRange=30
  32. uGridDistantCount=50
  33. uGridsToLoad=5
  34. fGlobalTimeMultiplier=1.0000
  35. bNewAnimation=1
  36. fAnimationDefaultBlend=0.1000
  37. fAnimationMult=1.0000
  38. bFixAIPackagesOnLoad=0
  39. bForceReloadOnEssentialCharacterDeath=1
  40. bKeepPluginWhenMerging=0
  41. bCreate Maps Enable=0
  42. SLocalSavePath=Saves\
  43. SLocalMasterPath=Data\
  44. bDisableDuplicateReferenceCheck=1
  45. bTintMipMaps=0
  46. uInterior Cell Buffer=3
  47. uExterior Cell Buffer=36
  48. iIntroSequencePriority=3
  49. bPreloadIntroSequence=1
  50. fStaticScreenWaitTime=3.0000
  51. SCreditsMenuMovie=CreditsMenu.bik
  52. SMainMenuMovie=Map loop.bik
  53. SMainMenuMovieIntro=Oblivion iv logo.bik
  54. SIntroSequence=bethesda softworks HD720p.bik,2k games.bik,game studios.bik,Oblivion Legal.bik
  55. iFPSClamp=0
  56. bRunVTuneTest=0
  57. STestFile1=
  58. bActivateAllQuestScripts=0
  59. fQuestScriptDelayTime=5.0000
  60. SMainMenuMusic=Special\TES4Title.mp3
  61. bUseThreadedBlood=0
  62. bUseThreadedMorpher=0
  63. bExternalLODDataFiles=1
  64. bBorderRegionsEnabled=1
  65. bDisableHeadTracking=0
  66. bTrackAllDeaths=0
  67. SCharGenQuest=0002466E
  68. uiFaceGenMaxEGTDataSize=67108864
  69. uiFaceGenMaxEGMDataSize=67108864
  70. SBetaCommentFileName=
  71. bCheckCellOffsetsOnInit=0
  72. bCreateShaderPackage=0
  73. uGridDistantTreeRangeCity=4
  74. uGridDistantCountCity=4
  75. bWarnOnMissingFileEntry=0
  76. iSaveGameBackupCount=1
  77. bDisplayMissingContentDialogue=1
  78. SSaveGameSafeCellID=2AEEA
  79. bAllowScriptedAutosave=1
  80. bPreemptivelyUnloadCells=0
  81. bCheckIDsOnInit=0
  82. iNumBitsForFullySeen=248
  83. iPreloadSizeLimit=104857600
  84. SOblivionIntro=OblivionIntro.bik
  85. bUseHardDriveCache=0
  86. bEnableBoundingVolumeOcclusion=0
  87. bDisplayBoundingVolumes=0
  88. bUseThreadedTempEffects=0
  89. bUseThreadedParticleSystem=0
  90. bUseMyGamesDirectory=1
  91.  
  92.  
