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Double Fine Game Club: Sam & Max Hit The Road (part 1)

a guest Oct 27th, 2012 398 Never
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  1. (06:53:07 AM) Cheeseness: So, has anybody been playing S&M over the week?
  2. (06:54:00 AM) Syd: Looks like everyone has been waiting for the game club instead. :)
  3. (06:54:42 AM) Cheeseness: I've been trying to find time, but we've been pretty busy :(
  4. (06:55:13 AM) hng: I'm curious now, any other GNU/Linux users (other than Cheeseness) here in the game club?  :D
  5. (06:55:54 AM) Cheeseness: I don't think I've asked that before ^_^
  6. (06:57:12 AM) hng: or, er, don't be shy: if you want to share, what OS do you run?  :)
  7. (06:57:56 AM) Syd: I'm about to go live with the stream. Let me know if there's any issues.
  8. (06:59:21 AM) Syd: There might be slight syncing issues in the intro
  9. (06:59:24 AM) kuusisto [475a651e@hide-6C77D8AA.mibbit.com] entered the room.
  10. (07:00:15 AM) Cheeseness: Anybody seeing anything yet?
  11. (07:00:22 AM) yama: Hey, hey. :)
  12. (07:00:27 AM) Cheeseness: Hey yama :D
  13. (07:00:29 AM) Syd: Might not be auto-playing for you
  14. (07:00:34 AM) Syd: I see four viewers on my end
  15. (07:00:36 AM) Cheeseness: Ah, there we go :)
  16. (07:00:59 AM) Mimness [76d0e50f@hide-BF4D4B18.mibbit.com] entered the room.
  17. (07:02:41 AM) Cheeseness: I love this game's music
  18. (07:04:41 AM) yama: Heheheh. This game is still as fun as it was all those years back. ^_^
  19. (07:05:20 AM) kuusisto: It's all the comments they make.
  20. (07:05:31 AM) kuusisto: That's what really sells the game.
  21. (07:07:08 AM) Cheeseness: Is Flint's voice done by Sam's voice actor (I can't recall his name at the moment)
  22. (07:07:24 AM) kuusisto: Pure gold.
  23. (07:07:31 AM) Cheeseness: kuusisto: Right. Sam & Max's unique dialogue is classic :D
  24. (07:08:21 AM) Mimness: I've only seen the new telltale games, these old voices are weirding me out.
  25. (07:08:35 AM) Cheeseness: Do the duck!
  26. (07:08:36 AM) kuusisto: Are they really different?
  27. (07:08:59 AM) Cheeseness: Yeah, they're pretty different
  28. (07:09:18 AM) kuusisto: That's going to bother me when I finally play the Telltale games.
  29. (07:09:42 AM) Mimness: Sam sounds like Get Smart O_o
  30. (07:09:55 AM) Cheeseness: Wow, Bosco has changed over the years
  31. (07:10:52 AM) Cheeseness: I love how beat up Purcell makes things. So much detail that tells so many little stories about how silly their world is
  32. (07:11:50 AM) filotti [c9e7b0a7@hide-6C77D8AA.mibbit.com] entered the room.
  33. (07:12:05 AM) kuusisto: The small details are really important.
  34. (07:12:16 AM) kuusisto: In art and otherwise.
  35. (07:12:33 AM) Cheeseness: Anybody spot the similarity between the Snuckeys guys and Bernard from DoTT/Maniac Mansion?
  36. (07:12:46 AM) Syd: I was about to bring that up, lol
  37. (07:12:48 AM) Cheeseness: Syd: Make sure you grab the mini game from each Snuckeys
  38. (07:12:49 AM) kuusisto: Definitely
  39. (07:12:57 AM) Cheeseness: (they're here aren't they?)
  40. (07:13:06 AM) kuusisto: The highway game is kind of borked
  41. (07:13:26 AM) kuusisto: I started replaying this a month ago or so.
  42. (07:13:43 AM) Cheeseness: heh
  43. (07:13:50 AM) kuusisto: I found that I could just step away from the highway game for a while
  44. (07:13:58 AM) kuusisto: and let it run its course
  45. (07:14:07 AM) kuusisto: I got to level 7 or something
  46. (07:15:49 AM) Syd: It's been a long time since I've played this
  47. (07:15:54 AM) Syd: so if you think I might miss something, let me know
  48. (07:18:53 AM) filotti left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  49. (07:18:57 AM) filotti [c9e7b0a7@hide-50D287EE.mibbit.com] entered the room.
  50. (07:19:11 AM) Cheeseness: Sorry for being quiet. I'm getting drawn in :D
  51. (07:19:41 AM) filotti left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  52. (07:19:52 AM) filotti [c9e7b0a7@hide-BF4D4B18.mibbit.com] entered the room.
