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Estacionamento/Mecanico

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Feb 9th, 2017
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  1. AddStaticVehicleEx(525,1356.9000200,-1825.1999500,13.6000000,251.2460000,131,-1,15); //Tow Truck
  2. AddStaticVehicleEx(525,1357.0000000,-1829.8000500,13.5000000,251.2410000,131,-1,15); //Tow Truck
  3. AddStaticVehicleEx(525,1357.0000000,-1834.0999800,13.6000000,251.2410000,131,-1,15); //Tow Truck
  4. AddStaticVehicleEx(525,1357.1999500,-1838.5999800,13.5000000,251.2410000,131,-1,15); //Tow Truck
  5.  
  6. CreateObject(8040,1342.4000200,-1782.1999500,13.2700000,0.0000000,0.0000000,90.2500000); //object(airprtcrprk02_lvs) (1)
  7. CreateObject(8661,1361.5999800,-1847.9000200,12.5000000,0.0000000,0.0000000,330.0000000); //object(gnhtelgrnd_lvs) (1)
  8. CreateObject(8661,1364.0999800,-1835.5000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (6)
  9. CreateObject(8661,1363.1992200,-1815.6992200,12.5000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (7)
  10. CreateObject(8661,1369.7998000,-1785.7998000,12.5000000,0.0000000,0.0000000,90.0000000); //object(gnhtelgrnd_lvs) (8)
  11. CreateObject(8661,1370.2998000,-1757.5996100,12.5000000,0.0000000,0.0000000,92.0000000); //object(gnhtelgrnd_lvs) (9)
  12. CreateObject(8661,1334.5999800,-1827.4000200,12.4000000,0.0000000,0.0000000,270.0000000); //object(gnhtelgrnd_lvs) (10)
  13. CreateObject(8661,1328.0999800,-1822.6999500,12.5000000,0.0000000,0.0000000,270.0000000); //object(gnhtelgrnd_lvs) (11)
  14. CreateObject(8661,1327.4000200,-1783.1999500,12.5000000,0.0000000,0.0000000,270.0000000); //object(gnhtelgrnd_lvs) (12)
  15. CreateObject(8661,1328.9000200,-1759.5000000,12.5000000,0.0000000,0.0000000,270.0000000); //object(gnhtelgrnd_lvs) (13)
  16. CreateObject(3578,1346.6999500,-1742.4000200,11.7700000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (1)
  17. CreateObject(8661,1373.5000000,-1843.5000000,12.5000000,0.0000000,0.0000000,267.9950000); //object(gnhtelgrnd_lvs) (14)
  18. CreateObject(8661,1328.1999500,-1823.5000000,12.5000000,0.0000000,0.0000000,270.0000000); //object(gnhtelgrnd_lvs) (15)
  19. CreateObject(3578,1346.5999800,-1741.9000200,11.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (4)
  20. CreateObject(996,1334.0000000,-1742.3000500,13.2000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (1)
  21. CreateObject(996,1334.0000000,-1742.3000500,12.2000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (2)
  22. CreateObject(2113,1352.0999800,-1740.9000200,12.1000000,0.0000000,0.0000000,73.7500000); //object(baskgamenet) (1)
  23. CreateObject(2113,1351.9000200,-1741.8000500,12.1000000,0.0000000,0.0000000,79.9960000); //object(baskgamenet) (2)
  24. CreateObject(2113,1352.1999500,-1741.9000200,12.1000000,0.0000000,0.0000000,79.9910000); //object(baskgamenet) (4)
  25. CreateObject(2113,1352.4000200,-1741.0999800,12.1000000,0.0000000,0.0000000,79.9910000); //object(baskgamenet) (5)
  26. CreateObject(2113,1352.5999800,-1740.6999500,12.1000000,0.0000000,0.0000000,79.9910000); //object(baskgamenet) (6)
  27. CreateObject(2113,1341.0000000,-1740.8000500,12.1000000,0.0000000,0.0000000,281.2410000); //object(baskgamenet) (7)
  28. CreateObject(2113,1341.1999500,-1741.8000500,12.1000000,0.0000000,0.0000000,281.2390000); //object(baskgamenet) (8)
  29. CreateObject(2113,1341.0999800,-1741.1999500,12.1000000,0.0000000,0.0000000,281.2390000); //object(baskgamenet) (9)
