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- 2019-09-10 23:34:41 [000000] Tea For God
- 2019-09-10 23:34:41 [000000] by void room (2016-2019)
- 2019-09-10 23:34:41 [000000] build: v0.3.13pre (#198) built on: Sep 10 2019, 22:45:37
- 2019-09-10 23:34:41 [000000] tea.exe at 00830000
- 2019-09-10 23:34:41 [000000] load code info
- 2019-09-10 23:34:41 [000000] system name: pc
- 2019-09-10 23:34:41 [000000] system tags: pc windows gl
- 2019-09-10 23:34:41 [000000] loading "mainConfig.xml" config file
- 2019-09-10 23:34:41 [000000] [warning] no "userConfig.xml" config file
- 2019-09-10 23:34:41 [000000] config saved
- 2019-09-10 23:34:41 [000000] loading settings...
- 2019-09-10 23:34:41 [000000] initialising VR...
- 2019-09-10 23:34:41 [000000] choose open vr
- 2019-09-10 23:34:41 [000000] initialising open vr
- 2019-09-10 23:34:41 [000000] vr_init ok
- 2019-09-10 23:34:41 [000000] check of input files
- 2019-09-10 23:34:41 [000000] content of "C:\Users\ben_v\Downloads\tea_v_0_3_13_198pre\_auto\openvrActions.json"
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- 2019-09-10 23:34:41 [000000] 0023 : },
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- 2019-09-10 23:34:41 [000000] 0125 : "options" : {},
- 2019-09-10 23:34:41 [000000] 0126 : "simulated_actions" : []
- 2019-09-10 23:34:41 [000000] 0127 : }
- 2019-09-10 23:34:41 [000000] 0128 :
- 2019-09-10 23:34:41 [000000] get input
- 2019-09-10 23:34:41 [000000] create device
- 2019-09-10 23:34:41 [000000] chaperone
- 2019-09-10 23:34:41 [000000] chaperone ok
- 2019-09-10 23:34:41 [000000] check load play area rect
- 2019-09-10 23:34:41 [000000] can load play area rect
- 2019-09-10 23:34:41 [000000] get calibration state
- 2019-09-10 23:34:41 [000000] load play area rect
- 2019-09-10 23:34:41 [000000] check play rect
- 2019-09-10 23:34:41 [000000] half right 1.450
- 2019-09-10 23:34:41 [000000] half forward 1.000
- 2019-09-10 23:34:41 [000000] loaded play rect area
- 2019-09-10 23:34:41 [000000] update tracking devices
- 2019-09-10 23:34:41 [000000] check device 0
- 2019-09-10 23:34:41 [000000] connected "Index"
- 2019-09-10 23:34:41 [000000] check device 1
- 2019-09-10 23:34:41 [000000] connected "Valve SR Imp"
- 2019-09-10 23:34:41 [000000] check device 2
- 2019-09-10 23:34:41 [000000] connected "Valve SR Imp"
- 2019-09-10 23:34:41 [000000] check device 3
- 2019-09-10 23:34:41 [000000] connected "Knuckles Right"
- 2019-09-10 23:34:41 [000000] controller
- 2019-09-10 23:34:41 [000000] model number : Knuckles Right
- 2019-09-10 23:34:41 [000000] render model : {indexcontroller}valve_controller_knu_1_0_right
- 2019-09-10 23:34:41 [000000] check device 4
- 2019-09-10 23:34:41 [000000] connected "Knuckles Left"
- 2019-09-10 23:34:41 [000000] controller
- 2019-09-10 23:34:41 [000000] model number : Knuckles Left
- 2019-09-10 23:34:41 [000000] render model : {indexcontroller}valve_controller_knu_1_0_left
- 2019-09-10 23:34:41 [000000] check device 5
- 2019-09-10 23:34:41 [000000] check device 6
- 2019-09-10 23:34:41 [000000] check device 7
- 2019-09-10 23:34:41 [000000] check device 8
- 2019-09-10 23:34:41 [000000] check device 9
- 2019-09-10 23:34:41 [000000] check device 10
- 2019-09-10 23:34:41 [000000] check device 11
- 2019-09-10 23:34:41 [000000] check device 12