  93. [Display]
  94. uVideoDeviceIdentifierPart1=3619102270
  95. uVideoDeviceIdentifierPart2=298800264
  96. uVideoDeviceIdentifierPart3=308112691
  97. uVideoDeviceIdentifierPart4=902283804
  98. fDecalLifetime=10.0000
  99. bEquippedTorchesCastShadows=0
  100. bReportBadTangentSpace=0
  101. bStaticMenuBackground=1
  102. bForcePow2Textures=0
  103. bForce1XShaders=0
  104. bHighQuality20Lighting=0
  105. bAllow20HairShader=1
  106. bAllowScreenShot=0
  107. iMultiSample=0
  108. bDoTallGrassEffect=1
  109. bForceMultiPass=1
  110. bDoTexturePass=1
  111. bDoSpecularPass=1
  112. bDoDiffusePass=1
  113. bDoAmbientPass=1
  114. bDoCanopyShadowPass=1
  115. bDrawShadows=0
  116. bUseRefractionShader=1
  117. bUse Shaders=1
  118. iNPatchNOrder=0
  119. iNPatchPOrder=0
  120. iNPatches=0
  121. iLocation Y=0
  122. iLocation X=0
  123. bFull Screen=1
  124. iSize W=1920
  125. iSize H=1080
  126. iAdapter=0
  127. iScreenShotIndex=0
  128. SScreenShotBaseName=ScreenShot
  129. iAutoViewMinDistance=2000
  130. iAutoViewHiFrameRate=40
  131. iAutoViewLowFrameRate=20
  132. bAutoViewDistance=0
  133. fDefaultFOV=75.0000
  134. fNearDistance=10.0000
  135. fFarDistance=10000.0000
  136. iDebugTextLeftRightOffset=10
  137. iDebugTextTopBottomOffset=10
  138. bShowMenuTextureUse=1
  139. iDebugText=2
  140. bLocalMapShader=1
  141. bDoImageSpaceEffects=1
  142. fShadowLOD2=400.0000
  143. fShadowLOD1=200.0000
  144. fLightLOD2=1500.0000
  145. fLightLOD1=1000.0000
  146. fSpecularLOD2=700.0000
  147. fSpecularLOD1=400.0000
  148. fEnvMapLOD2=800.0000
  149. fEnvMapLOD1=500.0000
  150. fEyeEnvMapLOD2=190.0000
  151. fEyeEnvMapLOD1=130.0000
  152. iPresentInterval=1
  153. iShadowFilter=2
  154. iActorShadowCountExt=10
  155. iActorShadowCountInt=10
  156. bActorSelfShadowing=1
  157. bShadowsOnGrass=1
  158. bDynamicWindowReflections=1
  159. iTexMipMapSkip=0
  160. fGrassStartFadeDistance=6000.0
  161. fGrassEndDistance=7000.0
  162. bDecalsOnSkinnedGeometry=1
  163. bFullBrightLighting=0
  164. iMaxLandscapeTextures=0
  165. bLODPopActors=0
  166. bLODPopItems=0
  167. bLODPopObjects=0
  168. fSpecualrStartMax=1000.0000
  169. fSpecularStartMin=0.0000
  170. iActorShadowIntMax=10
  171. iActorShadowIntMin=0
  172. iActorShadowExtMax=10
  173. iActorShadowExtMin=0
  174. fGammaMax=0.6000
  175. fGammaMin=1.4000
  176. iMaxDecalsPerFrame=10
  177. bLandscapeBlend=1
  178. fShadowFadeTime=1.0000
  179. fGamma=1.0000
  180. bAllowPartialPrecision=1
  181. iShadowMapResolution=512
  182. bAllow30Shaders=0
  183. iTexMipMapMinimum=0
  184. bDoStaticAndArchShadows=0
  185. bDoActorShadows=0
  186. bIgnoreResolutionCheck=0
  187. fNoLODFarDistancePct=1.0000
  188. fNoLODFarDistanceMax=10240.0000
  189. fNoLODFarDistanceMin=1700.0000
  190.  
  191.  
  192.  