  30. CreateObject(2113,1340.4000200,-1741.3000500,12.1000000,0.0000000,0.0000000,281.2390000); //object(baskgamenet) (10)
  31. CreateObject(2113,1340.5999800,-1742.1999500,12.1000000,0.0000000,0.0000000,281.2390000); //object(baskgamenet) (11)
  32. CreateObject(2113,1340.5000000,-1741.8000500,12.1000000,0.0000000,0.0000000,281.2390000); //object(baskgamenet) (12)
  33. CreateObject(2113,1340.0999800,-1740.5000000,12.1000000,0.0000000,0.0000000,281.2390000); //object(baskgamenet) (13)
  34. CreateObject(7952,1378.1999500,-1783.0999800,12.9000000,0.0000000,0.0000000,0.0000000); //object(miragehedge09) (1)
  35. CreateObject(7952,1378.1999500,-1803.4000200,12.9000000,0.0000000,0.0000000,0.0000000); //object(miragehedge09) (2)
  36. CreateObject(792,1378.2998000,-1826.0996100,12.6000000,0.0000000,0.0000000,270.2470000); //object(aw_streettree1) (1)
  37. CreateObject(792,1378.4000200,-1801.9000200,12.6000000,0.0000000,0.0000000,270.2470000); //object(aw_streettree1) (2)
  38. CreateObject(792,1378.3000500,-1781.5999800,12.6000000,0.0000000,0.0000000,270.2470000); //object(aw_streettree1) (3)
  39. CreateObject(792,1378.4000200,-1759.5999800,12.6000000,0.0000000,0.0000000,270.2470000); //object(aw_streettree1) (4)
  40. CreateObject(792,1378.5000000,-1846.1999500,12.6000000,0.0000000,0.0000000,270.2470000); //object(aw_streettree1) (5)
  41. CreateObject(3522,1361.8000500,-1819.3000500,12.5000000,0.0000000,0.0000000,0.0000000); //object(vgsn_flwbdcrb) (1)
  42. CreateObject(3522,1361.6999500,-1813.6999500,12.5000000,0.0000000,0.0000000,0.0000000); //object(vgsn_flwbdcrb) (2)
  43. CreateObject(3522,1361.6999500,-1808.0999800,12.5000000,0.0000000,0.0000000,0.0000000); //object(vgsn_flwbdcrb) (3)
  44. CreateObject(3522,1361.6999500,-1802.5000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(vgsn_flwbdcrb) (4)
  45. CreateObject(3522,1361.6999500,-1797.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(vgsn_flwbdcrb) (5)
  46. CreateObject(3522,1361.6999500,-1791.4000200,12.5000000,0.0000000,0.0000000,0.0000000); //object(vgsn_flwbdcrb) (6)
  47. CreateObject(3522,1361.5999800,-1785.9000200,12.5000000,0.0000000,0.0000000,0.0000000); //object(vgsn_flwbdcrb) (8)
  48. CreateObject(3522,1361.5999800,-1780.4000200,12.5000000,0.0000000,0.0000000,0.0000000); //object(vgsn_flwbdcrb) (9)
  49. CreateObject(3522,1361.5000000,-1775.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(vgsn_flwbdcrb) (10)
  50. CreateObject(3522,1361.5000000,-1769.5000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(vgsn_flwbdcrb) (11)
  51. CreateObject(3522,1361.5000000,-1764.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(vgsn_flwbdcrb) (12)
  52. CreateObject(3522,1361.5000000,-1758.5999800,12.5000000,0.0000000,0.0000000,0.0000000); //object(vgsn_flwbdcrb) (13)
  53. CreateObject(3522,1361.5000000,-1753.1999500,12.5000000,0.0000000,0.0000000,0.0000000); //object(vgsn_flwbdcrb) (14)
  54. CreateObject(3522,1361.5000000,-1747.8000500,12.5000000,0.0000000,0.0000000,0.0000000); //object(vgsn_flwbdcrb) (15)
  55. CreateObject(18239,1370.5999800,-1747.1999500,12.5000000,0.0000000,0.0000000,270.2500000); //object(cuntw_restrnt1) (1)
  56. CreateObject(13681,1338.3000500,-1831.0000000,17.1000000,0.0000000,0.0000000,1.0000000); //object(tcehilhouse03) (1)
  57. CreateObject(3096,1349.5000000,-1840.4000200,14.9000000,0.0000000,0.0000000,0.0000000); //object(bb_pickup) (1)
  58. CreateObject(17065,1372.2998000,-1835.2998000,16.3000000,0.0000000,0.0000000,270.2440000); //object(cw2_garagecanopy) (1)