  53. (07:20:19 AM) filotti left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  54. (07:22:48 AM) kuusisto: Don't forget the hand
  55. (07:23:06 AM) Syd: I'll go back for it in a bit
  56. (07:24:08 AM) Cheeseness: Whack those rats!
  57. (07:24:19 AM) yama: Syd's a pro!
  58. (07:24:35 AM) Cheeseness: I know, right!
  59. (07:26:50 AM) kuusisto: Yes!  Cone of Tragedy!
  60. (07:26:55 AM) Cheeseness: :3
  61. (07:27:47 AM) Cheeseness: lol
  62. (07:28:08 AM) hng: wow~ I want to ride.
  63. (07:28:57 AM) Peder [quassel@hide-9250543.cable.virginmedia.com] entered the room.
  64. (07:31:00 AM) Cheeseness: I love the blacklight
  65. (07:31:04 AM) kuusisto: This part took me a little while to figure out
  66. (07:31:40 AM) kuusisto: One thing that I really like about Sam and Max is that you'll get hints where Sam says stuff like "That's a good idea, but..."
  67. (07:31:58 AM) Cheeseness: Yay, Harry
  68. (07:32:08 AM) Cheeseness: Wait, Doug
  69. (07:32:09 AM) kuusisto: It's more helpful than some other adventure games I've played
  70. (07:32:16 AM) Cheeseness: Was there another moleman called Harry?
  71. (07:32:28 AM) kuusisto: Sha'voul
  72. (07:32:57 AM) kuusisto: oh
  73. (07:33:00 AM) kuusisto: I spelled it wrong
  74. (07:33:06 AM) Syd: Harry is in the Telltale games I think
  75. (07:34:00 AM) Cheeseness: Ah, that's probably it
  76. (07:34:14 AM) Cheeseness: So who's played this game previously?
  77. (07:34:22 AM) yama: Me, me. :D
  78. (07:34:28 AM) yama: It was ages ago, though.
  79. (07:35:00 AM) kuusisto: I played this when I was younger, and about a month ago
  80. (07:35:24 AM) kuusisto: I've never finished it though
  81. (07:35:40 AM) kuusisto: I got stuck when I got to Bumpusville
  82. (07:35:57 AM) kuusisto: I'll probably play it some more though
  83. (07:41:01 AM) kuusisto: That's the good type of hint I was talking about
  84. (07:41:23 AM) Syd: Oh yeah, I need the fish
  85. (07:41:26 AM) Cheeseness: You need the magnet
  86. (07:41:29 AM) kuusisto: exactly
  87. (07:43:12 AM) Cheeseness: heh
  88. (07:43:39 AM) Cheeseness: Syd: Does Max have location specific dialogue when you talk to him?
  89. (07:43:41 AM) yama: The map is a pretty good way to limit the player's potential places to look for things but also show progression of the story.
  90. (07:43:52 AM) Syd: Umm, I can't remember. I'll check
  91. (07:45:20 AM) Syd: Can't remember what I need to do to trigger being able to go to the fishing place
  92. (07:45:58 AM) kuusisto: It's a postcard
  93. (07:46:02 AM) kuusisto: at a Snuckey's
  94. (07:46:10 AM) Syd: Ah, yeah
  95. (07:47:23 AM) Syd: I remember this puzzle being difficult
  96. (07:47:28 AM) Syd: Just to execlute
  97. (07:47:30 AM) Syd: *execute
  98. (07:47:35 AM) Syd: Getting the gators in the right position
  99. (07:47:53 AM) kuusisto: That took me a while to figure out to begin with
  100. (07:48:02 AM) kuusisto: then just doing it correctly
  101. (07:48:39 AM) yama: Is that the monkey head from MI1?
  102. (07:48:46 AM) kuusisto: I think you want to move him back a bit
  103. (07:48:50 AM) kuusisto: oh, snap
  104. (07:48:51 AM) kuusisto: dunk him!
  105. (07:48:52 AM) Syd: Yeah, that's the monkey head
  106. (07:49:04 AM) kuusisto: You have to hit his tail
  107. (07:49:19 AM) Syd: Yeah, it's been a long time since I've done this. >.<
  108. (07:49:46 AM) kuusisto: oh way
  109. (07:49:49 AM) kuusisto: wait
  110. (07:49:49 AM) kuusisto: no
  111. (07:49:51 AM) Syd: OH
  112. (07:49:51 AM) kuusisto: you need fish
  113. (07:49:54 AM) Syd: Yeah
  114. (07:49:55 AM) Syd: Haha
  115. (07:49:58 AM) Syd: I just remembered it
  116. (07:50:02 AM) kuusisto: Yeah, me too
  117. (07:50:03 AM) hng: The bug-eyed water serpent is awesome... I want to be friends.