  193. [Controls]
  194. fVersion=1.8000
  195. Forward=0011FFFF
  196. Back=001FFFFF
  197. Slide Left=001EFFFF
  198. Slide Right=0020FFFF
  199. Use=00FF00FF
  200. Activate=0012FFFF
  201. Block=003801FF
  202. Cast=0010FFFF
  203. Ready Item=0013FFFF
  204. Crouch/Sneak=001DFFFF
  205. Run=002AFFFF
  206. Always Run=003AFFFF
  207. Auto Move=002EFFFF
  208. Jump=0039FFFF
  209. Toggle POV=002102FF
  210. Menu Mode=000FFFFF
  211. Rest=0014FFFF
  212. Quick Menu=003BFFFF
  213. Quick1=0002FFFF
  214. Quick2=0003FFFF
  215. Quick3=0004FFFF
  216. Quick4=0005FFFF
  217. Quick5=0006FFFF
  218. Quick6=0007FFFF
  219. Quick7=0008FFFF
  220. Quick8=0009FFFF
  221. QuickSave=003FFFFF
  222. QuickLoad=0043FFFF
  223. Grab=002CFFFF
  224. bInvertYValues=0
  225. fXenonLookXYMult=0.0005
  226. fMouseSensitivity=0.0020
  227. ;X = 1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6
  228. iJoystickMoveFrontBack=2
  229. iJoystickMoveLeftRight=1
  230. fJoystickMoveFBMult=1.0000
  231. fJoystickMoveLRMult=1.0000
  232. iJoystickLookUpDown=6
  233. iJoystickLookLeftRight=3
  234. fJoystickLookUDMult=0.0020
  235. fJoystickLookLRMult=0.0020
  236. fXenonMenuMouseXYMult=0.0003
  237. bBackground Mouse=0
  238. bBackground Keyboard=0
  239. bUse Joystick=1
  240. fXenonLookMult=0.0030
  241. fXenonMenuStickSpeedMaxMod=5.0000
  242. iXenonMenuStickSpeedThreshold=20000
  243. iXenonMenuStickThreshold=1000
  244. ;Language values: 0-English, 1-German, 2-French, 3-Spanish, 4-Italian
  245. iLanguage=0
  246. SlideLeft=001EFFFF
  247. SlideRight=0020FFFF
  248. fXenonMenuStickMapCursorMinSpeed=1.0000
  249. fXenonMenuStickMapCursorMaxSpeed=15.0000
  250. fXenonMenuStickMapCursorGamma=0.1700
  251. fXenonMenuStickSpeedPlayerRotMod=3000.0000
  252. fXenonMenuDpadRepeatSpeed=300.0000
  253. fXenonMenuStickSpeed=300.0000
  254. iXenonMenuStickDeadZone=15000
  255.  
  256.  
  257. [Water]
  258. fAlpha=0.5000
  259. uSurfaceTextureSize=128
  260. SSurfaceTexture=water
  261. SNearWaterOutdoorID=NearWaterOutdoorLoop
  262. SNearWaterIndoorID=NearWaterIndoorLoop
  263. fNearWaterOutdoorTolerance=1024.0000
  264. fNearWaterIndoorTolerance=512.0000
  265. fNearWaterUnderwaterVolume=0.9000
  266. fNearWaterUnderwaterFreq=0.3000
  267. uNearWaterPoints=8
  268. uNearWaterRadius=1000
  269. uSurfaceFrameCount=32
  270. uSurfaceFPS=12
  271. bUseWaterReflectionsMisc=0
  272. bUseWaterReflectionsStatics=1
  273. bUseWaterReflectionsTrees=1
  274. bUseWaterReflectionsActors=1
  275. bUseWaterReflections=1
  276. bUseWaterHiRes=1
  277. bUseWaterDisplacements=1
  278. bUseWaterShader=1
  279. uDepthRange=125
  280. bUseWaterDepth=1
  281. bUseWaterLOD=1
  282. fTileTextureDivisor=4.7500
  283. fSurfaceTileSize=2048.0000
  284. uNumDepthGrids=3
  285.  