  59. CreateObject(11417,1374.5999800,-1857.8000500,17.4000000,0.0000000,0.0000000,265.9950000); //object(xenonsign2_sfse) (1)
  60. CreateObject(994,1362.5999800,-1820.5000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier2) (1)
  61. CreateObject(994,1370.6999500,-1820.5000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier2) (2)
  62. CreateObject(800,1373.8000500,-1818.8000500,14.3000000,0.0000000,0.0000000,0.0000000); //object(genveg_bush07) (1)
  63. CreateObject(800,1364.5999800,-1818.0999800,14.5000000,0.0000000,0.0000000,312.0000000); //object(genveg_bush07) (2)
  64. CreateObject(1676,1375.4000200,-1831.6999500,14.0000000,0.0000000,0.0000000,272.7500000); //object(washgaspump) (1)
  65. CreateObject(1676,1375.5000000,-1838.6999500,14.0000000,0.0000000,0.0000000,269.9970000); //object(washgaspump) (2)
  66. CreateObject(1676,1367.6999500,-1838.8000500,14.0000000,0.0000000,0.0000000,269.9950000); //object(washgaspump) (3)
  67. CreateObject(1676,1367.6999500,-1831.6999500,14.0000000,0.0000000,0.0000000,269.9950000); //object(washgaspump) (4)
  68. CreateObject(736,1369.1999500,-1808.5999800,23.7000000,0.0000000,0.0000000,0.0000000); //object(ceasertree01_lvs) (1)
  69. CreateObject(736,1368.8000500,-1798.0999800,23.7000000,0.0000000,0.0000000,324.0000000); //object(ceasertree01_lvs) (2)
  70. CreateObject(736,1369.0000000,-1788.4000200,23.7000000,0.0000000,0.0000000,317.9980000); //object(ceasertree01_lvs) (3)
  71. CreateObject(736,1369.4000200,-1777.9000200,23.7000000,0.0000000,0.0000000,289.9940000); //object(ceasertree01_lvs) (4)
  72. CreateObject(736,1369.5000000,-1767.5999800,23.7000000,0.0000000,0.0000000,277.9900000); //object(ceasertree01_lvs) (5)
  73. CreateObject(1594,1374.1999500,-1756.1999500,13.0000000,0.0000000,0.0000000,47.2500000); //object(chairsntable) (1)
  74. CreateObject(1594,1370.5000000,-1756.1999500,13.0000000,0.0000000,0.0000000,47.2470000); //object(chairsntable) (2)
  75. CreateObject(1594,1366.5000000,-1756.1999500,13.0000000,0.0000000,0.0000000,47.2470000); //object(chairsntable) (3)
  76. CreateObject(1594,1366.5000000,-1760.0999800,13.0000000,0.0000000,0.0000000,47.2470000); //object(chairsntable) (4)
  77. CreateObject(1594,1370.5000000,-1760.0999800,13.0000000,0.0000000,0.0000000,47.2470000); //object(chairsntable) (5)
  78. CreateObject(1594,1374.1999500,-1760.0999800,13.0000000,0.0000000,0.0000000,47.2470000); //object(chairsntable) (6)
  79. CreateObject(1280,1369.1999500,-1772.6999500,12.9000000,0.0000000,0.0000000,0.0000000); //object(parkbench1) (1)
  80. CreateObject(1280,1369.8000500,-1772.6999500,12.9000000,0.0000000,0.0000000,179.7500000); //object(parkbench1) (2)
  81. CreateObject(1280,1369.5999800,-1783.3000500,12.9000000,0.0000000,0.0000000,179.9970000); //object(parkbench1) (3)
  82. CreateObject(1280,1369.5000000,-1793.4000200,12.9000000,0.0000000,0.0000000,179.9950000); //object(parkbench1) (4)
  83. CreateObject(1280,1369.6999500,-1803.0999800,12.9000000,0.0000000,0.0000000,179.9950000); //object(parkbench1) (5)
  84. CreateObject(1280,1369.0999800,-1803.0999800,12.9000000,0.0000000,0.0000000,359.9950000); //object(parkbench1) (6)
  85. CreateObject(1280,1368.9000200,-1793.4000200,12.9000000,0.0000000,0.0000000,359.9890000); //object(parkbench1) (7)
  86. CreateObject(1280,1369.0000000,-1783.3000500,12.9000000,0.0000000,0.0000000,359.9890000); //object(parkbench1) (8)
  87. CreateObject(1330,1364.4000200,-1752.5999800,13.0000000,0.0000000,0.0000000,0.0000000); //object(binnt14_la) (1)
  88.  
