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- /****************************************
- * *
- * Sound Trigger/Play Tune *
- * *
- * Learnelectronics (C)2023 *
- * *
- * *
- ****************************************/
- // Define the digital pin for input and output
- const int inputPin = 3;
- const int outputPin = 6;
- // Define the notes for the Imperial March melody
- #define NOTE_B0 31
- #define NOTE_C1 33
- #define NOTE_B0 31
- #define NOTE_C1 33
- #define NOTE_D1 37
- #define NOTE_E1 41
- #define NOTE_F1 44
- #define NOTE_G1 49
- #define NOTE_A1 55
- #define NOTE_B1 62
- #define NOTE_C2 65
- #define NOTE_D2 73
- #define NOTE_E2 82
- #define NOTE_F2 87
- #define NOTE_G2 98
- #define NOTE_A2 110
- #define NOTE_B2 123
- #define NOTE_C3 131
- #define NOTE_D3 147
- #define NOTE_E3 165
- #define NOTE_F3 175
- #define NOTE_G3 196
- #define NOTE_A3 220
- #define NOTE_B3 247
- #define NOTE_C4 262
- #define NOTE_D4 294
- #define NOTE_E4 330
- #define NOTE_F4 349
- #define NOTE_G4 392
- #define NOTE_A4 440
- #define NOTE_B4 494
- #define NOTE_C5 523
- #define NOTE_D5 587
- #define NOTE_E5 659
- #define NOTE_F5 698
- #define NOTE_G5 784
- #define NOTE_A5 880
- #define NOTE_B5 988
- #define NOTE_C6 1047
- #define NOTE_D6 1175
- #define NOTE_E6 1319
- #define NOTE_F6 1397
- #define NOTE_G6 1568
- #define NOTE_A6 1760
- #define NOTE_B6 1976
- #define NOTE_C7 2093
- #define NOTE_D7 2349
- #define NOTE_E7 2637
- #define NOTE_F7 2794
- #define NOTE_G7 3136
- #define NOTE_A7 3520
- #define NOTE_B7 3951
- #define NOTE_C8 4186
- #define NOTE_D8 4699
- #define NOTE_REST 100
- int imperialMarch[] = {
- // Star Wars Imperial March
- NOTE_G4, NOTE_G4, NOTE_G4, NOTE_E4, NOTE_A4, NOTE_A4,
- NOTE_G4, NOTE_E4, NOTE_A4, NOTE_A4, NOTE_G5, NOTE_G4,
- NOTE_E5, NOTE_D5, NOTE_D5, NOTE_C5, NOTE_C5,
- NOTE_B4, NOTE_C5, NOTE_D5, NOTE_E5, NOTE_G4,
- NOTE_A4, NOTE_C5, NOTE_E5, NOTE_G5, NOTE_G4, NOTE_E4, NOTE_A4, NOTE_A4,
- NOTE_G4, NOTE_E4, NOTE_A4, NOTE_A4, NOTE_G5, NOTE_G4,
- NOTE_E5, NOTE_D5, NOTE_D5, NOTE_C5, NOTE_C5,
- NOTE_B4, NOTE_C5, NOTE_D5, NOTE_E5, NOTE_G4
- };
- // Define the note durations
- int noteDurations[] = {
- 4, 4, 4, 4, 4, 4,
- 4, 4, 4, 4, 4, 4,
- 4, 8, 8, 4, 4,
- 4, 8, 8, 4, 4,
- 4, 4, 4, 4, 4, 4, 4, 4,
- 4, 4, 4, 4, 4, 4,
- 4, 8, 8, 4, 4,
- 4, 8, 8, 4, 4
- };
- void setup() {
- // Set the input and output pins
- pinMode(inputPin, INPUT);
- pinMode(outputPin, OUTPUT);
- digitalWrite(outputPin, LOW); // Ensure the output is initially off
- }
- void loop() {
- // Wait for a low signal on digital pin 3
- while (digitalRead(inputPin) == HIGH) {
- delay(10); // Check the input pin every 10 milliseconds
- }
- // If a low signal is detected, play the Imperial March
- playImperialMarch();
- }
- void playImperialMarch() {
- // Iterate through the Imperial March melody and play each note
- for (int i = 0; i < sizeof(imperialMarch) / sizeof(int); i++) {
- int noteDuration = 1000 / noteDurations[i];
- tone(outputPin, imperialMarch[i], noteDuration);
- int pauseBetweenNotes = noteDuration * 1.30; // Add a little extra time for spacing between notes
- delay(pauseBetweenNotes);
- noTone(outputPin);
- }
- }
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