  286. [Audio]
  287. bDSoundHWAcceleration=1
  288. fMinSoundVel=10.0000
  289. fMetalLargeMassMin=25.0000
  290. fMetalMediumMassMin=8.0000
  291. fStoneLargeMassMin=30.0000
  292. fStoneMediumMassMin=5.0000
  293. fWoodLargeMassMin=15.0000
  294. fWoodMediumMassMin=7.0000
  295. fDialogAttenuationMax=35.0000
  296. fDialogAttenuationMin=7.7500
  297. bUseSoundDebugInfo=1
  298. fUnderwaterFrequencyDelta=0.0000
  299. bUseSoftwareAudio3D=0
  300. fDefaultEffectsVolume=0.8000
  301. fDefaultMusicVolume=0.3000
  302. fDefaultFootVolume=0.8000
  303. fDefaultVoiceVolume=0.8000
  304. fDefaultMasterVolume=1.0000
  305. bMusicEnabled=1
  306. bSoundEnabled=1
  307. fLargeWeaponWeightMin=25.0000
  308. fMediumWeaponWeightMin=8.0000
  309. fSkinLargeMassMin=30.0000
  310. fSkinMediumMassMin=5.0000
  311. fChainLargeMassMin=30.0000
  312. fChainMediumMassMin=5.0000
  313. fDBVoiceAttenuationIn2D=0.0000
  314. iCollisionSoundTimeDelta=50
  315. fGlassLargeMassMin=25.0000
  316. fGlassMediumMassMin=8.0000
  317. fClothLargeMassMin=25.0000
  318. fClothMediumMassMin=8.0000
  319. fEarthLargeMassMin=30.0000
  320. fEarthMediumMassMin=5.0000
  321. bUseSpeedForWeaponSwish=1
  322. fLargeWeaponSpeedMax=0.9500
  323. fMediumWeaponSpeedMax=1.1000
  324. fPlayerFootVolume=0.9000
  325. fDSoundRolloffFactor=4.0000
  326. fMaxFootstepDistance=1100.0000
  327. fHeadroomdB=2.0000
  328. iMaxImpactSoundCount=32
  329. fMainMenuMusicVolume=0.6000
  330.  
  331.  
  332. [ShockBolt]
  333. bDebug=0
  334. fGlowColorB=1.0000
  335. fGlowColorG=0.6000
  336. fGlowColorR=0.0000
  337. fCoreColorB=1.0000
  338. fCoreColorG=1.0000
  339. fCoreColorR=1.0000
  340. fCastVOffset=-10.0000
  341. iNumBolts=7
  342. fBoltGrowWidth=1.0000
  343. fBoltSmallWidth=3.0000
  344. fTortuosityVariance=8.0000
  345. fSegmentVariance=35.0000
  346. fBoltsRadius=24.0000
  347.  
  348. [Pathfinding]
  349. bDrawPathsDefault=0
  350. bPathMovementOnly=0
  351. bDrawSmoothFailures=0
  352. bDebugSmoothing=0
  353. bSmoothPaths=1
  354. bSnapToAngle=0
  355. bDebugAvoidance=0
  356. bDisableAvoidance=0
  357. bBackgroundPathing=0
  358. bUseBackgroundPathing=1
  359.  
  360. [MAIN]
  361. bEnableBorderRegion=1
  362. fLowPerfCombatantVoiceDistance=1000.0000
  363. iDetectionHighNumPicks=40
  364. fQuestScriptDelayTime=5.0000
  365. iLastHDRSetting=-1
  366.  
  367.  
  368. [Combat]
  369. bEnableBowZoom=1
  370. bDebugCombatAvoidance=0
  371. fMinBloodDamage=1.0000
  372. fHitVectorDelay=0.4000
  373. iShowHitVector=0
  374. fLowPerfNPCTargetLOSTimer=1.0000
  375. fHiPerfNPCTargetLOSTimer=0.5000
  376. iMaxHiPerfNPCTargetCount=4
  377. fLowPerfPCTargetLOSTimer=0.5000
  378. fHiPerfPCTargetLOSTimer=0.2500
  379. iMaxHiPerfPCTargetCount=4
  380. iMaxHiPerfCombatCount=4
  381.  
  382.  
  383. [HAVOK]
  384. bDisablePlayerCollision=0
  385. fJumpAnimDelay=0.2500
  386. bTreeTops=0
  387. iSimType=1
  388. bPreventHavokAddAll=0
  389. bPreventHavokAddClutter=0
  390. fMaxTime=0.0167
  391. bHavokDebug=0
  392. fRF=1000.0000
  393. fOD=0.9000
  394. fSE=0.3000
  395. fSD=0.9800
  396. iResetCounter=5
  397. fMoveLimitMass=95.0000
  398. iUpdateType=0
  399. bHavokPick=0
  400. fCameraCasterSize=1.0000
  401. iHavokSkipFrameCountTEST=0
  402. fHorseRunGravity=5.0000
  403. fQuadrupedPitchMult=1.0000
  404. iNumHavokThreads=1
  405. fChaseDeltaMult=0.0500
  406. iEntityBatchRemoveRate=100
  407. iMaxPicks=40
  408. bAddBipedWhenKeyframed=0
  409.  