- 2019-09-10 23:34:41 [000000] check device 13
- 2019-09-10 23:34:41 [000000] check device 14
- 2019-09-10 23:34:41 [000000] check device 15
- 2019-09-10 23:34:41 [000000] check device 16
- 2019-09-10 23:34:41 [000000] check device 17
- 2019-09-10 23:34:41 [000000] check device 18
- 2019-09-10 23:34:41 [000000] check device 19
- 2019-09-10 23:34:41 [000000] check device 20
- 2019-09-10 23:34:41 [000000] check device 21
- 2019-09-10 23:34:41 [000000] check device 22
- 2019-09-10 23:34:41 [000000] check device 23
- 2019-09-10 23:34:41 [000000] check device 24
- 2019-09-10 23:34:41 [000000] check device 25
- 2019-09-10 23:34:41 [000000] check device 26
- 2019-09-10 23:34:41 [000000] check device 27
- 2019-09-10 23:34:41 [000000] check device 28
- 2019-09-10 23:34:41 [000000] check device 29
- 2019-09-10 23:34:41 [000000] check device 30
- 2019-09-10 23:34:41 [000000] check device 31
- 2019-09-10 23:34:41 [000000] check device 32
- 2019-09-10 23:34:41 [000000] check device 33
- 2019-09-10 23:34:41 [000000] check device 34
- 2019-09-10 23:34:41 [000000] check device 35
- 2019-09-10 23:34:41 [000000] check device 36
- 2019-09-10 23:34:41 [000000] check device 37
- 2019-09-10 23:34:41 [000000] check device 38
- 2019-09-10 23:34:41 [000000] check device 39
- 2019-09-10 23:34:41 [000000] check device 40
- 2019-09-10 23:34:41 [000000] check device 41
- 2019-09-10 23:34:41 [000000] check device 42
- 2019-09-10 23:34:41 [000000] check device 43
- 2019-09-10 23:34:41 [000000] check device 44
- 2019-09-10 23:34:41 [000000] check device 45
- 2019-09-10 23:34:41 [000000] check device 46
- 2019-09-10 23:34:41 [000000] check device 47
- 2019-09-10 23:34:41 [000000] check device 48
- 2019-09-10 23:34:41 [000000] check device 49
- 2019-09-10 23:34:41 [000000] check device 50
- 2019-09-10 23:34:41 [000000] check device 51
- 2019-09-10 23:34:41 [000000] check device 52
- 2019-09-10 23:34:41 [000000] check device 53
- 2019-09-10 23:34:41 [000000] check device 54
- 2019-09-10 23:34:41 [000000] check device 55
- 2019-09-10 23:34:41 [000000] check device 56
- 2019-09-10 23:34:41 [000000] check device 57
- 2019-09-10 23:34:41 [000000] check device 58
- 2019-09-10 23:34:41 [000000] check device 59
- 2019-09-10 23:34:41 [000000] check device 60
- 2019-09-10 23:34:41 [000000] check device 61
- 2019-09-10 23:34:41 [000000] check device 62
- 2019-09-10 23:34:41 [000000] check device 63
- 2019-09-10 23:34:41 [000000] is ok?
- 2019-09-10 23:34:41 [000000] initialising video...
- 2019-09-10 23:34:41 [000000] open gl: 4.6.0 NVIDIA 436.15
- 2019-09-10 23:34:41 [000000] vendor: NVIDIA Corporation
- 2019-09-10 23:34:41 [000000] renderer : GeForce GTX 1070 Ti/PCIe/SSE2
- 2019-09-10 23:34:41 [000000] activating VR...
- 2019-09-10 23:34:41 [000000] vr input device: viveKnuckles
- 2019-09-10 23:34:41 [000000] vr input device: viveKnuckles
- 2019-09-10 23:34:41 [000000] openvr : hands
- 2019-09-10 23:34:41 [000000] : tracking system name : model number
- 2019-09-10 23:34:41 [000000] 0 : lighthouse : Knuckles Right
- 2019-09-10 23:34:41 [000000] 1 : lighthouse : Knuckles Left
- 2019-09-10 23:34:41 [000000] vr input device: viveKnuckles
- 2019-09-10 23:34:41 [000000] vr input device: viveKnuckles
- 2019-09-10 23:34:41 [000000] creating post process render target manager...
