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- D3D9 - ChangeDevice...
- DeviceType.......... HAL
- AdapterOrdinal.......0
- AdapterFormat....... X8R8G8B8
- BehaviorFlags....... HARDWARE_VERTEXPROCESSING
- BackBufferSize..... 1024 x 768
- BackBufferFormat.... A8R8G8B8
- DepthStencilFormat.. D24X8 (Enabled)
- MultiSampleType..... IDSMultisampleTwoSamples (Quality=0)
- IsWindowed.......... 1
- ChangeDevice Result. success
- Setup:DataFileSystem
- Added 4 Fixed Data File paths
- > .\Rebellion
- > .\Diplomacy
- > .\Entrenchment
- > .
- Found 0 Available Mods in C:\Users\Jonathan\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.85 Dev
- Found 0 Enabled Mods in C:\Users\Jonathan\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.85 Dev\EnabledMods.txt
- D3DXCreateEffect Error Buffer: D:\Steam\steamapps\common\Sins of a Solar Empire Rebellion\PipelineEffect\Particle_MeshShadowed.fx(114,6): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll
- D3DXCreateEffect Error Buffer: D:\Steam\steamapps\common\Sins of a Solar Empire Rebellion\PipelineEffect\GS_ShadowedAsteroid.fx(114,6): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll
- D3DXCreateEffect Error Buffer: D:\Steam\steamapps\common\Sins of a Solar Empire Rebellion\PipelineEffect\GS_ShadowedShip.fx(249,6): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll
- D:\Steam\steamapps\common\Sins of a Solar Empire Rebellion\PipelineEffect\GS_ShadowedShip.fx(251,7): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll
- D:\Steam\steamapps\common\Sins of a Solar Empire Rebellion\PipelineEffect\GS_ShadowedShip.fx(251,7): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll
- D:\Steam\steamapps\common\Sins of a Solar Empire Rebellion\PipelineEffect\GS_ShadowedShip.fx(128,6): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll
- *** TextureSystem could not find file (SkinTech) within TextureSystem's working directory (Textures).
- Reloading All PipelineEffects...
- Creating player mappings ... (rand seed:1165973223)
- TITAN_TECHLOYALIST_COSMETIC has weapon:1 damage in LEFT bank but no weapon points for its current mesh. Is this intended?
- TITAN_TECHLOYALIST_COSMETIC has weapon:1 damage in RIGHT bank but no weapon points for its current mesh. Is this intended?
- TITAN_PHASEREBEL_COSMETIC has weapon:2 damage in BACK bank but no weapon points for its current mesh. Is this intended?
- TITAN_PSIREBEL_COSMETIC has weapon:3 damage in BACK bank but no weapon points for its current mesh. Is this intended?
- D3D9 - IsWindowActive : (0)
- D3D9 - IsWindowActive : (1)
- Window(singlePlayerButton) Button Press from CURSOR_BUTTON_0.
- Window(TabWindowButton) Button Press from CURSOR_BUTTON_0.
- D3D9 - IsWindowActive : (0)
- D3D9 - IsWindowActive : (1)
- Window(basicGameplayButton) Button Press from CURSOR_BUTTON_0.
- Starting Game...
- Settings Saved: C:\Users\Jonathan\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Setting\rebellion.user.dev.setting
- SetActivePlayerIndex:-1
- Game: CreateGame.
- SetActivePlayerIndex:0
- TimeSystem: GameTime Set. [Tick=0] [Seconds=0.00]
- Creating player mappings ... (rand seed:2045458535)
- scenario player 0 -> scenario team 0
- scenario player 1 -> scenario team -1
- setup player 0 -> setup team 0
- setup player 1 -> setup team 1
- setup team 0 -> scenario team 0 (diff: 0)
- setup team 1 -> scenario team -1 (diff: -1)
- pass 0: setup player 0 -> scenario player 0
- pass 1: setup player 1 -> scenario player 1
- Chat> Planet Oriani has been acquired.
- D:\SinsRebellion\main\CodeSource\Engine\File\FileSystem.cpp(308): assert! [bResult == TRUE]
- Settings Saved: C:\Users\Jonathan\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Setting\rebellion.user.dev.setting
- Settings Saved: C:\Users\Jonathan\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Setting\rebellion.user.dev.setting
- Settings Saved: C:\Users\Jonathan\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Setting\rebellion.user.dev.setting
- Settings Saved: C:\Users\Jonathan\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Setting\rebellion.user.dev.setting
- Settings Saved: C:\Users\Jonathan\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Setting\rebellion.user.dev.setting
- Settings Saved: C:\Users\Jonathan\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Setting\rebellion.user.dev.setting
- Skybox mesh created: SkyboxBackdrop5
- StartGame took 54.59 seconds.
- - Loading Meshes: 0.21
- - Creating Mesh RenderInfo: 13.71
- - Loading Textures: 0.00
- ICOClient-ChangeCustomGameStatus: Setup:1 Started:1 Humans:1 AI:1 Available:0 AvailableFF:0
- Packet not sent... ICOClient GameStatus == None
- *** Prim3D has run out of cache space for rectangles ***
- Window(okButton) Button Press from CURSOR_BUTTON_0.
- Window(okButton) Button Press from CURSOR_BUTTON_0.
- Window(okButton) Button Press from CURSOR_BUTTON_0.
- Window(okButton) Button Press from CURSOR_BUTTON_0.
- Window(okButton) Button Press from CURSOR_BUTTON_0.
- Window(okButton) Button Press from CURSOR_BUTTON_0.
- Window(okButton) Button Press from CURSOR_BUTTON_0.
- D3D9 - IsWindowActive : (0)
- C:\Users\Jonathan\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Setting\rebellion.camera.dev.setting not found... New Version being created.
- Chat> Camera Constants Reloaded: C:\Users\Jonathan\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Setting\rebellion.camera.dev.setting
- Chat> Camera Constants Reloaded: C:\Users\Jonathan\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Setting\rebellion.camera.dev.setting
- D3D9 - IsWindowActive : (1)
- D3D9 - IsWindowActive : (0)
- Game: ReleaseGame.
- Stopping Game...
- Game: StopSimulation.
- SetActivePlayerIndex:-1
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