  410.  
  411. [Interface]
  412. fDlgLookMult=0.3000
  413. fDlgLookAdj=0.0000
  414. fDlgLookDegStop=0.2000
  415. fDlgLookDegStart=2.0000
  416. fDlgFocus=2.1000
  417. fKeyRepeatInterval=50.0000
  418. fKeyRepeatTime=500.0000
  419. fActivatePickSphereRadius=16.0000
  420. fMenuModeAnimBlend=0.0000
  421. iSafeZoneX=20
  422. iSafeZoneY=20
  423. iSafeZoneXWide=20
  424. iSafeZoneYWide=20
  425. fMenuPlayerLightDiffuseBlue=0.8000
  426. fMenuPlayerLightDiffuseGreen=0.8000
  427. fMenuPlayerLightDiffuseRed=0.8000
  428. fMenuPlayerLightAmbientBlue=0.2500
  429. fMenuPlayerLightAmbientGreen=0.2500
  430. fMenuPlayerLightAmbientRed=0.2500
  431. bAllowConsole=1
  432. bActivatePickUseGamebryoPick=0
  433. iMaxViewCasterPicksGamebryo=10
  434. iMaxViewCasterPicksHavok=10
  435. iMaxViewCasterPicksFuzzy=5
  436. bUseFuzzyPicking=1
  437. fMenuBGBlurRadius=2.0000
  438.  
  439. [LoadingBar]
  440. iMoveBarWaitingMilliseconds=10
  441. iMoveBarChaseMilliseconds=100
  442. iMoveBarMaxMilliseconds=2500
  443. fLoadingSlideDelay=15.0000
  444. fPercentageOfBar3=0.1500
  445. fPercentageOfBar2=0.4400
  446. fPercentageOfBar1=0.3500
  447. fPercentageOfBar0=0.0600
  448. bShowSectionTimes=0
  449.  
  450. [Menu]
  451. fCreditsScrollSpeed=40.0000
  452. iConsoleTextYPos=890
  453. iConsoleTextXPos=30
  454. iConsoleVisibleLines=15
  455. iConsoleHistorySize=50
  456. rDebugTextColor=255,251,233
  457. iConsoleFont=3
  458. iDebugTextFont=3
  459.  
  460.  
  461.  
  462. [GamePlay]
  463. bDisableDynamicCrosshair=0
  464. bSaveOnTravel=0
  465. bSaveOnWait=0
  466. bSaveOnRest=0
  467. bCrossHair=1
  468. iDifficultyLevel=50
  469. bGeneralSubtitles=1
  470. bDialogueSubtitles=1
  471. bInstantLevelUp=0
  472. bHealthBarShowing=0
  473. fHealthBarFadeOutSpeed=1.0000
  474. fHealthBarSpeed=80.0000
  475. fHealthBarHeight=4.0000
  476. fHealthBarWidth=40.0000
  477. fHealthBarEmittanceFadeTime=0.5000
  478. fHealthBarEmittanceTime=1.5000
  479. STrackLevelUpPath=\\vault\TES4\LevelData\
  480. fDifficulty=-1.0000
  481. bTrackLevelUps=1
  482. bAllowHavokGrabTheLiving=0
  483. bEssentialTakeNoDamage=1
  484. iDetectionPicks=21
  485. bSaveOnInteriorExteriorSwitch=1
  486.  
  487.  
