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Jul 23rd, 2019
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  1. //Muzzle Flash Removal
  2. alias "+shoot" "+attack; r_particle_timescale 300"
  3. alias "-shoot" "-attack; r_particle_timescale 3"
  4. bind_US_standard "mouse1" "+shoot"
  5.  
  6.  
  7.  
  8. //Preference commands
  9. mat_fullbright "1"
  10. fps_max "189"
  11. r_dxgi_max_frame_latency "0"
  12. cl_drawmonitors "0"
  13. mat_screen_blur_enabled "0"
  14. hud_setting_minimapRotate "0"
  15. hud_setting_pingAlpha "0.500000"
  16. staticProp_max_scaled_dist "800"
  17. cl_showfps "4"
  18.  
  19.  
  20. //Mouse options
  21. m_rawinput "1"
  22. m_filter "0"
  23. m_customaccel "0"
  24. m_customaccel_exponent "0"
  25. m_mouseaccel1 "0"
  26. m_mouseaccel2 "0"
  27. m_customaccel_max "0"
  28. joystick "0"
  29. joystick_force_disabled "1"
  30. joystick_force_disabled_set_from_options "1"
  31. unbindalljoystick
  32.  
  33.  
  34. //Audio Commands
  35. miles_occlusion "0"
  36. miles_occlusion_force "0"
  37. miles_occlusion_partial "0"
  38. miles_nonactor_occlusion "0"
  39. cl_footstep_event_max_dist "5000"
  40. miles_max_sounds_per_server_frame "400"
  41.  
  42.  
  43. //Most commands here are for FPS improvements
  44. bind_US_standard "f12" "exec autoexec"
  45. m_acceleration "0"
  46. cl_always_ragdoll_radius "0"
  47. cl_bones_incremental_blend "1"
  48. cl_phys_maxticks "0"
  49. r_rootlod "2"
  50. cl_ejectbrass "0"
  51. cl_showpos "0"
  52. cl_smooth "0"
  53. mat_picmip "4"
  54. mat_debug_tonemapping_disable "1"
  55. mat_sun_highlight_size "0"
  56. hud_setting_adsDof "0"
  57. mat_bloom_max_lighting_value "0"
  58. mat_parallaxmap "0"
  59. r_PhysPropLighting "0"
  60. r_lightstyle "0"
  61. r_lightmap "0"
  62. func_break_max_pieces "0"
  63. cl_gib_allow "0"
  64. cl_particle_fallback_base "-1"
  65. cl_particle_fallback_multiplier "-1"
  66. particle_cpu_level "0"
  67. r_createmodeldecals "0"
  68. shadow_depth_dimen_min "0"
  69. shadow_depth_upres_factor_max "0"
  70. shadow_maxdynamic "0"
  71. ssao_downsample "0"
  72. mat_vsync_mode "0"
  73. mat_backbuffer_count "0"
  74. hud_setting_pingDoubleTapEnemy "1"
  75. r_WaterDrawReflection "0"
  76. r_drawbatchdecals "0"
  77. mat_local_contrast_scale_override "0"
  78. mat_maxframelatency "0"
  79. cl_use_simd_bones "1"
  80. cl_simdbones_slerp "1"
  81. r_particles_cull_all "0"
  82. prop_active_gib_limit "0"
  83. dof_overrideParams "0"
  84. tsaa_blendfactoroverride "1"
  85. mat_screen_blur_override "1"
  86. mat_autoexposure_override_min_max "1"
  87. map_settings_override "1"
  88. rui_overrideVguiTextRendering "1"
  89. mat_envmap_scale "1"
  90. mat_envmapsize "0"
  91. mat_envmaptgasize "0"
  92. mat_diffuse "1"
  93. mat_depthtest_force_disabled "1"
  94. mat_disable_bloom "1"
  95. mat_disable_lightmap_ambient "1"
  96. mat_force_bloom "0"
  97. mat_fastspecular "1"
  98. mat_disable_lightmaps "1"
  99. mat_disable_lightwarp "1"
  100. mat_bloomscale "0"
  101. mat_bloom_streak_amount "0"
  102. mat_bloom_wide_amount "0"
  103. mat_global_lighting "0"
  104. mat_dynamic_tonemapping "0"
  105. mat_specular "0"
  106. mat_disable_model_ambient "1"
  107. mat_compressedtextures "1"
  108. mat_use_compressed_hdr_textures "1"
  109. mat_bumpmap "0"
  110. mat_hdr_enabled "0"
  111. mat_hdr_level "0"
  112. mat_vignette_enable "0"
  113. mat_enable_ssr "0"