  118. (07:50:10 AM) Cheeseness: :D
  119. (07:50:51 AM) Syd: Now where would that postcard be?
  120. (07:51:05 AM) Cheeseness: In the postcard stand there? :3
  121. (07:51:17 AM) Syd: Or was it a different place?
  122. (07:51:29 AM) kuusisto: It's one of the Snuckey's
  123. (07:51:32 AM) kuusisto: I don't know which
  124. (07:51:48 AM) Syd: I'll try a different one
  125. (07:52:43 AM) Syd: Hmm
  126. (07:52:45 AM) Cheeseness: You know the paint by number books and stuff are minigames?
  127. (07:52:55 AM) kuusisto: Yeah
  128. (07:53:22 AM) kuusisto: I thought it was a postcard
  129. (07:53:27 AM) Syd: Someone look this up for me, if they can
  130. (07:54:00 AM) kuusisto: It should be in your inventory
  131. (07:54:04 AM) kuusisto: after the cone of tragedy
  132. (07:54:19 AM) kuusisto: yeah
  133. (07:54:25 AM) kuusisto: look at the magnet
  134. (07:54:39 AM) Syd: Derp
  135. (07:54:51 AM) Syd: Progress!
  136. (07:54:56 AM) kuusisto: Well, the magnet has the destination too I think
  137. (07:54:56 AM) yama: =)
  138. (07:55:15 AM) Cheeseness: The music is awesome :3
  139. (07:55:31 AM) kuusisto: dat hand
  140. (07:56:09 AM) Cheeseness: Have you ridden the cable car yet?
  141. (07:56:40 AM) Syd: Nope
  142. (07:56:57 AM) Cheeseness: Okeydokey
  143. (07:57:37 AM) Syd: I think I have to get some stuff from up there
  144. (07:58:28 AM) kuusisto: Yeah, you need the wrench
  145. (07:59:08 AM) kuusisto: It took me a while to figure out I could just walk at the building to get up there
  146. (07:59:20 AM) Syd: I like this guy
  147. (07:59:52 AM) Cheeseness: Such language!
  148. (08:00:21 AM) Cheeseness: lol, Sam
  149. (08:00:44 AM) Cheeseness: You can get an extra location or two by using the binoculars, can't you?
  150. (08:00:52 AM) Syd: yeah, I'll do that later though
  151. (08:00:58 AM) kuusisto: frog rock
  152. (08:00:59 AM) Cheeseness: No worries :)
  153. (08:01:05 AM) Cheeseness: Ah, that's right
  154. (08:01:18 AM) Syd: Wait, think I need to get Max back first
  155. (08:01:34 AM) Cheeseness: Isn't it interesting that there are blue skies in this
  156. (08:02:12 AM) Syd: oops, didn't plant a flag
  157. (08:02:24 AM) hng: We meet again, serpent friend!
  158. (08:03:56 AM) Cheeseness: This is awful >_<
  159. (08:04:00 AM) Cheeseness: lol
  160. (08:04:04 AM) Syd: Trial and error
  161. (08:04:32 AM) Cheeseness: No, I mean smacking fish with a golfclub :D
  162. (08:04:42 AM) Syd: lol
  163. (08:04:54 AM) Unicornfoal [7cb162a1@hide-6C77D8AA.mibbit.com] entered the room.
  164. (08:04:58 AM) Syd: Sam and Max don't seem to bothered by the idea of cruelty
  165. (08:05:37 AM) Cheeseness: Or anything really :D
  166. (08:06:30 AM) TiReux [7ca87094@hide-6C77D8AA.mibbit.com] entered the room.
  167. (08:06:31 AM) Cheeseness: lol, shaking >_<
  168. (08:06:55 AM) Cheeseness: I love the cursor
  169. (08:07:19 AM) TiReux: whos actually playing it?
  170. (08:07:25 AM) Syd: I am
  171. (08:07:34 AM) TiReux: 'kay
  172. (08:07:46 AM) yama: And here I thought the game was playing itself. :o
  173. (08:08:12 AM) Cheeseness: ^_^
  174. (08:08:29 AM) TiReux left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  175. (08:09:37 AM) Cheeseness: Ha, this is so funny
  176. (08:09:39 AM) Cheeseness: Holy trout!
  177. (08:10:08 AM) kuusisto: Did he died?
  178. (08:10:13 AM) Cheeseness: lol
  179. (08:10:32 AM) Syd: Sam and Max don't seem to care, so neither should we. ;)
  180. (08:10:41 AM) hng: This is madness.