  488. [Fonts]
  489. ;SFontFile_1=Data\Fonts\Kingthings_Regular.fnt
  490. SFontFile_1=Data\Fonts\DarN_Kingthings_Exeter_28.fnt
  491. ;SFontFile_2=Data\Fonts\Kingthings_Shadowed.fnt
  492. SFontFile_2=Data\Fonts\DarN_LG_Kingthings_Petrock_14.fnt
  493. ;SFontFile_3=Data\Fonts\Tahoma_Bold_Small.fnt
  494. SFontFile_3=Data\Fonts\DarN_LG_Kingthings_Petrock_18.fnt
  495. ;SFontFile_4=Data\Fonts\Daedric_Font.fnt
  496. SFontFile_4=Data\Fonts\DarN_Oblivion_28.fnt
  497. SFontFile_5=Data\Fonts\Handwritten.fnt
  498.  
  499.  
  500. [SpeedTree]
  501. iTreeClonesAllowed=10
  502. fCanopyShadowGrassMult=1.0000
  503. iCanopyShadowScale=512
  504. fTreeForceMaxBudAngle=-1.0000
  505. fTreeForceMinBudAngle=-1.0000
  506. fTreeForceLeafDimming=-1.0000
  507. fTreeForceBranchDimming=-1.0000
  508. fTreeForceCS=-1.0000
  509. fTreeForceLLA=-1.0000
  510. fTreeLODExponent=1.0000
  511. bEnableTrees=1
  512. bForceFullLOD=0
  513. fLODTreeMipMapLODBias=-0.5000
  514. fLocalTreeMipMapLODBias=0.0000
  515.  
  516.  
  517. [Debug]
  518. bDebugFaceGenCriticalSection=0
  519. bDebugFaceGenMultithreading=0
  520. bDebugSaveBuffer=0
  521.  
  522.  
  523. [BackgroundLoad]
  524. bBackgroundLoadLipFiles=0
  525. bLoadBackgroundFaceGen=0
  526. bUseMultiThreadedFaceGen=1
  527. bBackgroundCellLoads=1
  528. bLoadHelmetsInBackground=1
  529. iAnimationClonePerLoop=5
  530. bSelectivePurgeUnusedOnFastTravel=0
  531. bUseMultiThreadedTrees=1
  532. iPostProcessMillisecondsEditor=50
  533. iPostProcessMillisecondsLoadingQueuedPriority=100
  534. iPostProcessMilliseconds=25
  535. bUseBackgroundFileLoader=0
  536.  
  537.  
  538. [LOD]
  539. fLodDistance=500.0000
  540. bUseFaceGenLOD=0
  541. iLODTextureTiling=2
  542. iLODTextureSizePow2=8
  543. fLODNormalTextureBlend=0.5000
  544. bDisplayLODLand=1
  545. bDisplayLODBuildings=1
  546. bDisplayLODTrees=1
  547. bLODPopTrees=0
  548. bLODPopActors=0
  549. bLODPopItems=0
  550. bLODPopObjects=0
  551. fLODFadeOutMultActors=15.0000
  552. fLODFadeOutMultItems=15.0000
  553. fLODFadeOutMultObjects=15.0000
  554. fLODMultLandscape=1.0000
  555. fLODMultTrees=2.0000
  556. fLODMultActors=10.0000
  557. fLODMultItems=10.0000
  558. fLODMultObjects=10.0000
  559. iFadeNodeMinNearDistance=400
  560. fLODFadeOutPercent=0.9000
  561. fLODBoundRadiusMult=3.0000
  562. fTalkingDistance=2000.0000
  563.  