- 2019-09-10 23:34:41 [000000] default background...
- 2019-09-10 23:34:41 [000000] grab input
- 2019-09-10 23:34:41 [000000] initialising sound...
- 2019-09-10 23:34:41 [000000] systems initialised
- 2019-09-10 23:34:41 [000000] created immediate list "worker" 09D59338
- 2019-09-10 23:34:41 [000000] created immediate list "prepareRenderJobs" 09D598D8
- 2019-09-10 23:34:41 [000000] created async list "asyncWorker" 09CD73B0
- 2019-09-10 23:34:41 [000000] created async list "loadingWorker" 09CD7388
- 2019-09-10 23:34:41 [000000] created async list "game" 09CD6F50
- 2019-09-10 23:34:41 [000000] created async list "background" 09CD71A8
- 2019-09-10 23:34:41 [000000] created async list "render" 09CD6F78
- 2019-09-10 23:34:41 [000000] created async list "sound" 09CD6FC8
- 2019-09-10 23:34:41 [000000] created async list "system" 09CD7040
- 2019-09-10 23:34:41 [000000] all cores available: 12
- 2019-09-10 23:34:41 [000000] system reserved: 0
- 2019-09-10 23:34:41 [000000] cores to be used: 8
- 2019-09-10 23:34:41 [000000] jobs:
- 2019-09-10 23:34:41 [000000] game : 8
- 2019-09-10 23:34:41 [000000] render : 1
- 2019-09-10 23:34:41 [000000] system : 1
- 2019-09-10 23:34:41 [000000] prepare render : 8
- 2019-09-10 23:34:41 [000000] sound : 8
- 2019-09-10 23:34:41 [000000] background : 1
- 2019-09-10 23:34:41 [000000] worker : 8
- 2019-09-10 23:34:41 [000000] async worker : 7
- 2019-09-10 23:34:41 [000000] loading worker : 7
- 2019-09-10 23:34:41 [000000] create threads
- 2019-09-10 23:34:41 [000000] create thread #0
- 2019-09-10 23:34:41 [000000] create thread #1
- 2019-09-10 23:34:41 [000000] create thread #2
- 2019-09-10 23:34:41 [000000] create thread #3
- 2019-09-10 23:34:41 [000000] create thread #4
- 2019-09-10 23:34:41 [000000] create thread #5
- 2019-09-10 23:34:41 [000000] create thread #6
- 2019-09-10 23:34:41 [000000] all threads created
- 2019-09-10 23:34:41 [000000] room generator: using vr
- 2019-09-10 23:34:41 [000000] play area rect size: 2.90m x 2.00m
- 2019-09-10 23:34:41 [000000] tile size: 0.66m
- 2019-09-10 23:34:41 [000000] tile count: 4 x 3
- 2019-09-10 23:34:41 [000000] door height: 2.00m
- 2019-09-10 23:34:41 [000000] allow crouch: false
- 2019-09-10 23:34:41 [000000] allow any crouch: true
- 2019-09-10 23:34:41 [000000] generation tags: allowAnyCrouch
- 2019-09-10 23:34:41 [000000] load shader program cache
- 2019-09-10 23:34:41 [000000] load library "system"...
- 2019-09-10 23:34:43 [000223] library "system" loaded and prepared for game (1.8s)
- 2019-09-10 23:34:44 [000289] save shader program cache (57)
- 2019-09-10 23:34:44 [000289] load library "library"...
- 2019-09-10 23:34:45 [000497] [warning in XML] library/weapons\pistol.xml at 26 : frequency should be greater than zero
- 2019-09-10 23:34:45 [000499] [warning in XML] library/weapons\shotgun.xml at 24 : frequency should be greater than zero
- 2019-09-10 23:34:45 [000499] [warning in XML] library/weapons\shotgun.xml at 25 : frequency should be greater than zero
- 2019-09-10 23:34:45 [000503] [warning in XML] library/weapons\submachine gun.xml at 91 : frequency should be greater than zero
- 2019-09-10 23:34:47 [000777] library "library" loaded and prepared for game (3.6s)
- 2019-09-10 23:34:47 [000778] save shader program cache (117)
- 2019-09-10 23:34:47 [000778] tea library loaded!