  181. (08:10:52 AM) Peder left the room (quit: Client exited).
  182. (08:11:06 AM) yama: Is that helicopter 3D-animated?
  183. (08:11:16 AM) Syd: Yeah, looks like it
  184. (08:11:26 AM) Cheeseness: So, in most of Steve's Sam & Max work, the sky is off coloured. It really helps support how crazy their world is
  185. (08:11:41 AM) Syd: I think I might leave it here.
  186. (08:11:46 AM) Cheeseness: Alrighty
  187. (08:11:57 AM) yama: Thanks for the stream, Syd. :D
  188. (08:12:04 AM) yama: Excellent driving. ^^
  189. (08:12:06 AM) Unicornfoal left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  190. (08:12:07 AM) Cheeseness: IIRC, the Telltale guys talked about this in their commentary for one of the early episodes, saying that changing up the sky colour made a huge difference
  191. (08:12:09 AM) hng: Thanks, Syd!
  192. (08:12:13 AM) Cheeseness: Thanks so much for streaming Syd :D
  193. (08:12:25 AM) Syd: No prob, I'll pick up exactly where I left off next week. :)
  194. (08:12:31 AM) Cheeseness: Sounds good
  195. (08:12:42 AM) yama: Looking forward to next session already. =)
  196. (08:12:45 AM) Cheeseness: :D
  197. (08:13:15 AM) yama: These kinds of adventure games where one is free to revisit old locations at most times for solving clues are really my favourite.
  198. (08:13:19 AM) Syd: Got a little lost here and there. I never quite memorized Hit the Road like I did some of the other LucasArts games. :P
  199. (08:13:35 AM) Cheeseness: It's all good
  200. (08:13:37 AM) yama: I feel so locked in when playing those games where I can't leave the room I'm in.
  201. (08:13:42 AM) Cheeseness: I think you need to talk to Max more though ^_^
  202. (08:13:57 AM) Cheeseness: Even if it's just repeating lines, I love the way those two interact :)
  203. (08:13:58 AM) Syd: Yeah, next time, I'll ask him about some of the items I have
  204. (08:14:27 AM) Cheeseness: yama:Yeah, it's great to have a degree of non-linearity as well
  205. (08:14:29 AM) kuusisto: "I'm a coffee achiever, Sam"
  206. (08:14:41 AM) yama: Your connection behaved well this time, too. :D
  207. (08:14:46 AM) Syd: Indeed
  208. (08:14:59 AM) Howlstone [d9aa8716@hide-BF4D4B18.mibbit.com] entered the room.
  209. (08:15:06 AM) yama: Same time next weekend?
  210. (08:15:22 AM) Howlstone: Aw I missed it :/
  211. (08:15:27 AM) Syd: I suppose. I'd probably be okay with moving it back to the usual time if that'd work out better. Either goes.
  212. (08:15:39 AM) Cheeseness: Howlstone: There's an archive if you want to watch :)
  213. (08:15:42 AM) Syd: Howlstone: The stream should get archived if you want to catch up
  214. (08:15:44 AM) yama: I don't mind this later time, personally.
  215. (08:15:55 AM) Syd: I get a bit lost here and there, though. :P
  216. (08:15:57 AM) Howlstone: Cool :)
  217. (08:16:09 AM) Cheeseness: Howlstone: http://www.twitch.tv/dfgameclub/b/337106970
  218. (08:16:11 AM) Cheeseness: :)
  219. (08:16:21 AM) Howlstone: Ty!
  220. (08:16:28 AM) Syd: Any point that nothing is being done, I'm trying to figure out what to do, lol
  221. (08:16:40 AM) Cheeseness: It went well :)
  222. (08:17:05 AM) Syd: That game's puzzles ran off of some strange logic, sometimes
  223. (08:17:21 AM) Cheeseness: But that's just the nature of Sam & Max
  224. (08:17:27 AM) Syd: Yep
  225. (08:17:35 AM) kuusisto: Yeah, looking at the magnet wasn't terribly obvious, since it has another function
  226. (08:17:58 AM) Cheeseness: Perhaps you can also find that via the telescope
  227. (08:17:59 AM) Cheeseness: ?
  228. (08:18:13 AM) Syd: I don't think so, but maybe.
  229. (08:18:13 AM) yama: I do remember having some problems with the puzzles when I played it. That was probably also because I didn't understand English as well back then. ^^:
  230. (08:18:13 AM) Peder [quassel@hide-9250543.cable.virginmedia.com] entered the room.
  231. (08:18:43 AM) Howlstone: See you next time maybe :)
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