  564. fTreeLODMax=2.0000
  565. fTreeLODMin=0.0200
  566. fTreeLODDefault=1.2000
  567. fObjectLODMax=15.0000
  568. fObjectLODMin=1.0000
  569. fObjectLODDefault=5.0000
  570. fItemLODMax=15.0000
  571. fItemLODMin=1.0000
  572. fItemLODDefault=2.0000
  573. fActorLODMax=15.0000
  574. fActorLODMin=2.0000
  575. fActorLODDefault=5.0000
  576. bLODUseCombinedLandNormalMaps=1
  577. bForceHideLODLand=0
  578. fLODQuadMinLoadDistance=65536.0000
  579. fLODFadeOutActorMultInterior=1.0000
  580. fLODFadeOutItemMultInterior=1.0000
  581. fLODFadeOutObjectMultInterior=1.0000
  582. fLODFadeOutActorMultCity=1.0000
  583. fLODFadeOutItemMultCity=1.0000
  584. fLODFadeOutObjectMultCity=1.0000
  585. fLODFadeOutActorMultComplex=1.0000
  586. fLODFadeOutItemMultComplex=1.0000
  587. fLODFadeOutObjectMultComplex=1.0000
  588. fLODLandVerticalBias=0.0000
  589.  
  590. [Weather]
  591. fSunGlareSize=350.0000
  592. fSunBaseSize=250.0000
  593. bPrecipitation=1
  594. fAlphaReduce=1.0000
  595. SBumpFadeColor=255,255,255,255
  596. SLerpCloseColor=255,255,255,255
  597. SEnvReduceColor=255,255,255,255
  598.  
  599. [Voice]
  600. SFileTypeLTF=ltf
  601. SFileTypeLip=lip
  602. SFileTypeSource=wav
  603. SFileTypeGame=mp3
  604.  
  605.  
  606. [Grass]
  607. iMinGrassSize=80
  608. fGrassEndDistance=8000.0000
  609. fGrassStartFadeDistance=7000.0000
  610. bGrassPointLighting=0
  611. bDrawShaderGrass=1
  612. iGrassDensityEvalSize=2
  613. iMaxGrassTypesPerTexure=2
  614. fWaveOffsetRange=1.7500
  615. fGrassWindMagnitudeMax=125.0000
  616. fGrassWindMagnitudeMin=5.0000
  617. fTexturePctThreshold=0.3000
  618.  
  619. [Landscape]
  620. bCurrentCellOnly=0
  621. bPreventSafetyCheck=0
  622. fLandTextureTilingMult=2.0000
  623. fLandFriction=2.5000
  624. iLandBorder2B=0
  625. iLandBorder2G=0
  626. iLandBorder2R=0
  627. iLandBorder1B=0
  628. iLandBorder1G=255
  629. iLandBorder1R=255
  630.  
  631.  
  632. [bLightAttenuation]
  633. fQuadraticRadiusMult=1.0000
  634. fLinearRadiusMult=1.0000
  635. bOutQuadInLin=0
  636. fConstantValue=0.0000
  637. fQuadraticValue=16.0000
  638. fLinearValue=3.0000
  639. uQuadraticMethod=2
  640. uLinearMethod=1
  641. fFlickerMovement=8.0000
  642. bUseQuadratic=1
  643. bUseLinear=0
  644. bUseConstant=0
  645.  
  646.  
  647. [BlurShaderHDRInterior]
  648. fTargetLUM=1.0000
  649. fUpperLUMClamp=1.0000
  650. fEmissiveHDRMult=1.0000
  651. fEyeAdaptSpeed=0.5000
  652. fBrightScale=2.2500
  653. fBrightClamp=0.2250
  654. fBlurRadius=7.0000
  655. iNumBlurpasses=1
  656.  
  657.  
  658. [BlurShaderHDR]
  659. fTargetLUM=1.2000
  660. fUpperLUMClamp=1.0000
  661. fGrassDimmer=1.3000
  662. fTreeDimmer=1.2000
  663. fEmissiveHDRMult=1.0000
  664. fEyeAdaptSpeed=0.7000
  665. fSunlightDimmer=1.3000
  666. fSIEmmisiveMult=1.0000
  667. fSISpecularMult=1.0000
  668. fSkyBrightness=0.5000
  669. fSunBrightness=0.0000
  670. fBrightScale=1.5000
  671. fBrightClamp=0.3500
  672. fBlurRadius=4.0000
  673. iNumBlurpasses=2
  674. iBlendType=2
  675. bDoHighDynamicRange=1
  676.  