  114. mat_fxaa_enable "0"
  115. mat_mip_linear "0"
  116. mat_reducefillrate "1"
  117. mat_shadowstate "0"
  118. mat_filtertextures "0"
  119. mat_depthfeather_enable "0"
  120. mat_depthbias_tightshadowmap "0"
  121. mat_dof_enabled "0"
  122. mat_reduceparticles "1"
  123. mat_instancing "1"
  124. mat_colorcorrection_editor "0"
  125. mat_antialias "0"
  126. mat_forceaniso "0"
  127. mat_screen_blur_enabled "0"
  128. mat_motion_blur_enabled "0"
  129. mat_motion_blur_falling_intensity "0"
  130. mat_motion_blur_falling_max "0"
  131. mat_motion_blur_falling_min "0"
  132. mat_motion_blur_forward_enabled "0"
  133. mat_motion_blur_percent_of_screen_max "0"
  134. mat_motion_blur_rotation_intensity "0"
  135. mat_motion_blur_strength "0"
  136. mat_colcorrection_disableentities "1"
  137. mat_shadercount "0"
  138. mat_vsync "0"
  139. mat_hide_sun_in_last_cascade "1"
  140. mat_antialias_mode "0"
  141. mat_colorcorrection "0"
  142. monitor_mat_sharpen_amount "0"
  143. mat_light_edit "1"
  144. mat_depthbias_shadowmap "0"
  145. mat_filterlightmaps "0"
  146. mat_picmip "4"
  147. r_dynamic "0"
  148. r_fastzreject "-1"
  149. r_decals "0"
  150. r_forcecheapwater "1"
  151. r_waterdrawreflection "0"
  152. r_waterforceexpensive "0"
  153. r_waterforcereflectentities "0"
  154. r_jiggle_bones "0"
  155. r_shadowrendertotexture "0"
  156. r_rimlight "0"
  157. r_threaded_particles "1"
  158. r_updaterefracttexture_allowmultiple "0"
  159. r_volumetric_lighting_enabled "0"
  160. r_particle_lighting_enable "0"
  161. r_particle_low_res_enable "1"
  162. r_drawscreenspaceparticles "0"
  163. r_waterdrawrefraction "0"
  164. r_norefresh "1"
  165. r_particle_sim_spike_threshold_ms "0"
  166. r_ropetranslucent "0"
  167. r_visambient "0"
  168. r_DrawDisp "0"
  169. r_drawparticles "0"
  170. r_drawsprites "0"
  171. r_drawstaticlight "0"
  172. r_dynamiclighting "0"
  173. r_particle_lighting_force "0"
  174. r_sse_s "0"
  175. r_visualizetraces "0"
  176. r_vismodellighting "0"
  177. r_updaterefracttexture "0"
  178. r_txaaEnabled "0"
  179. r_modeldecal_maxtotal "0"
  180. r_drawworld "0"
  181. r_drawtranslucentrenderables "0"
  182. r_drawstaticprops "0"
  183. r_drawsky "0"
  184. r_drawopaquerenderables "0"
  185. r_drawentities "0"
  186. r_drawbrushmodels "0"
  187. r_ditherAlpha "0"
  188. r_ditherFade "0"
  189. r_blurmenubg "0"
  190. r_DrawBeams "0"
  191. r_threadeddetailprops "1"
  192. r_queued_ropes "1"
  193. cl_cull_weapon_fx "0"
  194. cl_ejectbrass "0"
  195. cl_lagcompensation "1"
  196. cl_predictweapons "1"
  197. cl_predict "1"
  198. cl_disable_ragdolls "1"
  199. cl_ragdoll_collide "0"
  200. cl_ragdoll_force_fade_time "0"
  201. cl_ragdoll_force_fade_time_local_view_player "0"
  202. cl_ragdoll_force_fade_time_on_moving_geo "0"
  203. cl_ragdoll_self_collision "0"
  204. cl_ragdoll_maxcount "0"
  205. cl_particle_max_count "0"
  206. cl_particle_limiter_max_particle_count "10"
  207. cl_particle_limiter_max_system_count "10"
  208. cl_forcepreload "0"
  209. cl_detailfade "0"
  210. cl_detaildist "0"
  211. cl_drawshadowtexture "0"
  212. cl_jiggle_bone_framerate_cutoff "0"
  213. cl_new_impact_effects "0"
  214. cl_show_splashes "0"
  215. cl_showfiredbullets "0"
  216. cl_particle_limiter_min_kill_distance "1"
  217. cl_muzzleflash_dlight_st "0"
  218. cl_SetupAllBones "0"
  219. cl_aggregate_particles "1"
  220. cl_allowAnimsToInterpolateBackward "0"