- 2019-09-10 23:34:47 [000779] last minute things, before game starts
- 2019-09-10 23:34:47 [000779] - player setup
- 2019-09-10 23:34:47 [000779] - before game starts
- 2019-09-10 23:34:47 [000779] - init other hub loaders
- 2019-09-10 23:34:48 [000844] done, ready to go
- 2019-09-10 23:34:48 [000849] using random generator 1568151288, 0
- 2019-09-10 23:34:48 [000849] part idx 0
- 2019-09-10 23:34:48 [000849] start pilgrimage with seed 1568151288, 0
- 2019-09-10 23:34:48 [000851] room generator: using vr
- 2019-09-10 23:34:48 [000851] play area rect size: 2.90m x 2.00m
- 2019-09-10 23:34:48 [000851] tile size: 0.66m
- 2019-09-10 23:34:48 [000851] tile count: 4 x 3
- 2019-09-10 23:34:48 [000851] door height: 2.00m
- 2019-09-10 23:34:48 [000851] allow crouch: false
- 2019-09-10 23:34:48 [000851] allow any crouch: true
- 2019-09-10 23:34:48 [000851] generation tags: allowAnyCrouch
- 2019-09-10 23:34:48 [000860] generating room
- 2019-09-10 23:34:48 [000860] generating using room type stations:station 02
- 2019-09-10 23:34:48 [000862] generated in 0.036s
- 2019-09-10 23:34:48 [000862] generating room beyond door room 0 "stations:station 02 temple"
- 2019-09-10 23:34:48 [000862] generating using room type stations:station 02 temple
- 2019-09-10 23:34:48 [000865] generated in 0.045s
- 2019-09-10 23:34:49 [000948] initialise pilgrimcreate FADs
- 2019-09-10 23:34:49 [001047] create EXMs
- 2019-09-10 23:34:49 [001047] create equipment
- 2019-09-10 23:34:49 [001047] try to create "weapons:shotgun"
- 2019-09-10 23:34:49 [001047] weapon created!
- 2019-09-10 23:34:49 [001047] try to create "weapons:pistol"
- 2019-09-10 23:34:49 [001047] weapon created!
- 2019-09-10 23:38:41 [034346] quit
- 2019-09-10 23:38:41 [034366] start exit
- 2019-09-10 23:38:41 [034366] save player setup
- 2019-09-10 23:38:41 [034366] player setup saved
- 2019-09-10 23:38:41 [034366] <?xml version="1.0"?>
- 2019-09-10 23:38:41 [034366] <playerSetup>
- 2019-09-10 23:38:41 [034366] <preferences turnCounter="allow" allowCrouch="auto" measurementSystem="auto" language="auto" autoMainEquipment="auto" autoDropEmptyWeapons="auto" rightHanded="auto" doorHeight="2.000000" pocketsVerticalAdjustment="0.000000" vignetteForMovement="0.000000" cartsTopSpeed="0.000000" cartsSpeedPct="1.000000" gameInputOptions=""/>
- 2019-09-10 23:38:41 [034366] <pilgrim>
- 2019-09-10 23:38:41 [034366] <leftHand>
- 2019-09-10 23:38:41 [034366] <fads/>
- 2019-09-10 23:38:41 [034366] <exms/>
- 2019-09-10 23:38:41 [034366] </leftHand>
- 2019-09-10 23:38:41 [034366] <rightHand>
- 2019-09-10 23:38:41 [034366] <fads/>
- 2019-09-10 23:38:41 [034366] <exms/>
- 2019-09-10 23:38:41 [034366] </rightHand>
- 2019-09-10 23:38:41 [034366] </pilgrim>
- 2019-09-10 23:38:41 [034366] </playerSetup>
- 2019-09-10 23:38:41 [034366] save game config
- 2019-09-10 23:38:41 [034366] config saved
- 2019-09-10 23:38:41 [034366] <?xml version="1.0"?>
- 2019-09-10 23:38:41 [034366] <library>
- 2019-09-10 23:38:41 [034366] <mainConfig>
- 2019-09-10 23:38:41 [034366] <vrMap>
- 2019-09-10 23:38:41 [034366] <margin x="0.000000" y="0.000000"/>