  677.  
  678. [BlurShader]
  679. fSunlightDimmer=1.0000
  680. fSIEmmisiveMult=1.0000
  681. fSISpecularMult=1.0000
  682. fSkyBrightness=0.5000
  683. fSunBrightness=0.0000
  684. fAlphaAddExterior=0.2000
  685. fAlphaAddInterior=0.5000
  686. iBlurTexSize=256
  687. fBlurRadius=0.0300
  688. iNumBlurpasses=1
  689. iBlendType=2
  690. bUseBlurShader=0
  691.  
  692.  
  693. [GethitShader]
  694. fBlurAmmount=0.5000
  695. fBlockedTexOffset=0.0010
  696. fHitTexOffset=0.0050
  697. [MESSAGES]
  698. bBlockMessageBoxes=0
  699. bSkipProgramFlows=1
  700. bAllowYesToAll=1
  701. bDisableWarning=1
  702. iFileLogging=0
  703. bSkipInitializationFlows=1
  704. [DistantLOD]
  705. bUseLODLandData=0
  706. fFadeDistance=12288.0000
  707. iDistantLODGroupWidth=8
  708. [GeneralWarnings]
  709. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  710.  
  711. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  712. This may result in errors. Saving again will clear this message
  713. but not necessarily fix any errors.
  714.  
  715. [Archive]
  716. SMasterMiscArchiveFileName=Oblivion - Misc.bsa
  717. SMasterVoicesArchiveFileName2=Oblivion - Voices2.bsa
  718. SMasterVoicesArchiveFileName1=Oblivion - Voices1.bsa
  719. SMasterSoundsArchiveFileName=Oblivion - Sounds.bsa
  720. SMasterTexturesArchiveFileName1=Oblivion - Textures - Compressed.bsa
  721. SMasterMeshesArchiveFileName=Oblivion - Meshes.bsa
  722. SInvalidationFile=
  723. iRetainFilenameOffsetTable=1
  724. iRetainFilenameStringTable=1
  725. iRetainDirectoryStringTable=1
  726. bCheckRuntimeCollisions=0
  727. bInvalidateOlderFiles=1
  728. bUseArchives=1
  729. SArchiveList=ArchiveInvalidationInvalidated!.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa
  730. [CameraPath]
  731. iTake=0
  732. SDirectoryName=TestCameraPath
  733. iFPS=60
  734. SNif=Test\CameraPath.nif
  735. [Absorb]
  736. fAbsorbGlowColorB=1.0000
  737. fAbsorbGlowColorG=0.6000
  738. fAbsorbGlowColorR=0.0000
  739. fAbsorbCoreColorB=1.0000
  740. fAbsorbCoreColorG=1.0000
  741. fAbsorbCoreColorR=1.0000
  742. iAbsorbNumBolts=1
  743. fAbsorbBoltGrowWidth=0.0000
  744. fAbsorbBoltSmallWidth=7.0000
  745. fAbsorbTortuosityVariance=2.0000
  746. fAbsorbSegmentVariance=7.0000
  747. fAbsorbBoltsRadius=5.0000
  748. [OPENMP]
  749. iThreads=3
  750. iOpenMPLevel=10
  751. [TestAllCells]
  752. bFileShowTextures=1
  753. bFileShowIcons=1
  754. bFileSkipIconChecks=0
  755. bFileTestLoad=0
  756. bFileNeededMessage=1
  757. bFileGoneMessage=1
  758. bFileSkipModelChecks=0
  759. bFileCheckModelCollision=0
  760. [CopyProtectionStrings]
  761. SCopyProtectionMessage2=Insert the Oblivion Disc.
  762. SCopyProtectionTitle2=Oblivion Disc Not Found
  763. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  764. SCopyProtectionTitle=CD-ROM Drive Not Found
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