  89. RemoveBuildingForPlayer(playerid, 4049, 1330.3750, -1793.0781, 22.9688, 0.25);
  90. RemoveBuildingForPlayer(playerid, 4050, 1350.7578, -1802.2813, 12.6953, 0.25);
  91. RemoveBuildingForPlayer(playerid, 4051, 1371.8203, -1754.8203, 19.0469, 0.25);
  92. RemoveBuildingForPlayer(playerid, 4191, 1353.2578, -1764.5313, 15.5938, 0.25);
  93. RemoveBuildingForPlayer(playerid, 4194, 1360.3828, -1840.6172, 26.8047, 0.25);
  94. RemoveBuildingForPlayer(playerid, 4219, 1330.3281, -1792.5938, 23.4922, 0.25);
  95. RemoveBuildingForPlayer(playerid, 4226, 1359.2813, -1796.4688, 24.3438, 0.25);
  96. RemoveBuildingForPlayer(playerid, 1265, 1336.1563, -1844.0156, 12.9844, 0.25);
  97. RemoveBuildingForPlayer(playerid, 1372, 1336.3359, -1842.8516, 12.6641, 0.25);
  98. RemoveBuildingForPlayer(playerid, 1265, 1336.3750, -1841.5391, 13.0391, 0.25);
  99. RemoveBuildingForPlayer(playerid, 700, 1373.6875, -1860.0703, 13.2578, 0.25);
  100. RemoveBuildingForPlayer(playerid, 1265, 1337.2578, -1841.8750, 13.0000, 0.25);
  101. RemoveBuildingForPlayer(playerid, 4193, 1360.3828, -1840.6172, 26.8047, 0.25);
  102. RemoveBuildingForPlayer(playerid, 1220, 1340.8906, -1835.3672, 12.9297, 0.25);
  103. RemoveBuildingForPlayer(playerid, 1230, 1340.1328, -1835.0391, 12.9766, 0.25);
  104. RemoveBuildingForPlayer(playerid, 1220, 1340.8672, -1834.4844, 12.9297, 0.25);
  105. RemoveBuildingForPlayer(playerid, 1265, 1336.8750, -1818.2266, 12.9844, 0.25);
  106. RemoveBuildingForPlayer(playerid, 1372, 1336.7891, -1816.3047, 12.6641, 0.25);
  107. RemoveBuildingForPlayer(playerid, 1220, 1338.1250, -1816.5781, 12.9297, 0.25);
  108. RemoveBuildingForPlayer(playerid, 1230, 1338.0781, -1815.7578, 12.9766, 0.25);
  109. RemoveBuildingForPlayer(playerid, 1220, 1338.8984, -1816.1641, 12.9297, 0.25);
  110. RemoveBuildingForPlayer(playerid, 1220, 1342.2734, -1806.2031, 12.9297, 0.25);
  111. RemoveBuildingForPlayer(playerid, 1230, 1342.6328, -1807.0391, 12.9766, 0.25);
  112. RemoveBuildingForPlayer(playerid, 1221, 1342.5156, -1805.0703, 12.9844, 0.25);
  113. RemoveBuildingForPlayer(playerid, 4010, 1350.7578, -1802.2813, 12.6953, 0.25);
  114. RemoveBuildingForPlayer(playerid, 4231, 1342.0547, -1800.2188, 25.4297, 0.25);
  115. RemoveBuildingForPlayer(playerid, 1220, 1338.9531, -1796.4297, 12.9297, 0.25);
  116. RemoveBuildingForPlayer(playerid, 4023, 1359.2813, -1796.4688, 24.3438, 0.25);
  117. RemoveBuildingForPlayer(playerid, 1230, 1338.9609, -1796.0000, 13.6641, 0.25);
  118. RemoveBuildingForPlayer(playerid, 1220, 1338.9375, -1795.4609, 12.9297, 0.25);
  119. RemoveBuildingForPlayer(playerid, 4112, 1330.3750, -1793.0781, 22.9688, 0.25);
  120. RemoveBuildingForPlayer(playerid, 1221, 1338.9688, -1793.7266, 12.9844, 0.25);
  121. RemoveBuildingForPlayer(playerid, 1372, 1337.6953, -1774.7344, 12.6641, 0.25);
  122. RemoveBuildingForPlayer(playerid, 1265, 1338.7891, -1775.3203, 12.9688, 0.25);
  123. RemoveBuildingForPlayer(playerid, 1265, 1337.0078, -1773.8672, 13.0000, 0.25);
  124. RemoveBuildingForPlayer(playerid, 4022, 1353.2578, -1764.5313, 15.5938, 0.25);
  125. RemoveBuildingForPlayer(playerid, 1532, 1353.1328, -1759.6563, 12.5000, 0.25);
  126. RemoveBuildingForPlayer(playerid, 1226, 1341.4531, -1755.4844, 16.4219, 0.25);
  127. RemoveBuildingForPlayer(playerid, 4021, 1371.8203, -1754.8203, 19.0469, 0.25);
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