- 2019-09-10 23:38:41 [034366] <offset x="0.000000" y="0.000000" z="0.000000"/>
- 2019-09-10 23:38:41 [034366] </vrMap>
- 2019-09-10 23:38:41 [034366] <video>
- 2019-09-10 23:38:41 [034366] <displayIndex>0</displayIndex>
- 2019-09-10 23:38:41 [034366] <maintainDesktopAspectRatioForWindowScaled>true</maintainDesktopAspectRatioForWindowScaled>
- 2019-09-10 23:38:41 [034366] <autoSetupForVR>true</autoSetupForVR>
- 2019-09-10 23:38:41 [034366] <directlyToVR>false</directlyToVR>
- 2019-09-10 23:38:41 [034366] <vrFoveatedRenderingLevel>0</vrFoveatedRenderingLevel>
- 2019-09-10 23:38:41 [034366] <skipDisplayBufferForVR>false</skipDisplayBufferForVR>
- 2019-09-10 23:38:41 [034366] <fullScreen>false</fullScreen>
- 2019-09-10 23:38:41 [034366] <vrResolutionCoef>1.000000</vrResolutionCoef>
- 2019-09-10 23:38:41 [034366] <allowAutoAdjustForVR>true</allowAutoAdjustForVR>
- 2019-09-10 23:38:41 [034366] <vsync>false</vsync>
- 2019-09-10 23:38:41 [034366] <msaa>true</msaa>
- 2019-09-10 23:38:41 [034366] <msaaUI>true</msaaUI>
- 2019-09-10 23:38:41 [034366] <msaaVR>true</msaaVR>
- 2019-09-10 23:38:41 [034366] <msaaSamples>2</msaaSamples>
- 2019-09-10 23:38:41 [034366] <fxaa>true</fxaa>
- 2019-09-10 23:38:41 [034366] <options>bloom</options>
- 2019-09-10 23:38:41 [034366] </video>
- 2019-09-10 23:38:41 [034366] <sound>
- 2019-09-10 23:38:41 [034366] <enableOcclusionLowPass>true</enableOcclusionLowPass>
- 2019-09-10 23:38:41 [034366] <channels>
- 2019-09-10 23:38:41 [034366] <sound volume="1.000000"/>
- 2019-09-10 23:38:41 [034366] <music volume="1.000000"/>
- 2019-09-10 23:38:41 [034366] <ui volume="1.000000"/>
- 2019-09-10 23:38:41 [034366] </channels>
- 2019-09-10 23:38:41 [034366] </sound>
- 2019-09-10 23:38:41 [034366] </mainConfig>
- 2019-09-10 23:38:41 [034366] <gameConfig>
- 2019-09-10 23:38:41 [034366] <roomGenerationInfo generationTags="">
- 2019-09-10 23:38:41 [034366] <preferBiggerTiles>auto</preferBiggerTiles>
- 2019-09-10 23:38:41 [034366] </roomGenerationInfo>
- 2019-09-10 23:38:41 [034366] <allowVRScreenShots>false</allowVRScreenShots>
- 2019-09-10 23:38:41 [034366] <difficultySettings name="custom" playerImmortal="true" weaponInfinite="true" noReactor="true" armourIneffective="true" npcs="normal" weaponOverheating="none" energyQuantumsStayTime="1.000000" aiAggressiveness="not friendly" playerDamageGiven="1.000000" playerDamageTaken="1.000000" puzzles="no puzzles" mazes="no mazes" linearLevel="true" guidanceAllowed="true" hackingAmount="normal" hackingDifficulty="normal"/>
- 2019-09-10 23:38:41 [034366] </gameConfig>
- 2019-09-10 23:38:41 [034366] </library>
- 2019-09-10 23:38:41 [034366] terminate job system
- 2019-09-10 23:38:41 [034366] terminating job system...
- 2019-09-10 23:38:41 [034366] terminated job system...
- 2019-09-10 23:38:41 [034366] close sound
- 2019-09-10 23:38:41 [034366] close VR
- 2019-09-10 23:38:41 [034366] initialising open vr
- 2019-09-10 23:38:41 [034366] vr_init ok
- 2019-09-10 23:38:41 [034366] close video 3D
- 2019-09-10 23:38:41 [034366] exit now
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