  221. cl_threaded_bone_setup "1"
  222. cl_anim_detail_dist "1"
  223. cl_anim_face_dist "1"
  224. cl_decal_alwayswhite "1"
  225. cl_idealpitchscale "0"
  226. cl_minimal_rtt_shadows "1"
  227. cl_particle_snoozetime "0.166667"
  228. cl_phys_props_enable "0"
  229. stream_cache_high_priority_static_models "1"
  230. stream_cache_preload_from_rpak "1"
  231. stream_drop_unused "1"
  232. stream_enable "0"
  233. stream_memory "1"
  234. stream_picmip "4"
  235. anim_3wayblend "0"
  236. ai_expression_frametime "0"
  237. bink_materials_enabled "0"
  238. bink_preload_videopanel_movies "0"
  239. building_cubemaps "1"
  240. csm_coverage "0"
  241. csm_enabled "0"
  242. csm_world_shadows "0"
  243. csm_cascade_res "0"
  244. csm_quality_level "1"
  245. csm_renderable_shadows "0"
  246. csm_rope_shadows "0"
  247. disp_dynamic "0"
  248. dvs_enable "0"
  249. dlight_enable "0"
  250. dof_enable "0"
  251. dodge_viewTiltMax "0"
  252. env_lightglow "0"
  253. engine_no_focus_sleep "0"
  254. exec usersettings.cfg
  255. fog_enable "0"
  256. fog_enableskybox "0"
  257. fog_enable_water_fog "0"
  258. fog_volume "0"
  259. flex_rules "0"
  260. flex_smooth "0"
  261. g_ragdoll_fadespeed "10000"
  262. g_ragdoll_lvfadespeed "10000"
  263. hudchat_new_message_fade_duration "1"
  264. host_threaded_sound "0"
  265. host_sleep "0"
  266. mp_usehwmmodels "-1"
  267. mp_usehwmvcds "-1"
  268. intro_viewed "1"
  269. lightmap_realtimelight "0"
  270. lightmap_realtimeshadows "0"
  271. lightmap_ambient "0"
  272. mp_decals "0"
  273. muzzleflash_light "0"
  274. modeldecals_forceAllowed "0"
  275. model_fadeRangeFraction "0"
  276. not_focus_sleep "9999999999999"
  277. nb_shadow_dist "0"
  278. pvs_yield "1"
  279. projectile_filltrails "2"
  280. projectile_faketrails "0"
  281. pertrianglecollision "0"
  282. particle_dlights_enable "0"
  283. particle_gpu_level "0"
  284. rope_solid_minalpha "0"
  285. rope_solid_minwidth "0.1"
  286. rope_smooth "0"
  287. rope_subdiv "0"
  288. rope_collide "0"
  289. rope_wind_dist "0"
  290. rope_averagelight "0"
  291. rope_rendersolid "0"
  292. ragdoll_sleepaftertime "0"
  293. sort_opaque_meshes "0"
  294. ssao_enabled "0"
  295. sssss_enable "0"
  296. shadow_capable "0"
  297. shadow_enable "0"
  298. shadow_default_filter_size "0"
  299. shadow_filter_maxstep "0"
  300. shadow_maxspotshadows "0"
  301. showfps_enabled "0"
  302. showfps_heightpercent "0"
  303. showfps_mouse_latency "0"
  304. showfps_smoothtime "0"
  305. showfps_spinner "0"
  306. showhitlocation "0"
  307. showmem_enabled "0"
  308. shownet_enabled "0"
  309. showsnapshot_enabled "0"
  310. ssao_blur "0"
  311. static_shadow "0"
  312. static_shadow_res "0"
  313. shadow_multisampled "0"
  314. stream_mips_use_staging_texture "0"
  315. shake_offsetFactor_human "0"
  316. sleep_when_meeting_framerate "0"
  317. sleep_when_meeting_framerate_headroom_ms "0"
  318. tsaa_numsamples "64"
  319. tsaa_curframeblendamount "0.05"
  320. tf_particles_disable_weather "1"
  321. tweak_light_shadows_every_frame "0"
  322. tracer_extra "0"
  323. violence_hblood "0"
  324. violence_hgibs "0"
  325. violence_agibs "0"
  326. violence_ablood "0"
  327. viewmodel_selfshadow "0"
  328. viewmodelShake_sourceRollRange "0"
  329. viewmodelShake "0"
  330. vsm_ignore_face_planes "1"
  331. vphysics_threadmode "1"
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